Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.02 @ 20:09:34 // Winter2019/RPGLIKE Player: Xii Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (156) 780 Value Destroyed (5315) 5315 Prototype IDs (61) 1220 Alien Tech Used (6) 1200 Bonus (25789) 25789 TOTAL SCORE: 42804 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 1092 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Sigix 2000 Escaped with Sigix 10000 Met MAIN.C 5000 Win 3000 Cogmind --------- Core Integrity 1053/2250 Matter 185/400 Energy 2516/2520 System Corruption 0% Temperature Cool (8) Movement Hovering (68) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Fission Core > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (12) ----- Superbattery Long-range Terrain Scanner Microactuators Improved Transmission Jammer Reaction Control System Advanced Phase Shifter Medium Reflective Plating Insulated Plating Powered Armor Powered Armor Advanced Force Field > --- WEAPON (4) ------- Greatsword Molecular Scythe Longsword +1 > --- INVENTORY (5) ---- Long-range Missile Launcher Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Superbattery Advanced Signal Interpreter Long-range Terrain Scanner Microactuators Improved Transmission Jammer Reaction Control System Advanced Phase Shifter Medium Reflective Plating Powered Armor Powered Armor Advanced Force Field System Shield > --- WEAPON ----------- Greatsword Molecular Scythe Longsword +1 > --- INVENTORY -------- Insulated Plating Subatomic Replicator Long-range Missile Launcher Sigix Containment Pod [Rating: 123] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Combat Airjet Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Powered Armor Device Long-range Terrain Scanner Storage Superbattery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Longsword +1 Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | 2 1 1 1 . . . 5 1 1 . 1 1 . 1 1 . 1 1 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . 2 . . . . . . . . . . . . . Utility 11 | . 1 1 . . . . 2 1 . . 1 1 . 1 1 . 1 1 . . Weapon 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . Parts Attached 149 | 5 7 6 3 3 . 1 31 9 4 4 22 6 9 3 7 . 8 9 7 5 Power 6 | . . . . 1 . . 2 2 . . 1 . . . . . . . . . Engine 4 | . . . . . . . 2 2 . . . . . . . . . . . . Core 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 1 . . . . 1 7 . . . 6 . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . 3 . . . . . . . . . . . . . Wheel 7 | 1 1 . . . . 1 4 . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . 6 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 3 1 . . . . 7 6 1 3 14 6 9 3 7 . 8 9 4 1 Device 46 | 1 1 1 . . . . 4 2 1 3 9 2 6 2 3 . 4 6 1 . Storage 4 | . . . . . . . 1 . . . 1 1 . . 1 . . . . . Processor 7 | . 1 . . . . . . 1 . . 1 . 2 . 1 . . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 . Protection 24 | . 1 . . . . . 2 3 . . 3 3 1 1 2 . 4 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 3 5 3 2 . . 15 1 3 1 1 . . . . . . . 3 4 Energy Gun 8 | 1 2 2 . 2 . . 1 . . . . . . . . . . . . . Energy Cannon 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 3 . . . . . . . . . . . . . Launcher 12 | . . 2 . . . . 4 . 1 1 1 . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . 1 1 . . . 4 1 2 . . . . . . . . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . . . . 3 3 . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 100 100 99 95 92 93 90 94 94 94 94 95 94 93 95 93 Engine 7 | . 14 12 11 3 . . 11 13 12 12 5 5 5 5 5 5 4 4 4 4 Core 3 | . . . . 8 11 11 . . . . 4 5 5 5 5 5 4 4 4 4 Treads 2 | . 14 12 11 11 11 11 1 . . . . . . . . . . . . . Leg 1 | . . . . . . . 15 . . . . . . . . . . . . . Wheel 7 | . 14 12 11 11 11 11 10 26 25 25 7 . . . . . . . . . Hover 10 | . . . . . . . . . . . 11 22 22 21 20 20 19 18 18 18 Device 21 | . 16 25 24 22 22 22 21 19 12 12 14 17 21 24 25 25 26 25 26 27 Storage 3 | . . . . . . . 3 6 6 6 4 4 1 . 1 5 4 4 4 4 Processor 4 | . 6 . . . . . . 4 6 6 7 5 8 10 10 5 4 4 4 . Protection 11 | . 1 12 11 11 11 11 8 7 12 12 11 11 11 11 11 15 14 16 14 16 Energy Gun 2 | . 16 8 2 19 22 22 1 . . . . . . . . . . . . . Energy Cannon 1 | . 1 12 12 1 . . 3 4 . . . . . . . . . . . . Ballistic Gun 1 | . 11 . 2 11 11 11 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 11 . . . . . . . . . . . . . Launcher 2 | . . 2 . . . . 1 . 2 2 5 5 5 5 5 5 4 4 3 . Slashing Weapon 8 | . . . 8 2 . . 