Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 22:11:01 Player: Tuja Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (160) 800 Value Destroyed (8592) 8592 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1751) 1751 TOTAL SCORE: 18323 Bonus ------- High Alert Combat Kills 672 Follower Combat Kills 479 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 289/300 Energy 100/100 System Corruption 29% Temperature Hot (287) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- Power Maul > --- INVENTORY (5) ---- Reinforced Quantum Reactor Compact Matter Pod (150) PL-3XN's Ring of Power Disassembled Obliterator Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Large Storage Unit Machine Analyzer Improved Targeting Computer Experimental Weapon Cycler Centrium Medium Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Gamma Rifle Advanced Plasma Rifle Hypervelocity Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Myomer Leg Compact Matter Pod Long-range Terrain Scanner Experimental Weapon Cycler Improved Medium Armor Plating Centrium Medium Armor Plating Advanced Plasma Rifle Advanced Plasma Rifle Hypervelocity Railgun Power Maul PL-3XN's Ring of Power Disassembled Obliterator [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Transmission Jammer Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Power Shielding Weapon Hypervelocity Railgun Energy Gun Heavy Wave Gun Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 8 | . . . . . 2 2 . . . . . 2 1 1 . Weapon 3 | . . . . . 1 . . . . . . . 1 1 . Parts Attached 165 | 6 2 . 2 2 18 6 11 11 1 8 10 9 20 2 57 Power 15 | 1 . . . . 2 . 1 2 . . 2 . 1 . 6 Engine 4 | 1 . . . . 1 . 1 1 . . . . . . . Core 6 | . . . . . 1 . . 1 . . 2 . 1 . 1 Reactor 5 | . . . . . . . . . . . . . . . 5 Propulsion 37 | 2 . . . . 3 1 2 3 . 3 5 2 5 1 10 Treads . | . . . . . . . . . . . . . . . . Leg 34 | 2 . . . . 3 1 2 2 . 3 3 2 5 1 10 Wheel 1 | . . . . . . . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . . . . Utility 66 | 1 1 . 1 1 7 5 5 4 . 3 2 6 9 1 20 Device 35 | . . . . 1 6 1 2 3 . 1 1 1 3 1 15 Storage 4 | 1 . . 1 . . . . . . . . . 2 . . Processor 4 | . . . . . 1 . . . . . . 2 1 . . Hackware 5 | . . . . . . 2 1 . . . . 1 1 . . Protection 18 | . 1 . . . . 2 2 1 . 2 1 2 2 . 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | 2 1 . 1 1 6 . 3 2 1 2 1 1 5 . 21 Energy Gun 14 | 1 1 . . . 2 . 1 . . . . 1 1 . 7 Energy Cannon 2 | . . . . 1 . . . . . . . . 1 . . Ballistic Gun 20 | 1 . . 1 . 2 . . . . 2 . . 2 . 12 Ballistic Cannon 3 | . . . . . 1 . . . . . . . 1 . 1 Launcher 1 | . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . . 1 . . . . Slashing Weapon 3 | . . . . . 1 . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . . . . 2 2 . 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . 3 Parts Lost 106 | . . . . 2 8 3 15 2 . 12 1 2 6 . 55 Power 10 | . . . . . 1 . 3 1 . 1 . . 1 . 3 Propulsion 24 | . . . . . 2 2 3 . . 5 . . 1 . 11 Utility 38 | . . . . 1 2 1 5 1 . 3 1 1 2 . 21 Weapon 34 | . . . . 1 3 . 4 . . 3 . 1 2 . 20 Highest Loss Streak 25 | . . . . 2 5 1 5 1 . 8 1 1 3 . 25 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 10 | 1 7 8 8 9 9 9 8 9 9 7 8 9 9 14 14 Power 1 | . 1 2 2 2 2 2 . . . . . 1 2 2 1 Propulsion 1 | . 2 2 2 3 2 . . . 1 . . 1 2 4 3 Utility 4 | . . 1 1 1 1 3 5 5 5 4 4 4 3 6 5 Weapon 2 | . 2 3 3 2 3 3 2 2 1 . 3 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 32 | . 2 . 1 1 4 1 . . 1 . 3 2 3 2 12 Power 8 | . . . 1 . 2 . . . . . . . . . 5 Propulsion 7 | . 1 . . . 1 1 . . . . . . 1 1 2 Utility 8 | . . . . 1 . . . . . . . 2 1 . 4 Weapon 7 | . 1 . . . 1 . . . 1 . 2 . . 1 1 Tool/Special 2 | . . