Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 23:20:08 Player: Anting Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (96) 480 Value Destroyed (4316) 4316 Prototype IDs (44) 880 Alien Tech Used (4) 800 Bonus (25941) 25941 TOTAL SCORE: 41317 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2672 Follower Combat Kills 397 Registered with UFD 300 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -428 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 51/340 System Corruption 19% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Target Analyzer Experimental Core Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Zero-point Reactor Advanced Hardlight Generator Nova Cannon Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Target Analyzer Experimental Core Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Cooled Nova Cannon > --- INVENTORY -------- Zero-point Reactor Advanced Hardlight Generator Sigix Sheargun Nova Cannon [Rating: 244] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 . . . 4 . . . . . . 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 2 . . . . 1 . . . . . . 1 . . . . . . . . Utility 12 | . . . 2 . . . 3 . . . . . . . 2 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 199 | 2 . 4 . 23 3 8 26 . 8 1 2 3 1 20 13 17 6 2 5 13 10 32 Power 24 | . . . . 3 . 2 4 . . . 1 . . 5 . 3 . . 1 2 1 2 Engine 10 | . . . . 2 . 1 3 . . . . . . 3 . 1 . . . . . . Core 6 | . . . . 1 . 1 1 . . . 1 . . 2 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 2 . . 1 2 1 2 Propulsion 35 | 2 . 2 . 7 . . 4 . 3 1 1 1 . 2 . 5 2 2 2 1 . . Treads 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 4 . . 4 . 3 1 1 1 . 2 . 5 2 2 2 1 . . Utility 102 | . . . . 5 3 5 12 . 3 . . 1 1 9 12 7 4 . . 8 7 25 Device 53 | . . . . 2 1 1 5 . . . . . 1 4 5 3 1 . . 4 5 21 Storage 4 | . . . . . 1 1 . . 1 . . 1 . . . . . . . . . . Processor 17 | . . . . 2 1 . 3 . 1 . . . . 1 . . 2 . . 4 . 3 Hackware 27 | . . . . 1 . 3 4 . 1 . . . . 4 7 3 1 . . . 2 1 Protection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | . . 2 . 8 . 1 6 . 2 . . 1 . 4 1 2 . . 2 2 2 5 Energy Gun 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 3 Energy Cannon 8 | . . . . . . . . . . . . . . 1 . 1 . . 2 2 1 1 Ballistic Gun 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . 3 . . 2 . 2 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . 2 . . . . 1 . 2 1 . . . . . . . Special Melee Weapon 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 6 . 1 1 . . . . . . 2 1 1 1 . 1 6 1 5 Corrupted Parts 3 | . . . . . . 3 . . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Parts Lost 43 | . . . . 3 . . 7 . . . 3 1 . 4 . 8 2 1 5 8 1 . Power 9 | . . . . . . . 2 . . . 1 1 . 2 . 2 . . . 1 . . Propulsion 16 | . . . . 1 . . 2 . . . 1 . . 2 . 3 1 1 2 3 . . Utility 16 | . . . . 1 . . 3 . . . 1 . . . . 3 1 . 2 4 1 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 8 | . . . . 2 . . 6 . . . 3 1 . 3 . 5 2 1 4 8 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 28 51 45 65 84 88 91 100 95 93 86 76 79 89 87 81 80 71 68 58 78 78 Engine 2 | . . . . . . 3 5 6 6 6 2 . . 7 5 1 . . . . . . Core 1 | . . . . 2 9 5 . . . . . 5 . 1 5 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 4 4 4 6 9 9 Treads 1 | . . 22 18 12 . . . . . . . . . . . . . . . . . . Leg 1 | . 28 22 18 3 . . . . . . . . . . . . . . . 5 9 9 Flight 24 | . . . . 20 36 36 31 33 32 33 33 33 33 31 26 21 22 19 16 6 . . Device 9 | . . . . 5 18 17 6 6 6 6 6 2 5 4 3 6 11 13 12 6 5 9 Storage 2 | . . . . . . 7 . . 5 6 6 2 6 5 5 3 . . . . . . Processor 8 | . . . . 3 10 8 5 6 7 13 9 6 6 5 5 4 6 8 8 11 17 17 Hackware 14 | . . . . 4 . . 28 33 20 13 13 13 13 19 30 31 27 21 21 10 9 6 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . 10 26 26 Slashing Weapon 4 | . . . . 8 9 9 6 6 6 6 6 6 6 4 . . . . . . . . Piercing Weapon 1 | . . . . . . . 3 6 2 . . 5 6 2 5 . . . . . . . Peak Build Rating 244 | 2 2 6 5 33 30 40 67 67 69 68 68 68 62 79 93 117 115 114 131 220 234 244 Average Rating 87 | 1 2 4 5 18 28 32 57 67 64 68 63 62 61 70 82 97 104 109 115 145 230 236 On Entrance 68 | . 2 2 5 5 27 30 40 67 67 68 68 61 58 62 67 86 94 105 108 97 219 231 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | . . 1 1 12 29 31 22 18 23 23 32 32 18 26 26 36 24 24 37 32 45 58 Greatest Support 60 | 10 3 3 3 40 20 20 25 25 31 31 27 30 26 33 26 41 41 41 45 60 60 60 Greatest Overweight (x) 3 | . . . . . 1 1 3 . . . 1 1 . . . 1 . . