Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 16:06:30 Player: Switzy Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (246) 246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 696 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 242/250 System Corruption 13% Temperature Cool (6) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Grenade Launcher Welding Torch > --- INVENTORY (8) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 8 . Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 73 | . 73 71 Engine 14 | . 14 14 Leg 17 | . 18 . Storage 14 | . 14 14 Protection 3 | . 3 14 Energy Gun 13 | . 14 . Launcher 4 | . 4 14 Special Weapon 6 | . 6 14 Peak Build Rating 6 | 6 6 5 Average Rating 5 | 3 5 5 On Entrance 3 | . 6 5 Naked Turns . | . . . Heaviest Build 15 | 14 15 15 Greatest Support 20 | 20 20 3 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) . | . . 4 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 5 | 5 4 1 Average Carried 2 | 1 2 1 Final Capacity 8 | 8 8 8 Final Carried 1 | 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 320 | 243 77 . Remotely . | . . . Salvage Created 216 | . 216 . Parts 16 | . 16 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 10 . Guns 3 | . 3 . AOE 7 | . 7 . Classes Destroyed 2 | . 2 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 71 | . 58 13 Missed 24 | . 20 4 Damage Taken 900 | . 772 128 Core 255 | . 225 30 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 31 | . 31 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 43 | . 43 . Gun 38 | . 38 . Cannon . | . . . Launcher 1 | . 1 . Special 4 | . 4 . Kinetic . | . . . Thermal 31 | . 31 . Explosive 1 | . 1 . Electromagnetic 11 | . 11 . Robot Hit Streak 9 | . 9 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | . 21 . Core Hits 14 | . 14 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 733 | . 733 . Guns 262 | . 262 . Cannons . | . . . Explosions 471 | . 471 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 326 | . 326 . Explosive 286 | . 286 . Electromagnetic 121 | . 121 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 13 | . 13 13 Average Corruption 13 | . 13 13 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 2 2 Energy Discharges 2 | . 1 1 Data Loss (minor) 1 | . 1 . Misdirections 1 | . . 1 Overload Shots . | . . . Overflow Damage 50 | . 50 . Projectiles . | . . . Explosions 50 | . 50 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 327 | . 327 . Average Temperature 98 | . 98 . Received Heat Transfer 282 | . 213 69 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 766 | . 766 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 345 | . 345 44 Initial 44 | . . 44 Average 102 | . 117 44 Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 68 100 Level 1 27 | . 31 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 15 2 Peak Tracking Total 7 | . 7 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 491 | 53 420 18 Spaces Moved 277 | 50 220 7 Core 84 | 28 49 7 Treads . | . . . Legs 193 | 22 171 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 250 Average Speed 141 | 80 151 250 Slowest Speed 250 | 120 250 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 17 | 4 43 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 32 . Melee . | . . . Projectile . | . . . AOE 32 | . 32 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 331 | 61 263 7 Wait . | . . . Move 275 | 49 219 7 Hop . | . . . Pick Up 9 | 5 4 . Fast Attach 2 | 2 . . Attach 9 | 4 5 . Detach 1 | . 1 . Swap 4 | 1 3 . Drop . | . . . Fire 31 | . 31 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Crushed by falling debris 356 | -10/Materials | Core integrity fell below 50% 356 | -10/Materials | Core integrity fell below 20% 356 | -10/Materials | System corruption reached 10% 387 | -10/Materials | Lost 3 parts (1n2w) 436 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Entered Mines 492 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00356_ System corrupted by crushing effect (+5). [Achievement: System Compromised] 00357_ U-05 Engineer builds a Wall. 00358_ K-01 Serf collects debris. 00382_ U-05 Engineer lays Concrete. 00384_ U-05 Engineer builds a Wall. 00387_ Acquired Propulsion Shielding. 00391_ U-05 Engineer builds a Door. 00393_ K-01 Serf collects debris. 00397_ System corrupted: Energy discharge (-52). 00406_ U-05 Engineer builds a Wall. 00410_ U-05 Engineer lays Concrete. 00412_ U-05 Engineer builds a Wall. 00416_ U-05 Engineer lays Concrete. 00417_ U-05 Engineer builds a Wall. 00436_ System corrupted: Component data lost. 00436_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00483_ System corrupted: Energy discharge (-95). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????#????????????????? | | ?????????????????????# ####???????????? | | ?????????? ####### # ##??????????? | | ????????????# ##?????????? | | ????????????# @ #?????????? | | ?????????????????####### #?????????? | | ???????????????????????# #?????????? | | ???????????????????????## #?????????? | | ???????????????????????##gg ##????????? | | ?????????????????????### ##???????? | | ???????????????????### ##??????? | | ??????????????????# #??????? | | ?????????????????# #??????? | | ?????????????????# ##??????? | | ?????????????????# ##???????? | | ?????????????????# ######????????? | | ?????????????????## #??????????????? | | ??????????????????## #???????????????? | | ???????????????????###????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed AlphaRemoteShockpuncher Manual? 0 Play Time 00:04:07 Cumulative 6.6 hours Start 2024.09.28 @ 16:02:08 End 2024.09.28 @ 16:06:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bde9214-dd60-4631-95ba-83e7f18da915