Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.22 @ 16:12:41 Player: Duncan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (255) 255 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2460 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Core Shielding Power Shielding > --- WEAPON (3) ------- EM Shotgun Light Assault Rifle Rocket Launcher > --- INVENTORY (10) --- EM Pulse Gun EM Shotgun EM Shotgun EM Shotgun Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Core Shielding Power Shielding > --- WEAPON ----------- EM Shotgun Light Assault Rifle Rocket Launcher > --- INVENTORY -------- EM Pulse Gun EM Shotgun EM Shotgun EM Shotgun Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher CR-A16's Pointy Stick GAL Module [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Protection Core Shielding Weapon Rocket Launcher Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . 1 . . . . Weapon 1 | . . 1 . . . Parts Attached 11 | 8 1 1 . 1 . Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 3 . . . . . Device . | . . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | 2 . . . . . Artifact . | . . . . . . Weapon 4 | 2 1 . . 1 . Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 8 | 3 6 9 9 8 9 Power . | . 1 . . . . Propulsion . | . . . . . . Utility . | 2 1 . . . . Weapon 7 | . 3 9 9 8 9 Tool/Special . | . . . . . . Unused Backups 11 | . 3 . . . 8 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . 3 . . . . Weapon 8 | . . . . . 8 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 90 90 98 100 Engine 18 | . 12 20 20 20 20 Treads 20 | . 25 20 20 20 20 Storage 10 | . 12 10 10 10 10 Protection 20 | . 24 20 20 20 20 Energy Gun 10 | . 12 10 10 10 10 Ballistic Gun 7 | . 7 . . 7 10 Launcher 9 | . 4 10 10 10 10 Peak Build Rating 14 | 7 10 11 11 14 14 Average Rating 12 | 5 8 11 11 13 14 On Entrance 8 | . 7 10 11 11 14 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 19 23 26 26 29 28 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 Most Carried 10 | 5 10 9 9 10 10 Average Carried 8 | 3 6 9 9 9 10 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 4 10 9 9 10 10 Class Distribution -------------------- 47% | Hacker-Bomber 35% | Hacker-Mutant 16% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Bomber | -7/Zion Hacker-Bomber | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 399 | 231 60 69 19 20 . Remotely . | . . . . . . Salvage Created 302 | . 253 49 . . . Parts 23 | . 20 3 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 8 | . 6 2 . . . Guns 6 | . 5 1 . . . AOE 2 | . 1 1 . . . Classes Destroyed 5 | . 5 . . . . Worker 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 4 | . 4 . . . . Grunt 4 | . 2 2 . . . Best Kill Streak 3 | . 3 2 . . . Combat Bots Only 2 | . 2 2 . . . Max Kills in Single Turn 2 | . 2 1 . . . Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 22 | . 18 4 . . . Missed 7 | . 6 1 . . . Hits 15 | . 12 3 . . . Projectile 15 | . 12 3 . . . Damage Taken 148 | . 90 58 . . . Core 8 | . 8 . . . . Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . 3 3 . . . Ignored by Resistances 94 | . 58 36 . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 19 | . 16 3 . . . Largest 2 | . 2 2 . . . Hottest 73 | . 73 73 . . . Shots Fired 38 | . 32 6 . . . Gun 33 | . 30 3 . . . Cannon . | . . . . . . Launcher 5 | . 2 3 . . . Special . | . . . . . . Kinetic 14 | . 14 . . . . Thermal . | . . . . . . Explosive 5 | . 2 3 . . . Electromagnetic 19 | . 16 3 . . . Robot Hit Streak 6 | . 6 4 . . . Robot Miss Streak 2 | . 2 1 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 24 | . 20 4 . . . Core Hits 20 | . 14 6 . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 581 | . 468 113 . . . Guns 261 | . 231 30 . . . Cannons . | . . . . . . Explosions 320 | . 237 83 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 53 | . 53 . . . . Thermal 146 | . 146 . . . . Explosive 174 | . 91 83 . . . Electromagnetic 208 | . 178 30 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 48 | . 40 48 . . . Average Temperature 19 | . 17 26 . . . Received Heat Transfer 30 | . 12 18 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . 250 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 83 | . 80 83 10 . . Initial 10 | . . . 10 . . Average 10 | . 14 10 1 . . Influence Increases 284 | . 