Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 09:36:40 Player: Peawet Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (4280) 4280 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 9870 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 134 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -140 Cogmind --------- Core Integrity 588/1000 Matter 106/300 Energy 80/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Hacking Suite Relay Coupler [Duelist] (19) Relay Coupler [Hunter] (5) Relay Coupler [Heavy] (14) > --- WEAPON (3) ------- Improved Plasma Cutter > --- INVENTORY (20) --- Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Micro Antimatter Reactor Micro Antimatter Reactor Advanced Heat Sink Matter Compressor (0) Particle Charger Improved Weapon Cycler Improved Utility Shielding Hardened Medium Armor Plating Advanced Shield Generator Advanced Shield Generator Relay Coupler [Duelist] (33) Relay Coupler [Hunter] (18) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Target Analyzer Matter Filter > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Improved Sensor Array Particle Charger Improved Utility Shielding Light Armor Plating Advanced Shield Generator Advanced Shield Generator Advanced Shield Generator Enhanced Autogun Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Remote Datajack Mining Laser [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Hypervelocity Gauss Cannon Energy Gun Particle Gun Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . 2 . . 1 . . 1 Utility 5 | . . . 2 1 1 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 93 | 6 2 22 16 7 8 15 7 10 Power 10 | 1 . 3 1 1 . 2 . 2 Engine 6 | 1 . 3 . . . 2 . . Core 3 | . . . 1 1 . . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 31 | 2 . 9 5 1 6 6 1 1 Treads 5 | . . . . . 5 . . . Leg 26 | 2 . 9 5 1 1 6 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 . 3 5 3 . 3 5 4 Device 5 | . . 1 1 1 . 2 . . Storage 3 | 1 . 1 . 1 . . . . Processor 4 | . . 1 1 1 . 1 . . Hackware 7 | . . . . . . . 4 3 Protection 5 | . . . 3 . . . 1 1 Artifact . | . . . . . . . . . Weapon 28 | 2 2 7 5 2 2 4 1 3 Energy Gun 3 | 1 . 2 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | 1 . 4 5 1 2 . . 1 Ballistic Cannon 7 | . 1 . . 1 . 4 . 1 Launcher 1 | . 1 . . . . . . . Special Weapon 3 | . . 1 . . . . 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 33 | . . 11 3 . . 2 4 13 Power 5 | . . 3 1 . . . . 1 Propulsion 11 | . . 5 1 . . 1 . 4 Utility 8 | . . 1 1 . . 1 2 3 Weapon 9 | . . 2 . . . . 2 5 Highest Loss Streak 8 | . . 3 3 . . 1 1 8 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 1 6 9 18 19 19 19 18 15 Power 2 | . 1 . 1 3 4 2 2 3 Propulsion 2 | . . . 4 3 3 3 1 . Utility 6 | . 1 2 4 4 5 7 11 10 Weapon 5 | . 3 6 9 7 7 6 2 1 Tool/Special . | . . . . . . . . . Unused Backups 27 | . . 2 3 2 . 11 . 9 Power 5 | . . . . . . 2 . 3 Propulsion 1 | . . 1 . . . . . . Utility 10 | . . . . 1 . 3 . 6 Weapon 11 | . . 1 3 1 . 6 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 85 88 97 99 93 98 97 79 Engine 4 | . 14 9 3 . . 4 6 1 Core 2 | . . . 5 7 6 1 . 2 Treads 10 | . . . . . 17 26 . . Leg 20 | . 28 35 35 30 15 5 31 16 Device 6 | . . 8 3 4 6 11 3 . Storage 9 | . 14 11 9 15 13 8 6 5 Processor 12 | . . 1 11 15 13 19 14 4 Hackware 3 | . . . . . . . 13 26 Protection 2 | . . . 11 2 . . 1 2 Energy Gun 1 | . 3 7 . . . . . . Ballistic Gun 10 | . 13 14 17 15 15 5 4 5 Ballistic Cannon 7 | . 10 . . 6 4 13 12 4 Peak Build Rating 73 | 6 6 15 28 34 58 73 65 64 Average Rating 45 | 4 5 11 24 32 46 68 62 58 On Entrance 28 | . 