Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 00:52:37 Player: Leumast Result: Core melted Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (82) 410 Value Destroyed (3638) 3638 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2102) 2102 TOTAL SCORE: 12270 Bonus ------- High Alert Combat Kills 487 Follower Combat Kills 1390 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 146 Friendly Fire -921 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 735/735 System Corruption 0% Temperature Critical (509) Movement Treading (165) Location -4/Warlord Parts ------- > --- POWER (3) -------- Neutrino Core Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (7) --- Medium Treads Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Experimental Signal Interpreter Hardened Heavy Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (3) ------- Long-range Proton Cannon Heavy Battle Rifle Slug Cannon > --- INVENTORY (5) ---- Fission Core Spiked Medium Treads Advanced Heat Sink Thermoblaster Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Signal Interpreter Hardened Heavy Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Phasing Sabre Phasing Sabre Phasing Sabre > --- INVENTORY -------- Fission Core Long-range Proton Cannon Thermoblaster [Rating: 106] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Hover Unit Backup Propulsion III Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Dispersion Rifle Energy Cannon Disruptor Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . . . . . Power 2 | . . . . . . . 1 1 . . . . . . Propulsion 5 | . . 1 1 1 . . . 1 1 . . . . . Utility 4 | . . 1 . 1 . . 1 . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 127 | 7 5 9 13 5 4 4 6 7 2 1 26 3 9 26 Power 19 | 2 1 . 2 . . 1 2 2 . 1 3 1 1 3 Engine 5 | 2 1 . 1 . . . 1 . . . . . . . Core 12 | . . . 1 . . 1 1 2 . . 2 1 1 3 Reactor 2 | . . . . . . . . . . 1 1 . . . Propulsion 39 | 2 1 2 3 2 . . 3 1 . . 13 2 2 8 Treads 8 | . . . . . . . . . . . . 1 . 7 Leg 31 | 2 1 2 3 2 . . 3 1 . . 13 1 2 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 31 | 1 2 4 2 3 . 1 1 1 2 . 5 . 2 7 Device 10 | . 1 2 1 . . 1 . 1 . . 2 . 1 1 Storage 5 | 1 1 1 . 1 . . . . . . 1 . . . Processor 5 | . . . . 1 . . . . . . 1 . 1 2 Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . 1 1 1 . . 1 . 2 . 1 . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 1 3 6 . 4 2 . 3 . . 5 . 4 8 Energy Gun 7 | . . . 2 . . . . . . . 2 . 2 1 Energy Cannon 4 | . . . . . . . . 1 . . . . 2 1 Ballistic Gun 13 | 2 1 1 1 . 3 1 . 1 . . 2 . . 1 Ballistic Cannon 2 | . . . 1 . . . . . . . . . . 1 Launcher 5 | . . 2 . . 1 . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 3 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . . 7 . Parts Lost 52 | . 1 2 3 1 . . . 2 . . 17 8 18 . Power 9 | . . . 1 . . . . 1 . . 3 2 2 . Propulsion 21 | . 1 1 . 1 . . . . . . 8 5 5 . Utility 12 | . . 1 1 . . . . 1 . . 4 . 5 . Weapon 10 | . . . 1 . . . . . . . 2 1 6 . Highest Loss Streak 10 | . 1 1 2 1 . . . 2 . . 10 5 10 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 13 | 4 7 7 7 12 19 19 19 18 18 19 17 13 8 4 Power 2 | . 1 2 2 4 6 4 3 3 3 4 3 2 . . Propulsion 1 | 2 3 1 1 . 1 1 2 2 1 1 1 . . . Utility 4 | . . . . 