Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 10:28:03 Player: Gabe+Kate4EVR Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (607) 607 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1232 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 183/200 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Subdweller Optics > --- WEAPON (2) ------- Beam Cannon Subdweller Machine Gun > --- INVENTORY (20) --- Subdweller Power Source Compact Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Small Storage Unit Large Storage Unit High-capacity Storage Unit ECM Suite EM Pulse Gun Small Laser Small Laser Small Laser Small Laser Subdweller Laser Subdweller Laser Subdweller Laser Beam Cannon Subdweller Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Subdweller Monowheel Small Storage Unit Large Storage Unit High-capacity Storage Unit ECM Suite EM Pulse Gun Small Laser Small Laser Small Laser Small Laser Subdweller Laser Subdweller Laser Beam Cannon Beam Cannon Light Assault Rifle Datajack [Rating: 15] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Subdweller Optics Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 52 | 7 16 29 Power 10 | 1 1 8 Engine 10 | 1 1 8 Core . | . . . Reactor . | . . . Propulsion 16 | 2 6 8 Treads . | . . . Leg 4 | 2 . 2 Wheel 12 | . 6 6 Hover . | . . . Flight . | . . . Utility 9 | 1 4 4 Device 3 | . . 3 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 17 | 3 5 9 Energy Gun 8 | 1 3 4 Energy Cannon 4 | . 1 3 Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 94 99 Engine 14 | . 14 14 Leg 12 | . 14 12 Wheel 14 | . 13 15 Device 6 | . . 10 Storage 14 | . 14 15 Protection 4 | . 9 1 Energy Gun 10 | . 7 11 Energy Cannon 9 | . 10 9 Ballistic Gun 7 | . 9 6 Naked Turns . | . . . Heaviest Build 60 | 13 60 60 Greatest Support 40 | 20 32 40 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 18 20 Most Carried 20 | 2 20 20 Average Carried 17 | 1 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 20 20 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 998 | 270 306 422 Remotely . | . . . Salvage Created 1204 | . 748 456 Parts 82 | . 50 32 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 9 12 Guns 15 | . 6 9 Cannons 6 | . 3 3 Classes Destroyed 9 | . 7 2 Worker 4 | . 4 . Builder 2 | . 2 . Tunneler 1 | . 1 . Recycler 5 | . 5 . Mechanic 1 | . 1 . Watcher 3 | . 3 . Swarmer 12 | . 9 3 Sentry 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 8 | . 8 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 114 | . 30 84 Missed 22 | . 5 17 Damage Taken 1383 | . 220 1163 Core 263 | . 8 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 143 | . 54 89 Largest 2 | . 2 2 Hottest 140 | . 100 140 Shots Fired 263 | . 108 155 Gun 153 | . 63 90 Cannon 110 | . 45 65 Launcher . | . . . Special . | . . . Kinetic 95 | . 36 59 Thermal 159 | . 63 96 Explosive . | . . . Electromagnetic 9 | . 9 . Robot Hit Streak 33 | . 7 33 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 126 | . 58 68 Core Hits 49 | . 29 20 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1934 | . 1032 902 Guns 1007 | . 477 530 Cannons 863 | . 491 372 Explosions 64 | . 64 . Melee . | . . . Ramming . | . . . Kinetic 573 | . 304 269 Thermal 1326 | . 693 633 Explosive . | . . . Electromagnetic 35 | . 35 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 24 | . 24 . Projectiles 20 | . 20 . Explosions 4 | . 4 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 413 | . 413 54 Average Temperature 102 | . 123 11 Received Heat Transfer 210 | . . 210 Effects 3 | . 3 . Interference 2 | . 2 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2489 | . 1461 1028 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 236 | . 236 . Initial . | . . . Average 98 | . 106 . Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 90 . Level 1 9 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 18 14 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 3 | . 1 2 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Record 2 | . . 2 Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3242 | 93 1143 2006 Spaces Moved 1315 | 70 371 874 Core 3 | 3 . . Treads . | . . . Legs 554 | 67 182 305 Wheels 758 | . 189 569 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 107 Average Speed 164 | 117 168 167 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 5 45 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 1 2 Melee . | . . . Projectile 2 | . . 2 AOE 1 | . 1 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2124 | 78 779 1267 Wait 577 | . 321 256 Move 1313 | 69 370 874 Hop . | . . . Pick Up 11 | 1 7 3 Fast Attach 25 | 7 9 9 Attach 6 | . 1 5 Detach 12 | 1 9 2 Swap 21 | . 6 15 Drop 16 | . 2 14 Fire 143 | . 54 89 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Discovered new exit (range 12) 1226 | -10/Materials | Discovered new exit (range 9) 1237 | -10/Materials | Entered Subcaves 1554 | -10/Subcaves | Lost 7 parts (2p2n1u2w) 1689 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1735 | -10/Subcaves | Core integrity fell below 50% 1779 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2433 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2544 | -10/Subcaves | Core integrity fell below 20% 3006 | -10/Subcaves | Visited Clippyterm 3218 | -10/Subcaves | Build established: Scavenger-Mutant 3243 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02953_ Subatomizers dissect the Battle Rifle. 02977_ Subatomizers dissect the Sub. Laser. 02980_ A thin wall crumbles away, revealing a door. 02998_ Sub. Laser shoots sparks and powers down. 03006_ The door opens automatically. 03014_ Connecting with Clippyterm... 03014_ Current location identified: Subcaves >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. 03069_ Acquired 6 matter. 03137_ Subatomizers dissect the Sub. Monowheel. 03155_ Acquired 2 matter. 03243_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | #????#### #?????## #??????????????? | | #???????## #?????# #??????????????? | | #??????## #?????# #??????????????? | | ####???#### ##?##??## ##?????????????? | | #####??????# #??# #??## #?????????????? | | ####??????????## #??# #### #?????????????? | | ?????????????## ### #?????????????? | | ?????????????# #?????????????? | | ?????????????# / #?????????????? | | ?????????????# ## #?????????????? | | ?????????????# ## #?????????????? | | ?????????????# #?????????????? | | ?????????????# ## #?????????????? | | ?????????????# ### ## #?????????????? | | ?????????????#????????## #### #????????????? | | ??????????????????????# #??# ##????????????? | | ??????????????????????# ##?? ###?????????????? | | ??????????????????????# #??? ##???????????????? | | ??????????????????????### ##??#?????????????????? | | ????????????????????????# ####?????????????????? | | ??????????????????????### ###???????????????? | | ?????????????????????## ##??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# [ #??????????????? | | ?????????????????????#### ##??????????????? | | ????????????????????????#@ ##???????????????? | | ???????????????????????# | ##????????????????? | | ???????????????????????## # ##?????????????????? | | ????????????????????????#g #??????????????????? | | ???????????????????????? $ #??????????????????? | | ???????????????????????? # #??????????????????? | | ????????????????????????g # #??????????????????? | | ??????????????????????? #### ??????????????????? | | ??????????????????????? ???? ?????????????????? | | ??????????????????????? ???? ????????????????? | | ?????????????????????? ???? ????????????????? | | ?????????????????????? %???? ###???????????????? | | ?????????????????????? ?????##?????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherElectronWeb Manual? 0 Play Time 00:22:00 Cumulative 123.0 hours Start 2024.04.25 @ 10:05:22 End 2024.04.25 @ 10:28:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b608066-6c01-42b9-9710-89150f833138