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 90 | . 96 100 100 97 94 96 74 74 100 84 84 99 94 90 86 Engine 2 | . 14 14 14 14 6 7 2 1 7 3 . . . . . Core 4 | . . . . . 2 . . 1 . . 4 11 9 9 4 Leg 17 | . 28 28 28 28 25 19 15 8 23 13 13 23 20 18 7 Device 8 | . . . . 4 20 7 4 2 7 5 9 5 4 9 13 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 4 3 Processor 5 | . . . . . 4 7 3 . . . . 10 10 9 8 Hackware 13 | . . . . . . 14 15 23 23 23 14 11 14 14 13 Protection 6 | . 10 14 14 8 . 7 5 7 7 7 4 10 8 4 3 Energy Gun 4 | . 14 14 14 8 9 14 6 . . . . . 4 4 4 Ballistic Gun 6 | . 14 14 14 14 7 7 3 . . 3 6 4 2 6 15 Impact Weapon 1 | . . . . . . . . 4 1 . 2 5 4 3 . Slashing Weapon 5 | . . . . . . . . 10 21 17 10 5 2 . . Peak Build Rating 151 | 6 8 8 9 9 27 37 37 50 49 49 66 83 103 121 151 Average Rating 66 | 4 7 8 8 8 19 31 26 37 48 43 54 77 89 112 132 On Entrance 39 | . 6 8 8 9 9 24 32 20 48 49 43 66 82 103 121 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 96 | 10 12 12 18 19 28 31 37 40 29 34 36 43 79 86 96 Greatest Support 103 | 20 20 20 20 20 30 40 40 45 45 45 76 76 95 93 103 Greatest Overweight (x) 8 | 3 . . . . 2 1 1 2 . 8 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 10 10 20 15 15 Average Capacity 11 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 15 14 Most Carried 15 | 4 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 Average Carried 10 | 1 7 8 7 9 9 9 8 9 9 7 8 9 9 14 14 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 5 Final Carried 15 | 4 8 8 8 10 10 10 10 10 10 4 10 10 15 15 5 Class Distribution -------------------- 19% | Hacker-Gladiator 18% | Hacker-Skirmisher 17% | Scavenger-Skirmisher 11% | Hacker-Mutant 11% | Scavenger-Mutant 7% | Mutant 7% | Scavenger-Gladiator 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gladiator | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Assassin | -3/Research Hacker-Skirmisher | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Matter Collected 5762 | 258 38 5 . 69 382 45 225 154 58 143 130 181 584 128 3362 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8534 | . 164 39 . 145 586 274 541 228 . 209 161 500 1142 124 4421 Parts 465 | . 14 4 . 9 46 10 14 9 . 14 14 37 50 4 240 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 12 13 4 12 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Combat Hostiles Destroyed 140 | . 4 2 . 3 16 6 10 6 . 6 3 6 20 2 56 Melee 25 | . . . . . . . 1 5 . 4 3 6 6 . . Guns 89 | . 4 2 . 2 7 5 7 . . 2 . . 6 . 54 Cannons 20 | . . . . 1 9 . . . . . . . 6 2 2 AOE 2 | . . . . . . . 2 . . . . . . . . Classes Destroyed 17 | . 3 . . 1 5 1 1 1 . 2 . . . . 3 Worker 1 | . 1 . . . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . 1 . . Hauler 1 | . . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . Watcher 12 | . . . . . 3 1 . . . . 1 4 . . 3 Swarmer 31 | . 1 2 . . 11 3 . 4 . 3 . . 3 . 4 Grunt 37 | . 3 . . 2 1 . 8 2 . . . . 4 . 17 Brawler 4 | . . . . 1 . . 1 . . . . . 2 . . Duelist 2 | . . . . . . . . . . . . . . . 2 Sentry 13 | . . . . . 4 2 . . . . . 2 3 . 2 Demolisher 2 | . . . . . . . . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 13 | . . . . . . . . . . 2 . . 2 . 9 Programmer 32 | . . . . . . 1 1 . . . 3 4 6 2 15 Armor Guard 4 | . . . . . . . . . . . . . . . 4 Best Kill Streak 11 | . 2 2 . 3 11 3 6 4 . 2 1 3 5 2 5 Combat Bots Only 8 | . 2 2 . 3 8 3 5 4 . 2 1 2 5 2 5 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 1 . 1 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . 1 Exploded 1 | . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Hostile Shots Fired 1377 | . 20 8 . 23 99 66 110 26 . 96 10 40 151 14 714 Missed 371 | . 4 2 . 4 26 17 20 6 . 