Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.03 @ 21:28:40 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (235) 1175 Value Destroyed (11027) 11027 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (7525) 7525 TOTAL SCORE: 29887 Bonus ------- High Alert Combat Kills 2881 Follower Combat Kills 544 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1060/1600 Matter 88/300 Energy 427/440 System Corruption 22% Temperature Cool (2) Movement Walking (95) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Transmission Jammer Centrium Medium Armor Plating System Shield Ghost Barrier > --- WEAPON (5) ------- Null Cannon KE Penetrator Railgun Helical Railgun Enhanced Force Lance > --- INVENTORY (20) --- Light Particle Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Leg Biometal Leg Biometal Leg Wheel Antigrav System Antigrav System Antigrav System Antigrav System Drone Bay (1/2) Gamma Rifle Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Transmission Jammer Centrium Medium Armor Plating System Shield Ghost Barrier > --- WEAPON ----------- Null Cannon KE Penetrator Railgun Helical Railgun Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Leg Biometal Leg Biometal Leg Wheel Antigrav System Antigrav System Antigrav System Antigrav System Drone Bay Gamma Rifle Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Heavy Gauss Cannon [Rating: 198] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Light Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Experimental Biometal Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Hacking Suite Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Helical Railgun Energy Gun Phase Gun Energy Cannon Proton Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . Utility 10 | . . . 2 . 1 . 1 . . . . 2 2 . . . . 1 . . 1 Weapon 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . Parts Attached 303 | 6 6 2 1 36 19 32 10 3 . . 6 5 23 3 6 11 6 11 4 48 65 Power 28 | 1 2 . . 5 . 3 2 . . . . . 1 1 . 2 . . 1 3 7 Engine 17 | 1 2 . . 5 . 3 2 . . . . . 1 1 . 1 . . . 1 . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . 1 . . 1 2 7 Propulsion 60 | 2 . 2 . 8 5 11 2 . . . 1 . 7 1 2 2 . 2 1 2 12 Treads 31 | . . . . 7 3 8 . . . . . . 4 . 1 1 . 2 1 2 2 Leg 9 | . . . . . . 1 . . . . . . 1 . . . . . . . 7 Wheel 19 | 2 . 2 . 1 2 2 2 . . . 1 . 2 1 1 . . . . . 3 Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 1 2 . . 10 6 9 1 2 . . 2 4 10 . 3 5 3 3 2 27 28 Device 56 | . . . . . . 4 . 1 . . 2 1 7 . 2 2 1 2 2 17 15 Storage 6 | 1 1 . . 2 . 1 . . . . . . . . . 1 . . . . . Processor 18 | . 1 . . . 4 1 . . . . . 2 1 . . . 1 1 . 4 3 Hackware 5 | . . . . . . . 1 . . . . 1 . . . . . . . 1 2 Protection 33 | . . . . 8 2 3 . 1 . . . . 2 . 1 2 1 . . 5 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 2 . 1 13 8 9 5 1 . . 3 1 5 1 1 2 3 6 . 16 18 Energy Gun 8 | 1 . . . 2 . 2 . . . . . . 1 . . . 1 . . 1 . Energy Cannon 4 | . . . . . . . . . . . . . . . . 1 . . . 1 2 Ballistic Gun 50 | 1 2 . . 6 3 5 4 . . . 2 . 1 1 . . 1 4 . 9 11 Ballistic Cannon 14 | . . . . 3 1 2 . . . . 1 . 2 . . 1 1 1 . 1 1 Launcher 7 | . . . . . 3 . . 1 . . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 2 1 . 1 . . . . 1 1 . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . 1 . . 1 . 3 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . 3 . 1 1 . . . . . 1 . . 6 . 1 1 9 5 Parts Lost 98 | . . . . 9 10 16 . . 1 . 5 . 11 . 1 . 3 1 . 11 30 Power 10 | . . . . 1 . 2 . . . . . . 2 . . . . . . 1 4 Propulsion 21 | . . . . 3 2 4 . . . . 2 . 2 . . . . . . 1 7 Utility 36 | . . . . 4 3 5 . . . . 1 . 3 . 1 . 3 . . 7 9 Weapon 31 | . . . . 1 5 5 . . 1 . 2 . 4 . . . . 1 . 2 10 Highest Loss Streak 11 | . . . . 4 6 8 . . 1 . 2 . 6 . 1 . 1 1 . 3 11 Average Slot Usage (%) 90 | . 94 100 77 95 92 89 91 93 90 86 83 82 90 100 95 92 92 91 86 83 85 Engine 5 | . 14 14 11 10 9 5 5 6 6 6 6 5 4 5 5 5 5 4 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 2 7 Treads 7 | . . . . 