Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 18:55:51 Player: motadol Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (155) 775 Value Destroyed (4352) 4352 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (8642) 8642 TOTAL SCORE: 23629 Bonus ------- Pacifist 200 High Alert Combat Kills 142 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Stasis Canceller Advanced Transmission Jammer Cloaking Device Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Medium Storage Unit Advanced Transmission Jammer Experimental Propulsion Shielding Improved Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Mini Grenade Launcher Molecular Scythe > --- INVENTORY -------- Micro Nuclear Core Light Quantum Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Structural Scanner Stasis Canceller ECM Suite Cloaking Device Improved Hacking Suite [Rating: 149] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . 2 2 . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 . . . . 1 . . 1 . . . . 1 1 . 1 . Utility 11 | . . 1 . . . 2 1 . . 1 2 . . . . 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 300 | 2 1 44 3 . . 76 28 . 3 17 21 . 19 2 44 11 8 9 12 Power 18 | . . 6 1 . . 4 1 . . 1 . . . . 2 . . 1 2 Engine 10 | . . 6 1 . . 2 1 . . . . . . . . . . . . Core 6 | . . . . . . 2 . . . 1 . . . . 2 . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 Propulsion 59 | 2 . 10 . . . 14 9 . . 2 5 . . . 6 2 4 1 4 Treads 27 | 2 . 10 . . . 14 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . . . 8 . . 2 5 . . . 6 2 4 1 4 Utility 150 | . . 11 . . . 23 16 . 1 13 16 . 12 2 33 8 4 5 6 Device 82 | . . 3 . . . 7 7 . . 10 7 . 10 1 21 6 3 3 4 Storage 5 | . . 2 . . . . 2 . . . . . . . 1 . . . . Processor 8 | . . . . . . 2 . . . 1 . . 2 1 2 . . . . Hackware 19 | . . . . . . . 6 . 1 . 3 . . . 4 1 1 1 2 Protection 36 | . . 6 . . . 14 1 . . 2 6 . . . 5 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 73 | . 1 17 2 . . 35 2 . 2 1 . . 7 . 3 1 . 2 . Energy Gun 5 | . . 3 . . . 2 . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 25 | . 1 10 1 . . 11 1 . . . . . 1 . . . . . . Ballistic Cannon 13 | . . . . . . 13 . . . . . . . . . . . . . Launcher 12 | . . 2 1 . . . 1 . 2 1 . . 4 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 7 . . . . . . 1 . 3 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . 1 . . . 1 1 . . . . . . . 1 . 2 1 . Parts Lost 48 | . . 6 . . . 10 . . 1 . . . . 5 . . . . 26 Power 7 | . . 1 . . . 1 . . . . . . . 1 . . . . 4 Propulsion 11 | . . 3 . . . . . . . . . . . . . . . . 8 Utility 27 | . . 2 . . . 8 . . 1 . . . . 4 . . . . 12 Weapon 3 | . . . . . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 26 | . . 3 . . . 2 . . 1 . . . . 2 . . . . 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 90 88 88 88 93 96 100 99 99 95 . 93 92 90 94 93 95 74 Engine 5 | . 14 10 11 11 11 6 7 7 7 . . . . . . . . . . Core 2 | . . . . . . 2 . . . 5 5 . 5 5 6 9 8 4 2 Treads 16 | . 28 31 33 33 33 27 . . . . . . . . . . . . . Flight 12 | . . . . . . . 29 30 30 32 25 . 23 23 25 27 26 28 22 Device 5 | . . 3 . . . 7 6 7 7 5 5 . 8 10 3 4 11 12 9 Storage 7 | . 14 11 11 11 11 9 3 7 7 6 5 . 5 5 5 4 4 4 3 Processor 1 | . . . . . . 4 . . . . . . . . 1 . . . . Hackware 12 | . . . . . . . 22 30 30 26 27 . 24 23 28 27 25 27 24 Protection 11 | . . 10 11 11 11 17 10 . . 5 10 . 11 9 6 8 8 7 4 Energy Gun 1 | . 1 4 . . . 3 . . . . . . . . . . . . . Ballistic Gun 7 | . 26 17 21 22 22 9 4 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 4 . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 7 6 5 5 . 5 5 5 3 4 4 2 Slashing Weapon 2 | . . . . . . 1 7 7 7 6 5 . 4 5 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 10 10 104 104 104 104 111 98 19 19 26 28 24 26 25 32 35 35 38 39 Greatest Support 67 | 40 40 60 60 60 60 67 67 22 22 33 34 28 28 34 41 51 65 47 55 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 . . . 