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | 5 5 5 5 5 5 13 5 5 7 8 8 6 8 8 8 7 5 5 5 5 5 5 Most Carried 15 | 5 5 4 2 5 6 15 14 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Carried 6 | 3 4 2 2 4 5 12 5 5 6 8 7 5 7 7 7 5 4 3 4 4 4 4 Final Capacity 15 | 5 5 5 5 5 15 15 5 5 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 15 | 5 5 2 2 5 6 15 5 5 8 8 8 8 7 8 8 3 4 5 5 4 4 4 Class Distribution -------------------- 25% | Hacker-Sprinter 14% | Alien-Sigix 12% | Assassin 12% | Wizard-Ninja 11% | Wizard-Sprinter 5% | Mutant 5% | Commander-Scout 3% | Scout 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Scout | -8/Recycling Assassin | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Data Miner Machinist-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Matter Collected 2398 | 187 . . . 315 32 20 283 . 111 65 84 . 5 343 49 33 181 48 11 26 140 465 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5786 | . . 29 . 438 . . 617 . 185 . . . 5 694 49 33 206 56 47 180 219 3028 Parts 267 | . . 2 . 25 . . 21 . 16 . . . 3 46 2 . 1 1 . 20 7 123 Haulers Intercepted 5 | . . . . 3 . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 9 2 . 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 39 | . . 4 . . . . 3 . 1 . . . 1 4 . . . 1 . 2 2 21 Melee 9 | . . . . . . . 3 . . . . . 1 4 . . . 1 . . . . Guns 25 | . . . . . . . . . . . . . . . . . . . . 2 2 21 AOE 5 | . . 4 . . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 15 | . . 1 . 5 . . 1 . 1 . . . 1 1 . . . . . 1 . 4 Worker 17 | . . . . 3 . . 1 . 2 . . . . 7 . . 1 . . . . 3 Builder 4 | . . . . 1 . . 1 . . . . . . 2 . . . . . . . . Tunneler 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Hauler 5 | . . . . 3 . . 2 . . . . . . . . . . . . . . . Recycler 7 | . . . . 2 . . 2 . . . . . . 1 . . 1 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . . 2 . . . . . . . . . . . . . . 1 . 1 2 Drone 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Watcher 16 | . . . . . . . 1 . 3 . . . . 3 1 1 1 1 1 . 1 3 Swarmer 8 | . . 4 . . . . 3 . 1 . . . . . . . . . . . . . Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 15 | . . . . . . . . . . . . . . 4 . . . . . . . 11 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 7 | . . 4 . 2 . . 4 . 1 . . . 1 5 1 1 1 1 2 2 2 7 Combat Bots Only 6 | . . 4 . . . . 3 . 1 . . . 1 2 . . . 1 . 2 2 6 Max Kills in Single Turn 4 | . . 4 . 1 . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 01-MTF (-8/Storage) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1468 | . . 41 . 42 2 . 88 . 39 3 2 5 . 48 12 113 22 15 80 234 196 526 Missed 646 | . . 11 . 24 . . 33 . 26 1 1 4 . 22 8 70 13 9 42 101 81 200 Damage Taken 11708 | . . 329 . 362 27 . 818 . 148 32 371 48 . 558 21 818 174 125 888 1882 1563 3544 Core 4017 | . . 47 . 103 27 . 438 . 63 18 99 . . 279 . 271 45 51 257 736 477 1106 Absorbed by Shields 1863 | . . . . . . . . . . . . . . . . . . . . 107 . 1756 Ignored by Resistances 8255 | . . . . . . . . . . . . . . . . . . . . 1170 1625 5460 Regen/Repaired (Parts) 90 | . . . . . . . . . . . . . . . . . . 90 . . . . Core Remaining (%) 72 | 100 100 88 . . . 76 . . . . . . 27 72 100 . 75 . . 18 . . Volleys Fired 183 | . . 2 . 3 . . . . 1 . 5 . . 3 . 1 . . 10 20 48 90 Largest 3 | . . 2 . 2 . . . . 1 . 1 . . 1 . 1 . . 1 2 3 3 Hottest 350 | . . 50 . 50 . . . . 43 . 43 . . 90 . 90 . . 120 200 300 350 Shots Fired 378 | . . 3 . 4 . . . . 1 . 6 . . 3 . 1 . . 10 33 79 238 Gun 346 | . . 2 . 3 . . . . . . . . . . . . . . . 32 75 234 Cannon 22 | . . . . . . . . . . . . . . 2 . 1 . . 10 1 4 4 Launcher 9 | . . 1 . 1 . . . . 1 . 6 . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . Thermal 22 | . . . . . . . . . . . . . . 2 . 1 . . 10 1 4 4 Explosive 9 | . . 1 . 1 . . . . 1 . 6 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 341 | . . . . . . . . . . . . . . . . . . . . 32 75 234 Robot Hit Streak 23 | . . 1 . . . . . . 1 . . . . 2 . . . . . 8 6 23 Robot Miss Streak 8 | . . 1 . 3 . . . . . . . . . . . . . . . 2 4 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 268 | . . 1 . 29 . . 22 . 12 . . 1 1 28 1 1 3 2 2 14 16 135 Core Hits 126 | . . 4 . 9 . . 9 . 6 . . . 1 13 . . . 1 . 4 9 70 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . 2 . . . . . . . . . 2 . . . . . . . 6 Sever 8 | . . . . 2 . . . . . . . . . . . . . . . . . 6 Melee Attacks 414 | . . . . 50 . . 80 . 73 7 13 21 4 81 11 28 19 9 18 . . . Impact 74 | . . . . . . . . . . . . . . . . 28 19 9 18 . . . Slashing 266 | . . . . 50 . . 54 . 67 7 13 4 3 68 . . . . . . . . Piercing 73 | . . . . . . . 25 . 6 . . 17 1 13 11 . . . . . . . Sneak Attacks 48 | . . . . 16 . . 7 . 5 . . 1 1 14 1 . 2 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Follow-up Attacks 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . Damage Inflicted 20578 | . . 150 . 1491 . . 1247 . 856 . . 151 91 1935 107 33 234 166 156 977 1439 11545 Guns 13453 | . . . . . . . . . . . . . . . . . . . . 974 1214 11265 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 350 | . . 144 . . . . . . 70 . . . . . . . . . . . 136 . Melee 6397 | . . . . 1491 . . 1247 . 786 . . 151 91 1935 107 33 234 166 156 . . . Ramming 378 | . . 6 . . . . . . . . . . . . . . . . . 