13 10 13 2 . . . . . 6 14 6 4 5 7 13 13 8 Wheel 7 | . 28 28 22 8 7 5 14 20 20 20 9 5 7 5 10 10 10 3 . . . Device 7 | . . . . . . 11 6 6 6 6 10 6 5 10 13 11 10 10 13 8 11 Storage 6 | . 14 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 17 | . 8 14 11 11 30 11 13 13 13 13 13 21 24 21 17 15 15 23 21 19 20 Hackware 6 | . . . . . . . 4 6 6 6 6 11 10 10 10 10 10 9 8 9 7 Protection 5 | . . . . 19 3 4 6 6 6 6 1 . 2 5 4 6 8 3 . 2 2 Ballistic Gun 14 | . 21 28 18 9 11 12 24 23 20 20 23 17 10 6 10 10 11 20 17 17 14 Ballistic Cannon 3 | . . . . 9 3 6 . . . . 2 2 3 8 5 3 4 . 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 13 33 33 33 103 106 103 77 81 81 73 77 78 87 85 88 86 98 91 97 115 122 Greatest Support 205 | 20 20 20 20 40 40 80 56 56 56 56 40 12 28 32 32 70 70 120 190 190 205 Greatest Overweight (x) 11 | 4 1 1 1 6 10 10 2 1 1 1 6 6 5 5 2 2 2 2 . . 11 Average Overweight (x) 2 | . . 1 1 3 6 3 1 1 1 1 2 5 3 4 2 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 15 15 19 25 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 9 11 12 25 25 24 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 7 10 11 18 22 18 19 20 19 20 18 17 18 19 19 19 19 19 18 19 16 Final Capacity 25 | 8 15 15 15 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 9 11 11 25 25 20 20 20 20 20 18 18 20 20 20 20 19 20 20 20 20 Class Distribution -------------------- 18% | Mutant 16% | Hacker-Gunner 16% | Scavenger-Gunner 11% | Gunner 7% | Hacker-Assassin 5% | Hacker-Mutant 5% | Hacker-Tank 4% | Derelict-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Derelict-Tank | -3/Proximity Caves Hacker-Skirmisher | -3/Research Derelict-Mutant | -2/Research Hacker-Tank | -2/Testing Hacker-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 9515 | 262 118 66 . 1087 372 981 208 121 97 . 384 . 330 171 188 120 359 412 123 2448 1668 Remotely 651 | . . . . . . 80 . . . . . . . . . . . . . 571 . Salvage Created 11969 | 84 218 128 . 1486 365 885 295 245 55 . 443 . 267 . 295 317 600 793 232 3206 2055 Parts 560 | 2 17 9 . 83 22 52 12 10 4 . 21 . 12 . 17 1 21 28 8 140 101 Haulers Intercepted 7 | . . . . 3 1 1 1 . . . . . . . . . . 1 . . . Recyclers Shooed 7 | . . 1 . . . . . . . . . . 1 . . . . 1 . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . 9 3 . 33 . . . 10 1 20 . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 179 | . 6 2 . 34 11 19 1 5 1 . 9 . 7 . 6 . 9 7 1 36 25 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 130 | . 6 2 . 21 6 11 1 4 1 . 9 . 4 . 4 . 6 7 1 29 18 Cannons 32 | . . . . 13 1 6 . . . . . . 3 . 2 . 3 . . 4 . AOE 16 | . . . . . 4 2 . 1 . . . . . . . . . . . 3 6 Classes Destroyed 21 | 1 4 . . 4 1 2 1 . . . . . 1 . 1 . 1 . . 5 . Worker 16 | . 1 1 . 1 1 . . . . . . . . . . . . . . 10 2 Builder 12 | . . . . . . . . . . . . . . . . . . . . 5 7 Hauler 7 | . . . . 3 1 1 1 . . . . . . . . . . 1 . . . Recycler 9 | 1 . . . . . . 1 . . . . . . . . . . 1 1 3 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . Watcher 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . Swarmer 30 | . 3 . . 3 4 . . 2 . . 1 . 4 . 5 . 1 . . 3 4 Grunt 83 | . 3 2 . 19 3 12 . 3 . . 3 . . . . . 5 5 . 20 8 Brawler 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Duelist 6 | . . . . 3 . . . . . . 1 . . . . . . . . 1 1 Protector 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . Sentry 22 | . . . . 8 3 4 1 . . . 1 . 2 . . . 1 . 1 . 1 Hunter 12 | . . . . . 1 . . . 1 . . . . . . . . 2 . 4 4 Programmer 16 | . . . . . . 2 . . . . 2 . . . . . 2 . . 4 6 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 1 4 2 . 9 4 4 2 3 1 . 3 . 5 . 5 . 5 4 1 11 9 Combat Bots Only 9 | . 3 2 . 9 4 4 1 3 1 . 3 . 5 . 5 . 5 3 1 5 6 Max Kills in Single Turn 4 | 1 1 1 . 1 3 2 1 1 1 . 1 . 2 . 2 . 1 2 1 4 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Exploded 3 | . . . . . 3 2 . 1 . . . . . . . . . . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Damage Taken 22433 | . 90 43 33 1980 1465 1978 103 521 214 . 