Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 16:50:01 Player: Azormik Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (161) 805 Value Destroyed (3077) 3077 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 8893 Bonus ------- Follower Combat Kills 178 Met Imprinter 300 Was Imprinted 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 46/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Makeshift Salvage Targeting Computer Actuator Array Force Field Advanced Drone Bay (2/2) > --- WEAPON (3) ------- Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Medium Storage Unit Experimental Sensor Array Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Seismic Detector Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Proton Cannon Phase Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Medium Storage Unit Experimental Sensor Array System Restoration Module Improved Field Recycling Unit Thermic Laser Minigun Minigun Magnetic Acceleration Cannon [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Proton Cannon Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 4 | . . . 1 . 2 . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 114 | 7 7 10 7 10 10 36 8 2 1 1 15 Power 14 | 1 1 . 1 5 . 3 1 . . . 2 Engine 9 | 1 . . 1 4 . 1 1 . . . 1 Core 5 | . 1 . . 1 . 2 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 1 4 4 3 4 15 2 . . . . Treads . | . . . . . . . . . . . . Leg 5 | . . . . . . 5 . . . . . Wheel 30 | 2 1 4 4 3 4 10 2 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 2 5 1 1 1 3 10 2 1 1 . 6 Device 16 | 1 2 1 1 1 . 2 2 . 1 . 5 Storage 5 | 1 2 . . . . 2 . . . . . Processor 4 | . 1 . . . 1 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 8 | . . . . . 2 5 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 . 5 1 1 3 8 3 1 . 1 7 Energy Gun 16 | 2 . 4 . 1 2 4 2 . . . 1 Energy Cannon 3 | . . . . . . . 1 1 . . 1 Ballistic Gun 6 | . . . . . 1 2 . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 5 | . . 1 1 . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 40 | . 1 . . . 1 12 2 . 3 . 21 Power 4 | . . . . . . . . . . . 4 Propulsion 10 | . . . . . . 6 . . 2 . 2 Utility 13 | . 1 . . . . 2 1 . 1 . 8 Weapon 13 | . . . . . 1 4 1 . . . 7 Highest Loss Streak 15 | . 1 . . . 1 5 1 . 3 . 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 94 100 89 83 99 100 94 86 54 Engine 4 | . 3 . 1 6 . 4 6 6 6 6 3 Core 6 | . 10 14 9 4 9 2 6 6 6 6 1 Leg 1 | . . . . . . 8 . . . . . Wheel 19 | . 28 28 32 33 22 11 26 26 21 13 6 Device 16 | . 5 . 17 22 18 15 19 20 19 20 15 Storage 7 | . 14 14 11 11 9 7 6 6 6 6 5 Processor 4 | . 7 13 . . 4 3 6 6 6 6 5 Protection 4 | . . . . . 9 5 6 6 6 6 3 Energy Gun 8 | . 28 27 20 11 9 11 5 5 . . 1 Energy Cannon 4 | . . . . . . . 1 6 13 13 6 Ballistic Gun 1 | . . . . . 3 6 4 . . . 1 Launcher 4 | . . . 1 11 5 . 6 6 6 6 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 53 | 15 20 20 22 23 46 53 48 52 52 53 53 Greatest Support 50 | 32 32 26 34 34 40 50 46 46 46 20 20 Greatest Overweight (x) 10 | 3 . . . . 1 5 1 1 2 2 10 Average Overweight (x) . | . . . . . . . . 1 1 2 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 9 9 9 9 9 9 9 10 9 9 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 10 10 10 9 10 3 Class Distribution -------------------- 46% | Gunner 23% | Mutant 20% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Matter Collected 1981 | 270 70 88 114 148 287 503 97 202 52 10 140 Remotely . | . . . . . . . . . . . . Salvage Created 5237 | 223 411 203 700 579 1037 1468 121 144 90 . 261 Parts 321 | 13 27 18 57 36 61 79 8 5 2 . 15 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 14 | . 2 . 