Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.25 @ 02:36:55 Player: morimori Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (283) 1415 Value Destroyed (10159) 10159 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (821) 821 TOTAL SCORE: 19335 Bonus ------- High Alert Combat Kills 321 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 299/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Flexi-carbon Leg Long-range Sensor Array Improved Target Analyzer Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Gamma Rifle Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Particle Reactor Light Particle Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Long-range Sensor Array Improved Target Analyzer Hacking Suite Thief Drone Bay Gamma Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Long-range Proton Cannon [Rating: 155] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Phase Cannon Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 2 2 . . 2 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . . . . . 1 1 . Utility 8 | . . . 2 . 1 . . 2 1 1 1 . . Weapon 3 | . . . . . 1 . . . . 1 . 1 . Parts Attached 298 | 8 10 . 29 53 37 4 3 34 20 48 5 33 14 Power 37 | 1 2 . 3 10 . 1 . 2 4 10 2 . 2 Engine 13 | 1 2 . 3 3 . 1 . . 1 2 . . . Core 15 | . . . . 7 . . . 2 3 3 . . . Reactor 9 | . . . . . . . . . . 5 2 . 2 Propulsion 100 | 2 3 . 9 29 9 2 1 12 3 13 2 13 2 Treads . | . . . . . . . . . . . . . . Leg 70 | . . . . 24 9 2 1 7 1 9 2 13 2 Wheel 30 | 2 3 . 9 5 . . . 5 2 4 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 69 | 2 2 . 5 5 16 . . 12 6 11 1 6 3 Device 49 | 1 . . 2 4 14 . . 7 5 9 1 4 2 Storage 7 | 1 1 . 1 1 . . . 1 . 1 . . 1 Processor 9 | . 1 . 2 . 2 . . 1 1 . . 2 . Hackware 4 | . . . . . . . . 3 . 1 . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 92 | 3 3 . 12 9 12 1 2 8 7 14 . 14 7 Energy Gun 39 | 2 1 . . 3 2 1 1 5 1 6 . 11 6 Energy Cannon 22 | . . . . . 8 . . 2 5 4 . 2 1 Ballistic Gun 18 | 1 1 . 10 5 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 13 | . 1 . 2 1 2 . 1 1 1 4 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . 1 1 System Corruption 5 | . . . . . . . . . . . . 3 2 Parts Lost 109 | . . . 3 21 3 6 6 10 5 14 . 13 28 Power 13 | . . . 1 5 . 1 . 1 . 3 . . 2 Propulsion 43 | . . . 1 11 1 2 4 5 3 3 . 5 8 Utility 23 | . . . . 2 1 2 1 1 2 3 . 4 7 Weapon 30 | . . . 1 3 1 1 1 3 . 5 . 4 11 Highest Loss Streak 21 | . . . 1 6 2 4 5 6 2 5 . 5 21 To Critical Strikes 2 | . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 97 | . 100 100 99 98 99 90 56 90 97 98 99 96 71 Engine 5 | . 14 14 11 2 7 6 7 . 1 . . . . Core 1 | . . . . 6 . . . 5 8 1 . . . Reactor 1 | . . . . . . . . . . 8 9 8 5 Leg 17 | . . . . 30 30 30 13 13 17 9 23 25 15 Wheel 8 | . 28 28 22 4 . . . 10 3 10 . . . Device 14 | . 13 . . 7 26 18 7 15 16 16 22 18 11 Storage 8 | . 14 14 11 9 7 7 7 6 5 5 4 4 2 Processor 10 | . . 14 32 19 2 2 . 2 5 5 4 7 13 Hackware 4 | . . . . . . . . 15 17 18 14 10 7 Energy Gun 8 | . 14 14 1 6 9 3 14 15 2 4 9 15 13 Energy Cannon 6 | . . . . . 13 19 4 3 13 15 9 4 . Ballistic Gun 5 | . 12 14 19 11 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 127 | 12 29 27 53 63 82 81 62 46 58 102 121 127 122 Greatest Support 157 | 20 20 20 26 52 50 50 20 70 70 90 110 157 157 Greatest Overweight (x) 5 | . 1 1 4 5 1 1 5 4 5 3 1 1 1 Average Overweight (x) 1 | . . 1 1 . 1 1 2 1 . 