3 89 280 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 350 | . . 144 . . . . . . 70 . . . . . . . . . . . 136 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 589 | . . . . . . . . . . . . . . . . 33 234 166 156 . . . Slashing 18161 | . . . . 1491 . . 964 . 691 . . . 91 1471 . . . . . 974 1214 11265 Piercing 1100 | . . . . . . . 283 . 95 . . 151 . 464 107 . . . . . . . Highest Corruption 26 | . . . . 2 2 7 . 7 13 13 26 26 26 2 . 2 5 . 9 17 2 19 Average Corruption 6 | . . . . 1 2 6 . 7 9 13 19 26 26 1 . 1 2 . 3 11 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 157 | . . . . 1 7 . . . 37 4 13 7 15 10 . 4 8 . 11 20 2 18 Message Errors 39 | . . . . 1 2 . . . 10 . 5 2 2 3 . . 4 . 1 4 . 5 Matter Fused 43 | . . . . . 2 . . . 15 . 2 . 5 3 . 2 1 . 5 3 . 5 Heat Flow Errors 18 | . . . . . 1 . . . 3 . 2 1 3 1 . . 1 . 1 5 . . Energy Discharges 14 | . . . . . . . . . 2 . 1 1 3 1 . 1 . . . 1 1 3 Parts Rejected 4 | . . . . . . . . . 1 1 . 1 . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Data Loss (minor) 12 | . . . . . 2 . . . 3 2 1 . . . . . 2 . . 1 . 1 Data Loss (major) 11 | . . . . . . . . . 3 . . 1 . 2 . . . . 3 1 . 1 Misfires 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . . . 1 1 . . . . . . 3 . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Overflow Damage 1546 | . . 28 . 292 . . 233 . 171 . . . . 475 83 9 100 5 92 . . 58 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 28 | . . 28 . . . . . . . . . . . . . . . . . . . . Melee 1518 | . . . . 292 . . 233 . 171 . . . . 475 83 9 100 5 92 . . 58 Knockbacks 5 | . . . . . . . . . . . . . . . . . 2 1 1 . 1 . Impact 5 | . . . . . . . . . . . . . . . . . 2 1 1 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . 2 . 25 . . . . . . . . . . . . . . . . 39 . Shots 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . . 2 . . . . . . . . . . . . . . . . . 1 6 13 Kicked 20 | . . . . . . . . . . . . . . . . . . . . 1 6 13 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . . 6 . . 272 . 13 . 254 28 149 251 233 93 . 62 391 63 76 216 120 181 Average Temperature 66 | . . 6 . . 138 . 8 . 76 28 56 106 95 19 . 21 113 37 31 98 56 70 Received Heat Transfer 815 | . . 93 . 81 9 . 33 . 12 . 12 . . 36 12 51 . 27 . 107 54 288 Effects 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . 1 2 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . . . . . . . . . 2 5 3 4 . . 1 Impact Corruptions 13 | . . . . . . . . . . . . . . . . 1 4 1 4 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Peak Influence 2015 | . 15 174 73 379 255 . 305 72 375 . . . . 493 133 330 185 117 146 2015 1918 1870 Initial 1227 | . . 5 73 30 147 . . 57 50 . . . . 302 58 69 185 2 65 33 1208 1227 Average 355 | . 8 85 73 192 197 . 87 63 167 . . . . 212 104 104 35 55 41 812 1451 1509 Maximum Alert Level 5 | . . . . 1 1 . 1 . 1 . . . . 2 . 1 . . . 5 5 5 Low Security (%) 62 | 100 100 100 100 46 64 . 79 100 62 . . . . 48 100 83 100 100 100 46 . . Level 1 19 | . . . . 53 35 . 20 . 37 . . . . 44 . 16 . . . 10 . . Level 2 . | . . . . . . . . . . . . . . 6 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . 61 57 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 18 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . 24 Max Security 4 | . . . . . . . . . . . . . . . . . . . . 42 38 . Squads Dispatched 83 | . 1 1 . 4 . . 1 . 10 . . . . 7 3 5 3 1 3 17 20 7 Investigation 21 | . . . . 2 . . 1 . 7 . . . . 3 2 2 1 1 1 . . 1 Extermination 9 | . . . . . . . . . 1 . . . . 2 . . 2 . 2 . 1 1 Reinforcement 16 | . 1 1 . 2 . . . . 2 . . . . 2 1 3 . . . 2 2 . Assault 31 | . . . . . . . . . . . . . . . . . . . . 12 14 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Distress Signals 20 | . 1 . . 2 . . . . 2 . . . . 1 . 4 1 1 1 3 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 556 | . 1 16 . 28 2 . 17 4 26 5 1 4 2 17 11 48 23 18 29 97 55 152 Peak Tracking Total 118 | . 3 12 . 11 1 . 6 4 9 4 1 4 2 4 9 17 11 11 12 48 38 118 Tactical Retreats 66 | . . . . 4 . . 6 . 6 1 1 . . 5 . 11 3 2 3 10 4 10 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Traps Triggered 11 | . . . . . . . 3 . 2 . . . . 2 . 1 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Machines Disabled 24 | . . . . 4 . . . . . 1 . 1 . . . . 2 . 3 3 6 4 Max in Single Turn 2 | . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 1 2 1 Garrison Access 6 | . . . . . . . 1 . 1 . . . . . 1 2 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Machines Accessed 85 | . . . . 5 3 6 9 . 16 1 1 3 . 10 7 6 4 4 4 1 2 3 Terminals 51 | . . . . 5 3 . 5 . 11 . . . . 6 4 3 2 3 3 1 2 3 Fabricators 13 | . . . . . . . 3 . 3 . . . . 3 2 1 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . 1 2 . . 1 . . . Total Hacks 289 | . . . . 11 11 42 25 . 49 7 1 22 . 29 23 16 20 8 9 6 4 6 Successful 215 | . . . . 