Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 20:53:03 Player: Millea Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (380) 1900 Value Destroyed (20777) 20777 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (16964) 16964 TOTAL SCORE: 49261 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 8705 Follower Combat Kills 1148 Entered Garrisons 1600 Used RIF Installer 4500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -1289 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Coolant Network High-capacity Storage Unit Advanced Phase Shifter Graphene Brace Advanced Hardlight Generator Relay Coupler [C] Relay Coupler [C] Relay Coupler [Specialist] > --- WEAPON ----------- Warp Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Light Antimatter Cannon Compact Linear Accelerator > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Armored Heavy Treads Improved Matter Compressor Relay Coupler [NC] Relay Coupler [NC] Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Mass Driver Mass Driver Smartbomb Launcher Improved Remote Datajack [Rating: 181] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Flight Unit Surge Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [C] Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Slots Evolved 16 | . . . . . 4 . . 2 . . . 2 . 2 . 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Utility 9 | . . . . . 2 . . 2 . . . . . 1 . 1 . . . 1 . 2 . . Weapon 4 | . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . Parts Attached 283 | 6 2 1 . 1 17 33 6 8 6 19 12 4 29 27 10 19 15 6 6 2 3 11 29 11 Power 24 | 1 . . . . 1 3 . 1 . 1 . . 3 2 1 . 1 1 . . 1 1 5 2 Engine 4 | 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Core 6 | . . . . . . 2 . 1 . 1 . . . . . . . . . . . . 1 1 Reactor 14 | . . . . . . . . . . . . . 2 2 1 . 1 1 . . 1 1 4 1 Propulsion 48 | 2 . . . . 3 12 . . . 3 2 1 5 4 . 2 2 . 1 1 . . 9 1 Treads 35 | 2 . . . . 3 5 . . . 3 2 1 5 4 . 2 2 . 1 1 . . 3 1 Leg 10 | . . . . . . 4 . . . . . . . . . . . . . . . . 6 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Utility 109 | 1 1 1 . 1 6 8 1 3 5 9 4 1 11 15 4 12 4 1 4 1 2 6 8 . Device 63 | . . 1 . . 2 4 . 3 3 4 3 1 7 9 2 8 3 1 . . 2 6 4 . Storage 15 | 1 1 . . . 2 2 1 . . 2 . . 1 2 1 1 1 . . . . . . . Processor 4 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . Hackware 11 | . . . . . . . . . 1 . . . 1 1 1 . . . 2 1 . . 4 . Protection 16 | . . . . 1 2 1 . . . 3 1 . 2 2 . 2 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 1 . . . 7 10 5 4 1 6 6 2 10 6 5 5 8 4 1 . . 4 7 8 Energy Gun 28 | . 1 . . . 4 5 3 . . . . . 5 3 . . 2 . . . . 1 3 1 Energy Cannon 6 | . . . . . 2 . . . . . . . . . . . . . . . . 1 1 2 Ballistic Gun 45 | 2 . . . . 1 2 1 1 1 4 5 2 3 . 2 5 6 4 1 . . 1 3 1 Ballistic Cannon 15 | . . . . . . . . 3 . 2 . . 2 1 3 . . . . . . 1 . 3 Launcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Impact Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 3 . . 1 . . . . . 1 . 3 1 . . . . 3 . 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Lost 90 | . 1 . . 1 3 15 . 1 . 5 4 2 9 6 1 3 5 . 2 . . 1 17 14 Power 14 | . . . . . 1 3 . 1 . 1 . . 1 1 . . . . . . . . 3 3 Propulsion 13 | . . . . . 2 3 . . . . . . 3 . . . . . . . . . 3 2 Utility 33 | . . . . . . 4 . . . 3 3 2 2 2 1 1 1 . 1 . . 1 6 6 Weapon 30 | . 1 . . 1 . 5 . . . 1 1 . 3 3 . 2 4 . 1 . . . 5 3 Highest Loss Streak 14 | . 1 . . 1 2 11 . 1 . 2 3 2 6 3 1 2 4 . 1 . . 1 12 14 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 97 100 98 92 79 100 99 99 99 99 98 97 90 79 74 86 89 87 81 87 85 90 82 Engine 2 | . 14 14 14 14 9 5 9 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . 5 7 6 7 6 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 3 5 4 5 5 5 5 4 6 8 7 6 Treads 13 | . 28 28 28 28 14 14 18 15 15 15 15 19 18 11 11 10 10 10 10 6 9 8 2 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 13 14 Device 22 | . . 