649 . 1774 . 469 . 596 717 . 5544 6257 Core 2097 | . 24 13 18 259 177 299 . 36 87 . . . 160 . 13 . 62 60 . 412 477 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 294 | . . . . . . . . . . . . . . . . . 11 10 . 209 64 Core Remaining (%) 75 | 100 . 85 . 30 67 57 . . . . 85 100 . . . . 79 95 . 71 66 Volleys Fired 512 | 2 14 6 . 117 36 51 6 8 4 . 18 . 19 . 8 15 26 22 2 91 67 Largest 5 | 2 2 2 . 2 3 3 4 4 4 . 4 . 4 . 3 1 4 5 5 5 5 Hottest 229 | 70 70 46 . 114 101 151 112 127 127 . 132 . 217 . 129 75 217 229 210 210 211 Shots Fired 1448 | 4 28 12 . 207 89 123 22 27 13 . 70 . 57 . 24 15 64 85 8 375 225 Gun 1166 | 4 28 12 . 134 52 72 22 25 12 . 68 . 39 . 16 . 41 83 6 336 216 Cannon 255 | . . . . 73 30 42 . . . . 2 . 18 . 8 15 23 2 2 35 5 Launcher 27 | . . . . . 7 9 . 2 1 . . . . . . . . . . 4 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1344 | 2 24 12 . 194 82 107 22 25 12 . 70 . 45 . 24 . 55 75 8 371 216 Thermal 53 | 2 4 . . 4 . 7 . . . . . . 12 . . . 9 10 . . 5 Explosive 17 | . . . . . 6 3 . . . . . . . . . . . . . 4 4 Electromagnetic 34 | . . . . 9 1 6 . 2 1 . . . . . . 15 . . . . . Robot Hit Streak 32 | 3 4 5 . 18 7 12 11 14 4 . 9 . 11 . 7 16 13 9 4 30 32 Robot Miss Streak 8 | . 2 1 . 3 4 8 2 3 4 . 6 . 8 . 2 . 3 6 1 5 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . 2 2 Secondary Targets 24 | . 2 . . . . 1 . . . . 3 . 1 . . . 1 2 . 10 4 Max Gunslinging Chain 2 | . 1 . . . . 1 . . . . 1 . 1 . . . 1 1 . 2 1 Shots Hit Robots 1043 | 3 14 8 . 148 60 93 17 21 7 . 55 . 42 . 12 20 41 46 5 271 180 Core Hits 559 | 2 11 6 . 61 25 70 16 14 2 . 39 . 28 . 9 16 23 21 5 128 83 Critical Kills 17 | . . . . . . 1 . . . . . . . . 1 . 2 5 1 4 3 Critical Parts Destroyed 30 | . . . . . . 1 . 1 . . 3 . . . 1 . 1 5 . 6 12 Critical Strikes 69 | . 1 . . 2 1 4 . 1 . . 3 . 4 . 3 . 5 10 2 15 18 Burn 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Destroy 49 | . . . . . . 2 . 1 . . 3 . . . 2 . 3 10 1 10 17 Blast 17 | . . . . 2 1 2 . . . . . . 4 . 1 . 1 . 1 5 . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 110 | . . . 3 4 4 . 1 . . . . 7 13 18 4 5 . 5 . 14 32 Impact 50 | . . . 3 4 4 . 1 . . . . 7 13 18 . . . . . . . Slashing 53 | . . . . . . . . . . . . . . . 4 5 . 5 . 14 25 Piercing 7 | . . . . . . . . . . . . . . . . . . . . . 7 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31235 | 33 200 119 . 2501 1413 2152 357 616 123 . 1064 . 1225 . 341 710 1110 1066 165 11013 7027 Guns 21832 | 33 200 119 . 1508 636 1017 357 400 90 . 1064 . 595 . 218 . 643 1064 128 8371 5389 Cannons 4060 | . . . . 993 409 684 . . . . . . 385 . 123 97 467 . 37 865 . Explosions 4479 | . . . . . 368 451 . 216 33 . . . 245 . . . . . . 1777 1389 Melee 862 | . . . . . . . . . . . . . . . . 613 . . . . 249 Ramming 2 | . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 24855 | 7 175 119 . 2308 1045 1575 357 400 90 . 1064 . 760 . 341 . 916 908 165 9236 5389 Thermal 1054 | 26 25 . . 62 . 126 . . . . . . 465 . . . 194 156 . . . Explosive 3258 | . . . . . 368 152 . . . . . . . . . . . . . 1349 1389 Electromagnetic 1204 | . . . . 131 . 299 . 216 33 . . . . . . 97 . . . 428 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 862 | . . . . . . . . . . . . . . . . 613 . . . . 249 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 1 . 11 3 3 3 3 5 . 1 1 1 1 2 . . 16 22 Average Corruption 4 | . . . . 1 . 10 3 3 3 3 3 . 1 1 1 1 1 . . 8 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . 9 . 24 3 7 4 . 14 . . 2 1 1 10 . . 45 34 Message Errors 36 | . . . . 2 . 2 1 2 1 . 2 . . 1 . . 4 . . 13 8 Matter Fused 32 | . . . . . . 8 1 3 1 . 2 . . . . . . . . 11 6 Heat Flow Errors 20 | . . . . . . 3 . . . . 2 . . . . . 2 . . 8 5 Energy Discharges 22 | . . . . 5 . 3 . 1 2 . 3 . . 1 1 . 1 . . 4 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . 2 . 1 . 1 . . 3 . . . . 1 3 . . 3 4 Data Loss (major) 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Misfires 7 | . . . . . . 1 . . . . 