1 . . . . . . . . Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 8 8 21 25 25 25 25 7 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 6 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 16 | 6 7 19 24 24 25 24 7 10 9 9 9 10 9 9 7 9 9 9 8 Final Capacity 25 | 8 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 8 25 25 25 25 25 10 10 9 10 10 10 10 9 10 9 10 10 4 Class Distribution -------------------- 33% | Scavenger-Mutant 25% | Hacker-Sprinter 20% | Mutant 16% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Scout | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Matter Collected 5213 | 200 . 954 110 . . 2003 285 . . 291 227 . 253 21 464 66 184 50 105 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6436 | . . 1865 199 . . 2182 365 . . 320 265 . . 80 755 108 204 45 48 Parts 352 | . . 112 6 . . 111 27 . . 23 13 . . 6 30 9 10 2 3 Haulers Intercepted 22 | . . 5 . . . 6 5 . . 1 . . . . 5 . . . . Recyclers Shooed 6 | . . 2 . . . 3 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 82 | . . 29 5 . . 40 . . . . . . . 8 . . . . . Guns 49 | . . 21 3 . . 25 . . . . . . . . . . . . . Cannons 15 | . . . . . . 15 . . . . . . . . . . . . . AOE 18 | . . 8 2 . . . . . . . . . . 8 . . . . . Classes Destroyed 13 | . . 10 . . . 3 . . . . . . . . . . . . . Worker 6 | . . 2 . . . 3 . . . . 1 . . . . . . . . Builder 6 | . . . . . . 1 1 . . 2 . . . . 2 . . . . Hauler 22 | . . 5 . . . 6 5 . . 1 . . . . 5 . . . . Recycler 10 | . . 4 . . . 2 1 . . . 1 . . . 1 . 1 . . Mechanic 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . Operator 4 | . . 1 . . . 2 1 . . . . . . . . . . . . Watcher 22 | . . 3 . . . 2 1 . . 4 3 . . . 2 3 2 1 1 Swarmer 15 | . . 4 . . . 3 . . . . . . . 8 . . . . . Grunt 43 | . . 16 5 . . 22 . . . . . . . . . . . . . Brawler 3 | . . . . . . 3 . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . Sentry 18 | . . 8 . . . 10 . . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 7 | . . 7 3 . . 7 2 . . 3 2 . . 4 1 1 2 1 1 Combat Bots Only 7 | . . 7 3 . . 6 . . . . . . . 4 . . . . . Max Kills in Single Turn 2 | . . 2 2 . . 2 1 . . 1 1 . . 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Damage Taken 10119 | . . 1953 253 . . 2895 . . 50 160 229 . 18 617 283 109 . . 3552 Core 2527 | . . 148 14 . . 320 . . . 18 38 . . 166 166 49 . . 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 423 | . . . . . . 22 . . . . 56 . . 157 18 . . . 170 Regen/Repaired (Parts) 633 | . . 102 . . . . . . 15 109 177 . . . 117 53 . 60 . Core Remaining (%) 85 | 100 100 . . . 59 41 . . 100 97 . . . 79 85 96 100 . . Volleys Fired 354 | . . 123 15 . . 192 . . . 5 6 . . 9 1 1 . . 2 Largest 2 | . . 2 2 . . 2 . . . 1 1 . . 1 1 1 . . 1 Hottest 121 | . . 121 43 . . 105 . . . 30 30 . . 30 30 30 . . 30 Shots Fired 670 | . . 242 27 . . 377 . . . 5 6 . . 9 1 1 . . 2 Gun 509 | . . 227 26 . . 256 . . . . . . . . . . . . . Cannon 131 | . . 10 . . . 121 . . . . . . . . . . . . . Launcher 30 | . . 5 1 . . . . . . 5 6 . . 9 1 1 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 501 | . . 170 26 . . 305 . . . . . . . . . . . . . Thermal 139 | . . 67 . . . 72 . . . . . . . . . . . . . Explosive 30 | . . 5 1 . . . . . . 5 6 . . 9 1 1 . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . 15 7 . . 16 . . . . . . . 2 . . . . . Robot Miss Streak 7 | . . 4 1 . . 7 . . . . . . . 7 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 4 . . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 530 | . . 156 20 . . 269 12 . . 17 15 . . 2 27 4 4 3 1 Core Hits 244 | . . 65 10 . . 115 8 . . 8 4 . . 11 10 3 1 1 8 Critical Kills 4 | . . 2 1 . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . 5 1 . . 22 . . . . 2 . . . 4 . . 1 . Burn 12 | . . 3 . . . 9 . . . . . . . . . . . . . Destroy 5 | . . 2 1 . . 2 . . . . . . . . . . . . . Blast 11 | . . . . . . 11 . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 2 . . . 