11 14 5 8 12 9 24 30 31 26 24 18 25 18 23 28 31 27 19 19 26 27 21 Storage 8 | . 14 14 14 14 18 8 22 21 11 8 7 6 7 5 9 5 8 10 6 4 4 4 4 3 Hackware 2 | . . . . . . . . . . . . . 3 3 4 . . . 2 12 12 8 9 11 Protection 3 | . . . . 8 9 5 . . . 5 11 6 8 1 . 3 1 . 3 4 4 3 . . Energy Gun 7 | . 1 14 14 12 25 21 14 11 . . . . 11 18 1 . . . . . . 1 9 10 Ballistic Gun 15 | . 26 14 14 14 5 3 18 15 15 16 23 33 19 1 5 11 30 31 31 28 28 19 8 2 Ballistic Cannon 5 | . . . . . . . . 3 15 13 6 . 1 9 12 9 . . . . . 1 4 5 Naked Turns 29 | . . . . . . 2 . . . . . . . . . . . . . . . . . 27 Heaviest Build 145 | 11 16 20 20 20 33 32 38 40 36 51 50 44 82 89 94 145 113 102 105 101 119 130 145 141 Greatest Support 150 | 40 40 40 40 40 40 42 42 42 42 42 40 70 110 110 97 140 150 150 150 145 145 145 145 103 Greatest Overweight (x) 3 | . . . . . 1 3 . . . 1 1 1 1 . . 1 . . . . . . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 12 | 6 8 10 10 10 10 8 10 10 10 10 10 10 10 10 10 16 20 20 20 20 20 20 20 18 Most Carried 20 | 2 2 1 7 10 10 10 10 10 10 10 10 10 10 10 10 19 20 20 20 20 19 20 20 19 Average Carried 11 | 1 1 1 2 8 8 8 9 9 9 9 9 9 9 9 9 13 18 18 18 19 19 19 18 16 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 1 1 7 10 10 10 10 10 10 10 10 10 10 10 10 14 19 18 20 19 19 20 19 5 Class Distribution -------------------- 19% | Scavenger-Skirmisher 15% | Scavenger-Executioner 14% | Botlord-Executioner 14% | Executioner 11% | Mutant 10% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Executioner | -5/Factory Executioner | -5/Garrison Executioner | -4/Factory Scavenger-Executioner | -4/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Garrison Botlord-Executioner | -3/Research Botlord-Executioner | -3/DSF Botlord-Executioner | -2/Research Botlord-Executioner | -2/Garrison Botlord-Executioner | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Matter Collected 15066 | 176 159 44 . 26 164 387 . 240 50 1651 1645 188 1026 1816 1226 1085 1276 190 654 . 273 532 2084 174 Remotely 5516 | . . . . . . . . . 50 1479 1606 180 . 898 305 . . . . . . 414 584 . Salvage Created 16944 | . 279 44 . 55 459 550 19 352 . 1404 1635 188 870 1569 914 1653 1742 353 1282 . 404 1096 2076 . Parts 779 | . 22 5 . 5 20 26 5 15 . 73 80 2 29 84 37 69 78 17 64 . 17 50 81 . Haulers Intercepted 12 | . 1 . . . 3 . . 1 . 3 . . . 1 . 3 . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Combat Hostiles Destroyed 302 | . 7 3 . 3 6 14 . 5 . 28 37 5 21 31 24 17 25 4 23 . 2 12 35 . Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Guns 200 | . 5 3 . 3 3 11 . 5 . 17 27 5 21 6 1 9 25 4 23 . 2 7 23 . Cannons 86 | . . . . . 3 . . . . 7 10 . . 20 23 7 . . . . . 5 11 . AOE 12 | . 2 . . . . . . . . 4 . . . 5 . 1 . . . . . . . . Classes Destroyed 21 | . 6 . . . 3 2 1 . . 5 . . 1 2 . . . . . . . 1 . . Worker 18 | . 1 . . . . . . . . 6 . 1 . 7 . 2 . . . . . 1 . . Builder 17 | . . . . . . . . . . 4 . . . 7 . 5 . . . . . 1 . . Tunneler 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Hauler 12 | . 1 . . . 3 . . 1 . 3 . . . 1 . 3 . . . . . . . . Recycler 12 | . . . . . 1 . . 1 . 3 . . . 2 . 4 . . . . . 1 . . Mechanic 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Operator 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . Watcher 8 | . 1 . . . 1 . . . . 3 . . . 2 . . . . . . . . 1 . Swarmer 61 | . 6 3 . 3 3 . . . . 7 3 . 3 . 4 . 8 . 8 . . 1 12 . Cutter 8 | . . . . . . 3 . . . . . . . . . . . . . . . . 5 . Saboteur 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Grunt 122 | . 1 . . . . 10 . 4 . 14 22 3 11 10 15 4 9 1 5 . . 3 10 . Brawler 8 | . . . . . . . . . . 1 . . . 2 . 1 2 1 . . . . 1 . Duelist 11 | . . . . . . 1 . . . . 1 1 1 6 . . . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 26 | . . . . . 2 . . 1 . 3 7 . 2 2 3 . 1 . 2 . . 3 . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 30 | . . . . . 