Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.22 @ 16:44:58 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (141) 705 Value Destroyed (3590) 3590 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 7546 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 27 Cogmind --------- Core Integrity 144/700 Matter 300/300 Energy 61/100 System Corruption 12% Temperature Cool (0) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module > --- UTILITY (5) ------ Small Storage Unit Improved Terrain Scan Processor System Shield > --- WEAPON (3) ------- Flail > --- INVENTORY (8) ---- Cooled VTOL Module Improved Terrain Scanner Seismic Detector Actuator Array Actuator Array System Shield Makeshift System Restoration Module Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Authchip [Propulsion] > --- WEAPON ----------- Gauss Rifle Flail Chainsword > --- INVENTORY -------- Improved Sensor Array Seismic Detector Actuator Array Actuator Array ECM Suite Improved Light Armor Plating Makeshift System Restoration Module Grenade Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . . . . . . 1 Parts Attached 99 | 7 10 2 9 3 4 2 29 33 Power 9 | 1 1 . . . . 1 3 3 Engine 4 | 1 . . . . . . 1 2 Core 5 | . 1 . . . . 1 2 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 3 . 3 . 3 1 7 7 Treads 21 | 2 3 . 3 . 3 1 7 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . . . . . 5 Utility 34 | 2 3 . 3 . . . 9 17 Device 12 | 1 1 . 1 . . . 3 6 Storage 7 | 1 2 . . . . . 1 3 Processor 3 | . . . 1 . . . 1 1 Hackware 5 | . . . . . . . 1 4 Protection 7 | . . . 1 . . . 3 3 Artifact . | . . . . . . . . . Weapon 30 | 2 3 2 3 3 1 . 10 6 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 2 1 2 2 . . 3 1 Ballistic Cannon 8 | . . 1 . . . . 5 2 Launcher 5 | . 1 . 1 1 . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 2 1 Parts Lost 32 | . 1 . 1 . . . 8 22 Power 5 | . . . . . . . 2 3 Propulsion 9 | . . . 1 . . . 2 6 Utility 12 | . 1 . . . . . 3 8 Weapon 6 | . . . . . . . 1 5 Highest Loss Streak 7 | . 1 . 1 . . . 5 7 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 17 | 1 9 15 19 20 20 20 19 16 Power 1 | . 1 1 1 2 2 2 1 . Propulsion 2 | . 2 3 2 2 1 2 3 3 Utility 7 | . 2 5 6 6 6 7 6 9 Weapon 6 | . 3 6 9 10 9 8 8 3 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 3 . 4 . . 3 4 12 Power 2 | . . . . . . 1 . 1 Propulsion 5 | . 2 . 1 . . . 1 1 Utility 14 | . . . 2 . . 1 3 8 Weapon 5 | . 1 . 1 . . 1 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 98 100 100 100 98 92 Engine 1 | . 8 . . . . . . 3 Core 7 | . 5 14 11 11 11 11 7 2 Treads 26 | . 28 28 32 33 33 33 26 21 Flight 2 | . . . . . . . . 6 Device 12 | . 9 14 8 11 11 11 16 10 Storage 9 | . 14 14 11 11 11 11 9 6 Processor 7 | . . . 10 11 11 11 10 7 Hackware 3 | . . . . . . . 2 8 Protection 2 | . . . 2 . . . 5 1 Ballistic Gun 14 | . 23 27 13 21 21 22 9 11 Ballistic Cannon 4 | . . . 8 . . . 7 5 Peak Build Rating 43 | 9 12 13 18 18 19 19 35 43 Average Rating 24 | 7 9 12 16 17 18 18 27 35 On Entrance 14 | . 9 12 13 18 18 18 19 26 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 13 49 51 58 52 52 52 65 73 Greatest Support 84 | 40 40 40 60 60 60 60 66 84 Greatest Overweight (x) 2 | . 1 1 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 Average Capacity 18 | 7 15 18 20 20 20 20 20 17 Most Carried 20 | 6 15 17 20 20 20 20 20 20 Average Carried 17 | 1 9 15 19 20 19 19 19 16 Final Capacity 20 | 8 15 20 20 20 20 20 20 8 Final Carried 20 | 6 15 17 20 20 20 20 20 8 Class Distribution -------------------- 55% | Scavenger-Mutant 21% | Scavenger-Skirmisher 8% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 4172 | 285 154 49 634 135 . 176 1323 1416 Remotely . | . . . . . . . . . Salvage Created 4166 | 101 384 46 951 141 . 