6 6 15 25 34 58 65 49 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 14 16 54 57 61 65 83 82 80 Greatest Support 150 | 20 20 43 46 43 150 150 80 60 Greatest Overweight (x) 21 | 4 . 2 1 1 2 1 1 21 Average Overweight (x) . | . . 1 1 1 . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 19 20 20 20 20 20 20 Most Carried 20 | 3 8 18 20 20 20 20 20 19 Average Carried 16 | 1 6 9 18 19 19 19 18 15 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 Final Carried 20 | 3 8 17 20 20 20 20 15 15 Class Distribution -------------------- 27% | Gunner 24% | Scavenger-Mutant 11% | Mutant 9% | Skirmisher 7% | Scavenger-Gunner 6% | Bothacker-Skirmisher 4% | Bothacker-Tank 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Matter Collected 4403 | 228 141 602 744 197 . 1625 272 594 Remotely . | . . . . . . . . . Salvage Created 4654 | 19 224 909 1248 232 . 1394 175 453 Parts 251 | 4 15 67 63 11 . 55 9 27 Haulers Intercepted 7 | . 1 1 4 1 . . . . Recyclers Shooed 4 | . . 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Combat Hostiles Destroyed 76 | . 5 26 16 2 . 20 3 4 Guns 52 | . 1 26 16 2 . 5 1 1 Cannons 23 | . 3 . . . . 15 2 3 AOE 1 | . 1 . . . . . . . Classes Destroyed 13 | 1 6 3 1 1 . 1 . . Worker 8 | . 1 2 1 . . . . 4 Builder 4 | . 1 . 1 1 . . . 1 Tunneler 2 | 1 . . . . . . . 1 Hauler 7 | . 1 1 4 1 . . . . Recycler 5 | . . . 3 1 . . . 1 Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 1 1 . . . . . Swarmer 16 | . . 11 3 . . 1 . 1 Grunt 32 | . 5 6 8 1 . 11 1 . Duelist 3 | . . 1 . . . 1 1 . Sentry 18 | . . 8 5 . . 4 1 . Hunter 3 | . . . . . . 2 . 1 Programmer 4 | . . . . 1 . 1 . 2 Best Kill Streak 8 | 1 5 6 5 1 . 4 2 8 Combat Bots Only 6 | . 2 6 3 1 . 4 2 2 Max Kills in Single Turn 2 | 1 2 2 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Hostile Shots Fired 706 | . 24 173 77 15 . 190 82 145 Missed 216 | . 9 48 18 6 . 67 29 39 Hits 490 | . 15 125 59 9 . 123 53 106 Melee 13 | . . 2 . . . . 11 . Projectile 477 | . 15 123 59 9 . 123 42 106 Critical Strikes 25 | . . 9 1 1 . 8 5 1 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 6777 | . 195 1369 823 141 . 1804 734 1711 Core 985 | . 60 163 81 . . 198 71 412 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 76 59 85 100 . . 68 . Volleys Fired 363 | 1 19 87 80 12 . 92 27 45 Largest 3 | 2 2 2 2 3 . 3 3 3 Hottest 153 | 70 60 100 50 100 . 153 135 135 Shots Fired 761 | 2 38 165 160 34 . 224 55 83 Gun 470 | 2 17 164 160 22 . 51 15 39 Cannon 241 | . 19 . . 11 . 152 28 31 Launcher 2 | . 2 . . . . . . . Special 48 | . . 1 . 1 . 21 12 13 Kinetic 663 | 1 36 117 160 33 . 203 43 70 Thermal 71 | 1 . 48 . 1 . 21 . . Explosive 2 | . 2 . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 5 21 11 5 . 14 9 8 Robot Miss Streak 12 | 2 5 5 5 2 . 4 12 3 Penetration Max 2 | . . . . . . 1 1 2 Secondary Targets 8 | . . 4 2 . . 2 . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . Shots Hit Robots 431 | . 18 98 104 17 . 119 26 49 Core Hits 193 | 1 13 43 46 7 . 51 10 22 Critical Kills 32 | . . 1 . . . 21 1 9 Critical Parts Destroyed 60 | . . 1 . 1 . 42 4 12 Critical Strikes 101 | . 2 5 . 2 . 66 5 21 Burn 3 | . . 3 . . . . . . Destroy 95 | . . 2 . 1 . 66 5 21 Blast 3 | . 2 . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7179 | 26 513 1546 1778 318 . 1822 228 948 Guns 4854 | 26 88 1546 1773 222 . 556 51 592 Cannons 1932 | . 177 . . 96 . 1126 177 356 Explosions 388 | . 248 . . . . 140 . . Melee . | . . . . . . . . . Ramming 5 | . . . 5 . . . . . Kinetic 6293 | 14 265 1065 1773 318 . 1682 228 948 Thermal 493 | 12 . 481 . . . . . . Explosive 388 | . 248 . . . . 140 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 . . . . 