5 10 13 15 11 11 11 10 10 10 9 9 9 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 10 17 18 21 21 21 21 51 56 57 59 67 87 84 91 91 91 94 97 97 97 Greatest Support 98 | 10 10 10 10 10 10 10 60 48 48 48 88 88 88 88 93 93 98 98 98 98 Greatest Overweight (x) 4 | 1 1 1 2 2 2 2 4 1 1 1 2 . . 1 . . . . . . Average Overweight (x) . | . . 1 1 1 2 2 . . 1 1 . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Average Capacity 4 | . 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Most Carried 5 | 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Average Carried 3 | . 2 2 2 2 3 4 3 3 3 3 3 3 3 3 3 4 3 4 4 4 Final Capacity 5 | 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Final Carried 5 | 3 3 2 3 3 4 4 4 4 4 4 4 3 4 3 4 4 4 4 5 5 Class Distribution -------------------- 25% | Ninja 25% | Assassin 21% | Mutant 8% | Hacker-Ninja 6% | Scout 5% | Gladiator 3% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Assassin | -8/Materials Gladiator | -7/Factory Mutant | -7/Garrison Assassin | -7/Factory Assassin | -6/Factory Scout | -5/Factory Scout | -4/Factory Ninja | -3/Research Ninja | -3/Quarantine Ninja | -2/Research Ninja | -2/Testing Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Matter Collected 2754 | 268 178 97 . 123 . . 848 90 80 . 230 70 70 70 60 10 60 255 95 150 Remotely 258 | . . . . . . . 258 . . . . . . . . . . . . . Salvage Created 6095 | 106 514 116 . 380 . 29 1274 284 582 93 328 336 225 144 234 23 510 472 387 58 Parts 305 | 5 28 20 . 8 . 7 79 7 26 2 21 12 7 5 10 5 12 26 15 10 Haulers Intercepted 9 | . 1 . . . . . 3 2 . . . 1 . . . . . . 2 . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 105 | . 11 11 . 6 . . 26 2 14 1 4 3 1 1 2 1 5 5 7 5 Melee 37 | . . . . . . . 3 2 7 1 4 3 1 1 2 1 5 5 1 1 Guns 19 | . 11 . . 6 . . 2 . . . . . . . . . . . . . Cannons 14 | . . 3 . . . . 11 . . . . . . . . . . . . . AOE 34 | . . 8 . . . . 10 . 6 . . . . . . . . . 6 4 Classes Destroyed 15 | 2 5 3 . 1 . . 3 1 . . . . . . . . . . . . Worker 10 | . . 1 . . . . 1 . . . 3 1 1 . . 1 . . 2 . Builder 12 | . 1 2 . . . . 7 . . . . . . . 1 . . . 1 . Tunneler 4 | 1 . . . . . 2 1 . . . . . . . . . . . . . Hauler 9 | . 1 . . . . . 3 2 . . . 1 . . . . . . 2 . Recycler 9 | 1 . . . 1 . . 3 1 . . 1 . 1 . . . . 1 . . Operator 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . Watcher 4 | . . . . . . . 1 1 . . . . . . . . . 1 1 . Swarmer 28 | . 2 7 . . . . 7 . 6 . . . . . . . . . 6 . Grunt 39 | . 9 . . 5 . . 13 1 6 . 1 . . . . . 1 2 . 1 Duelist 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . Sentry 9 | . . . . . . . 5 . . . . . 1 1 . 1 . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . 1 . 1 . 1 . . . . . 4 . . 1 Programmer 14 | . . . . . . . . 1 . . 2 3 . . 2 . . 3 . 3 Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 3 9 . 4 . 2 13 2 8 1 3 2 2 1 2 1 2 3 8 3 Combat Bots Only 8 | . 2 7 . 3 . . 5 1 8 1 1 2 1 1 2 1 2 3 6 3 Max Kills in Single Turn 5 | 1 1 3 . 1 . 1 5 1 2 1 1 1 1 1 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . 3 . 2 . . . . . . . . . 2 2 Melee 1 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Damage Taken 5785 | . 466 505 . 228 . . 515 170 522 50 210 231 46 86 135 22 655 790 534 620 Core 3629 | . 372 360 . 160 . . 370 105 307 19 124 148 18 64 84 8 359 477 310 344 Absorbed by Shields 3252 | . . . . . . . 40 67 201 17 88 88 17 26 40 23 681 757 567 640 Redirected to Core 3135 | . 296 264 . 129 . . 321 105 259 19 112 136 18 44 84 8 359 409 295 277 Core Remaining (%) 34 | 100 . 32 . . . 28 35 . . 27 36 19 17 . 15 . . 25 . 46 Volleys Fired 165 | 6 44 22 . 14 . 2 42 . 8 . . . . . . . . 5 6 16 Largest 3 | 2 2 2 . 3 . 1 3 . 1 . . . . . . . . 1 1 1 Hottest 144 | 70 105 108 . 133 . 65 144 . 36 . . . . . . . . 43 43 43 Shots Fired 290 | 11 84 36 . 34 . 2 88 . 8 . . . . . . . . 5 6 16 Gun 160 | 11 84 14 . 34 . 2 15 . . . . . . . . . . . . . Cannon 83 | . . 16 . . . . 67 . . . . . . . . . . . . . Launcher 47 | . . 6 . . . . 6 . 8 . . . . . . . . 5 6 16 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 114 | 6 36 . . 10 . . 62 . . . . . . . . . . . . . Thermal 82 | 5 42 16 . 12 . 2 5 . . . . . . . . . . . . . Explosive 39 | . . 6 . . . . 6 . . . . . . . . . . 5 6 16 Electromagnetic 55 | . 6 14 . 12 . . 15 . 8 . . . . . . . . . . . Robot Hit Streak 18 | 2 18 5 . 10 . 6 13 . 7 . . . . . . . . . 9 4 Robot Miss Streak 4 | 3 4 4 . 2 . 2 2 . 1 . . . . . . . . . 1 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 428 | 6 55 18 1 28 . 2 76 18 26 6 23 15 10 4 21 5 32 46 24 12 Core Hits 246 | 3 23 19 . 19 . 