1 . . . . 2 2 1 2 2 . 6 2 . 4 . 2 . 6 . Programmer 27 | . . . . . . . . . . 2 2 . . 5 1 6 2 1 3 . . 4 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 5 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 22 | . 8 3 . 3 3 4 1 4 . 9 6 5 11 16 4 7 4 3 11 . 1 7 22 . Combat Bots Only 22 | . 4 3 . 3 3 4 . 4 . 6 6 4 11 7 4 5 4 3 11 . 1 7 22 . Max Kills in Single Turn 5 | . 4 2 . 1 1 1 1 1 . 4 2 1 2 5 2 3 2 2 2 . 1 2 2 . Gunslinging 1 | . . 1 . . . . . . . . 1 . . . . 1 1 1 1 . . . . . Exploded 2 | . 2 . . . . . . . . 2 . . . 2 . 1 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Hostile Shots Fired 1961 | . 50 9 . 25 33 119 . 40 2 151 161 27 152 134 142 153 131 13 105 . 22 28 291 173 Missed 553 | . 10 3 . 7 10 20 . 18 2 60 57 10 42 39 25 43 35 6 22 . 6 7 82 49 Damage Taken 23436 | . 339 46 . 190 313 1658 22 255 . 1543 1468 302 1842 2222 1197 1688 1650 165 1126 . 201 683 3825 2701 Core 2862 | . 52 10 . 18 29 416 . 57 . 79 85 18 191 179 54 58 92 . 61 . . 24 430 1009 Absorbed by Shields 1638 | . . . . . . . . . . . . . . 54 . 32 . . . . 48 32 1176 296 Reduced by Siege Mode 727 | . . . . . . . . . . . . . . 166 75 40 87 . 105 . 4 40 160 50 Redirected to Shielding 23 | . . . . . . . . . . . . . 23 . . . . . . . . . . . Ignored by Resistances 1732 | . . . . . . . . . . . . . . 61 435 251 445 12 170 . 45 . 313 . Regen/Repaired (Parts) 470 | . . . . . . . . . . . . . . . . . . . . 470 . . . . Core Remaining (%) 73 | 100 . . . 68 . . 19 . . . 68 . 75 . 76 . . . 81 . 100 . . . Volleys Fired 774 | . 25 3 . 20 31 28 1 15 11 81 79 11 52 84 50 49 66 8 36 . 12 25 73 14 Largest 6 | . 2 2 . 2 4 4 3 4 4 4 4 5 5 6 4 6 6 6 6 . 6 6 6 5 Hottest 467 | . 60 60 . 60 248 248 116 181 126 140 132 140 265 445 269 218 186 203 208 . 208 348 467 331 Shots Fired 3029 | . 50 6 . 31 73 87 3 48 23 319 306 55 226 250 128 196 371 47 215 . 72 138 361 24 Gun 2363 | . 50 6 . 31 60 87 3 48 8 175 232 55 226 115 39 126 371 47 215 . 72 106 285 6 Cannon 647 | . . . . . 13 . . . 15 144 74 . . 122 89 70 . . . . . 32 76 12 Launcher 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Special 14 | . . . . . . . . . . . . . . 8 . . . . . . . . . 6 Kinetic 2541 | . 47 3 . 20 9 . 2 30 23 319 306 55 158 135 112 196 371 47 215 . 72 123 286 12 Thermal 452 | . . . . . 64 87 1 18 . . . . 68 102 16 . . . . . . 15 75 6 Explosive 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Electromagnetic 17 | . 3 3 . 11 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 3 3 . 4 15 17 8 16 3 13 16 5 9 16 15 9 38 7 22 . 6 16 20 9 Robot Miss Streak 11 | . 7 2 . 2 3 3 . 4 4 11 6 11 10 5 4 5 4 2 6 . 7 5 7 3 Penetration Max 2 | . . . . . . . . 1 . 1 1 . 1 . . 2 1 1 1 . 1 1 2 1 Secondary Targets 39 | . 2 2 . 2 . 2 . . . . 1 2 7 . . 1 8 1 6 . . . 5 . Max Gunslinging Chain 2 | . 1 1 . 1 . 1 . . . . 1 1 1 . . 1 2 1 2 . . . 1 . Shots Hit Robots 1819 | . 19 4 . 16 53 77 1 37 5 181 181 50 146 152 73 109 238 31 136 . 30 77 188 15 Core Hits 1011 | . 19 3 . 6 15 27 1 33 1 133 120 46 149 93 28 52 83 16 58 . 10 33 82 3 Critical Kills 18 | . . . . . . . . . . 1 1 . 1 . . 1 5 . 3 . 1 1 4 . Critical Parts Destroyed 21 | . . . . . . . . . . 1 1 . 1 . 2 3 6 . 2 . . 1 4 . Critical Strikes 93 | . . . . . 2 12 . . . 3 5 . 2 12 8 18 12 . 5 . 1 3 10 . Burn 17 | . . . . . 2 9 . . . . . . . 6 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 39 | . . . . . . . . . . 2 2 . 2 . 2 4 12 . 5 . 1 2 7 . Blast 33 | . . . . . . . . . . 1 3 . . 6 6 14 . . . . . 1 2 . Sever 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Melee Attacks 19 | . . . . . . 16 . . . . 3 . . . . . . . . . . . . . Impact 10 | . . . . . . 7 . . . . 3 . . . . . . . . . . . . . Slashing 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 51816 | . 529 43 . 155 1104 1447 15 653 113 5113 3592 628 2867 7892 3951 4688 5002 922 3269 . 691 2875 5843 424 Guns 32003 | . 204 43 . 