Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 20:38:06 Player: Cmdr.Laserstrahl Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (175) 875 Value Destroyed (6365) 6365 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 13174 Bonus ------- High Alert Combat Kills 477 Follower Combat Kills 335 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 45/300 Energy 161/170 System Corruption 31% Temperature Cool (39) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (3) ------- Plasma Rifle KE Penetrator Hardcell Cannon > --- INVENTORY (5) ---- High-density Centrium Wheel Mass Driver Micro-nuke Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Core Analyzer Core Analyzer Recoil Stabilizer Experimental ECM Suite > --- WEAPON ----------- HERF Cannon KE Penetrator Hardcell Cannon > --- INVENTORY -------- High-density Centrium Wheel Advanced Heat Sink Coil Gun Mass Driver Plasma Lance [Rating: 100] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 8 | . . . 1 2 1 1 1 . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 220 | 6 4 1 33 8 11 32 6 7 19 93 Power 27 | 1 . . 4 . 1 4 . . 4 13 Engine 16 | 1 . . 4 . 1 4 . . 3 3 Core 5 | . . . . . . . . . 1 4 Reactor 6 | . . . . . . . . . . 6 Propulsion 69 | 1 1 1 12 3 3 9 2 6 3 28 Treads 9 | . . . 2 . . 5 2 . . . Leg 27 | . . . 3 . . . . 4 2 18 Wheel 33 | 1 1 1 7 3 3 4 . 2 1 10 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 57 | 2 2 . 8 5 2 10 1 . 5 22 Device 30 | 1 1 . 5 2 1 3 1 . 4 12 Storage 4 | 1 1 . 1 . . . . . 1 . Processor 13 | . . . . 2 1 3 . . . 7 Hackware . | . . . . . . . . . . . Protection 10 | . . . 2 1 . 4 . . . 3 Artifact . | . . . . . . . . . . . Weapon 67 | 2 1 . 9 . 5 9 3 1 7 30 Energy Gun 17 | 2 . . 5 . 2 1 . . 3 4 Energy Cannon 7 | . . . 1 . . 1 1 . . 4 Ballistic Gun 27 | . 1 . 1 . 2 5 2 . 3 13 Ballistic Cannon 4 | . . . 1 . . . . . 1 2 Launcher 6 | . . . 1 . 1 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 1 . 2 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . 4 . . Parts Lost 96 | . . 1 12 1 . 8 . 5 3 66 Power 17 | . . . 3 . . 1 . 1 . 12 Propulsion 34 | . . 1 5 . . 2 . 3 2 21 Utility 26 | . . . 2 1 . 4 . 1 . 18 Weapon 19 | . . . 2 . . 1 . . 1 15 Highest Loss Streak 22 | . . 1 6 1 . 3 . 4 2 22 To Critical Strikes 4 | . . . . . . . . . . 4 Average Slot Usage (%) 91 | . 100 99 97 100 97 96 94 58 89 82 Engine 8 | . 14 14 10 9 7 12 11 2 4 2 Treads 4 | . . . 4 . . 14 23 5 . . Leg 7 | . . . 10 . . . . 7 10 15 Wheel 10 | . 28 27 16 27 29 10 . . 7 2 Device 12 | . 14 14 18 10 17 11 5 5 16 8 Storage 6 | . 14 14 11 9 7 6 5 . 2 3 Processor 16 | . . . . 16 11 20 23 23 23 26 Protection 2 | . . . 3 9 7 4 5 1 . 1 Energy Gun 7 | . 18 14 15 9 5 4 . . 4 3 Ballistic Gun 6 | . 9 14 2 . 1 7 16 5 9 4 Ballistic Cannon 1 | . . . 2 9 6 . . . 1 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 15 50 50 51 44 49 69 79 79 75 94 Greatest Support 108 | 16 32 32 42 42 40 97 108 108 30 100 Greatest Overweight (x) 5 | . 1 1 5 1 1 2 . 5 3 4 Average Overweight (x) . | . . 1 1 . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 15 20 20 Average Capacity 15 | 7 19 20 16 15 15 15 15 6 12 16 Most Carried 20 | 8 20 20 19 15 15 15 15 15 18 20 Average Carried 13 | 5 13 19 15 14 14 14 14 6 8 13 Final Capacity 20 | 8 20 20 15 15 15 15 15 5 20 5 Final Carried 20 | 8 20 20 15 15 15 15 15 4 17 4 Class Distribution -------------------- 37% | Scavenger-Mutant 29% | Scavenger-Skirmisher 18% | Mutant 8% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 4784 | 260 91 89 678 156 18 975 445 . 