3 6 7 7 7 8 8 5 4 3 . Weapon 4 | 1 2 3 3 4 6 6 6 6 6 5 7 6 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . 8 2 2 . 3 5 1 2 . 2 5 . 4 8 Power 11 | . 1 1 . . . 3 1 1 . 2 . . 1 1 Propulsion 9 | . 4 . . . . . . . . . 2 . 1 2 Utility 8 | . 1 . . . . 2 . 1 . . 2 . 1 1 Weapon 12 | . 2 1 2 . 3 . . . . . 1 . 1 2 Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 88 96 99 99 100 100 99 99 99 100 97 89 38 55 Engine 4 | . 14 11 2 . . . 6 5 5 5 5 5 3 4 Core 4 | . . . 6 7 7 7 6 11 10 7 6 2 . 1 Leg 28 | . 26 32 35 37 38 38 33 34 36 36 35 27 9 4 Device 8 | . 4 11 9 10 7 7 12 11 10 10 11 10 2 3 Storage 5 | . 14 14 12 7 7 7 6 5 5 5 5 5 2 . Processor 6 | . . . . 4 7 7 6 5 5 5 5 10 8 12 Protection 6 | . . 4 3 6 7 7 6 4 9 10 8 5 2 7 Energy Gun 2 | . . . 4 13 3 . . . . . 3 5 1 . Ballistic Gun 12 | . 28 22 18 7 14 22 19 16 14 15 10 8 2 . Slashing Weapon 2 | . . . . . . . . . . . . . 1 13 Peak Build Rating 106 | 6 7 13 24 38 45 45 60 74 80 84 104 97 85 106 Average Rating 55 | 3 6 11 20 32 42 44 56 68 79 81 91 88 38 57 On Entrance 44 | . 6 7 13 22 38 45 44 60 72 80 84 97 80 17 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . . . . 4 . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 109 | 12 14 18 22 61 69 69 89 92 92 101 104 98 86 109 Greatest Support 192 | 20 20 36 54 74 74 74 89 102 119 119 150 150 110 192 Greatest Overweight (x) 22 | 1 1 . . 1 . . 1 1 . . . 1 22 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 15 | 7 8 8 8 19 20 20 20 20 20 20 20 20 11 5 Most Carried 20 | 8 8 8 8 18 20 20 20 20 19 20 20 15 15 5 Average Carried 13 | 4 7 7 7 13 19 19 19 18 18 19 17 13 8 4 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 8 8 18 20 20 20 18 19 20 14 14 5 5 Class Distribution -------------------- 23% | Scavenger-Skirmisher 23% | Scavenger-Tank 17% | Mutant 13% | Tank 7% | Derelict-Mutant 6% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Matter Collected 3674 | 222 136 322 415 108 104 223 295 187 . 230 763 264 119 286 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3840 | . 202 353 396 26 249 158 364 187 . 344 840 146 519 56 Parts 174 | . 13 23 27 . . 3 18 12 . 6 42 12 17 1 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 7 10 . Prevented 8 | . . . . . . . . . . . . . 8 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Combat Hostiles Destroyed 73 | . 7 12 10 . 1 5 6 3 . . 18 7 3 1 Melee 3 | . . . . . . . . . . . 2 . 1 . Guns 51 | . 7 8 8 . . 5 6 3 . . 11 2 1 . Cannons 4 | . . . 2 . . . . . . . . . 1 1 AOE 15 | . . 4 . . 1 . . . . . 5 5 . . Classes Destroyed 11 | . 2 2 1 . 1 1 2 . . . 2 . . . Builder 3 | . . . 1 . . . . . . . 2 . . . Watcher 4 | . . 1 . 1 . 1 1 . . . . . . . Swarmer 22 | . 3 4 3 . . 2 . . . . 5 5 . . Grunt 22 | . 4 7 3 . . . 2 . . . 5 . . 1 Sentry 9 | . . 1 4 . . 2 1 1 . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 8 | . . . . . . . . . . . 4 2 2 . Programmer 7 | . . . . . . 1 . 2 . . 3 . 1 . Heavy 2 | . . . . . . . 1 . . . 1 . . . Compactor 1 | . . . . . 1 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . Wasp 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 3 4 4 1 1 5 2 2 . . 8 5 2 1 Combat Bots Only 8 | . 3 4 3 . 1 4 2 2 . . 8 5 2 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 1 1 . . 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 2 | . . 2 . . 1 . . . . . 1 2 . . Melee 1 | . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Hostile Shots Fired 806 | . 47 43 60 . . 38 67 21 . . 276 90 123 41 Missed 246 | . 15 9 13 . . 15 23 4 . . 94 32 31 10 Hits 560 | . 32 34 47 . . 23 44 17 . . 182 58 92 31 Projectile 560 | . 32 34 47 . . 23 44 17 . . 182 58 92 31 AOE 1 | . . . . . . . . . . . 1 . . . Critical Strikes 14 | . . . 3 . . . . 1 . . 6 1 3 . Part Disruptions 6 | . . . . . . . 6 . . . . . . . Damage Taken 10433 | . 325 409 630 266 54 342 673 357 . . 3473 974 1898 1032 Core 1743 | . 31 48 135 32 . 53 149 41 . . 81 99 808 266 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 804 | . . . . 58 38 84 105 . . 128 391 . . . Core Remaining (%) 87 | 100 87 88 75 . . 87 82 95 . . . . . . Volleys Fired 220 | . 24 26 36 . 2 12 21 10 . 11 51 16 6 5 Largest 3 | . 2 2 3 . 1 3 3 3 . 3 3 3 3 3 Hottest 244 | . 40 43 118 . 30 99 121 99 . 99 204 156 244 154 Shots Fired 556 | . 48 49 103 . 2 36 57 26 . 33 131 40 16 15 Gun 502 | . 48 46 85 . . 36 57 24 . 33 120 36 12 5 Cannon 34 | . . . 18 . . . . 2 . . . . 4 10 Launcher 20 | . . 3 . . 2 . . . . . 11 4 . . Special . | . . . . . . . . . . . . . . . Kinetic 429 | . 48 46 86 . . 36 55 24 . 33 65 24 2 10 Thermal 98 | . . . 17 . . . 2 2 . . 55 12 10 . Explosive 20 | . . 3 . . 2 . . . . . 11 4 . . Electromagnetic 9 | . . . . . . . . . . . . . 4 5 Robot Hit Streak 16 | . 11 8 14 . 15 4 11 16 . 10 9 10 7 6 Robot Miss Streak 6 | . 4 3 3 . . 5 3 2 . 2 3 6 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 5 | . . . . . . 1 . . . . 2 1 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 1 1 . Shots Hit Robots 353 | . 31 34 65 1 1 15 37 19 . 23 74 22 24 7 Core Hits 171 | . 12 21 24 . 2 8 15 8 . 5 52 14 9 1 Critical Kills 6 | . 1 . . . . . . . . . 5 . . . Critical Parts Destroyed 15 | . 1 . 1 1 . 1 . 1 . 1 6 2 1 . Critical Strikes 23 | . 2 . 1 1 . 1 . 1 . 1 11 2 3 . Destroy 20 | . 2 . 1 . . 1 . 1 . 1 11 2 1 . Smash 1 | . . . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . Melee Attacks 45 | . . . 4 5 . 4 3 2 1 . 10 2 14 . Impact 17 | . . . 4 5 . 4 3 1 . . . . . . Slashing 28 | . . . . . . . . 1 1 . 10 2 14 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9668 | . 309 566 919 31 317 331 836 448 . 612 3220 1073 906 100 Guns 6221 | . 309 382 732 . . 331 836 448 . 612 1814 524 214 19 Cannons 368 | . . . 184 . . . . . . . . . 103 81 Explosions 2298 | . . 182 . . 317 . . . . . 1250 549 . . Melee 776 | . . . . 31 . . . . . . 156 . 589 . Ramming 5 | . . 2 3 . . . . . . . . . . . Kinetic 4900 | . 309 382 664 . . 331 801 448 . 612 1010 281 . 62 Thermal 1548 | . . . 252 . . . 35 . . . 804 243 214 . Explosive 2298 | . . 182 . . 317 . . . . . 1250 549 . . Electromagnetic 141 | . . . . . . . . . . . . . 103 38 Impact 31 | . . . . 31 . . . . . . . . . . Slashing 745 | . . . . . . . . . . . 156 . 589 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 1 1 1 2 . . 2 2 15 16 Average Corruption 2 | . . . . 1 1 1 1 2 . . 1 2 5 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 47 | . . . . 3 2 13 2 . . . 3 13 8 3 Message Errors 10 | . . . . 1 1 3 . . . . . 3 1 1 Matter Fused 16 | . . . . 2 . 3 . . . . 2 6 2 1 Heat Flow Errors 4 | . . . . . . 3 . . . . . 1 . . Energy Discharges 7 | . . . . . 1 2 1 . . . . 2 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . 