Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.18 @ 19:55:08 Player: epillipses Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1716) 1716 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6393 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- System Backup Module Trap Reconfigurator Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Targeting Computer Medium Reflective Plating System Shield Trap Reconfigurator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Missile Launcher > --- INVENTORY -------- Enhanced Optical Array System Backup Module Advanced Assault Cannon Missile Launcher [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device System Backup Module Processor Advanced Targeting Computer Hackware System Shield Protection Medium Reflective Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . . . 1 1 2 Weapon 1 | . . . . . . 1 . . Parts Attached 76 | 5 7 11 1 . 1 15 31 5 Power 10 | 1 1 1 . . . 1 5 1 Engine 9 | 1 1 1 . . . 1 4 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 3 . . 1 4 7 1 Treads 2 | . . . . . . 1 1 . Leg 8 | . . 1 . . 1 1 5 . Wheel 9 | 2 2 2 . . . 2 1 . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 27 | . 4 3 1 . . 8 8 3 Device 8 | . . 1 . . . 3 3 1 Storage . | . . . . . . . . . Processor 10 | . 4 2 . . . 2 2 . Hackware 4 | . . . . . . 1 2 1 Protection 5 | . . . 1 . . 2 1 1 Artifact . | . . . . . . . . . Weapon 19 | 2 . 4 . . . 2 11 . Energy Gun 7 | 2 . 2 . . . . 3 . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 3 | . . . . . . 1 2 . Ballistic Cannon 5 | . . 2 . . . 1 2 . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 37 | . . 4 . . 1 4 14 14 Power 6 | . . . . . . 1 2 3 Propulsion 11 | . . 1 . . 1 1 4 4 Utility 9 | . . 1 . . . . 4 4 Weapon 11 | . . 2 . . . 2 4 3 Highest Loss Streak 10 | . . 2 . . 1 3 10 6 Average Slot Usage (%) 81 | . 97 97 96 100 98 87 77 45 Engine 7 | . 14 11 11 11 11 5 5 1 Core 2 | . . . . . . . 5 . Leg 10 | . . 6 11 11 19 16 12 7 Wheel 16 | . 28 37 33 33 22 18 5 2 Device 2 | . . 5 . . . 2 4 1 Processor 11 | . 25 16 11 11 11 17 8 8 Hackware 3 | . . . . . . . 6 7 Protection 5 | . . . 7 11 11 5 5 . Energy Gun 3 | . 28 8 . . . . 2 . Ballistic Gun 3 | . . . . . . 2 7 . Ballistic Cannon 10 | . . 11 22 22 22 17 4 8 Launcher 1 | . . . . . . . 2 2 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 9 9 18 18 18 18 30 42 41 Greatest Support 50 | 32 32 48 36 36 24 24 50 37 Greatest Overweight (x) 7 | . . . . . . 4 7 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 4 4 4 Average Carried 3 | . 3 3 3 3 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 3 4 4 3 4 3 Class Distribution -------------------- 59% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Skirmisher 7% | Hacker-Mutant 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1430 | 211 109 159 27 . 112 340 472 . Remotely 214 | . . 110 . . . 104 . . Salvage Created 1666 | . 209 412 . . 112 373 560 . Parts 108 | . 13 30 . . 3 34 28 . Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 3 | . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 35 | . 5 8 . . 3 11 8 . Melee 2 | . . . . . . . 2 . Guns 12 | . 5 6 . . . . 1 . Cannons 17 | . . 1 . . 3 11 2 . AOE 2 | . . . . . . . 2 . Classes Destroyed 12 | . 3 3 . . . 1 5 . Worker 2 | . . . . . . . 2 . Builder 2 | . . . . . . 2 . . Hauler 1 | . . . . . . . 1 . Recycler 3 | . 1 . . . . . 2 . Operator 4 | . . 2 . . . 2 . . Watcher 4 | . . 2 . . . . 2 . Swarmer 6 | . 3 . . . . 3 . . Grunt 19 | . 2 6 . . 3 4 4 . Brawler 1 | . . . . . . . 1 . Sentry 6 | . . 2 . . . 4 . . Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 8 | . 