Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 11:35:45 Player: Caluan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (6778) 6778 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1480) 1480 TOTAL SCORE: 13658 Bonus ------- High Alert Combat Kills 1037 Follower Combat Kills 443 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Treading (240) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Coolant Injector Huge Storage Unit Core Analyzer Graphene Brace > --- WEAPON (3) ------- Coil Gun Chainsword > --- INVENTORY (25) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Makeshift Sensor Array Improved Heavy Armor Plating Improved System Restoration Module High-powered Tractor Beam Drone Bay (2/2) Gauss Cannon Proton Missile Launcher Long-range Missile Launcher Datajack RU-N14's Throwing Claymores Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Active Sensor Suite Improved Target Analyzer Core Analyzer Graphene Brace > --- WEAPON ----------- Gatling Laser Flak Gun Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Medium Treads Improved Medium Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Makeshift Sensor Array Improved Heavy Armor Plating High-powered Tractor Beam Heavy Laser Gauss Cannon Proton Missile Launcher Long-range Missile Launcher Datajack RU-N14's Throwing Claymores Chainsword Self-destruct Interrupter [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Active Sensor Suite Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 101 | 7 6 . 1 4 22 12 4 1 . 2 41 1 Power 10 | 1 1 . . 1 1 1 . . . . 5 . Engine 7 | 1 1 . . 1 1 1 . . . . 2 . Core 3 | . . . . . . . . . . . 3 . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . . . 2 6 3 1 . . . 9 1 Treads 24 | 2 . . . 2 6 3 1 . . . 9 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 1 3 . 1 . 6 5 . . . . 16 . Device 10 | . . . . . . 2 . . . . 8 . Storage 6 | 1 2 . 1 . 1 . . . . . 1 . Processor 6 | . 1 . . . 2 . . . . . 3 . Hackware 2 | . . . . . . . . . . . 2 . Protection 8 | . . . . . 3 3 . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 35 | 3 2 . . 1 9 3 3 1 . 2 11 . Energy Gun 6 | 2 2 . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | 1 . . . . 8 3 2 1 . . 5 . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 4 | . . . . . . . 1 . . 1 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 . . . 1 . Parts Lost 58 | . 1 1 . 4 13 6 1 . . . 29 3 Power 6 | . . . . 1 1 . . . . . 3 1 Propulsion 22 | . . . . 2 5 3 1 . . . 9 2 Utility 10 | . . . . . 3 . . . . . 7 . Weapon 20 | . 1 1 . 1 4 3 . . . . 10 . Highest Loss Streak 8 | . 1 1 . 3 8 2 1 . . . 6 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | . 4 5 6 7 14 21 23 24 24 24 20 16 Power . | . . . . . 1 1 1 1 1 1 1 3 Propulsion 2 | . . 2 2 1 4 2 1 2 2 2 3 . Utility 8 | . . 1 2 3 4 12 14 14 13 12 8 8 Weapon 4 | . 1 1 1 2 2 4 5 6 7 8 6 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . . . 1 . . . . . 3 1 2 10 Power 3 | . . . . . . . . . . . . 3 Propulsion 1 | . . . . . . . . . . . 1 . Utility 11 | . . . 1 . . . . . 2 1 1 6 Weapon 2 | . . . . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 100 100 94 95 83 83 84 84 84 85 61 Engine 8 | . 14 14 14 13 9 6 7 7 7 7 3 4 Treads 23 | . 28 28 28 27 27 22 22 23 23 23 19 20 Device 6 | . . . . . . 