2 . . . . . . . . 2 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Weapon Failures 9 | . . . . . . 3 1 . . . . . . . . . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 909 | . . . . 9 . 4 . . . . . . 167 . 17 428 23 . . 150 111 Projectiles 108 | . . . . 9 . . . . . . . . 44 . 17 . 23 . . 15 . Explosions 365 | . . . . . . 4 . . . . . . 123 . . . . . . 135 103 Melee 436 | . . . . . . . . . . . . . . . . 428 . . . . 8 Knockbacks 21 | . . . . 5 4 2 . . . . . . 2 . . . 1 . . 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . 5 3 2 . . . . . . 2 . . . 1 . . 7 . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 398 | . . . . . . 110 . 21 . . . . 78 . . . . . . 95 94 Shots 10 | . . . . . . 5 . 1 . . . . 1 . . . . . . 2 1 Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 586 | 40 80 32 . 345 334 193 . 59 . . 345 . 586 . 224 46 294 233 24 291 239 Average Temperature 91 | 23 25 12 . 94 121 53 . 18 . . 122 . 234 . 98 32 93 52 13 75 62 Received Heat Transfer 3560 | . 33 27 9 531 486 582 27 210 . . 171 . 72 . 38 . 78 207 . 792 297 Effects 24 | . . . . 8 . . . . . . 1 . 12 . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . Interference 8 | . . . . 5 . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 11 | . . . . . . . . . . . . . 11 . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . 1 1 . 5 5 Total Turns 199 | . . . . . . . . . . . . . . . . . 26 15 . 116 42 Longest Duration 70 | . . . . . . . . . . . . . . . . . 26 15 . 70 16 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 1593 | 74 148 . . 111 . 222 . . . . . . 483 . . . 333 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 1751 | 5 199 132 81 458 395 435 302 . . . . 60 228 . . . . 331 139 1751 1283 Initial 1050 | . 3 77 51 33 193 126 212 . . . . 57 29 . . . . 77 74 78 1050 Average 522 | 1 92 127 58 259 291 274 246 . . . . 57 69 . . . . 207 97 1069 1059 Maximum Alert Level 5 | . . . . 2 1 2 1 . . . . . 1 . . . . 1 . 5 4 Low Security (%) 34 | 100 100 100 100 21 19 36 . . . . . 100 93 . . . . 51 100 21 . Level 1 28 | . . . . 62 80 47 100 . . . . . 6 . . . . 48 . . . Level 2 5 | . . . . 15 . 16 . . . . . . . . . . . . . 6 . Level 3 14 | . . . . . . . . . . . . . . . . . . . . 10 62 Level 4 14 | . . . . . . . . . . . . . . . . . . . . 42 37 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 17 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 1 5 1 5 1 . . . . 1 2 . . . . 2 . 14 8 Investigation 4 | . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . Extermination 10 | . . . . . . 1 1 . . . . 1 1 . . . . . . 2 4 Reinforcement 14 | . 1 . 1 2 1 . . . . . . . 1 . . . . 1 . 6 1 Assault 10 | . . . . 2 . . . . . . . . . . . . . . . 5 3 Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 14 | . 1 . . 3 2 . . . . . . . 2 . . . . . . 3 3 Communications Jammed 34 | . . . . . . . . . . . . . . . . . . 10 . 9 15 Distress Signals 34 | . . . . . . . . . . . . . . . . . . 10 . 9 15 Times Spotted 293 | . 9 2 3 43 17 21 5 14 1 . 11 . 18 . 12 . 11 9 2 67 48 Peak Tracking Total 10 | . 4 1 2 10 5 5 3 9 1 . 4 1 7 . 5 . 5 4 1 8 10 Tactical Retreats 11 | . . . . 1 . . . 1 . . 1 . 2 . 1 . 2 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 10 | . 1 . . 5 . 1 . . . . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 42 | . . . . 4 . 3 . . . . . . 7 . 1 . . 1 . 24 2 Max in Single Turn 7 | . . . . 1 . 2 . . . . . . 4 . 1 . . 1 . 7 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 33 | . 1 . . 4 . 2 4 1 . 4 . 2 2 . . 3 . 2 . 4 4 Terminals 18 | . 1 . . 3 . 2 3 . . . . 2 1 . . . . . . 4 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . Total Hacks 108 | . 4 . . 12 . 5 5 1 . 28 . 3 4 . . 13 . 4 . 12 17 Successful 72 | . 3 . . 2 . 2 2 1 . 28 . 3 3 . . 13 . 3 . 6 6 Failed 36 | . 1 . . 10 . 3 3 . . . . . 1 . . . . 1 . 6 11 Catastrophic 7 | . . . . 1 . 2 2 . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 6 | . . . . . . . . . . . . 2 . . . . . . . 2 2 Terminals 47 | . 4 . . 8 . 