4 4 42 11 . 27 7 1 22 . 23 20 16 20 5 5 6 1 1 Failed 72 | . . . . 7 7 . 13 . 22 . . . . 6 2 . . 3 4 . 3 5 Catastrophic 15 | . . . . 2 . . 3 . 3 . . . . 2 1 . . . 1 . 1 2 Database Lockouts 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Manual 98 | . . . . 7 7 . 8 . 26 . . . . 10 10 6 9 3 4 4 4 . Terminals 156 | . . . . 11 11 . 15 . 32 . . . . 20 13 12 12 6 8 6 4 6 Fabricators 47 | . . . . . . . 9 . 14 . . . . 8 9 2 5 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 2 . . . . 1 . . 3 . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . 1 2 . . 1 . . . Terminal Hacks 151 | . . . . 4 3 42 5 . 10 7 1 22 . 13 9 12 11 3 4 4 . 1 Record 44 | . . . . . . 31 . . . 7 . 6 . . . . . . . . . . Part Schematic 20 | . . . . . 1 . 1 . 3 . . 8 . 1 4 1 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 9 | . . . . . . 9 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 7 | . . . . . . . 1 . 1 . . . . 1 1 1 1 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Machine Index 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . Terminal Index 6 | . . . . . . . . . 2 . . . . . 1 1 1 . . . . 1 Fabricator Index 6 | . . . . . . . 1 . 1 . . . . 1 1 1 1 . . . . . Scanalyzer Index 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 10 | . . . . 1 . . 1 . 2 . . . . 2 . 1 1 1 . 1 . . Unreport Threat 13 | . . . . 1 . . . . 1 . . . . 4 . 4 2 . 1 . . . Locate Traps 4 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 6 | . . . . . 1 . . . . . . . . 1 1 1 . . 1 1 . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 32 | . . . . . . . 5 . 9 . . . . 6 7 1 4 . . . . . Load Schematic 19 | . . . . . . . 2 . 6 . . . . 4 4 1 2 . . . . . Build 13 | . . . . . . . 3 . 3 . . . . 2 3 . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 1 . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . 1 2 . . 1 . . . Seal Access 6 | . . . . . . . 1 . 1 . . . . . 1 2 . . 1 . . . Unauthorized Hacks 20 | . . . . . 1 . . . 6 . . . . 4 3 1 2 . . 2 1 . Terminals 11 | . . . . . 1 . . . 3 . . . . 2 1 . 1 . . 2 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 5 | . . . . . . . . . 2 . . . . 1 1 . 1 . . . . . Botnet 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 9 | . . . . . . . . . 3 . . . . 2 2 1 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Recompile 7 | . . . . . . . . . 3 . . . . 2 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 57 | . . . . 4 2 . 7 . 13 . . . . 6 5 4 4 4 3 1 1 3 Full Trace Events 12 | . . . . 2 . . 1 . 3 . . . . . 1 1 1 1 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 1 . 1 . 3 . . 8 . 1 4 1 2 . . . . . Parts Built 16 | . . . . . . . 4 . 3 . . . . 2 4 . 3 . . . . . Authchips 9 | . . . . . . . 1 . 3 . . . . 2 2 . 1 . . . . . Time 793 | . . . . . . . 222 . 335 . . . . 105 81 . 50 . . . . . Total Part Build Rating 99 | . . . . . . . 26 . 12 . . . . 12 28 . 21 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Non-combat 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . find_chute 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Total Allies 100 | . . . . 10 . . . . 2 . . . . 4 1 . 1 . . . 42 40 Largest Group 10 | . . . . 10 7 . . . 1 . . . . 3 1 . 1 . . . 8 6 Highest-Rated Group 173 | . . . . 173 109 . . . 26 . . . . 93 45 . 45 . . . 115 86 Highest-Rated Ally 45 | . . . . 29 16 . . . 26 . . . . 31 45 . 45 . . . 15 15 Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . . . 50 12 . . . . . . . . 26 . . . . . . 52 18 Total Damage 2299 | . . . . 583 156 . . . . . . . . 328 . . . . . . 971 261 Kills 18 | . . . . 7 3 . . . . . . . . 2 . . . . . . 6 . Allies Corrupted 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . . . . . . 9 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Turns Passed 10769 | 31 39 75 4 793 402 1610 852 24 944 113 251 131 265 918 287 532 818 198 773 390 476 843 Spaces Moved 16354 | 42 68 127 8 714 539 1616 1665 85 2083 355 503 163 200 1569 511 1249 769 339 901 712 814 1322 Core 381 | 39 68 127 8 135 . . 3 . . . . . . . . . . . . 1 . . Treads 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Legs 2488 | 3 . . . . . . . . . . . . . . . . . . . 349 814 1322 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 13483 | . . . . 577 539 1616 1662 85 2083 355 503 163 200 1569 511 1249 769 339 901 362 . . Fastest Speed 14 | 50 50 50 50 29 29 29 26 26 18 18 24 17 24 14 24 15 15 18 20 29 30 30 Average Speed 33 | 55 50 50 50 50 33 78 28 26 26 24 26 36 24 23 24 27 25 24 26 31 30 30 Slowest Speed 200 | 120 50 50 50 160 99 99 200 26 27 25 93 93 24 27 24 95 29 26 34 150 30 30 Overloaded Moves 219 | . . . . . . . . . 13 10 . 16 . 7 . 61 22 19 55 16 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 91 | . . . . 6 3 . 14 . 15 . . . . 2 . 12 10 5 15 9 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 47 | 3 21 19 3 84 96 85 37 75 57 50 61 80 41 38 22 36 78 13 73 60 34 33 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . 