Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.30 @ 20:44:13 Player: Nalzok Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (3498) 3498 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2329) 2329 TOTAL SCORE: 11512 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 433 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Neutrino Core Guided Plasma Cannon Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Humpback Light Regenerative Plating > --- WEAPON ----------- Guided Plasma Cannon Shock Bomb Launcher Shock Bomb Launcher Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Huge Wheel Power Amplifier Power Amplifier Coolant Injector Humpback Energy Filter Energy Filter Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Shock Bomb Launcher Shock Bomb Launcher Proton Missile Launcher Proton Missile Launcher Remote Datajack Remote Datajack [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Humpback Device Energy Filter Storage Humpback Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Slots Evolved 8 | . . . . . 4 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . . . . 2 . . . . . 2 . . Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 166 | . 5 10 1 7 9 11 11 28 4 39 25 15 1 Power 16 | . . 4 . . 1 1 . 3 . 4 1 1 1 Engine 11 | . . 4 . . 1 1 . 3 . . 1 1 . Core 5 | . . . . . . . . . . 4 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 33 | . . 1 . 4 2 4 . 3 . 4 14 1 . Treads 3 | . . . . . . 1 . . . . 1 1 . Leg 3 | . . 1 . 2 . . . . . . . . . Wheel 23 | . . . . 2 2 3 . 3 . 4 9 . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 4 . . Utility 37 | . 3 1 1 . 2 . 2 6 1 10 5 6 . Device 10 | . . . . . . . . 3 . 3 2 2 . Storage 9 | . 1 1 1 . . . . 1 . 1 2 2 . Processor 6 | . 1 . . . 1 . 1 1 . . 1 1 . Hackware 5 | . . . . . . . 1 1 1 2 . . . Protection 7 | . 1 . . . 1 . . . . 4 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 80 | . 2 4 . 3 4 6 9 16 3 21 5 7 . Energy Gun 19 | . 2 2 . . 1 1 3 7 1 2 . . . Energy Cannon 21 | . . . . 2 1 2 3 5 1 5 1 1 . Ballistic Gun 9 | . . 2 . 1 . 1 2 1 . 1 . 1 . Ballistic Cannon 3 | . . . . . . . . 1 . . 2 . . Launcher 12 | . . . . . 2 2 . . . 7 . 1 . Special Weapon 8 | . . . . . . . . 2 1 5 . . . Impact Weapon 3 | . . . . . . . . . . . . 3 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . 1 1 . . Special Melee Weapon 2 | . . . . . . . 1 . . . 1 . . Unidentified Prototypes 7 | . . . . . . . 2 1 . 2 2 . . Parts Lost 58 | . . 3 . . . 4 1 6 . 22 2 13 7 Power 5 | . . . . . . . . . . 3 . 1 1 Propulsion 14 | . . . . . . 3 . 1 . 7 . 2 1 Utility 12 | . . . . . . . . 1 . 2 . 5 4 Weapon 27 | . . 3 . . . 1 1 4 . 10 2 5 1 Highest Loss Streak 13 | . . 3 . . . 2 1 3 . 13 1 12 4 Average Slot Usage (%) 82 | . 97 99 96 84 84 88 91 90 92 77 55 62 55 Engine 8 | . 14 14 14 14 9 9 7 7 7 3 1 3 . Leg 8 | . 28 28 28 20 . . . . . . . . . Wheel 14 | . . . . 7 36 34 30 29 30 22 11 4 . Device 2 | . . . . . . . . 9 . 4 4 6 . Storage 11 | . 14 14 14 14 9 9 7 7 7 6 9 13 20 Processor 6 | . 3 14 10 . 8 9 7 2 7 . 2 9 13 Hackware 1 | . . . . . . . 6 2 7 3 . . . Protection 1 | . 8 . . . 4 9 . . . 4 . . . Energy Gun 10 | . 18 25 14 14 8 5 8 12 15 4 . . . Energy Cannon 4 | . . . . 5 9 6 9 12 4 4 4 1 . Ballistic Gun 3 | . 9 1 14 8 . 3 6 1 . . . 3 . Ballistic Cannon 1 | . . . . . . . . 