Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.25 @ 07:25:36 Player: deadnoob Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (223) 1115 Value Destroyed (8309) 8309 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2998) 2998 TOTAL SCORE: 17622 Bonus ------- High Alert Combat Kills 3015 Follower Combat Kills 265 Entered Garrisons 800 Friendly Fire -1082 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 149/150 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Extension Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Experimental Core Analyzer Trap Extractor (1/4 Segregator) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Active Sensor Suite Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Quantum-Angular Engine > --- PROPULSION ------- Treaded Gravmag-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Optical Array Armor Integrity Analyzer Component Analysis Suite > --- WEAPON ----------- Helical Railgun High-powered Thermal Construct/G Burst Thermal Construct/G > --- INVENTORY -------- Improved Heat Sink Experimental Heat Sink Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Long-range Terrain Scanner Transport Network Coupler Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Particle Charger Advanced Transmission Jammer Improved Light Armor Plating Long-range Tractor Beam Trap Extractor [Rating: 88] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . . 2 . . . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 4 | . . 1 . 1 1 . . . 1 . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 147 | . 11 21 30 26 4 3 . 7 2 8 . 24 2 9 Power 8 | . 2 3 . 2 . . . . . . . . . 1 Engine 7 | . 2 3 . 2 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | . 3 7 8 9 . . . . . . . . . 2 Treads 20 | . 3 6 8 3 . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 4 | . . 1 . 3 . . . . . . . . . . Utility 59 | . 3 5 5 3 2 3 . 7 2 7 . 19 . 3 Device 29 | . . 3 1 . 1 . . 4 1 7 . 9 . 3 Storage 7 | . 2 2 1 . 1 . . 1 . . . . . . Processor 9 | . 1 . . 1 . . . 1 . . . 6 . . Hackware . | . . . . . . . . . . . . . . . Protection 14 | . . . 3 2 . 3 . 1 1 . . 4 . . Artifact . | . . . . . . . . . . . . . . . Weapon 51 | . 3 6 17 12 2 . . . . 1 . 5 2 3 Energy Gun 20 | . 2 4 7 5 . . . . . . . . . 2 Energy Cannon 4 | . . 2 1 . . . . . . . . . 1 . Ballistic Gun 15 | . 1 . 8 3 1 . . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . . 1 3 1 . . . . 1 . 2 . . Special Weapon 3 | . . . . 1 . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 5 1 . . . . . . . 5 . . Parts Lost 59 | . 3 4 4 13 . 2 . 1 . 1 . 13 13 5 Power 7 | . 1 2 . 2 . . . . . . . . 2 . Propulsion 18 | . 1 1 . 6 . . . . . . . 4 4 2 Utility 16 | . . 1 3 3 . 1 . 1 . . . 3 3 1 Weapon 18 | . 1 . 1 2 . 1 . . . 1 . 6 4 2 Highest Loss Streak 8 | . 2 2 3 7 . 1 . 1 . 1 . 4 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 92 95 99 87 62 61 61 60 56 59 60 58 59 46 Engine 7 | . 13 10 11 8 7 7 7 3 . 5 6 4 5 . Treads 9 | . 14 32 32 24 4 . . 1 . . . . 1 . Hover 3 | . . . . . . 6 7 5 6 6 6 5 4 7 Device 9 | . . 8 7 . 7 7 7 10 16 20 20 10 6 15 Storage 7 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 . Processor 7 | . 7 11 4 8 7 7 7 7 . . . 9 13 13 Protection 5 | . . . 10 14 7 7 7 2 6 6 6 4 4 . Energy Gun 6 | . 14 11 10 6 2 5 7 2 6 2 6 6 . 4 Energy Cannon 1 | . . 7 . . . . . . . 5 6 . 4 . Ballistic Gun 6 | . 13 3 10 9 11 8 7 9 . 1 . 4 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 11 14 56 63 63 59 46 44 52 49 62 56 60 63 19 Greatest Support 86 | 20 40 60 60 80 55 73 51 85 69 69 50 86 80 18 Greatest Overweight (x) 18 | . . . 1 18 5 . . . . 1 1 1 1 4 Average Overweight (x) . | . . . . 