155 649 1120 15 653 17 2242 2671 628 2867 1752 456 2155 5002 922 3269 . 691 2181 4311 . Cannons 14709 | . . . . . 455 . . . 96 1449 921 . . 3237 3495 2415 . . . . . 694 1532 415 Explosions 4767 | . 325 . . . . . . . . 1422 . . . 2902 . 118 . . . . . . . . Melee 327 | . . . . . . 327 . . . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . 9 Kinetic 40390 | . 194 20 . 92 35 . . 386 113 3691 3592 628 2364 3484 3725 4570 5002 922 3269 . 691 2560 4689 363 Thermal 7060 | . . . . . 1069 1120 15 267 . 89 . . 503 2132 226 118 . . . . . 315 1154 52 Explosive 3608 | . . . . . . . . . . 1333 . . . 2275 . . . . . . . . . . Electromagnetic 421 | . 335 23 . 63 . . . . . . . . . . . . . . . . . . . . Impact 216 | . . . . . . 216 . . . . . . . . . . . . . . . . . . Slashing 111 | . . . . . . 111 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . 10 11 . . 3 3 . . 6 6 1 2 2 3 . . 2 4 33 Average Corruption 3 | . . . . . . 10 10 . . 3 3 . . 3 6 1 1 2 2 . . 1 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . Effects 209 | . . . . . . 21 8 . . 13 38 . . 26 34 1 11 7 8 . . 3 28 11 Message Errors 61 | . . . . . . 2 4 . . 5 7 . . 12 7 . 1 1 3 . . 1 14 4 Matter Fused 45 | . . . . . . 6 1 . . 2 11 . . 4 8 . 4 . 4 . . 1 3 1 Heat Flow Errors 16 | . . . . . . 2 . . . 1 4 . . 1 3 1 1 . . . . . 2 1 Energy Discharges 23 | . . . . . . 5 . . . 1 4 . . 2 4 . 1 2 . . . . 4 . Parts Rejected 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Data Loss (minor) 23 | . . . . . . 4 1 . . 1 6 . . 2 5 . 1 . . . . . 2 1 Data Loss (major) 7 | . . . . . . 1 . . . . . . . 1 . . 1 2 . . . . 1 1 Misfires 6 | . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . 1 1 Alerts 4 | . . . . . . . . . . . 1 . . 1 . . 1 1 . . . . . . Misdirections 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Weapon Failures 17 | . . . . . . 1 . . . . 5 . . 2 5 . . 1 1 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1485 | . . . . . 26 5 . . . 239 4 . . 472 390 305 . . . . . 34 10 . Projectiles 932 | . . . . . 26 . . . . 31 4 . . 132 390 305 . . . . . 34 10 . Explosions 548 | . . . . . . . . . . 208 . . . 340 . . . . . . . . . . Melee 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Knockbacks 85 | . . . . . . . . . 1 11 8 . . 20 15 18 . . . . . 2 6 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 79 | . . . . . . . . . 1 10 7 . . 19 15 17 . . . . . 2 5 3 Secondary 6 | . . . . . . . . . . 1 1 . . 1 . 1 . . . . . . 1 1 Self-Inflicted Damage 597 | . . . . . . . . . . 432 . . . 141 . 20 . . . . . . . 4 Shots 8 | . . . . . . . . . . 5 . . . 2 . 1 . . . . . . . . Rammed 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 3 Targets Rammed 6 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 561 | . 20 40 . 94 226 433 . 68 32 344 209 . 378 477 317 374 383 108 210 . 500 6 561 . Average Temperature 104 | . 11 23 . 35 110 159 . 38 16 52 40 . 91 151 86 124 107 35 83 . 219 3 197 . Received Heat Transfer 4430 | . 36 . . 69 108 576 . 117 . 393 645 54 435 317 621 307 213 . 81 . 22 20 201 215 Effects 22 | . . . . . . 2 . . . . . . 1 3 1 1 1 . . . 1 . 12 . Shutdowns 8 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . 5 . Energy Bleed 6 | . . . . . . 1 . . . . . . . . 1 1 1 . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 21 | . . . . . . . . . . . . . . 3 3 3 4 . 3 . 1 2 1 1 Total Turns 578 | . . . . . . . . . . . . . . 63 134 36 142 . 83 . 12 27 70 11 Longest Duration 70 | . . . . . . . . . . . . . . 39 64 22 52 . 33 . 12 25 70 11 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 25 | . . . . . 6 7 . . . . . . 1 2 1 . . . . . . 2 6 . Heat Transferred 12150 | . . . . . 2557 3182 37 335 . 100 . . 925 2929 407 100 . . . . . 322 1238 18 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Peak Influence 2133 | . 278 193 . 111 347 476 256 268 531 1187 2133 1239 1487 1305 1675 1859 1904 1052 1194 693 568 553 1470 1621 Initial 1301 | . . 108 . . 