1 7 2 3 3 . Launcher 1 | . . . . . . 2 . . . 10 . . . Naked Turns 32 | . . . . . . . . . . 5 27 . . Heaviest Build 128 | 9 26 41 89 98 98 97 109 128 117 123 42 41 30 Greatest Support 56 | 20 20 20 20 20 40 46 46 48 46 52 56 56 20 Greatest Overweight (x) 9 | . 1 2 4 9 2 8 2 3 2 3 2 4 5 Average Overweight (x) 2 | . . 1 2 4 2 2 2 2 2 1 . . 4 Largest Inventory Capacity 24 | 6 10 12 24 24 24 24 24 24 24 24 4 4 4 Average Capacity 16 | 6 9 10 14 24 24 24 24 23 24 23 4 4 4 Most Carried 24 | 5 10 12 20 24 24 24 24 24 24 24 4 4 4 Average Carried 15 | 2 6 10 13 22 23 23 23 23 23 21 3 2 4 Final Capacity 24 | 6 10 12 24 24 24 24 24 24 24 4 4 4 4 Final Carried 24 | 2 10 12 20 24 24 24 24 24 24 4 4 4 4 Class Distribution -------------------- 30% | Scavenger-Mutant 22% | Hauler-Mutant 19% | Mutant 8% | Scavenger-Skirmisher 5% | Bothacker-Mutant 4% | Bothacker-Skirmisher 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Hauler-Mutant | -7/Storage Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Matter Collected 2737 | 200 39 108 30 87 145 272 72 406 73 545 243 444 73 Remotely . | . . . . . . . . . . . . . . Salvage Created 3673 | . 39 304 . 164 388 464 . 440 75 866 56 489 388 Parts 200 | . 4 18 . 10 25 28 . 27 1 41 13 26 7 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 20 6 Prevented 4 | . . . . . . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Combat Hostiles Destroyed 77 | . 1 10 . 5 8 15 . 10 1 11 . 12 4 Melee 2 | . . . . . . . . . . . . 1 1 Guns 27 | . 1 9 . 3 1 1 . 4 . 1 . 4 3 Cannons 24 | . . . . 2 4 4 . 5 1 3 . 5 . AOE 23 | . . 1 . . 3 9 . 1 . 7 . 2 . Classes Destroyed 15 | . 1 2 . . 3 . . 2 . 5 . 1 1 Worker 3 | . . . . . . . . . . 3 . . . Builder 6 | . . . . . . . . . . 3 3 . . Tunneler 2 | . . 1 . 1 . . . . . . . . . Recycler 2 | . . . . . . . . . . 2 . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . 1 . . . Swarmer 27 | . . 6 . 2 . 4 . 6 . . . 5 4 Grunt 31 | . 1 4 . 3 3 9 . 1 . 9 . 1 . Brawler 2 | . . . . . . . . . . . . 2 . Duelist 4 | . . . . . 1 . . . . 1 . 2 . Sentry 8 | . . . . . 3 2 . 1 1 . . 1 . Demolisher 1 | . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . 1 . 1 . 1 . Behemoth 1 | . . . . . . . . 1 . . . . . Samaritan 5 | . . . . . . . . . . . . . 5 Best Kill Streak 8 | . 1 3 . 3 4 4 . 2 1 8 2 6 4 Combat Bots Only 6 | . 1 3 . 3 4 4 . 2 1 4 . 6 4 Max Kills in Single Turn 4 | . 1 2 . 1 2 3 . 1 1 4 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . 1 . . 2 3 . 1 . 2 . 1 . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Damage Taken 8262 | . . 476 . 106 237 373 48 762 191 3168 562 1797 542 Core 1499 | . . 51 . . 50 12 . 30 11 490 59 555 241 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 79 . 88 . . . 24 . . . Volleys Fired 248 | . 2 39 . 15 21 39 . 46 10 44 . 22 10 Largest 4 | . 2 2 . 2 2 2 . 4 4 4 . 4 1 Hottest 280 | . 90 90 . 120 120 128 . 280 238 234 . 177 33 Shots Fired 462 | . 4 67 . 22 31 66 . 104 23 77 1 57 10 Gun 204 | . 4 67 . 14 7 27 . 41 14 15 . 5 10 Cannon 185 | . . . . 8 19 25 . 59 6 23 1 44 . Launcher 54 | . . . . . 5 14 . . . 27 . 8 . Special 19 | . . . . . . . . 4 3 12 . . . Kinetic 93 | . 1 6 . 7 . 6 . 13 3 10 1 36 10 Thermal 166 | . 2 39 . 15 1 10 . 64 3 19 . 13 . Explosive 19 | . . . . . 5 14 . . . . . . . Electromagnetic 165 | . 1 22 . . 25 36 . 23 14 36 . 