Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.27 @ 23:11:08 Player: JayDee Result: Destroyed by as-30156 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (570) 570 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 2222 Bonus ------- Follower Combat Kills 102 Cogmind --------- Core Integrity 0/400 Matter 188/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (4) ---- Light Ion Engine Aluminum Leg Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Signal Interpreter Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 6 3 4 6 5 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . . 2 Device . | . . . . . Storage 4 | 1 2 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 1 3 3 2 Energy Gun 4 | 1 1 1 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 2 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 10 . Power 2 | . . . 2 . Propulsion 4 | . . . 4 . Utility . | . . . . . Weapon 5 | . . 1 4 . Highest Loss Streak 9 | . . 1 9 . Average Slot Usage (%) 86 | . 92 99 89 5 Engine 11 | . 14 14 10 . Leg 26 | . 28 28 37 . Storage 23 | . 24 28 21 . Energy Gun 9 | . 10 14 3 . Ballistic Gun 12 | . 14 13 16 . Naked Turns 143 | . . . 6 137 Heaviest Build 27 | 10 26 27 27 4 Greatest Support 40 | 20 20 20 40 3 Greatest Overweight (x) 7 | . 1 1 7 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 4 9 10 9 4 Most Carried 10 | 2 9 10 10 4 Average Carried 7 | 1 6 9 8 3 Final Capacity 10 | 6 10 10 4 4 Final Carried 9 | 2 9 8 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 727 | 249 157 169 82 70 Remotely . | . . . . . Salvage Created 962 | . 287 228 375 72 Parts 74 | . 23 23 18 10 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 31 | . 4 11 12 4 Melee 1 | . . . 1 . Guns 26 | . 4 11 11 . AOE 4 | . . . . 4 Classes Destroyed 9 | . 4 2 1 2 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Tunneler 2 | . . 1 . 1 Recycler 3 | . 2 . 1 . Operator 1 | . . . 1 . Watcher 3 | . 3 . . . Swarmer 21 | . 3 10 8 . Grunt 7 | . 1 1 4 1 Assembled 3 | . . . . 3 Best Kill Streak 6 | . 6 3 6 3 Combat Bots Only 6 | . 3 3 6 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1528 | . 125 379 776 248 Core 551 | . 34 101 232 184 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 46 . . Volleys Fired 110 | . 18 31 49 12 Largest 2 | . 2 2 2 1 Hottest 85 | . 60 85 85 33 Shots Fired 193 | . 36 60 85 12 Gun 181 | . 36 60 85 . Cannon . | . . . . . Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 122 | . 18 29 75 . Thermal 59 | . 18 31 10 . Explosive 12 | . . . . 12 Electromagnetic . | . . . . . Robot Hit Streak 28 | . 22 8 28 10 Robot Miss Streak 3 | . 2 3 3 1 Penetration Max . | . . . . . Secondary Targets 13 | . 1 6 6 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 140 | . 27 44 68 1 Core Hits 66 | . 12 16 29 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1795 | . 364 490 615 326 Guns 1426 | . 352 475 599 . Cannons . | . . . . . Explosions 326 | . . . . 326 Melee . | . . . . . Ramming 43 | . 12 15 16 . Kinetic 912 | . 189 199 524 . Thermal 514 | . 163 276 75 . Explosive 326 | . . . . 326 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 4 | . . . 2 2 Message Errors 2 | . . . 1 1 Energy Discharges 1 | . . . . 1 Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 93 | . 2 . 8 83 Shots 3 | . . . . 3 Rammed 2 | . 1 . 1 . Targets Rammed 6 | . 3 2 1 . Kicked 4 | . 2 2 . . Crushed . | . . . . . Highest Temperature 167 | . 24 167 121 . Average Temperature 43 | . 15 51 38 . Received Heat Transfer 450 | . 36 78 336 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1193 | . 375 633 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 252 | . 174 252 247 131 Average Influence 113 | . 108 130 113 79 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 82 | 100 100 71 79 100 Level 1 17 | . . 28 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 4 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 7 15 28 4 Peak Tracking Total 9 | . 5 3 9 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . 2 . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . 4 . 2 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 15 . 5 . Successful 12 | . 10 . 2 . Failed 8 | . 5 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 11 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . 2 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Recycling Unit Index 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Security Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events 3 | . 1 . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 48 | . 48 . . . Retrieved Matter 48 | . 48 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 3 | . . 3 . . STAY 1 | . . 1 . . AID 2 | . . 2 . . Ally Attacks 34 | . . 27 7 . Total Damage 291 | . . 198 93 . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1917 | 65 350 986 298 218 Spaces Moved 1205 | 50 193 582 144 236 Core 256 | 8 . . 