Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 22:54:17 Player: Some Pennies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (1903) 1903 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 5752 Bonus ------- Follower Combat Kills 140 Aligned with FarCom 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 68/100 System Corruption 0% Temperature Cool (9) Movement Walking (680) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (25) --- Heavy Ion Engine Armored Treads Armored Treads Improved Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Makeshift Transmission Jammer Hacking Suite Recalibrator Advanced Beam Cannon AWS/Gauss Assault Cannon Heavy Assault Cannon Datajack Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Makeshift Transmission Jammer Hacking Suite Recalibrator Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon AWS/Gauss Datajack Plasma Cutter Makeshift Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 82 | 7 9 3 38 8 . 3 14 Power 10 | 1 2 . 4 . . 1 2 Engine 9 | 1 2 . 4 . . . 2 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 25 | 2 . 3 15 1 . . 4 Treads 21 | 2 . 3 15 1 . . . Leg 4 | . . . . . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 5 . 2 2 . . 3 Device 5 | 1 1 . 1 . . . 2 Storage 4 | 1 3 . . . . . . Processor . | . . . . . . . . Hackware 2 | . 1 . . . . . 1 Protection 3 | . . . 1 2 . . . Artifact . | . . . . . . . . Weapon 33 | 2 2 . 17 5 . 2 5 Energy Gun 15 | 1 1 . 8 2 . . 3 Energy Cannon 4 | . 1 . 2 . . . 1 Ballistic Gun 9 | 1 . . 4 2 . 2 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . 3 . . . . Unidentified Prototypes 3 | . . . 3 . . . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 6 | . . 6 . . . . . Parts Lost 22 | . 1 1 2 6 . . 12 Power 2 | . . . . . . . 2 Propulsion 9 | . . 1 1 2 . . 5 Utility 4 | . 1 . 1 1 . . 1 Weapon 7 | . . . . 3 . . 4 Highest Loss Streak 6 | . 1 1 1 6 . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 88 67 88 85 Engine 11 | . 14 14 10 11 11 8 5 Treads 34 | . 28 28 43 35 33 33 9 Device 3 | . 9 . 3 . . . 14 Storage 12 | . 14 14 11 11 11 11 9 Hackware 6 | . 4 14 7 . . . 9 Protection 2 | . . . . 9 11 11 3 Energy Gun 6 | . 4 . 13 3 . . 9 Energy Cannon 6 | . 9 14 3 . . . . Ballistic Gun 9 | . 14 14 4 18 1 22 3 Naked Turns . | . . . . . . . . Heaviest Build 99 | 13 91 90 99 99 98 98 99 Greatest Support 83 | 40 40 40 83 83 60 60 60 Greatest Overweight (x) 8 | . 2 2 2 1 1 1 8 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 25 Most Carried 25 | 5 11 20 25 25 24 23 22 Average Carried 18 | 2 7 14 24 20 21 22 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 5 11 20 25 20 24 22 21 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1722 | 295 257 29 625 188 . 99 229 Remotely . | . . . . . . . . Salvage Created 3693 | 114 1046 84 1743 152 . 81 473 Parts 213 | 11 51 12 112 . . 6 21 Haulers Intercepted 8 | . 2 . 6 . . . . Recyclers Shooed 4 | . 2 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 14 1 18 9 . 1 6 Guns 36 | . 14 . 10 9 . 1 2 Cannons 10 | . . 1 7 . . . 2 AOE 1 | . . . 1 . . . . Classes Destroyed 16 | 2 7 . 3 1 . 1 2 Worker 6 | . 1 2 3 . . . . Builder 3 | . 1 1 1 . . . . Tunneler 6 | 3 1 1 . . . 1 . Hauler 8 | . 2 . 6 . . . . Recycler 9 | 1 3 . 4 . . . 1 Mechanic 1 | . . . 1 . . . . Operator 5 | . 2 . 3 . . . . Watcher 7 | . 3 . 4 . . . . Swarmer 5 | . 3 1 1 . . . . Grunt 23 | . 11 . 9 . . . 3 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 7 . . . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . 1 . Heavy 1 | . . . . . . . 1 Assembled 9 | . . . . 9 . . . Thug 1 | . . . 1 . . . . Best Kill Streak 7 | 2 7 1 4 7 . 1 3 Combat Bots Only 7 | . 5 1 3 7 . 1 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 325 | . 52 12 70 85 . 14 92 Missed 70 | . 14 4 16 17 . 2 17 Damage Taken 4277 | . 461 103 937 1069 . 187 1520 Core 812 | . 68 . 105 58 . 28 553 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 178 | . . . 178 . . . . Core Remaining (%) 74 | 100 . 72 . . . 52 . Volleys Fired 233 | 10 54 8 95 26 . 8 32 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 113 | 70 85 80 91 90 . 43 113 Shots Fired 459 | 20 106 16 186 52 . 19 60 Gun 347 | 20 96 8 111 52 . 19 41 Cannon 112 | . 10 8 75 . . . 19 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 232 | 10 54 8 86 36 . 19 19 Thermal 152 | 10 52 8 75 . . . 7 Explosive . | . . . . . . . . Electromagnetic 75 | . . . 25 16 . . 34 Robot Hit Streak 16 | 5 15 16 7 5 . 5 12 Robot Miss Streak 6 | 2 3 1 6 6 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 307 | 12 70 13 121 28 . 