155 1294 1094 Parts 266 | 12 31 7 57 23 . 12 72 52 Haulers Intercepted 9 | . 2 . 3 . . . 4 . Recyclers Shooed 5 | . . 1 1 . . . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 91 | . 10 3 19 14 . 2 21 22 Melee 3 | . . . . . . . . 3 Guns 40 | . 8 3 9 1 . 2 9 8 Cannons 24 | . . . 7 . . . 9 8 AOE 23 | . 2 . 3 13 . . 3 2 Classes Destroyed 16 | 1 4 . 3 . . 1 3 4 Worker 8 | . . . 2 . . . 4 2 Builder 3 | . . . . . . 1 . 2 Tunneler 9 | 4 . . . . . 1 3 1 Hauler 9 | . 2 . 3 . . . 4 . Recycler 11 | . 1 . 1 1 . . 4 4 Mechanic 1 | . . . . . . . 1 . Operator 4 | . . . . . . . 1 3 Watcher 5 | . . . 2 . . . 1 2 Swarmer 34 | . 6 3 3 14 . . 3 5 Grunt 32 | . 4 . 10 . . 2 9 7 Brawler 2 | . . . . . . . . 2 Duelist 1 | . . . . . . . . 1 Sentry 14 | . . . 6 . . . 7 1 Hunter 3 | . . . . . . . 2 1 Programmer 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . . 1 Best Kill Streak 6 | 3 5 3 6 4 . 2 5 6 Combat Bots Only 5 | . 3 3 4 4 . 2 5 3 Max Kills in Single Turn 4 | 1 2 2 2 4 . 1 3 2 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . 2 . 2 4 . . 3 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 593 | . 42 10 78 29 . 6 191 237 Missed 154 | . 9 2 27 5 . . 45 66 Damage Taken 6709 | . 363 65 627 209 . 95 2317 3033 Core 1039 | . 41 7 71 9 . . 355 556 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 302 | . . . . . . . 154 148 Core Remaining (%) 73 | 100 . 80 . . . 80 35 . Volleys Fired 341 | 19 27 4 52 11 . 9 142 77 Largest 3 | 2 2 2 2 2 . 2 2 3 Hottest 96 | 60 60 40 56 46 . 46 80 96 Shots Fired 705 | 37 53 8 102 16 . 18 282 189 Gun 461 | 37 52 8 65 10 . 18 167 104 Cannon 230 | . . . 35 . . . 114 81 Launcher 14 | . 1 . 2 6 . . 1 4 Special . | . . . . . . . . . Kinetic 665 | 19 44 8 100 10 . 18 281 185 Thermal 26 | 18 8 . . . . . . . Explosive 14 | . 1 . 2 6 . . 1 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 9 6 3 13 2 . 4 13 14 Robot Miss Streak 6 | 5 2 1 3 5 . 2 5 6 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 463 | 25 34 5 69 3 . 11 178 138 Core Hits 208 | 6 25 4 39 15 . 7 59 53 Critical Kills 3 | . 1 . . . . . 1 1 Critical Parts Destroyed 5 | . . . 1 . . . 2 2 Critical Strikes 20 | . 1 . 5 . . . 8 6 Destroy 7 | . 1 . 1 . . . 3 2 Blast 11 | . . . 4 . . . 5 2 Smash 1 | . . . . . . . . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 69 | . . . . . . . 5 64 Impact 32 | . . . . . . . . 32 Slashing 37 | . . . . . . . 5 32 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 9999 | 243 342 52 1440 632 . 167 3432 3691 Guns 4174 | 242 293 48 769 35 . 153 1580 1054 Cannons 3402 | . . . 462 . . . 1679 1261 Explosions 1284 | . 30 . 191 576 . . 82 405 Melee 921 | . . . . . . . . 921 Ramming 218 | 1 19 4 18 21 . 14 91 50 Kinetic 7397 | 118 238 48 1231 35 . 153 3259 2315 Thermal 202 | 124 55 . . 23 . . . . Explosive 1204 | . 30 . 191 553 . . 82 348 Electromagnetic 57 | . . . . . . . . 57 Impact 391 | . . . . . . . . 391 Slashing 530 | . . . . . . . . 530 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 12 Average Corruption 6 | . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 73 | . . . . . . . 5 68 Message Errors 18 | . . . . . . . 2 16 Matter Fused 17 | . . . . . . . . 17 Heat Flow Errors 12 | . . . . . . . . 12 Energy Discharges 6 | . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . 3 9 Data Loss (major) 3 | . . . . . . . . 3 Alerts 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 299 | . . . . 7 . . 24 268 Projectiles 24 | . . . . . . . 24 . Explosions 7 | . . . . 7 . . . . Melee 268 | . . . . . . . . 268 Knockbacks 24 | . . . 5 . . . 9 10 Impact 3 | . . . . . . . 1 2 Kinetic 21 | . . . 5 . . . 8 8 Secondary . | . . . . . . . . . Self-Inflicted Damage 140 | . . . 