42 117 229 116 187 278 798 1119 867 780 736 879 1301 999 655 671 519 319 330 826 Average 888 | . 94 148 . 40 208 363 244 224 364 624 1463 1193 1256 879 1302 1519 1608 998 998 687 549 325 1006 1578 Maximum Alert Level 5 | . 1 . . . 1 2 1 1 2 4 5 4 4 4 5 5 5 3 4 2 2 2 4 5 Low Security (%) 12 | 100 70 100 . 100 66 16 . 36 6 4 . . . . . . . . . . . 11 . . Level 1 14 | . 29 . . . 33 30 100 63 64 30 . . . . . . . . . . . 66 4 . Level 2 11 | . . . . . . 53 . . 29 22 . . . 21 . . . . 17 100 100 21 9 . Level 3 23 | . . . . . . . . . . 27 15 . 24 59 30 14 . 100 33 . . . 51 . Level 4 26 | . . . . . . . . . . 15 49 100 75 19 46 23 44 . 49 . . . 34 . Level 5 10 | . . . . . . . . . . . 35 . . . 22 57 55 . . . . . . . High Security . | . . . . . . . . . . . . . . . . 4 . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 57 | . 1 . . . 5 . . . . 12 . 1 . 14 . 5 . 3 . . . 4 . 12 Investigation 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Extermination 8 | . . . . . . . . . . 2 . . . 2 . 1 . 1 . . . 2 . . Reinforcement 15 | . 1 . . . 2 . . . . 4 . 1 . 4 . 2 . . . . . 1 . . Assault 19 | . . . . . . . . . . . . . . 4 . 1 . 2 . . . . . 12 Garrison 12 | . . . . . 3 . . . . 4 . . . 3 . 1 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Distress Signals 8 | . 1 . . . 3 2 . . . . . . . . . 2 . . . . . . . . Communications Jammed 71 | . . . . . . . . . . . . . . 70 . . . . . . . 1 . . Distress Signals 69 | . . . . . . . . . . . . . . 69 . . . . . . . . . . Times Spotted 424 | . 9 3 . 7 12 20 2 5 1 42 37 5 24 49 21 21 27 6 23 . 5 13 39 53 Peak Tracking Total 35 | . 3 2 . 3 5 6 2 4 1 4 4 4 8 7 5 5 5 5 7 1 4 5 10 35 Tactical Retreats 13 | . 1 . . 1 1 2 . . . . 1 . . . 4 . . 1 . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Traps Triggered 37 | . . . . . 1 2 1 . 2 2 9 . . 2 2 . 3 . 1 . 1 2 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Machines Disabled 83 | . 2 1 . . . 1 1 . 2 17 6 . 1 23 5 12 1 . . . . 2 7 2 Max in Single Turn 10 | . 1 1 . . . 1 1 . 1 3 1 . 1 10 1 2 1 . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 18 | . . . . . . 1 . . 2 . 6 . 1 . 3 . 1 . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Machines Accessed 54 | . 2 1 2 . 1 1 2 7 1 9 3 2 3 8 1 2 . 3 . 2 . 2 2 . Terminals 31 | . 2 . . . . 1 2 3 1 4 3 1 3 5 1 1 . 1 . 1 . . 2 . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 6 | . . . . . . . . 2 . 2 . . . 1 . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Garrison Access 9 | . . . . . 1 . . 1 . 2 . 1 . 1 . 1 . 1 . . . 1 . . Total Hacks 112 | . 9 1 5 . 1 4 8 9 3 17 9 2 7 17 3 3 . 4 . 4 . 3 3 . Successful 47 | . 3 1 5 . 1 1 2 2 1 6 . 2 3 8 1 2 . 2 . 3 . 2 2 . Failed 65 | . 6 . . . . 3 6 7 2 11 9 . 4 9 2 1 . 2 . 1 . 1 1 . Catastrophic 22 | . . . . . . . 2 4 1 4 3 . 1 5 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . . . 1 . . . 1 2 . 5 . . . 7 1 . . 2 . . . . 1 . Terminals 71 | . 9 . . . . 4 8 4 3 7 9 1 7 8 3 2 . 1 . 2 . . 3 . Fabricators 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 16 | . . . . . . . . 3 . 6 . . . 5 . . . 2 . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Garrison Access 9 | . . . . . 1 . . 1 . 2 . 1 . 1 . 1 . 1 . . . 1 . . Terminal Hacks 27 | . 3 1 5 . . 1 2 1 1 2 . 1 3 2 1 1 . . . 1 . . 2 . Record 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Insert Component 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . 1 . 2 . 1 . 1 . 1 . 1 . . . 1 . . Unlock Access 8 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . 1 . . . 2 . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 1 . . . 2 . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . . . . 1 2 6 1 7 3 2 2 7 1 1 . 2 . 2 . 1 1 . Full Trace Events 8 | . 2 . . . . 1 . . . 1 2 . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 31 | . . . . . . . . . . . . . . . . . . . . 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Used RIF Installer 9 | . . . . . . 