2 5 4 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 2 5 . 14 Prevented 5 | . . . . . . . . 3 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 73 | . 6 5 5 9 13 20 1 4 1 . 9 Guns 44 | . 4 2 2 5 9 20 . . . . 2 Cannons 3 | . . . . . . . . 2 . . 1 AOE 21 | . 2 3 3 3 3 . 1 2 . . 4 Classes Destroyed 16 | 3 2 1 4 . 3 1 . . . . 2 Worker 24 | 2 1 . 7 3 4 7 . . . . . Builder 18 | . 2 . 7 3 4 2 . . . . . Tunneler 18 | 5 1 5 2 2 2 1 . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 17 | 1 1 . 3 4 3 5 . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . . . Watcher 6 | . . . 2 . 2 . 2 . . . . Swarmer 28 | . . 3 3 7 3 7 . . . . 5 Cutter 3 | . . . . . 3 . . . . . . Grunt 30 | . 6 2 1 2 6 10 . 3 . . . Brawler 2 | . . . . . 1 . . 1 . . . Protector 2 | . . . . . . . . . . . 2 Sentry 3 | . . . 1 . . 1 . . 1 . . Demolisher 2 | . . . . . . . . . . . 2 Programmer 3 | . . . . . . 2 1 . . . . Best Kill Streak 11 | 5 10 4 10 5 11 6 1 4 1 . 5 Combat Bots Only 5 | . 3 3 3 4 5 4 1 4 1 . 5 Max Kills in Single Turn 5 | 1 3 2 3 2 2 2 1 1 1 . 5 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 4 | . 2 2 2 2 2 . 1 1 . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 573 | . 20 15 14 37 66 170 24 11 10 . 206 Missed 149 | . 2 4 3 12 15 37 10 3 4 . 59 Damage Taken 7058 | . 274 138 131 249 842 2081 253 149 141 . 2800 Core 1570 | . 90 53 25 43 73 424 . . . . 862 Absorbed by Shields 43 | . . . . . . . 8 . . . 35 Regen/Repaired (Parts) 403 | . . . . . . 375 . . . 28 . Core Remaining (%) 70 | 100 . 42 . 83 86 39 . . . . . Volleys Fired 480 | 28 27 19 81 89 82 102 17 8 5 . 22 Largest 3 | 2 2 2 2 1 2 3 3 2 2 . 3 Hottest 245 | 90 90 90 100 50 105 139 130 130 160 . 245 Shots Fired 722 | 32 54 34 101 89 118 182 32 12 10 . 58 Gun 650 | 32 54 30 99 87 112 182 22 4 . . 28 Cannon 49 | . . . . . . . 8 4 10 . 27 Launcher 23 | . . 4 2 2 6 . 2 4 . . 3 Special . | . . . . . . . . . . . . Kinetic 131 | . . . . . 33 73 5 . . . 20 Thermal 387 | 28 27 24 99 87 18 69 . . 5 . 30 Explosive 23 | . . 4 2 2 6 . 2 4 . . 3 Electromagnetic 181 | 4 27 6 . . 61 40 25 8 5 . 5 Robot Hit Streak 11 | 5 8 4 9 10 8 11 3 3 4 . 11 Robot Miss Streak 5 | 3 3 1 2 3 3 5 2 1 1 . 2 Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 8 | . 2 . . . . 6 . . . . . Max Gunslinging Chain 2 | . 1 . . . . 2 . . . . . Shots Hit Robots 443 | 21 29 19 70 59 70 118 9 5 8 . 35 Core Hits 236 | 8 20 14 35 27 39 59 6 11 2 . 15 Critical Kills 3 | . . . . . . 1 . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 31 | 4 1 4 7 6 2 5 . . . . 2 Burn 24 | 3 1 3 7 6 1 3 . . . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 2 | . . . . . . 1 . . . . 1 Corrupt 4 | 1 . 1 . . 1 1 . . . . . Melee Attacks 5 | . . . . . . 5 . . . . . Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . 5 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9484 | 269 561 452 1045 870 1932 2238 307 581 260 . 969 Guns 6387 | 269 376 245 866 726 1389 2092 120 13 . . 291 Cannons 857 | . . . . . . . 56 127 232 . 442 Explosions 2094 | . 185 207 179 144 543 . 131 441 28 . 236 Melee 146 | . . . . . . 146 . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1627 | . . . . . 416 947 50 . . . 214 Thermal 3858 | 212 348 232 866 726 208 735 . . 119 . 412 Explosive 1766 | . . 164 179 144 471 . 131 441 . . 236 Electromagnetic 2087 | 57 213 56 . . 837 410 126 140 141 . 107 Impact . | . . . . . . . . . . . . Slashing 146 | . . . . . . 146 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 . . . . . Average Corruption 3 | . . . . . . 3 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . . . . . 23 . . . . . Message Errors 4 | . . . . . . 4 . . . . . Matter Fused 5 | . . . . . . 5 . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . Energy Discharges 3 | . . . . . . 3 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 74 | . 9 2 8 . 39 4 12 . . . . Projectiles . | . . . . . . . . . . . . Explosions 70 | . 9 2 8 . 39 . 12 . . . . Melee 4 | . . . . . . 4 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 143 | . 23 18 . 15 4 . 20 . . . 63 Shots 7 | . 1 1 . 1 1 . 1 . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 442 | 90 303 213 306 . 85 442 62 157 365 . 394 Average Temperature 112 | 35 91 77 117 . 38 151 28 77 189 . 119 Received Heat Transfer 1269 | . 162 42 36 45 333 504 12 72 54 . 9 Effects 19 | . . . 1 . . 18 . . . . . Shutdowns 3 | . . . . . . 3 . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . Interference 8 | . . . 1 . . 7 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . 1 . 1 Combat Hostiles 2 | . . . . . . . . . 1 . 1 Parts Fried 9 | . . . . . 5 1 . . 3 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . 1 1 . . . . . 1 Combat Hostiles 3 | . . . . 1 1 . . . . . 1 Parts Melted 30 | 1 4 3 6 7 4 1 . . . . 4 Heat Transferred 11108 | 851 705 730 3108 2590 631 1887 . . 148 . 458 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 2 1 . . 2 . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Peak Influence 362 | 40 236 215 205 342 362 267 169 . . . . Initial 127 | . 26 31 83 65 59 60 127 . . . . Average 130 | 20 154 132 93 199 108 153 85 . . . . Maximum Alert Level 1 | . 1 1 1 1 1 1 . . . . . Low Security (%) 76 | 100 45 80 97 55 88 66 100 . . . . Level 1 23 | . 54 19 2 44 11 33 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 3 2 3 5 1 . 1 . . Investigation 5 | . 1 . 1 1 1 1 . . . . . Extermination 3 | . . . . . . 2 1 . . . . Reinforcement 7 | . . . 2 1 2 2 . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Distress Signals 20 | . . . 1 . 3 1 1 . . . 14 Communications Jammed 56 | . . . . . . 52 4 . . . . Distress Signals 55 | . . . . . . 51 4 . . . . Times Spotted 119 | . 9 7 11 9 24 32 7 4 1 . 15 Peak Tracking Total 5 | . 3 3 3 4 5 5 2 4 5 . 5 Tactical Retreats 7 | . 1 . . . 1 1 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Traps Triggered 5 | . . . . . . 3 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Machines Disabled 3 | . . . . . . 1 2 . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Machines Accessed 25 | . 5 . 4 2 7 4 2 1 . . . Terminals 17 | . 4 . 4 1 6 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 1 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 66 | . 16 . 11 2 20 12 4 1 . . . Successful 34 | . 9 . 5 2 12 5 . 1 . . . Failed 32 | . 7 . 6 . 8 7 4 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 44 | . 11 . 11 1 18 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 12 | . . . . . 2 6 4 . . . . Recycling Units 5 | . 5 . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 27 | . 6 . 5 2 12 1 . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Dispatch Records 4 | . 1 . 1 1 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Patrol Status 2 | . . . . . 2 . . . . . . Transport Status 2 | . . . . . 2 . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 15 | . 4 . 3 . 4 2 2 . . . . Full Trace Events 7 | . 3 . 2 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 44 | . . . . . . 44 . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter 10 | . 10 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Total Allies 15 | . . . . 3 . . 3 . . 9 . Largest Group 9 | . . . . 3 3 . 3 . . 9 9 Highest-Rated Group 292 | . . . . 40 40 . 93 . . 292 292 Highest-Rated Ally 39 | . . . . 16 16 . 31 . . 39 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 93 | . . . . . 