Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 22:27:08 Player: Lu10ent dan Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (1992) 1992 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 6259 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 140 Met Imprinter 300 Was Imprinted 300 Friendly Fire -312 Cogmind --------- Core Integrity 0/850 Matter 214/300 Energy 84/325 System Corruption 0% Temperature Critical (520) Movement Rolling (245) Ox11 Location -6/Factory Parts ------- > --- POWER (3) -------- Ion Engine Light Ion Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Advanced Heat Sink Huge Storage Unit System Restoration Module > --- WEAPON (6) ------- Pulse Rifle Proton Cannon Battle Rifle Flak Gun > --- INVENTORY (25) --- Light Ion Engine Deuterium Engine Deuterium Engine Light Angular Momentum Engine F-cell Engine Improved Treads Improved Medium Treads Flexi-carbon Leg Airjet Gravmag Array Improved Heat Sink Terrain Scan Processor Advanced Melee Analysis Suite Improved Particle Charger Reaction Control System EM Disruption Field Field Recycling Unit (0) Enhanced Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hacking Drone Bay > --- WEAPON ----------- Storm Laser Barrage Gun Enhanced Autogun > --- INVENTORY -------- Ion Engine Deuterium Engine Light Angular Momentum Engine Improved Treads Airjet Gravmag Array Improved Heat Sink Advanced Heat Sink Cooling System Improved Particle Charger EM Disruption Field Field Recycling Unit Proton Cannon Battle Rifle Enhanced Autogun Flak Gun [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Storm Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . 1 . . . 1 Propulsion 1 | . . 1 . . . . Utility 1 | . . . . . . 1 Weapon 4 | . . . . . . 4 Parts Attached 59 | 2 2 20 1 3 2 29 Power 13 | . 1 3 . . 1 8 Engine 12 | . 1 3 . . . 8 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 16 | . . 7 . . . 9 Treads 4 | . . . . . . 4 Leg 4 | . . 4 . . . . Wheel 5 | . . . . . . 5 Hover 3 | . . 3 . . . . Flight . | . . . . . . . Utility 12 | 1 . 3 1 1 . 6 Device 10 | 1 . 2 1 1 . 5 Storage 1 | . . . . . . 1 Processor . | . . . . . . . Hackware 1 | . . 1 . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 1 1 7 . 2 1 6 Energy Gun 6 | 1 . 3 . . . 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 5 | . . 2 . . 1 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . 1 1 . 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 . 2 Parts Lost 13 | . . 2 . . . 11 Power 4 | . . 1 . . . 3 Propulsion 4 | . . . . . . 4 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . 1 . . . 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 6 7 7 8 5 5 13 Power 1 | 1 2 . 1 1 1 2 Propulsion 2 | 4 2 1 2 1 1 3 Utility 2 | . . 2 2 1 1 4 Weapon 2 | 1 2 2 2 1 2 3 Tool/Special . | . . . . . . . Unused Backups 34 | . 7 9 1 5 . 12 Power 5 | . 3 . . . . 2 Propulsion 10 | . . 4 . 3 . 3 Utility 11 | . 1 3 1 1 . 5 Weapon 8 | . 3 2 . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 100 98 100 100 100 74 Engine 18 | . 14 21 22 22 16 16 Core 1 | . . . . . 5 2 Treads 4 | . . . . . . 11 Leg 5 | . 28 29 . . . . Hover 16 | . . 3 33 33 33 3 Device 10 | . 14 6 11 11 11 12 Storage 9 | . 14 11 11 11 11 6 Energy Gun 4 | . 15 12 . . . 6 Ballistic Gun 11 | . . 2 22 13 16 10 Launcher 4 | . 12 5 . 8 5 . Peak Build Rating 72 | 7 10 24 31 33 33 72 Average Rating 37 | 6 9 16 29 31 32 61 On Entrance 20 | 6 7 10 23 31 31 33 Avg Prop Armor Cover (%) 1 | . . . . . . 1 Naked Turns . | . . . . . . . Heaviest Build 133 | 12 16 26 22 23 25 133 Greatest Support 78 | 20 20 30 24 24 24 78 Greatest Overweight (x) 17 | . . 3 . . 