846 1226 Remotely . | . . . . . . . . . . . Salvage Created 7475 | 135 393 89 1185 148 93 960 607 . 1193 2672 Parts 378 | 9 23 6 76 14 6 58 16 . 47 123 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . Recyclers Shooed 14 | . 4 . . . . 4 3 . 1 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 111 | . 5 2 28 5 5 17 1 . 13 35 Melee 7 | . . . . . . . . . . 7 Guns 66 | . 5 2 17 1 1 13 1 . 13 13 Cannons 18 | . . . 7 4 1 . . . . 6 AOE 19 | . . . 4 . 3 4 . . . 8 Classes Destroyed 14 | 2 5 1 4 . . 2 . . . . Worker 13 | . . 1 . 2 . 6 2 . 1 1 Builder 5 | . . . 1 . . 1 . . . 3 Tunneler 5 | 3 . . . . . . . . 2 . Hauler 3 | . 1 . 1 . . . 1 . . . Recycler 15 | 1 3 . 1 . . 1 3 . 2 4 Mechanic 8 | . 1 . . . 1 1 1 . 2 2 Operator 6 | . . . 1 1 1 . . . . 3 Watcher 9 | . 1 . 5 1 . 1 . . 1 . Swarmer 20 | . 3 . 8 3 . 6 . . . . Grunt 54 | . 2 2 13 2 4 6 . . 11 14 Duelist 1 | . . . 1 . . . . . . . Sentry 13 | . . . 6 . 1 1 1 . . 4 Hunter 10 | . . . . . . 1 . . . 9 Programmer 13 | . . . . . . 3 . . 2 8 Best Kill Streak 9 | 2 4 1 5 5 6 6 3 . 6 9 Combat Bots Only 8 | . 2 1 5 3 5 6 1 . 4 8 Max Kills in Single Turn 4 | 1 2 1 4 1 2 3 1 . 2 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 4 . 1 2 . . . 4 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 1109 | . 13 15 133 35 59 144 8 8 67 627 Missed 335 | . 5 5 33 9 26 40 4 . 11 202 Damage Taken 13856 | . 75 117 1412 353 358 1514 91 429 1078 8429 Core 2109 | . 7 57 243 37 70 190 . 110 228 1167 Absorbed by Shields 202 | . . . . . . 202 . . . . Redirected to Shielding 239 | . . . 21 . . 111 . . . 107 Core Remaining (%) 77 | 100 . 74 39 93 90 77 . . 66 . Volleys Fired 479 | 11 31 14 107 20 12 94 17 7 71 95 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 Hottest 243 | 100 100 70 112 100 100 108 90 151 135 243 Shots Fired 1017 | 22 62 28 210 37 24 165 43 20 167 239 Gun 879 | 22 62 28 183 17 6 162 40 13 165 181 Cannon 121 | . . . 26 20 12 1 3 6 2 51 Launcher 17 | . . . 1 . 6 2 . 1 . 7 Special . | . . . . . . . . . . . Kinetic 519 | . 22 14 63 20 12 88 40 13 110 137 Thermal 456 | 22 40 14 133 17 6 74 3 6 57 84 Explosive 17 | . . . 1 . 6 2 . 1 . 7 Electromagnetic 25 | . . . 13 . . 1 . . . 11 Robot Hit Streak 20 | 5 8 6 20 6 6 9 11 7 20 11 Robot Miss Streak 8 | 2 3 3 8 6 6 6 2 2 2 5 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 6 | . . . 1 . . 1 . . 2 2 Max Gunslinging Chain 1 | . . . 1 . . 1 . . 1 1 Shots Hit Robots 705 | 15 35 17 136 30 16 116 35 13 124 168 Core Hits 398 | 5 18 7 62 28 25 66 30 2 50 105 Critical Kills 6 | . . . 1 . . . . . 2 3 Critical Parts Destroyed 8 | . . . . . . . . . 5 3 Critical Strikes 39 | . 3 . 5 2 . 2 . . 7 20 Burn 19 | . 3 . 4 2 . 2 . . . 8 Meltdown 1 | . . . . . . . . . . 1 Destroy 13 | . . . 1 . . . . . 7 5 Blast 3 | . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . 2 Melee Attacks 53 | . . . . . . 2 . . . 51 Impact 2 | . . . . . . 2 . . . . Slashing 3 | . . . . . . . . . . 3 Piercing 48 | . . . . . . . . . . 48 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . 9 Damage Inflicted 18636 | 189 594 215 2386 585 969 2837 799 713 2585 6764 Guns 10924 | 189 464 210 1521 221 35 2058 693 286 2555 2692 Cannons 2275 | . . . 507 364 227 . 105 137 30 905 Explosions 4272 | . 130 . 336 . 707 779 . 290 . 2030 Melee 1137 | . . . . . . . . . . 1137 Ramming 28 | . . 5 22 . . . 1 . . . Kinetic 7636 | . 