5 4 . . . . 3 3 . . . . . . 12 8 Fabricators 9 | . . . . . . . . . . . . . . . . . . . . . 9 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 6 | . . . . 4 . . 1 . . . . . . . . . . 1 . . . Terminal Hacks 60 | . 3 . . 2 . 2 1 1 . 28 . 1 3 . . 13 . . . 4 2 Record 13 | . . . . . . 1 . . . 11 . . . . . 1 . . . . . Part Schematic 12 | . . . . . . . . . . 8 . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . . . . . . . 2 . . 4 . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . 3 . . . . . 4 . . . 1 . Open Door 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . . . . . . . . . . 2 . . . . . . . 2 1 Terminals 5 | . . . . . . . . . . . . 2 . . . . . . . 2 1 Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . 3 . 2 2 . . . . 1 . . . . . 1 . 4 4 Full Trace Events 5 | . . . . 2 . 1 . . . . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 8 . . . . . 4 . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 Matter 384 | . . . . . . . . . . . . . . . . . . . . . 384 Time 68 | . . . . . . . . . . . . . . . . . . . . . 68 Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 6 | . . . . 2 . . . . . . 1 . . . . . . . . 2 1 Largest Group 2 | . . . . 2 . . . . . . 1 . . . . . . . . 2 1 Highest-Rated Group 140 | . . . . 62 . . . . . . 95 . . . . . . . . 140 45 Highest-Rated Ally 95 | . . . . 31 . . . . . . 95 . . . . . . . . 79 45 Total Orders 11 | . . . . . . . . . . . . 2 3 . . . . . . 1 5 ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 9 | . . . . . . . . . . . . 2 3 . . . . . . . 4 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 54 | . . . . 8 . . . . . . 26 . . . . . . . . 20 . Total Damage 2850 | . . . . 100 . . . . . . 639 . . . . . . . . 2111 . Kills 10 | . . . . . . . . . . . 5 . . . . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 8 | . 2 . . . . . . . . . . . 2 . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 . . 3 . . 2 1 . . . . . . Drone Launches 11 | . . . . . . . . . . . . 2 4 . . . . . . . 5 Drone Recoveries 6 | . . . . . . . . . . . . 1 1 . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 12824 | 53 300 116 72 1417 607 728 363 437 235 88 710 305 590 786 718 410 1025 536 202 1497 1629 Spaces Moved 6586 | 34 291 103 63 554 194 301 249 361 199 80 471 163 316 421 436 177 491 271 112 527 772 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . Treads 1803 | . . . . 161 33 19 . . . . . . . . . 58 236 185 112 527 472 Legs 224 | . . . . . . . . . . . . . . . . . . . . . 224 Wheels 4551 | 26 291 103 63 393 161 282 249 361 199 80 471 163 316 421 436 119 255 86 . . 76 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 145 130 110 111 111 111 110 165 124 129 129 129 129 129 166 166 90 Average Speed 149 | 94 80 95 95 170 232 165 117 111 111 111 137 171 145 172 129 171 191 157 166 167 146 Slowest Speed 560 | 250 95 95 95 260 360 560 130 111 111 111 180 180 190 190 129 260 260 260 166 170 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 3 52 30 10 89 32 9 11 48 42 70 70 9 13 60 72 62 78 14 4 85 28 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 . 1 . 1 . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 . . . 1 . 1 . 1 1 1 1 . . . . . . . . 1 . Scrap Searched 12 | . . . . . . . . 2 2 . 2 . . 4 1 . 1 . . . . Spaces Dug 79 | . . . 3 . 3 . 1 . . . . 5 6 10 3 . . 5 . 10 33 Terrain Destroyed 525 | . . . 3 1 33 27 1 . . . 2 5 42 10 11 . 20 23 5 247 95 Melee 63 | . . . 3 . 3 . 1 . . . . 5 6 10 3 . . 4 . 5 23 Projectile 210 | . . . . 1 3 6 . . . . 2 . 7 . 8 . 19 19 5 104 36 AOE 250 | . . . . . 27 21 . . . . . . 29 . . . . . . 138 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total 8371 | 47 336 110 70 818 273 434 307 378 204 79 498 176 386 456 575 267 542 336 126 894 1059 Wait 515 | . 13 . 2 57 5 17 22 . . . 1 . . . 107 47 15 5 . 137 87 Move 6563 | 33 290 102 62 553 193 300 248 360 198 79 470 162 315 420 435 176 490 270 111 526 770 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 6 6 . 1 24 11 16 8 . 