12 51 Core Hits 153 | 5 39 5 59 20 . 5 20 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | 1 2 . 1 . . . 1 Burn 3 | 1 2 . . . . . . Meltdown 1 | . . . 1 . . . . Blast 1 | . . . . . . . 1 Melee Attacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5267 | 148 1065 224 2291 408 . 132 999 Guns 3472 | 148 957 95 1123 408 . 132 609 Cannons 1452 | . 104 125 939 . . . 284 Explosions 335 | . . . 229 . . . 106 Melee . | . . . . . . . . Ramming 8 | . 4 4 . . . . . Kinetic 2029 | 75 511 95 781 209 . 132 226 Thermal 2037 | 73 550 125 1038 . . . 251 Explosive 59 | . . . 59 . . . . Electromagnetic 1134 | . . . 413 199 . . 522 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 6 . 5 5 5 . Average Corruption 5 | . . 6 . 5 5 5 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . . . . 8 29 19 . Message Errors 13 | . . . . 2 6 5 . Matter Fused 13 | . . . . . 7 6 . Heat Flow Errors 9 | . . . . 2 4 3 . Energy Discharges 8 | . . . . 2 6 . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 5 | . . . . . 4 1 . Data Loss (major) 1 | . . . . . 1 . . Misfires 3 | . . . . . . 3 . Alerts 3 | . . . . 1 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 38 | . 7 . 31 . . . . Projectiles 7 | . 7 . . . . . . Explosions 31 | . . . 31 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 249 | . . . 199 . . . 50 Shots 5 | . . . 4 . . . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 2 | . 1 1 . . . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 463 | 45 300 63 240 450 268 229 463 Average Temperature 97 | 15 106 24 48 233 125 98 175 Received Heat Transfer 1418 | . 303 72 330 200 . . 513 Effects 6 | . 1 . . 4 . . 1 Shutdowns 2 | . . . . 1 . . 1 Energy Bleed 2 | . 1 . . 1 . . . Damage (minor) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 9 | . . . 2 . . . 7 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | 1 3 2 3 . . . 2 Heat Transferred 4183 | 296 1517 259 1752 . . . 359 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 4 . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 286 | 20 286 110 253 69 . 45 148 Initial 69 | . 13 1 . 69 . . 17 Average 91 | 9 83 11 165 27 . 14 64 Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 82 | 100 91 100 63 100 . 100 100 Level 1 17 | . 8 . 36 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 3 . . . 2 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 20 6 31 10 . 1 12 Peak Tracking Total 6 | . 5 3 3 6 . 1 3 Tactical Retreats 3 | . . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 26 | . . . 26 . . . . Triggered . | . . . . . . . . Disarmed 3 | . . . 3 . . . . Reprogrammed 5 | . . . 5 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed 4 | . . . 4 . . . . Triggered 1 | . . . 1 . . . . Most Traps Carried 4 | . . 4 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 4 . . . 1 Max in Single Turn 2 | . . . 2 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 26 | . 7 1 16 . 1 . 1 Terminals 18 | . 6 1 10 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 69 | . 25 2 38 . 1 . 3 Successful 41 | . 11 1 26 . 1 . 2 Failed 27 | . 14 1 11 . . . 1 Catastrophic 3 | . . . 3 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 38 | . 17 2 17 . 1 . 1 Terminals 53 | . 22 2 26 . . . 3 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 5 | . 3 . 2 . . . . Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 9 1 16 . 1 . 2 Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 8 | . 4 1 3 . . . . Prototype ID Bank 5 | . 1 . 3 . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . Locate Traps 4 | . 1 . 3 . . . . Registered Components 2 | . . . 1 . . . 1 Zone Layout 5 | . 1 . 4 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Mask 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 23 | . 7 1 14 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 58 | . . . 58 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat 1 | . . . 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . parse_system 1 | . . . 1 . . . . no_distress 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 52 | . . 52 52 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . 14 13 . . . . Total Damage 437 | . . 293 144 . . . . Kills 6 | . . 4 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 8 | . 4 1 3 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 11599 | 190 1889 2454 4241 290 1428 730 377 Spaces Moved 4134 | 99 675 755 1543 85 594 293 90 Core 15 | 15 . . . . . . . Treads 4072 | 84 675 755 1543 85 594 293 43 Legs 47 | . . . . . . . 