24 4 9 41 4 210 Deflected 4 | . . . . . . . . . . . . . 1 . 3 Hits 1006 | . 16 6 . 19 73 49 90 20 . 72 6 31 110 10 504 Melee 35 | . . . . 1 . . 5 . . . . . 4 . 25 Projectile 971 | . 16 6 . 18 73 49 85 20 . 72 6 31 106 10 479 AOE 17 | . . . . . . . . . . . . . 2 . 15 Critical Strikes 53 | . . . . . 1 . 2 . . 1 . 4 9 4 32 Part Disruptions 3 | . . . . . . . 1 . . . . . . . 2 Damage Taken 18719 | . 195 49 . 217 709 462 1511 307 . 1177 106 734 2344 237 10671 Core 2217 | . 47 . . 57 109 55 166 70 . 175 . 89 149 25 1275 Absorbed by Shields 156 | . . . . . . . . . . . . . . . 156 Redirected to Shielding 240 | . 25 12 . 13 . . . 24 . 80 . 10 76 . . Ignored by Resistances 69 | . . . . . . . 69 . . . . . . . . Core Remaining (%) 78 | 100 . . . 58 80 . . . . 33 100 91 87 . . Volleys Fired 357 | . 17 4 . 13 42 19 30 . . 23 . . 53 6 150 Largest 5 | . 2 2 . 2 3 3 3 . . 1 . . 4 4 5 Hottest 329 | . 60 60 . 80 141 139 148 . . 28 . . 208 207 329 Shots Fired 1073 | . 34 8 . 22 112 51 66 . . 23 . 1 122 20 614 Gun 942 | . 34 8 . 18 47 51 63 . . 23 . 1 86 14 597 Cannon 128 | . . . . 4 65 . . . . . . . 36 6 17 Launcher 3 | . . . . . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 716 | . 17 4 . 13 58 19 26 . . 23 . 1 77 16 462 Thermal 306 | . 9 . . 4 54 32 37 . . . . . 45 4 121 Explosive 3 | . . . . . . . 3 . . . . . . . . Electromagnetic 48 | . 8 4 . 5 . . . . . . . . . . 31 Robot Hit Streak 17 | . 13 5 . 7 9 16 10 . . 3 . 1 9 10 17 Robot Miss Streak 9 | . 2 1 . 1 4 2 1 . . 2 . . 3 3 9 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 Secondary Targets 24 | . . 1 . 1 . 2 2 . . . . . . . 18 Max Gunslinging Chain 2 | . . 1 . 1 . 2 1 . . . . . . . 2 Shots Hit Robots 760 | . 23 6 . 17 72 36 51 11 . 19 10 30 109 11 365 Core Hits 297 | . 10 2 . 5 30 16 29 4 . 8 3 11 38 2 139 Critical Kills 41 | . . . . . . . . . . . . . 3 2 36 Critical Parts Destroyed 66 | . . . . . . . . 1 . . . . 5 2 58 Critical Strikes 137 | . . . . 1 1 4 1 2 . 1 1 1 14 6 105 Burn 14 | . . . . . 1 4 1 . . . . . . 2 6 Destroy 112 | . . . . . . . . . . . . . 10 4 98 Blast 1 | . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . 1 . . . . . . . . . . . Smash 2 | . . . . . . . . 1 . . . . 1 . . Sever 7 | . . . . . . . . 1 . 1 1 1 3 . . Melee Attacks 185 | . . . . . 2 2 2 19 . 10 17 51 53 4 25 Impact 56 | . . . . . . . 2 6 . . 1 4 14 4 25 Slashing 129 | . . . . . 2 2 . 13 . 10 16 47 39 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 1 1 . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Follow-up Attacks 10 | . . . . . . . . 5 . . 1 1 3 . . Damage Inflicted 17736 | . 238 66 . 246 1467 532 1088 566 . 512 449 1518 3548 377 7129 Guns 10829 | . 238 66 . 175 414 532 692 . . 197 . . 1488 267 6760 Cannons 1926 | . . . . 71 872 . . . . . . . 562 110 311 Explosions 370 | . . . . . . . 312 . . . . . . . 58 Melee 4611 | . . . . . 181 . 84 566 . 315 449 1518 1498 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 7218 | . 82 24 . 128 647 96 168 . . 197 . . 1177 234 4465 Thermal 4992 | . 77 . . 71 639 436 524 . . . . . 873 143 2229 Explosive 370 | . . . . . . . 312 . . . . . . . 58 Electromagnetic 545 | . 79 42 . 47 . . . . . . . . . . 377 Impact 558 | . . . . . . . 84 126 . . 62 48 238 . . Slashing 4053 | . . . . . 181 . . 440 . 315 387 1470 1260 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . 9 9 9 . 1 10 7 6 29 Average Corruption 8 | . . . . . . . 5 9 9 . 1 8 5 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 237 | . . . . . . . 19 33 4 . 11 21 23 6 120 Message Errors 50 | . . . . . . . 3 11 1 . 3 2 4 1 25 Matter Fused 54 | . . . . . . . 7 5 . . 5 6 4 2 25 Heat Flow Errors 30 | . . . . . . . 4 3 1 . . 3 6 . 13 Energy Discharges 26 | . . . . . . . 