Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.10 @ 12:57:40 Player: Dima4z Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (359) 359 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 1531 Bonus ------- Friendly Fire -3 Cogmind --------- Core Integrity 340/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter Seismic Detector Shield Generator > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (5) ---- Flight Unit Improved EM Shotgun Particle Cannon Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter Seismic Detector Shield Generator > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Flight Unit Particle Gun [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 27 | 8 15 4 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 4 1 . Utility 9 | 3 4 2 . Device 6 | 2 2 2 . Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 7 . . Energy Gun 7 | 2 5 . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 7 | . . 3 4 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 4 | . . 3 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 97 | . 99 93 71 Engine 13 | . 14 10 11 Leg 6 | . 8 . . Flight 19 | . 19 20 11 Device 18 | . 14 29 22 Processor 12 | . 13 11 11 Energy Gun 22 | . 22 22 16 Ballistic Gun 3 | . 4 . . Naked Turns . | . . . . Heaviest Build 12 | 11 9 12 . Greatest Support 20 | 20 20 8 . Greatest Overweight (x) 2 | 2 2 2 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 6 | 6 5 5 4 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 4 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 429 | 280 50 99 . Remotely . | . . . . Salvage Created 401 | 70 199 117 15 Parts 39 | 13 19 6 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 7 | . 4 2 1 Guns 4 | . 3 1 . AOE 3 | . 1 1 1 Classes Destroyed 6 | 1 4 1 . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Watcher 4 | . 3 1 . Swarmer 5 | . 3 1 1 Grunt 1 | . 1 . . Sentry 1 | . . 1 . Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 379 | . 65 144 170 Core 80 | . 20 21 39 Absorbed by Shields 35 | . . 35 . Core Remaining (%) 96 | 100 92 . . Volleys Fired 36 | 3 21 8 4 Largest 2 | 2 2 1 1 Hottest 140 | 80 140 40 40 Shots Fired 44 | 6 26 8 4 Gun 43 | 6 25 8 4 Cannon . | . . . . Launcher . | . . . . Special 1 | . 1 . . Kinetic 4 | . 4 . . Thermal 12 | 6 6 . . Explosive . | . . . . Electromagnetic 28 | . 16 8 4 Robot Hit Streak 12 | 4 11 12 7 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 36 | 4 22 7 3 Core Hits 19 | 3 11 4 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 764 | 42 461 168 93 Guns 482 | 42 320 85 35 Cannons . | . . . . Explosions 258 | . 117 83 58 Melee . | . . . . Ramming . | . . . . Kinetic 20 | . 20 . . Thermal 378 | 42 195 83 58 Explosive . | . . . . Electromagnetic 366 | . 246 85 35 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 6 | . 6 . . Projectiles . | . . . . Explosions 6 | . 6 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | . 6 26 12 Shots 3 | . 1 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | 18 90 10 10 Average Temperature 27 | 12 32 5 7 Received Heat Transfer 69 | . 36 33 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 475 | 100 225 100 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 372 | 15 372 169 75 Initial 88 | . 8 88 55 Average 100 | 4 120 110 63 Maximum Alert Level 1 | . 1 . . Low Security (%) 86 | 100 77 100 100 Level 1 13 | . 22 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 16 6 4 Peak Tracking Total 7 | . 5 7 3 Tactical Retreats 6 | . 5 1 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired 2 | . 2 . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 10 3 . Successful 8 | . 6 2 . Failed 5 | . 4 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 13 | . 10 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Robot Analysis 1 | . 1 . . Locate Traps 1 | . . 1 . Zone Layout 4 | . 3 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Sabotage 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 808 | 117 492 177 22 Spaces Moved 650 | 81 468 101 . Core 18 | 17 1 . . Treads . | . . . . Legs 143 | 64 79 . . Wheels . | . . . . Hover . | . . . . Flight 489 | . 388 101 . Fastest Speed 37 | 50 37 117 . Average Speed 75 | 107 60 118 . Slowest Speed 200 | 150 150 200 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 65 11 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . 8 4 . Melee . | . . . . Projectile . | . . . . AOE 12 | . 8 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 918 | 101 649 150 18 Wait 172 | . 124 34 14 Move 647 | 80 467 100 . Hop . | . . . . Pick Up 19 | 8 8 3 . Fast Attach 16 | 7 8 1 . Attach 5 | . 2 3 . Detach 1 | . 1 . . Swap 6 | 1 5 . . Drop 16 | 2 13 1 . Fire 36 | 3 21 8 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 118 | -11/Junkyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 5) 369 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 12) 594 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Identified exit to Materials 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Utility x2 741 | -9/Materials | Met 8R-AWN 774 | -9/Materials | Discovered new exit (range 12) 778 | -9/Materials | Lost 3 parts (1p1n1u) 786 | -9/Materials | Identified exit to Mines 787 | -9/Materials | Entered Mines 789 | -9/Mines | Followed 8R-AWN into the Mines 794 | -9/Mines | Attacked by 8R-AWN 809 | -9/Mines | Self-destructed Last Messages --------------- 00798_ Penetrated by HV Slug. 00798_ EM Pulse Gun destroyed. 00798_ HV Slug penetrates Wall. 00800_ Penetrated by HV Slug. 00800_ HV Slug penetrates Wall. 00800_ Penetrated by HV Slug. 00800_ HV Slug penetrates Wall. 00804_ Penetrated by HV Slug. 00804_ HV Slug penetrates Wall. 00807_ Penetrated by HV Slug. 00807_ Flight Unit destroyed. 00807_ HV Slug penetrates Wall. 00807_ Penetrated by HV Slug. 00807_ Critical hit (Destroy). 00807_ Ion Engine destroyed. 00807_ HV Slug penetrates Wall. 00809_ Penetrated by HV Slug. 00809_ HV Slug penetrates Earth. 00809_ Penetrated by HV Slug. 00809_ HV Slug penetrates Earth. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????? ??????????? | | ??????????????????????# ?????????? | | ??????????????????????# ?????????? | | ??????????????????????# ?????????? | | ??????????????????????# ?????????? | | ?????????????????????? ?????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ???????????????????#### ####????? | | ???????????????????# #????? | | ???????????????????# ##???? | | ???????????????????# g@ ; #? | | ???????????????????# ##???? | | ???????????????????# %%[ #????? | | ????????????????? %[ #????? | | ????????????????#### #????? | | ???????????????????## #;##;##????? | | ????????????????????# # ?? #?????? | | ???????????????????? ?##?? #?????? | | ???????????????????#??????# ?????? | | ???????????????????????????#?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicTachyonNetwork Manual? 0 Play Time 00:18:00 Cumulative 20.5 hours Start 2023.11.10 @ 12:29:48 End 2023.11.10 @ 12:57:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 15 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21e9720b-499e-47ac-8f88-b886acb6032e