Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 23:46:42 Player: pirx Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1268) 1268 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 4013 Bonus ------- Follower Combat Kills 105 Entered Garrisons 200 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 63/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Shield Generator EM Pulse Cannon Light Assault Rifle Assault Cannon Assault Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Beamcaster Gauss Rifle Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Shield Generator EM Pulse Cannon Light Assault Rifle Assault Cannon Assault Cannon Assault Cannon Advanced EMP Blaster Power Maul [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility . | . . . . . . . Weapon 2 | . . 1 . 1 . . Parts Attached 43 | 6 4 5 9 9 1 9 Power 5 | 1 . . 2 1 . 1 Engine 5 | 1 . . 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 3 . 5 . 4 Treads 8 | . . 3 . 4 . 1 Leg 6 | 2 . . . 1 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 3 . 2 1 . . Device 2 | . 1 . 1 . . . Storage 3 | 1 2 . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 1 2 5 2 1 4 Energy Gun 6 | 1 . 1 3 . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 1 . 1 1 . . . Ballistic Cannon 3 | . . . . 2 . 1 Launcher 2 | . 1 . . . 1 . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . 1 . . . . System Corruption 3 | . . 3 . . . . Parts Lost 31 | . . 2 12 2 1 14 Power 5 | . . . 2 1 . 2 Propulsion 12 | . . . 5 . . 7 Utility 4 | . . . 2 1 . 1 Weapon 10 | . . 2 3 . 1 4 Highest Loss Streak 12 | . . 1 12 2 1 6 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 7 7 5 7 14 13 Power . | . 1 1 . 1 1 . Propulsion 1 | 1 2 1 . 1 4 4 Utility 1 | . 2 2 1 1 2 2 Weapon 3 | . 2 1 3 3 6 6 Tool/Special . | . . . . . . . Unused Backups 6 | . 2 . . . 1 3 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 4 | . 1 . . . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 96 93 66 80 99 86 Engine 8 | . 13 11 6 8 9 7 Treads 15 | . . 15 8 14 36 29 Leg 6 | . 28 11 . 5 . 1 Device 6 | . 10 11 10 3 . . Storage 10 | . 16 11 11 9 9 9 Processor 3 | . . . . 4 9 8 Energy Gun 8 | . 9 11 11 8 . 3 Ballistic Gun 12 | . 13 16 13 15 9 5 Ballistic Cannon 3 | . . . . 1 18 8 Launcher 2 | . 5 5 . . 5 8 Special Weapon 3 | . . . 4 9 2 . Peak Build Rating 28 | 6 7 10 16 25 26 28 Average Rating 14 | 4 6 8 12 18 25 23 On Entrance 12 | . 6 7 10 14 25 26 Naked Turns . | . . . . . . . Heaviest Build 45 | 11 16 15 37 44 44 45 Greatest Support 80 | 20 20 60 60 80 80 80 Greatest Overweight (x) 12 | . . . 12 12 . 10 Average Overweight (x) 1 | . . . 4 1 . . Largest Inventory Capacity 15 | 8 15 8 15 15 15 15 Average Capacity 12 | 7 8 8 13 12 15 15 Most Carried 15 | 4 8 8 12 15 15 15 Average Carried 8 | 3 7 7 5 7 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 4 8 8 5 15 15 7 Class Distribution -------------------- 37% | Skirmisher 30% | Mutant 27% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 1197 | 257 39 75 202 232 205 187 Remotely . | . . . . . . . Salvage Created 1047 | . 65 107 76 58 426 315 Parts 74 | . 10 12 4 4 28 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 37 | . 3 7 4 1 12 10 Melee 4 | . . . . . . 4 Guns 16 | . 1 2 4 1 7 1 Cannons 4 | . . . . . 2 2 AOE 13 | . 2 5 . . 3 3 Classes Destroyed 9 | . 4 1 . . 3 1 Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Tunneler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 4 | . 1 1 . . 2 . Swarmer 16 | . 3 6 4 . 3 . Cutter 2 | . . . . . . 2 Grunt 14 | . . . . . 6 8 Sentry 5 | . . 1 . 1 3 . Best Kill Streak 8 | . 4 4 4 1 8 3 Combat Bots Only 8 | . 3 4 4 1 8 3 Max Kills in Single Turn 3 | . 