7 15 7 7 7 12 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 Processor 9 | . 8 14 14 14 16 7 7 7 7 7 8 6 Hackware 1 | . . . . . . . . . . . 8 . Protection 3 | . . . . . 7 6 . 6 7 7 2 . Energy Gun 4 | . 13 14 14 9 . . . . . . 3 . Ballistic Gun 18 | . 14 14 14 8 23 22 22 22 23 23 14 6 Peak Build Rating 83 | 6 7 7 9 11 30 68 68 66 65 66 83 46 Average Rating 48 | 4 6 6 8 9 25 61 66 65 64 65 73 43 On Entrance 33 | . 6 7 7 9 11 27 64 66 65 65 66 41 Avg Prop Armor Cover (%) 9 | . . . . . 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 118 | 11 48 48 47 52 106 114 109 111 111 114 118 97 Greatest Support 78 | 40 40 40 40 40 62 62 62 62 62 62 70 78 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 17 20 20 20 22 25 25 25 25 25 25 25 Most Carried 25 | 1 6 6 9 9 19 24 24 25 25 25 25 20 Average Carried 17 | . 4 5 6 7 14 21 23 24 24 24 22 18 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 1 6 5 8 9 18 23 24 25 25 25 20 18 Class Distribution -------------------- 62% | Scavenger-Skirmisher 25% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Matter Collected 4879 | 204 361 37 64 74 960 849 261 211 11 117 1730 . Remotely 406 | . . . . . . . . . . . 406 . Salvage Created 8610 | . 599 93 . 333 2203 1431 525 225 . 28 3106 67 Parts 471 | . 36 3 . 9 133 90 12 7 . 1 175 5 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . Recyclers Shooed 11 | . 1 . . 2 3 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 10 14 6 9 . . Prevented 1 | . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 143 | . 12 2 . 5 30 24 8 5 . 1 55 1 Melee 6 | . . . . 2 3 . . . . . . 1 Guns 125 | . 11 2 . 3 27 24 6 3 . 1 48 . AOE 11 | . 1 . . . . . 2 2 . . 6 . Classes Destroyed 15 | . 5 . . 1 7 2 . . . . . . Worker 8 | . . . . . 2 3 . . . . 3 . Builder 2 | . . . . . 1 . . . . . 1 . Hauler 4 | . 2 . . . 2 . . . . . . . Recycler 8 | . 1 . . 1 4 . . . . . 2 . Operator 3 | . 1 . . . 1 . . . . . 1 . Watcher 4 | . . . . . 1 . . . . . 3 . Swarmer 24 | . 5 . . . 4 . 4 . . 1 10 . Grunt 80 | . 7 2 . 4 17 14 3 3 . . 29 1 Brawler 3 | . . . . 1 . . 1 1 . . . . Duelist 2 | . . . . . . 1 . . . . 1 . Sentry 10 | . . . . . 3 3 . . . . 4 . Specialist 4 | . . . . . 4 . . . . . . . Hunter 5 | . . . . . 1 2 . 1 . . 1 . Programmer 13 | . . . . . . 4 . . . . 9 . Heavy 2 | . . . . . 1 . . . . . 1 . Best Kill Streak 7 | . 3 1 . 3 5 3 4 2 . 1 7 1 Combat Bots Only 7 | . 2 1 . 2 4 3 4 2 . 1 7 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 2 2 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 2 | . 1 . . . . . 2 2 . . 2 . Melee 1 | . . . . 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Hostile Shots Fired 952 | . 61 7 . 41 181 164 23 19 . 17 409 30 Missed 285 | . 15 2 . 11 53 37 12 7 . 9 133 6 Hits 667 | . 46 5 . 30 128 127 11 12 . 8 276 24 Melee 13 | . . . . 4 . 4 . 2 . . 3 . Projectile 654 | . 46 5 . 26 128 123 11 10 . 8 273 24 Critical Strikes 30 | . . . . 2 9 1 . 1 . . 16 1 Actively Blocked 9 | . . . . . . . . . . . 8 1 Part Disruptions 2 | . . . . . 1 . . . . . 1 . Damage Taken 10660 | . 517 64 . 396 2143 1667 163 206 . 186 4847 471 Core 1460 | . 114 18 . 66 214 171 13 . . . 730 134 Absorbed by Shields 138 | . . . . . . . . . . . 138 . Ignored by Resistances 40 | . . . . . 40 . . . . . . . Regen/Repaired (Parts) 738 | . 