Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 16:58:38 Player: Elias Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1775) 1775 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 3528 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 116 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 280/280 System Corruption 6% Temperature Cool (9) Movement Treading (166) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Machine Analyzer Drone Bay (2/2) > --- WEAPON (2) ------- Flail Katana > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Light Treads Improved Treads Advanced Treads Aluminum Leg Titanium Leg Improved Light Armor Plating High-powered Tractor Beam Particle Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Drone Bay > --- WEAPON ----------- Flail Katana > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Treads Aluminum Leg Titanium Leg Improved Light Armor Plating High-powered Tractor Beam EM Shotgun Particle Cannon Heavy Assault Rifle [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 42 | 9 8 16 9 Power 7 | 1 2 1 3 Engine 6 | 1 1 1 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 13 | 2 1 8 2 Treads 4 | . . 3 1 Leg 9 | 2 1 5 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 3 4 Device 4 | 2 . . 2 Storage 3 | . 1 1 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 4 3 4 . Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | 1 . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 . 2 Parts Lost 7 | . 2 5 . Power 3 | . 1 2 . Propulsion 2 | . 1 1 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Backups 7 | 3 5 9 10 Power 1 | . . . 1 Propulsion 2 | 1 1 3 3 Utility 1 | . . 2 2 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 17 | 2 1 5 9 Power 2 | . 1 . 1 Propulsion 6 | 2 . 1 3 Utility 5 | . . 3 2 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 98 100 Engine 9 | . 5 8 11 Core 2 | . 8 2 . Treads 17 | . . 2 33 Leg 14 | . 27 30 . Device 9 | . 15 9 7 Storage 9 | . 1 11 11 Processor 10 | . 10 11 11 Protection 2 | . . . 3 Energy Gun 2 | . 14 2 . Ballistic Gun 5 | . 14 8 . Launcher 1 | . . 3 . Impact Weapon 5 | . . . 11 Slashing Weapon 7 | . . 6 11 Peak Build Rating 28 | 9 13 24 28 Average Rating 18 | 7 10 21 26 On Entrance 11 | . 9 13 23 Naked Turns . | . . . . Heaviest Build 38 | 9 16 23 38 Greatest Support 62 | 20 20 62 62 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 8 10 15 Average Capacity 8 | 5 5 9 11 Most Carried 12 | 5 8 10 12 Average Carried 7 | 3 5 9 10 Final Capacity 15 | 5 8 10 15 Final Carried 11 | 5 8 10 11 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1128 | 330 96 555 147 Remotely . | . . . . Salvage Created 2312 | 127 290 1052 843 Parts 128 | 16 14 74 24 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 48 | 1 5 26 16 Melee 9 | . . 1 8 Guns 22 | 1 4 17 . AOE 9 | . 1 8 . Classes Destroyed 9 | 3 3 3 . Worker 4 | 1 . 2 1 Tunneler 4 | 4 . . . Hauler 1 | . . 1 . Recycler 4 | . 1 1 2 Watcher 8 | . 2 5 1 Swarmer 13 | . 2 11 . Grunt 24 | 1 3 10 10 Duelist 1 | . . 1 . Sentry 10 | . . 4 6 Best Kill Streak 17 | 4 3 17 4 Combat Bots Only 17 | 1 2 17 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 264 | 7 29 122 106 Missed 79 | 2 13 36 28 Hits 185 | 5 16 86 78 Melee 6 | . . 3 3 Projectile 179 | 5 16 83 75 AOE 1 | . 1 . . Critical Strikes 3 | . . 2 1 Damage Taken 2739 | 54 286 1309 1090 Core 507 | 12 81 305 109 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 95 62 . . Volleys Fired 123 | 28 16 79 . Largest 2 | 2 2 2 . Hottest 120 | 120 60 75 . Shots Fired 167 | 42 32 93 . Gun 138 | 28 32 78 . Cannon . | . . . . Launcher 15 | . . 15 . Special 14 | 14 . . . Kinetic 97 | 16 16 65 . Thermal 26 | 26 . . . Explosive 15 | . . 15 . Electromagnetic 29 | . 16 13 . Robot Hit Streak 18 | 12 7 18 . Robot Miss Streak 2 | 2 2 2 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 167 | 18 23 74 52 Core Hits 70 | 7 9 44 10 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 10 | . . . 10 Critical Strikes 16 | . . 2 14 Destroy 1 | . . 1 . Corrupt 1 | . . 1 . Smash 11 | . . . 11 Sever 3 | . . . 3 Melee Attacks 97 | . . 6 91 Impact 68 | . . 1 67 Slashing 29 | . . 5 24 Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks 8 | . . . 8 Damage Inflicted 4844 | 219 386 2161 2078 Guns 1424 | 195 307 922 . Cannons . | . . . . Explosions 1103 | . 79 1024 . Melee 2293 | . . 215 2078 Ramming . | . . . . Kinetic 1003 | 108 134 761 . Thermal 412 | 111 79 222 . Explosive 802 | . . 802 . Electromagnetic 334 | . 173 161 . Impact 1661 | . . . 1661 Slashing 632 | . . 215 417 Piercing . | . . . . Highest Corruption 6 | . . 1 6 Average Corruption 3 | . . 1 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . . 5 23 Message Errors 10 | . . 2 8 Matter Fused 8 | . . . 8 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . 1 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Alerts 2 | . . 1 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 635 | . 16 135 484 Projectiles . | . . . . Explosions 151 | . 16 135 . Melee 484 | . . . 484 Knockbacks 6 | . . . 6 Impact 6 | . . . 6 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 225 | . . 225 . Shots 7 | . . 7 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 218 | 186 12 62 218 Average Temperature 53 | 78 6 18 103 Received Heat Transfer 846 | 30 75 318 423 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 10 | . . . 