1 1 . . . . 1 2 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 283 | . . . . 31 42 . . . . . 37 10 163 . Projectiles . | . . . . . . . . . . . . . . . Explosions 89 | . . . . . 42 . . . . . 37 10 . . Melee 194 | . . . . 31 . . . . . . . . 163 . Knockbacks 4 | . . . 4 . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 227 | . . 48 . . 11 . . . . . 91 77 . . Shots 8 | . . 2 . . 1 . . . . . 3 2 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 1 2 . . . . . . . . . . . Kicked 4 | . 1 1 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 509 | . 12 . 24 . . 149 54 12 . . 312 191 370 509 Average Temperature 109 | . 8 . 10 . . 48 29 12 . . 140 23 179 209 Received Heat Transfer 1241 | . 138 141 252 . . 93 135 45 . . 338 . 54 45 Effects 6 | . . . . . . . . . . . . . 1 5 Shutdowns 3 | . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . 1 . . . Heat Transferred 2331 | . . . 481 . . . 74 . . . 1110 333 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Maximum Alert Level 3 | . . . . . . 1 . . . . 3 . . . Low Security (%) 81 | 100 100 100 100 100 100 94 100 100 100 100 14 . . . Level 1 4 | . . . . . . 5 . . . . 19 . . . Level 2 5 | . . . . . . . . . . . 24 . . . Level 3 8 | . . . . . . . . . . . 40 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 961 | . 115 162 95 36 25 212 102 32 11 2 961 . . . Initial 69 | . . 21 65 36 . . 69 18 11 . . . . . Average 144 | . 55 95 40 6 4 104 32 4 2 . 541 . . . Influence Increases 4172 | . 182 359 303 50 44 670 213 102 2 4 1861 160 187 35 Destroy 0b10 Robot/C 2020 | . 140 240 200 . . 260 120 60 . . 740 140 100 20 Destroy 0b10 Robot/NC 70 | . . 5 5 5 . 25 5 . . . 15 . 10 . Destroy Leader 482 | . 20 52 60 2 . 96 42 20 . . 150 20 20 . Allied During Kill 592 | . . . . . . 195 4 . . . 381 . 12 . Successful Hack 87 | . 7 . . 40 . 19 5 16 . . . . . . Disable Machine 135 | . . . . . . . . . . . 135 . . . Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . Destroy Structure 366 | . . 17 8 3 44 75 7 6 2 4 200 . . . Lose Combat Pursuer 270 | . 15 45 30 . . . 30 . . . 90 . 45 15 Influence Decreases 4145 | . 130 257 377 130 44 528 317 116 26 4 928 800 420 68 Entered New Map 733 | . . 31 89 44 . . 73 20 13 . . 346 57 60 Time Decay 2363 | . 120 206 258 83 44 277 224 76 13 4 478 374 198 8 Lost Part 498 | . 10 20 30 3 . . . 20 . . 170 80 165 . Lost Ally 551 | . . . . . . 251 20 . . . 280 . . . Squads Dispatched 24 | . 1 1 2 . . 3 3 2 . . 12 . . . Investigation 3 | . . . . . . 1 . 1 . . 1 . . . Extermination 7 | . . . . . . 2 1 1 . . 3 . . . Reinforcement 9 | . 1 1 2 . . . 2 . . . 3 . . . Assault 3 | . . . . . . . . . . . 3 . . . Garrison 2 | . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Distress Signals 8 | . . 2 1 . . . . . . . 5 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 141 | . 13 19 14 1 4 13 12 10 . . 33 7 7 8 Peak Tracking Total 9 | . 4 5 6 1 3 4 3 5 . . 9 5 2 7 Tactical Retreats 13 | . 1 2 2 . . . 2 . . . 3 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Traps Triggered 7 | . . . . 2 . 1 . 2 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Machines Disabled 10 | . . . . . . . . . . . 10 . . . Max in Single Turn 4 | . . . . . . . . . . . 4 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Machines Accessed 33 | . 2 2 2 4 . 2 3 2 . . 