Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 18:11:30 Player: Olafz Result: Destroyed by BZ-2TG(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (748) 748 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1493 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 97/100 System Corruption 0% Temperature Cool (12) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Subdweller Optics > --- WEAPON (2) ------- Battle Rifle > --- INVENTORY (25) --- Ion Engine Huge Storage Unit Scrap Shield Scrap Shield Rocket Launcher Ripper SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Laser Battle Rifle > --- INVENTORY -------- Ion Engine Huge Storage Unit Scrap Shield Scrap Shield Rocket Launcher Ripper SUBCON Basin [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 5 5 6 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 3 | 2 . 1 . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 4 | . 2 . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 6 2 Power 2 | . 1 1 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 5 | . 1 3 1 Highest Loss Streak 2 | . 2 2 2 To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 92 | . 99 89 95 Engine 13 | . 14 13 14 Treads 18 | . 28 18 14 Wheel 2 | . . . 9 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 10 | . 7 10 14 Ballistic Gun 15 | . 14 16 14 Launcher 1 | . 6 . . Peak Build Rating 31 | 6 8 11 31 Average Rating 11 | 4 7 9 18 On Entrance 6 | . 6 8 10 Naked Turns . | . . . . Heaviest Build 93 | 11 89 89 93 Greatest Support 46 | 40 46 46 26 Greatest Overweight (x) 4 | . 2 3 4 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 6 24 25 25 Most Carried 23 | 1 7 10 23 Average Carried 10 | . 5 9 16 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 1 7 10 23 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 570 | 104 63 332 71 Remotely . | . . . . Salvage Created 898 | . 409 335 154 Parts 58 | . 31 16 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 13 8 4 Guns 15 | . 4 7 4 AOE 10 | . 9 1 . Classes Destroyed 7 | . 6 . 1 Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 9 | . 9 . . Grunt 12 | . 4 8 . Subdweller 4 | . . . 4 Best Kill Streak 7 | . 7 3 2 Combat Bots Only 6 | . 6 3 2 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 117 | . 44 54 19 Missed 33 | . 10 19 4 Damage Taken 1273 | . 410 509 354 Core 250 | . 75 113 62 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 89 | . 31 41 17 Largest 2 | . 2 2 2 Hottest 85 | . 60 85 85 Shots Fired 162 | . 60 75 27 Gun 154 | . 53 74 27 Cannon . | . . . . Launcher 8 | . 7 1 . Special . | . . . . Kinetic 116 | . 31 68 17 Thermal 16 | . . 6 10 Explosive 8 | . 7 1 . Electromagnetic 22 | . 22 . . Robot Hit Streak 12 | . 12 9 10 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 112 | . 38 52 22 Core Hits 59 | . 25 24 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1788 | . 916 559 313 Guns 1143 | . 351 479 313 Cannons . | . . . . Explosions 645 | . 565 80 . Melee . | . . . . Ramming . | . . . . Kinetic 679 | . 133 415 131 Thermal 246 | . . 64 182 Explosive 645 | . 565 80 . Electromagnetic 218 | . 218 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . 91 17 . Shots 4 | . 3 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 208 | . 114 208 10 Average Temperature 50 | . 53 63 4 Received Heat Transfer 447 | . 84 285 78 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 385 | . . 148 237 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 220 | . 220 127 . Initial 63 | . . 63 . Average 38 | . 72 30 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 88 100 . Level 1 2 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 16 9 7 Peak Tracking Total 7 | . 7 4 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 3 | . . . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 1 | . . . 1 Open Door 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3866 | 59 610 2354 843 Spaces Moved 1308 | 33 201 667 407 Core 2 | 2 . . . Treads 968 | 31 201 667 69 Legs . | . . . . Wheels 338 | . . . 