Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 00:08:34 Player: LeipeMeuteLeider Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1547) 1547 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3727 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 92/100 System Corruption 2% Temperature Cool (11) Movement Flying (35) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Surge Thruster > --- UTILITY (5) ------ Weight Redist. System Machine Analyzer Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Nuclear Core Seismic Detector ECM Suite Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Surge Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Machine Analyzer ECM Suite Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Nuclear Core Seismic Detector ECM Suite Improved Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Surge Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 55 | 8 7 16 10 14 Power 8 | 1 2 3 . 2 Engine 7 | 1 1 3 . 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 14 | 2 1 6 3 2 Treads . | . . . . . Leg 13 | 2 1 6 3 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 17 | 3 . 4 5 5 Device 5 | 2 . 1 1 1 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 8 | . . 3 4 1 Artifact . | . . . . . Weapon 16 | 2 4 3 2 5 Energy Gun 3 | 1 1 . . 1 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 8 | 1 1 2 1 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 23 | . 1 7 6 9 Power 2 | . . 1 . 1 Propulsion 11 | . . 5 2 4 Utility 6 | . 1 1 2 2 Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . 1 3 4 5 To Critical Strikes . | . . . . . Average Backups 7 | 2 8 7 7 7 Power 1 | . . . 1 2 Propulsion . | . . 1 . . Utility 3 | . 3 2 3 3 Weapon 2 | 1 3 3 1 . Tool/Special . | . . . . . Unused Backups 14 | 1 2 2 3 6 Power 6 | . . . 3 3 Propulsion . | . . . . . Utility 5 | 1 1 1 . 2 Weapon 3 | . 1 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 99 94 81 81 Engine 9 | . 12 10 9 7 Leg 23 | . 28 30 25 12 Device 11 | . 13 10 6 11 Storage 10 | . 14 11 9 8 Processor 2 | . . . . 7 Protection 9 | . . 9 14 14 Energy Gun 4 | . 12 3 . . Energy Cannon 4 | . . 7 8 5 Ballistic Gun 10 | . 13 10 5 11 Special Weapon 1 | . 1 . 3 . Peak Build Rating 22 | 8 10 13 16 22 Average Rating 11 | 6 8 11 13 15 On Entrance 8 | . 8 7 12 16 Naked Turns . | . . . . . Heaviest Build 29 | 13 16 23 24 29 Greatest Support 37 | 20 20 30 37 37 Greatest Overweight (x) 4 | 2 . 1 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 8 8 8 8 10 Average Carried 7 | 2 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 8 8 5 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1273 | 278 194 387 184 230 Remotely . | . . . . . Salvage Created 2253 | 171 223 1021 359 479 Parts 137 | 15 16 63 19 24 Haulers Intercepted 4 | . . 2 . 2 Recyclers Shooed 9 | . 2 4 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 38 | . 7 17 7 7 Guns 23 | . 7 9 3 4 Cannons 15 | . . 8 4 3 Classes Destroyed 11 | 2 3 4 . 2 Builder 2 | . 1 . . 1 Tunneler 5 | 5 . . . . Hauler 4 | . . 2 . 2 Recycler 3 | 1 . 2 . . Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 2 | . . 1 . 1 Swarmer 8 | . 3 3 . 2 Grunt 17 | . 4 7 3 3 Sentry 12 | . . 7 4 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | 6 2 4 4 7 Combat Bots Only 4 | . 2 3 4 2 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 380 | . 38 132 70 140 Missed 98 | . 8 38 11 41 Hits 282 | . 30 94 59 99 Projectile 282 | . 30 94 59 99 Critical Strikes 16 | . 1 6 3 6 Actively Blocked 3 | . . . 1 2 Damage Taken 3850 | . 408 1217 925 1300 Core 945 | . 93 298 281 273 Absorbed by Shields . | . . . . . Redirected to Shielding 56 | . . . 17 39 Core Remaining (%) 62 | 100 62 25 . . Volleys Fired 234 | 14 38 84 28 70 Largest 2 | 2 2 2 2 2 Hottest 160 | 60 120 100 160 120 Shots Fired 423 | 25 69 162 54 113 Gun 299 | 25 60 104 25 85 Cannon 109 | . . 56 26 27 Launcher . | . . . . . Special 15 | . 9 2 3 1 Kinetic 236 | 14 31 82 25 84 Thermal 186 | 11 38 80 29 28 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 13 | 10 7 13 8 7 Robot Miss Streak 6 | 2 2 4 3 6 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 259 | 17 42 96 39 65 Core Hits 106 | 10 14 37 16 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3677 | 165 493 1552 615 852 Guns 2284 | 165 469 903 276 471 Cannons 1345 | . . 649 315 381 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1783 | 79 263 694 276 471 Thermal 1894 | 86 230 858 339 381 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 2 9 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . 1 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . 1 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles 4 | . . . . 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 372 | 40 117 339 361 372 Average Temperature 99 | 24 40 105 139 130 Received Heat Transfer 1737 | . 189 594 405 549 Effects 7 | . . 3 . 4 Shutdowns 2 | . . 1 . 1 Energy Bleed 2 | . . 2 . . Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 6 . . Heat Transferred 3993 | 200 524 1887 716 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 97 100 100 Level 1 . | . . 