Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 17:58:03 Player: Gabe+Kate4EVR Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (3669) 3669 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (669) 669 TOTAL SCORE: 8598 Bonus ------- High Alert Combat Kills 169 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 12/300 Energy 880/880 System Corruption 0% Temperature Critical (9090) Movement Core (1800) Ox35 Location -6/DSF Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit Energy Well Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON (4) ------- Lightning Gun EM Pulse Cannon Plasma Cannon Precision Grenade Launcher > --- INVENTORY (20) --- Neutrino Core Neutrino Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Cooling System High-capacity Battery (250) Large Matter Pod (150) Power Shielding Layered Medium Armor Plating Layered Medium Armor Plating Sensor Drone Bay (17/20) Lightning Gun Pulse Rifle Variable Charge Gun Variable Charge Gun Plasma Cannon Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Energy Well Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Lightning Gun EM Pulse Cannon Plasma Cannon Precision Grenade Launcher > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Cooling System High-capacity Battery Large Matter Pod Power Shielding Layered Medium Armor Plating Layered Medium Armor Plating Sensor Drone Bay Lightning Gun Pulse Rifle Variable Charge Gun Variable Charge Gun Plasma Cannon Great Axe [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . . 1 2 . Weapon 2 | . . . . 2 . . . Parts Attached 137 | 6 16 1 33 15 45 4 17 Power 15 | 1 2 . 3 1 5 . 3 Engine 9 | 1 1 . 3 1 3 . . Core 6 | . 1 . . . 2 . 3 Reactor . | . . . . . . . . Propulsion 51 | 2 8 . 13 6 15 . 7 Treads 38 | . 2 . 12 6 11 . 7 Leg 6 | 2 4 . . . . . . Wheel 7 | . 2 . 1 . 4 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 1 4 1 7 3 10 3 3 Device 16 | . 2 1 4 3 6 . . Storage 6 | 1 1 . 3 . . . 1 Processor 4 | . 1 . . . 1 2 . Hackware 1 | . . . . . . 1 . Protection 5 | . . . . . 3 . 2 Artifact . | . . . . . . . . Weapon 39 | 2 2 . 10 5 15 1 4 Energy Gun 18 | 1 1 . 5 3 7 . 1 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 13 | 1 1 . 4 2 4 1 . Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . . . . . 3 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . 3 . . Corrupted Parts 2 | . . . . . 2 . . System Corruption 6 | . . . . . 6 . . Parts Lost 17 | . 2 . 3 . 10 . 2 Power 4 | . . . 1 . 2 . 1 Propulsion 3 | . 1 . 1 . 1 . . Utility 2 | . . . . . 2 . . Weapon 8 | . 1 . 1 . 5 . 1 Highest Loss Streak 3 | . 2 . 3 . 3 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 91 85 96 100 96 89 97 Engine 8 | . 7 . 9 9 8 6 2 Core 4 | . 6 14 . . 5 6 8 Treads 26 | . 5 . 40 36 27 26 26 Leg 5 | . 20 28 1 . . . . Wheel 1 | . 1 . . . 2 . . Device 7 | . 2 4 9 9 9 6 6 Storage 10 | . 14 14 12 9 7 6 12 Processor 3 | . 10 9 . . . 11 7 Protection 1 | . . . . . 3 . 5 Energy Gun 16 | . 13 14 13 32 20 13 6 Energy Cannon 1 | . . . . . . 6 12 Ballistic Gun 5 | . 6 . 5 3 7 3 1 Naked Turns . | . . . . . . . . Heaviest Build 133 | 11 49 60 133 59 87 76 108 Greatest Support 116 | 20 40 20 80 80 90 84 116 Greatest Overweight (x) 35 | . 4 2 6 . 3 . 35 Average Overweight (x) . | . 1 2 . . . . 1 Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 Most Carried 21 | . 16 16 21 20 20 20 20 Average Carried 17 | . 10 16 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | . 16 16 20 20 20 18 20 Class Distribution -------------------- 29% | Mutant 20% | Scavenger-Mutant 19% | Scavenger-Gunner 12% | Gunner 11% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Matter Collected 2228 | 214 406 . 530 226 787 . 65 Remotely 58 | . . . 58 . . . . Salvage Created 5540 | . 432 . 1281 611 2666 . 550 Parts 291 | . 25 . 87 35 125 . 19 Haulers Intercepted 10 | . 2 . 2 3 3 . . Recyclers Shooed 6 | . . . 2 1 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Combat Hostiles Destroyed 86 | . 7 . 30 6 33 . 