1 3 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 1 3 . . 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 324 | . 35 21 46 14 54 154 Missed 77 | . 14 7 6 1 16 33 Hits 247 | . 21 14 40 13 38 121 Melee 12 | . . . . . . 12 Projectile 235 | . 21 14 40 13 38 109 AOE 24 | . . . 24 . . . Critical Strikes 12 | . . . . . 2 10 Damage Taken 4476 | . 174 375 1149 195 581 2002 Core 864 | . 34 70 210 46 29 475 Absorbed by Shields 16 | . . . . . . 16 Regen/Repaired (Parts) 182 | . 57 . . 125 . . Core Remaining (%) 72 | 100 86 . 30 . . . Volleys Fired 93 | . 22 8 14 9 23 17 Largest 4 | . 2 3 3 3 4 4 Hottest 196 | . 60 90 170 117 132 196 Shots Fired 249 | . 44 23 40 24 76 42 Gun 161 | . 39 17 40 24 22 19 Cannon 60 | . . . . . 45 15 Launcher 28 | . 5 6 . . 9 8 Special . | . . . . . . . Kinetic 147 | . 22 9 21 15 67 13 Thermal 39 | . . . 17 9 . 13 Explosive 28 | . 5 6 . . 9 8 Electromagnetic 35 | . 17 8 2 . . 8 Robot Hit Streak 10 | . 3 3 3 8 10 7 Robot Miss Streak 7 | . 7 2 6 1 3 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 107 | . 10 9 17 17 25 29 Core Hits 67 | . 8 9 7 2 28 13 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 11 | . . 2 3 . . 6 Burn 4 | . . . 3 . . 1 Destroy 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Smash 5 | . . . . . . 5 Melee Attacks 15 | . . . . . . 15 Impact 15 | . . . . . . 15 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3493 | . 342 467 339 118 1127 1100 Guns 1180 | . 132 86 333 118 303 208 Cannons 545 | . . . . . 313 232 Explosions 1440 | . 201 381 . . 511 347 Melee 311 | . . . . . . 311 Ramming 17 | . 9 . 6 . . 2 Kinetic 1142 | . 44 43 156 118 616 165 Thermal 328 | . . . 160 . . 168 Explosive 1440 | . 201 381 . . 511 347 Electromagnetic 255 | . 88 43 17 . . 107 Impact 311 | . . . . . . 311 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 . . . Average Corruption 4 | . . 4 5 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . 5 23 . . . Message Errors 4 | . . 2 2 . . . Matter Fused 7 | . . 2 5 . . . Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 3 | . . . 3 . . . Parts Fused 2 | . . . 2 . . . Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 2 | . . . 2 . . . Misfires 2 | . . 1 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 222 | . . 16 . . 4 202 Projectiles . | . . . . . . . Explosions 26 | . . 16 . . 4 6 Melee 196 | . . . . . . 196 Knockbacks 6 | . . . . . 3 3 Impact 2 | . . . . . . 2 Kinetic 4 | . . . . . 3 1 Secondary . | . . . . . . . Self-Inflicted Damage 395 | . . 193 . . 47 155 Shots 12 | . . 4 . . 2 6 Rammed 3 | . . . . . . 3 Targets Rammed 10 | . 4 . 3 . . 3 Kicked 7 | . 4 . 3 . . . Crushed . | . . . . . . . Highest Temperature 431 | . 40 95 207 285 212 431 Average Temperature 81 | . 13 36 57 153 73 132 Received Heat Transfer 1075 | . . 18 . 54 261 742 Effects 7 | . . . . 2 . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . 2 . . Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 938 | . . . 568 . . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 82 | 100 100 82 100 100 61 12 Level 1 17 | . . 17 . . 38 87 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 358 | . 97 221 141 102 308 358 Initial 193 | . . 20 51 . . 193 Average 79 | . 27 118 19 19 138 293 Influence Increases 1438 | . 164 277 100 168 464 265 Destroy 0b10 Robot/C 800 | . 60 140 80 80 240 200 Destroy 0b10 Robot/NC 45 | . 15 5 5 . 20 . Destroy Leader 148 | . 12 32 10 30 64 . Allied During Kill 7 | . . . . 7 . . Successful Hack 62 | . 30 16 5 6 5 . Disable Machine 120 | . 15 45 . . 45 15 Destroy Structure 181 | . 32 39 . . 75 35 Lose Combat Pursuer 75 | . . . . 45 15 15 Influence Decreases 1120 | . 116 194 231 168 166 245 Entered New Map 213 | . . 