8 . Robot Hit Streak 12 | . 3 11 . 12 8 7 . 7 4 10 1 7 4 Robot Miss Streak 16 | . . 2 . 1 2 3 . 3 4 2 4 16 2 Penetration Max 1 | . . . . . . . . . . 1 . . 1 Secondary Targets 2 | . . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . Shots Hit Robots 302 | . 3 41 . 16 20 43 2 45 12 47 4 53 16 Core Hits 180 | . 1 18 . 9 24 30 . 18 2 40 3 31 4 Critical Hits 3 | . . . . . . 1 . 1 . . . 1 . Critical Kills 2 | . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Melee Attacks 54 | . . . . . . . 3 . . . 21 19 11 Impact 11 | . . . . . . . . . . . . 1 10 Slashing 19 | . . . . . . . . . . . . 18 1 Piercing 21 | . . . . . . . . . . . 21 . . Sneak Attacks 10 | . . . . . . . 1 . . . 3 . 6 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 1 1 Damage Inflicted 9979 | . 48 476 . 327 782 1709 . 1215 294 1981 305 1918 924 Guns 1970 | . 48 424 . 148 106 318 . 299 142 148 . 118 219 Cannons 3095 | . . . . 179 228 377 . 877 80 455 . 899 . Explosions 3316 | . . 41 . . 448 1014 . 39 72 1369 . 333 . Melee 1553 | . . . . . . . . . . . 280 568 705 Ramming 45 | . . 11 . . . . . . . 9 25 . . Kinetic 1287 | . 9 47 . 57 . 65 . . 31 178 . 681 219 Thermal 2662 | . 24 257 . 270 . 83 . 963 121 608 . 336 . Explosive 1531 | . . . . . 448 1014 . . . 69 . . . Electromagnetic 2901 | . 15 161 . . 334 547 . 252 142 1117 . 333 . Impact 687 | . . . . . . . . . . . . 12 675 Slashing 586 | . . . . . . . . . . . . 556 30 Piercing 280 | . . . . . . . . . . . 280 . . Highest Corruption 10 | . . . . . . . . . 2 8 5 10 10 Average Corruption 7 | . . . . . . . . . 2 5 5 8 10 Corruption Purged . | . . . . . . . . . . . . . . Effects 89 | . . . . . . . . . . 28 5 25 31 Message Errors 20 | . . . . . . . . . . 3 1 6 10 Matter Fused 15 | . . . . . . . . . . 3 1 5 6 Heat Flow Errors 12 | . . . . . . . . . . 6 1 2 3 Energy Discharges 5 | . . . . . . . . . . 1 1 1 2 Parts Rejected 4 | . . . . . . . . . . 3 . 1 . Data Loss (minor) 12 | . . . . . . . . . . 4 . 3 5 Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 Misfires 3 | . . . . . . . . . . 2 1 . . Alerts 1 | . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . 2 2 Targeting Errors 10 | . . . . . . . . . . 4 . 4 2 Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 690 | . . . . . 8 35 . 1 . 44 . 95 507 Projectiles 112 | . . . . . 8 7 . 1 . 17 . 79 . Explosions 71 | . . . . . . 28 . . . 27 . 16 . Melee 507 | . . . . . . . . . . . . . 507 Knockbacks 16 | . . . . . . . . . . 2 . 13 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 14 | . . . . . . . . . . 1 . 13 . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 278 | . . 5 . . . . . 53 . 121 12 87 . Shots 15 | . . . . . . . . 1 . 8 . 6 . Rammed 3 | . . 1 . . . . . . . 1 1 . . Targets Rammed 3 | . . 1 . . . . . . . 1 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 510 | . 39 269 . 320 215 200 . 438 351 468 248 510 261 Average Temperature 127 | . 19 107 . 115 68 53 . 175 131 156 137 167 108 Received Heat Transfer 2346 | . . 201 . 60 117 189 . 126 24 1155 105 369 . Effects 21 | . . . . . . . . 6 4 6 . 5 . Shutdowns 1 | . . . . . . . . 1 . . . . . Energy Bleed 6 | . . . . . . . . 1 . 4 . 1 . Interference 7 | . . . . . . . . . 4 1 . 2 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . 1 . 1 . Damage (major) 4 | . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 14 | . . . . . 