5 4 . . 3 8 3 . Combat Bots Only 5 | . 5 4 . . 3 4 2 . Max Kills in Single Turn 2 | . 1 1 . . 1 1 2 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Damage Taken 5270 | . 102 609 . . 231 657 1718 1953 Core 1426 | . 15 53 . . . 63 445 850 Absorbed by Shields 36 | . . . . . . . . 36 Core Remaining (%) 80 | 100 94 . . . 86 88 36 . Volleys Fired 154 | . 14 39 . . 10 43 42 6 Largest 3 | . 2 2 . . 2 3 3 2 Hottest 132 | . 80 96 . . 88 132 113 96 Shots Fired 282 | . 28 64 . . 16 92 75 7 Gun 109 | . 28 38 . . . 7 36 . Cannon 168 | . . 26 . . 16 85 34 7 Launcher 5 | . . . . . . . 5 . Special . | . . . . . . . . . Kinetic 195 | . . 26 . . 16 92 54 7 Thermal 31 | . . 22 . . . . 9 . Explosive 5 | . . . . . . . 5 . Electromagnetic 51 | . 28 16 . . . . 7 . Robot Hit Streak 18 | . 8 18 . . 6 7 10 3 Robot Miss Streak 6 | . 4 4 . . 5 6 4 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 150 | . 17 40 . . 12 47 31 3 Core Hits 83 | . 7 17 . . 5 20 33 1 Critical Hits 1 | . . . . . 1 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3779 | . 241 593 . . 324 887 1630 104 Guns 983 | . 210 423 . . . 45 305 . Cannons 1836 | . . 165 . . 324 842 422 83 Explosions 782 | . 31 . . . . . 751 . Melee . | . . . . . . . . . Ramming 178 | . . 5 . . . . 152 21 Kinetic 1911 | . . 165 . . 324 887 452 83 Thermal 801 | . 31 240 . . . . 530 . Explosive 316 | . . . . . . . 316 . Electromagnetic 573 | . 210 183 . . . . 180 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . . 20 1 Average Corruption 11 | . . . . . . . 14 1 Corruption Purged 1 | . . . . . . . 1 . Effects 65 | . . . . . . . 64 1 Message Errors 9 | . . . . . . . 8 1 Matter Fused 9 | . . . . . . . 9 . Heat Flow Errors 7 | . . . . . . . 7 . Energy Discharges 5 | . . . . . . . 5 . Data Loss (minor) 7 | . . . . . . . 7 . Data Loss (major) 6 | . . . . . . . 6 . Misfires 5 | . . . . . . . 5 . Alerts 1 | . . . . . . . 1 . Misdirections 9 | . . . . . . . 9 . Targeting Errors 6 | . . . . . . . 6 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 122 | . . . . . 5 14 103 . Projectiles 20 | . . . . . 5 14 1 . Explosions 102 | . . . . . . . 102 . Melee . | . . . . . . . . . Knockbacks 16 | . . 2 . . . 8 4 2 Impact 1 | . . . . . . . 1 . Kinetic 14 | . . 2 . . . 7 3 2 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 388 | . . 2 . . . . 377 9 Shots 4 | . . . . . . . 4 . Rammed 42 | . . 1 . . . . 35 6 Targets Rammed 45 | . . 1 . . . . 38 6 Kicked 3 | . . . . . . . 3 . Crushed . | . . . . . . . . . Highest Temperature 483 | . 54 290 . . 252 483 267 12 Average Temperature 115 | . 19 72 . . 155 215 73 8 Received Heat Transfer 1596 | . . 186 . . 126 270 270 744 Effects 22 | . . . . . 4 16 2 . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 3 | . . . . . 1 1 1 . Interference 6 | . . . . . 3 2 1 . Matter Decay 1 | . . . . . . 1 . . Short Circuit 2 | . . . . . . 2 . . Damage (major) 8 | . . . . . . 8 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1305 | . 50 583 . . . . 672 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Peak Influence 462 | . 177 433 164 . 71 462 361 150 Initial 210 | . . 74 164 . . 27 210 16 Average 167 | . 86 256 164 . 65 291 186 46 Maximum Alert Level 2 | . . 2 . . . 2 1 . Low Security (%) 66 | 100 100 26 100 . 100 17 64 100 Level 1 30 | . . 63 . . . 67 35 . Level 2 2 | . . 10 . . . 15 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 3 . . . 2 7 4 Investigation 6 | . 1 . . . . . 3 2 Extermination 1 | . . . . . . . 1 . Reinforcement 10 | . . 3 . . . 2 3 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 6 26 . . 3 29 14 24 Peak Tracking Total 13 | . 3 13 . . 