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 15 20 20 20 20 Average Capacity 18 | 7 14 15 18 20 20 20 20 15 15 17 20 20 16 Most Carried 20 | 8 15 15 20 20 20 20 16 15 15 20 20 20 20 Average Carried 17 | 4 14 14 18 19 19 17 14 14 14 17 19 19 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 15 15 20 20 20 5 Final Carried 20 | 8 15 15 20 20 20 16 15 15 15 20 20 20 5 Class Distribution -------------------- 41% | Scavenger-Gunner 24% | Mutant 18% | Scavenger-Mutant 7% | Scavenger-Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Matter Collected 4689 | 297 209 14 647 1465 420 50 15 332 163 622 . 396 59 Remotely . | . . . . . . . . . . . . . . Salvage Created 12517 | 201 534 83 1336 2191 2207 317 132 827 664 1603 25 1648 749 Parts 606 | 10 36 3 99 91 104 10 13 43 33 73 2 56 33 Haulers Intercepted 4 | . . . . 2 1 . . . . 1 . . . Recyclers Shooed 11 | . . . 1 2 1 . . 1 3 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 10 12 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 192 | . 11 . 26 36 33 8 6 12 9 25 . 19 7 Guns 99 | . 6 . 18 36 10 . 3 4 . 5 . 11 6 Cannons 52 | . . . . . 19 7 1 2 6 12 . 5 . AOE 27 | . 5 . 8 . 3 . 2 3 1 5 . . . Classes Destroyed 19 | 3 5 . 1 5 1 . . 1 . . . . 3 Worker 25 | 2 3 . 4 4 4 . . 1 2 4 . 1 . Builder 14 | . 1 . 3 1 . . . 1 2 3 . 2 1 Tunneler 7 | 3 1 . 1 . . . . 1 . 1 . . . Hauler 4 | . . . . 2 1 . . . . 1 . . . Recycler 21 | 1 3 1 3 2 7 . . . 1 . . 2 1 Mechanic 2 | . . . . . . . . 1 . 1 . . . Operator 6 | . 1 . 2 . 1 . . 1 . . 1 . . Watcher 15 | . 3 . 3 4 1 . . 1 1 1 . 1 . Swarmer 44 | . 9 . 11 . 7 4 6 . . 3 . 4 . Grunt 78 | . 2 . 10 25 13 3 . 6 4 12 . . 3 Brawler 3 | . . . . 1 1 1 . . . . . . . Duelist 4 | . . . . 1 2 . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . 1 Sentry 27 | . . . 5 7 4 . . 4 . 5 . 2 . Specialist 2 | . . . . . . . . . . . . . 2 Hunter 13 | . . . . 1 1 . . . 2 2 . 6 1 Programmer 19 | . . . . . 5 . . 2 3 2 . 7 . Heavy 1 | . . . . 1 . . . . . . . . . Protovariant D 1 | . . . . . . . . . . . . . 1 Best Kill Streak 10 | 3 8 1 7 6 9 4 3 8 5 10 1 8 7 Combat Bots Only 6 | . 6 . 6 4 5 4 3 4 4 6 . 6 5 Max Kills in Single Turn 4 | 1 2 1 4 1 4 1 2 3 2 3 1 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . 2 . 2 3 1 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Damage Taken 16852 | . 208 . 853 2748 1247 784 415 1408 949 2246 25 2330 3639 Core 2732 | . 58 . 93 272 117 58 36 206 107 328 . 392 1065 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 528 | . . . 247 . . . . 155 . . . 126 . Core Remaining (%) 78 | 100 . 76 76 50 . . 69 75 89 71 100 . . Volleys Fired 629 | 17 56 4 89 172 75 20 7 43 21 56 1 42 26 Largest 5 | 2 2 2 2 2 3 3 3 3 3 4 4 5 5 Hottest 428 | 70 80 60 63 122 203 140 161 229 268 340 339 428 422 Shots Fired 1660 | 34 112 8 178 340 225 58 20 130 62 210 4 192 87 Gun 1158 | 34 105 8 175 339 92 5 11 102 . 56 2 144 85 Cannon 474 | . . . . . 130 53 8 26 59 146 2 48 2 Launcher 28 | . 7 . 3 1 3 . 1 2 3 8 . . . Special . | . . . . . . . . . . . . . . Kinetic 481 | 17 49 4 140 256 . . . . . . . 15 . Thermal 1079 | 15 56 4 35 83 222 58 19 107 59 202 4 149 66 Explosive 28 | . 7 . 3 1 3 . 1 2 3 8 . . . Electromagnetic 72 | 2 . . . . . . . 21 . . . 28 21 Robot Hit Streak 35 | 11 8 7 15 35 28 4 7 16 8 13 12 16 14 Robot Miss Streak 6 | 4 5 1 3 5 6 3 2 4 3 5 . 5 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 Shots Hit Robots 1071 | 21 69 5 128 250 134 36 11 93 36 115 4 111 58 Core Hits 505 | 8 32 3 65 101 68 11 7 34 23 71 1 54 27 Critical Kills 5 | . . . 1 . . . . . 3 1 . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . . . . . . . Critical Strikes 31 | . 3 . 3 4 3 . 2 4 3 4 . 3 2 Burn 21 | . 2 . . 4 3 . 2 4 . 3 . 3 . Meltdown 4 | . . . . . . . . . 3 1 . . . Destroy 4 | . 1 . 3 . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28653 | 232 1055 43 1948 4553 4016 965 290 2278 1655 5881 111 3834 1792 Guns 15474 | 232 711 43 1551 4543 1309 83 120 1363 . 1029 50 2753 1687 Cannons 8965 | . . . . . 