196 88 . . . Destroy 0b10 Robot/C 160 | . 120 40 . . . Destroy 0b10 Robot/NC 25 | . 25 . . . . Destroy Leader 36 | . 26 10 . . . Successful Hack 17 | . 5 12 . . . Disable Machine 4 | . . 4 . . . Destroy Structure 42 | . 20 22 . . . Influence Decreases 284 | . 196 50 38 . . Entered New Map 28 | . . . 28 . . Time Decay 256 | . 196 50 10 . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 13 | . 8 5 . . . Peak Tracking Total 2 | . 2 2 . . . Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 6 8 . . . Successful 8 | . 4 4 . . . Failed 6 | . 2 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 14 | . 6 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 4 . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Security Status 1 | . . 1 . . . Patrol Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 11 | . . . . 11 . Largest Group 11 | . . . . 11 11 Highest-Rated Group 481 | . . . . 481 481 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5265 | 119 811 302 168 3391 474 Spaces Moved 3241 | 71 468 183 106 2117 296 Core 10 | 10 . . . . . Treads 3231 | 61 468 183 106 2117 296 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 144 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 63 21 25 90 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 46 | . 25 21 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 46 | . 25 21 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3297 | 87 503 186 105 2120 296 Wait 4 | . 4 . . . . Move 3236 | 70 467 182 105 2116 296 Hop . | . . . . . . Pick Up 20 | 8 10 . . 2 . Fast Attach 3 | 3 . . . . . Attach 9 | 5 2 1 . 1 . Detach 2 | 1 1 . . . . Swap 1 | . . . . 1 . Drop 3 | . 3 . . . . Fire 19 | . 16 3 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 868 | -10/Materials | Identified exit to Materials 868 | -10/Materials | Discovered exit to Materials (range 5) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1188 | -9/Materials | Identified exit to Mines 1188 | -9/Materials | Discovered exit to Mines (range 16) 1202 | -9/Materials | Met 8R-AWN 1233 | -9/Materials | Entered Mines 1235 | -9/Mines | Followed 8R-AWN into the Mines 1249 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1401 | -9/Mines | Entered Zion 1456 | -7/Zion | Identified exit to Proximity Caves 1456 | -7/Zion | Discovered exit to Proximity Caves (range 16) 2174 | -7/Zion | Found CR-A16's Pointy Stick 2196 | -7/Zion | Build established: Hacker-Tank 2215 | -7/Zion | Learned Factory emergency access door positions 2522 | -7/Zion | Found GAL Module 2772 | -7/Zion | Met Imprinter 2819 | -7/Zion | Imprinted 2822 | -7/Zion | Declared Zion's savior 2947 | -7/Zion | Given A8's code to call for help 3070 | -7/Zion | Build established: Hacker-Bomber 3252 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3253 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3449 | -7/Zion | Learned location of Quarantine (-2) 4582 | -7/Zion | Gained Derelict followers 4792 | -7/Zion | Entered Proximity Caves 4792 | -6/Proximity Caves | Accompanied by 11 allies 5266 | -6/Proximity Caves | Self-destructed Last Messages --------------- to vastly improve the capabilities of a wide range of utilities. GR-E8G(z) plays with the Twisted Machinery. 9I-5VP(z) fiddles with the Twisted Machinery. OF-OTT(z) examines a few pieces of the Twisted Machinery. OF-OTT(z) fiddles with the Twisted Machinery. DR-UNA(b): We're tired of caves. It's been generations since anyone's been to the surface. Could you help us reach it? SB-B73(z) disappears into the Twisted Machinery. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Acquired derelict log, extracted data. Data stored: Extension entrances (x1). Searching scrap... Found Nuclear Pulse Thruster. Found Lightning Gun. Found Hvy. Flak Cannon. Found 48 Matter. 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Cooling System | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Robot Schematics ------------------ I-25 Savior | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Help From High Places Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed AmuletDynamicMace Manual? 0 Play Time 00:40:27 Cumulative 5.3 hours Start 2026.02.21 @ 17:54:39 End 2026.02.22 @ 16:12:41 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 6d158db7-a392-4348-8dbd-fdb740b378a5