12 236 Treads . | . . . . . Legs 949 | 42 193 582 132 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 50 50 Average Speed 125 | 108 144 150 116 60 Slowest Speed 400 | 120 150 150 400 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 35 97 21 51 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . . . . 55 Melee . | . . . . . Projectile . | . . . . . AOE 55 | . . . . 55 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1429 | 58 227 640 203 301 Wait 56 | . . 15 . 41 Move 1201 | 49 192 581 143 236 Hop . | . . . . . Pick Up 21 | 3 10 3 3 2 Fast Attach 8 | 5 1 1 1 . Attach 16 | 1 2 3 5 5 Detach 6 | . 1 . 1 4 Swap . | . . . . . Drop 5 | . . 4 . 1 Fire 110 | . 18 31 49 12 Melee . | . . . . . Ram 1 | . . . 1 . Kick 5 | . 3 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 17) 316 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered Mines 611 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 849 | -10/Mines | Learned Materials interactive machine intel 1350 | -10/Mines | Learned 4 Materials zone layouts 1362 | -10/Mines | Discovered new exit (range 10) 1373 | -10/Mines | Core integrity fell below 50% 1402 | -10/Mines | Entered Materials 1402 | -9/Materials | Accompanied by 1 ally 1402 | -9/Materials | Evolved 2 slots: Propulsion x2 1404 | -9/Materials | Loaded intel: 18 interactive machine locations 1546 | -9/Materials | Discovered new exit (range 9) 1694 | -9/Materials | Released all parts (2) 1697 | -9/Materials | Core integrity fell below 50% 1700 | -9/Materials | Entered Mines 1715 | -9/Mines | Learned location of 1 exit from Materials 1717 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1724 | -9/Mines | Lost 9 parts (2p3n4w) 1795 | -9/Mines | Excavation squad dispatched 1795 | -9/Mines | A large section of the Mines collapsed 1876 | -9/Mines | Core integrity fell below 20% 1918 | -9/Mines | Destroyed by as-30156 with Assembled Maul Last Messages --------------- 01797_ WGPAJQAY/&RJKI>J IHJTZPSW 01841_ Discarded Signal Interpreter. 01851_ System corrupted: Energy discharge (-10). 01853_ as-85304 destroyed. 01853_ as-20063 destroyed. 01856_ Acquired 4 matter. 01858_ as-43582 destroyed. 01867_ The unstable cave ceiling collapses. 01889_ Knocked back. 01895_ The unstable cave ceiling collapses. 01897_ U-05 Engineer lays Concrete. 01898_ Knocked back. 01898_ U-05 Engineer destroyed. 01903_ Acquired 21 matter. 01905_ The unstable cave ceiling collapses. 01910_ G-34 Mercenary destroyed. 01910_ T-07 Excavator destroyed. 01914_ Acquired 5 matter. 01915_ Acquired 40 matter. 01917_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????### ##????????????? | | ???????????????????????????????# #######?????????? | | ???????????????????????????????## # #?????????? | | ?????????????????????????????### # ####???????? | | ?????????????????????????????# # #???????? | | ????????????????????????????## ## #???????? | | ??????????????????????????### ##???????# | | ?????????????????????????## ##??####### | | ??????#??????????????###### ##?## ## | | ?????# ????????????##### #### | | ????# ???????????## # # ##### | | ???# ???????????## # ####?## | | ??# ???????????# | ##??## | | ?? #???????????# ## = ##### ## | | ## #??????????## #### #### ## ### | | ??????????## #??# ## ## ## #?? | | ?????????## ##??# ##### #### ##?? | | # ??????????# ##??##* #??##### ##?####??? | | # ??????????### #???# a #??????## #???????? | | # ?????????????# ### # @ #???????## #??????? | | # ?????????????# t = ! #????????# #?????? | | # #####?????????# ### == #????????## #????? | | #?????????# #?# # ##?????????# ##????? | | #?????????# #?###########?????# ##?????? | | ## #??######## #??????## ###???## #??????? | | ### #### #??????# ##????# #??????? | | ##??# # ## ### ####??????# #?????###??????? | | ????# ## #?# ########### #??????????????? | | ???## ## #?# #?# #??????????????? | | ??## ## ############ #?# ## ##??????????????? | | ??# #??????# #?# #####???????????????? | | ??# # ### #??????# ### ##??????????????????? | | ??# ## ### #??????# #??????????????????? | | ??## ### ## ##?????###### #??????????????????? | | ???######## ########???# #??????????????????? | | ?######### #???# #??????????????????? | | #??## #??????????????????? | | ??# ##### ## #### ##?????????????????? | | ????????# ! ### #?????????????????? | | ????????# # #?# ### #????????????????? | | ????????### ## ##?# #?# #?????????????? | | ??????????# ######?## #### #????????????? | | ??????????# #?????## #?## #????????????? | | ??????????# ?????# #??# ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ArmageddonLayeredTerrabomb Manual? 0 Play Time 00:32:15 Cumulative 5.2 hours Start 2020.01.27 @ 19:59:28 End 2020.01.27 @ 23:11:08 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0515b9f-fc6e-4f19-bc9b-8ddcf3fe42b7