Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 10:53:58 Player: ash Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (3559) 3559 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (709) 709 TOTAL SCORE: 9798 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 356 Met Data Miner 300 Cogmind --------- Core Integrity 1000/1000 Matter 88/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Huge Wheel Improved Gravmag System Cooled Aerolev Unit > --- UTILITY (8) ------ Improved Cryofiber Web Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter Recoil Stabilizer Focal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Neutrino Core Large Storage Unit Structural Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Myomer Leg Myomer Leg Cooled Aerolev Unit > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Target Analyzer Improved Core Shielding Reactive Plating > --- WEAPON ----------- Heavy Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Cold Fusion Reactor Neutrino Core Compact Wheel Compact Wheel Improved Gravmag System Improved Cryofiber Web Improved Heat Sink Large Storage Unit Structural Scanner Improved Sensor Array Transmission Jammer Advanced ECM Suite Phase Shifter Reactive Plating Shock Rifle Gatling Laser Flak Gun Bore Cannon Datajack Makeshift Hammer [Rating: 75] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Target Analyzer Device Coolant Injector Storage Large Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . 1 . 1 Utility 6 | . . . 2 2 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 125 | . 6 13 11 14 6 7 2 . 18 48 . Power 13 | . . 1 2 1 . 1 . . 2 6 . Engine 8 | . . 1 2 1 . . . . . 4 . Core 4 | . . . . . . 1 . . 1 2 . Reactor 1 | . . . . . . . . . 1 . . Propulsion 50 | . 2 8 5 4 . 2 . . 5 24 . Treads 3 | . . . . . . . . . 2 1 . Leg 32 | . 2 6 5 4 . 2 . . 1 12 . Wheel 7 | . . 2 . . . . . . . 5 . Hover 6 | . . . . . . . . . . 6 . Flight 2 | . . . . . . . . . 2 . . Utility 33 | . 1 2 1 7 2 . . . 7 13 . Device 15 | . . 1 . 3 . . . . 2 9 . Storage 4 | . . . . 1 . . . . 2 1 . Processor 5 | . . 1 . 2 1 . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | . 1 . 1 1 1 . . . 2 3 . Artifact . | . . . . . . . . . . . . Weapon 29 | . 3 2 3 2 4 4 2 . 4 5 . Energy Gun 13 | . 1 . 2 2 1 2 1 . 2 2 . Energy Cannon 4 | . 2 1 . . . . . . . 1 . Ballistic Gun 4 | . . 1 . . 1 . . . 1 1 . Ballistic Cannon 4 | . . . . . . 1 1 . 1 1 . Launcher 4 | . . . 1 . 2 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 2 . . Parts Lost 63 | . 1 2 5 5 2 5 . . 6 37 . Power 6 | . . . . 1 . 1 . . . 4 . Propulsion 26 | . . . 5 1 . 2 . . 3 15 . Utility 16 | . . . . 2 2 . . . 1 11 . Weapon 15 | . 1 2 . 1 . 2 . . 2 7 . Highest Loss Streak 17 | . 1 1 3 3 1 2 . . 3 17 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 92 99 89 93 94 99 86 100 95 91 . Engine 4 | . 14 11 9 6 7 2 . . . 1 . Core 1 | . . . . . . 4 7 7 2 . . Reactor 1 | . . . . . . . . . 3 3 . Leg 28 | . 28 40 35 29 30 29 30 30 26 22 . Device 10 | . . 4 9 12 7 7 7 7 17 15 . Storage 7 | . 14 11 9 7 7 7 7 7 6 5 . Processor 11 | . . 1 . 9 21 23 23 23 14 10 . Protection 7 | . 7 4 8 8 3 7 7 7 5 10 . Energy Gun 4 | . 8 . 5 11 7 4 1 7 1 1 . Energy Cannon 1 | . 5 11 1 . . . . . . . . Ballistic Gun 4 | . 14 10 9 3 6 2 . . 2 2 . Ballistic Cannon 3 | . . . . . . 2 . 7 6 6 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 123 | 11 16 20 21 38 39 46 44 44 54 123 . Greatest Support 101 | 20 20 40 40 80 80 80 80 80 95 101 . Greatest Overweight (x) 7 | . . . . . . . . . 1 7 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 15 15 15 15 15 25 25 . Average Capacity 14 | . 