5 . . 11 Terminals 15 | . 2 1 1 2 . 2 1 2 . . 4 . . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 68 | . 5 4 4 9 . 5 5 5 . . 7 . . 24 Successful 45 | . 3 1 . 6 . 2 4 3 . . 2 . . 24 Failed 23 | . 2 3 4 3 . 3 1 2 . . 5 . . . Catastrophic 5 | . . . . 1 . 1 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . . . . . . 2 . . 6 . . 2 Terminals 32 | . 5 2 2 6 . 5 2 5 . . 5 . . . Fabricators 3 | . . . . . . . 1 . . . 2 . . . Repair Stations 4 | . . . 2 2 . . . . . . . . . . Recycling Units 3 | . . . . 1 . . 2 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 38 | . 3 1 . 3 . 2 1 3 . . 1 . . 24 Record 20 | . . . . . . . . 1 . . . . . 19 Prototype ID Bank 6 | . . 1 . 1 . . . . . . . . . 4 Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . 1 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . 2 . . . . . . . Report Inventory 2 | . . . . 1 . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 2 2 3 . 2 2 2 . . 4 . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 13 | . . . . 13 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 1 . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Total Allies 40 | . . . . . 19 . . . . 20 . . 1 . Largest Group 20 | . . . . . 19 15 2 . . 20 20 . 1 . Highest-Rated Group 724 | . . . . . 465 409 54 . . 724 724 . 165 . Highest-Rated Ally 165 | . . . . . 35 35 27 . . 50 50 . 165 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 323 | . . . . . 124 91 . . . 6 89 . 13 . Total Damage 9548 | . . . . . 3737 2086 . . . 110 3298 . 317 . Kills 43 | . . . . . 6 12 . . . 1 22 . 2 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Active Infowar (turns) 4658 | . . . 143 225 . 105 745 628 114 356 1330 879 133 . Optics 4 | . . . . . . . . . . . . . 4 . Sensors 4290 | . . . . . . 105 745 628 114 356 1330 879 133 . Structural 368 | . . . 143 225 . . . . . . . . . . Jamming 1 | . . . . . . . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 3 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Turns Passed 9466 | 70 329 429 674 487 297 1020 836 628 114 356 1330 879 501 1516 Spaces Moved 6299 | 48 170 264 370 349 190 705 508 417 82 236 845 673 324 1118 Core 164 | 23 . . . . . . . . . . . . 141 . Treads 73 | . . . . . . . . . . . . . . 73 Legs 6062 | 25 170 264 370 349 190 705 508 417 82 236 845 673 183 1045 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 124 126 126 120 120 121 121 112 120 50 120 Average Speed 122 | 107 124 120 123 125 126 126 127 120 121 121 119 120 114 123 Slowest Speed 1150 | 120 190 120 125 195 126 126 197 192 121 121 122 190 1150 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 38 | 3 36 27 30 11 83 16 16 11 3 89 23 84 51 87 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 6 | . . . . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . 4 . . Spaces Dug 25 | . . . 4 4 . 4 3 2 1 . 5 2 . . Terrain Destroyed 227 | . . 24 5 4 2 4 5 2 1 3 95 80 1 1 Melee 25 | . . . 4 4 . 4 3 2 1 . 5 2 . . Projectile 21 | . . . 1 . . . 2 . . 3 5 8 1 1 AOE 181 | . . 24 . . 2 . . . . . 85 70 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Total 7554 | 65 249 332 506 390 246 800 641 518 94 284 1050 707 420 1252 Wait 560 | . 28 15 54 7 38 59 87 59 3 24 69 4 54 59 Move 6287 | 47 169 263 369 349 189 704 507 416 82 235 844 672 323 1118 Hop . | . . . . . . . . . . . . . . . Pick Up 146 | 11 11 9 13 16 6 5 5 9 3 7 21 5 6 19 Fast Attach 27 | 1 3 1 1 . 