5 60 5 21 2 10 5 4 3 6 3 10 13 18 17 Critical Hits 11 | . . . . . . . 5 . . . . 2 . . . . 1 3 . . Critical Kills 5 | . . . . . . . 3 . . . . 1 . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . . . 2 . . . . 1 . . . . 1 2 . . Melee Attacks 725 | . . 3 14 . . . 39 58 24 25 79 35 30 14 69 30 82 88 61 74 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 725 | . . 3 14 . . . 39 58 24 25 79 35 30 14 69 30 82 88 61 74 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . 1 . . . 6 3 . . 5 2 3 . 3 1 1 2 6 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 24 | . . . . . . . . 2 3 1 2 . 1 . 2 . 5 5 . 3 Damage Inflicted 21246 | 61 759 813 75 431 . 29 3621 1032 1704 215 1497 868 731 160 1271 302 1596 2397 2646 1038 Guns 1500 | 61 759 67 . 431 . 29 153 . . . . . . . . . . . . . Cannons 1492 | . . 226 . . . . 1266 . . . . . . . . . . . . . Explosions 4336 | . . 520 . . . . 976 . 954 . . . . . . . . . 1181 705 Melee 13918 | . . . 75 . . . 1226 1032 750 215 1497 868 731 160 1271 302 1596 2397 1465 333 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1638 | 37 309 . . 160 . . 1132 . . . . . . . . . . . . . Thermal 1218 | 24 394 322 . 144 . 29 48 . 257 . . . . . . . . . . . Explosive 3286 | . . 424 . . . . 976 . . . . . . . . . . . 1181 705 Electromagnetic 1186 | . 56 67 . 127 . . 239 . 697 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 13918 | . . . 75 . . . 1226 1032 750 215 1497 868 731 160 1271 302 1596 2397 1465 333 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 . . . . 1 . 1 1 . . Average Corruption 1 | . . . . . . . . 1 1 1 . . . . 1 . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 5 . 1 . . . . 3 . . 2 . . Message Errors 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . 3 . . . . . . . . . 2 . . Targeting Errors 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1713 | . . . 35 . . . 231 138 82 . 56 171 95 . 302 82 140 127 254 . Projectiles 83 | . . . . . . . 83 . . . . . . . . . . . . . Explosions 84 | . . . . . . . 33 . 7 . . . . . . . . . 44 . Melee 1546 | . . . 35 . . . 115 138 75 . 56 171 95 . 302 82 140 127 210 . Knockbacks 7 | . . . . . . . 7 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 7 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . 83 . . . . . . 13 . . . . . . . . 58 . 32 Shots 7 | . . 2 . . . . . . 1 . . . . . . . . 1 . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 222 | 45 159 168 . 222 . . 216 . 2 . . 10 3 2 . 1 5 82 . . Average Temperature 24 | 23 56 62 . 95 . . 50 . 2 . . 5 3 2 . 1 1 18 . . Received Heat Transfer 969 | . 204 . . 90 . . 189 30 84 . 58 60 18 20 . 4 24 36 80 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 7 | . . . . . . . 4 . 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . . . . . . . . . Heat Transferred 2245 | 74 999 557 . 175 . 35 55 . 350 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Peak Influence 735 | 10 287 296 129 194 . 10 517 172 422 292 123 211 196 87 249 100 227 551 735 457 Average Influence 164 | 6 148 165 122 119 . 8 280 75 251 258 44 89 149 38 83 35 93 308 427 284 Maximum Alert Level 3 | . 1 1 . . . . 2 . 2 1 . 1 . . 1 . 1 2 3 2 Low Security (%) 67 | 100 65 63 100 100 . 100 32 100 46 4 100 95 100 100 92 100 87 25 . 17 Level 1 22 | . 34 36 . . . . 39 . 26 95 . 4 . . 7 . 12 39 58 65 Level 2 9 | . . . . . . . 28 . 27 . . . . . . . . 34 40 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . . . 5 1 . . 4 1 4 . 4 2 3 5 6 3 Investigation 14 | . . . . . . . 2 . . . . . 4 . 1 2 1 . 2 2 Extermination 9 | . . . . . . . . 1 . . 2 . . . 1 . . 2 2 1 Reinforcement 16 | . 2 . . . . . 3 . . . 2 1 . . 2 . 1 3 2 . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Distress Signals 12 | . . 1 . . . . 4 1 . . . . . . . 1 . 1 1 3 Communications Jammed 205 | . . . . . . . . . . . . . . . 1 . 6 76 119 3 Distress Signals 198 | . . . . . . . . . . . . . . . . . . 76 119 3 Times Spotted 263 | . 17 14 . 6 . . 33 9 16 3 13 19 3 1 11 1 22 33 42 20 Peak Tracking Total 20 | . 3 3 . 3 . . 4 3 9 3 7 9 1 1 4 1 6 20 11 9 Tactical Retreats 28 | . . 2 . . . . . 1 . 1 4 2 . . . . 7 3 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Traps Triggered 10 | . . . . . . . 2 1 4 1 . 1 . . . . . . 1 . Indirectly 3 | . . . . . . . . . 3 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Disabled 15 | . 1 2 . . . . 1 . . . . . . . 1 . 2 6 . 2 Max in Single Turn 1 | . 1 1 . . . . 1 . . . . . . . 1 . 1 1 . . Garrison Access 7 | . . . . . . . . . . . 2 . 1 . 1 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Accessed 109 | . 