1 1 . . . . . 1 . . . Largest Inventory Capacity 20 | . 8 20 20 20 20 15 15 15 15 15 15 15 15 5 Average Capacity 15 | . 7 12 20 20 16 15 15 14 15 15 15 15 14 5 Most Carried 20 | . 8 18 20 20 20 15 13 14 13 12 12 15 14 5 Average Carried 12 | . 5 8 19 18 13 13 13 12 12 11 12 12 13 4 Final Capacity 20 | 8 8 20 20 20 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 6 4 17 19 20 15 13 13 13 12 12 12 13 5 4 Scrap Engine Consumption 169 | . . . . . 39 19 1 29 . 18 . 51 12 . Constructs Created 11 | . . . . . 4 1 . . . 1 . 4 1 . Constructs Modified 62 | . . . . . 4 15 . 14 . 8 1 17 3 . Class Distribution -------------------- 62% | Construct 21% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Garrison Construct | -6/Factory Construct | -6/Garrison Commander-Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Matter Collected 4209 | 200 259 379 732 548 156 148 . 314 . 501 . 887 35 50 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10008 | . 521 673 1401 870 370 1201 . 1235 . 1397 . 2003 146 191 Parts 517 | . 29 53 69 51 25 64 . 61 . 60 . 93 10 2 Haulers Intercepted 9 | . 2 2 3 1 1 . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 196 | . 12 15 31 21 6 24 . 25 . 26 . 29 4 3 Melee 1 | . . . 1 . . . . . . . . . . . Guns 139 | . 12 7 28 10 6 24 . 24 . 3 . 22 2 1 Cannons 31 | . . 8 . . . . . 1 . 20 . . 2 . AOE 23 | . . . 2 11 . . . . . 2 . 7 . 1 Classes Destroyed 18 | . 4 4 2 2 1 1 . . . . . 3 1 . Worker 6 | . . 2 2 2 . . . . . . . . . . Builder 5 | . . 1 1 3 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 9 | . 2 2 3 1 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . Watcher 3 | . 1 . 1 1 . . . . . . . . . . Swarmer 46 | . 3 6 6 2 . 7 . 8 . 3 . 8 3 . Cutter 4 | . . . . . . . . . . . . 4 . . Grunt 90 | . 9 6 16 12 2 7 . 8 . 17 . 11 . 2 Brawler 4 | . . . 2 1 . . . . . . . 1 . . Duelist 5 | . . . 1 1 . . . 2 . . . 1 . . Sentry 30 | . . 3 6 4 2 7 . 4 . 4 . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . 2 . . . . . . . . Hunter 5 | . . . . 1 1 1 . 2 . . . . . . Programmer 8 | . . . . . 1 . . 1 . 2 . 3 . 1 Heavy 1 | . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 9 | . 3 5 6 9 3 6 . 8 . 5 . 6 2 2 Combat Bots Only 8 | . 3 5 4 5 2 6 . 8 . 5 . 6 2 2 Max Kills in Single Turn 7 | . 1 1 2 7 1 2 . 1 . 2 . 2 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . Exploded 3 | . . . 1 3 . . . . . 2 . 2 . 1 Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Damage Taken 14623 | . 783 743 1041 1448 354 1868 . 1680 . 1179 . 2732 2434 361 Core 1909 | . 187 114 119 205 . 180 . 250 . 35 . 245 415 159 Absorbed by Shields 1381 | . . . . . . . . 347 . 750 . 284 . . Regen/Repaired (Parts) 3850 | . . 156 . . . 1024 . 1223 . 232 24 1091 100 . Core Remaining (%) 53 | 100 25 . 41 62 . . . 38 . . . . . . Volleys Fired 687 | . 60 49 104 46 23 59 . 58 . 69 . 190 12 17 Largest 3 | . 2 2 2 2 2 2 . 2 . 2 . 3 2 2 Hottest 143 | . 70 133 110 90 62 62 . 71 . 143 . 134 99 100 Shots Fired 1187 | . 119 93 189 81 44 117 . 115 . 105 . 286 18 20 Gun 1032 | . 119 48 183 71 43 117 . 112 . 39 . 274 7 19 Cannon 132 | . . 45 3 . . . . 3 . 62 . 8 11 . Launcher 21 | . . . 3 9 1 . . . . 4 . 4 . . Special 2 | . . . . 1 . . . . . . . . . 1 Kinetic 459 | . 60 16 103 50 33 81 . 46 . 21 . 43 6 . Thermal 664 | . 59 69 80 10 10 36 . 69 . 80 . 239 12 . Explosive 21 | . . . 3 9 1 . . . . 4 . 4 . . Electromagnetic 42 | . . 8 3 12 . . . . . . . . . 19 Robot Hit Streak 35 | . 11 9 11 13 24 20 . 25 . 17 . 35 4 21 Robot Miss Streak 11 | . 6 7 3 2 1 6 . 6 . 5 . 11 2 . Penetration Max 1 | . . . . . . . . 1 . 1 . . . . Secondary Targets 15 | . . . 4 2 . 6 . 1 . . . 