4 . . 1 . Melee Attacks 279 | . . . . . . 14 27 . 5 64 48 . 2 1 81 12 6 10 9 Impact 2 | . . . . . . 2 . . . . . . . . . . . . . Slashing 277 | . . . . . . 12 27 . 5 64 48 . 2 1 81 12 6 10 9 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . . 5 8 . . 8 5 . . . 8 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14371 | . . 3051 356 . 4 5458 710 . . 943 738 . . 674 1464 263 384 182 144 Guns 5551 | . . 2323 230 . . 2998 . . . . . . . . . . . . . Cannons 2224 | . . 110 . . . 2114 . . . . . . . . . . . . . Explosions 1498 | . . 618 126 . . . . . . . . . . 674 . . . . 80 Melee 5078 | . . . . . . 340 710 . . 943 738 . . . 1464 263 384 182 54 Ramming 20 | . . . . . 4 6 . . . . . . . . . . . . 10 Kinetic 5741 | . . 1479 230 . . 4032 . . . . . . . . . . . . . Thermal 2034 | . . 954 . . . 1080 . . . . . . . . . . . . . Explosive 1498 | . . 618 126 . . . . . . . . . . 674 . . . . 80 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5078 | . . . . . . 340 710 . . 943 738 . . . 1464 263 384 182 54 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 4 1 5 5 1 . . . . . . . . 19 Average Corruption 2 | . . . . . . 4 1 5 5 1 . . . . . . . . 11 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . 23 4 . 4 10 . . . . . . . . 9 Message Errors 13 | . . . . . . 6 3 . 1 3 . . . . . . . . . Matter Fused 10 | . . . . . . 5 1 . 1 3 . . . . . . . . . Heat Flow Errors 3 | . . . . . . 2 . . . 1 . . . . . . . . . Energy Discharges 7 | . . . . . . 3 . . 1 2 . . . . . . . . 1 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 2 . . 1 . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . 1 . . . 1 . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 929 | . . 76 . . . 40 40 . . 174 245 . . 17 116 21 160 40 . Projectiles 30 | . . 12 . . . 18 . . . . . . . . . . . . . Explosions 81 | . . 64 . . . . . . . . . . . 17 . . . . . Melee 818 | . . . . . . 22 40 . . 174 245 . . . 116 21 160 40 . Knockbacks 28 | . . . . . . 28 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . 25 . . . . . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . 137 22 . . . . . . . 18 . . 55 . . . . 4 Shots 7 | . . 3 1 . . . . . . . 1 . . 2 . . . . . Rammed 7 | . . . . . 1 3 . . . . . . . . . . . . 3 Targets Rammed 7 | . . . . . 1 3 . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . . 452 25 . . 287 4 . . 194 25 . . 105 75 307 6 4 9 Average Temperature 60 | . . 108 12 . . 72 4 . . 4 10 . . 38 18 133 6 2 9 Received Heat Transfer 2250 | . . 756 141 . . 1107 . . . 18 . . . 66 . 9 . . 153 Effects 6 | . . 4 . . . 2 . . . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . . . Interference 3 | . . 1 . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . . . . . . . . . . . . Heat Transferred 4625 | . . 1961 . . . 2664 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Peak Influence 1053 | . . 334 106 . . 723 383 47 73 144 150 . . . 244 138 95 88 1053 Initial 328 | . . . 106 . . . 328 2 32 35 18 . . . 185 58 43 56 22 Average 153 | . . 134 72 . . 285 190 20 49 41 48 . . . 100 77 90 44 198 Maximum Alert Level 3 | . . 1 . . . 3 1 . . . . . . . 1 . . . 3 Low Security (%) 67 | 100 100 70 100 . 100 27 54 100 100 100 100 . . . 85 100 100 100 81 Level 1 26 | . . 29 . . . 54 45 . . . . . . . 14 . . . 4 Level 2 4 | . . . . . . 15 . . . . . . . . . . . . 2 Level 3 1 | . . . . . . 3 . . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . 3 . . . 8 2 . . 7 6 . . 1 7 1 1 3 . Investigation 16 | . . 2 . . . 1 1 . . 5 4 . . 1 2 . . . . Extermination 8 | . . . . . . . 1 . . 2 2 . . . 3 . . . . Reinforcement 7 | . . 1 . . . 3 . . . . . . . . 1 1 1 . . Assault 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison 7 | . . . . . . 3 . . . . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Distress Signals 17 | . . . . . . 7 . . . 1 . . . . 2 . 4 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 2 50 5 . . 81 1 2 1 14 9 . 