189 94 725 364 227 1101 693 286 1892 2065 Thermal 5746 | 189 275 116 1048 221 35 1596 105 137 693 1331 Explosive 3633 | . 130 . 336 . 707 140 . 290 . 2030 Electromagnetic 456 | . . . 255 . . . . . . 201 Impact . | . . . . . . . . . . . Slashing 74 | . . . . . . . . . . 74 Piercing 1063 | . . . . . . . . . . 1063 Highest Corruption 31 | . . . 4 . . 3 . 28 30 31 Average Corruption 13 | . . . 2 . . 1 . 12 28 20 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 116 | . . . 8 . . 8 . 11 44 45 Message Errors 17 | . . . 1 . . 4 . . 5 7 Matter Fused 20 | . . . . . . . . 3 8 9 Heat Flow Errors 6 | . . . 1 . . 1 . 1 . 3 Energy Discharges 16 | . . . 2 . . 2 . . 7 5 Parts Rejected 6 | . . . 1 . . 1 . 2 1 1 Data Loss (minor) 9 | . . . . . . . . . 2 7 Data Loss (major) 5 | . . . 1 . . . . 1 2 1 Misfires 9 | . . . 1 . . . . 2 3 3 Alerts 4 | . . . . . . . . . 3 1 Misdirections 5 | . . . . . . . . 2 2 1 Weapon Failures 19 | . . . 1 . . . . . 11 7 Overload Shots . | . . . . . . . . . . . Overflow Damage 269 | . . . 64 . 15 63 6 . . 121 Projectiles 50 | . . . . . 4 . 6 . . 40 Explosions 188 | . . . 64 . 11 63 . . . 50 Melee 31 | . . . . . . . . . . 31 Knockbacks 34 | . . 1 2 21 7 . . . . 3 Impact 1 | . . 1 . . . . . . . . Kinetic 32 | . . . 2 20 7 . . . . 3 Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 179 | . . 2 40 . . 39 . 41 . 57 Shots 4 | . . . 1 . . 1 . 1 . 1 Rammed 3 | . . 1 2 . . . . . . . Targets Rammed 5 | . . 1 2 . . 1 1 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . Highest Temperature 444 | 156 234 105 226 415 14 91 200 444 248 245 Average Temperature 62 | 69 69 39 34 121 7 29 73 230 101 37 Received Heat Transfer 2267 | . 30 66 561 144 171 221 36 . 486 552 Effects 4 | . . . . 1 . . . 2 1 . Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . 3 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 26 | 3 1 2 6 . . 2 . . . 12 Heat Transferred 12702 | 555 1036 333 3071 629 74 2546 111 148 1332 2867 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Peak Influence 738 | 20 224 147 612 423 341 738 441 86 271 651 Initial 361 | . 13 87 57 258 191 166 361 86 22 132 Average 243 | 9 122 132 332 345 242 456 382 42 138 126 Maximum Alert Level 3 | . 1 . 2 2 1 3 2 . 1 2 Low Security (%) 53 | 100 71 100 24 . 58 24 . 100 69 85 Level 1 23 | . 28 . 32 83 41 8 75 . 30 5 Level 2 23 | . . . 42 16 . 65 24 . . 8 Level 3 . | . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . . . 2 . 1 6 . . 5 12 Investigation 6 | . . . . . . 3 . . 2 1 Extermination 7 | . . . . . . 2 . . 1 4 Reinforcement 9 | . . . 2 . 1 1 . . 2 3 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . 1 3 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 3 | . . . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | . 6 5 38 9 8 35 1 5 24 56 Peak Tracking Total 8 | . 3 2 5 3 5 6 1 5 6 8 Tactical Retreats 10 | . 1 1 1 . . 2 . . 1 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 3 | . . . 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 26 | . 2 . 2 . . 9 . . 2 11 Max in Single Turn 4 | . 2 . 1 . . 4 . . 1 3 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 29 | . 4 . 9 2 . 6 2 . 3 3 Terminals 16 | . 3 . 7 2 . 1 2 . . 1 Fabricators 4 | . . . . . . 2 . . 1 1 Repair Stations 2 | . . . . . . . . . 1 1 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 6 | . . . 2 . . 3 . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 88 | . 12 . 33 5 . 17 3 . 8 10 Successful 52 | . 6 . 22 3 . 11 2 . 5 3 Failed 36 | . 6 . 11 2 . 6 1 . 3 7 Catastrophic 6 | . . . 