Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.21 @ 19:33:39 Player: Goose Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (167) 835 Value Destroyed (7682) 7682 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (14206) 14206 TOTAL SCORE: 27143 Bonus ------- Follower Combat Kills 139 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 288 Friendly Fire -421 Cogmind --------- Core Integrity 0/880 Matter 204/300 Energy 61/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Self-contained Transmogrifier > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Core Shielding Layered Medium Armor Plating Medium Reflective Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Plasma Cannon KE Penetrator Hypervelocity Coil Gun Improved KE Penetrator Magnetic Acceleration Cannon Power Sword > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Multireflex Exoskeleton [Rating: 113] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Electron Diverter Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Protection Improved Core Shielding Weapon Heavy Mass Driver Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Mass Driver Launcher EMP Blaster Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Slots Evolved 11 | . 1 . . 8 2 . . . Power 2 | . . . . 1 1 . . . Propulsion 3 | . . . . 3 . . . . Utility 4 | . 1 . . 2 1 . . . Weapon 2 | . . . . 2 . . . . Parts Attached 153 | 7 4 6 6 53 29 28 6 14 Power 35 | 1 . 2 2 13 8 4 . 5 Engine 17 | 1 . 2 1 7 1 3 . 2 Core 16 | . . . 1 6 6 1 . 2 Reactor 2 | . . . . . 1 . . 1 Propulsion 43 | 2 . 3 1 16 7 9 4 1 Treads 23 | 2 . 3 1 5 4 7 1 . Leg 18 | . . . . 9 3 2 3 1 Wheel 1 | . . . . 1 . . . . Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 32 | 2 2 . . 11 6 6 1 4 Device 24 | . 1 . . 9 5 4 1 4 Storage 1 | 1 . . . . . . . . Processor 2 | . 1 . . . 1 . . . Hackware . | . . . . . . . . . Protection 5 | 1 . . . 2 . 2 . . Artifact . | . . . . . . . . . Weapon 43 | 2 2 1 3 13 8 9 1 4 Energy Gun 16 | 1 2 . . 5 2 5 1 . Energy Cannon 7 | . . 1 1 3 1 1 . . Ballistic Gun 8 | 1 . . . 1 5 1 . . Ballistic Cannon 5 | . . . . 2 . 1 . 2 Launcher 3 | . . . 2 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 8 | . 1 . . 1 3 1 . 2 Parts Lost 53 | . . 3 4 9 15 6 1 15 Power 15 | . . 2 1 1 5 2 . 4 Propulsion 11 | . . 1 2 4 . . 1 3 Utility 14 | . . . . 2 4 3 . 5 Weapon 13 | . . . 1 2 6 1 . 3 Highest Loss Streak 12 | . . 1 2 3 8 4 1 12 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 6 | 2 6 8 7 8 6 3 4 4 Power . | . 1 . . 2 1 1 . . Propulsion . | . . . 2 . 1 . . . Utility 2 | 1 3 5 2 2 2 . 2 3 Weapon 2 | . 1 2 3 3 1 1 2 . Tool/Special . | . . . . . . . . . Unused Backups 17 | . 1 . 3 3 2 3 1 4 Power 3 | . . . . 2 . . 1 . Propulsion 2 | . . . . . . 2 . . Utility 9 | . 1 . 3 . 2 . . 3 Weapon 3 | . . . . 1 . 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 96 97 94 84 90 81 75 Engine 6 | . 12 9 1 7 . 8 8 7 Core 5 | . . . 9 3 12 5 1 5 Reactor 1 | . . . . . 1 1 5 4 Treads 13 | . 25 24 24 13 10 9 17 . Leg 7 | . . . . 12 5 8 1 16 Device 17 | . 3 12 12 11 20 25 22 18 Storage 4 | . 12 12 12 6 3 . . . Processor 3 | . 12 12 12 3 1 . . . Protection 4 | . 8 . . 9 5 6 3 3 Energy Gun 6 | . 13 20 11 5 7 3 3 . Energy Cannon 6 | . . 2 3 12 7 3 6 2 Ballistic Gun 3 | . 10 . 7 . 