2 4 . . 3 5 1 1 10 Parts Rejected 2 | . . . . . . . . 1 . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 30 | . . . . . . . . 5 2 . . 3 1 . 19 Data Loss (major) 14 | . . . . . . . 2 3 . . . . 2 2 5 Misfires 7 | . . . . . . . 1 . . . . 1 2 . 3 Alerts 2 | . . . . . . . . 1 . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 17 | . . . . . . . . . . . . . 1 . 16 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 635 | . . . . . 54 . 28 150 . 72 77 109 145 . . Projectiles 23 | . . . . . 23 . . . . . . . . . . Explosions 28 | . . . . . . . 28 . . . . . . . . Melee 584 | . . . . . 31 . . 150 . 72 77 109 145 . . Knockbacks 6 | . . . . . 1 . . . . . . . 1 . 4 Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 1 . . . . . . . 1 . 4 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . 77 . . . . . . . . Shots 2 | . . . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 561 | . 97 40 . 96 36 108 368 191 104 . . 170 416 321 561 Average Temperature 137 | . 42 18 . 36 13 42 63 81 53 . . 76 183 189 160 Received Heat Transfer 1942 | . 93 . . 108 90 48 519 18 . . . 72 230 . 764 Effects 32 | . . . . . . . . . . . . . 12 2 18 Shutdowns 5 | . . . . . . . . . . . . . 2 . 3 Energy Bleed 10 | . . . . . . . . . . . . . 3 1 6 Interference 6 | . . . . . . . . . . . . . 6 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . 1 . 2 Damage (major) 7 | . . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . 2 . 2 Total Turns 92 | . . . . . . . . . . . . . 39 . 53 Longest Duration 52 | . . . . . . . . . . . . . 33 . 52 Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . 1 . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . Parts Fried 3 | . . . . . . . . 1 . . 2 . . . . Impact Corruptions 4 | . . . . . . . . 2 . . 1 . 1 . . Robots Melted 2 | . . . . . . 1 . . . . . . 1 . . Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 . . Parts Melted 20 | . . . . . 3 4 2 . . . . . 3 . 8 Heat Transferred 9576 | . 175 . . 148 1480 1258 1184 . . . . . 1179 296 3856 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Maximum Alert Level 3 | . . . . . 1 . . . . . 3 . 1 . 3 Low Security (%) 79 | 100 100 100 . 100 97 100 . . . . 55 100 83 100 56 Level 1 10 | . . . . . 2 . . . . . 28 . 16 . 12 Level 2 5 | . . . . . . . . . . . . . . . 21 Level 3 5 | . . . . . . . . . . . 15 . . . 10 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 900 | . 60 65 . 60 205 74 . . . . 900 84 311 161 850 Initial 900 | . . 7 . . 3 58 . . . . 900 23 19 161 7 Average 142 | . 21 25 . 18 110 13 . . . . 265 21 92 73 268 Influence Increases 5762 | . 146 65 . 100 522 215 240 135 . 245 1217 258 633 84 1902 Destroy 0b10 Robot/C 3020 | . 80 40 . 60 320 120 200 120 . 100 160 120 400 40 1260 Destroy 0b10 Robot/NC 105 | . 5 . . . 35 5 5 5 . 5 5 20 5 . 15 Destroy Leader 642 | . 20 10 . 10 86 42 20 10 . 20 42 48 100 10 224 Allied During Kill 79 | . . . . . . . . . . . 28 . . . 51 Successful Hack 239 | . 11 . . . 44 44 . . . . 45 19 20 24 32 Disable Machine 180 | . . . . . 15 . . . . . . . 15 . 150 Destroy Structure 222 | . . . . . 7 4 . . . . 7 36 78 10 80 Advance Influence 900 | . . . . . . . . . . . 900 . . . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 360 | . 30 15 . 30 15 . 15 . . 120 30 . 15 . 90 Influence Decreases 5121 | . 125 51 35 90 402 343 242 131 4 245 1168 266 366 377 1276 Entered New Map 337 | . . 14 35 . 7 72 2 . 4 . . 26 22 147 8 Time Decay 3125 | . 125 37 . 70 325 261 190 121 . 135 568 230 274 230 559 Lost Part 888 | . . . . 20 70 10 50 10 . 110 10 10 60 . 538 Lost Ally 321 | . . . . . . . . . . . 140 . 10 . 171 Purge Threat 450 | . . . . . . . . . . . 450 . . . . Squads Dispatched 27 | . . . . . 