3 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 2 . 7 2 . . 1 . . 4 Terminals 40 | . 9 . 16 5 . 1 3 . . 6 Fabricators 10 | . . . . . . 6 . . 2 2 Repair Stations 5 | . . . . . . . . . 3 2 Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 30 | . . . 17 . . 10 . . 3 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . 4 . 5 3 . 1 2 . . 2 Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 1 . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Locate Traps 4 | . 1 . 2 1 . . . . . . Zone Layout 5 | . 1 . 1 1 . . 1 . . 1 Fabricator Hacks 6 | . . . . . . 5 . . 1 . Load Schematic 3 | . . . . . . 2 . . 1 . Build 3 | . . . . . . 3 . . . . Repair Station Hacks 3 | . . . . . . . . . 2 1 Scan Component 2 | . . . . . . . . . 1 1 Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 24 | . . . 17 . . 5 . . 2 . Insert Component 12 | . . . 8 . . 3 . . 1 . Analyze 12 | . . . 9 . . 2 . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 3 . 8 1 . 5 2 . 3 2 Full Trace Events 6 | . . . . . . 3 . . 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . 152 . . . . Total Robot Build Rating 10 | . . . . . . 10 . . . . Part Schematics Acquired 9 | . . . 8 . . 1 . . . . Parts Built 4 | . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . Time 124 | . . . . . . 124 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 78 | . . . . . . . . . 78 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed 11 | . . . 8 . . 2 . . 1 . Part Schematics Acquired 9 | . . . 8 . . 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Total Allies 3 | . . . . . . 2 . 1 . . Largest Group 2 | . . . . . . 2 . 1 . . Highest-Rated Group 82 | . . . . . . 82 . 31 . . Highest-Rated Ally 41 | . . . . . . 41 . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . . . . . 34 . 6 . . Total Damage 1353 | . . . . . . 1245 . 108 . . Kills 11 | . . . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 6224 | 124 367 175 1197 255 139 993 419 220 628 1707 Spaces Moved 3216 | 69 211 110 603 172 82 505 224 153 311 776 Core 16 | 5 . . . . . . . 11 . . Treads 487 | . . . . . . 247 224 16 . . Legs 692 | . . . 85 . . . . 93 . 514 Wheels 2021 | 64 211 110 518 172 82 258 . 33 311 262 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 105 93 93 80 95 152 90 90 100 Average Speed 124 | 96 113 107 122 96 91 123 152 120 118 141 Slowest Speed 330 | 100 115 115 190 105 95 152 156 156 150 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . 1 Exploration Rate (%) 23 | 4 36 21 53 16 3 18 6 80 10 16 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . . . . . . 1 . . . 8 Terrain Destroyed 247 | . 12 . 33 . 25 25 1 8 5 138 Melee 6 | . . . . . . 1 . . . 5 Projectile 24 | . . . . . . . . . 5 19 AOE 216 | . 12 . 33 . 25 24 . 8 . 114 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Total 4424 | 105 276 139 856 226 120 709 271 173 433 1116 Wait 203 | 2 17 11 69 14 8 47 3 . 1 31 Move 3207 | 68 210 109 602 171 81 504 224 152 310 776 Hop . | . . . . . . . . . . . Pick Up 176 | 16 13 2 21 6 2 13 9 5 25 64 Fast Attach 46 | . . . 9 2 3 7 4 1 6 14 Attach 125 | 6 1 1 18 4 2 10 2 6 13 62 Detach 9 | . . . 2 . 1 . . . 2 4 Swap 49 | . 3 . 6 2 6 15 . . . 17 Drop 83 | 2 1 1 20 7 5 16 11 2 5 13 Fire 479 | 11 31 14 107 20 12 94 17 7 71 95 Melee 42 | . . . . . . 2 . . . 40 Ram 3 | . . 1 2 . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 492 | -10/Materials | Entered Mines 535 | -10/Mines | Discovered new exit (range 8) 549 | -10/Mines | Learned location of 1 exit from Materials 576 | -10/Mines | Learned location of 1 exit from Materials 667 | -10/Mines | Entered Materials 667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 668 | -9/Materials | Identified exit to Materials 887 | -9/Materials | Lost 6 parts (1p3n1u1w) 977 | -9/Materials | Crushed by falling debris 1157 | -9/Materials | Build established: Scavenger-Mutant 1235 | -9/Materials | Discovered new exit (range 16) 1345 | -9/Materials | Core integrity fell below 50% 1864 | -9/Materials | Entered another Materials area 1864 | -8/Materials | Evolved 2 slots: Utility x2 2046 | -8/Materials | Discovered new exit (range 16) 2112 | -8/Materials | Identified exit to Factory 2119 | -8/Materials | Entered Factory 2119 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2250 | -7/Factory | Discovered new exit (range 4) 2258 | -7/Factory | Entered another Factory area 2258 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2432 | -6/Factory | Fabricated Hrd. Light Armor Plating? 2486 | -6/Factory | Fabricated H-66 Slayer (x2) 2551 | -6/Factory | Fabricated Hrd. Light Armor Plating? 2662 | -6/Factory | Lost 3 parts (2n1w) 3153 | -6/Factory | Discovered new exit (range 16) 3176 | -6/Factory | Identified exit to Factory 3251 | -6/Factory | Entered another Factory area 3251 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3266 | -5/Factory | Identified exit to DSF 3532 | -5/Factory | Build established: Scavenger-Skirmisher 3628 | -5/Factory | Discovered new exit (range 16) 3670 | -5/Factory | Sucked down chute 3670 | -5/Factory | Entered Waste 3671 | -5/Waste | Met a frightened Derelict 3681 | -5/Waste | Spotted C-40 Crusher 3685 | -5/Waste | EMP discharged 3708 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3711 | -5/Waste | Crushed by Compactor (1 part destroyed) 3714 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3716 | -5/Waste | Spotted C-40 Crusher 3721 | -5/Waste | Crushed by Compactor (1 part destroyed) 3727 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3746 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3747 | -5/Waste | Spotted C-40 Crusher 3752 | -5/Waste | Spotted C-40 Crusher 3777 | -5/Waste | Lost 4 parts (1p2n1u) 3785 | -5/Waste | EMP discharged 3785 | -5/Waste | System corruption reached 10% 3813 | -5/Waste | Spotted C-40 Crusher 3816 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3843 | -5/Waste | Spotted C-40 Crusher 3869 | -5/Waste | Discovered new exit (range 14) 3885 | -5/Waste | EMP discharged 3890 | -5/Waste | Identified exit to Factory 3890 | -5/Waste | Entered Factory 4140 | -5/Factory | Discovered new exit (range 7) 4152 | -5/Factory | Identified exit to Factory 4374 | -5/Factory | Repaired Broken Mass Driver? 4479 | -5/Factory | System corruption reached 30% 4518 | -5/Factory | Entered another Factory area 4518 | -4/Factory | Evolved 2 slots: Utility x2 5142 | -4/Factory | Lost 22 parts (4p8n5u5w) 5344 | -4/Factory | Cargo convoy interrupted 5345 | -4/Factory | Spotted Striker 5376 | -4/Factory | Garrison activated, responded to threat 5437 | -4/Factory | Lost 18 parts (5p4n3u6w) 5465 | -4/Factory | Core integrity fell below 50% 5499 | -4/Factory | Crushed by falling debris 5499 | -4/Factory | System corruption reached 10% 5530 | -4/Factory | Lost 4 parts (4u) 5630 | -4/Factory | Lost 5 parts (4n1u) 5662 | -4/Factory | Found Prototype Device 5663 | -4/Factory | Identified Exp. ECM Suite 5849 | -4/Factory | System corruption reached 30% 5871 | -4/Factory | Core integrity fell below 20% 5904 | -4/Factory | Lost 8 parts (1p3n2u2w) 6147 | -4/Factory | Destroyed 8 combat bots 6225 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06205_ Penetrated by Slug. 06205_ Slug penetrates Wall. 06205_ Flexi-carbon Leg destroyed. 