2 9 . . Ballistic Cannon 2 | . . . . . . 2 5 6 Piercing Weapon 1 | . . . . 2 2 1 . . Peak Build Rating 113 | 7 21 23 26 71 107 113 104 110 Average Rating 72 | 5 11 21 23 57 89 100 93 99 On Entrance 48 | . 7 21 22 21 67 107 99 96 Avg Prop Armor Cover (%) 6 | . . . . 8 2 1 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 103 | 22 22 26 27 57 68 103 99 103 Greatest Support 178 | 40 40 40 42 90 178 145 145 91 Greatest Overweight (x) 18 | . . . 1 18 1 7 4 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 Average Capacity 7 | 8 10 10 10 10 8 5 5 5 Most Carried 10 | 5 9 10 10 10 10 5 5 5 Average Carried 6 | 3 6 8 7 8 7 4 4 4 Final Capacity 10 | 10 10 10 10 10 5 5 5 5 Final Carried 10 | 5 9 10 8 10 5 5 5 5 Transmogrified Parts 47 | . . . . . . 9 18 20 Integrity Recovered 989 | . . . . . . 252 209 528 Class Distribution -------------------- 38% | Scavenger-Tank 21% | Hacker-Mutant 17% | Hacker-Tank 7% | Generator-Mutant 4% | Scavenger-Skirmisher 4% | Hacker-Skirmisher 3% | Scavenger-Executioner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Generator-Mutant | -5/Warlord Resources | -11 -10 -10 -8 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Matter Collected 4376 | 165 161 152 299 996 564 877 808 354 Remotely . | . . . . . . . . . Salvage Created 8338 | . 134 329 613 2654 2888 599 1034 87 Parts 337 | . 7 24 27 124 95 33 24 3 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Combat Hostiles Destroyed 139 | . 3 11 11 46 39 9 18 2 Melee 2 | . . . . 2 . . . . Guns 44 | . 3 7 6 7 11 6 4 . Cannons 75 | . . 3 3 30 21 3 13 2 AOE 8 | . . . 1 5 2 . . . Classes Destroyed 19 | . 1 4 4 7 2 1 . . Worker 10 | . . . . 2 8 . . . Builder 7 | . . . 1 4 2 . . . Tunneler 1 | . . . . . 1 . . . Hauler 2 | . . . . . 2 . . . Recycler 1 | . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . Drone 1 | . . . . 1 . . . . Turret 2 | . . 2 . . . . . . Watcher 5 | . . . . 3 2 . . . Swarmer 16 | . . 5 . 7 3 . 1 . Grunt 64 | . 3 . 3 20 21 7 10 . Brawler 6 | . . . 1 1 2 . 1 1 Duelist 3 | . . . . 1 1 . 1 . Sentry 17 | . . 1 3 7 3 1 2 . Specialist 7 | . . . 4 . . . 3 . Hunter 11 | . . . . 5 6 . . . Programmer 8 | . . . . 4 3 . . 1 Behemoth 1 | . . . . . . 1 . . Subdweller 5 | . . 5 . . . . . . Best Kill Streak 15 | . 2 6 5 6 15 4 5 2 Combat Bots Only 8 | . 2 4 4 5 8 4 5 2 Max Kills in Single Turn 5 | . 1 2 2 2 5 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 1 2 . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Hostile Shots Fired 1397 | . 11 128 114 314 295 89 96 350 Missed 463 | . 4 39 43 104 96 26 31 120 Hits 934 | . 7 89 71 210 199 63 65 230 Melee 20 | . . . 1 8 1 . . 10 Projectile 914 | . 7 89 70 202 198 63 65 220 AOE 24 | . . 3 . . 2 . . 19 Critical Strikes 40 | . . 1 2 10 8 5 . 14 Actively Blocked 3 | . . . . . 2 1 . . Part Disruptions 4 | . . . . . . . 4 . Damage Taken 11553 | . 63 799 907 1898 2718 822 736 3610 Core 1816 | . 6 121 426 304 162 43 134 620 Absorbed by Shields 88 | . . . . 88 . . . . Redirected to Shielding 181 | . . . . 64 56 15 46 . Ignored by Resistances 6994 | . 41 461 381 1096 1606 534 400 2475 Regen/Repaired (Parts) 9 | . . . . 9 . . . . Core Remaining (%) 71 | 100 . . 24 89 . . . . Volleys Fired 351 | . 10 36 38 89 90 32 38 18 Largest 5 | . 2 2 2 4 4 5 3 2 Hottest 328 | . 