3 1 . . . . 4 3 3 1 12 Investigation 4 | . . . . . 1 . . . . . 1 . . . 2 Extermination 18 | . . . . . . 1 . . . . 3 2 3 1 8 Reinforcement 4 | . . . . . 2 . . . . . . 1 . . 1 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Distress Signals 11 | . . . . . 3 . . . . . . . 1 . 7 Communications Jammed 4 | . . . . . . . . . . 1 . 3 . . . Distress Signals 3 | . . . . . . . . . . . . 3 . . . Times Spotted 221 | . 6 3 . 4 23 8 11 9 . 17 7 13 23 4 93 Peak Tracking Total 10 | . 3 3 . 3 5 3 5 4 . 5 4 2 4 3 10 Tactical Retreats 16 | . 1 1 . 1 1 . 1 . . 5 1 . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Traps Triggered 13 | . . . . . 1 . . . . . 1 3 1 1 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Machines Disabled 12 | . . . . . 1 . . . . . . . 1 . 10 Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Machines Accessed 51 | . 6 . 1 . 4 7 . . . . 10 6 5 3 9 Terminals 35 | . 5 . . . 3 4 . . . . 7 4 4 3 5 Fabricators 6 | . . . . . . . . . . . 1 . 1 . 4 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 3 . . . . 2 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 143 | . 12 . 1 . 10 18 . . . . 30 25 17 11 19 Successful 81 | . 6 . 1 . 7 12 . . . . 17 14 11 5 8 Failed 62 | . 6 . . . 3 6 . . . . 13 11 6 6 11 Catastrophic 15 | . 1 . . . 1 3 . . . . 3 2 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 81 | . 10 . 1 . 5 10 . . 3 . 12 15 12 8 5 Terminals 111 | . 9 . . . 8 12 . . . . 22 22 16 11 11 Fabricators 15 | . . . . . . . . . . . 6 . 1 . 8 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 14 | . 3 . . . 2 6 . . . . 2 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Terminal Hacks 44 | . 2 . 1 . 4 3 . . . . 9 9 8 4 4 Record 3 | . . . . . . 1 . . . . . 1 . . 1 Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . 1 . . . . 1 1 1 1 1 Branch Access Points 7 | . 1 . . . 1 . . . . . 1 1 1 1 1 Emergency Access Points 3 | . . . . . . . . . . . 1 . 1 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 6 | . . . . . . . . . . . 3 2 . 1 . Unreport Threat 3 | . . . . . . . . . . . 3 . . . . Locate Traps 5 | . . . . . 1 . . . . . . 1 3 . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . 1 . . . . . . 1 . . Zone Layout 3 | . . . . . 1 . . . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 4 . . . 3 Load Schematic 4 | . . . . . . . . . . . 2 . . . 2 Build 3 | . . . . . . . . . . . 2 . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 2 5 . . . . 1 . . . . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 6 | . 1 . . . 1 3 . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 20 | . 3 . . . 1 4 . . . . 3 4 3 1 1 Terminals 19 | . 3 . . . 1 3 . . . . 3 4 3 1 1 Assimilate 3 | . . . . . . . . . . . 1 1 1 . . Botnet 16 | . 3 . . . 1 3 . . . . 2 3 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . . . 3 5 . . . . 9 5 3 2 8 Full Trace Events 2 | . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Robots Built 12 | . . . . . . . . . . . 8 . . . 4 Authchips 1 | . . . . . . . . . . . 1 . . . . Time 402 | . . . . . . . . . . . 268 . . . 134 Total Robot Build Rating 48 | . . . . . . . . . . . 32 . . . 16 Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 36 | . . . . . . 36 . . . . . . . . . Retrieved Matter 36 | . . . . . . 36 . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Total Allies 21 | . . . . . . . . . . . 8 1 1 . 11 Largest Group 4 | . . . . . . . . . . . 4 1 1 . 4 Highest-Rated Group 141 | . . . . . . . . . . . 48 10 10 . 141 Highest-Rated Ally 64 | . . . . . . . . . . . 12 10 10 . 64 Total Orders 3 | . . . . . . . . . . . . 2 1 . . RETURN 3 | . . . . . . . . . . . . 2 1 . . Ally Attacks 84 | . . . . . . . . . . . 48 . . . 