2 Average Corruption 1 | . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . 7 . . . . 6 Message Errors 2 | . . . 1 . . . . 1 Matter Fused 7 | . . . 5 . . . . 2 Energy Discharges 1 | . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 18 | . 3 . . . . 10 . 5 Projectiles 8 | . 3 . . . . . . 5 Explosions 10 | . . . . . . 10 . . Melee . | . . . . . . . . . Knockbacks 23 | . 1 . . . . 13 4 5 Impact . | . . . . . . . . . Kinetic 21 | . 1 . . . . 11 4 5 Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 154 | . . . . . . 154 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 405 | 9 18 180 107 18 . 405 270 115 Average Temperature 78 | 6 4 56 20 7 . 128 112 48 Received Heat Transfer 1620 | . 108 489 342 36 . 528 117 . Effects 5 | . . . . . . 5 . . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . Heat Transferred 1406 | 37 . 1369 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Maximum Alert Level 5 | . . 1 . . . 5 3 2 Low Security (%) 46 | 100 100 55 100 100 100 19 . 2 Level 1 16 | . . 44 . . . 6 . 65 Level 2 9 | . . . . . . 16 . 31 Level 3 13 | . . . . . . 23 100 . Level 4 6 | . . . . . . 17 . . Level 5 6 | . . . . . . 16 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2041 | 5 99 322 142 35 . 2041 1073 460 Initial 1071 | . . 31 110 20 . . 1071 453 Average 462 | . 32 156 67 3 . 886 996 335 Influence Increases 3957 | 5 154 772 492 98 . 2061 130 245 Destroy 0b10 Robot/C 1620 | . 100 520 320 40 . 460 60 120 Destroy 0b10 Robot/NC 170 | 5 25 20 50 15 . 20 . 35 Destroy Leader 330 | . 24 134 90 12 . 30 20 20 Allied During Kill 14 | . . . . . . 12 . 2 Successful Hack 8 | . . 5 . . . . 3 . Disable Machine 75 | . . 15 30 30 . . . . Anti-Garrison Action 1350 | . . . . . . 1350 . . Destroy Structure 120 | . 5 3 2 1 . 99 2 8 Lose Combat Pursuer 270 | . . 75 . . . 90 45 60 Influence Decreases 3807 | 5 80 584 709 143 . 20 1244 1022 Entered New Map 1664 | . . 43 152 25 . . 970 474 Time Decay 1773 | 5 80 431 527 118 . . 214 398 Lost Part 330 | . . 110 30 . . 20 40 130 Lost Ally 40 | . . . . . . . 20 20 Squads Dispatched 11 | . 1 1 2 2 . . 4 1 Investigation 1 | . 1 . . . . . . . Extermination 3 | . . . . 1 . . 1 1 Reinforcement 3 | . . 1 1 1 . . . . Assault 3 | . . . . . . . 3 . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Distress Signals 6 | . . 4 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 10 38 23 4 . 27 11 19 Peak Tracking Total 9 | . 4 9 4 2 . 4 5 5 Tactical Retreats 13 | . . 3 . . . 6 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Traps Triggered 9 | . 1 . 2 1 . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Machines Disabled 12 | . . 1 2 2 . 7 . . Max in Single Turn 2 | . . 1 1 1 . 2 . . Garrison Access 1 | . . . . . . . . 1 Garrison Relay 4 | . . . . . . 4 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Machines Accessed 8 | . . 2 . . 1 2 1 2 Terminals 5 | . . 2 . . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 13 | . . 4 . . 1 2 2 4 Successful 7 | . . 1 . . 1 1 1 3 Failed 6 | . . 3 . . . 1 1 1 Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . 4 . . . 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 Terminal Hacks 3 | . . 1 . . . 1 1 . Locate Traps 1 | . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 Unlock Access 2 | . . . . . 1 . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 . . . 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 7 | . . . . . . . 3 4 Non-combat 2 | . . . . . . . 1 1 Combat 5 | . . . . . . . 2 3 Robot Hacks Applied 8 | . . . . . . . 4 4 parse_system 1 | . . . . . . . 1 . no_distress 1 | . . . . . . . 