105 130 145 328 322 235 265 109 Shots Fired 886 | . 20 69 72 237 242 109 111 26 Gun 445 | . 20 54 51 65 136 73 46 . Cannon 426 | . . 15 15 163 106 36 65 26 Launcher 15 | . . . 6 9 . . . . Special . | . . . . . . . . . Kinetic 227 | . 7 3 14 26 31 81 39 26 Thermal 504 | . 10 66 52 157 145 28 46 . Explosive 10 | . . . 1 9 . . . . Electromagnetic 145 | . 3 . 5 45 66 . 26 . Robot Hit Streak 36 | . 19 25 17 21 36 23 28 14 Robot Miss Streak 3 | . . 1 2 3 3 1 2 2 Penetration Max 1 | . . . . . 1 1 1 . Secondary Targets 3 | . . . 1 . 2 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 649 | . 19 53 59 151 165 87 87 28 Core Hits 303 | . 6 18 27 89 83 27 39 14 Critical Kills 11 | . 1 1 1 2 3 3 . . Critical Parts Destroyed 7 | . . . . . 3 4 . . Critical Strikes 45 | . 4 6 3 4 10 9 7 2 Burn 16 | . 2 5 2 1 2 . 4 . Meltdown 7 | . . 1 1 2 3 . . . Destroy 12 | . 1 . . . 3 8 . . Blast 7 | . . . . 1 . 1 3 2 Corrupt 3 | . 1 . . . 2 . . . Melee Attacks 12 | . . . . 4 2 . . 6 Impact 1 | . . . . . . . . 1 Slashing 5 | . . . . . . . . 5 Piercing 6 | . . . . 4 2 . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22662 | . 254 910 1177 6002 6975 2022 3688 1634 Guns 5850 | . 254 571 554 718 1854 1027 872 . Cannons 13643 | . . 339 328 3899 4049 995 2630 1403 Explosions 2712 | . . . 295 1289 942 . 186 . Melee 457 | . . . . 96 130 . . 231 Ramming . | . . . . . . . . . Kinetic 5649 | . 81 40 146 334 499 1172 1974 1403 Thermal 13116 | . 133 870 736 4073 5396 850 1058 . Explosive 1070 | . . . 155 915 . . . . Electromagnetic 2370 | . 40 . 140 584 950 . 656 . Impact 68 | . . . . . . . . 68 Slashing 163 | . . . . . . . . 163 Piercing 226 | . . . . 96 130 . . . Highest Corruption 40 | . . 20 40 1 8 8 24 3 Average Corruption 9 | . . 20 25 1 6 8 11 1 Corruption Purged 2 | . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . Effects 191 | . . 5 54 15 18 72 25 2 Message Errors 43 | . . 2 9 3 2 21 6 . Matter Fused 37 | . . 2 10 3 4 13 3 2 Heat Flow Errors 20 | . . . 4 1 3 9 3 . Energy Discharges 21 | . . . 5 1 5 8 2 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 4 | . . . 1 2 . 1 . . Data Loss (minor) 19 | . . . 7 2 1 6 3 . Data Loss (major) 13 | . . . 3 1 . 6 3 . Misfires 11 | . . . 4 2 1 3 1 . Alerts 7 | . . 1 5 . . . 1 . Misdirections 1 | . . . 1 . . . . . Weapon Failures 14 | . . . 5 . 2 5 2 . Overload Shots 68 | . . . . 31 37 . . . Effects 3 | . . . . 1 2 . . . Heat Surge 2 | . . . . 1 1 . . . Short Circuit 1 | . . . . . 1 . . . Overflow Damage 1050 | . . 15 . 366 395 3 239 32 Projectiles 734 | . . 15 . 266 233 3 217 . Explosions 244 | . . . . 100 122 . 22 . Melee 72 | . . . . . 40 . . 32 Knockbacks 23 | . . . . . . 1 11 11 Impact 1 | . . . . . . . . 1 Kinetic 21 | . . . . . . 1 10 10 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 421 | . . . 2 18 401 . . . Shots 10 | . . . 1 1 8 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 699 | . 135 250 659 699 493 180 567 216 Average Temperature 160 | . 51 101 180 166 146 63 259 56 Received Heat Transfer 4562 | . 60 330 261 811 1113 371 210 1406 Effects 83 | . . 1 20 41 8 . 13 . Shutdowns 26 | . . . 4 11 6 . 5 . Energy Bleed 5 | . . 1 3 1 . . . . Interference 19 | . . . 2 16 1 . . . Matter Decay 7 | . . . 1 2 1 . 3 . Short Circuit 3 | . . . 1 1 . . 1 . Damage (minor) 9 | . . . 4 4 . . 