33 . 11 . . . 49 Total Damage 1117 | . . . . . 400 . 206 . . . 511 Kills 7 | . . . . . 5 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . 2 1 3 1 Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Turns Passed 9717 | 193 534 359 695 755 990 1434 621 829 313 2090 904 Spaces Moved 7378 | 115 402 320 425 547 749 844 595 759 291 1709 622 Core 254 | 4 . . . . . . . . . . 250 Treads . | . . . . . . . . . . . . Legs 144 | . . . . . . 144 . . . . . Wheels 6980 | 111 402 320 425 547 749 700 595 759 291 1709 372 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 83 83 80 85 100 95 110 50 Average Speed 101 | 100 91 83 85 84 94 110 91 100 102 110 126 Slowest Speed 550 | 200 100 90 86 86 110 470 100 100 110 110 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 48 66 33 67 45 19 15 78 45 90 76 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 . . . 1 . 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . . 6 . 3 2 Spaces Dug 10 | . . 10 . . . . . . . . . Terrain Destroyed 189 | . 11 31 9 14 36 1 8 23 1 . 55 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . 1 1 . . 1 . 1 AOE 185 | . 11 31 9 14 35 . 8 23 . . 54 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Total 8905 | 158 513 380 653 755 914 1170 640 818 296 1919 689 Wait 823 | . 65 13 137 95 57 166 5 48 . 208 29 Move 7367 | 114 401 319 424 546 748 843 594 758 290 1708 622 Hop . | . . . . . . . . . . . . Pick Up 42 | 7 6 7 . 4 7 4 6 . . 1 . Fast Attach 42 | 7 3 2 2 . 2 19 . 1 . . 6 Attach 25 | . . 1 1 1 3 7 4 . 1 . 7 Detach 3 | . 2 . . . . 1 . . . . . Swap 47 | . 4 7 4 9 5 10 4 1 . 1 2 Drop 61 | 2 5 12 3 11 10 13 2 2 . 1 . Fire 480 | 28 27 19 81 89 82 102 17 8 5 . 22 Melee 5 | . . . . . . 5 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire 2 | . . . 1 . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 11) 655 | -10/Materials | Identified exit to Mines 728 | -10/Materials | Entered Mines 763 | -10/Mines | Learned location of Zion (-6) 777 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 851 | -10/Mines | Learned Materials trap positions 957 | -10/Mines | Discovered new exit (range 7) 979 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1002 | -10/Mines | Identified exit to Materials 1041 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1042 | -10/Mines | Core integrity fell below 50% 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -9/Materials | Loaded intel: 10 trap records 1597 | -9/Materials | Identified exit to Mines 1671 | -9/Materials | Build established: Scavenger-Mutant 1782 | -9/Materials | Entered Mines 2156 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2215 | -9/Mines | Met a Derelict shopkeep closing up shop 2353 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2355 | -9/Mines | Found Prototype Device 2513 | -9/Mines | Learned location of 1 exit from Materials 2521 | -9/Mines | Discovered new exit (range 3) 2537 | -9/Mines | Entered Materials 2537 | -8/Materials | Accompanied by 3 allies 2537 | -8/Materials | Evolved 2 slots: Utility x2 2538 | -8/Materials | Identified exit to Factory 3323 | -8/Materials | Build established: Mutant 3507 | -8/Materials | Discovered exit to Factory (range 16) 3527 | -8/Materials | Entered Factory 3527 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3672 | -7/Factory | Identified Exp. Sensor Array 3835 | -7/Factory | Build established: Tank 3903 | -7/Factory | Repaired Hrd. Heavy Armor Plating 4004 | -7/Factory | Identified exit to Storage 4004 | -7/Factory | Identified exit to Lower Caves 4527 | -7/Factory | Lost 5 parts (3n1u1w) 4708 | -7/Factory | Core integrity fell below 50% 4756 | -7/Factory | Lost 3 parts (3n) 