Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 17:30:08 Player: IDRpheonix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1911) 1911 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 4140 Bonus ------- Follower Combat Kills 84 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Small Storage Unit Hacking Suite > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Cryofiber Web Targeting Computer ECM Suite Utility Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Cooling System Small Storage Unit Hacking Suite Corruption Screen > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Targeting Computer ECM Suite Utility Shielding Weapon Shielding Ion Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Weapon Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 67 | 6 5 10 6 40 Power 11 | 1 1 1 1 7 Engine 9 | 1 1 1 1 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 18 | 2 1 1 3 11 Treads . | . . . . . Leg 4 | . . . 2 2 Wheel 14 | 2 1 1 1 9 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 3 1 11 Device 11 | . 1 2 1 7 Storage 2 | 1 . 1 . . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | 2 2 5 1 11 Energy Gun 10 | 2 . 1 1 6 Energy Cannon 3 | . 1 1 . 1 Ballistic Gun 4 | . 1 . . 3 Ballistic Cannon 3 | . . 2 . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 36 | . 4 5 3 24 Power 3 | . 1 . . 2 Propulsion 12 | . 1 1 1 9 Utility 8 | . . 2 1 5 Weapon 13 | . 2 2 1 8 Highest Loss Streak 10 | . 3 4 3 10 To Critical Strikes . | . . . . . Average Backups 6 | . 6 6 5 7 Power 1 | . 1 1 1 . Propulsion . | . . . 1 1 Utility 4 | . 3 3 3 4 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 97 93 89 83 Engine 9 | . 13 10 9 6 Core 2 | . . . . 5 Wheel 19 | . 26 21 15 15 Device 13 | . 12 19 9 11 Storage 12 | . 14 10 22 11 Processor 2 | . . . . 5 Hackware 2 | . . . . 6 Energy Gun 13 | . 15 3 19 15 Energy Cannon 4 | . 3 12 9 1 Ballistic Gun 4 | . 7 2 . 3 Ballistic Cannon 2 | . . 12 1 . Peak Build Rating 34 | 6 8 14 13 34 Average Rating 15 | 4 7 11 11 22 On Entrance 8 | . 6 8 13 13 Avg Prop Armor Cover (%) 8 | . . . 8 . Naked Turns . | . . . . . Heaviest Build 34 | 14 15 24 25 34 Greatest Support 28 | 26 26 26 26 28 Greatest Overweight (x) 9 | . . 1 2 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 8 Most Carried 8 | 1 8 8 7 8 Average Carried 6 | . 6 6 5 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 8 7 5 5 Class Distribution -------------------- 32% | Mutant 21% | Scavenger-Gunner 19% | Scavenger-Mutant 14% | Gunner 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1333 | 225 93 206 159 650 Remotely . | . . . . . Salvage Created 2365 | . 369 515 200 1281 Parts 133 | . 24 34 7 68 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 56 | . 11 15 3 27 Guns 32 | . 8 . 1 23 Cannons 23 | . 2 15 2 4 AOE 1 | . 1 . . . Classes Destroyed 8 | . 2 2 1 3 Worker 4 | . . . . 4 Builder 2 | . . . . 2 Recycler 3 | . . 1 1 1 Swarmer 18 | . 5 7 . 6 Grunt 24 | . 6 2 2 14 Duelist 1 | . . . 1 . Sentry 12 | . . 6 . 6 Hunter 1 | . . . . 1 Best Kill Streak 11 | . 3 5 3 11 Combat Bots Only 7 | . 3 5 3 7 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging 1 | . 1 . . 1 Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 352 | . 58 67 37 190 Missed 98 | . 15 15 10 58 Hits 254 | . 43 52 27 132 Melee 12 | . . . 4 8 Projectile 242 | . 43 52 23 124 Critical Strikes 12 | . . . 2 10 Damage Taken 3532 | . 407 581 375 2169 Core 845 | . 121 56 106 562 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 109 | . . 38 . 71 Core Remaining (%) 70 | 100 51 . 59 . Volleys Fired 148 | . 32 23 11 82 Largest 3 | . 2 3 3 3 Hottest 189 | . 80 161 189 189 Shots Fired 356 | . 61 67 24 204 Gun 229 | . 