2 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 206 | 20 93 206 69 63 Initial 64 | . . 35 64 15 Average 44 | 4 28 95 38 11 Influence Increases 1292 | 30 252 546 222 242 Destroy 0b10 Robot/C 760 | . 140 340 140 140 Destroy 0b10 Robot/NC 90 | 30 5 30 . 25 Destroy Leader 242 | . 40 116 50 36 Successful Hack 21 | . . 13 . 8 Disable Machine 30 | . . 15 15 . Destroy Structure 14 | . 7 2 2 3 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 120 | . 60 30 15 15 Influence Decreases 1267 | 30 168 477 338 254 Entered New Map 160 | . . 49 89 22 Time Decay 844 | 30 158 328 189 139 Lost Part 180 | . 10 60 60 50 Purge Threat 83 | . . 40 . 43 Squads Dispatched 7 | . 2 1 1 3 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 2 1 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 14 30 14 21 Peak Tracking Total 6 | . 4 6 4 5 Tactical Retreats 10 | . 3 2 2 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 15 | . 2 6 1 6 Terminals 13 | . 1 6 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 5 15 3 12 Successful 10 | . 1 4 . 5 Failed 25 | . 4 11 3 7 Catastrophic 6 | . 1 2 1 2 Database Lockouts . | . . . . . Manual 27 | . 4 11 3 9 Terminals 33 | . 4 15 3 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 4 . 4 Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Level Access Points 1 | . . . . 1 Terminal Index 1 | . . 1 . . Unreport Threat 2 | . . 1 . 1 Registered Components 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 9 | . 1 4 1 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 14 | . 5 . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2264 | 62 682 893 256 371 Seismic 1748 | 62 682 893 111 . Machine Analysis 300 | . . . . 300 ECM 510 | . . . 145 365 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2895 | 152 706 895 389 753 Spaces Moved 1525 | 84 456 454 199 332 Core 97 | 10 . . . 87 Treads . | . . . . . Legs 1291 | 74 456 454 199 108 Wheels . | . . . . . Hover . | . . . . . Flight 137 | . . . . 137 Fastest Speed 35 | 50 120 120 120 35 Average Speed 124 | 116 120 123 122 133 Slowest Speed 260 | 150 120 190 200 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 58 51 20 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . 5 2 . . Terrain Destroyed 12 | . 6 2 2 2 Melee . | . . . . . Projectile 12 | . 6 2 2 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2096 | 114 531 624 285 542 Wait 205 | . 13 50 34 108 Move 1521 | 83 455 453 198 332 Hop . | . . . . . Pick Up 35 | 8 6 9 7 5 Fast Attach 29 | 7 1 7 6 8 Attach 14 | . 1 6 3 4 Detach . | . . . . . Swap 19 | 1 7 5 3 3 Drop 38 | 1 9 10 6 12 Fire 234 | 14 38 84 28 70 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: Fac / [Rec]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 12) 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1163 | -9/Materials | Build established: Scavenger-Mutant 1356 | -9/Materials | Discovered new exit (range 15) 1462 | -9/Materials | Lost 3 parts (1p1n1u) 1517 | -9/Materials | Core integrity fell below 50% 1736 | -9/Materials | Discovered new exit (range 16) 1754 | -9/Materials | Entered another Materials area 1754 | -8/Materials | Evolved 2 slots: Utility x2 1873 | -8/Materials | Garrison activated, responded to threat 1969 | -8/Materials | Discovered new exit (range 5) 2082 | -8/Materials | Core integrity fell below 50% 2112 | -8/Materials | Lost 4 parts (2n2w) 2143 | -8/Materials | Entered Storage 2235 | -8/Storage | Build established: Mutant 2259 | -8/Storage | Lost 3 parts (2n1u) 2536 | -8/Storage | Build established: Scavenger-Mutant 2580 | -8/Storage | Lost 5 parts (1p1n1u2w) 2734 | -8/Storage | Core integrity fell below 20% 2846 | -8/Storage | Discovered new exit (range 18) 2880 | -8/Storage | Identified exit to Factory 2896 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02864_ U-05 Engineer lays Concrete. 02865_ Dropped Ion Engine. 02865_ Dropped Power Shielding. 02865_ U-05 Engineer lays Concrete. 02866_ Dropped Power Shielding. 02867_ Dropped Med. Storage Unit. 02868_ Dropped Imp. Ion Engine. 02868_ Dropped ECM Suite. 02878_ Acquired 15 matter. 02878_ Acquired 12 matter. 02880_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Factory: (5,66) Map updated. 02881_ Acquired 3 matter. 02883_ W-25 Informer destroyed. 02883_ R-06 Scavenger collects Imp. Hover Unit. 02886_ Acquired 3 matter. 02896_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###?????? | | ????????????????????????????????????????? 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" #?# #?????? | | ????????????????????????????# "??""" #?# #?????? | | ????????????????????????????# "??"" #?# #?????? | | ????????????????????????????# """" #?# #?##### | | ????????????????????????????# #?# ### | | ????????????????????????????###########?# | | ????????????????????????????????????????# T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Power Shielding 33 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcPrecisionPick Manual? 0 Play Time 00:54:00 Cumulative 56.5 hours Start 2025.05.30 @ 19:07:30 End 2025.05.31 @ 00:08:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1250626-6bc7-4df3-b446-663d0791422b