2262 882 81 602 1235 2840 61 929 73 Explosions 3930 | . 344 . 395 . 444 . 89 303 355 2000 . . . Melee . | . . . . . . . . . . . . . . Ramming 284 | . . . 2 10 1 . . 10 65 12 . 152 32 Kinetic 5119 | 77 263 31 1288 3251 . . . . . . . 209 . Thermal 18286 | 140 448 12 263 1292 3571 965 201 1788 1235 3869 111 3154 1237 Explosive 3930 | . 344 . 395 . 444 . 89 303 355 2000 . . . Electromagnetic 1034 | 15 . . . . . . . 177 . . . 319 523 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 5 5 2 2 2 . 8 15 Average Corruption 3 | . . . . . 1 5 5 1 2 1 . 2 12 Corruption Purged 2 | . . . . . 2 . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . 20 Effects 71 | . . . . . 10 11 3 3 . 12 . 17 15 Message Errors 14 | . . . . . 4 4 . . . 2 . 2 2 Matter Fused 11 | . . . . . 3 1 . . . 1 . 3 3 Heat Flow Errors 11 | . . . . . 1 4 1 . . . . 3 2 Energy Discharges 9 | . . . . . 1 1 . 1 . 1 . 4 1 Parts Rejected 3 | . . . . . . . . . . 1 . 1 1 Parts Fused 2 | . . . . . . . 1 . . 1 . . . Data Loss (minor) 7 | . . . . . . . . 1 . 4 . . 2 Data Loss (major) 2 | . . . . . . 1 1 . . . . . . Misfires 2 | . . . . . . . . 1 . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 9 | . . . . . . . . . . 2 . 3 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 631 | . . . 11 . 97 18 5 65 33 266 20 116 . Projectiles 318 | . . . . . 68 18 5 65 3 94 20 45 . Explosions 235 | . . . 11 . 29 . . . 23 172 . . . Melee 78 | . . . . . . . . . 7 . . 71 . Knockbacks 2 | . . . . 1 . . . . . . . 1 . Impact 2 | . . . . 1 . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . 5 . 1 . . . . . 3 25 . . 10 Shots 2 | . 1 . . . . . . . . 1 . . . Rammed 11 | . . . 1 . . . . . 1 . . . 9 Targets Rammed 29 | . . . 1 4 1 . . 2 5 1 . 5 10 Kicked 18 | . . . . 4 1 . . 2 4 1 . 5 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 478 | 80 128 20 69 387 291 297 180 287 322 426 27 478 243 Average Temperature 71 | 31 42 15 20 57 60 113 45 109 114 103 18 77 95 Received Heat Transfer 3459 | . 30 . 372 1188 327 225 54 423 177 465 . 27 171 Effects 12 | . . . . 3 . 3 . . 2 3 . 1 . Shutdowns 4 | . . . . 1 . . . . 1 1 . 1 . Energy Bleed 3 | . . . . 1 . . . . 1 1 . . . Interference 4 | . . . . . . 3 . . . 1 . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 2 3 Impact Corruptions 5 | . . . . . . . . . 1 . . 4 . Robots Melted 15 | . . . . . 1 1 . 3 3 3 . 3 1 Combat Hostiles 14 | . . . . . 1 1 . 3 2 3 . 3 1 Parts Melted 97 | 1 1 . . 13 15 5 2 10 10 12 2 22 4 Heat Transferred 28261 | 407 1444 25 600 2923 5330 1510 518 3425 1445 4736 148 4122 1628 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Peak Influence 725 | 30 318 28 437 614 725 . . 311 236 457 214 306 244 Initial 210 | . 19 13 . 46 210 . . 186 65 115 180 120 128 Average 239 | 11 178 13 203 291 415 . . 176 75 192 189 165 162 Maximum Alert Level 3 | . 1 . 2 2 3 . . 1 1 2 1 1 1 Low Security (%) 51 | 100 49 100 58 29 15 . . 78 93 61 92 76 68 Level 1 32 | . 50 . 39 52 30 . . 21 6 23 8 23 31 Level 2 16 | . . . 1 18 54 . . . . 14 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 2 6 11 . . 6 3 5 . 2 3 Investigation 3 | . 1 . . 2 . . . . . . . . . Extermination 12 | . . . . . 5 . . 2 1 2 . 2 . Reinforcement 19 | . 1 . 2 4 3 . . 2 1 3 . . 3 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . 2 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 1 . . 1 1 2 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Distress Signals 22 | . 1 . 1 5 3 . . 1 2 5 . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 304 | . 19 . 38 58 46 9 12 19 15 36 2 28 22 Peak Tracking Total 9 | . 5 . 4 8 6 4 7 4 5 8 2 7 9 Tactical Retreats 20 | . 2 . 2 7 1 1 . 1 . 1 . 