50 6 10 163 Cannon 127 | . 11 61 14 41 Launcher . | . . . . . Special . | . . . . . Kinetic 109 | . 19 32 8 50 Thermal 216 | . 11 35 16 154 Explosive . | . . . . . Electromagnetic 31 | . 31 . . . Robot Hit Streak 28 | . 5 6 7 28 Robot Miss Streak 5 | . 3 3 2 5 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 206 | . 35 34 16 121 Core Hits 102 | . 19 18 5 60 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 . . 5 Burn 4 | . . . . 4 Blast 1 | . . . . 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4220 | . 486 674 297 2763 Guns 2403 | . 385 72 72 1874 Cannons 1412 | . 72 602 225 513 Explosions 391 | . 29 . . 362 Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 1266 | . 71 322 143 730 Thermal 2264 | . 101 352 154 1657 Explosive 362 | . . . . 362 Electromagnetic 314 | . 314 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 . . 3 Average Corruption 2 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 2 . . 11 Message Errors 5 | . . . . 5 Matter Fused 4 | . 1 . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Alerts 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 114 | . 7 18 . 89 Projectiles 22 | . . 18 . 4 Explosions 92 | . 7 . . 85 Melee . | . . . . . Knockbacks 4 | . . 1 1 2 Impact . | . . . . . Kinetic 3 | . . . 1 2 Secondary 1 | . . 1 . . Self-Inflicted Damage 63 | . 33 . . 30 Shots 2 | . 1 . . 1 Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 517 | . 150 517 234 321 Average Temperature 109 | . 52 122 129 130 Received Heat Transfer 1299 | . 72 117 138 972 Effects 3 | . . 1 1 1 Shutdowns 1 | . . 1 . . Interference 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . . 5 Heat Transferred 5132 | . 248 740 333 3811 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 87 | 100 100 59 100 87 Level 1 12 | . . 40 . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 381 | . 180 278 131 381 Initial 101 | . . 48 101 25 Average 87 | . 77 145 95 75 Influence Increases 1858 | . 373 460 75 950 Destroy 0b10 Robot/C 1200 | . 220 300 60 620 Destroy 0b10 Robot/NC 55 | . . 5 5 45 Destroy Leader 282 | . 40 90 10 142 Allied During Kill 19 | . . . . 19 Successful Hack 9 | . 5 3 . 1 Disable Machine 60 | . 45 . . 15 Destroy Structure 38 | . 3 2 . 33 Lose Combat Pursuer 195 | . 60 60 . 75 Influence Decreases 1586 | . 257 316 269 744 Entered New Map 268 | . . 68 159 41 Time Decay 905 | . 217 198 80 410 Lost Part 350 | . 40 50 30 230 Lost Ally 63 | . . . . 63 Squads Dispatched 9 | . 3 1 . 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 7 | . 2 1 . 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 1 . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 23 23 6 51 Peak Tracking Total 9 | . 5 5 3 9 Tactical Retreats 12 | . 2 2 . 8 ECM-based Alert Blocks 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 8 | . 2 . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 3 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 5 4 . 4 Terminals 10 | . 4 3 . 3 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 8 7 . 15 Successful 15 | . 1 3 . 11 Failed 15 | . 7 4 . 4 Catastrophic 6 | . 4 . . 2 Database Lockouts . | . . . . . Manual 6 | . 1 1 . 4 Terminals 23 | . 6 5 . 12 Fabricators . | . . . . . Repair Stations 5 | . . 2 . 3 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 1 . 7 Record 6 | . . 1 . 5 Alert Level 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 2 . 3 Scan Component 2 | . . 1 . 1 Repair 2 | . . 1 . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 3 . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 58 | . . 26 . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . . . 3 1 Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders 2 | . . . . 