2 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . . . 1 . . Shots Hit Robots 814 | . 71 56 115 55 34 106 . 106 . 59 . 181 11 20 Core Hits 509 | . 28 24 48 48 13 93 . 92 . 42 . 97 7 17 Critical Kills 3 | . . . 1 . 1 . . . . 1 . . . . Critical Parts Destroyed 5 | . . . 2 . . 2 . . . 1 . . . . Critical Strikes 23 | . 2 1 10 . 1 2 . . . 2 . 3 . 2 Burn 13 | . 2 1 7 . . . . . . . . 3 . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 7 | . . . 3 . 1 2 . . . 1 . . . . Corrupt 2 | . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22339 | . 876 1038 2706 2423 775 2595 . 2619 . 3594 . 5103 299 311 Guns 15982 | . 876 473 2464 1121 764 2595 . 2422 . 638 . 4339 85 205 Cannons 3773 | . . 555 . . . . . 89 . 2798 . 143 188 . Explosions 2405 | . . . 218 1302 . . . . . 158 . 621 . 106 Melee . | . . . . . . . . . . . . . . . Ramming 179 | . . 10 24 . 11 . . 108 . . . . 26 . Kinetic 7644 | . 432 123 1249 774 532 1879 . 1236 . 609 . 732 78 . Thermal 12007 | . 444 801 1192 249 232 716 . 1275 . 2827 . 3970 195 106 Explosive 2016 | . . . 218 1239 . . . . . 158 . 401 . . Electromagnetic 493 | . . 104 23 161 . . . . . . . . . 205 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 3 . . . . 7 . . . . . . Average Corruption 3 | . . . 3 . . . . 3 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 33 | . . . 15 . . . . 18 . . . . . . Message Errors 8 | . . . 4 . . . . 4 . . . . . . Matter Fused 9 | . . . 4 . . . . 5 . . . . . . Heat Flow Errors 4 | . . . 2 . . . . 2 . . . . . . Energy Discharges 6 | . . . 3 . . . . 3 . . . . . . Data Loss (minor) 3 | . . . 1 . . . . 2 . . . . . . Data Loss (major) 2 | . . . 1 . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 430 | . . 5 30 58 . . . . . 282 . 55 . . Projectiles 311 | . . 5 . . . . . . . 282 . 24 . . Explosions 119 | . . . 30 58 . . . . . . . 31 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 360 | . . . . 127 . . . 108 . 52 . 73 . . Shots 7 | . . . . 3 . . . . . 2 . 2 . . Rammed 14 | . . 1 4 . 2 . . . . . . . 7 . Targets Rammed 17 | . . 3 5 . 2 . . . . . . . 7 . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . 2 1 . . . . . . . . . . . Highest Temperature 428 | . 287 375 428 144 40 172 . 206 . 379 . 371 110 4 Average Temperature 85 | . 99 115 84 58 16 38 . 42 . 103 . 107 48 4 Received Heat Transfer 4584 | . 429 318 414 522 78 474 . 393 . 355 . 785 729 87 Effects 12 | . . 3 3 . . . . . . 3 . 3 . . Shutdowns 3 | . . . 1 . . . . . . 1 . 1 . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . Interference 3 | . . 1 . . . . . . . 2 . . . . Matter Decay 2 | . . 1 1 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted 41 | . 3 3 2 . . 7 . 10 . 8 . 6 2 . Heat Transferred 18017 | . 1314 1665 2341 309 333 1974 . 2750 . 2294 . 4684 203 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . . . . . . 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Peak Influence 1589 | . 237 369 1232 952 537 1008 529 1204 656 1472 772 1589 877 441 Initial 833 | . . 94 150 520 428 329 529 380 632 459 772 550 833 314 Average 765 | . 150 230 691 757 437 777 529 943 638 1000 772 1170 799 370 Maximum Alert Level 4 | . 1 1 4 3 2 3 2 4 2 4 3 4 3 2 Low Security (%) 9 | . 70 39 13 . . . . . . . . . . . Level 1 12 | . 29 60 14 . 24 6 . 1 . . . . . 72 Level 2 16 | . . . 26 32 75 15 100 10 100 14 . 5 15 27 Level 3 39 | . . . 21 67 . 78 . 60 . 36 100 34 84 . Level 4 21 | . . . 23 . . . . 27 . 48 . 59 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 3 6 5 2 . . . . . . . 5 . Investigation 9 | . 3 1 2 1 1 . . . . . . . 1 . Extermination 1 | . . . . . 1 . . . . . . . . . Reinforcement 8 | . 1 2 2 1 . . . . . . . . 2 . Assault 4 | . . . 2 . . . . . . . . . 2 . Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Distress Signals 10 | . 1 3 1 2 1 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 302 | . 17 33 53 32 7 24 . 26 . 37 . 36 29 8 Peak Tracking Total 18 | . 4 7 9 9 2 6 . 10 . 7 . 5 18 6 Tactical Retreats 22 | . . . 7 1 . . . 3 . 5 . 3 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Traps Triggered 26 | . . . . 1 2 1 . 5 . 9 . 7 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . 3 Triggered 3 | . . . . . . . . . . . . . . 3 Most Traps Carried 4 | . . . . . . . . 4 4 4 4 4 4 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Machines Disabled 16 | . 1 1 8 3 . . . 1 . . . 2 . . Max in Single Turn 2 | . 1 1 1 2 . . . 1 . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Machines Accessed 36 | . 4 6 3 1 4 3 1 1 1 4 1 3 4 . Terminals 26 | . 2 4 2 1 2 3 . 1 . 4 . 3 4 . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 71 | . 6 17 7 2 7 4 1 2 1 9 1 5 9 . Successful 31 | . 2 10 3 1 3 1 1 1 1 2 1 3 2 . Failed 40 | . 4 7 4 1 4 3 . 1 . 7 . 2 7 . Catastrophic 8 | . 1 1 1 . 1 . . . . 2 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . 6 7 3 2 4 . . . . . . . 7 . Terminals 55 | . 4 12 4 2 4 4 . 2 . 9 . 5 9 . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . 3 . 2 . 1 . 1 . 1 . . . Terminal Hacks 15 | . . 5 1 1 . 1 . 1 . 2 . 3 1 . Robot Analysis 3 | . . 2 . 1 . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . Patrol Navigation 3 | . . . . . . 1 . . . 1 . 1 . . Security Stations 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . Coupler Status 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . 2 1 1 . 1 . . . . . . . 1 . Terminals 3 | . . . 1 . 1 . . . . . . . 1 . Botnet 3 | . . . 1 . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 5 2 1 3 3 1 . 1 4 1 3 4 . Full Trace Events 6 | . 1 . 2 . 1 . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 5 . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Total Allies 7 | . . . . . . . . . . 5 . 2 . . Largest Group 4 | . . . . . . . . . . 4 4 4 . . Highest-Rated Group 238 | . . . . . . . . . . 92 82 238 . . Highest-Rated Ally 119 | . . . . . . . . . . 46 46 119 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . 11 . 27 . . Total Damage 1246 | . . . . . . . . . . 326 . 920 . . Kills 7 | . . . . . . . . . . 2 . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Robot Analysis Total 3 | . . 2 . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Turns Passed 10675 | . 688 965 1145 700 590 1365 36 1274 20 1241 21 1857 580 193 Spaces Moved 5800 | 1 323 446 410 277 397 787 49 1021 23 603 13 1036 289 125 Core 43 | . . . . 6 . . . . . . . . 15 22 Treads 1943 | . 154 446 410 199 284 53 . 223 . . . 58 116 . Legs 171 | 1 169 . . . . . . . . . . 1 . . Wheels 185 | . . . . 72 113 . . . . . . . . . Hover 3458 | . . . . . . 734 49 798 23 603 13 977 158 103 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 155 106 70 70 70 77 77 160 50 50 50 Average Speed 123 | 120 139 160 182 186 117 71 70 83 77 148 160 121 185 60 Slowest Speed 950 | 120 160 160 240 950 155 106 70 119 77 175 160 254 285 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 34 43 56 37 18 64 2 65 2 73 1 87 9 19 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 30 | . . . 2 1 . . . . . 5 . 22 . . Terrain Destroyed 189 | . . . 41 52 3 . . . . 39 . 40 2 12 Melee . | . . . . . . . . . . . . . . . Projectile 55 | . . . 16 8 . . . . . 21 . 8 2 . AOE 133 | . . . 25 44 3 . . . . 17 . 32 . 12 Terrain Rammed 4 | . . . . . . . . 4 . . . . . . Walls Destroyed 3 | . . . . . . . . 3 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Total 8244 | . 442 601 643 381 495 1490 50 1341 24 846 13 1383 316 219 Wait 1192 | . 