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Traps Triggered 5 | . 1 . . 2 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Machines Disabled 8 | . 2 . . 1 2 . . . . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 1 . . . . 1 . . 1 Garrison Access 3 | . . . . . 1 . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Machines Accessed 54 | . 7 1 12 7 8 . . 4 3 6 1 5 . Terminals 35 | . 7 . 8 5 4 . . 2 3 3 1 2 . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 6 | . . . 2 1 . . . 1 . . . 2 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 1 1 . . . . 2 . 1 . Garrison Access 4 | . . . . . 2 . . 1 . 1 . . . Total Hacks 144 | . 17 1 47 19 17 . . 8 6 16 4 9 . Successful 72 | . 5 1 28 5 7 . . 7 4 10 1 4 . Failed 72 | . 12 . 19 14 10 . . 1 2 6 3 5 . Catastrophic 20 | . 5 . 4 5 2 . . . . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 11 . 10 10 3 . . 3 2 3 4 3 . Terminals 85 | . 17 . 21 13 9 . . 3 6 8 4 4 . Fabricators 3 | . . . . . 3 . . . . . . . . Repair Stations 22 | . . . 14 1 . . . 4 . . . 3 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 27 | . . . 12 5 3 . . . . 5 . 2 . Garrison Access 6 | . . . . . 2 . . 1 . 3 . . . Terminal Hacks 30 | . 5 1 8 1 2 . . 2 4 5 1 1 . Part Schematic 2 | . 1 . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 6 | . 3 . 3 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 4 | . . . . . . . . 1 1 1 1 . . Machine Index 1 | . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . 1 . . 1 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 7 | . 1 . 2 1 1 . . . . 2 . . . Zone Layout 4 | . . . 2 . . . . . . 1 . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 16 | . . . 10 . . . . 4 . . . 2 . Scan Component 9 | . . . 6 . . . . 2 . . . 1 . Repair 7 | . . . 4 . . . . 2 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 21 | . . . 10 4 3 . . . . 3 . 1 . Insert Component 12 | . . . 5 2 2 . . . . 2 . 1 . Analyze 9 | . . . 5 2 1 . . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . 2 . . . Seal Access 3 | . . . . . 1 . . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . 1 . . 1 . . Used 1 | . . . . . . . . . . . 1 . . Hacking Detections 49 | . 7 . 11 6 7 . . 3 3 6 1 5 . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 5 2 1 . . . . 1 . . 3 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . 4 . . . . 2 . . . 1 . Time 229 | . . . 128 . . . . 76 . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 2 1 . . . . 1 . 1 . Part Schematics Acquired 8 | . . . 4 2 1 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . . . . . . Total Damage 29 | . . 29 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Turns Passed 14605 | 181 1184 558 1843 2354 3035 650 127 1333 620 1343 175 931 271 Spaces Moved 8321 | 137 1029 568 1180 965 1370 300 34 799 356 749 85 564 185 Core 107 | 5 . . . . . . . . . . . . 102 Treads . | . . . . . . . . . . . . . . Legs 3746 | . . . . 801 1370 300 34 124 240 145 85 564 83 Wheels 4468 | 132 1029 568 1180 164 . . . 675 116 604 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 101 190 190 260 95 120 104 120 113 50 Average Speed 134 | 78 93 95 114 165 190 190 307 118 133 126 183 120 78 Slowest Speed 470 | 80 95 95 150 193 190 190 470 330 270 190 190 190 182 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 7 99 84 74 64 30 52 8 18 9 18 2 16 27 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . . . 2 . . . Terrain Destroyed 378 | . 36 . 23 11 100 9 15 17 57 101 . 7 2 Melee . | . . . . . . . . . . . . . . Projectile 113 | . . . . . 28 9 2 5 15 45 . 7 2 AOE 265 | . 36 . 23 11 72 . 13 12 42 56 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Total 10547 | 175 1158 580 1525 1464 1646 336 44 1088 450 1014 102 711 254 Wait 970 | 5 34 5 169 213 126 13 . 