4951 | -7/Factory | Discovered new exit (range 7) 4961 | -7/Factory | Entered another Factory area 4961 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5087 | -6/Factory | Spotted B-75 Beast 5186 | -6/Factory | Build established: Gunner 5564 | -6/Factory | Discovered new exit (range 12) 5582 | -6/Factory | Entered Lower Caves 5623 | -6/Lower Caves | Learned Factory stockpile data 6401 | -6/Lower Caves | Discovered new exit (range 9) 6404 | -6/Lower Caves | Learned location of 2 exits from Factory 6411 | -6/Lower Caves | Entered another Lower Caves area 6418 | -6/Lower Caves | Encountered a Warlord checkpoint 6623 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6663 | -6/Lower Caves | Lost 3 parts (2n1u) 6704 | -6/Lower Caves | Learned Factory stockpile data 6714 | -6/Lower Caves | Discovered new exit (range 7) 6724 | -6/Lower Caves | Entered Zion 6838 | -6/Zion | Discovered new exit (range 15) 6937 | -6/Zion | Learned location of 1 exit from Factory 7192 | -6/Zion | Given the Hacking Drone Bay 7192 | -6/Zion | Found Prototype Device 7279 | -6/Zion | Learned Factory emergency access door positions 7320 | -6/Zion | Learned Factory terminal intel 7849 | -6/Zion | Gained Derelict followers 8038 | -6/Zion | Gained Derelict followers 8193 | -6/Zion | Imprinted 8195 | -6/Zion | Declared Zion's savior 8814 | -6/Zion | Entered Proximity Caves 8814 | -5/Proximity Caves | Accompanied by 9 allies 8980 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9257 | -5/Proximity Caves | Lost 8 allies 9320 | -5/Proximity Caves | Identified Hacking Drone Bay 9385 | -5/Proximity Caves | Lost 7 allies 9400 | -5/Proximity Caves | Lost 15 parts (3p1n5u6w) 9482 | -5/Proximity Caves | Core integrity fell below 50% 9547 | -5/Proximity Caves | Core integrity fell below 20% 9618 | -5/Proximity Caves | Learned location of 1 exit from Factory 9718 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired derelict log, extracted data. Data stored: Factory exits (x1). Searching scrap... Found Actuator Array. Found Mak. Shrapnel Gun. Found Adv. Drone Bay. Found Force Field. Found 12 Matter. Acquired Mak. Shrapnel Gun. Acquired Adv. Drone Bay. Acquired Actuator Array. Acquired 12 matter. Acquired Force Field. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????##?????????????????????? | | ?????????????# ???????## #????????????????????? | | ????????????? ##????## #####???????????????? | | ???????????? ???# ##??????????????? | | ???????????? ##??# #??????????????? | | ???????????? ???# ##?????????????? | | ???????????# ??# ##????????????? | | ????????????# #?## ##???????????? | | ????????????# ##### #???????????? | | ?????????????# ##### #???????????? | | ??????????????# @## ### #########???? | | ??????????????# ## ## #???? | | ?????????????????????### ## ####### #???? | | ???????????????????????#### h ##??????????? | | ??????????????????????????# #??????????# | | ??????????????????????????# ##?????????? | | ??????????????????????????# ##???????????# | | ??????????????????????????## #????????????# | | ???????????????????????????## ##????????????# | | ????????????????????????????## ##?????????????# | | ?????????????????????????????## ##??????????????# | | ??????????????????????????????# ################# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????#################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed BurstGravmagPod Manual? 0 Play Time 03:00:32 Cumulative 76.6 hours Start 2024.07.07 @ 12:31:33 End 2024.07.07 @ 16:50:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 67 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84d4aadc-0ba7-4c6c-822e-f1bef2ff344b