40 56 48 17 46 617 1 202 . 18 . 82 1 64 Move 5784 | . 322 445 409 276 397 784 49 1019 22 602 13 1033 288 125 Hop . | . . . . . . . . . . . . . . . Pick Up 89 | . 2 18 18 10 4 6 . 14 . 2 . 13 2 . Fast Attach 50 | . 5 6 7 9 2 . . 2 . . . 9 2 8 Attach 37 | . 3 5 4 8 1 2 . 5 1 1 . 6 . 1 Detach 20 | . 2 2 4 1 3 . . 4 . 1 . 3 . . Swap 61 | . 3 10 19 10 1 1 . . 1 7 . 9 . . Drop 91 | . 5 7 25 4 16 8 . 5 . 3 . 13 4 1 Fire 687 | . 60 49 104 46 23 59 . 58 . 69 . 190 12 17 Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . 4 . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 17 | . . 3 5 . 2 . . . . . . . 7 . Escape Stasis 147 | . . . . . . 13 . 28 . 91 . 15 . . Rewire 62 | . . . . . . . . . . 52 . 10 . . Trap 3 | . . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 552 | -10/Materials | Core integrity fell below 50% 625 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 726 | -9/Materials | Repaired Lgt. Treads 754 | -9/Materials | Repaired Lgt. Treads 1056 | -9/Materials | Identified exit to Mines 1056 | -9/Materials | Identified exit to Storage 1225 | -9/Materials | Build established: Scavenger-Mutant 1529 | -9/Materials | Discovered new exit (range 16) 1654 | -9/Materials | Entered Storage 2345 | -9/Storage | Core integrity fell below 50% 2454 | -9/Storage | First assault squad dispatched 2461 | -9/Storage | Lost 3 parts (2u1w) 2735 | -9/Storage | Discovered new exit (range 9) 2799 | -9/Storage | Entered Materials 2799 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2912 | -8/Materials | Garrison activated, responded to threat 2979 | -8/Materials | Lost 4 parts (1p2n1u) 3333 | -8/Materials | Lost 7 parts (1p4n1u1w) 3427 | -8/Materials | Discovered new exit (range 10) 3499 | -8/Materials | Entered Factory 3499 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3499 | -7/Factory | Found Scrap Engine 3541 | -7/Factory | Build established: Mutant 3990 | -7/Factory | Build established: Construct 4089 | -7/Factory | Identified exit to Garrison 4089 | -7/Factory | Entered Garrison 4118 | -7/Garrison | Triggered checkpoint 4218 | -7/Garrison | Triggered checkpoint 4345 | -7/Garrison | Discovered new exit (range 15) 4468 | -7/Garrison | Triggered checkpoint 4524 | -7/Garrison | Discovered new exit (range 15) 4671 | -7/Garrison | Discovered new exit (range 12) 5305 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5330 | -7/Garrison | Triggered checkpoint 5386 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5454 | -7/Garrison | Entered Factory 5490 | -7/Factory | Identified exit to Garrison 5490 | -7/Factory | Entered Garrison 5506 | -7/Garrison | Triggered checkpoint 5588 | -7/Garrison | Triggered checkpoint 5664 | -7/Garrison | Destroyed 8 combat bots 5679 | -7/Garrison | Discovered new exit (range 10) 5696 | -7/Garrison | Triggered checkpoint 5722 | -7/Garrison | Triggered checkpoint 5898 | -7/Garrison | Triggered checkpoint 5912 | -7/Garrison | Discovered new exit (range 12) 6048 | -7/Garrison | Discovered new exit (range 47) 6048 | -7/Garrison | Discovered new exit (range 10) 6048 | -7/Garrison | Discovered new exit (range 58) 6251 | -7/Garrison | Spotted B-75 Beast 6256 | -7/Garrison | Core integrity fell below 50% 6392 | -7/Garrison | Triggered checkpoint 6440 | -7/Garrison | Triggered checkpoint 6703 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6764 | -7/Garrison | Entered Factory 6764 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6779 | -6/Factory | Identified exit to Garrison 6784 | -6/Factory | Entered Garrison 7072 | -6/Garrison | Triggered checkpoint 7129 | -6/Garrison | Discovered new