1 . 2 1 10 7 4 2 3 9 3 16 25 Fast Attach 114 | 6 3 . . 11 4 12 5 1 . . . 1 10 2 6 9 1 5 3 15 20 Attach 88 | . . . . 6 9 14 1 . . . 5 2 10 1 . 1 3 2 1 10 23 Detach 9 | . . . . . 1 . . . . . 1 1 1 . . 1 . . . 1 3 Swap 103 | . 3 2 1 19 6 6 4 2 . . 1 2 3 . . 2 2 4 . 23 23 Drop 142 | . 7 . 1 19 4 18 12 2 1 . . . 4 8 11 9 2 13 6 17 8 Fire 512 | 2 14 6 . 117 36 51 6 8 4 . 18 . 19 . 8 15 26 22 2 91 67 Melee 110 | . . . 3 4 4 . 1 . . . . 7 13 18 4 5 . 5 . 14 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 20 | . . . . 8 . . . . . . . . . . . . . . . 11 1 Rewire 38 | . . . . . . . . 5 . . . . . . . . . . . 33 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 6) 269 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 354 | -10/Materials | Identified exit to Mines 354 | -10/Materials | Entered Mines 426 | -10/Mines | Learned location of Storage (-9) 459 | -10/Mines | Discovered new exit (range 13) 469 | -10/Mines | Identified exit to Materials 470 | -10/Mines | Entered Materials 470 | -9/Materials | Evolved 2 slots: Utility x2 538 | -9/Materials | Discovered new exit (range 4) 541 | -9/Materials | Identified exit to Storage 542 | -9/Materials | Entered Storage 612 | -9/Storage | Met a pair of Derelict thieves 746 | -9/Storage | Destroyed 9 combat bots 834 | -9/Storage | Lost 4 parts (1n3u) 1275 | -9/Storage | Core integrity fell below 50% 1911 | -9/Storage | Discovered new exit (range 16) 1959 | -9/Storage | Entered Materials 1959 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2059 | -8/Materials | Lost 6 parts (1n2u3w) 2495 | -8/Materials | Discovered new exit (range 16) 2563 | -8/Materials | Identified exit to Factory 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Propulsion x2 2630 | -7/Factory | System corruption reached 10% 2660 | -7/Factory | Lost 8 parts (1p2n3u2w) 2832 | -7/Factory | Garrison activated, responded to threat 2861 | -7/Factory | Lost 3 parts (1p1n1w) 2968 | -7/Factory | Lost 3 parts (1u2w) 3255 | -7/Factory | Build established: Scavenger-Gunner 3276 | -7/Factory | Discovered new exit (range 15) 3294 | -7/Factory | Entered another Factory area 3294 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3585 | -6/Factory | Identified exit to Lower Caves 3657 | -6/Factory | Entered Lower Caves 3745 | -6/Lower Caves | Learned Factory trap positions 3801 | -6/Lower Caves | Encountered a Warlord checkpoint 3971 | -6/Lower Caves | Learned 4 Factory zone layouts 4012 | -6/Lower Caves | Discovered new exit (range 10) 4060 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4094 | -6/Lower Caves | Entered another Lower Caves area 4096 | -6/Lower Caves | Discovered new exit (range 5) 4192 | -6/Lower Caves | Build established: Gunner 4317 | -6/Lower Caves | Discovered new exit (range 14) 4329 | -6/Lower Caves | Entered Data Miner 4329 | -6/Data Miner | Discovered new exit (range 6) 4351 | -6/Data Miner | Met Data Miner 4373 | -6/Data Miner | Learned location of Section 7 (-3) 4373 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4392 | -6/Data Miner | Received God Mode back door access code from Data Miner 4417 | -6/Data Miner | Entered Proximity Caves 4419 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4534 | -5/Proximity Caves | Learned Factory garrison access intel 4542 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 4640 | -5/Proximity Caves | Escorted by Enhanced Grunt 4756 | -5/Proximity Caves | Learned Factory emergency access door positions 5064 | -5/Proximity Caves | Discovered new exit (range 11) 5127 | -5/Proximity Caves | Entered Factory 5127 | -5/Factory | Evolved 2 slots: Utility x2 5128 | -5/Factory | Identified exit to Factory 5129 | -5/Factory | Loaded intel: 100 trap records 5131 | -5/Factory | Loaded intel: 4 garrison access locations 5166 | -5/Factory | Discovered exit to Factory (range 35) 5174 | -5/Factory | Spotted B-75 Beast 5422 | -5/Factory | Build established: Hacker-Gunner 5432 | -5/Factory | Entered another Factory area 5432 | -4/Factory | Evolved 2 slots: Utility x2 5819 | -4/Factory | Lost 4 parts (1p1n2w) 5959 | -4/Factory | Lost 6 parts (1n3u2w) 6002 | -4/Factory | Discovered new exit (range 13) 6021 | -4/Factory | Identified exit to Upper Caves 6022 | -4/Factory | Entered Upper Caves 6023 | -4/Upper Caves | Identified exit to Upper Caves 6101 | -4/Upper Caves | Learned Research security intel 6259 | -4/Upper Caves | Build established: Scavenger-Gunner 6623 | -4/Upper Caves | Learned Research emergency access door positions 6808 | -4/Upper Caves | Entered another Upper Caves area 6808 | -4/Upper Caves | Discovered new exit (range 14) 6926 | -4/Upper Caves | Build established: Hacker-Gunner 6935 | -4/Upper Caves | Encountered a Warlord checkpoint 7034 | -4/Upper Caves | Learned 4 Research zone layouts 7118 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7293 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7371 | -4/Upper Caves | Spotted B-86 Titan 7508 | -4/Upper Caves | Discovered new exit (range 16) 7525 | -4/Upper Caves | Identified exit to Zhirov 7526 | -4/Upper Caves | Entered Zhirov 7526 | -4/Zhirov | Discovered new exit (range 3) 7550 | -4/Zhirov | Met Zhirov 7595 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7614 | -4/Zhirov | Found Alien Artifact 7614 | -4/Zhirov | Identified Integrated Dissipator 7614 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7631 | -4/Zhirov | Found Alien Artifact 7934 | -4/Zhirov | Identified exit to Proximity Caves 7936 | -4/Zhirov | Entered Proximity Caves 8051 | -3/Proximity Caves | Build established: Hacker-Mutant 8553 | -3/Proximity Caves | Spotted B-86 Titan 8872 | -3/Proximity Caves | Build established: Derelict-Tank 8874 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8938 | -3/Proximity Caves | Discovered new exit (range 19) 8960 | -3/Proximity Caves | Identified exit to Research 8961 | -3/Proximity Caves | Entered Research 8961 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9443 | -3/Research | Found Fusion Bomb Launcher 9463 | -3/Research | Discovered new exit (range 17) 9495 | -3/Research | Identified exit to Research 9497 | -3/Research | Entered another Research area 9497 | -2/Research | Evolved 2 slots: Propulsion x2 9616 | -2/Research | Discovered new exit (range 20) 9675 | -2/Research | Identified exit to Testing 9692 | -2/Research | Found Prototype Device 9692 | -2/Research | Identified Thermal Barrier 9699 | -2/Research | Entered Testing 10044 | -2/Testing | Incoming assault squad redirected 10077 | -2/Testing | Spotted Alpha 7 10135 | -2/Testing | Destroyed Alpha 7 10196 | -2/Testing | Crushed by falling debris 10209 | -2/Testing | Spotted XR-DAQ(K) 10220 | -2/Testing | Spotted M4-RPX(K) 10220 | -2/Testing | Spotted DY-4MT(K) 10290 | -2/Testing | Scanned by Researcher 10319 | -2/Testing | Lost 3 parts (2u1w) 10342 | -2/Testing | Rewired DY-4MT(K) 10351 | -2/Testing | Rewired M4-RPX(K) 10354 | -2/Testing | Allies destroyed XR-DAQ(K) 10449 | -2/Testing | First assault squad dispatched 10474 | -2/Testing | Incoming assault squad redirected 10502 | -2/Testing | Found Prototype Energy Cannon 10532 | -2/Testing | Spotted PD-30RN28MFV6 10570 | -2/Testing | Destroyed PD-30RN28MFV6 10602 | -2/Testing | Found Prototype Launcher 10714 | -2/Testing | Incoming assault squad redirected 10723 | -2/Testing | Found Prototype Processor 10723 | -2/Testing | Identified Exp. Signal Interpreter 10729 | -2/Testing | System corruption reached 10% 10975 | -2/Testing | Found Prototype Device 10976 | -2/Testing | Incoming assault squad redirected 11014 | -2/Testing | Identified AEGIS Remote Shield 11076 | -2/Testing | Found Prototype Device 11076 | -2/Testing | Identified Exp. Thermal Shield 11086 | -2/Testing | Identified Null Cannon 11092 | -2/Testing | Discovered new exit (range 8) 11166 | -2/Testing | Found Prototype Hackware 11196 | -2/Testing | Entered Access 11196 