1 . Damage (major) 8 | . . . 1 5 . . 2 . Damage (core) 6 | . . . 4 1 . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . 1 . Combat Hostiles 3 | . . . . . 2 . 1 . Parts Fried 8 | . . . . . 7 . 1 . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 8 | . . 1 1 2 4 . . . Combat Hostiles 7 | . . 1 1 2 3 . . . Parts Melted 40 | . . 6 4 7 20 . 3 . Heat Transferred 19002 | . 518 2257 1702 5397 6272 992 1864 . Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . 2 2 . 2 . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 85 | 100 100 . 100 100 38 . . . Level 1 14 | . . . . . 61 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 304 | . 35 . 68 166 304 . . . Initial 161 | . . . 8 161 5 . . . Average 65 | . 5 . 10 44 174 . . . Influence Increases 4512 | . 85 160 363 1576 1298 255 435 340 Destroy 0b10 Robot/C 2780 | . 60 160 220 920 820 180 380 40 Destroy 0b10 Robot/NC 135 | . . . 10 50 75 . . . Destroy Leader 484 | . 10 . 10 226 168 30 40 . Allied During Kill 9 | . . . . . 9 . . . Successful Hack 49 | . . . 11 24 14 . . . Select Force Hacks 150 | . . . 90 60 . . . . Disable Machine 128 | . . . 4 48 76 . . . Destroy Structure 177 | . . . 18 83 76 . . . Advance Influence 150 | . . . . 150 . . . . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 435 | . 15 . . 15 45 45 15 300 Influence Decreases 4302 | . 80 140 350 1598 1070 499 435 130 Entered New Map 187 | . . 4 17 27 11 128 . . Time Decay 3719 | . 80 136 312 1491 849 341 420 90 Lost Part 321 | . . . 21 80 150 30 10 30 Lost Ally 75 | . . . . . 60 . 5 10 Squads Dispatched 29 | . . . 1 19 8 . 1 . Investigation 8 | . . . . 8 . . . . Extermination 6 | . . . . 4 2 . . . Reinforcement 5 | . . . . 1 4 . . . Assault 2 | . . . 1 . . . 1 . Garrison 8 | . . . . 6 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Distress Signals 4 | . . . . 1 2 . . 1 Communications Jammed 2 | . . . . . 2 . . . Distress Signals 2 | . . . . . 2 . . . Times Spotted 250 | . 4 18 10 49 51 12 20 86 Peak Tracking Total 33 | . 2 9 4 4 6 3 5 33 Tactical Retreats 13 | . 1 . . 1 3 3 1 4 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Traps Triggered 7 | . . 4 . . 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Machines Disabled 33 | . . 1 1 12 19 . . . Max in Single Turn 17 | . . 1 1 2 17 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Machines Accessed 23 | . 1 . 5 11 2 1 . 3 Terminals 9 | . 1 . 2 5 1 . . . Fabricators 2 | . . . . 1 1 . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 5 | . . . 3 2 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 48 | . 1 . 10 27 3 1 . 6 Successful 29 | . . . 6 14 2 1 . 6 Failed 19 | . 1 . 4 13 1 . . . Catastrophic 6 | . 1 . 1 4 . . . . Database Lockouts . | . . . . . . . . . Manual 29 | . 2 . 10 15 2 . . . Terminals 18 | . 1 . 3 12 2 . . . Fabricators 2 | . . . . 1 1 . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units 12 | . . . 7 5 . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 13 | . . . 1 4 1 1 . 6 Record 7 | . . . . 1 . . . 6 Robot Analysis 1 | . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . Branch Access Points 3 | . . . 1 1 1 . . . Fabricator Hacks 2 | . . . . 1 1 . . . Network Status 1 | . . . . 1 . . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 3 | . . . . 