31 23 19 12 3 2 118 Peak Tracking Total 110 | . 2 5 3 . . 4 1 2 1 4 2 . 12 9 9 8 1 6 110 Tactical Retreats 40 | . . 5 . . . 4 . . . 5 3 . 3 4 5 . . 3 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Traps Triggered 25 | . . 1 . . . 1 2 . 2 9 4 . . . 4 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . 17 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Machines Disabled 12 | . . . . . . 7 1 . . 1 2 . . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 1 . . 1 1 . . . . . . . 1 Garrison Access 10 | . . . . . . . . . 2 2 1 . . . 1 1 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Machines Accessed 162 | . 1 11 . 2 . 12 20 . 9 20 23 . 8 1 25 5 4 12 9 Terminals 96 | . 1 9 . . . 8 12 . 6 10 12 . . 1 16 2 3 7 9 Fabricators 14 | . . . . . . . 3 . . 3 4 . . . 2 1 . 1 . Repair Stations 12 | . . 1 . . . 1 . . 1 2 3 . . . 2 1 . 1 . Recycling Units 11 | . . 1 . . . 2 2 . . 1 2 . . . 2 . . 1 . Scanalyzers 7 | . . . . . . 1 1 . . 2 1 . . . 2 . . . . Garrison Access 12 | . . . . . . . 2 . 2 2 1 . . . 1 1 1 2 . Total Hacks 500 | . 2 32 . 2 . 36 57 . 27 56 70 . 21 4 84 21 9 25 54 Successful 327 | . 1 15 . 2 . 12 27 . 19 38 46 . 21 4 63 16 7 21 35 Failed 169 | . 1 16 . . . 24 29 . 8 17 23 . . . 21 5 2 4 19 Catastrophic 20 | . . 4 . . . 5 3 . . 2 3 . . . 1 . . . 2 Database Lockouts 4 | . . 1 . . . . 1 . . 1 1 . . . . . . . . Manual 176 | . . 13 . 1 . 20 18 . 11 21 21 . 3 . 23 3 4 1 37 Terminals 347 | . 2 25 . . . 27 39 . 22 31 46 . . 4 60 12 7 18 54 Fabricators 32 | . . . . . . . 7 . . 8 8 . . . 6 2 . 1 . Repair Stations 38 | . . 5 . . . 2 . . 2 8 8 . . . 5 6 . 2 . Recycling Units 21 | . . 2 . . . 5 5 . . 2 2 . . . 3 . . 2 . Scanalyzers 23 | . . . . . . 2 3 . . 5 4 . . . 9 . . . . Garrison Access 16 | . . . . . . . 3 . 3 2 2 . . . 1 1 2 2 . Terminal Hacks 224 | . 1 11 . 2 . 9 14 . 15 18 25 . 21 4 41 8 6 14 35 Record 68 | . . . . 1 . . . . 4 1 3 . 15 4 15 1 . 5 19 Part Schematic 8 | . . . . . . 2 2 . . 1 3 . . . . . . . . Robot Analysis 8 | . 1 1 . . . . 1 . 2 1 1 . . . . . . . 1 Prototype ID Bank 20 | . . 3 . . . 1 2 . 1 2 1 . 4 . 3 . . . 3 Open Door 7 | . . . . . . . . . . 1 . . 2 . . . . 3 1 Open DSF 6 | . . . . . . . 1 . 1 1 1 . . . 1 . 1 . . Level Access Points 7 | . . . . . . . 1 . 1 1 1 . . . 1 1 1 . . Branch Access Points 9 | . . 1 . . . 1 1 . . 1 1 . . . 1 1 . 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 2 Machine Index 3 | . . . . . . . . . . . 1 . . . . . . 1 1 Terminal Index 6 | . . . . . . . 1 . 1 1 . . . . 1 1 1 . . Scanalyzer Index 2 | . . . . . . . 1 . . . . . . . 1 . . . . Alert Level 16 | . . 2 . . . 2 1 . 1 1 3 . . . 3 1 . 1 1 Unreport Threat 10 | . . 3 . . . 2 1 . . 1 1 . . . 1 . . 1 . Locate Traps 16 | . . . . . . . . . 2 . 3 . . . 4 2 2 1 2 Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 2 | . . . . . . . . . 1 . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . . . . . 1 . . . . . . . . 1 Transport Status 2 | . . . . . . . . . . . . . . . 2 . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 9 | . . . . . . . 1 . . 2 4 . . . 2 . . . . Recall Extermination 6 | . . . . . . . 1 . . 1 1 . . . 3 . . . . Hauler Manifests 7 | . . 1 . . . 1 . . 1 1 . . . . 1 1 1 . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . 7 . . 6 8 . . . 5 1 . 1 . Network Status 5 | . . . . . . . 1 . . 1 . . . . 1 1 . 1 . Load Schematic 12 | . . . . . . . 3 . . 3 4 . . . 2 . . . . Build 11 | . . . . . . . 3 . . 2 4 . . . 2 . . . . Repair Station Hacks 32 | . . 3 . . . 1 . . 2 6 8 . . . 4 6 . 2 . Scan Component 17 | . . 2 . . . 1 . . 1 3 4 . . . 2 3 . 1 . Repair 15 | . . 1 . . . . . . 1 3 4 . . . 2 3 . 1 . Recycling Unit Hacks 14 | . . 1 . . . 1 3 . . 2 2 . . . 3 . . 2 . Report Inventory 5 | . . . . . . . 1 . . . 2 . . . 1 . . 1 . Retrieve Matter 4 | . . . . . . . 2 . . 1 . . . . 1 . . . . Retrieve Components 5 | . . 1 . . . 1 . . . 1 . . . . 1 . . 1 . Scanalyzer 19 | . . . . . . 