5 . 3 . 2 . 10 9 . 3 11 5 6 . 15 4 12 5 13 6 Terminals 83 | . 4 . 3 . . . 9 4 . 3 7 3 4 . 13 3 9 5 10 6 Fabricators 4 | . . . . . . . . 2 . . . 1 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 5 | . 1 . . . . . 1 1 . . 2 . . . . . . . . . Scanalyzers 6 | . . . . . . . . 1 . . . 1 . . 1 . 1 . 2 . Garrison Access 8 | . . . . . . . . 1 . . 2 . 1 . 1 1 1 . 1 . Total Hacks 282 | . 11 . 14 . 2 . 30 17 . 7 26 11 17 . 34 8 34 13 34 24 Successful 151 | . 4 . 8 . 2 . 15 9 . 2 11 6 8 . 21 4 22 7 17 15 Failed 129 | . 7 . 6 . . . 15 8 . 5 15 5 8 . 13 4 12 6 17 8 Catastrophic 29 | . . . 1 . . . 6 1 . 1 1 . 3 . 3 3 4 2 2 2 Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Manual 159 | . 3 . 9 . 1 . 21 2 . 6 16 5 7 . 22 2 20 11 21 13 Terminals 241 | . 10 . 14 . . . 29 7 . 7 21 6 13 . 31 7 29 13 30 24 Fabricators 13 | . . . . . . . . 6 . . . 4 3 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 6 | . 1 . . . . . 1 1 . . 3 . . . . . . . . . Scanalyzers 10 | . . . . . . . . 2 . . . 1 . . 2 . 2 . 3 . Garrison Access 8 | . . . . . . . . 1 . . 2 . 1 . 1 1 1 . 1 . Terminal Hacks 72 | . 3 . 2 . 2 . 9 4 . . 2 1 5 . 7 2 8 2 12 13 Record 6 | . . . . . 1 . . . . . . . . . 3 . . . 1 1 Robot Schematic 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Robot Analysis 2 | . . . . . . . 1 1 . . . . . . . . . . . . Prototype ID Bank 18 | . . . . . . . 1 . . . 1 . 3 . . . 3 . 5 5 Open Door 4 | . . . . . . . . . . . . . . . 1 . . . 3 . Level Access Points 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Emergency Access Points 5 | . 1 . 1 . . . . . . . . . . . . . 1 . . 2 Terminal Index 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 9 | . . . . . . . 2 . . . . . 1 . 1 1 1 1 2 . Locate Traps 6 | . 2 . . . . . 1 1 . . . . . . . . 1 . . 1 Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . 1 . . . 2 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 1 . . . . . . . Build 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . Report Inventory 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . Insert Component 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . Garrison Access Hacks 8 | . . . . . . . . 1 . . 2 . 1 . 1 1 1 . 1 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . 2 . 1 . 1 1 1 . 1 . Unauthorized Hacks 144 | . 1 . 13 . . . 11 3 . 6 16 7 2 . 30 3 25 13 9 5 Terminals 58 | . . . 6 . . . 5 1 . 2 6 2 1 . 13 1 11 5 3 2 Track 28 | . . . 3 . . . 3 1 . 1 4 . . . 7 1 6 2 . . Assimilate 6 | . . . . . . . . . . . . . 1 . 1 . . 2 1 1 Botnet 22 | . . . 2 . . . 2 . . 1 2 2 . . 5 . 4 1 2 1 Operators 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 94 | . 5 . 3 . . . 9 8 . 3 8 4 5 . 13 3 10 5 12 6 Full Trace Events 12 | . . . . . . . 1 . . . . . 3 . 1 2 1 . 2 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . . . . . Matter 219 | . . . . . . . . . . . . 219 . . . . . . . . Time 116 | . . . . . . . . . . . . 116 . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . Matter 168 | . . . . . . . . 168 . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Total Allies 102 | . . . . . . . . . . . . 1 1 . 1 . . 9 38 52 Largest Group 27 | . . . . . . . . . . . . 1 1 1 2 1 1 8 14 27 Highest-Rated Group 680 | . . . . . . . . . . . . 20 10 10 36 10 10 113 197 680 Highest-Rated Ally 243 | . . . . . . . . . . . . 20 10 10 26 10 10 44 26 243 Total Orders 43 | . . . . . . . . . . . . 3 . 4 6 20 7 1 2 . STAY 4 | . . . . . . . . . . . . . . . 1 2 1 . . . GOTO 20 | . . . . . . . . . . . . 1 . 2 3 9 3 1 1 . FOLLOW 16 | . . . . . . . . . . . . . . 2 2 8 3 . 1 . AID 2 | . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 474 | . . . . . . . . . . . . . . . . . . 79 195 200 Total Damage 10944 | . . . . . . . . . . . . . . . . . . 1529 3868 5547 Kills 51 | . . . . . . . . . . . . . . . . . . 13 19 19 Allies Corrupted 6 | . . . . . . . . . . . . 1 . . . . . . . 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total 2 | . . . . . . . 1 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Turns Passed 11357 | 56 523 234 152 441 251 153 1467 942 213 420 1394 366 328 165 923 462 972 677 733 485 Spaces Moved 10079 | 35 412 172 111 387 249 149 863 789 127 357 1082 371 348 133 938 437 1078 686 872 483 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 481 | . . . . . . . 481 . . . . . . . . . . . . . Wheels 3574 | 34 412 172 111 387 249 149 382 789 127 357 405 . . . . . . . . . Hover 6023 | . . . . . . . . . . . 