8 8 8 12 15 15 15 15 15 20 . Most Carried 23 | . 8 8 8 13 15 15 13 15 15 23 . Average Carried 12 | . 7 7 7 8 14 13 12 13 14 16 . Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 Final Carried 15 | 6 7 8 7 13 15 11 11 15 15 5 5 Class Distribution -------------------- 68% | Mutant 28% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Matter Collected 2391 | 200 58 193 128 89 177 153 . 179 198 1016 . Remotely . | . . . . . . . . . . . . Salvage Created 3978 | . 231 593 796 312 409 217 . 310 249 861 . Parts 182 | . 14 32 37 17 17 10 . 12 15 28 . Haulers Intercepted 2 | . . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 4 7 . 7 . . . Prevented 2 | . . . . . . 1 . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 89 | . 5 16 17 4 8 8 . 8 7 16 . Guns 31 | . 2 5 11 2 3 3 . . 2 3 . Cannons 35 | . 2 11 2 . . 1 . 5 3 11 . AOE 16 | . 1 . 2 1 3 4 . 3 2 . . Classes Destroyed 14 | . 2 3 2 1 1 . . 1 2 2 . Worker 3 | . . . 1 1 . . . . 1 . . Builder 1 | . . . . . . . . . 1 . . Hauler 2 | . . . 2 . . . . . . . . Recycler 2 | . . . . . . . . . . 2 . Mechanic 2 | . . 1 . 1 . . . . . . . Watcher 3 | . 1 . . 1 . . . . . 1 . Swarmer 33 | . . 6 8 . 2 8 . 4 4 1 . Grunt 32 | . 5 7 7 3 . . . 2 2 6 . Brawler 2 | . . . . . . . . 1 . 1 . Duelist 1 | . . . . . . . . . 1 . . Sentry 9 | . . 3 2 . 1 . . . . 3 . Hunter 5 | . . . . . . . . . . 5 . Programmer 3 | . . . . 1 1 . . 1 . . . Thug 1 | . . . . . 1 . . . . . . Fireman 3 | . . . . . 3 . . . . . . Best Kill Streak 6 | . 2 4 6 5 3 2 . 4 4 3 . Combat Bots Only 5 | . 2 4 5 3 3 2 . 4 4 2 . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . 2 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . 1 1 1 1 . 2 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Hostile Shots Fired 933 | . 24 90 57 44 44 61 . 24 41 548 . Missed 309 | . 9 25 16 12 14 19 . 12 12 190 . Damage Taken 8921 | . 193 757 517 560 567 713 . 225 715 4674 . Core 1148 | . 54 66 50 29 82 87 . 15 85 680 . Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . 102 . Ignored by Resistances 335 | . . . . . . . . . . 335 . Core Remaining (%) 71 | 100 78 83 90 . . . . 69 . 10 . Volleys Fired 314 | . 31 59 33 32 13 23 . 17 17 89 . Largest 2 | . 2 2 2 2 2 2 . 2 2 2 . Hottest 138 | . 88 88 88 130 130 130 . 107 137 138 . Shots Fired 578 | . 62 114 63 57 25 28 1 34 34 160 . Gun 323 | . 46 57 52 57 21 15 1 17 13 44 . Cannon 238 | . 16 57 8 . . 3 . 17 21 116 . Launcher 17 | . . . 3 . 4 10 . . . . . Special . | . . . . . . . . . . . . Kinetic 329 | . 31 57 30 24 6 8 . 17 30 126 . Thermal 122 | . 14 50 8 3 9 3 1 . 3 31 . Explosive . | . . . . . . . . . . . . Electromagnetic 127 | . 17 7 25 30 10 17 . 17 1 3 . Robot Hit Streak 19 | . 8 10 15 13 19 5 . 5 6 9 . Robot Miss Streak 8 | . 4 5 2 8 3 2 . 4 3 6 . Penetration Max 1 | . . . . . . . . 1 1 1 . Secondary Targets 2 | . . . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . Shots Hit Robots 374 | . 34 72 45 45 21 15 . 21 16 105 . Core Hits 198 | . 13 26 33 20 15 12 . 16 12 51 . Critical Kills 7 | . . . . . . 1 . 4 1 1 . Critical Parts Destroyed 13 | . . 1 . 1 . 1 . 4 2 4 . Critical Strikes 25 | . . 1 . 1 . 2 . 8 3 10 . Meltdown 1 | . . . . . . . . . . 1 . Destroy 19 | . . 1 . 1 . 2 . 8 3 4 . Blast 5 | . . . . . . . . . . 5 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8955 | . 552 995 1104 761 725 612 . 691 713 2802 . Guns 3194 | . 258 305 559 567 380 172 . 167 134 652 . Cannons 3575 | . 209 687 102 . . 69 . 274 294 1940 . Explosions 2110 | . 84 . 438 176 345 371 . 250 285 161 . Melee . | . . . . . . . . . . . . Ramming 76 | . 1 3 5 18 . . . . . 49 . Kinetic 3380 | . 111 305 128 111 118 124 . 274 387 1822 . Thermal 3023 | . 