1 3 . . 4 2 . . . 9 . . . . Insert Component 12 | . . . . . . 1 2 . . 3 1 . . . 5 . . . . Analyze 7 | . . . . . . . 1 . . 1 1 . . . 4 . . . . Garrison Access Hacks 10 | . . . . . . . . . 2 2 1 . . . 1 1 1 2 . Seal Access 10 | . . . . . . . . . 2 2 1 . . . 1 1 1 2 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 117 | . 1 9 . . . 12 16 . 6 16 17 . . 1 19 2 3 6 9 Full Trace Events 14 | . . 1 . . . . 1 . . 3 4 . . 1 2 . . . 2 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 2 3 . . 1 4 . . . 2 . . . . Parts Built 12 | . . . . . . . 3 . . 2 4 . . . 3 . . . . Authchips 2 | . . . . . . . 2 . . . . . . . . . . . . Time 739 | . . . . . . . 177 . . 190 212 . . . 160 . . . . Total Part Build Rating 55 | . . . . . . . 8 . . 10 24 . . . 13 . . . . Parts Repaired 15 | . . 1 . . . . . . 1 3 4 . . . 2 3 . 1 . Time 492 | . . 38 . . . . . . 16 140 153 . . . 42 91 . 12 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . 8 . . . 8 . . . . . . . . 8 . . 1 . Parts Scanalyzed 4 | . . . . . . . 1 . . 1 . . . . 2 . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . 1 . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Robot Analysis Total 8 | . 1 1 . . . . 1 . 2 1 1 . . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . 8 . . . . Traps 6 | . . . . . . . . . . . . . . . 6 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Turns Passed 19826 | 3 130 3510 915 645 59 5513 870 20 201 1910 1394 3 1045 353 1537 503 300 647 268 Spaces Moved 27082 | 1 79 1373 360 269 22 1721 2306 75 637 4373 3324 10 2202 947 3878 1483 1004 2099 919 Core 31 | . . . . . . . . . . . . . . . . . . . 31 Treads 3827 | 1 79 1373 360 269 22 1721 2 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 23224 | . . . . . . . 2304 75 637 4373 3324 10 2202 947 3878 1483 1004 2099 888 Fastest Speed 5 | 160 160 160 240 240 240 230 26 26 26 14 14 27 27 17 11 5 21 19 5 Average Speed 53 | 160 160 215 240 240 240 234 28 26 26 22 24 27 27 26 25 23 21 20 22 Slowest Speed 240 | 160 160 240 240 240 240 240 230 26 26 23 100 27 27 27 27 25 25 21 50 Overloaded Moves 198 | . . . . . . . . . . 6 13 . . 41 25 42 . . 71 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 176 | . . . . . . . 14 . . 26 14 . 1 4 25 36 12 13 31 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 23 78 78 62 8 86 50 64 19 61 60 2 95 86 72 41 25 33 34 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . . 1 . . . . . Known Exits Taken 9 | . . 1 . . . . . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . . . 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . . 2 . . . . . Spaces Dug 247 | . . . . . . 7 11 . 4 66 67 . 2 8 58 14 1 7 2 Terrain Destroyed 407 | . . 40 11 . . 26 11 . 4 74 76 . 2 81 58 14 1 7 2 Melee 158 | . . . . . . 7 11 . 4 38 31 . 2 1 48 6 1 7 2 Projectile 19 | . . . . . . 19 . . . . . . . . . . . . . AOE 230 | . . 40 11 . . . . . . 36 45 . . 80 10 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp War Pro Fac Res Res Acc Com Total 31274 | 2 83 1702 388 270 28 2811 2482 74 663 5146 3796 9 2645 1033 4289 1577 1070 2276 930 Wait 3114 | . . 94 6 . 6 721 90 . 19 696 395 . 407 79 266 103 58 161 13 Move 26749 | . 78 1372 359 268 21 1720 2280 74 636 4322 3297 9 2199 939 3828 1422 980 2074 871 Hop 139 | . . . . . . . 12 . . 24 12 . 1 3 24 24 11 11 17 Pick Up 137 | . 2 36 2 1 . 32 15 . . 8 7 . 1 . 22 3 3 4 1 Fast Attach 90 | . 1 12 . . . 16 12 . 2 5 9 . 15 1 5 3 4 5 . Attach 54 | . . 7 . . . 6 9 . 1 3 4 . 1 1 11 2 2 1 6 Detach 12 | . 1 3 . . . 1 1 . . . 2 . . . 4 . . . . Swap 157 | 2 . 25 3 . . 54 7 . . 9 8 . 4 . 28 6 2 3 6 Drop 180 | . 1 30 3 1 . 52 29 . . 8 8 . 15 . 19 1 4 7 2 Fire 354 | . . 123 15 . . 192 . . . 5 6 . . 9 1 1 . . 2 Melee 279 | . . . . . . 14 27 . 5 64 48 . 2 1 81 12 6 10 9 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 1 3 . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 5) 134 | -10/Materials | Entered another Materials area 134 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 282 | -9/Materials | Discovered new exit (range 6) 311 | -9/Materials | Build established: Mutant 518 | -9/Materials | Discovered new exit (range 10) 718 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Build established: Scavenger-Mutant 1434 | -9/Materials | Discovered new exit (range 11) 2221 | -9/Materials | Build established: Mutant 2473 | -9/Materials | Discovered new exit (range 13) 2665 | -9/Materials | Identified exit to Mines 2665 | -9/Materials | Identified exit to Storage 3029 | -9/Materials | Central database locked down 3171 | -9/Materials | Repaired Hvy. Armor Plating 3269 | -9/Materials | Destroyed 7 combat bots 3279 | -9/Materials | Lost 3 parts (2n1u) 3516 | -9/Materials | Build established: Scavenger-Mutant 3644 | -9/Materials | Entered Mines 3678 | -9/Mines | Discovered new exit (range 6) 3755 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3888 | -9/Mines | Found a hidden stash of uninstalled traps 4507 | -9/Mines | Learned location of Storage (-9) 4547 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4550 | -9/Mines | Discovered new exit (range 5) 4559 | -9/Mines | Entered Exiles 4593 | -9/Exiles | Discovered new exit (range 15) 4619 | -9/Exiles | Met 8R-AWN 4660 | -9/Exiles | Met EX-HEX 4751 | -9/Exiles | Met EX-DEC 4775 | -9/Exiles | Learned location of Zion (-7) 4862 | -9/Exiles | Met EX-BIN 4895 | -9/Exiles | Aligned with FarCom system 4898 | -9/Exiles | Given EX-Vault access code 4955 | -9/Exiles | Opened EX-Vault 4973 | -9/Exiles | Found Gui. Plasma Cannon 5024 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5171 | -9/Exiles | Discovered new exit (range 14) 5204 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5204 | -9/Exiles | Entered Mines 5239 | -8/Mines | Discovered new exit (range 7) 5263 | -8/Mines | Entered Materials 5263 | -8/Materials | Evolved 2 slots: Utility x2 6625 | -8/Materials | Garrison activated, responded to threat 8662 | -8/Materials | Build established: Mutant 8808 | -8/Materials | Discovered new exit (range 5) 9824 | -8/Materials | Discovered new exit (range 13) 10463 | -8/Materials | First assault squad dispatched 10547 | -8/Materials | Core integrity fell below 50% 10776 | -8/Materials | Entered Factory 10776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10812 | -7/Factory | Identified exit to DSF 10889 | -7/Factory | Fabricated Hacking Suite? 11059 | -7/Factory | Identified exit to Lower Caves 11060 | -7/Factory | Fabricated Hacking Suite? 11168 | -7/Factory | Identified exit to Factory 11203 | -7/Factory | Build established: Hacker-Sprinter 11261 | -7/Factory | Central database locked down 11480 | -7/Factory | Fabricated Mni. Grenade Launcher (x1) 11646 | -7/Factory | Sucked down chute 11646 | -7/Factory | Entered Waste 11651 | -7/Waste | Spotted C-40 Crusher 11656 | -7/Waste | Spotted C-40 Crusher 11658 | -7/Waste | Spotted C-40 Crusher 11658 | -7/Waste | Spotted C-40 Crusher 11658 | -7/Waste | Spotted C-40 Crusher 11661 | -7/Waste | EMP discharged 11663 | -7/Waste | Discovered new exit (range 12) 11666 | -7/Waste | Entered Factory 11727 | -7/Factory | Identified exit to DSF 11801 | -7/Factory | Repaired Mni. Grenade Launcher 11867 | -7/Factory | Entered another Factory area 11867 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11925 | -6/Factory | Identified exit to DSF 12366 | -6/Factory | Repaired Imp. Light Armor Plating 12437 | -6/Factory | Repaired Imp. Cesium-ion Thruster 12471 | -6/Factory | Repaired Mni. Grenade Launcher 12587 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 12738 | -6/Factory | Discovered new exit (range 12) 12745 | -6/Factory | Discovered new exit (range 6) 13021 | -6/Factory | Identified exit to Lower Caves 13155 | -6/Factory | Identified exit to Extension 13247 | -6/Factory | Discovered new exit (range 9) 13296 | -6/Factory | Identified exit to Factory 13296 | -6/Factory | Central database locked down 13481 | -6/Factory | Fabricated Imp. Hacking Suite? 