Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 14:50:37 Player: Sara Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1335 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- (None) [Rating: 3] Favorites ----------- Power None Propulsion None Utility None Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 1 | . . . 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 1 | . . . 3 Energy Cannon 1 | . . . 3 Naked Turns 182 | . 54 69 59 Heaviest Build 4 | . . . 4 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried . | . . . . Average Carried . | . . . . Final Capacity 5 | 5 5 5 5 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 138 | 119 . . 19 Remotely . | . . . . Salvage Created 19 | . . . 19 Parts 2 | . . . 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 1 | . . . 1 Cannons 1 | . . . 1 Classes Destroyed 1 | . . . 1 Swarmer 1 | . . . 1 Best Kill Streak 1 | . . . 1 Combat Bots Only 1 | . . . 1 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 615 | . . 77 538 Core 477 | . . 77 400 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 6 | . . . 6 Largest 1 | . . . 1 Hottest 68 | . . . 68 Shots Fired 6 | . . . 6 Gun . | . . . . Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 6 | . . . 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 1 | . . . 1 Robot Miss Streak 3 | . . . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 2 | . . . 2 Core Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 41 | . . . 41 Guns . | . . . . Cannons 41 | . . . 41 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 41 | . . . 41 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 33 | . . . 33 Average Temperature 14 | . . . 14 Received Heat Transfer 90 | . . 18 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 94 | . 27 25 94 Initial 10 | . . 10 9 Average 28 | . 9 18 52 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 1 2 13 Peak Tracking Total 14 | . 1 2 14 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 . 2 Successful 3 | . 2 . 1 Failed 2 | . 1 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Robot Analysis 1 | . . . 1 Surveillance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 223 | 12 54 69 88 Spaces Moved 385 | 25 108 137 115 Core 385 | 25 108 137 115 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 51 | 50 50 50 55 Slowest Speed 100 | 50 50 50 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 30 44 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 400 | 24 107 136 133 Wait 11 | . . . 11 Move 382 | 24 107 136 115 Hop . | . . . . Pick Up . | . . . . Fast Attach 1 | . . . 1 Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 6 | . . . 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 10) 67 | -10/Materials | Entered Mines 70 | -10/Mines | Learned location of Recycling (-7) 91 | -10/Mines | Met a Derelict bent on vengeance 132 | -10/Mines | Discovered new exit (range 8) 136 | -10/Mines | Entered Materials 136 | -9/Materials | Evolved 2 slots: Utility x2 196 | -9/Materials | Core integrity fell below 50% 215 | -9/Materials | Core integrity fell below 20% 224 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00184_ Acquired 19 matter. 00190_ Adv. Beam Cannon destroyed. 00192_ Connecting with Terminal... 00192_ Current location identified: Materials >>Analysis(S-10 Pest) Downloading analysis... S-10 Pest Tier: 1 S-series swarmers are small with a weak and exposed core, but as such are quick to manufacture and can quickly overwhelm targets with greater numbers and superior speed. The light assault rifle was designed specifically for the S-10 Pest, giving it respectable firepower at a low weight for maintaining high flight speeds. Swarmer squads are particularly susceptible to explosives. 00194_ K-01 Serf collects debris. 00198_ W-16 Scout sends out distress signal. 00200_ Connecting with Terminal... 00204_ K-01 Serf collects debris. 00211_ K-01 Serf destroyed. 00214_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ????# #########????????????????????????????????? | | ????# ## #????????????????????????????????? | | ????# ## """" #????????????????????????????????? | | ????# ## """" #?????????????#??????????????????? | | ????# ## """" #???????????? #??????????????????? | | ????# ## #??????????? #??????????????????? | | ???## ## #?????????? #??????????????????? | | #### ###+############## #??????????????????? | | as s #??????????????????? | | s @ #??????????????????? | | Y #??????????????????? | | #### #u ###+###########??????????????????? | | ???## ##! !#?? ???????????????????????????? | | ????# ##! !#??? ?????????????????????????? | | ????# ###!!!!##????""""????????????????????????? | | ????# #?######??????""""???????????????????????? | | ????# #?????????????""""???????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# * #????????????????????????????????????????? | | ????#=%!#????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 233 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldBarrageFlail Manual? 0 Play Time 00:04:11 Cumulative 99.4 hours Start 2022.05.10 @ 14:47:38 End 2022.05.10 @ 14:50:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 181734ff-71db-403f-ab04-2f18197f22ad