5 . . . 1 . 1 . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 . . . 1 1 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . . . . . 1 . . . . . . . 1 1 . Scrap Searched 7 | . . . . . . 5 . . . 1 1 . . . . . . . . . . . Spaces Dug 354 | . . . . 10 . . 37 . 52 6 49 . 2 49 8 22 14 5 14 8 60 18 Terrain Destroyed 652 | . . 3 . 16 . . 37 . 66 6 125 . 2 49 8 22 14 5 17 11 113 158 Melee 224 | . . . . 10 . . 37 . 52 6 13 . 2 47 8 21 14 5 9 . . . Projectile 275 | . . . . . . . . . . . . . . 2 . 1 . . 8 11 95 158 AOE 153 | . . 3 . 6 . . . . 14 . 112 . . . . . . . . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Com Total 20616 | 48 73 135 7 1060 757 1968 1922 86 2360 368 595 199 411 1984 653 1380 1343 431 1378 836 991 1631 Wait 3260 | . . . . 244 209 291 121 2 204 6 72 10 208 293 106 82 554 84 450 80 104 140 Move 16163 | 41 67 126 7 702 532 1615 1640 84 2053 354 501 162 199 1564 510 1224 749 328 875 695 813 1322 Hop 78 | . . . . 5 3 . 11 . 14 . . . . 2 . 12 9 5 10 7 . . Pick Up 105 | 5 3 . . 10 5 28 2 . 8 . . 3 . 10 6 7 3 2 3 5 3 2 Fast Attach 130 | 2 . . . 19 2 3 19 . 3 1 1 2 . 13 4 8 4 1 3 10 7 28 Attach 61 | . . 4 . 3 1 4 6 . 4 . 1 1 1 5 7 9 2 1 4 4 2 2 Detach 17 | . . 1 . 1 . 3 1 . . . 1 . . 1 1 2 1 . 2 . 1 2 Swap 11 | . . . . 1 . 1 1 . 1 . . . . 2 2 . . . . . 1 2 Drop 153 | . 3 . . 19 5 23 18 . 5 . . 4 . 14 6 7 2 1 3 7 6 30 Fire 183 | . . 2 . 3 . . . . 1 . 5 . . 3 . 1 . . 10 20 48 90 Melee 386 | . . . . 50 . . 67 . 67 7 13 17 3 77 11 28 19 9 18 . . . Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Kick 20 | . . . . . . . . . . . . . . . . . . . . 1 6 13 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . 36 . . . 1 . . . . . . . . 7 . . Rewire 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 32 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 15) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Propulsion x2 142 | -9/Materials | Discovered new exit (range 7) 146 | -9/Materials | Entered another Materials area 146 | -8/Materials | Evolved 2 slots: Utility x2 146 | -8/Materials | Discovered new exit (range 8) 150 | -8/Materials | Entered Storage 285 | -8/Storage | Discovered new exit (range 16) 299 | -8/Storage | Met 01-MTF 300 | -8/Storage | Build established: Mutant 724 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 857 | -8/Storage | Allies destroyed 01-MTF 908 | -8/Storage | Used back door to open Recycling access 908 | -8/Storage | Discovered new exit (range 4) 908 | -8/Storage | Identified exit to Recycling 943 | -8/Storage | Entered Recycling 943 | -8/Recycling | Accompanied by 7 allies 968 | -8/Recycling | Discovered new exit (range 8) 1040 | -8/Recycling | Build established: Commander-Scout 1320 | -8/Recycling | Scanned before Scraplab entrance 1335 | -8/Recycling | Entered Scraplab 1343 | -8/Recycling | Discovered new exit (range 3) 1344 | -8/Recycling | Identified exit to Scraptown 1345 | -8/Recycling | Entered Scraptown 1345 | -8/Scraptown | System corruption cleaned by C-Scrubber 1624 | -8/Scraptown | Discovered new exit (range 13) 1638 | -8/Scraptown | Build established: Assassin 1697 | -8/Scraptown | Visited Awakened 1726 | -8/Scraptown | Visited Red Mages 1783 | -8/Scraptown | Visited Cave Peace 1799 | -8/Scraptown | Visited TADAMA 1845 | -8/Scraptown | Visited SPCMW 1851 | -8/Scraptown | Visited Fellowship of the Rings 1861 | -8/Scraptown | Visited Cyclists 1891 | -8/Scraptown | Visited UFD Registry 1909 | -8/Scraptown | Registered with UFD as "Thermoshell" 1931 | -8/Scraptown | Entered Cyclist Reading Room 2205 | -8/Scraptown | Visited Science Guys 2240 | -8/Scraptown | Visited Sword Containment 2256 | -8/Scraptown | Visited Curators Association 2318 | -8/Scraptown | Visited Scrapoid Pod Storage 2332 | -8/Scraptown | Visited Analyses Database 2356 | -8/Scraptown | Visited Scrap Suit Storage 2381 | -8/Scraptown | Visited Cartography Club 2397 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2406 | -8/Scraptown | Found DCF Scrap (30 items) 2435 | -8/Scraptown | Visited Science Testing Area 2455 | -8/Scraptown | Visited Modified Component R&D 2676 | -8/Scraptown | Discovered new exit (range 5) 2705 | -8/Scraptown | Found Surveybot 17 Chip 2728 | -8/Scraptown | Learned location of Recycling (-8) 2728 | -8/Scraptown | Learned location of Upper Caves (-5) 2728 | -8/Scraptown | Learned 12 Materials zone layouts 2728 | -8/Scraptown | Learned 8 Factory zone layouts 2728 | -8/Scraptown | Learned 8 Research zone layouts 2728 | -8/Scraptown | Learned 16 Research zone layouts 2728 | -8/Scraptown | Learned 16 Upper Caves zone layouts 2728 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 2728 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 2728 