3 11 4 12 Tactical Retreats 11 | . 1 1 . . . 3 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 . . . . . 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Reconfigurated 3 | . . . . . . . 3 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 18 | . 2 3 . . . 2 10 1 Max in Single Turn 5 | . 1 1 . . . 1 5 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 23 | . 3 1 . 5 . 1 8 5 Terminals 9 | . 2 1 . . . . 5 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . . . . 2 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . . . . . 1 1 2 Garrison Access . | . . . . . . . . . Total Hacks 114 | . 10 4 . 50 . 5 24 21 Successful 87 | . 6 3 . 50 . 4 12 12 Failed 27 | . 4 1 . . . 1 12 9 Catastrophic 6 | . . 1 . . . . 4 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 32 | . 8 4 . . . . 15 5 Fabricators 3 | . . . . . . . . 3 Repair Stations 10 | . . . . . . . 7 3 Recycling Units 2 | . 2 . . . . . . . Scanalyzers 17 | . . . . . . 5 2 10 Garrison Access . | . . . . . . . . . Terminal Hacks 70 | . 5 3 . 50 . . 9 3 Record 54 | . 3 2 . 49 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 1 Terminal Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . Unreport Threat 2 | . 1 . . . . . 1 . Locate Traps 2 | . . . . . . . 1 1 Patrol Status 1 | . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 2 | . . . . . . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 14 | . . . . . . 4 1 9 Insert Component 7 | . . . . . . 2 1 4 Analyze 7 | . . . . . . 2 . 5 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 1 . . . 1 8 5 Full Trace Events 6 | . 1 . . . . . 3 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 2 . 4 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 6 | . . . . . . 2 1 3 Part Schematics Acquired 6 | . . . . . . 2 . 4 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Turns Passed 3210 | 44 199 330 88 395 142 317 1253 442 Spaces Moved 2273 | 37 148 223 97 437 126 166 699 340 Core 169 | 2 . . . . . 7 68 92 Treads . | . . . . . . . . . Legs 687 | . . . . . . . 505 182 Wheels 1351 | 35 148 223 97 437 126 159 126 . Hover 66 | . . . . . . . . 66 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 80 50 50 Average Speed 109 | 97 90 90 90 90 90 95 139 112 Slowest Speed 400 | 100 100 90 90 90 90 250 400 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 30 29 26 90 25 23 18 20 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 5 | . . 1 . . . . 4 . Terrain Destroyed 119 | . 6 6 . . 3 21 83 . Melee . | . . . . . . . . . Projectile 38 | . . 6 . . 3 21 8 . AOE 81 | . 6 . . . . . 75 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total 2716 | 42 185 287 97 439 137 244 892 393 Wait 84 | . 3 2 . . 1 11 62 5 Move 2265 | 36 147 222 96 436 125 165 698 340 Hop . | . . . . . . . . . Pick Up 26 | 1 6 6 . 2 . 2 6 3 Fast Attach 45 | 5 4 5 . . 1 7 21 2 Attach 14 | . . 2 1 . . 3 5 3 Detach 10 | . 2 . . . . 3 4 1 Swap 17 | . 3 4 . . . 5 5 . Drop 31 | . 6 6 . 1 . 5 11 2 Fire 154 | . 14 39 . . 10 43 42 6 Melee . | . . . . . . . . . Ram 30 | . . 1 . . . . 24 5 Kick 15 | . . . . . . . 14 1 Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . . . . 25 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 11) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 554 | -9/Materials | Discovered new exit (range 13) 574 | -9/Materials | Entered Mines 611 | -9/Mines | Met a Derelict bent on vengeance 613 | -9/Mines | Learned Materials trap positions 657 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 658 | -9/Mines | Discovered new exit (range 5) 662 | -9/Mines | Entered Exiles 684 | -9/Exiles | Met 8R-AWN 698 | -9/Exiles | Met EX-HEX 749 | -9/Exiles | Met EX-DEC 771 | -9/Exiles | Visited The Gauntlet 881 | -9/Exiles | Learned location of Zion (-7) 902 | -9/Exiles | Met EX-BIN 913 | -9/Exiles | Aligned with FarCom system 914 | -9/Exiles | Given EX-Vault access code 963 | -9/Exiles | Opened EX-Vault 972 | -9/Exiles | Found Trap Reconfigurator 992 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1048 | -9/Exiles | Discovered new exit (range 14) 1057 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1057 | -9/Exiles | Entered Mines 1182 | -8/Mines | Discovered new exit (range 6) 1199 | -8/Mines | Entered Materials 1199 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1200 | -8/Materials | Loaded intel: 19 trap records 1401 | -8/Materials | Lost 3 parts (1p2w) 1512 | -8/Materials | Discovered new exit (range 7) 1516 | -8/Materials | Entered Factory 1516 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1526 | -7/Factory | Identified exit to Storage 1526 | -7/Factory | Identified exit to Lower Caves 1615 | -7/Factory | System corruption reached 10% 1669 | -7/Factory | Build established: Scavenger-Mutant 1710 | -7/Factory | Lost 10 parts (4n3u3w) 1846 | -7/Factory | Core integrity fell below 50% 1857 | -7/Factory | Lost 3 parts (1p1u1w) 2312 | -7/Factory | Build established: Scavenger-Skirmisher 2737 | -7/Factory | Discovered new exit (range 19) 2769 | -7/Factory | Entered another Factory area 2769 | -6/Factory | Evolved 2 slots: Utility x2 2869 | -6/Factory | Lost 3 parts (2p1u) 3070 | -6/Factory | Spotted B-75 Beast 3091 | -6/Factory | Lost 6 parts (1p2n1u2w) 3130 | -6/Factory | Core integrity fell below 50% 3138 | -6/Factory | Core integrity fell below 20% 3211 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03133_ K-01 Serf collects debris. 03135_ U-05 Engineer destroyed. 03136_ K-01 Serf collects debris. 03138_ K-01 Serf cleans the Terminal. 03139_ Slammed into U-05 Engineer. 03140_ Slammed into K-01 Serf. 03147_ K-01 Serf collects debris. 03158_ K-01 Serf cleans the Power Conduit. 03183_ U-05 Engineer lays Concrete. 03183_ K-01 Serf cleans the Power Conduit. 03187_ K-01 Serf cleans the Repair Station. 03191_ Slammed into K-01 Serf. 03191_ Destabilizing: Core damaged (-8). 03191_ K-01 Serf cleans the Neutrino Reactor. 03192_ Slammed into K-01 Serf. 03195_ Connecting with Repair Station... 03195_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 03195_ K-01 Serf cleans the Neutrino Reactor. 03211_ Slammed into U-05 Engineer. 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""" ############????????????? | | # "" """g #???????????????????????? | | # gg A #???????????????????????? | | """"""" /g """ """ #???????????????????????? | | g g gg# """ """ #???????????????????????? | | """"""" gg# """ """g #???????????????????????? | | # #???????????????????????? | | """"""" # #???????????????????????? | | # #???????????????????????? | | """"""" ##############???????????????????????? | | #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | +????????????????????????????????????? | | """"""" #????????????????????????????????????? | | #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | #????????????????????????????????????? | | """"""" #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 16 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Med. Reflective Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombDamperFilter Manual? 0 Play Time 00:55:21 Cumulative 28.5 hours Start 2021.09.18 @ 18:56:21 End 2021.09.18 @ 19:55:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76533aad-6bce-40c2-84c2-6bd6afa43c33