1 . . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . 1 . . . . . . 2 2 3 4 Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . . . . . . . 2 2 3 4 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 1 Autoassimilated 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Robot Hacks Applied 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . purge_threat 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 85 | . . . . . . 4 . . 11 . 28 . 3 . 11 . 3 . 4 . . 3 18 . Machine Destruction 69 | . . . . . . 4 . . 8 . 25 . 3 . 11 . 3 . . . . . 15 . Programmers 16 | . . . . . . . . . 3 . 3 . . . . . . . 4 . . 3 3 . Attached 9 | . . . . . . . . . 1 . . . 1 1 . . . . 2 . . . 4 . Crosswired 5 | . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . 6 . . . 2 . 2 . . . . . . . 6 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Total Allies 34 | . . . . 3 . 1 . . 6 . . . 2 . 2 . . . . . 2 5 9 4 Largest Group 6 | . . . . 3 3 1 . . 6 6 . . 2 . 2 2 . . . . 1 4 6 1 Highest-Rated Group 318 | . . . . 40 40 20 . . 109 109 . . 75 . 238 238 . . . . 47 180 318 58 Highest-Rated Ally 119 | . . . . 16 16 20 . . 32 32 . . 46 . 119 119 . . . . 47 46 58 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . 19 34 7 . . 3 23 . . 8 . 2 27 . . . . . 23 31 1 Total Damage 4581 | . . . . 199 365 230 . . 45 702 . . 205 . 34 1109 . . . . . 715 933 44 Kills 37 | . . . . 3 5 3 . . 1 9 . . 2 . . 8 . . . . . 3 3 . Allies Corrupted 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Turns Passed 18028 | 78 215 323 466 777 605 633 231 379 742 1742 1749 236 1431 1803 1074 677 1050 539 604 68 138 843 1403 222 Spaces Moved 8346 | 46 86 195 288 335 272 276 142 191 427 835 612 114 694 897 461 269 438 293 274 22 61 449 538 131 Core 63 | 5 . . . . . 10 . . . . . . . . . . . . . . . . . 48 Treads 7736 | 41 86 195 288 335 272 248 142 191 427 835 612 114 694 897 461 269 438 293 274 22 61 449 92 . Legs 539 | . . . . . . 10 . . . . . . . . . . . . . . . . 446 83 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 160 160 160 160 160 32 152 152 152 152 165 163 160 160 165 160 160 160 160 160 160 160 115 50 Average Speed 169 | 148 160 160 160 160 178 151 152 152 152 176 234 168 162 163 165 173 160 160 160 160 160 160 183 130 Slowest Speed 410 | 160 160 160 160 160 240 200 152 152 152 245 245 245 240 180 165 240 160 160 160 160 160 160 410 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 25 34 60 79 29 33 17 6 66 28 62 5 64 28 61 11 60 8 40 . 72 11 72 25 Regions Visited 24 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . . . . . . . . 6 1 . 1 . . . . . 1 . Terrain Destroyed 463 | . 3 . . . . . . . . 124 2 . 2 121 42 72 21 6 6 . 1 22 37 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 228 | . . . . . . . . . . 4 2 . 2 39 42 50 17 6 4 . . 22 36 4 AOE 227 | . 3 . . . . . . . . 120 . . . 82 . 22 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res DSF Res Gar Tes Total 10834 | 53 119 200 293 549 338 390 158 254 510 989 802 133 877 1133 648 378 664 351 368 54 77 528 802 166 Wait 849 | . 6 2 . 191 5 22 . 20 . 28 64 . 50 81 102 19 124 24 43 31 1 27 7 2 Move 8327 | 45 85 194 287 334 272 275 141 191 426 834 610 114 693 896 460 269 437 293 273 21 60 449 537 131 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 2 . . 6 3 6 6 4 10 2 12 6 3 15 16 2 11 15 9 4 . . 5 16 . Fast Attach 137 | 6 1 1 . . 8 27 1 3 5 8 4 1 13 14 7 8 2 . 4 1 2 6 13 2 Attach 73 | . 1 . . . 5 3 1 2 . 3 3 2 7 10 1 8 7 . 1 1 . 1 11 6 Detach 8 | . . . . . . 1 . . . . . . . 3 1 1 . . 1 . . . . 1 Swap 73 | . . . . 1 4 3 4 3 1 8 5 1 9 3 2 3 6 6 1 . 1 4 5 3 Drop 184 | . 1 . . . 7 8 6 10 8 15 10 1 23 25 7 10 7 11 5 . 1 11 14 4 Fire 774 | . 25 3 . 20 31 28 1 15 11 81 79 11 52 84 50 49 66 8 36 . 12 25 73 14 Melee 18 | . . . . . . 15 . . . . 3 . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . . 18 . . . . . . . . . . . 