677 371 348 133 938 437 1078 686 872 483 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 65 | 80 80 90 90 90 100 100 100 90 100 100 65 68 68 68 68 68 68 68 68 68 Average Speed 84 | 80 85 90 92 98 100 100 116 94 100 100 107 68 68 79 68 68 68 68 68 68 Slowest Speed 142 | 100 90 90 100 100 100 100 130 100 100 100 142 68 68 138 68 68 68 68 68 68 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 4 84 59 14 91 62 48 86 28 44 14 39 16 11 4 94 15 92 39 30 22 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . . . . . . . . . Spaces Dug 464 | . . 3 8 . . . 24 30 . 16 50 19 15 10 35 23 40 88 38 65 Terrain Destroyed 712 | . . 61 8 . . . 87 30 9 16 50 19 15 10 35 23 40 91 69 149 Melee 374 | . . 3 8 . . . 24 30 . 16 50 19 15 10 35 23 40 34 38 29 Projectile 14 | . . . . . . . 14 . . . . . . . . . . . . . AOE 324 | . . 58 . . . . 49 . 9 . . . . . . . . 57 31 120 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Total 12121 | 50 502 206 130 419 251 152 1203 911 184 398 1241 456 419 182 1180 583 1269 841 966 578 Wait 788 | . 11 2 . 6 . . 176 29 8 7 43 42 35 33 162 110 98 20 6 . Move 10057 | 34 411 171 110 386 248 148 862 789 126 356 1081 369 347 132 937 436 1076 685 871 482 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 64 | 3 9 . 2 1 2 . 12 7 1 1 3 2 1 . 5 . 2 5 3 5 Fast Attach 56 | 5 2 . 1 2 . . 16 2 . . 10 1 1 . 2 . 6 7 1 . Attach 30 | . 4 1 . . . . 3 4 1 1 2 1 . 1 2 . 1 7 . 2 Detach 9 | . 1 . . . . . 1 2 . . . . . . . . . 5 . . Swap 71 | . 1 5 2 1 . 1 12 3 3 3 10 4 8 2 3 . 1 2 6 4 Drop 97 | 2 10 . 1 3 1 1 24 10 . 1 12 2 2 . 7 . 6 6 3 6 Fire 165 | 6 44 22 . 14 . 2 42 . 8 . . . . . . . . 5 6 16 Melee 645 | . . 3 14 . . . 39 52 20 21 71 34 25 14 61 28 71 80 59 53 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 8 8 8 . 1 . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 113 | . 9 2 . 6 . . 16 5 9 . 9 . . . 1 9 7 19 11 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 1) 57 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 13) 140 | -10/Materials | Discovered new exit (range 14) 189 | -10/Materials | Upgraded with Utility slot (x1) 242 | -10/Materials | Discovered new exit (range 5) 245 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 6) 580 | -10/Materials | Entered Mines 582 | -10/Mines | Reached level 2 585 | -10/Mines | Upgraded with Utility slot (x1) 603 | -10/Mines | Learned location of Storage (-8) 715 | -10/Mines | Assembled infested the area 766 | -10/Mines | Core integrity fell below 50% 775 | -10/Mines | Destroyed 7 combat bots 780 | -10/Mines | Core integrity fell below 20% 784 | -10/Mines | Reached level 3 795 | -10/Mines | Discovered exit to Materials (range 16) 814 | -10/Mines | Entered Materials 815 | -9/Materials | Core integrity fell below 50% 816 | -9/Materials | Reached level 4 919 | -9/Materials | Upgraded with Weapon slot (x1) 954 | -9/Materials | Discovered new exit (range 15) 966 | -9/Materials | Entered Mines 1244 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1299 | -9/Mines | Discovered new exit (range 16) 1334 | -9/Mines | Discovered new exit (range 5) 1403 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1403 | -9/Mines | Discovered new exit (range 5) 1407 | -9/Mines | Entered Exiles 1409 | -9/Exiles | Reached level 5 1431 | -9/Exiles | Met 8R-AWN 1448 | -9/Exiles | Met EX-HEX 1493 | -9/Exiles | Met EX-DEC 1498 | -9/Exiles | Learned location of Zion (-6) 1513 | -9/Exiles | Met EX-BIN 1528 | -9/Exiles | Aligned with FarCom system 1529 | -9/Exiles | Given EX-Vault access code 1552 | -9/Exiles | Opened EX-Vault 1558 | -9/Exiles | Found Longsword +1 1562 | -9/Exiles | Found Superbattery 1582 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1646 | -9/Exiles | Discovered new exit (range 15) 1658 | -9/Exiles | Stole two prototypes: Superbattery, Longsword +1 1658 | -9/Exiles | Entered Mines 1796 | -8/Mines | Discovered new exit (range 16) 1811 | -8/Mines | Entered Materials 1812 | -8/Materials | Identified exit to Storage 1812 | -8/Materials | Core integrity fell below 50% 1813 | -8/Materials | Reached level 6 1924 | -8/Materials | Core integrity fell below 20% 1975 | -8/Materials | Reached level 7 1978 | -8/Materials | Upgraded with Propulsion slot (x1) 2221 | -8/Materials | Discovered new exit (range 13) 2460 | -8/Materials | Upgraded with Utility slot (x2) 2482 | -8/Materials | Build established: Assassin 2518 | -8/Materials | Discovered new exit (range 15) 2543 | -8/Materials | Upgraded with Power slot (x1) 2553 | -8/Materials | Reached level 8 2810 | -8/Materials | Upgraded with Propulsion slot (x1) 3126 | -8/Materials | Discovered new exit (range 17) 3278 | -8/Materials | Entered Factory 3279 | -7/Factory | Core integrity fell below 50% 3280 | -7/Factory | FarCom data flow suspended 3280 | -7/Factory | Reached level 9 3425 | -7/Factory | Reached level 10 3427 | -7/Factory | Upgraded with Utility slot (x1) 3568 | -7/Factory | Build established: Mutant 3879 | -7/Factory | Build established: Gladiator 3934 | -7/Factory | Found Powered Armor 4049 | -7/Factory | Fabricated Enh. Optical Array? 