28 80 . . 105 Time Decay 661 | . 116 146 135 108 156 . Lost Part 206 | . . 20 16 20 10 140 Lost Ally 40 | . . . . 40 . . Squads Dispatched 3 | . . . 1 . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault 1 | . . . 1 . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 8 11 6 4 15 14 Peak Tracking Total 7 | . 3 4 4 4 3 7 Tactical Retreats 3 | . . . . 1 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 9 | . 1 3 . . 3 2 Max in Single Turn 3 | . 1 3 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 12 | . 4 1 2 1 4 . Terminals 7 | . 3 1 1 . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 42 | . 22 3 2 3 12 . Successful 25 | . 12 1 2 2 8 . Failed 17 | . 10 2 . 1 4 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 28 | . 16 3 1 . 8 . Fabricators . | . . . . . . . Repair Stations 9 | . 6 . . 3 . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 16 | . 8 1 2 . 5 . Record 5 | . 2 . . . 3 . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 2 | . 1 . . . 1 . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 4 . . 2 . . Scan Component 3 | . 2 . . 1 . . Repair 3 | . 2 . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 1 . 1 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . 1 . . Time 96 | . 52 . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies 4 | . . . 4 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 79 | . . . 79 79 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 21 | . . . . 21 . . Total Damage 386 | . . . . 386 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Active Infowar (turns) 1893 | . 313 314 1060 206 . . Sensors 1893 | . 313 314 1060 206 . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 3221 | 90 409 314 1097 496 395 420 Spaces Moved 1332 | 68 231 200 291 165 193 184 Core 156 | 6 . . 141 8 . 1 Treads 721 | . . 90 148 108 193 182 Legs 455 | 62 231 110 2 49 . 1 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 162 162 Average Speed 197 | 113 120 138 354 212 162 165 Slowest Speed 650 | 120 120 160 650 650 162 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 34 21 63 13 27 43 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 9 | . . 9 . . . . Terrain Destroyed 179 | . 31 46 1 . 76 25 Melee . | . . . . . . . Projectile 8 | . . . 1 . 7 . AOE 171 | . 31 46 . . 69 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 1695 | 78 320 224 327 289 225 232 Wait 136 | . 49 1 1 85 . . Move 1326 | 67 230 199 290 164 192 184 Hop . | . . . . . . . Pick Up 45 | 5 6 7 6 16 5 . Fast Attach 13 | 5 3 . . 4 . 1 Attach 31 | 1 . 6 9 5 1 9 Detach 2 | . . . . 1 . 1 Swap 14 | . 4 . 4 4 . 2 Drop 10 | . 2 3 . 1 4 . Fire 93 | . 22 8 14 9 23 17 Melee 15 | . . . . . . 15 Ram 2 | . . . . . . 2 Kick 7 | . 4 . 3 . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Repaired Lgt. Ion Engine 454 | -10/Materials | Repaired Lgt. Assault Rifle 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 680 | -9/Materials | Discovered new exit (range 16) 811 | -9/Materials | Build established: Skirmisher 814 | -9/Materials | Entered Mines 853 | -9/Mines | Assembled infested the area 1026 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1092 | -9/Mines | Core integrity fell below 50% 1150 | -9/Mines | Lost 12 parts (2p5n2u3w) 1381 | -9/Mines | Build established: Mutant 1461 | -9/Mines | Received a Mining Laser from a helpful Derelict 1620 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1768 | -9/Mines | Learned location of Zion (-7) 1776 | -9/Mines | Build established: Skirmisher 1827 | -9/Mines | Discovered new exit (range 8) 1828 | -9/Mines | Met a Derelict testing a Signal Generator 1911 | -9/Mines | Entered Materials 1911 | -8/Materials | Accompanied by 3 allies 1911 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1916 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2139 | -8/Materials | Lost 3 allies 2214 | -8/Materials | Repaired Gauss Rifle 2393 | -8/Materials | Discovered new exit (range 4) 2407 | -8/Materials | Entered Storage 2438 | -8/Storage | Build established: Gunner 2552 | -8/Storage | Garrison activated, responded to threat 2601 | -8/Storage | Destroyed 8 combat bots 2797 | -8/Storage | Identified exit to Garrison 2802 | -8/Storage | Entered Garrison 2852 | -8/Garrison | Triggered checkpoint 3038 | -8/Garrison | Triggered checkpoint 3118 | -8/Garrison | Triggered checkpoint 3189 | -8/Garrison | Lost 6 parts (1p3n2w) 3190 | -8/Garrison | Core integrity fell below 50% 3208 | -8/Garrison | Core integrity fell below 20% 3222 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Aluminum Leg destroyed. Penetrated by Slug. C-17 Slicer suffers critical hit (Smash). Destroyed Blade Saw. C-17 Slicer system corrupted by crushing effect. Surge Thruster fried. C-17 Slicer destroyed. Carbon-fiber Leg destroyed. Penetrated by Slug. Deuterium Engine destroyed. Penetrated by Slug. Acquired Arm. Treads. Penetrated by Slug. Power Maul destroyed. Slammed into G-47 Trooper. Arm. Treads destroyed. Slammed into H-55 Commando. Acquired 24 matter. Slammed into H-55 Commando. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ###########??????????????????????????????? | | #??????????????????????????????? | | =[ #??????????????????????????????? | | #??????????????????????????????? | | ####### #??????????????????????????????? | | ## #?????# #??????????????????????????????? | | ?# #?????# #??????????????????????????????? | | ?# #?????# #??????????????????????????????? | | ?# #?????# #??????????? ??????????????????? | | ?# #?????# #??????????? ??????????????????? | | ## ####### #??????????? ??????????????????? | | # #??????????? ??????????????????? | | # #??????????? ??????????????????? | | ## ####### #??????????#+#?????????????????? | | ## ####??# #??????????# #?????????????????? | | #??# #??????????# #?????????????????? | | #??# #??????????# #?????????????????? | | " #### #??????????#]#?????????????????? | | """ + #??????????#h#?????????????????? | | " #### #??????????#@#?????????????????? | | #??# #??????????# ##????????????????? | | " #??# ############g]#########????????? | | "# ##??# =% =] #????????? | | ##"###???# !=[= #????????? | | ?#"#?????# !%*% #????????? | | ?###?????# ############## #### #????????? | | ?????????# #????##??????# #???? #????????? | | ?????????# #???# #??????# #????? #????????? | | ?????????# ### #??????# #???????????????? | | ?????????# # # ##?? #???????????????? | | ?????##### = = # #???????????????? | | ?????# # # #####?# #???????????????? | | ?????# #? #????# #???????????????? | | ?????#### ###?? #????### #???????????????? | | ????????# #????????????# #???????????????? | | ????????## #????????????# #???????????????? | | ?????????# ############## #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????##### #### #####???????????????? | | ????????????#"""""##"""""#??????????????????? | | ????????????##############??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 32% | -10/Materials Lgt. Assault Rifle | 62% | -10/Materials Gauss Rifle | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Novice Programmer Please Form A Line Shopping List Troublemaker Challenges ------------ None Game ------ Seed WeaponScrapScythe Manual? 0 Play Time 00:37:51 Cumulative 3.5 hours Start 2025.05.28 @ 23:07:40 End 2025.05.28 @ 23:46:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0333095-7119-4fbd-81ca-33c32381ec84