40 . Rewire 174 | . . . . . . . . . 57 . . . 15 . 16 . . . . . . . 86 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: [*Upp x2] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research -3/DSF -2/Research -2/Garrison (discovered 3 exits: [*Tes x3]) -2/Testing History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 343 | -10/Mines | Found the Drone Emporium 352 | -10/Mines | Found Prototype Device 352 | -10/Mines | Identified Thief Drone Bay 382 | -10/Mines | Assembled infested the area 458 | -10/Mines | Discovered new exit (range 8) 599 | -10/Mines | Learned location of Zion (-6) 610 | -10/Mines | Discovered new exit (range 5) 617 | -10/Mines | Entered Exiles 657 | -10/Exiles | Met 8R-AWN 685 | -10/Exiles | Met EX-HEX 729 | -10/Exiles | Met EX-BIN 747 | -10/Exiles | Aligned with FarCom system 749 | -10/Exiles | Given EX-Vault access code 787 | -10/Exiles | Opened EX-Vault 824 | -10/Exiles | Warned to stay clear of 0b10 Research branches 856 | -10/Exiles | Found Gui. Plasma Cannon 932 | -10/Exiles | Met EX-DEC 1070 | -10/Exiles | Discovered new exit (range 10) 1083 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1083 | -10/Exiles | Entered Mines 1504 | -9/Mines | Learned Materials garrison access intel 1568 | -9/Mines | Identified exit to Materials 1784 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1842 | -9/Mines | Learned 8 Materials zone layouts 1860 | -9/Mines | Entered Materials 1860 | -8/Materials | Accompanied by 3 allies 1860 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1861 | -8/Materials | Identified exit to Factory 1862 | -8/Materials | Loaded intel: 1 garrison access location 1877 | -8/Materials | Garrison activated, responded to threat 2249 | -8/Materials | Met 7R-MNS 2395 | -8/Materials | Build established: Scavenger-Skirmisher 2465 | -8/Materials | Identified exit to Garrison 2465 | -8/Materials | Entered Garrison 2502 | -8/Garrison | Installed Relay Interface Framework 2592 | -8/Garrison | Rescued a captive Derelict 2620 | -8/Garrison | System corruption reached 10% 2641 | -8/Garrison | Garrison Relay disabled 2877 | -8/Garrison | Core integrity fell below 50% 2905 | -8/Garrison | Lost 11 parts (1p3n3u4w) 2952 | -8/Garrison | Core integrity fell below 20% 3042 | -8/Garrison | Triggered checkpoint 3085 | -8/Garrison | Discovered new exit (range 10) 3098 | -8/Garrison | Entered Materials 3306 | -8/Materials | Discovered exit to Factory (range 16) 3329 | -8/Materials | Entered Factory 3329 | -7/Factory | Evolved 2 slots: Utility x2 3708 | -7/Factory | Identified exit to Garrison 3708 | -7/Factory | Entered Garrison 3708 | -7/Garrison | Discovered recently destroyed garrison 3846 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 3957 | -7/Garrison | Garrison Relay disabled 3995 | -7/Garrison | Discovered new exit (range 15) 4063 | -7/Garrison | Garrison Relay disabled 4278 | -7/Garrison | Discovered new exit (range 12) 4298 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 4384 | -7/Garrison | Learned Factory security intel 4450 | -7/Garrison | Entered Factory 4450 | -7/Factory | Accompanied by 6 allies 4729 | -7/Factory | Discovered new exit (range 6) 5109 | -7/Factory | Build established: Gunner 5182 | -7/Factory | Discovered new exit (range 16) 5360 | -7/Factory | Garrison activated, responded to threat 5533 | -7/Factory | Build established: Skirmisher 5824 | -7/Factory | Garrison activated, responded to threat 5891 | -7/Factory | Build established: Tank 6183 | -7/Factory | Identified exit to Garrison 6192 | -7/Factory | Entered Garrison 6282 | -7/Garrison | Triggered checkpoint 6326 | -7/Garrison | Garrison Relay disabled 6354 | -7/Garrison | Build established: Scavenger-Tank 6630 | -7/Garrison | Discovered new exit (range 13) 6794 | -7/Garrison | Triggered checkpoint 6824 | -7/Garrison | Garrison Relay disabled 7052 | -7/Garrison | Triggered