Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.23 @ 23:08:42 Player: Wolfechu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (2450) 2450 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5850 Bonus ------- None Cogmind --------- Core Integrity 742/850 Matter 9/450 Energy 440/440 System Corruption 0% Temperature Cool (0) Movement Walking (186) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg Flexi-carbon Leg > --- UTILITY (8) ------ Disposable Heat Sink Large Storage Unit Large Matter Pod Improved Terrain Scanner Targeting Computer Jamming Amplifier > --- WEAPON (3) ------- Proton Cannon Improved Grenade Launcher > --- INVENTORY (15) --- Subdweller Power Source Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Cryofiber Web High-capacity Storage Unit Small Matter Pod (0) Improved Terrain Scanner Improved Heavy Armor Plating Shock Rifle Shotgun Subdweller Machine Gun Gauss Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Large Matter Pod Sensor Array Improved Terrain Scanner Targeting Computer Jamming Amplifier Light Armor Plating > --- WEAPON ----------- Proton Cannon Flak Cannon Subdweller Shrapnel Launcher > --- INVENTORY -------- Subdweller Power Source Carbon-fiber Leg Improved Cryofiber Web Small Matter Pod Improved Terrain Scanner Targeting Computer Improved Heavy Armor Plating Shock Rifle Shotgun Subdweller Machine Gun Gauss Rifle Improved Grenade Launcher Datajack [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Battle Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Flak Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 9 | . 1 . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 6 | . 1 . . 5 Weapon 1 | . . . . 1 Parts Attached 38 | 7 4 9 2 16 Power 6 | 1 . 3 . 2 Engine 5 | 1 . 2 . 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . 3 1 3 Treads . | . . . . . Leg 9 | 2 . 3 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 4 . . 7 Device 5 | . 1 . . 4 Storage 3 | 1 1 . . 1 Processor 3 | 1 . . . 2 Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 10 | 2 . 3 1 4 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 7 1 7 Power 3 | . . 2 . 1 Propulsion 5 | . . 3 1 1 Utility 3 | . . . . 3 Weapon 4 | . . 2 . 2 Highest Loss Streak 3 | . . 2 1 3 To Critical Strikes 2 | . . 2 . . Average Backups 11 | 4 7 11 12 13 Power . | . 1 . 1 1 Propulsion 1 | . 1 2 . 1 Utility 4 | 2 2 4 7 4 Weapon 4 | 1 1 3 4 5 Tool/Special . | . . . . . Unused Backups 24 | . . 2 3 19 Power 2 | . . . . 2 Propulsion 5 | . . 1 1 3 Utility 7 | . . . . 7 Weapon 9 | . . 1 2 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 100 95 99 94 Engine 10 | . 12 9 12 10 Leg 22 | . 25 22 24 17 Device 12 | . 11 12 12 15 Storage 11 | . 12 12 12 11 Processor 12 | . 12 12 12 12 Energy Gun 7 | . 12 9 . 3 Energy Cannon 3 | . . 2 7 2 Ballistic Gun 9 | . 12 11 12 . Launcher 1 | . . . 4 6 Peak Build Rating 45 | 7 9 12 14 45 Average Rating 14 | 3 8 10 12 35 On Entrance 8 | . 7 9 12 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 71 | 17 30 36 36 71 Greatest Support 47 | 20 20 20 25 47 Greatest Overweight (x) 3 | 3 1 2 3 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 10 15 15 15 15 Average Capacity 14 | 9 14 15 15 15 Most Carried 15 | 9 14 15 15 15 Average Carried 11 | 4 7 11 12 13 Final Capacity 15 | 10 15 15 15 15 Final Carried 15 | 5 14 13 14 15 Class Distribution -------------------- 85% | Hacker-Mutant 12% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1522 | 253 141 242 185 701 Remotely . | . . . . . Salvage Created 2028 | . 432 421 139 1036 Parts 107 | . 22 29 3 53 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 49 | . 10 12 1 26 Guns 21 | . 10 9 1 1 Cannons 11 | . . 3 . 8 AOE 17 | . . . . 17 Classes Destroyed 13 | . 3 2 2 6 Builder 7 | . . . . 7 Recycler 1 | . . . 1 . Mechanic 1 | . . . . 1 Turret 2 | . . 2 . . Watcher 4 | . 1 . . 3 Swarmer 6 | . 2 4 . . Grunt 24 | . 8 . . 16 Brawler 3 | . . . . 3 Duelist 1 | . . . . 