06206_ H-77 Assassin suffers critical hit (Burn). 06206_ Slug penetrates H-77 Assassin. 06206_ Imp. Targeting Computer melted. 06206_ H-77 Assassin destroyed. 06206_ U-05 Engineer lays Concrete. 06207_ Penetrated by Slug. 06208_ U-05 Engineer lays Concrete. 06209_ Slug penetrates Wall. 06212_ The unstable cave ceiling collapses. 06212_ H-77 Assassin suffers critical hit (Burn). 06212_ Slug penetrates H-77 Assassin. 06213_ Penetrated by Slug. 06215_ H-77 Assassin suffers critical hit (Burn). 06215_ Hpw. Shotgun melted. 06215_ H-77 Assassin destroyed. 06220_ System corrupted: Heat flow error (+298). [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????"""?"""!" | | ?????????????????????????????????#???????"""?""" " | | ?????????????????????????????????????????"""?""" " | | ???????"""??????????????????????????????????? ? | | ?????"""""????????????????????????????????????#??? | | ?????"""""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????"""???????????????????#?????????????????? ? | | ?????"""""??????? ????#??????????#???????????????? | | ?????"""""??????????????????#??#?????????????????? | | ?????????????? ?????????"???????##????????????"""? | | ??????? ??????? ??? ??????????????????????????"""? | | ??????"?""?????? ??????????????#?????????"""? | | ??????"R""?? ? ??????????#??????#???# | | ??????""""?#?? ??????????????????????####+# | | ?????????#?#######p###?????#??#????????????????# | | ????????### % #############????????????# | | ? ???? ??? u % = + #?###????????# | | ??????????# #[ /% # ###"########## | | ?????#????# =% % = " # # # | | ???#?###### %!=% p # # # | | ?????# ! %! # " """""" # | | ?????# % # ! !# """""" [ # | | ???#?# [[ + ! ! # " """" # | | ?????# %=% # !! # " """" + | | ###### " " @ # !! # # | | # % " # # # | | % " # # "" ### | | % " # # " # | | [ % [ # # "" # | | ######## " " | | #????#?############## " | | # ### # #####??#?#?#???????????# " | | ##### # # # % ####???????#???#???# | | #???### "#????????#????????# | | ?????##### # ##?????#????#??????# ! | | ??????#??#### # ### #???????#?#????????### | | ???##?#?????#####?# " ??##?#?????????????? | | ?#???#?????#??#?#?# """ """ #####???#????????????? | | ??#?????????#?????# """ """ ##??#??#?#???#???????? | | ?????????????????## """ """ #??#?????????????????? | | ??????????????????###########??#????#????????????? | | ?????#?????#???????????#????#????????????????????? | | ???????????????##???#????#?##????????????????????? | | ?????#?????????????????????#????#????????????????? | | ????#???????#??##????????????##??????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 37 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 50 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Light Armor Plating | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory | Preloaded Hrd. Light Armor Plating | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed ResetMicroSaw Manual? 0 Play Time 02:53:10 Cumulative 208.5 hours Start 2024.03.30 @ 17:35:14 End 2024.03.30 @ 20:38:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 93 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b505befd-ed3b-4502-8e2c-b34c36ebcc19