2 2 . . . 5 . . 5 Impact Corruptions 24 | . . . . . . . . . . . . . 24 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . 2 . 1 . . . Heat Transferred 4951 | . 62 658 . 622 . 185 . 1878 150 946 . 450 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 1 . . . . . 1 1 8 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Peak Influence 735 | . 40 163 . 81 479 735 400 507 388 413 121 . . Initial 385 | . . 13 . . 21 311 385 273 266 85 79 . . Average 220 | . 14 57 . 30 214 602 395 381 291 202 64 . . Maximum Alert Level 3 | . . . . . 2 3 2 2 1 2 . . . Low Security (%) 54 | 100 100 100 . 100 43 . . . 19 44 100 . . Level 1 24 | . . . . . 42 11 43 54 80 52 . . . Level 2 16 | . . . . . 13 48 56 45 . 3 . . . Level 3 4 | . . . . . . 39 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 3 . 1 . . 11 . . . Investigation 2 | . . . . . . . . . . 2 . . . Extermination 4 | . . . . . . . 1 . . 3 . . . Reinforcement 8 | . 1 . . . 1 . . . . 6 . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Distress Signals 14 | . 1 . . 2 3 . . . . 7 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 5 10 . 3 14 21 2 12 5 45 7 15 12 Peak Tracking Total 12 | . 3 3 . 3 5 4 1 3 2 12 5 9 8 Tactical Retreats 13 | . . . . . 1 5 . 1 . 3 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Traps Triggered 11 | . . . . . . . 1 1 3 5 1 . . Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Machines Disabled 10 | . . 1 . . 3 3 . . . 3 . . . Max in Single Turn 1 | . . 1 . . 1 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Machines Accessed 15 | . 3 . 2 . 2 . 1 . 1 2 4 . . Terminals 5 | . 3 . . . . . . . . 2 . . . Fabricators 2 | . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . Total Hacks 30 | . 13 . 2 . 4 . 1 . 1 2 7 . . Successful 19 | . 6 . 2 . 3 . 1 . 1 2 4 . . Failed 11 | . 7 . . . 1 . . . . . 3 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 10 . 1 . . . . . . . . . . Terminals 15 | . 13 . . . . . . . . 2 . . . Fabricators 2 | . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 6 | . . . . . 2 . . . . . 4 . . Garrison Access 4 | . . . . . 2 . 1 . . . 1 . . Terminal Hacks 8 | . 4 . 2 . . . . . . 2 . . . Record 1 | . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 . . Build 2 | . . . . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . 2 . . Insert Component 2 | . . . . . 1 . . . . . 1 . . Analyze 2 | . . . . . 1 . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 3 . . . 1 . 1 . . 1 2 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . Parts Built 4 | . . . . . . . . . 2 . 2 . . Matter 380 | . . . . . . . . . 190 . 190 . . Time 142 | . . . . . . . . . 47 . 95 . . Total Part Build Rating 20 | . . . . . . . . . 10 . 10 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . Robots Hacked 11 | . . . . . . . 2 2 2 5 . . . Non-combat 5 | . . . . . . . 2 . 2 1 . . . Combat 6 | . . . . . . . . 2 . 4 . . . Robot Hacks Applied 13 | . . . . . . . 2 2 2 7 . . . find_station 1 | . . . . . . . 1 . . . . . . purge_threat 1 | . . . . . . . . . . 1 . . . disarm_traps 1 | . . . . . . . . . . 1 . . . map_route 3 | . . . . . . . 1 . 2 . . . . disrupt_area 1 | . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . 1 . . . . . reboot_system 1 | . . . . . . . . . . 1 . . . formatsys_high 3 | . . . . . . . . 1 . 