10 Combat Hostiles 8 | . . . 8 Parts Fried 11 | . . . 11 Impact Corruptions 18 | . . . 18 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 500 | 250 100 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 1 Low Security (%) 73 | 100 100 17 83 Level 1 7 | . . 5 16 Level 2 19 | . . 77 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 577 | 20 73 577 229 Initial 206 | . . . 206 Average 167 | . 30 413 167 Influence Increases 1859 | 45 192 901 721 Destroy 0b10 Robot/C 1040 | 20 100 520 400 Destroy 0b10 Robot/NC 115 | 25 15 55 20 Destroy Leader 278 | . 34 122 122 Allied During Kill 43 | . . . 43 Successful Hack 62 | . 19 12 31 Disable Machine 180 | . . 120 60 Destroy Structure 81 | . 9 72 . Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 1630 | 45 192 412 981 Entered New Map 283 | . . . 283 Time Decay 1077 | 45 172 362 498 Lost Part 70 | . 20 50 . Lost Ally 200 | . . . 200 Squads Dispatched 9 | . 2 4 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | 1 11 34 28 Peak Tracking Total 6 | 1 4 5 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 12 | . . 8 4 Max in Single Turn 5 | . . 5 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 3 5 6 Terminals 12 | . 2 4 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 11 15 15 Successful 17 | . 5 6 6 Failed 24 | . 6 9 9 Catastrophic 5 | . 3 . 2 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 35 | . 7 13 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 4 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 5 5 6 Record 3 | . . 2 1 Prototype ID Bank 1 | . . 1 . Open Door 3 | . . . 3 Branch Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Recall Extermination 1 | . . . 1 Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 3 5 4 Full Trace Events 6 | . 2 2 2 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 38 | . . . 38 Total Damage 295 | . . . 295 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 3088 | 755 379 821 1133 Terrain 1945 | 745 379 821 . Seismic 847 | 755 92 . . Machine Analysis 1133 | . . . 1133 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3722 | 1029 425 931 1337 Spaces Moved 1777 | 323 293 511 650 Core 21 | 21 . . . Treads 680 | . . 30 650 Legs 1076 | 302 293 481 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 161 Average Speed 137 | 115 120 131 161 Slowest Speed 166 | 120 120 161 166 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 9 43 42 69 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | 1 . . . Terrain Destroyed 99 | 3 7 89 . Melee . | . . . . Projectile 3 | 3 . . . AOE 96 | . 7 89 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2736 | 909 335 673 819 Wait 624 | 534 . 24 66 Move 1774 | 322 292 510 650 Hop . | . . . . Pick Up 55 | 14 11 21 9 Fast Attach 5 | . 2 3 . Attach 20 | 7 2 10 1 Detach 1 | . . 1 . Swap 21 | 2 4 7 8 Drop 32 | 2 8 13 9 Fire 123 | 28 16 79 . Melee 81 | . . 5 76 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 1030 | -11/Scrapyard | Entered Materials 1032 | -10/Materials | Build established: Mutant 1120 | -10/Materials | Discovered new exit (range 13) 1176 | -10/Materials | Discovered new exit (range 20) 1394 | -10/Materials | Discovered new exit (range 14) 1455 | -10/Materials | Entered another Materials area 1455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1701 | -9/Materials | Destroyed 17 combat bots 1759 | -9/Materials | Discovered new exit (range 16) 1944 | -9/Materials | Identified exit to Mines 1944 | -9/Materials | Identified exit to Storage 1998 | -9/Materials | Core integrity fell below 50% 2255 | -9/Materials | First assault squad dispatched 2345 | -9/Materials | Lost 4 parts (1p1n1u1w) 2386 | -9/Materials | Entered Storage 2468 | -9/Storage | Core integrity fell below 20% 2970 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3036 | -9/Storage | Lost 3 allies 3192 | -9/Storage | Lost 7 allies 3723 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03598_ Garrison Access x1 03627_ System corrupted: IFF burst signal emitted. 03662_ G-34 Mercenary suffers critical hit (Smash). 03662_ Destroyed Sml. Laser. 03662_ G-34 Mercenary system corrupted by crushing effect. 03662_ Katana follow-up attack on G-34 Mercenary. 03662_ Destroyed Heat Sink. 03663_ G-34 Mercenary system terminally corrupted. 03663_ Aluminum Leg fried. 03665_ Acquired 31 matter. 03675_ >> Machine Analyzer network decryption results: 03675_ Recycling Unit x2 03702_ L-31 Rogue knocked back. 03707_ L-31 Rogue suffers critical hit (Smash). 03707_ Destroyed Katana. 03707_ L-31 Rogue system corrupted by crushing effect. 03708_ System corrupted: Matter fused (-8). 03709_ >> Machine Analyzer network decryption results: 03709_ Terminal x1 03716_ K-01 Serf cleans the Recycling Unit. Map ----- +----------------------------------------------------+ | #???? ######+##/######## #?????# #??? | | #???? """## % # # #?????+ #### | | #????? """?# """" # """ # #?????# ##"" | | #????? 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"""???????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Let's See Who's Tougher One Hack Too Far Power Corrupts Shopping List Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed KineticMobileArray Manual? 0 Play Time 00:58:38 Cumulative 2.1 hours Start 2025.05.24 @ 15:45:15 End 2025.05.24 @ 16:58:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18378fe9-d30a-4fca-8eb5-e431c5dd367b