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11376 | -1/Access | Identified Ghost Barrier 11445 | -1/Access | Fabricated Exp. Sensor Array (x1) 11603 | -1/Access | Spotted B-99 Colossus 11740 | -1/Access | Lost 3 parts (1p1u1w) 11898 | -1/Access | Build established: Hacker-Assassin 11946 | -1/Access | First assault squad dispatched 12092 | -1/Access | Identified exit to Surface 12178 | -1/Access | Identified Hellfire Missile Launcher 12254 | -1/Access | Incoming assault squad redirected 12308 | -1/Access | Lost 11 parts (2p3n3u3w) 12371 | -1/Access | Found Enh. Force Lance 12391 | -1/Access | Identified Transdimensional Reconstructor 12391 | -1/Access | Warped through subspace 12421 | -1/Access | Lost 10 parts (1p4n2u3w) 12470 | -1/Access | Crushed by falling debris 12471 | -1/Access | System corruption reached 10% 12501 | -1/Access | Lost 4 parts (2u2w) 12738 | -1/Access | Spotted B-99 Colossus 12759 | -1/Access | Incoming assault squad redirected 12825 | *** | Escaped! Last Messages --------------- 12713_ U-05 Engineer builds a Wall. 12720_ System corrupted: IFF burst signal emitted. 12734_ ALERT: Significant disruption in Zone 6Q, assault force dispatched. 12735_ System corrupted: Energy discharge (-98). 12759_ ALERT: Higher priority target reported, redirecting assault. 12759_ Dropped Lgt. Quantum Reactor. 12759_ Acquired Lgt. Quantum Reactor. 12769_ System corrupted: FCS attempts to trigger Railgun. 12769_ System corrupted: Railgun misfires. 12780_ K-01 Serf cleans the Spectral Interrupter. 12784_ System corrupted: Matter fused (-6). 12784_ K-01 Serf cleans the Spectral Interrupter. 12802_ System corrupted: Matter fused (-5). 12809_ Connecting with Terminal... 12815_ System corrupted: Null Cannon failed to cycle. 12817_ Sealed Barrier breached. 12821_ Main Access Shell breached. 12823_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????# ################################# | | ???????+ | | ???????# | | ???????# ######### ""#######"####+###### | | ????????????????????# ""#?????# ! | | ????????????????????# ""#?????# | | ????????????????????# T#?????# " | | ????????????????????# ""#?????# """" | | ????????????????????# ""#?????# """"" | | ????????????????????# ""#?????# """"" | | ????????????????????"""""""" 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" #?????# #?????????? | | ???????????????????????"""""" #?????# #?????????? | | ????????????????????????????? #?????# #?????????? | | ?????????????????????????????""#?????# #???####### | | ?????????????????????????????????????# #???# | | ?????????????????????????????????????# ##### | | ????????????????????#????????????????# | | ????????????????????# ???????????????####### | | ????????????????????# ????????????????????# ##### | | ????????????????????# ???????????????????# #???? | | ????????????????????# ?????????????#######+##### | | ????????????????????# ????????????# | | ????????????????????? ???????????# | | ?????????????????????? ???????????# " | | ???????????????????????# ??????????# """ | | ???????????????????????# ?????????# """ * | | ???????????????????????# ########?# " | | ???????????????????????# #?# | | ???????????????????????# ### | | ???????????????????????# + | | ???????????????????????# ### | | ?????????????????############## #?# | | ?????????????????# ?# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 45 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 50 Utility Shielding 33 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 24 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Helical Railgun | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StasisMiningMapper Manual? 0 Play Time 03:08:51 Cumulative 443.9 hours Start 2021.10.03 @ 17:26:45 End 2021.10.03 @ 21:28:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 49 Adventurer 31 Explorer 0 Win Type 0 Total 24 Types 19/0/2/3/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30367cd9-1bed-4a3d-a946-dba719e8caf0