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 2728 | -8/Scraptown | Learned location of Proximity Caves (-3) 2857 | -8/Scraptown | Found Deep Structural Scanner 2939 | -8/Scraptown | System corruption cleaned by C-Scrubber 2955 | -8/Scraptown | Entered Factory 2955 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2956 | -6/Factory | Identified exit to Factory 2956 | -6/Factory | Identified exit to Lower Caves 3247 | -6/Factory | Fabricated Enh. Force Lance (x2) 3433 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 3442 | -6/Factory | Central database locked down 3454 | -6/Factory | Build established: Hacker-Sprinter 3591 | -6/Factory | Lost 6 parts (1p2n3u) 3656 | -6/Factory | Core integrity fell below 50% 3760 | -6/Factory | Fabricated Imp. Hacking Suite? 3807 | -6/Factory | Manually triggered Chute Trap 3807 | -6/Factory | Sucked down chute 3807 | -6/Factory | Entered Waste 3818 | -6/Waste | Spotted C-40 Crusher 3818 | -6/Waste | Spotted C-40 Crusher 3819 | -6/Waste | Spotted C-40 Crusher 3819 | -6/Waste | Spotted C-40 Crusher 3822 | -6/Waste | EMP discharged 3828 | -6/Waste | Spotted C-40 Crusher 3829 | -6/Waste | Discovered new exit (range 10) 3831 | -6/Waste | Identified exit to Factory 3831 | -6/Waste | Entered Factory 3955 | -6/Factory | Discovered exit to Factory (range 11) 4374 | -6/Factory | Fabricated Cld. VTOL Module (x1) 4419 | -6/Factory | System corruption reached 10% 4584 | -6/Factory | Fabricated Cld. VTOL Module (x1) 4706 | -6/Factory | Fabricated Cld. VTOL Module? 4775 | -6/Factory | Entered Lower Caves 4804 | -6/Lower Caves | Learned Factory garrison access intel 4804 | -6/Lower Caves | Learned Armory trap positions 4804 | -6/Lower Caves | Learned Research trap positions 4804 | -6/Lower Caves | Learned location of 1 exit from Research 4863 | -6/Lower Caves | Learned location of Extension (-4) 4885 | -6/Lower Caves | Discovered new exit (range 15) 4888 | -6/Lower Caves | Learned Factory terminal intel 4888 | -6/Lower Caves | Identified exit to Lower Caves 4888 | -6/Lower Caves | Entered another Lower Caves area 4889 | -6/Lower Caves | Discovered exit to Factory (range 12) 4909 | -6/Lower Caves | Spotted B-75 Beast 5008 | -6/Lower Caves | Crushed by falling debris 5013 | -6/Lower Caves | Identified exit to Data Miner 5039 | -6/Lower Caves | Lost 3 parts (1p1n1u) 5139 | -6/Lower Caves | Entered Data Miner 5139 | -6/Data Miner | Discovered new exit (range 6) 5144 | -6/Data Miner | Met Data Miner 5148 | -6/Data Miner | Learned location of Section 7 (-2) 5148 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5152 | -6/Data Miner | Received God Mode back door access code from Data Miner 5195 | -6/Data Miner | Data Conduit disabled 5270 | -6/Data Miner | Entered Proximity Caves 5272 | -5/Proximity Caves | Spotter reported a threat 5273 | -5/Proximity Caves | Spotter reported a threat 5535 | -5/Proximity Caves | Entered Factory 5535 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5536 | -5/Factory | Loaded intel: 26 terminal locations 5537 | -5/Factory | Loaded intel: 4 garrison access locations 5780 | -5/Factory | Identified exit to Upper Caves 5835 | -5/Factory | Search patrols dispatched 5864 | -5/Factory | Allied Derelicts emerged from ambush trap array 6067 | -5/Factory | Lost 3 allies 6155 | -5/Factory | Fabricated Imp. Hacking Suite? 6177 | -5/Factory | Discovered new exit (range 12) 6184 | -5/Factory | Identified exit to Factory 6280 | -5/Factory | Lost 3 parts (1p2n) 6378 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 6453 | -5/Factory | Entered another Factory area 6453 | -4/Factory | Evolved 2 slots: Utility x2 6454 | -4/Factory | Identified exit to Extension 6489 | -4/Factory | Spotted B-86 Titan 6547 | -4/Factory | Discovered new exit (range 15) 6554 | -4/Factory | Identified exit to Research 6581 | -4/Factory | Identified exit to Upper Caves 6585 | -4/Factory | Central database locked down 6627 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 6660 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 6681 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 6735 | -4/Factory | Build established: Wizard-Sprinter 6739 | -4/Factory | Discovered exit to Research (range 4) 6740 | -4/Factory | Entered Research 6740 | -3/Research | Evolved 2 slots: Utility x2 6741 | -3/Research | Identified exit to Armory 6742 | -3/Research | Identified exit to Research 6743 | -3/Research | Identified exit to Testing 6744 | -3/Research | Loaded intel: 106 trap records 7217 | -3/Research | Spotted B-86 Titan 7221 | -3/Research | Discovered exit to Research (range 16) 7265 | -3/Research | Lost 5 parts (2p1n2u) 7272 | -3/Research | Entered Testing 7668 | -3/Testing | Fabricated Lrn. Terrain Scanner (x2) 7700 | -3/Testing | Fabricated Exp. Signal Interpreter (x1) 7837 | -3/Testing | Spotted PD-493FRI3ZXW 7970 | -3/Testing | Build established: Wizard-Ninja 8090 | -3/Testing | Entered Research 8090 | -2/Research | Evolved 2 slots: Utility x2 8094 | -2/Research | Identified exit to Quarantine 8192 | -2/Research | Repaired Nuclear Pulse Array 8227 | -2/Research | Discovered new exit (range 18) 8288 | -2/Research | Entered Quarantine 8582 | -2/Quarantine | Found Alien Artifact 8582 | -2/Quarantine | Identified Core Reset Matrix 8582 | -2/Quarantine | Used Core Reset Matrix 8586 | -2/Quarantine | Detected hypermatrix surge 8586 | -2/Quarantine | Sensed 12 artifacts in vicinity 8592 | -2/Quarantine | Discovered new exit (range 13) 8601 | -2/Quarantine | Found Transdimensional Reconstructor 8601 | -2/Quarantine | Warped through subspace 8609 | -2/Quarantine | Found Matter Drive 8827 | -2/Quarantine | Found Transdimensional Reconstructor 9035 | -2/Quarantine | Spotted Fortress 9060 | -2/Quarantine | Discovered new exit (range 6) 9061 | -2/Quarantine | Identified exit to Section 7 9061 | -2/Quarantine | Entered Section 7 9062 | -2/Section 7 | Sensed 16 artifacts in vicinity 9084 | -2/Section 7 | Lost 4 parts (1n2u1w) 9130 | -2/Section 7 | Spotted B-90 Cyclops 9192 | -2/Section 7 | System corruption reached 10% 9214 | -2/Section 7 | Warped through subspace 9233 | -2/Section 7 | Spotted Alpha 7 9233 | -2/Section 7 | Spotted Alpha 7 9242 | -2/Section 7 | Core integrity fell below 50% 9275 | -2/Section 7 | Lost 8 parts (1p3n4u) 9278 | -2/Section 7 | Integrated with Sigix Exoskeleton 9285 | -2/Section 7 | Spotted Executioner 9285 | -2/Section 7 | Spotted Executioner 9308 | -2/Section 7 | Destroyed Executioner 9313 | -2/Section 7 | Destroyed Executioner 9320 | -2/Section 7 | Found Prototype Processor 9320 | -2/Section 7 | Identified Exp. Targeting Computer 9322 | -2/Section 7 | Found Prototype Processor 9322 | -2/Section 7 | Identified Exp. Core Analyzer 9324 | -2/Section 7 | Found Prototype Device 9324 | -2/Section 7 | Identified Adv. Kinecellerator 9331 | -2/Section 7 | Spotted Striker 9331 | -2/Section 7 | Spotted Striker 9355 | -2/Section 7 | Found Sigix Sheargun 9357 | -2/Section 7 | Found Sigix Sheargun 9417 | -2/Section 7 | Spotted S7 Guard 9422 | -2/Section 7 | Spotted Investigator 9426 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 9437 | -2/Section 7 | Discovered new exit (range 18) 9439 | -2/Section 7 | Scanned by Researcher 9440 | -2/Section 7 | Intercept squad dispatched 9442 | -2/Section 7 | Spotted Tracker 9448 | -2/Section 7 | Core integrity fell below 20% 9449 | -2/Section 7 | Spotted Tracker 9451 | -2/Section 7 | Entered Access 9451 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 9456 | -1/Access | Emitted hypermatrix ping 9461 | -1/Access | Assembled emerged from beneath the floor 9546 | -1/Access | Assembled emerged from beneath the floor 9577 | -1/Access | Assembled emerged from beneath the floor 9577 | -1/Access | Build established: Alien-Sigix 9691 | -1/Access | Assembled emerged from beneath the floor 9728 | -1/Access | Assembled emerged from beneath the floor 9734 | -1/Access | First assault squad dispatched 9753 | -1/Access | Assembled emerged from beneath the floor 9812 | -1/Access | Intercept squad dispatched 9833 | -1/Access | Spotted Tracker 9835 | -1/Access | Discovered new exit (range 17) 9837 | -1/Access | Spotted Tracker 9842 | -1/Access | Destroyed Tracker 9842 | -1/Access | Spotted Combat Programmer 9861 | -1/Access | Destroyed Combat Programmer 9861 | -1/Access | Spotted Executioner 9861 | -1/Access | Spotted Executioner 9861 | -1/Access | Spotted Executioner 9866 | -1/Access | Spotted Striker 9870 | -1/Access | Spotted Combat Programmer 9910 | -1/Access | Spotted Executioner 9910 | -1/Access | Spotted Executioner 9913 | -1/Access | Spotted Striker 9913 | -1/Access | Spotted Executioner 9914 | -1/Access | Spotted Executioner 9914 | -1/Access | Spotted Striker 9919 | -1/Access | Spotted B-99 Colossus 9919 | -1/Access | Spotted B-99 Colossus 9925 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 9927 | -1/Access | Entered Command 9932 | -1/Command | Emitted hypermatrix ping 9937 | -1/Command | Assembled emerged from beneath the floor 10010 | -1/Command | Assembled emerged from beneath the floor 10128 | -1/Command | Assembled emerged from beneath the floor 10158 | -1/Command | Assembled emerged from beneath the floor 10196 | -1/Command | Discovered new exit (range 18) 10207 | -1/Command | Assembled emerged from beneath the floor 10265 | -1/Command | Assembled emerged from beneath the floor 10398 | -1/Command | Spotted Combat Programmer 10399 | -1/Command | Spotted M Guard 10423 | -1/Command | Destroyed Combat Programmer 10427 | -1/Command | First assault squad dispatched 10436 | -1/Command | Spotted Combat Programmer 10456 | -1/Command | High security lockdown imminent 10456 | -1/Command | Destroyed Combat Programmer 10461 | -1/Command | Spotted M Guard 10485 | -1/Command | Destroyed M Guard 10491 | -1/Command | Core integrity fell below 50% 10505 | -1/Command | Destroyed M Guard 10505 | -1/Command | All MAIN.C guards destroyed 10528 | -1/Command | Found Prototype Reactor 10528 | -1/Command | Identified Zero-point Reactor 10530 | -1/Command | Found Zero-point Reactor 10536 | -1/Command | High security lockdown engaged 10538 | -1/Command | Found Prototype Device 10538 | -1/Command | Identified AEGIS Remote Shield 10571 | -1/Command | Found Prototype Energy Cannon 10571 | -1/Command | Identified Cld. Nova Cannon 10602 | -1/Command | 0b10 Conduit disabled 10602 | -1/Command | Met MAIN.C 10662 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 10662 | -1/Command | Destroyed MAIN.C Shell 10665 | -1/Command | MAIN.C activated Command garrisons 10665 | -1/Command | Spotted M Shell/Def 10665 | -1/Command | Spotted M Shell/Atk 10665 | -1/Command | Spotted M Shell/Def 10665 | -1/Command | Spotted M Shell/Atk 10665 | -1/Command | Spotted M Shell/Def 10665 | -1/Command | Spotted M Shell/Atk 10665 | -1/Command | Spotted M Shell/Atk 10665 | -1/Command | Spotted M Shell/Def 10668 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 10670 | -1/Command | Spotted Executioner 10694 | -1/Command | Core integrity fell below 20% 10740 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 10746 | -1/Command | System corruption reached 10% 10770 | -1/Command | Exoskeleton Destroyed Last Messages --------------- corruption cleaned. 10762_ S-43 Plague system terminally corrupted. 10762_ P-80 Master resets P-80 Master, system corruption cleaned. 10764_ P-80 Master resets S-43 Plague, system corruption cleaned. 10764_ Kicked S-43 Plague out of the way. 10765_ Knocked back. 10766_ System corrupted: Energy discharge (-15). 10766_ Quantum Shear penetrates P-80 Master. 10768_ System corrupted: Sigix Sheargun failed to cycle. 10768_ Quantum Shear penetrates P-80 Master. 10768_ P-80 Master destroyed. 10768_ Quantum Shear penetrates MAIN.C. 10768_ P-80 Master destroyed. 10768_ P-80 Master resets S-43 Plague, system corruption cleaned. 10769_ Knocked back. 10770_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | " "" #########"#####] ## ### | | #""""# ## ####### #### ## ### | | " # #" ## ####### #### [## ### | | ###### ## ######" #### ##+### | | + ## *# #### [# !! # | | ###### ############## # + + # ! # | | ###### ############## # # ##+## # | | ############################# # # # # # | | ############################# # + + ! # | | ####################### # #### # # | | ####################### ########## ## # | | ####################### ########## ## # | | ####################### ########## ## # | | ####################### ########## ##### # | | ## ####################### ########## ####### | | ## ####################### ########## # # | | ## ####################### #### #! # | | ##################### ## # ! # | | ########################### ## # # | | ########################### + # | | ########################### ##+##### # ! # | | ########################### # ## ####### | | #############################+###* ## #### | | ###### / #####s!#%##% ## ##### #### | | ###### !!#;;[!p[psp#%[ ## ##### #### | | #### " px/h=x%p!pMpXss ## =##### #### | | ###### hh#[=!|p!!p##pp ## ##### #### | | ##########+##h### #==%### ######+##### #### | | ########## #######|#### + #### | | ########## x ############p ### ##### | | ########## ############ ### ##### | | """ ^ ############ = ### ####? | | ""T"" h #] ##### # ###?? | | "" "" # !! ss + # ##??? | | ^ # !! ##### # #???? | | ^ # ########+## ####???? | | # ######## ## ####???? | | === # ########+### ### ###????? | | == ##+######### [ # ### ###????? | | == p + + ### ###????? | | ###+####"### ###### # ### ?????? | | # # ## ###### # #####??????? | | # "### ###### ! # # ??????? | | #[ / "### # # # ???????? | | # #### ##+##### + ????????? | | # #### ##### # ?????????? | | #######"### ???????????? | | ### ### ????????????? | | ### ??????????????? | | ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 75 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 2 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 96 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Micro-nuke Launcher | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Lrn. Sensor Array | x2 | -4/Factory Lrn. Terrain Scanner | x2 | -3/Testing | Authchip Exp. Signal Interpreter | x1 | -3/Testing Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed ChainScrapoidBuckler Manual? 0 Play Time 03:00:34 Cumulative 161.7 hours Start 2025.03.29 @ 20:13:04 End 2025.03.29 @ 23:20:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 644d1642-51cd-4434-aeb5-2c63d701e47d