338 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 140 Average Speed 273 | 153 255 334 192 Slowest Speed 400 | 160 320 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 42 99 28 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 46 | . 37 9 . Melee . | . . . . Projectile . | . . . . AOE 46 | . 37 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1461 | 39 244 732 446 Wait 16 | . 1 14 1 Move 1305 | 32 200 666 407 Hop . | . . . . Pick Up 16 | 1 6 6 3 Fast Attach 12 | 6 2 2 2 Attach 6 | . 2 3 1 Detach 3 | . 1 . 2 Swap 4 | . 1 . 3 Drop 10 | . . . 10 Fire 89 | . 31 41 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 7) 598 | -10/Materials | Discovered new exit (range 10) 614 | -10/Materials | Discovered new exit (range 13) 670 | -10/Materials | Entered Mines 677 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 746 | -10/Mines | Learned Materials emergency access door positions 808 | -10/Mines | Learned Materials emergency access door positions 999 | -10/Mines | Discovered new exit (range 4) 1072 | -10/Mines | Core integrity fell below 50% 1142 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1351 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1355 | -10/Mines | Found Prototype Device 1506 | -10/Mines | Build established: Scavenger-Mutant 1992 | -10/Mines | Learned location of Zion (-7) 2096 | -10/Mines | Discovered new exit (range 13) 3000 | -10/Mines | Discovered new exit (range 6) 3024 | -10/Mines | Entered Subcaves 3092 | -10/Subcaves | Learned 8 Materials zone layouts 3292 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3335 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3575 | -10/Subcaves | Found SUBCON Basin 3851 | -10/Subcaves | Discovered new exit (range 13) 3854 | -10/Subcaves | Ambushed by Subdweller buried in earth 3855 | -10/Subcaves | Core integrity fell below 20% 3867 | -10/Subcaves | Destroyed by BZ-2TG(R) with Subdweller Laser Last Messages --------------- Ejecting SUBCON Basin... Delivery behind schedule, handle with care! Dropped Prototype Device. Dropped Lgt. Cannon. Dropped Particle Gun. Dropped Lgt. Assault Rifle. Dropped Ion Engine. Dropped Weight Redist. System. Dropped Sml. Storage Unit. Dropped Targeting Computer. Dropped Structural Scanner. Acquired SUBCON Basin. Sub. Power Source shoots sparks and powers down. Acquired 1 matter. EXIT=FOUND JR-IIX(R): "SLEEPOVER!" OC-BVJ(R) suffers critical hit (Destroy). Sub. Laser shoots sparks and powers down. Broken Sub. Laser destroyed. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????#??### #######???????????????? | | ??????????????????## # ;;;;;; ##??????????????? | | ?????????????????## ;;;R #####??????????? | | ?????????????????# @ ##????##???? | | ?????????????????# ;; #??? ##### | | ?????????????????## ;;;# #??# # | | ??????????????????## R ##### ##?# # | | ???????????????????## ????# ###?? #? | | ????????????????????# ????# ##?? #?? | | ???????????????????# ???## ### #??? | | ???????????????????# ???# #????? | | ???????????????????# #???## ##???? | | ??????????????????? ????## ##??? | | ??????????????????< ???## #??? | | ????????????????? ### ???# #??? | | ????????????????## ??# ???# #### | | ?????????????????# ???##???# ##### | | ????????????????? ???????## #### | | ???????????????? ????????# ## | | ???????????????? ????????# # | | ???????????????? ?????????## ###### | | ?????????????????????????### ##???## | | ?????????????????????????# #######???## | | ?????????????????????????# ##????????## | | ?????????????????????????## ##??????#### | | ?????????????###??????????#### #######?# | | ?????????????# ####?????###?# ## #### | | ?????????????# ##???## ### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumAssembledReactor Manual? 0 Play Time 00:11:17 Cumulative 256.6 hours Start 2024.08.28 @ 17:58:19 End 2024.08.28 @ 18:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 481 Adventurer 2 Explorer 0 Win Type - Total 14 Types 11/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9589f383-e045-4819-9631-8e1219b877e8