3 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . . . 5 5 . . . . Terminals 2 | . . . 1 1 . . . . Assimilate 2 | . . . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . 4 4 . . . . Recyclers 2 | . . . 1 1 . . . . Mask 1 | . . . . 1 . . . . Tunnel 5 | . . . 3 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . 4 7 1 . . . Full Trace Events 5 | . . . . 5 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 106 | . . . . . 106 . . . Total Part Build Rating 12 | . . . . . 12 . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 1 | . . . . 1 . . . . Time 25 | . . . . 25 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Total Allies 4 | . . . . . 3 . 1 . Largest Group 3 | . . . . . 3 . 1 . Highest-Rated Group 87 | . . . . . 87 . 30 . Highest-Rated Ally 30 | . . . . . 29 . 30 . Total Orders . | . . . . . . . . . Ally Attacks 41 | . . . . . 34 . 7 . Total Damage 658 | . . . . . 443 . 215 . Kills 3 | . . . . . 2 . 1 . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 X0-1V1 Amusement Gains 287 | . 7 20 45 25 80 17 18 75 Good Acts 37 | . 1 2 . 6 11 8 4 5 Bad Acts 55 | . 1 5 6 13 7 8 6 9 Intel | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Active Infowar (turns) 4692 | . . . . 541 647 1125 1002 1377 Terrain 1093 | . . . . 104 373 616 . . Triangulation 1018 | . . . . . . . 466 552 Spoofing 1985 | . . . . . . 509 651 825 Jamming 1527 | . . . . 437 501 589 . . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches 6 | . . . . . . . . 6 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Turns Passed 11155 | 119 305 840 1022 2488 1234 1856 1448 1843 Spaces Moved 5797 | 68 163 449 553 1230 622 1135 684 893 Core 48 | 4 . . . 3 . 1 . 40 Treads 3367 | 64 163 449 553 726 343 432 637 . Legs 2333 | . . . . 452 279 702 47 853 Wheels 49 | . . . . 49 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 152 120 110 110 160 50 Average Speed 156 | 153 160 160 157 164 138 139 186 153 Slowest Speed 950 | 160 160 160 240 950 180 400 400 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 19 28 70 20 14 68 70 72 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . . 3 2 . . 1 . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 5 | . . . . . . 3 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 203 | . . . 12 114 35 9 30 3 Melee . | . . . . . . . . . Projectile 75 | . . . 1 28 11 9 23 3 AOE 128 | . . . 11 86 24 . 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Total 7124 | 79 187 495 631 1521 809 1330 747 1325 Wait 527 | . 4 . 12 42 27 87 3 352 Move 5789 | 67 162 448 552 1229 621 1134 683 893 Hop . | . . . . . . . . . Pick Up 68 | 5 5 2 6 25 4 12 2 7 Fast Attach 79 | 7 1 2 . 23 22 15 6 3 Attach 57 | . 1 3 5 23 10 6 1 8 Detach 31 | . 1 . 2 13 3 6 3 3 Swap 90 | . 2 4 9 32 13 13 2 15 Drop 98 | . 1 . 7 41 17 19 4 9 Fire 351 | . 10 36 38 89 90 32 38 18 Melee 12 | . . . . 4 2 . . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 22 | . . . . . . 