2 . . . Relay Couplers Released 6 | . . . . . . 6 . . . . . . . Machine Destruction 6 | . . . . . . 6 . . . . . . . Attached 5 | . . . . . . . 1 1 1 2 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Total Allies 7 | . . . . 4 . . . 1 . 2 . . . Largest Group 4 | . . . . 4 3 1 . 1 1 3 . . . Highest-Rated Group 71 | . . . . 71 40 16 . 16 16 69 . . . Highest-Rated Ally 32 | . . . . 31 16 16 . 16 16 32 . . . Total Orders 15 | . . . . 4 . . . . 2 9 . . . STAY 8 | . . . . 2 . . . . 1 5 . . . FOLLOW 7 | . . . . 2 . . . . 1 4 . . . Ally Attacks 80 | . . . . 1 38 5 . 12 5 19 . . . Total Damage 1353 | . . . . 11 775 47 . 126 44 350 . . . Kills 16 | . . . . . 7 1 . 2 1 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Turns Passed 8667 | 5 278 1084 488 1182 236 836 345 983 494 763 636 587 750 Spaces Moved 5189 | 3 179 589 247 585 157 586 288 661 355 439 547 299 254 Core 390 | . . . . . . . . . . 14 162 6 208 Treads 241 | . . . . . . 4 . . . . 15 176 46 Legs 1346 | 3 179 589 247 328 . . . . . . . . . Wheels 3212 | . . . . 257 157 582 288 661 355 425 370 117 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 180 120 100 100 107 107 107 50 50 100 50 Average Speed 136 | 120 141 159 190 188 100 113 107 110 107 109 82 147 276 Slowest Speed 300 | 120 150 180 240 240 100 240 107 120 107 130 160 250 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 36 66 60 75 15 50 7 37 7 55 12 48 34 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . . . . . . . 1 . Spaces Dug 15 | . . . . . . . . . . . 15 . . Terrain Destroyed 141 | . . 3 . 3 22 32 . 7 11 44 15 4 . Melee 15 | . . . . . . . . . . . 15 . . Projectile 16 | . . . . 3 1 . . 2 1 5 . 4 . AOE 110 | . . 3 . . 21 32 . 5 10 39 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Total 6327 | 6 200 670 265 655 209 697 325 839 451 664 698 366 282 Wait 389 | . 3 19 . 20 8 32 . 49 63 96 87 11 1 Move 5178 | 2 178 588 246 584 157 585 288 659 354 438 547 298 254 Hop . | . . . . . . . . . . . . . . Pick Up 141 | . 9 5 15 14 8 15 11 31 2 24 4 2 1 Fast Attach 62 | . 2 1 1 2 1 2 1 8 . 10 21 12 1 Attach 32 | . . 2 . . 3 2 3 2 . 16 2 2 . Detach 10 | . . . 1 2 . . . 2 . 5 . . . Swap 73 | . 3 7 . 5 5 7 7 19 4 13 2 1 . Drop 116 | 4 3 8 2 13 6 15 12 15 2 17 14 . 5 Fire 248 | . 2 39 . 15 21 39 . 46 10 44 . 22 10 Melee 52 | . . . . . . . 3 . . . 21 18 10 Ram 1 | . . . . . . . . . . 1 . . . Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 8 16 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 10) 582 | -10/Mines | Learned Materials stockpile data 874 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 880 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Identified exit to Materials 1069 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1268 | -10/Mines | Lost 3 parts (3w) 1368 | -10/Mines | Entered Exiles 1395 | -10/Exiles | Discovered new exit (range 15) 1417 | -10/Exiles | Met 8R-AWN 1442 | -10/Exiles | Met EX-HEX 1491 | -10/Exiles | Met EX-BIN 1512 | -10/Exiles | Aligned with FarCom system 1514 | -10/Exiles | Given EX-Vault access code 1542 | -10/Exiles | Build established: Scavenger-Mutant 1561 | -10/Exiles | Opened EX-Vault 1576 | -10/Exiles | Found Gui. Plasma Cannon 1615 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1669 | -10/Exiles | Met EX-DEC 1676 | -10/Exiles | Learned location of