2 GUARD 2 | . . . . 2 Ally Attacks 45 | . . . . 45 Total Damage 505 | . . . . 505 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1258 | . 637 335 . 286 Structural 972 | . 637 335 . . ECM 286 | . . . . 286 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2475 | 43 679 413 174 1166 Spaces Moved 1961 | 39 611 345 131 835 Core 10 | 1 . . . 9 Treads . | . . . . . Legs 9 | . . . . 9 Wheels 1942 | 38 611 345 131 817 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 80 80 Average Speed 92 | 85 90 90 98 93 Slowest Speed 500 | 90 100 115 110 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 82 39 18 79 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . 2 . . 36 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 33 | . 2 . . 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2317 | 45 680 393 153 1046 Wait 46 | . 23 5 . 18 Move 1957 | 38 610 344 130 835 Hop . | . . . . . Pick Up 40 | 1 10 6 2 21 Fast Attach 47 | 6 2 5 2 32 Attach 30 | . 3 6 4 17 Detach 7 | . . 1 1 5 Swap 12 | . . . 2 10 Drop 25 | . . 3 1 21 Fire 148 | . 32 23 11 82 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 513 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Lost 3 parts (1p1n1w) 681 | -10/Materials | Discovered new exit (range 3) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1014 | -9/Materials | Lost 4 parts (1n1u2w) 1050 | -9/Materials | Repaired Sml. Storage Unit 1082 | -9/Materials | Discovered new exit (range 9) 1136 | -9/Materials | Entered Mines 1189 | -9/Mines | Lost 3 parts (1n1u1w) 1259 | -9/Mines | Discovered new exit (range 6) 1307 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1310 | -9/Mines | Entered Materials 1310 | -8/Materials | Accompanied by 3 allies 1310 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1468 | -8/Materials | Garrison activated, responded to threat 1628 | -8/Materials | Lost 7 parts (2n2u3w) 1690 | -8/Materials | Repaired Beam Rifle? 1732 | -8/Materials | Build established: Scavenger-Mutant 2389 | -8/Materials | Lost 4 parts (1p1n1u1w) 2394 | -8/Materials | Destroyed 7 combat bots 2416 | -8/Materials | Core integrity fell below 50% 2438 | -8/Materials | Core integrity fell below 20% 2472 | -8/Materials | Lost 10 parts (1p3n2u4w) 2476 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02436_ Acquired 2 matter. 02437_ Wheel destroyed. 02438_ Acquired Wheel. 02439_ K-01 Serf collects debris. 02439_ U-05 Engineer lays Concrete. 02439_ K-01 Serf collects debris. 02440_ System corrupted: Heat flow error (+136). 02440_ Acquired Wheel. 02440_ U-05 Engineer lays Concrete. 02441_ Wheel destroyed. 02441_ U-05 Engineer lays Concrete. 02442_ K-01 Serf collects debris. 02444_ U-05 Engineer builds a Wall. 02446_ K-01 Serf collects debris. 02448_ Acquired 18 matter. 02459_ Acquired Lgt. Assault Rifle. 02463_ Acquired 20 matter. 02470_ U-05 Engineer builds a Wall. 02471_ U-05 Engineer lays Concrete. 02473_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??? T #? ""#??????????? ???????? | | ?????# ##### ######? 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"T" #??? | | ?????????????????????# ############????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Corruption Block 8 Weapon Shielding 33 Evasion (%) 45 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 74% | -9/Materials Beam Rifle | 5% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler True Hacker Challenges ------------ None Game ------ Seed ImpulseShockWarhead Manual? 0 Play Time 01:06:57 Cumulative 14.3 hours Start 2026.03.15 @ 17:07:50 End 2026.03.16 @ 17:30:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efe7371f-0e7f-4763-bcea-1c839856d0ba