13777 | -6/Factory | Entered another Factory area 13777 | -5/Factory | Evolved 2 slots: Utility x2 13850 | -5/Factory | Identified exit to DSF 14081 | -5/Factory | Identified exit to Factory 14114 | -5/Factory | Repaired Imp. Light Armor Plating 14161 | -5/Factory | Identified exit to Upper Caves 14227 | -5/Factory | Fabricated Adv. System Shield? 14432 | -5/Factory | Fabricated Adv. Hacking Suite? 14531 | -5/Factory | Fabricated Adv. Hacking Suite? 14619 | -5/Factory | Central database locked down 14671 | -5/Factory | Repaired Exp. Propulsion Shielding 14682 | -5/Factory | Fabricated Adv. Hacking Suite? 14814 | -5/Factory | Repaired Imp. Light Armor Plating 14886 | -5/Factory | Repaired Cld. VTOL Module 15171 | -5/Factory | Entered Upper Caves 15174 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15174 | -5/Upper Caves | Entered Warlord 15327 | -5/Warlord | Build established: Wizard-Sprinter 15327 | -5/Warlord | Met Warlord 15352 | -5/Warlord | Warlord's base attacked by MAIN.C 15413 | -5/Warlord | Opened side exit 15608 | -5/Warlord | P-80 Master assimilated allied ZC-CBS(Y) 15702 | -5/Warlord | Warlord forces counterattacked 15749 | -5/Warlord | Spotted Striker 15749 | -5/Warlord | Spotted Striker 15791 | -5/Warlord | Build established: Hacker-Sprinter 15847 | -5/Warlord | Spotted Executioner 16027 | -5/Warlord | Warlord base infiltrated, sounded retreat 16072 | -5/Warlord | Spotted Executioner 16171 | -5/Warlord | Spotted Striker 16173 | -5/Warlord | Spotted Striker 16180 | -5/Warlord | Discovered new exit (range 12) 16219 | -5/Warlord | Entered Proximity Caves 16296 | -4/Proximity Caves | Learned location of Armory (-3) 16531 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 16569 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16572 | -4/Proximity Caves | Entered Factory 16572 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16766 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 16913 | -4/Factory | Discovered new exit (range 15) 16940 | -4/Factory | Repaired Cld. VTOL Module 16980 | -4/Factory | Build established: Wizard-Sprinter 17041 | -4/Factory | Identified exit to Research 17041 | -4/Factory | Identified exit to Upper Caves 17055 | -4/Factory | Identified exit to DSF 17433 | -4/Factory | Fabricated Mic. Nuclear Core? 17639 | -4/Factory | Found Prototype Processor 17641 | -4/Factory | Found Prototype Slashing Weapon 17644 | -4/Factory | Found Prototype Hackware 17697 | -4/Factory | Identified Exp. System Shield 17697 | -4/Factory | Identified Exp. Terrain Scan Processor 17697 | -4/Factory | Identified Molecular Scythe 18015 | -4/Factory | Found Prototype Processor 18027 | -4/Factory | Garrison activated, responded to threat 18086 | -4/Factory | Repaired Imp. Light Armor Plating 18109 | -4/Factory | Entered Research 18109 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18172 | -3/Research | Identified exit to Armory 18172 | -3/Research | Identified exit to Quarantine 18365 | -3/Research | Identified exit to Research 18416 | -3/Research | Repaired Cld. VTOL Module? 18461 | -3/Research | Repaired Exp. Propulsion Shielding? 18483 | -3/Research | Repaired Mni. Grenade Launcher 18612 | -3/Research | Entered another Research area 18612 | -2/Research | Warlord forces began assault on 0b10 18612 | -2/Research | Evolved 2 slots: Utility x2 18669 | -2/Research | Identified exit to Access 18698 | -2/Research | Discovered new exit (range 8) 18718 | -2/Research | Met up with Warlord 18722 | -2/Research | Research machine network offline 18870 | -2/Research | Discovered new exit (range 11) 18912 | -2/Research | Entered Access 18912 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18940 | -1/Access | Garrison