Zion (-6) 1834 | -10/Exiles | Discovered new exit (range 10) 1856 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1856 | -10/Exiles | Entered Mines 1867 | -9/Mines | Assembled infested the area 2022 | -9/Mines | Build established: Hauler-Mutant 2031 | -9/Mines | Received a Mining Laser from a helpful Derelict 2257 | -9/Mines | Learned location of 1 exit from Materials 2286 | -9/Mines | Learned location of Storage (-7) 2300 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2778 | -9/Mines | Discovered new exit (range 5) 3038 | -9/Mines | Entered Materials 3038 | -8/Materials | Accompanied by 3 allies 3038 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3039 | -8/Materials | Identified exit to Factory 3145 | -8/Materials | Garrison activated, responded to threat 3274 | -8/Materials | Identified exit to Garrison 3274 | -8/Materials | Entered Garrison 3274 | -8/Garrison | Accompanied by 1 ally 3279 | -8/Garrison | Installed Relay Interface Framework 3362 | -8/Garrison | Triggered checkpoint 3364 | -8/Garrison | Build established: Scavenger-Mutant 3372 | -8/Garrison | Garrison Relay disabled 3414 | -8/Garrison | Triggered checkpoint 3418 | -8/Garrison | Triggered checkpoint 3629 | -8/Garrison | Discovered exit to Factory (range 10) 3692 | -8/Garrison | Triggered checkpoint 3704 | -8/Garrison | Garrison Relay disabled 4108 | -8/Garrison | Build established: Hauler-Mutant 4110 | -8/Garrison | Entered Factory 4110 | -7/Factory | Evolved 2 slots: Weapon x2 4455 | -7/Factory | Identified exit to Garrison 4455 | -7/Factory | Entered Garrison 4601 | -7/Garrison | Spotted B-75 Beast 4601 | -7/Garrison | Spotted B-75 Beast 4693 | -7/Garrison | Destroyed B-75 Beast 5079 | -7/Garrison | Lost 3 parts (3w) 5105 | -7/Garrison | Triggered checkpoint 5206 | -7/Garrison | Triggered checkpoint 5252 | -7/Garrison | Lost 3 parts (1n1u1w) 5405 | -7/Garrison | Discovered new exit (range 13) 5427 | -7/Garrison | Expanded RIF knowledge: Command Fork 5438 | -7/Garrison | Entered Factory 5438 | -7/Factory | Accompanied by 1 ally 5505 | -7/Factory | Discovered new exit (range 55) 5594 | -7/Factory | Fabricated Power Amplifier (x2) 5932 | -7/Factory | Entered Storage 5932 | -7/Storage | Accompanied by 1 ally 6010 | -7/Storage | Build established: Scavenger-Skirmisher 6085 | -7/Storage | Lost 4 parts (2n2w) 6186 | -7/Storage | Lost 4 parts (1n3w) 6213 | -7/Storage | Found Prototype Protection 6213 | -7/Storage | Identified Lgt. Regenerative Plating 6215 | -7/Storage | Found Lgt. Regenerative Plating 6219 | -7/Storage | Found Lgt. Regenerative Plating 6222 | -7/Storage | Found Lgt. Regenerative Plating 6224 | -7/Storage | Found Lgt. Regenerative Plating 6229 | -7/Storage | Found Lgt. Regenerative Plating 6652 | -7/Storage | Core integrity fell below 50% 6690 | -7/Storage | Discovered new exit (range 9) 6695 | -7/Storage | Entered Factory 6695 | -6/Factory | Evolved 2 slots: Utility x2 6721 | -6/Factory | Lost 13 parts (3p4n2u4w) 6774 | -6/Factory | Spotted B-75 Beast 6875 | -6/Factory | Fabricated Energy Well (x2) 6901 | -6/Factory | Build established: Mutant 7283 | -6/Factory | Discovered new exit (range 13) 7331 | -6/Factory | Entered Lower Caves 7490 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7497 | -6/Lower Caves | System corruption