110 . . . . 152 . . 114 . 362 . Core Remaining (%) 63 | 100 . . . 20 61 . . . . 73 . . Volleys Fired 381 | . 52 6 . 12 82 56 15 13 . 7 138 . Largest 3 | . 2 2 . 2 3 3 3 3 . 3 3 . Hottest 177 | . 60 60 . 60 71 84 84 84 . 84 177 . Shots Fired 990 | . 96 12 1 24 243 167 31 30 . 19 367 . Gun 971 | . 96 12 1 24 243 167 27 26 . 18 357 . Cannon 4 | . . . . . . . . . . . 4 . Launcher 15 | . . . . . . . 4 4 . 1 6 . Special . | . . . . . . . . . . . . . Kinetic 831 | . 53 6 1 12 243 167 27 26 . 18 278 . Thermal 100 | . . 5 . 12 . . . . . . 83 . Explosive 11 | . . . . . . . 4 4 . . 3 . Electromagnetic 48 | . 43 1 . . . . . . . 1 3 . Robot Hit Streak 18 | . 14 4 5 7 18 13 9 7 . 6 15 . Robot Miss Streak 9 | . 5 1 . 2 4 5 4 5 . 2 9 . Penetration Max 1 | . . . . . . 1 1 . . . 1 . Secondary Targets 19 | . . . . . 4 1 2 1 . . 11 . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . . 1 . Shots Hit Robots 736 | . 65 8 1 26 172 129 21 19 . 14 274 7 Core Hits 486 | . 29 5 . 8 85 88 21 16 . 7 225 2 Critical Kills 10 | . . . . . 1 3 1 1 . . 4 . Critical Parts Destroyed 4 | . . . . . . 1 . 1 . . 2 . Critical Strikes 20 | . . . . 3 3 4 2 2 . . 6 . Destroy 15 | . . . . . 1 4 2 2 . . 6 . Sever 5 | . . . . 3 2 . . . . . . . Melee Attacks 46 | . . . . 14 8 2 . . . 1 12 9 Impact . | . . . . . . . . . . . . . Slashing 46 | . . . . 14 8 2 . . . 1 12 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15642 | . 797 80 10 519 2861 2484 960 616 . 267 6803 245 Guns 12388 | . 708 76 10 156 2568 2452 434 285 . 257 5442 . Cannons . | . . . . . . . . . . . . . Explosions 2259 | . 70 . . . . . 526 331 . 10 1322 . Melee 855 | . . . . 357 253 . . . . . . 245 Ramming 140 | . 19 4 . 6 40 32 . . . . 39 . Kinetic 10250 | . 294 42 10 58 2568 2452 434 285 . 257 3850 . Thermal 1794 | . 70 34 . 98 . . . . . . 1592 . Explosive 2004 | . . . . . . . 526 331 . . 1147 . Electromagnetic 599 | . 414 . . . . . . . . 10 175 . Impact . | . . . . . . . . . . . . . Slashing 855 | . . . . 357 253 . . . . . . 245 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 8 . 3 3 3 3 . 12 8 Average Corruption 2 | . 1 2 2 3 . 1 3 3 3 . 2 8 Corruption Purged 12 | . . . . . . . . . . . 12 . Corruption Blocked . | . . . . . . . . . . . . . Effects 166 | . 28 7 19 10 . 29 24 9 2 . 37 1 Message Errors 38 | . 2 1 2 5 . 8 5 3 . . 12 . Matter Fused 45 | . 11 3 5 3 . 7 6 . 1 . 9 . Heat Flow Errors 22 | . 3 1 4 . . 3 4 3 . . 3 1 Energy Discharges 16 | . 1 1 2 . . 4 3 1 . . 4 . Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 2 | . . 1 1 . . . . . . . . . Data Loss (minor) 19 | . 6 . 3 1 . 3 2 1 1 . 2 . Data Loss (major) 11 | . 2 . 1 1 . . 2 . . . 5 . Misfires 8 | . 1 . 1 . . 1 2 1 . . 2 . Alerts 3 | . 2 . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 318 | . 12 . . 74 . . . . . . 232 . Projectiles . | . . . . . . . . . . . . . Explosions 244 | . 12 . . . . . . . . . 232 . Melee 74 | . . . . 74 . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . . . . . . . 207 . Shots 4 | . . . . . . . . . . . 4 . Rammed 19 | . 3 2 . 3 6 2 . . . . 3 . Targets Rammed 22 | . 4 2 . 3 7 2 . . . . 4 . Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 . . . 1 . . . . . 1 . Highest Temperature 300 | . 223 157 215 133 196 219 235 287 . 44 300 131 Average Temperature 59 | . 