10 Guns 74 | . 7 . 29 5 32 . 1 Cannons 5 | . . . 1 . 1 . 3 AOE 6 | . . . . . . . 6 Classes Destroyed 15 | . 5 . 4 2 3 . 1 Worker 11 | . 2 . 1 1 7 . . Builder 5 | . . . 1 1 3 . . Tunneler 1 | . . . . . 1 . . Hauler 10 | . 2 . 2 3 3 . . Recycler 12 | . 1 . 2 . 9 . . Mechanic 1 | . . . . 1 . . . Watcher 6 | . . . 1 3 2 . . Swarmer 22 | . 3 . 12 . 4 . 3 Grunt 38 | . 4 . 11 1 17 . 5 Duelist 2 | . . . 1 . 1 . . Sentry 15 | . . . 6 4 5 . . Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . 1 . . . Programmer 5 | . . . . . 5 . . Heavy 2 | . . . . . 1 . 1 Best Kill Streak 10 | . 4 . 10 5 10 . 5 Combat Bots Only 7 | . 4 . 7 2 6 . 5 Max Kills in Single Turn 3 | . 1 . 2 3 2 . 3 Gunslinging 1 | . . . 1 . 1 . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Hostile Shots Fired 467 | . 43 1 185 31 185 . 22 Missed 147 | . 10 1 49 9 68 . 10 Damage Taken 5488 | . 332 . 1548 339 1861 . 1408 Core 1473 | . 61 . 202 46 179 . 985 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 37 | . . . . . 37 . . Regen/Repaired (Parts) 35 | . . . 35 . . . . Core Remaining (%) 77 | 100 . 75 49 91 74 . . Volleys Fired 272 | . 52 . 88 24 95 . 13 Largest 4 | . 2 . 2 4 4 . 4 Hottest 263 | . 60 . 122 244 263 . 234 Shots Fired 719 | . 72 . 165 96 347 . 39 Gun 680 | . 72 . 153 96 342 . 17 Cannon 36 | . . . 12 . 5 . 19 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 197 | . 20 . 61 16 93 . 7 Thermal 483 | . 52 . 104 80 240 . 7 Explosive 3 | . . . . . . . 3 Electromagnetic 36 | . . . . . 14 . 22 Robot Hit Streak 17 | . 6 . 9 6 13 . 17 Robot Miss Streak 6 | . 4 . 5 2 6 . 4 Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . 1 . 3 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 417 | . 42 . 103 50 194 . 28 Core Hits 226 | . 23 . 45 21 104 . 33 Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 21 | . . . 5 4 12 . . Burn 18 | . . . 5 4 9 . . Destroy 3 | . . . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8834 | . 480 . 1860 1056 4162 . 1276 Guns 7655 | . 480 . 1753 1056 4068 . 298 Cannons 503 | . . . 107 . 93 . 303 Explosions 675 | . . . . . . . 675 Melee . | . . . . . . . . Ramming 1 | . . . . . 1 . . Kinetic 2120 | . 123 . 625 196 1023 . 153 Thermal 5593 | . 357 . 1235 860 2939 . 202 Explosive 607 | . . . . . . . 607 Electromagnetic 513 | . . . . . 199 . 314 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 9 . . Average Corruption 2 | . . . . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . . 27 . . Message Errors 9 | . . . . . 9 . . Matter Fused 4 | . . . . . 4 . . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 5 | . . . . . 5 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . . . . 30 Projectiles . | . . . . . . . . Explosions 30 | . . . . . . . 30 Melee . | . . . . . . . . Knockbacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Kinetic 2 | . . . 2 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . 24 Shots 1 | . . . . . . . 1 Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 9090 | . 85 . 369 259 553 . 9090 Average Temperature 595 | . 27 . 73 99 117 . 2676 Received Heat Transfer 1329 | . 117 . 438 117 630 . 27 Effects 109 | . . . 2 . 16 . 91 Shutdowns 26 | . . . . . 6 . 20 Energy Bleed 8 | . . . . . 1 . 7 Interference 17 | . . . 2 . 7 . 8 Matter Decay 4 | . . . . . 1 . 3 Short Circuit 4 | . . . . . . . 4 Damage (minor) 10 | . . . . . 1 . 9 Damage (major) 32 | . . . . . . . 32 Damage (core) 8 | . . . . . . . 8 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 1 . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 23 | . . . 5 4 13 . 1 Heat Transferred 12012 | . 800 . 2665 1887 6385 . 275 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Peak Influence 575 | . 140 . 528 534 575 264 412 Initial 264 | . . . . 200 151 264 184 Average 229 | . 44 . 193 368 325 264 346 Maximum Alert Level 2 | . . . 2 2 2 1 2 Low Security (%) 50 | 100 100 100 61 . 32 . 2 Level 1 23 | . . . 21 49 31 100 36 Level 2 25 | . . . 17 50 35 . 61 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 24 | . 