14 19 . . . 107 Shots 6 | . . . 1 1 . . . 4 Rammed 25 | 1 4 2 2 2 . 1 7 6 Targets Rammed 31 | 1 5 2 3 2 . 1 11 6 Kicked . | . . . . . . . . . Crushed 6 | . 1 . 1 . . . 4 . Highest Temperature 319 | 60 52 8 48 . . 12 319 279 Average Temperature 55 | 25 16 4 21 . . 5 57 71 Received Heat Transfer 1872 | . 135 . 216 . . 54 972 495 Effects 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 7 | . . . . . . . . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 450 | 275 125 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . 1 2 . . . 1 Low Security (%) 89 | 100 100 100 54 5 . 100 100 96 Level 1 9 | . . . 45 78 . . . 3 Level 2 . | . . . . 15 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 427 | 10 173 111 289 427 . 42 150 365 Initial 109 | . . 46 . 109 . . 8 60 Average 79 | . 105 17 153 296 . 5 52 80 Influence Increases 3336 | 20 307 85 639 428 . 82 853 922 Destroy 0b10 Robot/C 1840 | . 200 60 380 280 . 60 420 440 Destroy 0b10 Robot/NC 250 | 20 15 . 40 5 . 10 90 70 Destroy Leader 468 | . 44 10 110 40 . 10 140 114 Allied During Kill 2 | . . . . . . 2 . . Successful Hack 71 | . . . 12 . . . 29 30 Select Force Hacks 60 | . 30 . 30 . . . . . Disable Machine 270 | . . 15 15 60 . . 90 90 Destroy Structure 135 | . 3 . 22 43 . . 24 43 Partial Spotted 45 | . . . . . . . 15 30 Lose Combat Pursuer 195 | . 15 . 30 . . . 45 105 Influence Decreases 2250 | 20 188 131 356 150 . 60 728 617 Time Decay 1861 | 20 178 131 346 150 . 40 599 397 Lost Part 320 | . 10 . 10 . . . 80 220 Lost Ally 20 | . . . . . . 20 . . Purge Threat 49 | . . . . . . . 49 . Squads Dispatched 14 | . 1 . 1 1 . 1 4 6 Investigation 4 | . 1 . 1 . . 1 . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 5 | . . . . 1 . . 2 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 . 1 . . . 6 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 14 3 26 13 . 3 47 56 Peak Tracking Total 6 | . 5 3 5 4 . 3 6 6 Tactical Retreats 15 | . 1 . 2 . . . 3 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 18 | . . 1 1 4 . . 6 6 Max in Single Turn 4 | . . 1 1 2 . . 1 4 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 36 | . 1 . 6 . 2 1 11 15 Terminals 20 | . . . 4 . . 1 8 7 Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . . . . . . . 1 3 Recycling Units 3 | . 1 . 1 . . . 1 . Scanalyzers 3 | . . . 1 . . . . 2 Garrison Access 2 | . . . . . . . 1 1 Total Hacks 87 | . 1 . 14 . 10 2 30 30 Successful 39 | . 1 . 5 . 10 . 12 11 Failed 47 | . . . 9 . . 2 17 19 Catastrophic 9 | . . . . . . . 4 5 Database Lockouts 1 | . . . . . . . 1 . Manual 44 | . 1 . 12 . . 2 20 9 Terminals 50 | . . . 11 . . 2 23 14 Fabricators 5 | . . . . . . . . 5 Repair Stations 8 | . . . . . . . 2 6 Recycling Units 4 | . 1 . 1 . . . 2 . Scanalyzers 6 | . . . 2 . . . . 4 Garrison Access 4 | . . . . . . . 3 1 Terminal Hacks 18 | . . . 1 . 10 . 6 1 Record 10 | . . . . . 10 . . . Part Schematic 1 | . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 Unreport Threat 2 | . . . . . . . 2 . Hauler Manifests 2 | . . . 1 . . . 1 . Registered Components 1 | . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . 2 2 Scan Component 2 | . . . . . . . 1 1 Repair 2 | . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 Insert Component 3 | . . . 1 . . . . 2 Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 8 | . 1 . 2 . . . 3 2 Terminals 5 | . . . 1 . . . 3 1 Botnet 3 | . . . . . . . 2 1 Operators 2 | . . . 1 . . . 1 . Fabricators 1 | . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . . . 5 . . 1 10 11 Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Built 1 | . . . . . . . . 1 Authchips 1 | . . . . . . . . 1 Time 49 | . . . . . . . . 49 Total Part Build Rating 2 | . . . . . . . . 2 Parts Repaired 2 | . . . . . . . 