Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.25 @ 17:52:17 Player: a_ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1398) 1398 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 4384 Bonus ------- Follower Combat Kills 248 Friendly Fire -52 Cogmind --------- Core Integrity 660/700 Matter 198/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (9) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Large Storage Unit Trap Scanner Hacking Suite Heavy Assault Rifle Heavy Battle Rifle Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Large Storage Unit Trap Scanner Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Mining Laser [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . 1 . 2 2 2 Weapon . | . . . . . . Parts Attached 42 | 7 15 1 4 11 4 Power 4 | 1 1 . 1 1 . Engine 3 | 1 1 . . 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 7 | 2 3 . . 2 . Treads 7 | 2 3 . . 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 5 . 1 7 2 Device 5 | . 2 . . 3 . Storage 2 | 1 1 . . . . Processor 3 | . 1 . . 2 . Hackware 1 | . . . . 1 . Protection 6 | 1 1 . 1 1 2 Artifact . | . . . . . . Weapon 14 | 2 6 1 2 1 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . 4 1 1 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 3 | . 2 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 4 | . . . . 3 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 100 90 98 99 Engine 8 | . 11 12 . 6 7 Core 1 | . . . 9 1 . Treads 20 | . 24 25 20 16 13 Device 12 | . 11 12 10 15 13 Storage 10 | . 12 12 10 8 7 Processor 13 | . 7 12 10 21 21 Hackware 2 | . . . . 7 7 Protection 5 | . 3 . 10 2 14 Energy Gun 1 | . 4 . . . . Ballistic Gun 13 | . 12 12 15 16 13 Special Weapon 4 | . 6 12 4 . . Naked Turns . | . . . . . . Heaviest Build 52 | 22 29 31 32 37 52 Greatest Support 45 | 40 40 40 40 45 45 Greatest Overweight (x) 5 | . 5 . . . 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 10 15 15 15 15 15 Average Capacity 13 | 9 11 15 15 15 15 Most Carried 13 | 4 11 10 11 13 12 Average Carried 8 | 1 6 9 8 10 11 Final Capacity 15 | 10 15 15 15 15 15 Final Carried 13 | 3 9 10 9 13 11 Class Distribution -------------------- 90% | Hacker-Mutant 5% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1081 | 169 337 77 120 288 90 Remotely . | . . . . . . Salvage Created 1635 | 122 351 10 297 694 161 Parts 138 | 10 30 5 17 60 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 32 | . 8 . 4 15 5 Guns 29 | . 8 . 3 15 3 AOE 2 | . . . . . 2 Classes Destroyed 12 | 2 5 . 1 2 2 Worker 2 | . . . . 2 . Builder 7 | . 4 1 1 1 . Tunneler 6 | 3 1 1 . . 1 Hauler 1 | . 1 . . . . Recycler 2 | 1 . . 1 . . Operator 2 | . . . . 2 . Watcher 6 | . 2 . 2 2 . Swarmer 8 | . 2 . . 6 . Grunt 15 | . 6 . 2 5 2 Sentry 6 | . . . 2 4 . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 9 | 4 3 1 4 9 3 Combat Bots Only 4 | . 3 . 1 4 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 195 | . 37 7 30 70 51 Missed 49 | . 9 2 7 20 11 Damage Taken 1333 | . 192 42 223 482 394 Core 156 | . 26 14 22 54 40 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . 28 22 . Ignored by Resistances 821 | . 126 26 140 294 235 Regen/Repaired (Parts) 50 | . . . 26 24 . Core Remaining (%) 92 | 100 . 84 94 90 . Volleys Fired 178 | 9 52 15 27 48 27 Largest 2 | 2 2 2 2 2 2 Hottest 133 | 100 120 133 100 53 56 Shots Fired 306 | 18 80 19 39 96 54 Gun 282 | 18 66 15 38 96 49 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special 19 | . 14 4 1 . . Kinetic 242 | . 44 15 38 96 49 Thermal 59 | 18 36 4 1 . . Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 31 | 8 22 31 11 21 23 Robot Miss Streak 4 | 1 4 1 1 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 256 | 12 65 17 33 83 46 Core Hits 99 | 4 24 3 11 38 19 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . 2 1 1 1 . Burn 2 | . 2 . . . . Destroy 3 | . . 1 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3945 | 162 905 313 583 1234 748 Guns 3378 | 162 665 241 580 1230 500 Cannons . | . . . . . . Explosions 240 | . . . . . 240 Melee . | . . . . . . Ramming 15 | . . . 3 4 8 Kinetic 3016 | . 465 241 580 1230 500 Thermal 674 | 162 440 72 . . . Explosive 240 | . . . . . 240 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . 30 4 . . . Projectiles 34 | . 30 4 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . . . . . 15 Shots 1 | . . . . . 1 Rammed 3 | . . . 1 1 1 Targets Rammed 4 | . . . 