6 5 11 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 268 | -10/Materials | Identified exit to Subcaves 268 | -10/Materials | Discovered exit to Subcaves (range 15) 291 | -10/Materials | Prayed at D.C.S.S. Altar Unit 303 | -10/Materials | Build established: Hacker-Mutant 401 | -10/Materials | X0-1V1 foreshadows a heat wave 425 | -10/Materials | Entered Subcaves 426 | -10/Subcaves | Approached by a straggling Scientist 848 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 937 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 944 | -10/Subcaves | Ambushed by Subdweller buried in earth 1097 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1133 | -10/Subcaves | System corruption reached 10% 1167 | -10/Subcaves | Identified exit to Recycling 1167 | -10/Subcaves | Discovered exit to Recycling (range 8) 1167 | -10/Subcaves | X0-1V1 sent you into danger 1265 | -10/Subcaves | Entered Recycling 1752 | -8/Recycling | X0-1V1 sent hostile X-57 Shotgunner (x4) 1805 | -8/Recycling | Core integrity fell below 50% 1816 | -8/Recycling | Core integrity fell below 20% 1999 | -8/Recycling | System corruption reached 30% 2061 | -8/Recycling | X0-1V1 sent you into danger 2064 | -8/Recycling | X0-1V1 rescued you from certain death 2205 | -8/Recycling | Identified exit to Factory 2205 | -8/Recycling | Discovered exit to Factory (range 16) 2287 | -8/Recycling | Entered Factory 2287 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x2, Weapon x2 2506 | -6/Factory | X0-1V1 upgraded hostiles (x1) 2922 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 2926 | -6/Factory | Build established: Hacker-Tank 2941 | -6/Factory | Garrison activated, responded to threat 3085 | -6/Factory | Lost 3 parts (1p2n) 3342 | -6/Factory | Identified exit to Lower Caves 3342 | -6/Factory | Discovered exit to Lower Caves (range 15) 3370 | -6/Factory | Repaired Lgt. Angular Momentum Engine 3378 | -6/Factory | Garrison activated, responded to threat 3460 | -6/Factory | Build established: Scavenger-Tank 3941 | -6/Factory | X0-1V1 sent hostile H-66 Slayer (x3) 4084 | -6/Factory | Lrn. Proton Cannon reconfigured into Item Mimic 4103 | -6/Factory | Mass support permanently improved by X0-1V1 (+8; -220 max core) 4696 | -6/Factory | X0-1V1 activates XOMVISION 4763 | -6/Factory | Identified exit to Factory 4763 | -6/Factory | Discovered exit to Factory (range 6) 4775 | -6/Factory | Entered another Factory area 4775 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4880 | -5/Factory | X0-1V1 announced a LAN party 5068 | -5/Factory | X0-1V1 sent you into danger 5134 | -5/Factory | Lost 3 parts (1p2w) 5143 | -5/Factory | X0-1V1 sent allied G-50 Soldier (x3) 5195 | -5/Factory | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 5257 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 5272 | -5/Factory | Identified exit to Upper Caves 5272 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 5287 | -5/Factory | Fabricated Remote Force Field (x2) 5394 | -5/Factory | X0-1V1 activates XOMVISION 5439 | -5/Factory | X0-1V1 sent you into danger 5565 | -5/Factory | Cargo convoy interrupted 5652 | -5/Factory | Destroyed 8 combat bots 5656 | -5/Factory | Lost 8 parts (1p3u4w) 5699 | -5/Factory | X0-1V1 activates XOMVISION 5759 | -5/Factory | Identified exit to Factory 5759 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 5816 | -5/Factory | Garrison activated, responded to threat 6009 | -5/Factory | Entered Upper Caves 6443 | -5/Upper Caves | Build established: Hacker-Skirmisher 6449 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6591 | -5/Upper Caves | Spotted B-75 Beast 6611 | -5/Upper Caves | Weapon