4220 | -7/Factory | Identified exit to Garrison 4220 | -7/Factory | Entered Garrison 4228 | -7/Garrison | Triggered checkpoint 4317 | -7/Garrison | Reached level 11 4319 | -7/Garrison | Upgraded with Weapon slot (x1) 4331 | -7/Garrison | Core integrity fell below 20% 4355 | -7/Garrison | Destroyed 8 combat bots 4364 | -7/Garrison | Triggered checkpoint 4413 | -7/Garrison | Discovered new exit (range 12) 4423 | -7/Garrison | Identified exit to Factory 4429 | -7/Garrison | Installed Relay Interface Framework 4433 | -7/Garrison | Entered Factory 4535 | -7/Factory | Reached level 12 4673 | -7/Factory | Discovered new exit (range 16) 4714 | -7/Factory | Identified exit to Factory 4730 | -7/Factory | Build established: Assassin 4853 | -7/Factory | Entered another Factory area 4854 | -6/Factory | Core integrity fell below 50% 4855 | -6/Factory | Reached level 13 4855 | -6/Factory | Upgraded with Utility slot (x1) 5063 | -6/Factory | Found Powered Armor 5066 | -6/Factory | Discovered new exit (range 9) 5083 | -6/Factory | Discovered new exit (range 12) 5087 | -6/Factory | Identified exit to Lower Caves 5087 | -6/Factory | Identified exit to Extension 6172 | -6/Factory | Discovered new exit (range 17) 6239 | -6/Factory | Identified exit to Factory 6247 | -6/Factory | Entered another Factory area 6248 | -5/Factory | Core integrity fell below 50% 6249 | -5/Factory | Reached level 14 6343 | -5/Factory | Identified exit to Factory 6478 | -5/Factory | Fabricated M-28 Smith (x1) 6502 | -5/Factory | Build established: Scout 6549 | -5/Factory | Reached level 15 6551 | -5/Factory | Upgraded with Utility slot (x1) 6613 | -5/Factory | Core integrity fell below 20% 6613 | -5/Factory | Entered another Factory area 6614 | -4/Factory | Core integrity fell below 50% 6614 | -4/Factory | Core integrity fell below 20% 6615 | -4/Factory | Reached level 16 6892 | -4/Factory | Discovered new exit (range 22) 6916 | -4/Factory | Identified exit to Research 6924 | -4/Factory | Central database locked down 6941 | -4/Factory | Entered Research 6941 | -3/Research | Accompanied by 1 ally 6942 | -3/Research | Core integrity fell below 50% 6942 | -3/Research | Core integrity fell below 20% 6943 | -3/Research | Reached level 17 6943 | -3/Research | Upgraded with Utility slot (x1) 7044 | -3/Research | Discovered new exit (range 24) 7080 | -3/Research | Identified exit to Quarantine 7106 | -3/Research | Entered Quarantine 7106 | -3/Quarantine | Accompanied by 1 ally 7108 | -3/Quarantine | Reached level 18 7171 | -3/Quarantine | Identified exit to Research 7456 | -3/Quarantine | Reached level 19 7456 | -3/Quarantine | Upgraded with Utility slot (x1) 7567 | -3/Quarantine | Found Prototype Launcher 7699 | -3/Quarantine | Build established: Ninja 7772 | -3/Quarantine | Found Alien Artifact 7908 | -3/Quarantine | Met incapacitated Sigix Warrior 7908 | -3/Quarantine | Lockdown squad dispatched 7910 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7911 | -3/Quarantine | Unlocked Sigix quarantine chamber 8029 | -3/Quarantine | Entered Research 8029 | -2/Research | Accompanied by 4 allies 8030 | -2/Research | Core integrity fell below 50% 8030 | -2/Research | Core integrity fell below 20% 8031 | -2/Research | Reached level 20 8031 | -2/Research | Reached level 21 8370 | -2/Research | Discovered new exit (range 18) 8487 | -2/Research | Identified exit to Testing 8491 | -2/Research | Entered Testing 8491 | -2/Testing | Accompanied by 2 allies 8493 | -2/Testing | Reached level 22 8527 | -2/Testing | Found Prototype Device 8527 | -2/Testing | Identified Exp. Hardlight Generator 8618 | -2/Testing | Repaired Powered Armor 8747 | -2/Testing | Protovariant out of control (PG-OF8FYCS0TU) 8747 | -2/Testing | Unleashed a protovariant (PG-OF8FYCS0TU) 8891 | -2/Testing | Upgraded with Utility slot (x1) 8891 | -2/Testing | Found Prototype Device 8891 | -2/Testing | Identified Exp. Thermal Shield 8993 | -2/Testing | Reached level 23 9021 | -2/Testing | Discovered new exit (range 10) 9026 | -2/Testing | Identified exit to Access 9111 | -2/Testing | Crushed by falling debris 9409 | -2/Testing | Spotted Fortress 9461 | -2/Testing | Discovered new exit (range 5) 9463 | -2/Testing | Identified exit to Section 7 9463 | -2/Testing | Entered Section 7 9465 | -2/Section 7 | Reached level 24 9469 | -2/Section 7 | Identified Subatomic Replicator 9507 | -2/Section 7 | Found Alien Artifact 9507 | -2/Section 7 | Identified Integrity Redistributor 9507 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+143) 9679 | -2/Section 7 | Found Alien Artifact 9679 | -2/Section 7 | Identified Core Reset Matrix 9679 | -2/Section 7 | Reached level 25 9679 | -2/Section 7 | Used Core Reset Matrix 9683 | -2/Section 7 | Sensed 20 artifacts in vicinity 9760 | -2/Section 7 | Reached level 26 9761 | -2/Section 7 | Upgraded with Utility slot (x1) 9769 | -2/Section 7 | Emitted hypermatrix ping 9774 | -2/Section 7 | Assembled emerged from beneath the floor 9822 | -2/Section 7 | Reached level 27 9883 | -2/Section 7 | Found Integrity Redistributor 9883 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-196) 9897 | -2/Section 7 | Spotted S7 Guard 9904 | -2/Section 7 | Found Integrated Heat Negator 9904 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 9975 | -2/Section 7 | Spotted S7 Guard 9981 | -2/Section 7 | Found Core Membrane 9981 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 9987 | -2/Section 7 | Spotted B-90 Cyclops 10033 | -2/Section 7 | Spotted S7 Guard 10039 | -2/Section 7 | Found Integrated Singularity Reactor 10039 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 10133 | -2/Section 7 | Discovered exit to Access (range 10) 10140 | -2/Section 7 | Entered Access 10141 | -1/Access | Emitted hypermatrix ping 10141 | -1/Access | Core integrity fell below 50% 10142 | -1/Access | Reached level 28 10142 | -1/Access | Reached level 29 10146 | -1/Access | Assembled emerged from beneath the floor 10147 | -1/Access | Assembled emerged from beneath the floor 10261 | -1/Access | Found Prototype Device 10277 | -1/Access | Build established: Alien-Ninja 10291 | -1/Access | Found Prototype Slashing Weapon 10499 | -1/Access | Assembled emerged from beneath the floor 10510 | -1/Access | Reached level 30 10559 | -1/Access | Identified exit to Command 10578 | -1/Access | Assembled emerged from beneath the floor 10616 | -1/Access | Identified Molecular Scythe 10621 | -1/Access | Reached level 31 10688 | -1/Access | Build established: Hacker-Ninja 10755 | -1/Access | Assembled emerged from beneath the floor 10763 | -1/Access | Reached level 32 10873 | -1/Access | Entered Command 10874 | -1/Command | Emitted hypermatrix ping 10875 | -1/Command | Reached level 33 10879 | -1/Command | Assembled emerged from beneath the floor 10891 | -1/Command | Assembled emerged from beneath the floor 10902 | -1/Command | Identified exit to Surface 10908 | -1/Command | Disengaged cave seal 10930 | -1/Command | Spotted B-99 Colossus 10954 | -1/Command | Reached level 34 11041 | -1/Command | Spotted Combat Programmer 11041 | -1/Command | Spotted Combat Programmer 11196 | -1/Command | Met MAIN.C 11196 | -1/Command | Reached level 35 11200 | -1/Command | 0b10 Conduit disabled 11338 | -1/Command | Central database locked down 11353 | -1/Command | Used Subatomic Replicator to replicate Sigix Containment Pod 11358 | *** | Destroyed 0B10! Last Messages --------------- the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. Reached level 35. Upgraded: Core Integrity (+200) 0b10 Conduit disabled. Core Membrane filtered system corruption (1). Connecting with Terminal... >>Prototypes Downloading prototype IDs... Exp. Q-thruster Hdn. Centrium Heavy Treads Thermal Barrier ALERT: Central database lockdown. Dispatching Investigation squad. >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. Discarded Hacking Suite. Dropped Sigix Containment Pod. Replicated Sigix Containment Pod. Acquired Sigix Containment Pod. Map ----- +----------------------------------------------------+ | ???????????????????????#??#??#??# ########### | | ?????????????????? ?????? ? # #####"""""" | | ?????????????????? T??? ? ? ? + #####"" | | ???????????????????? ?###/?##+### #####""""" | | ?????????????????#????### # #####"""""" | | ????????#???????##??# ### # #####" " | | ??????????????#?##?#? ??# # #####"" "" | | ?????