1 Sentry 2 | . . . 1 1 Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Subdweller 8 | . . 8 . . Best Kill Streak 9 | . 4 6 2 9 Combat Bots Only 4 | . 4 4 1 4 Max Kills in Single Turn 5 | . 1 1 1 5 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 270 | . 40 108 9 113 Missed 81 | . 11 39 2 29 Hits 189 | . 29 69 7 84 Projectile 189 | . 29 69 7 84 Critical Strikes 7 | . . 2 . 5 Damage Taken 2082 | . 211 786 136 949 Core 330 | . 14 182 26 108 Absorbed by Shields . | . . . . . Ignored by Resistances 1237 | . 136 457 85 559 Core Remaining (%) 55 | 100 . . 11 . Volleys Fired 138 | . 31 61 4 42 Largest 3 | . 2 2 2 3 Hottest 152 | . 60 105 65 152 Shots Fired 300 | . 62 119 8 111 Gun 183 | . 62 91 4 26 Cannon 74 | . . 28 . 46 Launcher 43 | . . . 4 39 Special . | . . . . . Kinetic 165 | . 31 59 8 67 Thermal 58 | . . 58 . . Explosive 5 | . . . . 5 Electromagnetic 72 | . 31 2 . 39 Robot Hit Streak 27 | . 22 21 15 27 Robot Miss Streak 2 | . 2 1 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 217 | . 50 72 6 89 Core Hits 159 | . 18 24 7 110 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6474 | . 657 1180 326 4311 Guns 1731 | . 649 722 57 303 Cannons 1485 | . . 458 . 1027 Explosions 3224 | . . . 259 2965 Melee . | . . . . . Ramming 34 | . 8 . 10 16 Kinetic 4557 | . 279 487 316 3475 Thermal 721 | . . 669 . 52 Explosive 116 | . . . . 116 Electromagnetic 1046 | . 370 24 . 652 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 162 | . . 21 25 116 Projectiles 74 | . . 21 . 53 Explosions 88 | . . . 25 63 Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact 1 | . . . . 1 Kinetic 15 | . . . . 15 Secondary . | . . . . . Self-Inflicted Damage 199 | . . . 78 121 Shots 8 | . . . 3 5 Rammed . | . . . . . Targets Rammed 4 | . 2 . 1 1 Kicked 4 | . 2 . 1 1 Crushed . | . . . . . Highest Temperature 199 | . 54 48 50 199 Average Temperature 58 | . 28 19 23 83 Received Heat Transfer 696 | . 171 213 27 285 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1117 | . . 1067 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | . 76 . 42 166 Initial 100 | . . . 42 100 Average 32 | . 26 . 2 60 Influence Increases 1557 | . 262 165 79 1051 Destroy 0b10 Robot/C 860 | . 200 120 20 520 Destroy 0b10 Robot/NC 80 | . 5 . 20 55 Destroy Leader 188 | . 42 . . 146 Successful Hack 26 | . 14 . 12 . Disable Machine 36 | . . . . 36 Destroy Structure 222 | . 1 . 27 194 Advance Influence 100 | . . . . 100 Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 1524 | . 262 45 199 1018 Entered New Map 78 | . . . 78 . Time Decay 1366 | . 262 45 111 948 Lost Part 80 | . . . 10 70 Squads Dispatched 11 | . 1 . . 10 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 6 | . . . . 6 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 11 14 1 32 Peak Tracking Total 5 | . 3 4 1 5 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 9 | . . . . 9 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 13 | . 4 2 6 1 Terminals 9 | . 4 . 5 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 13 14 23 2 Successful 43 | . 9 14 18 2 Failed 9 | . 4 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 13 . 16 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 34 | . 9 14 11 . Record 17 | . 1 13 3 . Part Schematic 2 | . . . 2 . Terminal Index 2 | . 1 . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Dispatch Records 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Extermination Status 1 | . . . 1 . Recall Assault 1 | . 1 . . . Zone Layout 5 | . 3 . 2 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . . . 7 . Recycle Component 3 | . . . 3 . Process 1 | . . . 1 . Retrieve Matter 2 | . . . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 5 1 Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . . . 3 . Recycled Matter 57 | . . . 57 . Retrieved Matter 57 | . . . 57 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 8580 | . 553 5255 1246 1526 Optics 648 | . . . . 