48 44 84 52 50 31 70 94 . 20 79 69 Received Heat Transfer 3021 | . 225 36 . 189 675 516 36 72 . 39 1029 204 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 7 | . . . . . . . . . . . 7 . Heat Transferred 3842 | . 150 75 . 225 . . . . . . 3392 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Maximum Alert Level 4 | . . . . . 1 2 . . . . 4 . Low Security (%) 65 | 100 100 100 . 100 74 65 . . . . 34 . Level 1 12 | . . . . . 25 30 . . . . 4 . Level 2 9 | . . . . . . 3 . . . . 24 . Level 3 6 | . . . . . . . . . . . 20 . Level 4 5 | . . . . . . . . . . . 17 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1548 | . 98 35 . 55 318 411 . . . . 1548 . Initial 130 | . . . . . . 130 . . . . . . Average 257 | . 27 5 . 14 107 154 . . . . 574 . Influence Increases 5652 | . 445 65 . 217 855 1076 180 120 . 269 2395 30 Destroy 0b10 Robot/C 3120 | . 240 40 . 160 600 480 160 100 . 160 1160 20 Destroy 0b10 Robot/NC 150 | . 20 . . 5 55 15 . . . . 55 . Destroy Leader 708 | . 44 10 . 30 136 130 20 20 . 30 278 10 Allied During Kill 114 | . . . . 7 . . . . . 79 28 . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . Successful Hack 156 | . 46 . . . 12 51 . . . . 47 . Disable Machine 120 | . 30 . . . . . . . . . 90 . Destroy Structure 74 | . 5 . . . 7 10 . . . . 52 . Partial Spotted 45 | . . . . . 15 30 . . . . . . Lose Combat Pursuer 255 | . 60 15 . 15 30 60 . . . . 75 . Active Sensor Use 900 | . . . . . . 300 . . . . 600 . Influence Decreases 4718 | . 445 65 . 217 566 958 587 120 . 269 896 595 Entered New Map 866 | . . . . . . 159 152 . . . . 555 Time Decay 3092 | . 445 65 . 150 436 646 425 120 . 249 546 10 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . Lost Part 540 | . . . . 27 130 53 10 . . . 290 30 Lost Ally 120 | . . . . 40 . . . . . 20 60 . Squads Dispatched 40 | . 1 . . . 8 11 . . . . 20 . Investigation 16 | . 1 . . . 1 6 . . . . 8 . Extermination 10 | . . . . . . 4 . . . . 6 . Reinforcement 9 | . . . . . 7 1 . . . . 1 . Assault 5 | . . . . . . . . . . . 5 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 9 | . . . . . . 3 . . . . 6 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Distress Signals 12 | . 3 . . . 2 3 . . . . 4 . Communications Jammed 22 | . . . . . . 2 . . . . 20 . Distress Signals 14 | . . . . . . . . . . . 14 . Times Spotted 219 | . 22 3 . 9 45 34 8 4 . 8 83 3 Peak Tracking Total 6 | . 4 2 . 3 6 4 4 4 . 4 5 3 Tactical Retreats 15 | . 3 1 . 1 2 4 . . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Traps Triggered 9 | . 3 . . . 3 3 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . 11 . . . . . 5 . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Machines Disabled 8 | . 2 . . . . . . . . . 6 . Max in Single Turn 2 | . 1 . . . . . . . . . 2 . Garrison Access 3 | . . . . . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Machines Accessed 31 | . 4 . . . 4 9 . 1 . . 13 . Terminals 17 | . 3 . . . 3 5 . . . . 6 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 5 | . 1 . . . . 2 . . . . 2 . Recycling Units 2 | . . . . . 1 . . . . . 1 . Scanalyzers 2 | . . . . . . 1 . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . 2 . Total Hacks 72 | . 10 . . . 11 15 . 12 . . 24 . Successful 46 | . 9 . . . 6 9 . 12 . . 10 . Failed 25 | . 1 . . . 5 5 . . . . 