36 Total Damage 1635 | . . . . . . . . . . . 502 . . . 1133 Kills 13 | . . . . . . . . . . . 6 . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Active Infowar (turns) 9666 | . . . . 92 714 1279 334 . . 20 860 1283 1791 495 2798 Optics 2047 | . . . . . 434 1279 334 . . . . . . . . Terrain 627 | . . . . . 82 17 . . . . . . . 494 34 Structural 348 | . . . . 92 256 . . . . . . . . . . Machine Analysis 6366 | . . . . . . . . . . . . 1282 1791 495 2798 Cloaking 882 | . . . . . . . . . . . . . . . 882 Jamming 3190 | . . . . . . . . . . 20 860 1273 1037 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 . . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . 2 1 . . Drone Recoveries 3 | . . . . . . . . . . . . 2 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Turns Passed 14873 | 75 340 110 288 268 865 1279 721 912 1394 493 1718 1283 1815 495 2817 Spaces Moved 8106 | 49 226 73 236 171 370 714 390 531 917 272 912 859 940 306 1140 Core 33 | 16 . . . . . . . . . 5 . . . . 12 Treads . | . . . . . . . . . . . . . . . . Legs 7869 | 33 226 73 236 171 370 714 390 328 917 267 911 859 940 306 1128 Wheels 203 | . . . . . . . . 203 . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 123 100 120 120 120 122 120 130 50 Average Speed 133 | 128 120 120 120 120 123 147 144 158 120 152 141 122 124 130 138 Slowest Speed 450 | 200 120 120 120 120 260 195 200 260 120 450 200 122 135 140 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 38 28 62 49 39 21 62 61 83 52 25 27 20 7 48 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 9 | . . . . 1 . . 1 3 2 2 . . . . . Spaces Dug 65 | . . . . . . 2 . . . . 7 18 22 4 12 Terrain Destroyed 163 | . . . . . 6 2 34 . . . 7 18 39 5 52 Melee 63 | . . . . . . 2 . . . . 7 18 20 4 12 Projectile 48 | . . . . . 6 . . . . . . . 19 1 22 AOE 34 | . . . . . . . 34 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Arm Total 11236 | 58 264 88 242 212 683 905 492 587 1211 318 1318 1043 1428 382 2005 Wait 2112 | . 11 12 . 21 228 156 44 11 288 2 363 117 329 47 483 Move 8091 | 48 225 72 235 170 369 713 389 530 916 271 911 858 939 305 1140 Hop . | . . . . . . . . . . . . . . . . Pick Up 134 | 4 6 . 2 5 12 4 8 11 3 2 12 5 16 4 40 Fast Attach 63 | 6 2 . . . 8 . 3 4 1 1 7 2 5 1 23 Attach 83 | . . . . 2 8 5 9 8 . 8 2 2 7 2 30 Detach 4 | . . . . . 1 1 2 . . . . . . . . Swap 77 | . . . 2 . 4 4 3 5 . 2 1 8 15 2 31 Drop 96 | . 3 . 3 1 9 1 2 7 3 . 6 4 14 6 37 Fire 357 | . 17 4 . 13 42 19 30 . . 23 . . 53 6 150 Melee 168 | . . . . . 2 2 2 11 . 9 16 47 50 4 25 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . 5 6 Rewire 40 | . . . . . . . . . . . . . . . 40 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: Res x3 / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Identified exit to Mines 416 | -10/Materials | Entered Mines 520 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 521 | -10/Mines | Discovered new exit (range 5) 526 | -10/Mines | Entered Exiles 565 | -10/Exiles | Met 8R-AWN 584 | -10/Exiles | Met EX-HEX 622 | -10/Exiles | Met EX-BIN 638 | -10/Exiles | Aligned with FarCom system 640 | -10/Exiles | Given EX-Vault access code 667 | -10/Exiles | Opened EX-Vault 679 | -10/Exiles | Found Longsword +1 701 | -10/Exiles | Warned to stay clear of 0b10 Research branches 736 | -10/Exiles | Met EX-DEC 800 | -10/Exiles | Discovered new exit (range 14) 814 | -10/Exiles | Left Exiles lab with Longsword +1 814 | -10/Exiles | Entered Mines 896 | -9/Mines | Met a Derelict bent on vengeance 904 | -9/Mines | Learned location of Storage (-7) 1072 | -9/Mines | Discovered new exit (range 11) 1082 | -9/Mines | Entered Materials 1082 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1416 | -8/Materials | Destroyed 8 combat bots 1416 | -8/Materials | Lost 5 parts (1n2u2w) 1804 | -8/Materials | Build established: Scavenger-Skirmisher 1944 | -8/Materials | Discovered new exit (range 4) 1947 | -8/Materials | Entered Factory 1947 | -7/Factory | Evolved 2 slots: Utility x2 2001 | -7/Factory | Identified exit to Factory 2259 | -7/Factory | Discovered new exit (range 3) 3226 | -7/Factory | Entered Lower Caves 3389 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3616 | -7/Lower Caves | Lost 4 parts (1p1u2w) 3627 | -7/Lower Caves | Learned Factory terminal intel 3658 | -7/Lower Caves | Spotted B-75 Beast 3739 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3862 | -7/Lower Caves | Encountered a Warlord checkpoint 3871 | -7/Lower Caves | Discovered new exit (range 14) 3947 | -7/Lower Caves | Entered another Lower Caves area 4022 | -7/Lower Caves | Build established: Hacker-Mutant 4582 | -7/Lower Caves | Encountered a Warlord checkpoint 4808 | -7/Lower Caves | Discovered new exit (range 5) 4826 | -7/Lower Caves | Entered a destroyed Warlord outpost 4859 | -7/Lower Caves | Entered Zion 4899 | -7/Zion | Discovered new exit (range 13) 4904 | -7/Zion | Given the Hacking Drone Bay 4904 | -7/Zion | Found Prototype Device 4962 | -7/Zion | System corruption cleaned by Quarantine Array 5151 | -7/Zion | Received a hallucinogenic algorithm 5151 | -7/Zion | Ran a hallucination algorithm 5152 | -7/Zion | Build established: Hacker-Gladiator 5706 | -7/Zion | Given A8's code to call for help 5955 | -7/Zion | Rebuked by Imprinter 6064 | -7/Zion | Ran a hallucination algorithm 6253 | -7/Zion | Entered Proximity Caves 6348 | -6/Proximity Caves | Spotter reported a threat 6349 | -6/Proximity Caves | Spotter reported a threat 6401 | -6/Proximity Caves | Spotter reported a threat 6431 | -6/Proximity Caves | Spotter reported a threat 6463 | -6/Proximity Caves | Core integrity fell below 50% 6471 | -6/Proximity Caves | Lost 4 parts (3n1w) 6511 | -6/Proximity Caves | Spotter reported a threat 6567 | -6/Proximity Caves | Lost 8 parts (1p2n3u2w) 6622 | -6/Proximity Caves | Spotter reported a threat 6746 | -6/Proximity Caves | Entered Factory 6746 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6747 | -6/Factory | Loaded intel: 28 terminal locations 6823 | -6/Factory | Build established: Hacker-Mutant 6996 | -6/Factory | Identified exit to Lower Caves 6996 | -6/Factory | Identified exit to Extension 7329 | -6/Factory | Fabricated S-27 Virus (x4) 7383 | -6/Factory | Lost 4 allies 7466 | -6/Factory | Fabricated S-27 Virus? 7518 | -6/Factory | Lost 4 allies 7547 | -6/Factory | Build established: Scavenger-Mutant 7998 | -6/Factory | Ran a hallucination algorithm 8139 | -6/Factory | Identified exit to Factory 8464 | -6/Factory | Entered another Factory area 8464 | -5/Factory | Evolved 2 slots: Utility x2 8763 | -5/Factory | Build established: Scavenger-Gladiator 9001 | -5/Factory | Identified Hacking Drone Bay 9173 | -5/Factory | Identified exit to Upper Caves 9173 | -5/Factory | Identified exit to Factory 9556 | -5/Factory | System corruption reached 10% 9741 | -5/Factory | Build established: Hacker-Gladiator 9747 | -5/Factory | Entered another Factory area 9747 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10451 | -4/Factory | Ran a hallucination algorithm 10604 | -4/Factory | Identified exit to Upper Caves 10604 | -4/Factory | Identified exit to Research 10815 | -4/Factory | Lost 3 parts (2u1w) 11110 | -4/Factory | Build established: Hacker-Skirmisher 11562 | -4/Factory | Entered Research 11562 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11701 | -3/Research | Found Imp. Powered Armor 11919 | -3/Research | Discovered new exit (range 6) 11973 | -3/Research | Identified exit to Armory 11973 | -3/Research | Identified exit to Quarantine 11989 | -3/Research | Identified exit to Research 12057 | -3/Research | Entered Armory 12382 | -3/Armory | Lost 4 parts (1p1u2w) 12402 | -3/Armory | Fabricated S-27 Virus? 