648 Sensors 8318 | . 553 5255 1246 1264 Terrain 876 | . . . . 876 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 8700 | 88 585 5255 1246 1526 Spaces Moved 4019 | 50 252 2429 626 662 Core 13 | 13 . . . . Treads . | . . . . . Legs 4006 | 37 252 2429 626 662 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 186 Average Speed 194 | 137 187 198 190 190 Slowest Speed 330 | 200 190 260 330 265 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 44 61 84 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 6 | . . 6 . . Spaces Dug . | . . . . . Terrain Destroyed 249 | . . 2 46 201 Melee . | . . . . . Projectile 2 | . . 2 . . AOE 247 | . . . 46 201 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 4627 | 69 302 2742 674 840 Wait 333 | 1 . 226 35 71 Move 4015 | 49 251 2428 625 662 Hop . | . . . . . Pick Up 65 | 12 11 12 6 24 Fast Attach . | . . . . . Attach 39 | 7 4 8 2 18 Detach 2 | . 2 . . . Swap 1 | . . 1 . . Drop 20 | . 1 6 1 12 Fire 138 | . 31 61 4 42 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 2 . 1 1 Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 15) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 422 | -10/Materials | Identified exit to Materials 422 | -10/Materials | Discovered exit to Materials (range 5) 661 | -10/Materials | Identified exit to Subcaves 661 | -10/Materials | Discovered exit to Subcaves (range 8) 674 | -10/Materials | Entered Subcaves 804 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 859 | -10/Subcaves | Disturbed a concealed Subdweller 1038 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1123 | -10/Subcaves | Learned location of Zion (-7) 1680 | -10/Subcaves | Visited 4L-MR0's lab 1696 | -10/Subcaves | Core integrity fell below 50% 4133 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5539 | -10/Subcaves | Visited Clippyterm 5545 | -10/Subcaves | Identified exit to Recycling 5545 | -10/Subcaves | Identified exit to Materials 5545 | -10/Subcaves | Learned Factory garrison access intel 5929 | -10/Subcaves | Entered Recycling 6320 | -8/Recycling | Identified exit to Factory 6320 | -8/Recycling | Discovered exit to Factory (range 16) 6699 | -8/Recycling | Core integrity fell below 20% 7175 | -8/Recycling | Entered Factory 7175 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 7176 | -6/Factory | Loaded intel: 3 garrison access locations 7345 | -6/Factory | Garrison activated, responded to threat 7723 | -6/Factory | Build established: Hacker-Skirmisher 7816 | -6/Factory | Fabricated Imp. Terrain Scanner (x2) 7944 | -6/Factory | Cargo convoy interrupted 8092 | -6/Factory | Lost 3 parts (1n1u1w) 8701 | -6/Factory | Self-destructed Last Messages --------------- 08586_ K-01 Serf collects debris. 08587_ U-05 Engineer lays Concrete. 08591_ K-01 Serf cleans the Subcomponent Replicator. 08604_ Dropped Targeting Computer. 08605_ U-05 Engineer builds a Wall. 08605_ Acquired Hcp. Storage Unit. 08608_ The unstable cave ceiling collapses. 08609_ U-05 Engineer lays Concrete. 08610_ K-01 Serf collects debris. 08611_ U-05 Engineer lays Concrete. 08612_ K-01 Serf collects debris. 08612_ U-05 Engineer builds a Wall. 08621_ Kicked K-01 Serf out of the way. 08621_ K-01 Serf knocked back. 08628_ U-05 Engineer lays Concrete. 08631_ U-05 Engineer builds a Door. 08631_ U-05 Engineer lays Concrete. 08698_ K-01 Serf cleans the Terminal. 08700_ Dropped Flak Cannon. 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Terrain Scanner | -8/Recycling | Hacked Focal Shield | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Terrain Scanner | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed ReactionTargetingJetlance Manual? 0 Play Time 00:53:20 Cumulative 12.5 hours Start 2026.09.20 @ 00:12:33 End 2026.09.23 @ 23:08:42 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 6 Adventurer 0 Explorer 24 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48955ef3-6326-476f-9add-3a30c5c85204