1 . 3 2 17 . 1 Investigation 3 | . . . . 1 2 . . Extermination 5 | . . . . . 5 . . Reinforcement 9 | . 1 . 3 . 4 . 1 Assault . | . . . . . . . . Garrison 7 | . . . . 1 6 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Distress Signals 11 | . . . 8 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | . 14 2 48 12 41 . 9 Peak Tracking Total 5 | . 4 2 5 4 5 . 5 Tactical Retreats 7 | . 2 . 2 3 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Traps Triggered 6 | . 2 . 1 . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Machines Accessed 9 | . 2 1 2 1 2 1 . Terminals 4 | . 1 . . 1 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 7 1 6 4 6 1 . Successful 13 | . 4 1 5 1 1 1 . Failed 12 | . 3 . 1 3 5 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 7 | . 3 . . 4 . . . Terminals 11 | . 4 . . 4 2 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 7 | . . . 3 . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 2 1 . 1 . 1 . Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 4 | . . . 3 . 1 . . Insert Component 3 | . . . 2 . 1 . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 2 1 2 . . Full Trace Events 3 | . 1 . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 60 | . . . 60 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . 1 . . . . EXPLORE 1 | . . . 1 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 10 | . . . 9 1 . . . Drone Recoveries 7 | . . . 7 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Turns Passed 6367 | 88 1231 130 1681 437 2262 53 485 Spaces Moved 2721 | 68 507 50 681 192 1030 31 162 Core 10 | 6 . . . . . . 4 Treads 1988 | . 86 . 633 192 888 31 158 Legs 553 | 62 401 50 40 . . . . Wheels 170 | . 20 . 8 . 142 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 260 155 160 101 157 157 Average Speed 173 | 113 204 260 166 161 153 157 256 Slowest Speed 1800 | 120 400 260 320 162 385 157 1800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 44 19 57 19 22 1 83 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . . . . . . . 19 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 19 | . . . . . . . 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Total 3863 | 75 627 51 1071 261 1501 34 243 Wait 531 | 2 40 . 215 11 263 . . Move 2714 | 67 506 49 680 191 1029 30 162 Hop . | . . . . . . . . Pick Up 76 | . 6 . 19 9 23 . 19 Fast Attach 66 | 6 13 1 16 . 22 2 6 Attach 12 | . . . 2 2 6 1 1 Detach 16 | . 7 1 5 . 1 . 2 Swap 59 | . 3 . 15 13 17 1 10 Drop 113 | . . . 31 10 44 . 28 Fire 272 | . 52 . 88 24 95 . 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis 2 | . . . . . . . 2 Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 15) 696 | -10/Materials | Build established: Scavenger-Mutant 1320 | -10/Materials | Entered Mines 1375 | -10/Mines | Discovered new exit (range 13) 1399 | -10/Mines | Found the Drone Emporium 1412 | -10/Mines | Found Prototype Device 1412 | -10/Mines | Identified Sensor Drone Bay 1450 | -10/Mines | Entered Materials 1450 | -9/Materials | Evolved 2 slots: Propulsion x2 1607 | -9/Materials | Lost 3 parts (1p1n1w) 1693 | -9/Materials | Discovered new exit (range 47) 1712 | -9/Materials | Build established: Mutant 2514 | -9/Materials | Discovered new exit (range 13) 2737 | -9/Materials | Destroyed 7 combat bots 2795 | -9/Materials | Repaired Adv. Beam Rifle 2950 | -9/Materials | Core integrity fell below 50% 3131 | -9/Materials | Entered another Materials area 3131 | -8/Materials | Evolved 2 slots: Weapon x2 3166 | -8/Materials | Garrison activated, responded to threat 3492 | -8/Materials | Build established: Gunner 3503 | -8/Materials | Discovered new exit (range 8) 3568 | -8/Materials | Entered Factory 3568 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3836 | -7/Factory | Build established: Tank 4049 | -7/Factory | Garrison activated, responded to threat 4280 | -7/Factory | Build established: Scavenger-Gunner 4402 | -7/Factory | Garrison activated, responded to threat 