268 592 224 243 219 44 . 250 306 877 . Explosive . | . . . . . . . . . . . . Electromagnetic 2476 | . 172 95 747 389 388 444 . 167 20 54 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . 4 7 8 8 8 3 3 . Average Corruption 4 | . . . . 3 5 7 8 8 3 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 104 | . . . . 12 17 14 5 20 6 30 . Message Errors 27 | . . . . 2 2 8 1 4 3 7 . Matter Fused 23 | . . . . 4 2 2 . 6 . 9 . Heat Flow Errors 13 | . . . . 2 1 2 . 3 1 4 . Energy Discharges 14 | . . . . . 5 . 2 3 . 4 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . 4 3 . 1 1 1 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 4 | . . . . . 3 . 1 . . . . Alerts 6 | . . . . . 1 . . 3 1 1 . Weapon Failures 3 | . . . . . . 2 . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 106 | . . 11 13 . . 3 . . 45 34 . Projectiles 39 | . . 11 . . . . . . 6 22 . Explosions 67 | . . . 13 . . 3 . . 39 12 . Melee . | . . . . . . . . . . . . Knockbacks 19 | . . . . . . 1 . 2 3 13 . Impact 1 | . . . . . . . . . . 1 . Kinetic 17 | . . . . . . 1 . 2 3 11 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 470 | . . . 49 58 117 91 . 12 143 . . Shots 16 | . . . 1 2 5 5 . 1 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed 11 | . 1 1 3 1 . . . . . 5 . Kicked 11 | . 1 1 3 1 . . . . . 5 . Crushed . | . . . . . . . . . . . . Highest Temperature 307 | . 283 203 48 224 190 233 40 231 240 307 . Average Temperature 71 | . 92 84 13 30 56 90 26 97 48 61 . Received Heat Transfer 2417 | . 114 288 171 153 238 . . 54 126 1273 . Effects 2 | . 2 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 1 2 . . . . . . Combat Hostiles 5 | . . . 2 1 2 . . . . . . Parts Fried 10 | . . 1 2 2 1 3 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Melted 7 | . . 3 . . 1 . . 1 . 2 . Heat Transferred 4566 | . 433 1073 335 375 400 100 . 200 200 1450 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 2 2 1 . . 2 . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Peak Influence 616 | . 169 393 616 305 . . . . 215 329 . Initial 189 | . . 8 120 189 . . . . 31 64 30 Average 169 | . 50 179 380 181 . . . . 70 180 . Maximum Alert Level 2 | . . 1 2 1 . . . . 1 1 . Low Security (%) 64 | . 100 48 9 55 . . . . 93 66 . Level 1 30 | . . 51 41 44 . . . . 6 33 . Level 2 4 | . . . 48 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 2 2 1 . . . . 1 2 . Investigation 3 | . . 1 1 . . . . . . 1 . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 4 | . 1 1 . . . . . . 1 1 . Assault 1 | . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Distress Signals 11 | . 1 4 . 1 . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 10 20 23 7 11 16 . 7 15 46 . Peak Tracking Total 7 | . 3 4 7 4 4 4 . 4 3 7 . Tactical Retreats 28 | . 1 . 3 . 2 4 . 2 3 13 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 5 | . 1 . 1 . . . . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 6 | . . 1 . . . . . . 4 1 . Max in Single Turn 4 | . . 1 . . . . . . 4 1 . Energy Cycler 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 24 | . 4 4 2 . 1 . 4 . 4 5 . Terminals 17 | . 4 4 2 . . . . . 2 5 . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 76 | . 12 16 4 . 1 . 29 . 6 8 . Successful 45 | . 2 6 2 . 1 . 29 . 3 2 . Failed 31 | . 10 10 2 . . . . . 3 6 . Catastrophic 8 | . 2 3 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 10 14 3 . . . . . 2 1 . Terminals 43 | . 12 16 4 . . . . . 3 8 . Fabricators 3 | . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 36 | . 1 3 . . 1 . 29 . . 2 . Record 11 | . . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . 9 . . . . Robot Schematic 6 | . . . . . . . 6 . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . . . Open Door 3 | . . . . . 1 . . . . 2 . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 3 2 . . . . . 1 . . Terminals 7 | . 1 3 2 . . . . . 1 . . Botnet 7 | . 1 3 2 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 4 2 . . . . . 3 4 . Full Trace Events 2 | . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . Robots Built 3 | . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . Time 50 | . . . . . . . . . 50 . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Total Allies 7 | . . . . . . . . . 3 4 . Largest Group 3 | . . . . . . . . . 3 2 . Highest-Rated Group 87 | . . . . . . . . . 87 64 . Highest-Rated Ally 39 | . . . . . . . . . 29 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . 11 32 . Total Damage 667 | . . . . . . . . . 133 534 . Kills 11 | . . . . . . . . . 1 10 . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Turns Passed 6481 | . 474 573 461 741 802 350 109 589 733 1649 . Spaces Moved 3835 | 1 298 305 269 480 573 218 82 408 464 737 . Core 18 | . . . . . . . . . . 18 . Treads . | . . . . . . . . . . . . Legs 3637 | 1 298 305 269 480 573 218 82 408 464 539 . Wheels 27 | . . . . . . . . . . 27 . Hover 153 | . . . . . . . . . . 153 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 130 127 130 130 126 50 . Average Speed 132 | 120 120 120 120 126 130 128 130 130 133 156 . Slowest Speed 400 | 120 120 120 120 130 130 130 130 130 195 400 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 58 33 20 14 75 35 70 54 16 80 . Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . 3 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 109 | . 4 . 6 3 5 . . 19 35 37 . Melee . | . . . . . . . . . . . . Projectile 39 | . . . . . 1 . . 7 7 24 . AOE 70 | . 4 . 6 3 4 . . 12 28 13 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Total 4663 | . 359 409 349 560 606 256 85 432 546 1061 . Wait 185 | . 10 21 22 14 3 4 . 4 25 82 . Move 3824 | . 297 304 268 479 572 217 81 407 463 736 . Hop . | . . . . . . . . . . . . Pick Up 74 | . 8 4 6 11 7 3 . 4 8 23 . Fast Attach 41 | . 4 2 3 8 2 . . . 12 10 . Attach 52 | . 1 5 4 2 . 5 2 . 3 30 . Detach 10 | . . 2 . 1 . . 2 . 3 2 . Swap 32 | . 1 6 4 4 4 2 . . 3 8 . Drop 49 | . 6 5 6 8 5 2 . . 12 5 . Fire 314 | . 31 59 33 32 13 23 . 17 17 89 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 11 | . 1 1 3 1 . . . . . 5 . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . Rewire 66 | . . . . . . . . . . 66 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 341 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x2 512 | -9/Materials | Identified exit to Mines 927 | -9/Materials | Discovered new exit (range 16) 1015 | -9/Materials | Build established: Scavenger-Mutant 1048 | -9/Materials | Entered another Materials area 1048 | -8/Materials | Evolved 2 slots: Utility x2 1236 | -8/Materials | Lost 3 parts (3n) 1333 | -8/Materials | Discovered new exit (range 10) 1448 | -8/Materials | First assault squad dispatched 1509 | -8/Materials | Entered Factory 1509 | -7/Factory | Evolved 2 slots: Utility x2 1900 | -7/Factory | Lost 3 parts (1p1u1w) 2078 | -7/Factory | Build established: Mutant 2115 | -7/Factory | Discovered new exit (range 7) 2250 | -7/Factory | Entered Lower Caves 2252 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2488 | -7/Lower Caves | Learned 8 Factory zone layouts 2620 | -7/Lower Caves | Spotted B-75 Beast 2947 | -7/Lower Caves | Ambushed by wild Derelicts 3023 | -7/Lower Caves | Learned Factory terminal intel 3041 | -7/Lower Caves | Discovered new exit (range 2) 3052 | -7/Lower Caves | Entered another Lower Caves area 3385 | -7/Lower Caves | Discovered new exit (range 15) 3402 | -7/Lower Caves | Entered Data Miner 3402 | -7/Data Miner | Discovered new exit (range 6) 3428 | -7/Data Miner | Met Data Miner 3461 | -7/Data Miner | Learned location of Section 7 (-2) 3461 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3479 | -7/Data Miner | Received God Mode back door access code from Data Miner 3511 | -7/Data Miner | Entered Proximity Caves 3568 | -6/Proximity Caves | Learned Factory stockpile data 3721 | -6/Proximity Caves | Learned Factory terminal intel 4094 | -6/Proximity Caves | Discovered new exit (range 5) 4100 | -6/Proximity Caves | Entered Factory 4100 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4101 | -6/Factory | Identified exit to Factory 4103 | -6/Factory | Loaded intel: 26 terminal locations 4172 | -6/Factory | Discovered exit to Factory (range 12) 4480 | -6/Factory | Lost 3 parts (1n1u1w) 4483 | -6/Factory | Discovered new exit (range 14) 4612 | -6/Factory | Fabricated G-50 Soldier (x3) 4634 | -6/Factory | Identified exit to Extension 4759 | -6/Factory | Lost 3 allies 4833 | -6/Factory | Entered Extension 4918 | -6/Extension | Rescued a captive Derelict 5251 | -6/Extension | Energy Cycler disabled 5251 | -6/Extension | Rescued a captive Derelict 5251 | -6/Extension | Rescued a captive Derelict 5251 | -6/Extension | Rescued a captive Derelict 5251 | -6/Extension | Rescued a captive Derelict 5253 | -6/Extension | Rescued a captive Derelict 5254 | -6/Extension | Rescued a captive Derelict 5258 | -6/Extension | Rescued a captive Derelict 5495 | -6/Extension | Spotted B-75 Beast 5600 | -6/Extension | Lost 4 parts (1n2u1w) 5837 | -6/Extension | Lost 7 parts (1p3n1u2w) 5916 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6020 | -6/Extension | Build established: Scavenger-Mutant 6236 | -6/Extension | Core integrity fell below 50% 6338 | -6/Extension | Lost 17 parts (2p9n4u2w) 6384 | -6/Extension | Lost 4 parts (1p2u1w) 6401 | -6/Extension | Discovered exit to Factory (range 15) 6404 | -6/Extension | Core integrity fell below 20% 6454 | -6/Extension | Discovered exit to Factory (range 16) 6454 | -6/Extension | Discovered new exit (range 16) 6482 | -6/Extension | Entered Factory 6482 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6482 | -5/Factory | Self-destructed Last Messages --------------- 06402_ Mni. Assault Cannon destroyed. 06402_ Critical hit (Burn: +50). 06402_ G-67 Veteran suffers critical hit (Blast). 06402_ G-67 Veteran knocked back. 06454_ EXIT=FOUND: FACTORY 06454_ EXIT=FOUND 06458_ Acquired Arm. Huge Wheel. 06462_ Acquired Focal Shield. 06462_ R-10 Processor enters Transfer Station. 06465_ Acquired Fusion Compressor. 06470_ R-10 Processor exits Transfer Station. 06470_ U-05 Engineer exits Transfer Station. 06472_ Acquired Recoil Stabilizer. 06481_ T-07 Excavator exits Transfer Station. 06481_ K-01 Serf exits Transfer Station. 06481_ Acquired Imp. Gravmag System. 06482_ A-15 Conveyor enters Transfer Station. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????+ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# +????????????????????? | | ?????????????????????# @ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#######????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 20 Resistance: EX 25 Core Shielding 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothSeismicShockpuncher Manual? 0 Play Time 01:27:42 Cumulative 66.0 hours Start 2024.05.04 @ 15:42:53 End 2024.07.17 @ 10:53:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 13 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a45adf52-3051-4e6d-8df5-ff23504bb812