14 . Catastrophic 7 | . . . . . . 3 . . . . 4 . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 30 | . 4 . . . 10 9 . . . . 7 . Terminals 32 | . 6 . . . 8 9 . . . . 9 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 13 | . 4 . . . . 3 . . . . 6 . Recycling Units 5 | . . . . . 3 . . . . . 2 . Scanalyzers 4 | . . . . . . 2 . . . . 2 . Garrison Access 4 | . . . . . . 1 . . . . 3 . Terminal Hacks 17 | . 2 . . . 1 1 . 12 . . 1 . Record 12 | . . . . . . . . 12 . . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . 4 . . . . 2 . . . . 4 . Scan Component 5 | . 2 . . . . 1 . . . . 2 . Repair 5 | . 2 . . . . 1 . . . . 2 . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . Retrieve Components 2 | . . . . . 1 . . . . . 1 . Scanalyzer 2 | . . . . . . 1 . . . . 1 . Retrieve Study 2 | . . . . . . 1 . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . . . 2 . Seal Access 3 | . . . . . . 1 . . . . 2 . Unauthorized Hacks 12 | . 3 . . . 4 4 . . . . 1 . Terminals 9 | . 3 . . . 2 4 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 8 | . 3 . . . 2 3 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Reject 1 | . . . . . 1 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . . 1 . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 22 | . 2 . . . 3 8 . . . . 9 . Full Trace Events 3 | . . . . . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . 1 . Parts Repaired 5 | . 2 . . . . 1 . . . . 2 . Time 141 | . 62 . . . . 38 . . . . 41 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 10 . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Total Allies 8 | . . . 2 . . . . . 6 . . . Largest Group 6 | . . . 2 2 . . . . 6 5 3 . Highest-Rated Group 170 | . . . 16 16 . . . . 170 140 84 . Highest-Rated Ally 31 | . . . 8 8 . . . . 31 31 28 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 60 | . . . . 18 . . . . . 27 15 . Total Damage 860 | . . . . 161 . . . . . 481 218 . Kills 14 | . . . . 3 . . . . . 7 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Active Infowar (turns) 12568 | . . . . . . 3001 1340 780 2451 1212 3784 . A.S.S. 12561 | . . . . . . 3001 1340 780 2451 1212 3777 . Machine Analysis 700 | . . . . . . . . . . . 700 . Jamming 2196 | . . . . . . 236 1340 7 . . 613 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Turns Passed 19536 | 78 2246 538 1429 459 1703 3001 1340 780 2451 1212 4265 34 Spaces Moved 7265 | 45 988 210 581 142 586 957 519 310 1028 494 1402 3 Core 5 | 5 . . . . . . . . . . . . Treads 7260 | 40 988 210 581 142 586 957 519 310 1028 494 1402 3 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 155 240 238 238 238 238 238 240 Average Speed 231 | 147 197 240 240 240 210 242 238 238 238 238 242 242 Slowest Speed 250 | 160 240 240 240 240 240 246 238 238 238 238 250 243 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Potential Cave-ins 6 | . . . . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 4 94 58 92 14 40 26 47 51 78 64 36 2 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 11 | . . 1 . . . . 3 1 4 2 . . Spaces Dug 17 | . . . . . . 2 . . . 1 14 . Terrain Destroyed 135 | . 4 . . . . 2 37 38 . 1 53 . Melee 15 | . . . . . . 2 . . . 1 12 . Projectile 7 | . . . . . . . 2 2 . . 3 . AOE 113 | . 4 . . . . . 35 36 . . 