188 31 128 10 35 13 Move 8309 | 136 1028 567 1179 964 1369 299 33 799 355 748 84 563 185 Hop . | . . . . . . . . . . . . . . Pick Up 135 | 9 15 2 26 27 7 . . 7 5 16 1 18 2 Fast Attach 55 | 6 . . 1 7 7 . . 15 5 6 . 6 2 Attach 100 | 1 . . 8 20 5 4 2 11 4 16 2 16 11 Detach 17 | . . . 2 . 3 . 1 7 2 1 . 1 . Swap 143 | 1 10 . 20 26 25 . 1 8 11 26 3 11 1 Drop 161 | . 15 2 30 31 28 . . 9 11 16 1 14 4 Fire 629 | 17 56 4 89 172 75 20 7 43 21 56 1 42 26 Melee . | . . . . . . . . . . . . . . Ram 11 | . . . 1 . . . . . 1 . . . 9 Kick 17 | . . . . 4 1 . . 1 4 1 . 5 1 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research -2/Testing History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 182 | -11/Junkyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 836 | -10/Materials | Discovered new exit (range 15) 1049 | -10/Materials | Discovered new exit (range 9) 1136 | -10/Materials | Discovered new exit (range 8) 1324 | -10/Materials | Identified exit to Materials 1365 | -10/Materials | Identified exit to Mines 1366 | -10/Materials | Entered Mines 1387 | -10/Mines | Found a hidden stash of uninstalled traps 1413 | -10/Mines | Discovered exit to Materials (range 7) 1508 | -10/Mines | Learned Materials security intel 1580 | -10/Mines | Found the Drone Emporium 1585 | -10/Mines | Found Prototype Device 1695 | -10/Mines | Learned location of Storage (-9) 1765 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1769 | -10/Mines | Found Prototype Device 1827 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1890 | -10/Mines | Assembled infested the area 1924 | -10/Mines | Entered Materials 1924 | -9/Materials | Evolved 2 slots: Utility x2 1925 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Identified Thief Drone Bay 1928 | -9/Materials | Identified Exp. Sensor Array 2879 | -9/Materials | Discovered new exit (range 15) 2913 | -9/Materials | Repaired Hvy. Assault Rifle? 3051 | -9/Materials | Identified exit to Storage 3130 | -9/Materials | Discovered new exit (range 14) 3144 | -9/Materials | Identified exit to Materials 3247 | -9/Materials | Build established: Scavenger-Mutant 3288 | -9/Materials | Repaired Hvy. Assault Rifle 3322 | -9/Materials | Repaired Hvy. Assault Rifle 3593 | -9/Materials | Build established: Mutant 3600 | -9/Materials | Repaired Hvy. Assault Rifle 3767 | -9/Materials | Entered another Materials area 3767 | -8/Materials | Evolved 2 slots: Propulsion x2 3922 | -8/Materials | Lost 6 parts (1p3n2w) 4308 | -8/Materials | Build established: Scavenger-Mutant 4643 | -8/Materials | Lost 6 parts (1p3n1u1w) 6062 | -8/Materials | Discovered new exit (range 10) 6121 | -8/Materials | Entered Factory 6121 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6413 | -7/Factory | Build established: Scavenger-Gunner 7448 | -7/Factory | Garrison activated, responded to threat 8312 | -7/Factory | Discovered new exit (range 5) 9156 | -7/Factory | Entered Lower Caves 9455 | -7/Lower Caves | Lost 4 parts (2n2u) 9779 | -7/Lower Caves | Discovered new exit (range 15) 9806 | -7/Lower Caves | Entered another Lower Caves area 9848 | -7/Lower Caves | Lost 5 parts (3n1u1w) 9918 | -7/Lower Caves | Discovered new exit (range 6) 9930 | -7/Lower Caves | Attacked by a faux Warlord 9933 | -7/Lower Caves | Entered Factory 9933 | -6/Factory | Evolved 2 slots: Utility x2 10134 | -6/Factory | Lost 6 parts (1p3n2w) 10296 | -6/Factory | Repaired Carbon-fiber Leg 10337 | -6/Factory | Repaired Carbon-fiber Leg 10767 | -6/Factory | Garrison activated, responded to threat 10931 | -6/Factory | Identified exit to Factory 11027 | -6/Factory | Build