1 . ignore_parts 1 | . . . . . . . . 1 spike_heat 1 | . . . . . . . . 1 go_dormant 1 | . . . . . . . 1 . overwrite_iff 3 | . . . . . . . 1 2 Relay Couplers Released 16 | . . . . . . 16 . . Machine Destruction 16 | . . . . . . 16 . . Attached 5 | . . . . . . . 3 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Total Allies 5 | . . . . . . 2 1 2 Largest Group 2 | . . . . . . 2 1 1 Highest-Rated Group 138 | . . . . . . 138 59 41 Highest-Rated Ally 76 | . . . . . . 76 59 41 Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . 7 4 9 Total Damage 548 | . . . . . . 304 118 126 Kills 5 | . . . . . . 3 . 2 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Active Infowar (turns) 7425 | . . 969 892 815 62 3443 448 796 Optics 5925 | . . . 361 815 62 3443 448 796 Sensors 1333 | . . . 531 513 62 227 . . Structural 969 | . . 969 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Turns Passed 8954 | 80 317 1314 1522 815 62 3443 448 953 Spaces Moved 4184 | 48 184 470 486 395 26 1925 278 372 Core 12 | 10 . . . . . . . 2 Treads 1551 | . . . . . 16 1535 . . Legs 2621 | 38 184 470 486 395 10 390 278 370 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 160 120 120 190 Average Speed 167 | 136 120 198 190 190 180 154 126 204 Slowest Speed 1100 | 250 120 260 190 190 320 240 190 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 37 40 43 11 1 90 9 14 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 94 | . 7 . . 2 . 81 1 3 Melee . | . . . . . . . . . Projectile 8 | . . . . 2 . 2 1 3 AOE 82 | . 7 . . . . 75 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Total 5438 | 57 241 679 977 431 42 2182 336 493 Wait 602 | . 29 74 367 4 . 60 11 57 Move 4177 | 47 183 469 485 394 26 1924 277 372 Hop . | . . . . . . . . . Pick Up 85 | 3 6 19 15 2 4 28 3 5 Fast Attach 25 | 6 . 9 2 1 . 6 . 1 Attach 35 | . 1 8 8 2 1 3 6 6 Detach 5 | . . 1 2 . . . 2 . Swap 74 | . 2 6 7 7 7 31 7 7 Drop 61 | . 1 6 10 4 4 33 3 . Fire 363 | 1 19 87 80 12 . 92 27 45 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . 5 . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x2 961 | -9/Materials | Discovered new exit (range 4) 972 | -9/Materials | Discovered new exit (range 16) 1053 | -9/Materials | Lost 3 parts (1p1n1w) 1185 | -9/Materials | Build established: Scavenger-Mutant 1320 | -9/Materials | Discovered new exit (range 16) 1454 | -9/Materials | Lost 3 parts (2n1u) 1573 | -9/Materials | Identified exit to Mines 1670 | -9/Materials | Identified exit to Storage 1708 | -9/Materials | Identified exit to Materials 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Evolved 2 slots: Utility x2 2171 | -8/Materials | Garrison activated, responded to threat 2274 | -8/Materials | Lost 3 parts (1p1n1u) 3117 | -8/Materials | Discovered new exit (range 8) 3196 | -8/Materials | Identified exit to Factory 3234 | -8/Materials | Entered Factory 3234 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3823 | -7/Factory | Build established: Skirmisher 3909 | -7/Factory | Discovered new exit (range 18) 3967 | -7/Factory | Identified exit to Factory 4049 | -7/Factory | Entered another Factory area 4049 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4111 | -6/Factory | Identified exit to Garrison 4111 | -6/Factory | Entered Garrison 4216 | -6/Garrison | Triggered checkpoint 4235 | -6/Garrison | Triggered checkpoint 4530 | -6/Garrison | Discovered new exit (range 11) 4553 | -6/Garrison | Identified exit to Factory 4622 | -6/Garrison | Build established: Gunner 4735 | -6/Garrison | Triggered checkpoint 4774 | -6/Garrison | Garrison Relay disabled 4889 | -6/Garrison | Triggered