1 17 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 Average Capacity 11 | 8 8 8 8 8 8 18 Most Carried 25 | 8 8 8 8 8 8 25 Average Carried 10 | 6 7 7 7 7 8 14 Final Capacity 25 | 8 8 8 8 8 8 25 Final Carried 20 | 8 8 8 8 8 8 20 Class Distribution -------------------- 62% | Mutant 29% | Scavenger-Executioner 6% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Executioner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1859 | 309 170 419 77 67 120 697 Remotely 250 | 71 170 9 . . . . Salvage Created 3209 | 144 483 438 77 . . 2067 Parts 176 | 10 26 44 9 . . 87 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . Prevented 1 | . . . . . 1 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 31 | . 7 7 4 . . 13 Guns 22 | . . 6 4 . . 12 Cannons 1 | . . 1 . . . . AOE 8 | . 7 . . . . 1 Classes Destroyed 13 | 3 4 3 . . . 3 Worker 16 | 2 3 2 1 . . 8 Builder 19 | . 1 6 . . . 12 Tunneler 3 | 1 2 . . . . . Hauler 1 | . . 1 . . . . Recycler 12 | 1 4 1 . . . 6 Operator 1 | . . 1 . . . . Watcher 8 | . 1 2 . . . 5 Swarmer 10 | . 3 3 4 . . . Grunt 15 | . 4 3 . . . 8 Sentry 2 | . . 1 . . . 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Mutant 2 | . . . . . . 2 Best Kill Streak 8 | 2 5 8 3 . . 7 Combat Bots Only 3 | . 3 3 3 . . 3 Max Kills in Single Turn 4 | 1 3 4 2 . . 4 Gunslinging 1 | . . . 1 . . 1 Exploded 2 | . 2 . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 196 | . 6 65 10 . . 115 Missed 41 | . 3 13 . . . 25 Hits 155 | . 3 52 10 . . 90 Projectile 155 | . 3 52 10 . . 90 Critical Strikes 4 | . . 2 1 . . 1 Damage Taken 3296 | . 57 716 75 . . 2448 Core 1237 | . 10 259 28 . . 940 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 96 . . . 28 . Volleys Fired 171 | 30 20 53 12 . 1 55 Largest 3 | 2 2 2 2 . 2 3 Hottest 341 | 80 90 121 50 . 58 341 Shots Fired 346 | 60 36 86 23 . 2 139 Gun 311 | 60 21 67 23 . 1 139 Cannon . | . . . . . . . Launcher 27 | . 15 11 . . 1 . Special 8 | . . 8 . . . . Kinetic 116 | . . 12 23 . 1 80 Thermal 203 | 60 21 63 . . . 59 Explosive 27 | . 15 11 . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 7 5 5 3 . 3 7 Robot Miss Streak 12 | 3 3 8 4 . 1 12 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 178 | 17 8 37 9 . 1 106 Core Hits 185 | 5 28 42 5 . . 105 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7495 | 205 1137 922 156 . 46 5029 Guns 5197 | 205 72 450 156 . . 4314 Cannons . | . . . . . . . Explosions 2285 | . 1065 459 . . 46 715 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1175 | . . 132 156 . . 887 Thermal 4991 | 205 313 331 . . . 4142 Explosive 1302 | . 824 432 . . 46 . Electromagnetic 27 | . . 27 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 . . Average Corruption 1 | . . 1 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 2 2 . . . Matter Fused 3 | . . 2 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 202 | . 28 . . . . 174 Projectiles . | . . . . . . . Explosions 202 | . 28 . . . . 174 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 170 | . 28 37 . . . 105 Shots 5 | . 1 2 . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 881 | 162 75 547 88 . 30 881 Average Temperature 190 | 69 26 260 34 . 15 238 Received Heat Transfer 756 | . 12 186 . . . 558 Effects 114 | . . 20 . . . 94 Shutdowns 47 | . . 6 . . . 41 Energy Bleed 7 | . . 1 . . . 6 Interference 18 | . . 5 . . . 13 Matter Decay 6 | . . 3 . . . 3 Short Circuit 8 | . . 2 . . . 6 Damage (minor) 7 | . . 1 . . . 6 Damage (major) 15 | . . 1 . . . 14 Damage (core) 6 | . . 1 . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . . . . 11 Heat Transferred 6742 | 475 360 609 . . . 5298 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 2 | . 1 1 . . . 2 Low Security (%) 57 | 100 62 65 100 . . 41 Level 1 25 | . 37 34 . . . 26 Level 2 17 | . . . . . . 31 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 681 | 5 319 257 107 . . 681 Initial 300 | . . 134 87 . . 300 Average 219 | 1 135 162 50 . . 305 Influence Increases 2652 | 20 434 421 140 . 108 1529 Destroy 0b10 Robot/C 760 | . 140 140 80 . 60 340 Destroy 0b10 Robot/NC 310 | 20 55 65 5 . 10 155 Destroy Leader 198 | . 