exit (range 10) 7232 | -6/Garrison | Triggered checkpoint 7603 | -6/Garrison | Discovered new exit (range 10) 7768 | -6/Garrison | Triggered checkpoint 7806 | -6/Garrison | Triggered checkpoint 7836 | -6/Garrison | Discovered new exit (range 14) 7928 | -6/Garrison | Triggered checkpoint 7964 | -6/Garrison | Discovered new exit (range 5) 8025 | -6/Garrison | Entered Factory 8025 | -6/Factory | Accompanied by 4 allies 8046 | -6/Factory | Identified exit to Garrison 8046 | -6/Factory | Entered Garrison 8046 | -6/Garrison | Accompanied by 4 allies 8076 | -6/Garrison | Triggered checkpoint 8308 | -6/Garrison | Triggered checkpoint 8570 | -6/Garrison | Triggered checkpoint 8578 | -6/Garrison | Triggered checkpoint 8660 | -6/Garrison | Discovered new exit (range 13) 8710 | -6/Garrison | Rewired Executioner 8714 | -6/Garrison | Rewired Executioner 8720 | -6/Garrison | Triggered checkpoint 8826 | -6/Garrison | Discovered new exit (range 8) 8833 | -6/Garrison | Learned Factory security intel 8840 | -6/Garrison | Triggered checkpoint 8873 | -6/Garrison | Destroyed Executioner 8908 | -6/Garrison | Destroyed Executioner 8917 | -6/Garrison | Found Prototype Processor 8919 | -6/Garrison | Found Prototype Processor 8923 | -6/Garrison | Found Prototype Processor 8940 | -6/Garrison | Identified Exp. Targeting Computer 8952 | -6/Garrison | Triggered checkpoint 8980 | -6/Garrison | Triggered checkpoint 9019 | -6/Garrison | Lost 4 parts (2n2w) 9128 | -6/Garrison | Triggered checkpoint 9129 | -6/Garrison | Identified Exp. Core Analyzer (x2) 9188 | -6/Garrison | Discovered new exit (range 8) 9342 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9672 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9903 | -6/Garrison | Entered Factory 10001 | -6/Factory | Identified exit to Lower Caves 10001 | -6/Factory | Identified exit to Extension 10253 | -6/Factory | First assault squad dispatched 10338 | -6/Factory | Found Prototype Device 10427 | -6/Factory | Lost 3 parts (1n1u1w) 10446 | -6/Factory | Core integrity fell below 50% 10483 | -6/Factory | Entered Extension 10484 | -6/Extension | Core integrity fell below 20% 10514 | -6/Extension | Lost 8 parts (2p3n2u1w) 10672 | -6/Extension | Spotted B-75 Beast 10676 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 10575_ Acquired 40 matter. 10578_ U-05 Engineer exits Transfer Station. 10593_ Acquired Mic. Nuclear Core. 10596_ Acquired Imp. Heat Sink. 10601_ Acquired Shock Rifle. 10603_ Acquired Gravmag System. 10606_ Acquired Remote Datajack. 10610_ Trap Extractor collected Segregator Trap. 10611_ Jacked G-67 Veteran... 10618_ Critical hit (Burn: +37). 10619_ G-67 Veteran system terminally corrupted. 10619_ Adv. Heat Sink fried. 10620_ Shock Rifle destroyed. 10623_ Chain reaction triggered in Lgt. Angular Momentum Engine. 10623_ G-50 Soldier destroyed. 10625_ Shock Rifle destroyed. 10629_ Acquired 10 matter. 10673_ Gravmag System destroyed. 10675_ Dropped Remote Datajack. 10676_ Exp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ##########################;#####;## ?????????? | | %u%@ ????????? | | ????????? | | ????????? | | ?????????? | | Ru k k u ?????????? | | ################################### B??????????? | | ????????????????????????????????????? B??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 52 Energy Capacity 1107 Matter Stores 300 Matter Capacity 400 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherSeismicMatrix Manual? 0 Play Time 01:29:23 Cumulative 167.5 hours Start 2022.12.25 @ 05:56:45 End 2022.12.25 @ 07:25:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4213bbc7-6d5b-499f-989a-fddc856a3c1c