established: Hacker-Skirmisher 11111 | -6/Factory | Lost 3 parts (2n1u) 11252 | -6/Factory | Garrison activated, responded to threat 11266 | -6/Factory | Entered another Factory area 11266 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11294 | -5/Factory | Identified exit to Factory 11854 | -5/Factory | Garrison activated, responded to threat 11886 | -5/Factory | Entered another Factory area 11886 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12198 | -4/Factory | Identified exit to Research 12415 | -4/Factory | Build established: Scavenger-Gunner 12940 | -4/Factory | Lost 5 parts (1p2u2w) 13195 | -4/Factory | Lost 3 parts (1p1n1w) 13229 | -4/Factory | Entered Research 13229 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13335 | -3/Research | Identified exit to Research 13385 | -3/Research | Discovered new exit (range 11) 13404 | -3/Research | Entered another Research area 13404 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13494 | -2/Research | Repaired Phase Cannon 13536 | -2/Research | Build established: Scavenger-Skirmisher 13780 | -2/Research | Lost 5 parts (1n2u2w) 13987 | -2/Research | Lost 3 parts (2n1u) 14031 | -2/Research | Build established: Scavenger-Gunner 14114 | -2/Research | Spotted B-90 Cyclops 14232 | -2/Research | Discovered new exit (range 15) 14237 | -2/Research | Lost 4 parts (2n1u1w) 14264 | -2/Research | Identified exit to Testing 14335 | -2/Research | Entered Testing 14385 | -2/Testing | Spotted PD-LGLJKDFJA1 14397 | -2/Testing | Scanned by Researcher 14412 | -2/Testing | System corruption reached 10% 14465 | -2/Testing | Lost 6 parts (2n1u3w) 14502 | -2/Testing | Destroyed PD-LGLJKDFJA1 14531 | -2/Testing | Core integrity fell below 50% 14571 | -2/Testing | Lost 21 parts (2p6n5u8w) 14579 | -2/Testing | Core integrity fell below 20% 14601 | -2/Testing | Spotted Fortress 14606 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14556_ Slammed into U-05 Engineer. 14564_ System corrupted: Heat flow error (+109). 14570_ Slammed into G-73 Enforcer. 14578_ Slammed into K-01 Serf. 14578_ Destabilizing: System interference. 14578_ Adv. Signal Interpreter temporarily disabled. 14581_ System corrupted: Matter fused (-6). 14588_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14592_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T004. 14599_ Penetrated by Slug. 14599_ Hacking Suite destroyed. 14599_ Penetrated by Slug. 14600_ System corrupted: Heat flow error (+236). [Achievement: Nope] 14602_ Penetrated by Slug. 14602_ Knocked back. 14602_ Slug penetrates Wall. 14605_ Slug penetrates R-10 Processor. 14606_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???###################################??????????? | | ##### ??????????? | | + ?????????? | | + R w ?????????? | | + % u ????????? | | + h h ????????? | | ##### @ ????????? | | #??#######################; ##????????????? | | #??????????????????????????? FFF""#?????????????? | | #?????????????????????????????FF""#?????????????? | | #?????????????????????????????? ""#?????????????? | | #?????????????????????????????????#?????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Particle Charging 22 Offensive Hacking 40 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Adv. Heat Sink | -4/Factory | Scanalyzed Exp. Shield Generator | -2/Testing | Archive Enh. Force Rifle | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Nope Challenges ------------ None Game ------ Seed FrostDiametricCutter Manual? 0 Play Time 02:39:59 Cumulative 100.0 hours Start 2023.11.24 @ 23:46:29 End 2023.11.25 @ 02:36:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9692f061-60ef-40b0-8a73-2b5fa1a437f2