1 1 Time 76 | . . . . . . . 38 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 1 . . Highest-Rated Group 21 | . . . . . 21 21 . . Highest-Rated Ally 21 | . . . . . 21 21 . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . Total Damage 78 | . . . . . . 78 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 8894 | 117 288 841 986 319 763 357 2438 2785 Sensors 80 | . . . . . . . . 80 Terrain 7839 | 117 288 841 734 319 763 357 2326 2094 Seismic 4046 | . . . . . . . 2146 1900 T.N.C. 2798 | . . . 906 319 763 357 453 . ECM 193 | . . . . . . . . 193 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 9413 | 220 403 841 986 319 763 357 2438 3086 Spaces Moved 5749 | 98 155 376 452 173 462 198 1196 2639 Core 5 | 5 . . . . . . . . Treads 4395 | 93 155 376 452 173 462 198 1196 1290 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1349 | . . . . . . . . 1349 Fastest Speed 27 | 50 160 160 160 160 160 160 145 27 Average Speed 131 | 154 185 218 164 160 160 160 151 91 Slowest Speed 330 | 160 240 240 240 160 160 160 240 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 5 26 75 44 29 86 34 80 42 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 52 | . . . 3 21 . . 1 27 Terrain Destroyed 142 | . 3 . 20 50 . . 19 50 Melee 9 | . . . . . . . 1 8 Projectile 28 | . . . 9 . . . 6 13 AOE 105 | . 3 . 11 50 . . 12 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 6843 | 130 220 389 596 194 487 223 1529 3075 Wait 329 | . 7 . 51 . . 6 97 168 Move 5728 | 97 154 375 451 172 461 198 1195 2625 Hop 7 | . . . . . . . . 7 Pick Up 93 | 6 10 3 16 . 2 3 21 32 Fast Attach 28 | 7 . . 1 . . . 4 16 Attach 35 | . 1 . 2 . . . 10 22 Detach 6 | . . . . . . . . 6 Swap 83 | . 10 3 7 9 6 2 22 24 Drop 86 | . 6 2 13 . 5 5 22 33 Fire 341 | 19 27 4 52 11 . 9 142 77 Melee 64 | . . . . . . . 5 59 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 30 | 1 5 2 3 2 . . 11 6 Escape Stasis . | . . . . . . . . . Rewire 13 | . . . . . 13 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 221 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 624 | -10/Materials | Entered Mines 883 | -10/Mines | Build established: Scavenger-Mutant 885 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1012 | -10/Mines | Assembled infested the area 1017 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1373 | -10/Mines | Discovered new exit (range 12) 1433 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1465 | -10/Mines | Entered Materials 1465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1621 | -9/Materials | Discovered new exit (range 14) 1951 | -9/Materials | Discovered new exit (range 16) 2451 | -9/Materials | Entered Mines 2762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2764 | -9/Mines | Discovered new exit (range 5) 2770 | -9/Mines | Entered Exiles 2770 | -9/Exiles | Found Exiles lab destroyed 2919 | -9/Exiles | Learned location of Zion (-6) 3513 | -9/Exiles | Discovered new exit (range 14) 3533 | -9/Exiles | Entered Mines 3533 | -8/Mines | Accompanied by 1 ally 3816 | -8/Mines | Discovered new exit (range 13) 3890 | -8/Mines | Entered Materials 3890 | -8/Materials | Evolved 2 slots: Utility x2 4185 | -8/Materials | Build established: Scavenger-Skirmisher 4397 | -8/Materials | Garrison activated, responded to threat 4610 | -8/Materials | Lost 5 parts (1p2n2u) 4737 | -8/Materials | Central database locked down 4796 | -8/Materials | Build established: Scavenger-Mutant 5480 | -8/Materials | Discovered new exit (range 8) 5551 | -8/Materials | Repaired Imp. Light Armor Plating 5884 | -8/Materials | Discovered new exit (range 8) 6048 | -8/Materials | Core integrity fell below 50% 6328 | -8/Materials | Entered Factory 6328 