47 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 240 Average Speed 255 | 143 251 320 240 240 240 240 276 Slowest Speed 680 | 160 320 320 320 240 240 240 680 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 6 96 88 97 26 92 62 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 35 | . . . 27 . . . 8 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 30 | . . . 27 . . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4744 | 127 765 776 1894 119 598 305 160 Wait 132 | . 6 . 119 . . . 7 Move 4127 | 98 674 754 1542 84 593 292 90 Hop . | . . . . . . . . Pick Up 85 | 12 14 10 32 1 3 1 12 Fast Attach 11 | . . . 11 . . . . Attach 34 | 7 2 1 4 6 . 2 12 Detach . | . . . . . . . . Swap 37 | . 7 2 23 2 . 1 2 Drop 51 | . 7 . 36 . 2 1 5 Fire 233 | 10 54 8 95 26 . 8 32 Melee 2 | . . . 2 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 1 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 30 | . . . 30 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 14) 924 | -10/Materials | Discovered new exit (range 5) 1225 | -10/Materials | Discovered new exit (range 9) 1569 | -10/Materials | Discovered new exit (range 13) 2007 | -10/Materials | Discovered new exit (range 7) 2080 | -10/Materials | Entered Mines 2138 | -10/Mines | Met a Derelict bent on vengeance 2580 | -10/Mines | Discovered new exit (range 14) 3371 | -10/Mines | Found a hidden stash of uninstalled traps 4534 | -10/Mines | Entered Materials 4534 | -9/Materials | Accompanied by 2 allies 4534 | -9/Materials | Evolved 2 slots: Propulsion x2 4539 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4723 | -9/Materials | Discovered new exit (range 8) 4871 | -9/Materials | Build established: Scavenger-Mutant 5448 | -9/Materials | Discovered new exit (range 3) 5917 | -9/Materials | Central database locked down 6040 | -9/Materials | Discovered new exit (range 15) 6814 | -9/Materials | Discovered new exit (range 5) 7343 | -9/Materials | Repaired Imp. Treads 8067 | -9/Materials | Repaired Lgt. Treads 8371 | -9/Materials | Discovered new exit (range 15) 8775 | -9/Materials | Entered Mines 8776 | -9/Mines | Assembled infested the area 8867 | -9/Mines | Lost 6 parts (2n1u3w) 8869 | -9/Mines | Destroyed 7 combat bots 9055 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9055 | -9/Mines | Discovered new exit (range 5) 9065 | -9/Mines | Entered Exiles 9082 | -9/Exiles | Build established: Mutant 9125 | -9/Exiles | Met 8R-AWN 9165 | -9/Exiles | Met EX-HEX 9234 | -9/Exiles | Met EX-BIN 9263 | -9/Exiles | Aligned with FarCom system 9266 | -9/Exiles | Given EX-Vault access code 9333 | -9/Exiles | Opened EX-Vault 9350 | -9/Exiles | Found AWS/Gauss 9401 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9564 | -9/Exiles | Met EX-DEC 9632 | -9/Exiles | Visited The Gauntlet 10027 | -9/Exiles | Discovered new exit (range 12) 10353 | -9/Exiles | Discovered new exit (range 14) 10493 | -9/Exiles | Left Exiles lab with AWS/Gauss 10493 | -9/Exiles | Entered Mines 11091 | -8/Mines | Discovered new exit (range 7) 11223 | -8/Mines | Entered Materials 11223 | -8/Materials | Evolved 2 slots: Utility x2 11376 | -8/Materials | Lost 4 parts (1p2n1w) 11386 | -8/Materials | Build established: Scavenger-Mutant 11531 | -8/Materials | Core integrity fell below 50% 11576 | -8/Materials | Core integrity fell below 20% 11600 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11581_ Lgt. Angular Momentum Engine destroyed. 11583_ U-05 Engineer lays Concrete. 11584_ Imp. EM Shotgun destroyed. 11585_ K-01 Serf collects debris. 11585_ U-05 Engineer lays Concrete. 11589_ M-13 Machinist repairs R-06 Scavenger. 11589_ U-05 Engineer lays Concrete. 11589_ K-01 Serf collects debris. 11590_ U-05 Engineer builds a Wall. 11591_ Armor Integrity Analyzer fried. 11591_ Adv. Visual Processing Unit melted. 11591_ Imp. Deuterium Engine melted. 11591_ X-62 Marksman destroyed. 11594_ K-01 Serf collects debris. 11594_ U-05 Engineer lays Concrete. 11599_ U-05 Engineer builds a Wall. 11599_ Structural Scanner destroyed. 11600_ R-06 Scavenger collects Corrupted Gauss Rifle. 11600_ Acquired Imp. Carbon-fiber Leg. 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"T" ##????????????????????? | | ??## # """ ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Mak. Transmission Jammer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevPointLoader Manual? 0 Play Time 00:58:57 Cumulative 42.3 hours Start 2024.05.08 @ 21:37:19 End 2024.05.08 @ 22:54:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 46 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb1c2b22-5c00-46f5-93ee-c06b1ce89e99