slot count temporarily expanded by X0-1V1 (+2) 6631 | -5/Upper Caves | Destroyed B-75 Beast 6656 | -5/Upper Caves | Lost 4 parts (2p1u1w) 6942 | -5/Upper Caves | X0-1V1 activates XOMVISION 6945 | -5/Upper Caves | Build established: Scavenger-Executioner 6975 | -5/Upper Caves | Forcibly received Sfc. Transmogifier from X0-1V1 7300 | -5/Upper Caves | Build established: Scavenger-Tank 7849 | -5/Upper Caves | Identified exit to Upper Caves 7849 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 7865 | -5/Upper Caves | Entered another Upper Caves area 8066 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8115 | -5/Upper Caves | X0-1V1 sent hostile X-72 Disruptor (x3) 8139 | -5/Upper Caves | System corruption reached 10% 8249 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Power slot 8334 | -5/Upper Caves | Learned location of Warlord (-5) 9122 | -5/Upper Caves | Build established: Hacker-Tank 9245 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9254 | -5/Upper Caves | Identified exit to Warlord 9254 | -5/Upper Caves | Discovered exit to Warlord (range 12) 9273 | -5/Upper Caves | Learned Factory emergency access door positions 9313 | -5/Upper Caves | Entered Warlord 9732 | -5/Warlord | Learned Research trap positions 9732 | -5/Warlord | Learned Quarantine trap positions 9733 | -5/Warlord | Learned 4 Armory zone layouts 9733 | -5/Warlord | Learned 4 Research zone layouts 9733 | -5/Warlord | Learned 4 Quarantine zone layouts 9734 | -5/Warlord | Learned Research scanalyzer intel 10133 | -5/Warlord | Warlord's base attacked by MAIN.C 10181 | -5/Warlord | Found Prototype Device 10183 | -5/Warlord | Found Prototype Device 10203 | -5/Warlord | Met Warlord 10336 | -5/Warlord | X0-1V1 sent hostile Thug (x3) 10408 | -5/Warlord | Build established: Generator-Mutant 10426 | -5/Warlord | X0-1V1 sent hostile Y-64 Sentinel (x2) 10483 | -5/Warlord | Warlord forces counterattacked 10581 | -5/Warlord | X0-1V1 sent hostile Y-64 Sentinel (x2) 10601 | -5/Warlord | X0-1V1 activates XOMVISION 10808 | -5/Warlord | Warlord base infiltrated, sounded retreat 10809 | -5/Warlord | Enhanced Grunt warped into view 10809 | -5/Warlord | Enhanced Grunt warped into view 10809 | -5/Warlord | Enhanced Grunt warped into view 10809 | -5/Warlord | Enhanced Demolisher warped into view 10809 | -5/Warlord | Enhanced Demolisher warped into view 10809 | -5/Warlord | Enhanced Demolisher warped into view 10842 | -5/Warlord | Spotted Executioner 10856 | -5/Warlord | Spotted B-86 Titan 10877 | -5/Warlord | Lost 10 allies 10891 | -5/Warlord | Spotted Striker 10891 | -5/Warlord | Spotted Striker 10897 | -5/Warlord | Spotted Executioner 10904 | -5/Warlord | Spotted Executioner 10915 | -5/Warlord | Spotted Executioner 10917 | -5/Warlord | P-70 Sage assimilated allied 89-VIQ(Y) 10949 | -5/Warlord | Lost 9 allies 11013 | -5/Warlord | Spotted Executioner 11025 | -5/Warlord | Spotted Striker 11031 | -5/Warlord | Spotted B-86 Titan 11032 | -5/Warlord | Spotted B-75 Beast 11041 | -5/Warlord | Lost 4 allies 11044 | -5/Warlord | Identified Minesniffer Drone Bay 11052 | -5/Warlord | Weapon slot count temporarily expanded by X0-1V1 (+4) 11056 | -5/Warlord | Core integrity fell below 50% 11095 | -5/Warlord | Lost 12 parts (3p2n4u3w) 11109 | -5/Warlord | Lost 4 allies 11123 | -5/Warlord | Core integrity fell below 20% 11131 | -5/Warlord | Identified exit to Proximity Caves 11131 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 11150 | -5/Warlord | Lost 3 parts (1p1n1u) 11151 | -5/Warlord | Spotted Striker 11152 | -5/Warlord | Spotted Executioner 11152 | -5/Warlord | Spotted Striker 11153 | -5/Warlord | Spotted Executioner 11156 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 11131_ EXIT=REVEALED: PROXIMITY CAVES 11133_ ANNOUNCEMENT: Detected 2 Saboteur squads, 1 Grunt squad, 1 Melee squad, with prototype support. 11149_ Destroyed Com. Wheel. 11153_ E-15 Imp destroyed. 11153_ G-67 Veteran knocked back. 11153_ I-47 Archangel knocked back. 11153_ Penetrated by Slug. 11153_ E-15 Imp destroyed. 11153_ Slug penetrates X-82 Rainmaker. 11154_ Penetrated by Slug. 11154_ Slug penetrates Wall. 11154_ Imp. Actuator Array blown off. 11154_ Impact Mace blown off. 11154_ Phasing Sabre blown off. 11154_ E-15 Imp destroyed. 11156_ Knocked back. 11156_ Slug penetrates B-74 Champion. 11156_ Penetrated by Slug. 11156_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ####???????????????????????????????? | | # #??????????????????????????????? | | #??######??????????????????????? | | #### # ##?????????????????????? | | # """""####??????????????????? | | #??????????????????? | | #??????????????????? | | ####"""""" #??????????????????? | | # #??# # #??????????????????? | | #??####### #??????????????????? | | #????????# #??????????????????? | | # #????????# #??????????????????? | | #####???????## ##????????#####????? | | ???????????## #??????### ###??? | | ???????????# #??????#; #### | | ???????????# ###????## g < | | ???????????# "#????# @ gg < | | ???????????# ^ "#????# E g;;#? | | ???????????## #????# bg ;;#?? | | ????????????### ##???#; ! g ;##?? | | ??????????????## #??###; %xE;##??? | | ???????????????## #??#/;!i= ;##???? | | ????????????????# ####!=%K ##????? | | ????????????????# %=%Kg gg%!###?? | | ????????????????## "%/ #;g #?? | | ?????????????????#" ;# ; #? | | "????????????????##"" % ; #? | | ""#??????????????# ## ; ##? | | ""#??????????????##?## #" #?? | | ""#??????????????????## #"; ##? | | ""#####???????????????#" b ###" #? | | "" "############????### ### ^##? | | "" """"""""""""#???????# # ##?? | | ""= """"""""""""#?####?## ##??? | | !=%% ### ### ##??? | | =*=% + /## #??? | | =]%] + #### #??? | | ==%[ #### ##??# #??? | | ""= """"""""""""#??## #???# ##?? | | "" """"""""""""#???# #?### #?? | | "" "############???# #### # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 69 Energy Capacity 1895 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 65 Resistance: TH 50 Resistance: EX 35 Resistance: EM 65 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Remote Force Field | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Angular Momentum Engine | 85% | -6/Factory Studied --------- Lgt. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingEnergyDatajack Manual? 0 Play Time 02:02:01 Cumulative 535.8 hours Start 2026.08.20 @ 21:48:44 End 2026.08.21 @ 19:33:39 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 36 Rogue 5 Adventurer 1 Explorer 30 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3079b034-38db-4042-b3b9-8ec973977393