4627 | -7/Factory | Lost 3 parts (1p1u1w) 5081 | -7/Factory | Build established: Scavenger-Tank 5711 | -7/Factory | Discovered new exit (range 15) 5822 | -7/Factory | Build established: Scavenger-Gunner 5830 | -7/Factory | Entered another Factory area 5830 | -6/Factory | Evolved 2 slots: Utility x2 5883 | -6/Factory | Identified exit to DSF 5883 | -6/Factory | Entered DSF 5893 | -6/DSF | Additional patrols routed to DSF 5933 | -6/DSF | Found Powered Armor 5941 | -6/DSF | Found Powered Armor 5944 | -6/DSF | Found Powered Armor 6130 | -6/DSF | Sterilization system engaged 6150 | -6/DSF | Ambient heat levels rising (+10) 6165 | -6/DSF | Ambient heat levels rising (+10) 6180 | -6/DSF | Ambient heat levels rising (+10) 6195 | -6/DSF | Ambient heat levels rising (+10) 6210 | -6/DSF | Ambient heat levels rising (+10) 6225 | -6/DSF | Ambient heat levels rising (+10) 6240 | -6/DSF | Ambient heat levels rising (+10) 6255 | -6/DSF | Ambient heat levels rising (+10) 6270 | -6/DSF | Ambient heat levels rising (+10) 6285 | -6/DSF | Ambient heat levels rising (+10) 6295 | -6/DSF | Discovered new exit (range 16) 6300 | -6/DSF | Ambient heat levels rising (+10) 6315 | -6/DSF | Ambient heat levels rising (+10) 6321 | -6/DSF | Core integrity fell below 50% 6327 | -6/DSF | Core integrity fell below 20% 6330 | -6/DSF | Ambient heat levels rising (+10) 6345 | -6/DSF | Ambient heat levels rising (+10) 6360 | -6/DSF | Ambient heat levels rising (+10) 6369 | -6/DSF | Core destroyed Last Messages --------------- 06332_ Power failure, Neutrino Core shutdown. 06337_ Overheating: Matter decay (-2). 06344_ Overheating: Broken Imp. Medium Treads damaged (-18). 06344_ Overheating: Broken Imp. Medium Treads damaged (-52). 06344_ Overheating: Neutrino Core damaged (-22). 06345_ Overheating: Energy Well damaged (-4). 06345_ ALERT: Ambient heat levels +10. 06347_ Overheating: Neutrino Core damaged (-22). 06347_ Overheating: Cooling System damaged (-3). 06347_ Overheating: Neutrino Core damaged (-22). 06348_ Overheating: Core damaged (-102). 06350_ Overheating: Prc. Grenade Launcher damaged (-27). 06351_ Power failure, Neutrino Core shutdown. 06358_ Overheating: Adv. Targeting Computer damaged (-1). 06359_ Overheating: EM Pulse Cannon damaged (-2). 06359_ Overheating: Energy Well damaged (-1). 06359_ Overheating: Neutrino Core damaged (-5). 06360_ ALERT: Ambient heat levels +10. 06368_ Overheating: Neutrino Core damaged (-5). 06369_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????" | | ?????????????????????????????????????#" | | ????????##??????????#########???????##" | | ??????#""""??######## !!!!!#########"" | | ??????#"""""## # # !!!!!#===#==##"" | | ??????#""< | | ?????"""" @ | | ??????#"" ##**#***### ###===# ## | | ??????##?????#**#***### #?#===# ### | | ?????????????########// ########## | | ????????????????????#// #??????# = | | ????????????????????#// #??????# | | ????????????????????### ###??????### | | ????????????????????#[[ %!????????# | | ????????????????????#[[ !!???????# [ | | ?????????????????????[[ !!???????# [ | | ????????????##??###?### ############ | | ????????????# ?#!!!?## #"#***"///## | | ???????????## #!!!##% =%##* #///## | | ?????????? ^ !!! == | | ???????? =*[*%! % | | ???????? % * ! % ! | | ???????? ?#!!!#!!!##%===%##!!!#!!!## | | ???????? #????#???# % %[!#!!!#! !## | | ???????## #????????# [% ########## | | ???????# ????????# % [#??????? | | ???????# ????????# [ [ #?????? | | ???????? ????????# [ ##?????? | | ???????## ###??????# # #[#??????### | | ???????# !!#??????# !!#????????/ | | ???????# !!##?????# !!#????????/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 400 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Hcp. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMetaCorpse Manual? 0 Play Time 00:39:13 Cumulative 129.2 hours Start 2024.04.26 @ 17:06:38 End 2024.04.26 @ 17:58:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2d5c924-e907-4700-9018-3427bb8129ac