1 2 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 432 | 432 403 60 20 19 12 Average Temperature 93 | 217 126 21 7 4 5 Received Heat Transfer 651 | . 165 42 120 252 72 Effects 3 | . 3 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1871 | 481 1240 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 363 | 20 122 52 292 363 132 Initial 60 | . 9 . 14 4 60 Average 80 | 7 36 5 128 192 61 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 88 | 100 100 100 56 70 100 Level 1 11 | . . . 43 29 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 1 2 2 Investigation 3 | . 2 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 3 | . . . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 2 12 22 6 Peak Tracking Total 7 | . 3 2 6 7 2 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 1 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . 6 . 1 1 . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 12 . 4 3 . Successful 12 | . 7 . 3 2 . Failed 7 | . 5 . 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations 10 | . 3 . 4 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 7 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 3 2 . Scan Component 3 | . . . 2 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 7 | . 5 . 1 1 . Full Trace Events 4 | . 2 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 51 | . . . 38 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 72 | . . 9 63 . . Total Damage 747 | . . 103 644 . . Kills 8 | . . 2 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3767 | 147 1278 452 494 785 611 Spaces Moved 1850 | 87 659 255 236 386 227 Core 36 | 34 2 . . . . Treads 1814 | 53 657 255 236 386 227 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 152 232 Average Speed 165 | 117 160 160 160 152 232 Slowest Speed 300 | 160 300 160 160 160 232 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 93 63 24 39 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . 3 . 1 . . Terrain Destroyed 22 | . 4 1 2 1 14 Melee . | . . . . . . Projectile 8 | . 4 1 2 1 . AOE 14 | . . . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2227 | 114 772 273 314 495 259 Wait 88 | 2 21 . 38 27 . Move 1845 | 86 658 254 235 385 227 Hop . | . . . . . . Pick Up 53 | 10 19 2 5 17 . Fast Attach . | . . . . . . Attach 27 | 7 10 . 1 7 2 Detach 2 | . 2 . . . . Swap 15 | . 5 1 3 4 2 Drop 15 | . 5 1 4 5 . Fire 178 | 9 52 15 27 48 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 1 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 12) 148 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 879 | -10/Materials | Identified exit to Materials 879 | -10/Materials | Discovered exit to Materials (range 10) 927 | -10/Materials | Discovered exit to Materials (range 9) 1181 | -10/Materials | Identified exit to Mines 1188 | -10/Materials | Identified exit to Subcaves 1188 | -10/Materials | Discovered exit to Subcaves (range 8) 1313 | -10/Materials | Discovered exit to Materials (range 13) 1426 | -10/Materials | Entered Mines 1443 | -10/Mines | Met a Derelict bent on vengeance 1485 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1575 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1850 | -10/Mines | Discovered exit to Materials (range 4) 1853 | -10/Mines | Learned location of 1 exit from Materials 1878 | -10/Mines | Entered Materials 1878 | -9/Materials | Accompanied by 3 allies 1878 | -9/Materials | Evolved 2 slots: Utility x2 1879 | -9/Materials | Identified exit to Mines 1962 | -9/Materials | Repaired Lgt. Nuclear Core 2177 | -9/Materials | Lost 3 allies 2186 | -9/Materials | Identified exit to Materials 2186 | -9/Materials | Discovered exit to Materials (range 15) 2372 | -9/Materials | Entered another Materials area 2372 | -8/Materials | Evolved 2 slots: Utility x2 2729 | -8/Materials | Repaired Mining Laser 3060 | -8/Materials | Identified exit to Factory 3060 | -8/Materials | Discovered exit to Factory (range 15) 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Utility x2 3768 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 4Z. K-01 Serf collects debris. P-60 Hacker destroyed. Acquired 43 matter. T-07 Excavator destroyed. Switching to secondary target: P-60 Hacker. Acquired 23 matter. Imp. Heat Sink destroyed. Adv. Treads destroyed. R-06 Scavenger collects Shock Rifle. R-06 Scavenger collects Gravmag System. P-60 Hacker destroyed. 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