32 46 10 . 10 100 Allied During Kill 88 | . . . . . 28 60 Successful Hack 39 | . . . . . . 39 Disable Machine 690 | . 120 90 15 . . 465 Destroy Structure 222 | . 87 80 . . . 55 Advance Influence 300 | . . . . . . 300 Lose Combat Pursuer 45 | . . . 30 . . 15 Influence Decreases 1991 | 20 115 515 268 97 108 868 Entered New Map 420 | . . 185 138 97 . . Time Decay 1211 | 20 115 310 130 . 68 568 Search Patrol Dispatched 100 | . . . . . . 100 Lost Part 130 | . . 20 . . . 110 Lost Ally 130 | . . . . . 40 90 Squads Dispatched 11 | . 1 3 . . . 7 Investigation 4 | . . 2 . . . 2 Extermination 3 | . . . . . . 3 Reinforcement 4 | . 1 1 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 3 | . . 1 . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 8 15 6 . 3 28 Peak Tracking Total 4 | . 2 4 3 . 2 4 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . . 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 46 | . 8 6 1 . . 31 Max in Single Turn 23 | . 5 1 1 . . 23 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 5 | . . 1 . 1 . 3 Terminals 2 | . . 1 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 13 | . . 3 . 5 . 5 Successful 12 | . . 3 . 5 . 4 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . 3 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 3 . 5 . 1 Record 3 | . . 3 . . . . Part Schematic 5 | . . . . 5 . . Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . . . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . 18 . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 9 | . . . . 9 . . Largest Group 9 | . . . . 9 9 6 Highest-Rated Group 258 | . . . . 258 258 202 Highest-Rated Ally 39 | . . . . 39 39 39 Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . 24 16 Total Damage 534 | . . . . . 268 266 Kills 9 | . . . . . 5 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 771 | . . . 225 546 . . Sensors 771 | . . . 225 546 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . Drone Launches 6 | . . . . 1 1 4 Drone Recoveries 5 | . . . . . 1 4 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4831 | 195 242 680 260 1236 507 1711 Spaces Moved 3026 | 82 144 447 234 1238 357 524 Core 12 | . . . . . . 12 Treads 360 | . . . . . . 360 Legs 574 | 82 144 348 . . . . Wheels 67 | . . . . . . 67 Hover 2013 | . . 99 234 1238 357 85 Flight . | . . . . . . . Fastest Speed 52 | 120 120 52 52 52 52 112 Average Speed 97 | 120 120 105 52 52 52 239 Slowest Speed 900 | 120 120 240 52 52 112 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 30 35 54 92 62 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 6 | . . . 1 2 3 . Spaces Dug 11 | . . 11 . . . . Terrain Destroyed 235 | . 103 82 . . 1 49 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 235 | . 103 82 . . 1 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4506 | 119 182 576 358 1830 673 768 Wait 1136 | . . 17 108 580 313 118 Move 3020 | 81 143 446 233 1237 356 524 Hop . | . . . . . . . Pick Up 55 | 4 8 15 2 3 . 23 Fast Attach 12 | 1 . 5 . . . 6 Attach 17 | 1 . 6 . . . 10 Detach 5 | . . 2 . . . 3 Swap 38 | . 2 11 1 4 2 18 Drop 51 | 2 9 20 2 6 1 11 Fire 171 | 30 20 53 12 . 1 55 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 196 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 905 | -9/Materials | Core integrity fell below 50% 1090 | -9/Materials | Discovered new exit (range 16) 1118 | -9/Materials | Entered Mines 1131 | -9/Mines | Met a Derelict bent on vengeance 1152 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1153 | -9/Mines | Found Prototype Device 1153 | -9/Mines | Identified Exp. Sensor Array 1374 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1378 | -9/Mines | Entered Zion 1423 | -7/Zion | Found Prototype Energy Gun 1459 | -7/Zion | System corruption cleaned by Quarantine Array 1690 | -7/Zion | Received a visual enhancement algorithm 1697 | -7/Zion | Learned Factory