2 . . 3 . . 4 . . 12 Attach 81 | 5 . 4 5 6 1 . 2 7 2 . 20 5 10 14 Detach 8 | . . . . 1 . . . . . . 3 . 3 1 Swap 83 | 1 2 6 13 4 2 10 13 6 3 1 13 3 2 4 Drop 92 | . 11 7 9 2 6 6 3 6 . 6 15 . 1 20 Fire 220 | . 24 26 36 . 2 12 21 10 . 11 51 16 6 5 Melee 45 | . . . 4 5 . 4 3 2 1 . 10 2 14 . Ram . | . . . . . . . . . . . . . . . Kick 4 | . 1 1 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *War / *Res) -4/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 9) 396 | -10/Materials | Discovered new exit (range 5) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 785 | -9/Materials | Discovered new exit (range 7) 829 | -9/Materials | Entered another Materials area 829 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1115 | -8/Materials | Build established: Scavenger-Gunner 1322 | -8/Materials | Discovered new exit (range 3) 1503 | -8/Materials | Entered Factory 1503 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1643 | -7/Factory | Crushed by falling debris 1703 | -7/Factory | Discovered new exit (range 11) 1724 | -7/Factory | Identified exit to Lower Caves 1884 | -7/Factory | Repaired Aluminum Leg 1989 | -7/Factory | Build established: Scavenger-Tank 1990 | -7/Factory | Sucked down chute 1990 | -7/Factory | Entered Waste 2009 | -7/Waste | Warlord forces began an assault 2106 | -7/Waste | Spotted C-40 Crusher 2109 | -7/Waste | Spotted C-40 Crusher 2111 | -7/Waste | Spotted C-40 Crusher 2115 | -7/Waste | Allies destroyed C-40 Crusher 2115 | -7/Waste | Allies destroyed C-40 Crusher 2115 | -7/Waste | Spotted C-40 Crusher 2121 | -7/Waste | Destroyed C-40 Crusher 2122 | -7/Waste | Allies destroyed C-40 Crusher 2149 | -7/Waste | Lost 3 allies 2240 | -7/Waste | Discovered new exit (range 11) 2263 | -7/Waste | Identified exit to Factory 2287 | -7/Waste | Entered Factory 2287 | -7/Factory | Accompanied by 15 allies 2328 | -7/Factory | Build established: Tank 2426 | -7/Factory | Identified exit to DSF 2594 | -7/Factory | Discovered exit to Lower Caves (range 15) 2713 | -7/Factory | Lost 5 allies 2832 | -7/Factory | Lost 3 allies 3150 | -7/Factory | Lost 5 allies 3286 | -7/Factory | Discovered new exit (range 7) 3292 | -7/Factory | Identified exit to Factory 3307 | -7/Factory | Entered another Factory area 3307 | -6/Factory | Accompanied by 2 allies 3307 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3806 | -6/Factory | Fabricated Adv. Component Analysis Suite? 3938 | -6/Factory | Discovered new exit (range 15) 3955 | -6/Factory | Identified exit to Lower Caves 4133 | -6/Factory | Discovered new exit (range 8) 4141 | -6/Factory | Identified exit to Factory 4143 | -6/Factory | Entered another Factory area 4143 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4456 | -5/Factory | Build established: Scavenger-Skirmisher 4592 | -5/Factory | Discovered new exit (range 5) 4597 | -5/Factory | Identified exit to Upper Caves 4712 | -5/Factory | Identified exit to Factory 4771 | -5/Factory | Entered another Factory area 4771 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -4/Factory | Sucked down chute 4885 | -4/Factory | Entered Waste 4886 | -4/Waste | Joined by Warlord forces that had cleared the