reached 10% 7544 | -6/Lower Caves | Core integrity fell below 50% 7610 | -6/Lower Caves | Lost 12 parts (2n5u5w) 7638 | -6/Lower Caves | Identified exit to Lower Caves 7803 | -6/Lower Caves | Learned 8 Factory zone layouts 7835 | -6/Lower Caves | Encountered a Warlord checkpoint 7890 | -6/Lower Caves | Build established: Scavenger-Mutant 7918 | -6/Lower Caves | Entered another Lower Caves area 7947 | -6/Lower Caves | Discovered new exit (range 8) 8009 | -6/Lower Caves | Core integrity fell below 20% 8052 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 8668 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08447_ VNIE&W:X|B M&BCQPKLXMYPAO>F 08474_ R1Q>B&RV4TR#DBWNOXU|6 08530_ JY-IMG(k) breaks down the debris. 08549_ System corrupted: Heat flow error (+213). 08563_ JY-IMG(k) breaks down the debris. 08566_ System corrupted: Substantial component data lost. 08582_ System corrupted: Heat flow error (+291). 08598_ System corrupted: Heat flow error (+163). 08622_ Dropped Lgt. Nuclear Core. 08622_ Acquired Neutrino Core. 08633_ System corrupted: Energy discharge (-428). 08665_ Com. Battery destroyed. 08665_ Dropped Energy Well. 08666_ Dropped Mak. Hammer. 08666_ Dropped Axe. 08667_ Extracted 6 energy. 08667_ Dropped Lgt. Nuclear Core. 08667_ Com. Battery destroyed. 08667_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ????????????????????????????? #????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ###?????????????? | | ???????????????????????????? ####??????????? | | ????????????????????????????? ##?????????? | | ?????????????????????????????? #??????#### | | ??????????????????????????????? ##?????# | | ????????????????????????????????# ##????# | | ???????????????????????????????## ##???# # | | ?????????????????????###??????## ##### # | | ????????????????????## ##????# # | | ????????????????????# ###### ! # | | ????????????????????# * % !% ! | | ?????????????????????# /!@ ! * %! | | ?????????????????????## /## #### ### | | ??????????????????????#s ### ##??# #?## | | ?????????????????????s s #?# ##???# #?# | | ???????????????????? ##s #?# ###??? ## | | ??????????????????? ??# #?## #????# ## ##### | | ?????????????????? ???# #??## #???# ?# #???# | | ????????????????? ???? ???# #??###?###???? | | ???????????????# ????? ???# ???????????? | | ???????????????#?????? ??? ??????????? | | ?????????????????????? ??# ?????????? | | ????????????????????? ??# ?????????? | | ????????????????????? ?? ??????????? | | ????????????????????? #?? #???????????? | | ????????????????????? #??? ## ????????????? | | ??????????????????????##????? ?? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 1260 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 300 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 1 Energy Filtering 30 Relay Coupler Types 31 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Power Amplifier | x2 | -7/Factory | Preloaded Energy Well | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSwordDoomcannon Manual? 0 Play Time 01:19:18 Cumulative 290.5 hours Start 2020.10.28 @ 20:31:01 End 2020.10.30 @ 20:44:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 435 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 56 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 8c0f6d1e-a97f-44fd-a7fc-2ad532cd5de0