38 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Total 9158 | 54 1196 231 617 221 881 1507 596 328 1035 512 1963 17 Wait 1144 | 1 136 13 . 43 131 457 54 . . 6 300 3 Move 7251 | 44 987 209 580 141 585 956 518 309 1027 491 1401 3 Hop 1 | . . . . . . . . . . 1 . . Pick Up 91 | 2 7 . 4 4 25 14 3 1 4 1 26 . Fast Attach 28 | 5 3 . . . 5 3 . . . . 12 . Attach 59 | 1 1 1 . 3 15 7 2 . . . 27 2 Detach 5 | . . . . . 1 . . . . . 4 . Swap 53 | 1 3 . 1 1 7 5 4 4 . 4 23 . Drop 31 | . 3 . 2 . 4 5 . 1 4 1 11 . Fire 381 | . 52 6 . 12 82 56 15 13 . 7 138 . Melee 46 | . . . . 14 8 2 . . . 1 12 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 22 | . 4 2 . 3 7 2 . . . . 4 . Escape Stasis . | . . . . . . . . . . . . . Rewire 30 | . . . 30 . . . . . . . . . Trap 16 | . . . . . 11 . . . . . 5 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 323 | -10/Materials | Build established: Mutant 551 | -10/Materials | Repaired EM Pulse Gun 574 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Discovered new exit (range 8) 821 | -10/Materials | Discovered new exit (range 5) 1299 | -10/Materials | Discovered new exit (range 4) 1409 | -10/Materials | Discovered new exit (range 4) 2142 | -10/Materials | Repaired Corrupted Lgt. Treads 2325 | -10/Materials | Entered Mines 2333 | -10/Mines | Learned location of Mines (-9) 2427 | -10/Mines | Core integrity fell below 50% 2464 | -10/Mines | Discovered new exit (range 14) 2604 | -10/Mines | Discovered new exit (range 7) 2690 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2690 | -10/Mines | Discovered new exit (range 5) 2863 | -10/Mines | Entered Exiles 2863 | -10/Exiles | Found Exiles lab destroyed 2864 | -10/Exiles | Identified exit to Mines 4292 | -10/Exiles | Entered Mines 4292 | -9/Mines | Accompanied by 2 allies 4297 | -9/Mines | Discovered new exit (range 5) 4301 | -9/Mines | Learned location of Storage (-7) 4670 | -9/Mines | Lost 3 parts (1p1n1w) 4751 | -9/Mines | Entered Materials 4751 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5329 | -8/Materials | Build established: Scavenger-Gunner 6278 | -8/Materials | Lost 8 parts (1p2n2u3w) 6316 | -8/Materials | Found Prototype Device 6384 | -8/Materials | Discovered new exit (range 15) 6454 | -8/Materials | Entered Factory 6454 | -7/Factory | Evolved 2 slots: Utility x2 6454 | -7/Factory | Identified Active Sensor Suite 6611 | -7/Factory | Identified exit to Storage 6611 | -7/Factory | Identified exit to Lower Caves 6760 | -7/Factory | Build established: Scavenger-Skirmisher 8019 | -7/Factory | Central database locked down 8559 | -7/Factory | Repaired Arm. Treads 9254 | -7/Factory | Search patrols dispatched 9455 | -7/Factory | Entered Lower Caves 9597 | -7/Lower Caves | Learned 8 Factory zone layouts 10783 | -7/Lower Caves | Discovered new exit (range 5) 10790 | -7/Lower Caves | Identified exit to Lower Caves 10795 | -7/Lower Caves | Entered another Lower Caves area 11138 | -7/Lower Caves | Encountered a Warlord checkpoint 11565 | -7/Lower Caves | Discovered new exit (range 4) 11572 | -7/Lower Caves | Identified exit to Zion 11575 | -7/Lower Caves | Entered Zion 11642 | -7/Zion | System corruption cleaned by Quarantine Array 11752 | -7/Zion | Given the Hacking Drone Bay 11756 | -7/Zion | Discovered new exit (range 11) 12026 | -7/Zion | Gained Derelict followers 12238 | -7/Zion | Learned location of Quarantine (-3) 13393 | -7/Zion | Found Prototype Special Weapon 13611 | -7/Zion | Gained Derelict followers 14023 | -7/Zion | Identified exit to Proximity Caves 14026 | -7/Zion | Entered Proximity Caves 14026 | -6/Proximity Caves | Accompanied by 5 allies 14746 | -6/Proximity Caves | Spotted B-75 Beast 14760 | -6/Proximity Caves | Allies destroyed B-75 Beast 15222 | -6/Proximity Caves | Discovered new exit (range 5) 15231 | -6/Proximity Caves | Identified exit to Factory 15238 | -6/Proximity Caves | Entered Factory 15238 | -6/Factory | Accompanied by 3 allies 15238 | -6/Factory | Evolved 2 slots: Utility x2 16104 | -6/Factory | Lost 6 parts (2p2n2w) 16508 | -6/Factory | Repaired Gauss Rifle+ 17564 | -6/Factory | Lost 3 parts (1n2w) 17570 | -6/Factory | Core integrity fell below 50% 18038 | -6/Factory | First assault squad dispatched 18113 | -6/Factory | Repaired Arm. Treads 18184 | -6/Factory | Identified exit to Lower Caves 18184 | -6/Factory | Identified exit to Extension 19084 | -6/Factory | Lost 3 parts (1p1n1u) 19291 | -6/Factory | Lost 5 parts (1n1u3w) 19298 | -6/Factory | Destroyed 7 combat bots 19446 | -6/Factory | Crushed by falling debris 19446 | -6/Factory | Core integrity fell below 20% 19446 | -6/Factory | System corruption reached 10% 19477 | -6/Factory | Lost 4 parts (1n2u1w) 19503 | -6/Factory | Entered Lower Caves 19537 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted by crushing effect (+1). Imp. System Restoration Module purges 1% system corruption (11%). =G|DLA41J#XHAXDRS8QSM Imp. System Restoration Module purges 1% system corruption (10%). Imp. System Restoration Module purges 1% system corruption (9%). Imp. System Restoration Module purges 1% system corruption (8%). Imp. System Restoration Module expended. System corrupted: Energy discharge (-69). System corrupted: Matter fused (-7). LOCATION=LOWER CAVES GOAL=ESCAPE Arm. Treads destroyed. Imp. Deuterium Engine destroyed. System corrupted: Heat flow error (+145). Lgt. Treads destroyed. G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ????????????????????######???????? #?????????????? | | ????????????????????#"""""??????? #?????????????? | | ????????????????????#"""""?????? #??????????????? | | ????????????????????#"""""????? #??????????????? | | ?????????????????????# #??## #???????????????? | | ????????????????????##$ ### #???????????????? | | ????????????????????# * #????????????????? | | ????????????????????# g%! #???????????????????? | | ????????????????????## g[@ ##???????????????????? | | ?????????????? #####????????????????????? | | ???????????# ### ?????????????????????????? | | ???????????# ## ????# $?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 24% | -10/Materials Lgt. Treads | 45% | -10/Materials | Corrupted Arm. Treads | 49% | -7/Factory Gauss Rifle | 13% | -6/Factory Arm. Treads | 19% | -6/Factory Studied --------- Gauss Rifle | -7/Factory | Hacked Autogun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualMomentumForcegen Manual? 0 Play Time 01:35:01 Cumulative 256.4 hours Start 2026.09.14 @ 01:12:04 End 2026.09.14 @ 11:35:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a406d22-02d8-404a-a7be-70e30abf824e