area 5023 | -4/Waste | Discovered new exit (range 16) 5074 | -4/Waste | Build established: Scavenger-Tank 5185 | -4/Waste | A Compactor rumbled back to life 5185 | -4/Waste | Spotted C-40 Crusher 5187 | -4/Waste | Allies destroyed C-40 Crusher 5216 | -4/Waste | Identified exit to Factory 5223 | -4/Waste | Found Prototype Device 5241 | -4/Waste | Entered Factory 5241 | -4/Factory | Accompanied by 20 allies 5264 | -4/Factory | Identified Exp. Transmission Jammer 5354 | -4/Factory | Discovered new exit (range 12) 5366 | -4/Factory | Identified exit to Upper Caves 5758 | -4/Factory | Lost 6 allies 5959 | -4/Factory | Lost 4 allies 6026 | -4/Factory | Lost 3 allies 6043 | -4/Factory | Garrison activated, responded to threat 6164 | -4/Factory | Lost 10 parts (2p5n2u1w) 6245 | -4/Factory | Found Prototype Processor 6459 | -4/Factory | Destroyed 8 combat bots 6468 | -4/Factory | Lost 7 parts (1p3n2u1w) 6491 | -4/Factory | First assault squad dispatched 6564 | -4/Factory | Discovered exit to Upper Caves (range 7) 6571 | -4/Factory | Entered Upper Caves 6595 | -4/Upper Caves | Build established: Scavenger-Skirmisher 6725 | -4/Upper Caves | Learned location of Armory (-4) 6767 | -4/Upper Caves | Lost 3 parts (1p1n1w) 6767 | -4/Upper Caves | Learned location of 1 exit from Research 7112 | -4/Upper Caves | Lost 5 parts (1p4n) 7221 | -4/Upper Caves | Learned Research stockpile data 7324 | -4/Upper Caves | Discovered new exit (range 11) 7335 | -4/Upper Caves | Identified exit to Upper Caves 7450 | -4/Upper Caves | Entered another Upper Caves area 7621 | -4/Upper Caves | Lost 10 parts (1p2n3u4w) 7635 | -4/Upper Caves | Learned Research garrison access intel 7657 | -4/Upper Caves | Spotted B-86 Titan 7711 | -4/Upper Caves | Lost 6 parts (3n1u2w) 7787 | -4/Upper Caves | Core integrity fell below 50% 7837 | -4/Upper Caves | Core integrity fell below 20% 7849 | -4/Upper Caves | System corruption reached 10% 7872 | -4/Upper Caves | ME-RLN showed up to help 7886 | -4/Upper Caves | ME-RLN revealed a hidden path 7888 | -4/Upper Caves | Build established: Mutant 7905 | -4/Upper Caves | Discovered new exit (range 9) 7905 | -4/Upper Caves | Identified exit to Research 7914 | -4/Upper Caves | Identified exit to Warlord 7951 | -4/Upper Caves | Entered Warlord 8000 | -4/Warlord | System corruption cleaned by Quarantine Array 8199 | -4/Warlord | Identified Exp. Signal Interpreter 8229 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8230 | -4/Warlord | Ran a Watcher feed algorithm 8349 | -4/Warlord | Ran a Watcher feed algorithm 8826 | -4/Warlord | Met Warlord 8834 | -4/Warlord | Build established: Derelict-Mutant 8851 | -4/Warlord | Warlord's base attacked by MAIN.C 8894 | -4/Warlord | Found Prototype Energy Gun 8895 | -4/Warlord | Identified Vortex Rifle 9201 | -4/Warlord | Warlord forces counterattacked 9408 | -4/Warlord | Spotted Executioner 9449 | -4/Warlord | Lost 8 allies 9468 | -4/Warlord | Core melted Last Messages --------------- 09414_ Acquired 10 matter. 09415_ LA-QW1(b) destroyed. 09418_ F3-ZNB(M) destroyed. 09418_ Penetrated by Slug. 09419_ Acquired Hvy. Battle Rifle. 09428_ Acquired Slug Cannon. 09429_ Penetrated by Slug. 09433_ S-27 Virus triggered Fire Trap. 09433_ Burning plasma bursts from the floor. 