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6336 | -7/Factory | Discovered new exit (range 6) 6637 | -7/Factory | Build established: Scavenger-Skirmisher 6715 | -7/Factory | Discovered new exit (range 16) 7190 | -7/Factory | Repaired Adv. Treads 7586 | -7/Factory | Build established: Tank 8115 | -7/Factory | Discovered new exit (range 11) 8116 | -7/Factory | Cargo convoy interrupted 8123 | -7/Factory | Build established: Scavenger-Skirmisher 8334 | -7/Factory | System corruption reached 10% 8683 | -7/Factory | Lost 7 parts (2n2u3w) 8740 | -7/Factory | Lost 4 parts (1n2u1w) 9104 | -7/Factory | Fabricated Imp. Flight Unit (x1) 9283 | -7/Factory | Core integrity fell below 50% 9348 | -7/Factory | Lost 4 parts (1p1n1u1w) 9414 | -7/Factory | Self-destructed Last Messages --------------- 09353_ Acquired 19 matter. 09365_ VZR, 4SWCR%GDCICR/CFC %I36,5V FFP#T 09366_ Imp. Light Armor Plating destroyed. 09382_ Dropped Imp. Flight Unit. 09383_ Destroyed VTOL Module. 09383_ S-27 Virus system corrupted by crushing effect. 09394_ ECM Suite destroyed. 09398_ Destroyed Lgt. Nuclear Core. 09398_ S-27 Virus system corrupted by crushing effect. 09399_ S-27 Virus system terminally corrupted. 09403_ S-27 Virus suffers critical hit (Smash). 09403_ Destroyed VTOL Module. 09403_ S-27 Virus system corrupted by crushing effect. 09403_ S-27 Virus knocked back. 09406_ System corrupted: Energy discharge (-22). 09409_ S-27 Virus misfires. 09410_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | "" ## # ####### ###+########?????? | | "" ## # #?#### * = ! #??????? | | = ############ #### # ] ! #??????? | | #?#?#####??# #### #??????? | | #??####?#??# #??????? | | #####?##?### ### #??????? | | #?#??#??#### ## # #??????? | | ################### ### #??????? | | #???## # ## # #??????? | | ??##?# # ##### #??????? | | ??#### """"""""" + ##?### #??????? | | ? ?? # # ##???# # ????? | | ?#?### """"""""" # #??#?# #??????? | | ?#??## # #????#### # #####??????? | | #??### """"""""" # ##???##?#######??????????? | | ????## # #???#?#??##??????????????? | | #?##?# "" # #??##???#?????#??????????? | | ?#???# T" # ##??????#?#??????????????? | | #?#??# "" # #??##???????????#????????? | | ?????# # ###########?##?#?????????? | | ?????#############" # #??##???#??????? | | ??????#??#???#???## # """"""" ###????????????? | | ????#????#????????# # """"""" #????#?? ??????? | | ??????????????????# % #%""""""" ##?????????????? | | ?????????????#????# [+%""""""" #???????"??????? | | ?????#?#??#??#????# #@ #??????????????? | | ???#?????##???##### # #??#???????????? | | ??????? #= #??????????????? | | ??????? ######/##############?????????????? | | ???????? """??????? ? ? ????#????????????????? | | ???????????"????? ???##?????????#????????? | | ???????? ?"????# ???????#???#?????????? | | ?????????? ?? # / #??????#?????????????? | | ???????????????+ #????????????????????? | | ???????????????# #?#?????#????????????? | | ???????????????# #????????????????????? | | ???????????????# #?#????????#?????????? | | ???????????????# ! #????????????????????? | | ???????????????# #????#???????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ????????????????############??#??????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 375 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory | Authchip Repaired ---------- Imp. Light Armor Plating | 14% | -8/Materials Adv. Treads | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperRingMask Manual? 0 Play Time 01:07:26 Cumulative 164.7 hours Start 2025.04.22 @ 15:34:25 End 2025.04.22 @ 16:44:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/0/0/0/0/0/0/1 Lore% 60 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 407d2f84-1509-47b3-b996-86802c3d81b6