activated, responded to threat 18945 | -1/Access | Identified exit to Command 19116 | -1/Access | Repaired Imp. Light Armor Plating 19559 | -1/Access | Entered Command 19696 | -1/Command | Spotted M Guard 19696 | -1/Command | Spotted M Guard 19696 | -1/Command | Spotted Combat Programmer 19696 | -1/Command | Spotted Combat Programmer 19701 | -1/Command | Met MAIN.C 19701 | -1/Command | 0b10 Conduit disabled 19759 | -1/Command | System corruption reached 10% 19777 | -1/Command | Core integrity fell below 50% 19809 | -1/Command | Core integrity fell below 20% 19827 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19804_ System corrupted: Component data lost. 19807_ Slug penetrates G-73 Enforcer. 19807_ G-73 Enforcer suffers critical hit (Destroy). 19807_ G-73 Enforcer destroyed. 19807_ Penetrated by Slug. 19807_ Adv. Hacking Suite destroyed. 19807_ Penetrated by Slug. 19807_ Cld. VTOL Module destroyed. 19808_ P-80 Master resets P-80 Master, system corruption cleaned. 19812_ Connecting with Cave Seal Controls... 19818_ Imp. Hacking Suite destroyed. 19824_ Slammed into P-80 Master. 19824_ P-80 Master resets P-80 Master, system corruption cleaned. 19825_ Slammed into P-80 Master. 19826_ Slammed into S-43 Plague. 19826_ Destabilizing: Core damaged (-48). 19826_ Imp. Hacking Suite destroyed. 19827_ System corrupted: Component data lost. [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????? ???### ########### ## | | ??????????? ??????# #?????????# ## | | ??##########/##??????# ############+####### | | ??# """ #??????# | | ??# ""T"" #??????# ????? | | ??# "" "" [#??????# ????? | | ??# ] =*######## ????? | | ??# ! / ???? | | ??#] ##########+#+##### ###?????? | | ??# #???# #? #?????????!!! | | ??####/###+####???# #?? #???????????? | | ????# #???#??????# #??? #???????????? | | ????# #?? #??????# #???? #???????????? | | ????# #?# #??????# #?????????????????? | | ????# #?# #??????# #?????????????????? | | ????# ### ##?????# ! g / ????????????????? | | ????# * #####?# # ???????????????? | | ????# =%[ #?# g + ??????????????? | | ????# = #?# #?###?????????????? | | ????# #?# #?????????????????? | | ????# x #?# #?????????????????? | | ????# ph #?##############?????????????????? | | ????# "" "xppp#???????# #??????????????????????? | | ????# """" ppg#???????# #??????????????????????? | | ????# """" ppp#########p#########??????????????? | | ????# """" pp# pghppp@s #??????????????? | | ????# eY# pg ""Tpp #??????????????? | | ????# p sp"""" #??????????????? | | ????# # g xg"""" #??????????????? | | ????# ########## pp p """p #??????????????? | | ????# ?????????# p p p #??????????????? | | ????# ?????????# x p #??????????????? | | ????# ?????????###################??????????????? | | ????# ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ?????????????????BB???????????????????????? | | ????# ??????????????????BB???????????????????????? | | ????# ?????????????????????E?E?K?7???????????????? | | ????# ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 750 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 68 Defensive Hacking 30 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. System Shield | -4/Factory | Scanalyzed Molecular Scythe | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Mni. Grenade Launcher | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Mic. Nuclear Core | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club A Powerful Ally? All-out Warlord Charge!!! Cya! Hunted I Spy I'm Back, Baby! Maximum Efficiency Meet Your Maker Origins Production Line Remodeling Slippery One Supersonic This Is Interesting... Treasure Hunter Challenges ------------ None Game ------ Seed ScatterBattleDetector Manual? 0 Play Time 12:05:50 Cumulative 51.4 hours Start 2023.12.02 @ 20:35:26 End 2023.12.08 @ 18:55:51 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af7f9d5a-12e2-41e9-8eaf-f4dca754b395