09433_ S-27 Virus destroyed. 09441_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 09451_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Mixed squad, 1 Melee squad, with prototype support. 09454_ Slug penetrates Blast Doors. 09464_ Slug penetrates Wall. 09466_ G-73 Enforcer destroyed. [Achievement: Well Done] 09468_ Power failure, Rnf. Fission Core shutdown. 09468_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ^^ + !#?????????????????????? | | ^ # #?????????????????????? | | ^ # [[#?????????????????????? | | ^ """ ######?????????????????????? | | ^ """ ###+####??????????????????????????? | | # """ # #????????????????????????????? | | # """ # #????????????????????????????? | | # """ ########! [#????????????????????????????? | | # #??????#! &[#????????????????????????????? | | # #??###########??????######???????????????? | | # """ #### ########X ##??????????????? | | + """ + # + X"#??????????????? | | # """ # # # "#??????????????? | | #^ """ # + ## X"#??????????????? | | + """ + ! # ##X X "#??????????????? | | # # !! # ##"""""#??????????????? | | # # ## #########??????????????? | | + ## #??????????????????????? | | ####################### #??????????????????????? | | ## #???????????# #??????????????????????? | | ## #???????????# #??????????????????????? | | ## #???????????# #?????#""??????????????? | | ## #???????????# #?????#""#?????????????? | | ## #???????????# #?????#""#?????????????? | | ?# #???????????# ##????#""#?????????????? | | ?# #?##"""###### @;######""#####?????????? | | ?# ###X ## ;= ""!/["########### | | ?# ## # [=|=! "%=%!=*=*"""" "" | | ##+####+#########;;; !%!|!""/!%%![[%!!=="" | | !!]* !!/%!=%%*%%=[%%%*=%/!!! | | ^ * % [!!/%*%m%==!%*!%%[*%%%!% | | !! ! =%/^]%/=[%!%![%*%[/*=*[ | | ^^ BB =!/^!!%= %[%==%!!%!!!%[ | | #######+## # BB !%]*=!" %=%!!=[![==%%!= | | + # % # ![""==!*"[""*"""=!" | | # + # ; ""%! "########### | | # # #### #######""#####?????????? | | # # #??# #?????#""#?????????????? | | # ###+#######??# #?????#""#?????????????? | | # # #???# #??????""#?????????????? | | # # """"" #???# ##?????""??????????????# | | # # """"" #???# #?????????????????????# | | # # """"" #???# ##?????????????????????# | | ########## #???# #??????????????????????? | | + """"" #???# #??????????????????????? | | ########## """"" #???# #??????????????????????# | | ?????????# """"" #???# ##?????????????????????# | | #######??# ?????# #?????????????????????# | | #??############## #####?????????????????# | | #???# # ## """?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 47 Energy Capacity 1240 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Component Analysis Suite | x2 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 35% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? A Problem For Future Me Below Heavy Suspicion Hydra I Laugh At Your Crits I Spy Just What I Needed Let's See Who's Tougher Overwhelming Part-time Excavator Significant Disruption Spot Them First The More The Merrier Unlikely Earthworm We Are Legion Well Done Challenges ------------ None Game ------ Seed BiometalCloakObliterator Manual? 0 Play Time 04:37:07 Cumulative 13.0 hours Start 2026.08.13 @ 17:41:40 End 2026.08.15 @ 00:52:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c512757-e264-408a-b95e-a9401ae9aca1