#??#??? ?######? ### # #####"" "" | | ????????## ????######?### # ##### " "" | | ??????? ?? ??#?### ###################### " | | ????##? ??? ?#?#?## ## ###### " | | ???##?? ??? ?#?#?### ## ######"""""" | | ?###?? ?#?#+######### ## ######"" | | ???#?# ??? ?? ### ## ###### | | #????? ?? ### ## ###### | | ?#?##? # ? ? ? ## ######+############ | | ?????? #? ?? ## """ | | #????? + ## """ | | ?#???#?#?########### """ | | ??? ? ### #?### #######+####"#"#### | | ?# ?? ? ################### ## "## " | | ##? ?? ## ####### #### " | | #?? ??## ####### ! """ #### ####### | | ?#?? ?? ## "" ####### """ ############ | | ?? ? ? ?## T" # ## R" ############ | | #?? ? ?## "" # @ #" """ ############ | | ?? ?? ? ## # ## "" ############ | | ???#?##?+#### ### ## ############ | | #?? ?### #### "" ### ## ! ############ | | ???#?#?# #### """"### ##"################### | | ? ##? #?## """"### ## ############ | | ?? + ?### "" ### ## ############ | | ?#? #### ### ## ############ | | ?? ### ?### ### ## ############ | | ? ? #? ############+## ####+################ | | ? ?+?"" ################ | | # T ################ | | ?? ############### ##################### | | ??## ##???######?#####+####################### | | ? ?? ##? ##?####? ?"" ? ##################### | | ????#? ?##?#### """"? ##################### | | ? ??##? ###?#?## ?"?" ##################### | | #?#??## #?###### "" ? ##################### | | ##?????+#?####### ? ? ? ################?#### | | ##? ??? ? ?#? # ? ? ###################?# | | ???#? ?? ####? ??#??#####?###?#?#??# | | ???? ?? ? ##### ? ?#?############??###? | | ???#??? ?##???? ? ? ####??#####??####??#? | | ??????? ??#??## ? ####??##?#?#?##?#??## | | ???? ? ? ???? ? ? ##?#?##?###?##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 71 Energy Capacity 2520 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 12 Armor Coverage 1175 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 78 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x1 | -7/Factory | Preloaded M-28 Smith | x1 | -5/Factory Alien Tech Used ----------------- Subatomic Replicator Integrity Redistributor Core Reset Matrix Integrated Heat Negator Core Membrane Integrated Singularity Reactor Achievements -------------- Beloved Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Levels Raised 34 | . . 2 1 . 1 . 3 2 1 1 1 2 1 1 2 2 2 4 5 3 XP Earned 55266 | 3000 1460 1600 1560 1200 350 500 4976 2280 2456 280 2420 2135 1650 2150 3375 2255 3070 6661 6440 5448 XP Spent 53655 | 2500 500 1455 800 1220 1000 . 5985 3000 1525 250 2700 2725 . 2775 3200 115 4610 7615 7190 4490 Upgrades 105 | 5 1 7 1 4 1 . 12 10 3 1 3 3 . 3 4 1 5 8 16 17 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . 2 . . . . . . . . . . . . . Utility Slot 11 | . 1 1 . . . . 2 1 . . 1 1 . 1 1 . 1 1 . . Weapon Slot 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . Core Integrity 33 | . . 3 . . . . 2 . 1 . . . . 1 2 1 2 3 2 16 Heat Dissipation 3 | . . . . 2 . . 1 . . . . . . . . . . . . . Energy Generation 4 | . . . . . . . 1 . . . . . . . . . 1 2 . . Matter Storage 2 | . . . . . . . 2 . . . . . . . . . . . . . Mass Support 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Inventory Capacity 5 | 3 . . . . 1 . . . . . . . . . . . . 1 . . Sight Range 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Sensor Range 11 | . . . . . . . . 8 . 1 . 1 . . . . . . 1 . Terrain Scan Density 4 | . . 1 . . . . . . . . . . . 1 . . . . 1 1 Ranged Accuracy 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Melee Accuracy 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Hack Attack % 5 | . . . . . . . . . . . . . . . . . . . 5 . Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . 2 . KI Resistance % 4 | . . . . . . . . . . . . 1 . . . . . . 3 . TH Resistance % 4 | . . . . . . . 1 . 1 . . . . . . . . 1 1 . Protomatter Created 856 | . 54 22 . 44 . . 154 40 120 . 68 . . . . 69 55 104 5 121 Integrity Restored 2485 | . 187 39 . 132 . . 357 120 204 . 204 . . . . 207 165 408 228 234 Core 2485 | . 187 39 . 132 . . 357 120 204 . 204 . . . . 207 165 408 228 234 Protomatter Decayed 446 | . 6 3 . . . . 6 . . . . . . . . . . 61 88 282 Game ------ Seed OmegaSlugKatana Manual? 0 Play Time 05:28:56 Cumulative 158.1 hours Start 2020.04.02 @ 04:26:42 End 2020.04.02 @ 20:09:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type 3 Total 10 Types 2/0/2/6/0/0/0 Lore% 70 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d805a826-7912-4444-ab04-b2385c6c7f94