Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 22:09:42 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (491) 491 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2156 Bonus ------- None Cogmind --------- Core Integrity 444/550 Matter 200/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (4) ------- Field Laser Shotgun Shotgun Shotgun > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Field Laser Shotgun Shotgun Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 15 | 6 2 . 7 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . . 2 Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes 1 | . . . 1 Average Backups 5 | 1 5 8 6 Power . | . 1 1 1 Propulsion . | . . 2 2 Utility . | . . . . Weapon 3 | . 4 5 3 Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 85 85 83 Engine 12 | . 14 14 7 Treads 26 | . 28 28 23 Storage 12 | . 14 14 9 Protection 2 | . . . 11 Energy Gun 2 | . 2 . 5 Ballistic Gun 26 | . 25 28 26 Peak Build Rating 19 | 6 9 9 19 Average Rating 9 | 4 7 9 15 On Entrance 6 | . 6 9 9 Naked Turns . | . . . . Heaviest Build 38 | 14 16 16 38 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 5 | 1 5 8 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 6 Class Distribution -------------------- 81% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 544 | 172 218 . 154 Remotely . | . . . . Salvage Created 450 | . 249 . 201 Parts 24 | . 16 . 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 9 . 4 Guns 13 | . 9 . 4 Classes Destroyed 4 | . 2 . 2 Swarmer 3 | . 3 . . Grunt 6 | . 6 . . Sentry 2 | . . . 2 Specialist 2 | . . . 2 Best Kill Streak 3 | . 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 67 | . 32 . 35 Missed 11 | . 6 . 5 Hits 56 | . 26 . 30 Melee 9 | . . . 9 Projectile 47 | . 26 . 21 Critical Strikes 3 | . 1 . 2 Damage Taken 1015 | . 271 . 744 Core 195 | . 89 . 106 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 35 | . 22 . 13 Largest 4 | . 2 . 4 Hottest 132 | . 46 . 132 Shots Fired 91 | . 44 . 47 Gun 91 | . 44 . 47 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 83 | . 44 . 39 Thermal 8 | . . . 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 . 5 Robot Miss Streak 8 | . 3 . 8 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 64 | . 34 . 30 Core Hits 28 | . 17 . 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 992 | . 502 . 490 Guns 979 | . 501 . 478 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 13 | . 1 . 12 Kinetic 930 | . 501 . 429 Thermal 49 | . . . 49 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . . . 92 Shots 1 | . . . 1 Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 513 | . 10 . 513 Average Temperature 196 | . 2 . 265 Received Heat Transfer 210 | . 111 . 99 Effects 11 | . . . 11 Interference 4 | . . . 4 Short Circuit 1 | . . . 1 Damage (major) 6 | . . . 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 106 | . 106 . 85 Initial . | . . . . Average 32 | . 33 . 42 Influence Increases 439 | . 259 . 180 Destroy 0b10 Robot/C 260 | . 180 . 80 Destroy Leader 70 | . 40 . 30 Successful Hack 9 | . 9 . . Disable Machine 45 | . . . 45 Destroy Structure 25 | . . . 25 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 419 | . 177 82 160 Entered New Map 40 | . . 40 . Time Decay 329 | . 177 42 110 Lost Part 50 | . . . 50 Squads Dispatched 5 | . 2 . 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 12 . 7 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 5 | . 5 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1193 | 95 671 164 263 Spaces Moved 611 | 57 332 103 119 Core 7 | 7 . . . Treads 604 | 50 332 103 119 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 149 160 160 162 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 30 11 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . . 24 Melee . | . . . . Projectile . | . . . . AOE 24 | . . . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 748 | 64 428 102 154 Wait 78 | . 64 . 14 Move 608 | 56 331 102 119 Hop . | . . . . Pick Up 9 | 2 7 . . Fast Attach 11 | 6 . . 5 Attach 2 | . . . 2 Detach . | . . . . Swap 2 | . 2 . . Drop 1 | . 1 . . Fire 35 | . 22 . 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 6) 767 | -10/Materials | Entered Subcaves 900 | -10/Subcaves | Discovered new exit (range 11) 931 | -10/Subcaves | Entered Materials 931 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 999 | -8/Materials | Garrison activated, responded to threat 1138 | -8/Materials | Garrison activated, responded to threat 1194 | -8/Materials | Self-destructed Last Messages --------------- 01144_ Overheating: Lgt. Treads damaged (-64). 01148_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 01149_ Overheating: System interference. 01149_ Shotgun temporarily disabled. 01150_ Atomic Centrifuge disabled. 01153_ Acquired 57 matter. 01155_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 01156_ Acquired 47 matter. 01158_ Overheating: System interference. 01158_ Shotgun temporarily disabled. 01158_ Field Laser temporarily disabled. 01158_ R-06 Scavenger collects Imp. Cooling System. 01162_ R-06 Scavenger collects Gauss Rifle. 01174_ Critical hit (Smash). 01174_ Lgt. Treads destroyed. 01174_ System corrupted by crushing effect (+4). 01175_ Lgt. Treads severed. 01184_ Slammed into L-31 Rogue. 01189_ Broken Imp. Ion Engine destroyed. 01189_ Med. Armor Plating destroyed. 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[ #??????????? | | ????????????????###########??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 239 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapBiocellMapper Manual? 0 Play Time 00:12:18 Cumulative 5.0 hours Start 2025.10.13 @ 21:59:20 End 2025.10.13 @ 22:09:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9117894f-dc97-4842-bb84-cbeb734bd6d7