stockpile data 1830 | -7/Zion | Gained Derelict followers 1918 | -7/Zion | Given the Hacking Drone Bay 1924 | -7/Zion | Found Prototype Device 1924 | -7/Zion | Identified Hacking Drone Bay 2222 | -7/Zion | Met Imprinter 2233 | -7/Zion | Imprinted 2235 | -7/Zion | Declared Zion's savior 2381 | -7/Zion | Discovered new exit (range 16) 2614 | -7/Zion | Entered Proximity Caves 2614 | -6/Proximity Caves | Accompanied by 10 allies 2615 | -6/Proximity Caves | Identified exit to Factory 2617 | -6/Proximity Caves | Spotter reported a threat 2617 | -6/Proximity Caves | Spotter reported a threat 2883 | -6/Proximity Caves | Learned Factory trap positions 3121 | -6/Proximity Caves | Entered Factory 3121 | -6/Factory | Accompanied by 7 allies 3121 | -6/Factory | Evolved 6 slots: Power x1, Utility x1, Weapon x4 3121 | -6/Factory | Identified Storm Laser 3122 | -6/Factory | Loaded intel: 85 trap records 3471 | -6/Factory | Search patrols dispatched 3688 | -6/Factory | Lost 3 allies 3691 | -6/Factory | Core integrity fell below 50% 3723 | -6/Factory | Build established: Scavenger-Executioner 3986 | -6/Factory | Core integrity fell below 20% 4012 | -6/Factory | Lost 3 parts (2p1u) 4484 | -6/Factory | Terminal network hard line cut 4833 | -6/Factory | Core destroyed Last Messages --------------- 04816_ U-05 Engineer lays Concrete. 04819_ Wheel destroyed. 04820_ U-05 Engineer lays Concrete. 04821_ G-50 Soldier destroyed. 04822_ U-05 Engineer lays Concrete. 04824_ Power failure, Lgt. Angular Momentum Engine shutdown. 04824_ Power failure, Lgt. Ion Engine shutdown. 04824_ Overheating: Flak Gun damaged (-30). 04824_ Overheating: Wheel damaged (-14). 04824_ U-05 Engineer lays Concrete. 04825_ Power failure, Ion Engine shutdown. 04825_ U-05 Engineer lays Concrete. 04827_ Storm Laser destroyed. 04827_ U-05 Engineer lays Concrete. 04828_ Overheating: System interference. 04828_ Flak Gun temporarily disabled. 04829_ U-05 Engineer lays Concrete. 04831_ Wheel destroyed. 04832_ Power failure, Lgt. Angular Momentum Engine shutdown. 04833_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ## "" #????????????????????????????? | | ## """ """ #????????????????????????????? | | ## """ S" #????????????????????????????? | | ## """ """ ############## ???????????? | | ## """ + ???????????? | | ## # ???????????? | | ########+###### ???????????? | | ???????????? | | ! ??????????? | | +?????????? | | ! #?????????? | | %% ! ! #?????????? | | ####### = !%* #?????????? | | #??? # % !|= #?????????? | | #??# # = * #?????????? | | #??### #?????????? | | #???## #?????????? | | #???## % #?????????? | | #???## u #?????????? | | #???#" ;;;;;;### #?????????? | | #???## ^ ; ! #? #?????????? | | #????#^ """^""" # g =*# ??????????? | | #????# """ """ + """""[# ????????????? | | #????# """ """ # """""%g%??????????????? | | #????# # """ %*#???????????????? | | ##????? # g @!#???????????????? | | ???????####### # ! #???????????????? | | ?????????????# # """#???????????????? | | ?????????????# # Y"#???????????????? | | ?????????????+ # """#???????????????? | | ?????????????# # #???????????????? | | ?????????????#? #########???????????????? | | ????????????????? ?????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????*??? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????=?????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Arc Projector | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- About That Survey... Construction Begets Destruction It Was An Accident, I Swear Overwhelming Suspicious The One Challenges ------------ None Game ------ Seed MetafiberSalvageLoader Manual? 0 Play Time 00:51:15 Cumulative 28.0 hours Start 2026.02.03 @ 07:00:09 End 2026.02.06 @ 22:27:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 56x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f256c02-839f-4cf1-aa58-583544a52a9c