12442 | -3/Armory | Lost 4 allies 13194 | -3/Armory | System corruption reached 10% 13723 | -3/Armory | Lost 3 allies 14045 | -3/Armory | Lost 5 parts (1p1n1u2w) 14173 | -3/Armory | Spotted Armor Guard 14173 | -3/Armory | Spotted Armor Guard 14211 | -3/Armory | Destroyed Armor Guard 14228 | -3/Armory | Destroyed Armor Guard 14252 | -3/Armory | Found Prototype Device 14253 | -3/Armory | Identified Exp. Weapon Cycler 14255 | -3/Armory | Lost 3 parts (2u1w) 14317 | -3/Armory | Build established: Scavenger-Skirmisher 14321 | -3/Armory | Spotted Armor Guard 14321 | -3/Armory | Spotted Armor Guard 14355 | -3/Armory | Destroyed Armor Guard 14357 | -3/Armory | Destroyed Armor Guard 14410 | -3/Armory | Lost 3 parts (1n2w) 14485 | -3/Armory | Found PL-3XN's Ring of Power 14498 | -3/Armory | Found Disassembled Obliterator 14557 | -3/Armory | First assault squad dispatched 14576 | -3/Armory | Lost 3 parts (1n2u) 14600 | -3/Armory | Found Exp. Weapon Cycler 14717 | -3/Armory | Lost 4 parts (1n1u2w) 14836 | -3/Armory | Core integrity fell below 50% 14857 | -3/Armory | Core integrity fell below 20% 14874 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14853_ Slug penetrates Earth. 14853_ Penetrated by Slug. 14853_ Adv. Plasma Rifle destroyed. 14853_ Penetrated by Slug. 14853_ Slug penetrates H-77 Assassin. 14854_ System corrupted: Matter fused (-6). 14854_ Dropped Gamma Rifle. 14854_ Dropped Exp. Weapon Cycler. 14855_ Dropped Lrn. Terrain Scanner. 14855_ Dropped Lrg. Storage Unit. 14855_ Machine Analyzer destroyed. 14855_ P-80 Master resets P-80 Master, system corruption cleaned. 14856_ Dropped Rnf. Quantum Reactor. 14856_ Dropped Exp. Weapon Cycler. 14856_ Penetrated by Slug. 14859_ Transfer Shaft disabled. 14859_ P-80 Master resets P-80 Master, system corruption cleaned. 14874_ System corrupted: Heat flow error (+287). Map ----- +----------------------------------------------------+ | " #???????????????????????????????????????""" """ | | %" #???????????????????????????????????????""" 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""" """?"""?????? | | " ? ? ## """ """ ###; """ """?"""???""? | | """ """ ## #??# """ """?"""???"F? | | " " " ## #??# " " """ """?"""???""" | | "" """ ## #??# "Y" ????????""" | | * ###############??# """ = !??????????? | | ""= " " #????????????????#############?????????"" | | " " " " #?????????????????????????????????????""" | | """ """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | """""""""#???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 600 Resistance: TH 30 Power Shielding 66 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Matter Filtering 30 Force Boost 20 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Datajack | -10/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Fabricated ------------ S-27 Virus | x4 | -6/Factory | Authchip S-27 Virus | x4 | -6/Factory S-27 Virus | x4 | -3/Armory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- War Machine Challenges ------------ None Game ------ Seed LinkedAdvancedPendant Manual? 0 Play Time 03:26:13 Cumulative 78.5 hours Start 2025.08.17 @ 16:18:12 End 2025.08.17 @ 22:11:01 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 43 Adventurer 4 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29b8a49c-c5a4-4f43-91cf-cfc933be3490