checkpoint 5149 | -6/Garrison | Triggered checkpoint 5230 | -6/Garrison | Found embedded Infiltrators 5252 | -6/Garrison | Discovered exit to Factory (range 17) 5367 | -6/Garrison | Triggered checkpoint 5404 | -6/Garrison | Garrison Relay disabled 5563 | -6/Garrison | Triggered checkpoint 5641 | -6/Garrison | Discovered exit to Factory (range 12) 5795 | -6/Garrison | Triggered checkpoint 5820 | -6/Garrison | Garrison Relay disabled 6776 | -6/Garrison | Installed Relay Interface Framework 6980 | -6/Garrison | Phase Generator disabled 7252 | -6/Garrison | Build established: Scavenger-Gunner 7505 | -6/Garrison | Garrison Relay disabled 7554 | -6/Garrison | Entered Factory 7554 | -6/Factory | Accompanied by 1 ally 7836 | -6/Factory | Discovered new exit (range 9) 7845 | -6/Factory | Identified exit to Factory 7904 | -6/Factory | First assault squad dispatched 8002 | -6/Factory | Entered another Factory area 8002 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8049 | -5/Factory | Identified exit to Garrison 8955 | -5/Factory | Self-destructed Last Messages --------------- 08877_ K-01 Serf collects debris. 08879_ System corrupted: Component data lost. 08880_ K-01 Serf collects debris. 08908_ Acquired 41 matter. 08912_ System corrupted: Matter fused (-5). 08921_ K-01 Serf cleans the Nuclear Reactor. 08925_ K-01 Serf collects debris. 08925_ Slug penetrates S-27 Virus. 08925_ HV Slug penetrates Wall. 08927_ Hyp. Gauss Cannon destroyed. 08928_ K-01 Serf cleans the Nuclear Reactor. 08929_ KE Penetrator destroyed. 08931_ Carbon-fiber Leg destroyed. 08936_ K-01 Serf cleans the Nuclear Reactor. 08937_ Neutrino Core destroyed. 08937_ Hyp. Gauss Cannon destroyed. 08947_ &EN#E>BZJNSSK 4 VJJV39:F|1&YDH 08950_ System Shield destroyed. 08951_ Hyp. Gauss Rifle destroyed. 08954_ Relay Coupler [Swarmer] destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# #??????????# | | ???????????????????????#=#??????????# | | ???????????####????????#!#??????????######## | | ???????????"" ???????# #?????????????????# | | ???????????F" ?????# #?????????????????#^ | | ????????"" "" ????# ##????????????????# | | ??????" ##### ####??????????????# | | ??????" #??????????????# | | ??????" ^ * #??????????????# | | ??????" #???????????######+#+# | | ??????? """ """ #???????????# | | ??????? """ """ #?###???????# | | ??????? ! """ """ #? +?? "???# | | ??????? #? #? ???# | | ??????? """^""" ## # ????# | | ?????????????? """ """% # # ?????# | | ????????????" ^ """ """ # + ??????# ! | | ??????????" " ^ ^ # #???????# | | ??????????" " ! """ """ # #???????# | | ??????????" " """ """ #???????# [ | | ??????????" " """ """ #???????# | | ????????? " " % #???????# | | ????????? " " ! #???????########## | | ????????? " " % % m #????????????????? | | ?????? %#######s##### #????????????????? | | ??????????" " ?????# @ s # ??????????????? | | ????????????"???????# s""" # ### ???????????? | | ????????????????????# """ #?#??? [ #?????????? | | ????????????????????# """ + ????? ###?????????? | | ????????????????????# #+#?????????????????? | | ????????????????????#! "" "" #???????????????????? | | ????????????????????# ""R"" #???????????????????? | | ????????????????????# """??#???????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????####?#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Significant Disruption Challenges ------------ None Game ------ Seed SingularityTerrainRipper Manual? 0 Play Time 01:16:18 Cumulative 13.7 hours Start 2025.05.18 @ 21:47:11 End 2025.05.19 @ 09:36:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 386d0269-8975-402f-9b74-28a52ecf8561