checkpoint 7106 | -7/Garrison | Triggered checkpoint 7143 | -7/Garrison | Lost 3 parts (2u1w) 7192 | -7/Garrison | Discovered new exit (range 10) 7242 | -7/Garrison | Triggered checkpoint 7317 | -7/Garrison | Garrison Relay disabled 7376 | -7/Garrison | Garrison Relay disabled 7405 | -7/Garrison | Build established: Scavenger-Skirmisher 7618 | -7/Garrison | Triggered checkpoint 7669 | -7/Garrison | Spotted B-75 Beast 7669 | -7/Garrison | Spotted B-75 Beast 7784 | -7/Garrison | Garrison Relay disabled 7841 | -7/Garrison | Garrison Relay disabled 7875 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7902 | -7/Garrison | Triggered checkpoint 7918 | -7/Garrison | Discovered new exit (range 14) 7941 | -7/Garrison | Entered Factory 7941 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8177 | -6/Factory | Identified exit to Garrison 8177 | -6/Factory | Entered Garrison 8288 | -6/Garrison | Triggered checkpoint 8421 | -6/Garrison | Expanded RIF knowledge: Program Shield 8472 | -6/Garrison | Triggered checkpoint 8482 | -6/Garrison | Triggered checkpoint 8504 | -6/Garrison | Triggered checkpoint 8561 | -6/Garrison | Triggered checkpoint 8563 | -6/Garrison | Destroyed 11 combat bots 8568 | -6/Garrison | Lost 6 parts (1p2n1u2w) 8818 | -6/Garrison | Triggered checkpoint 8851 | -6/Garrison | Garrison Relay disabled 8903 | -6/Garrison | Build established: Scavenger-Tank 8938 | -6/Garrison | Discovered new exit (range 14) 9100 | -6/Garrison | Discovered new exit (range 15) 9195 | -6/Garrison | Discovered new exit (range 37) 9195 | -6/Garrison | Discovered new exit (range 46) 9195 | -6/Garrison | Discovered new exit (range 21) 9302 | -6/Garrison | Spotted B-75 Beast 9325 | -6/Garrison | Destroyed B-75 Beast 9608 | -6/Garrison | Entered Factory 9608 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9780 | -5/Factory | Discovered new exit (range 15) 9906 | -5/Factory | Build established: Executioner 9908 | -5/Factory | First assault squad dispatched 10613 | -5/Factory | Garrison activated, responded to threat 10662 | -5/Factory | Destroyed 7 combat bots 10816 | -5/Factory | Discovered new exit (range 28) 10966 | -5/Factory | Build established: Scavenger-Executioner 11107 | -5/Factory | Lost 3 parts (1u2w) 11405 | -5/Factory | Identified exit to Garrison 11411 | -5/Factory | Entered Garrison 11583 | -5/Garrison | Garrison Relay disabled 11641 | -5/Garrison | Spotted B-75 Beast 11701 | -5/Garrison | Destroyed B-75 Beast 11724 | -5/Garrison | Triggered checkpoint 11734 | -5/Garrison | Triggered checkpoint 11738 | -5/Garrison | Build established: Executioner 11786 | -5/Garrison | Triggered checkpoint 11927 | -5/Garrison | Garrison Relay disabled 11964 | -5/Garrison | Discovered new exit (range 14) 12024 | -5/Garrison | Triggered checkpoint 12170 | -5/Garrison | Discovered new exit (range 9) 12202 | -5/Garrison | Triggered checkpoint 12275 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 12310 | -5/Garrison | Rewired Executioner 12327 | -5/Garrison | Rewired Executioner 12409 | -5/Garrison | Garrison Relay disabled 12485 | -5/Garrison | Entered Factory 12485 | -4/Factory | Accompanied by 2 allies 12485 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12620 | -4/Factory | Found Hvy. Reflective Plating 12985 | -4/Factory | First assault squad dispatched 12986 | -4/Factory | Identified exit to Research 13120 | -4/Factory | Garrison activated, responded to threat 13132 | -4/Factory | High security lockdown imminent 13162 | -4/Factory | Identified exit to Garrison 13162 | -4/Factory | Entered Garrison 13190 | -4/Garrison | Triggered checkpoint 13388 | -4/Garrison | Garrison Relay disabled 13439 | -4/Garrison | Build established: Scavenger-Executioner 13500 | -4/Garrison | Triggered checkpoint 13502 | -4/Garrison | Triggered checkpoint 13550 | -4/Garrison | Spotted B-86 Titan 13572 | -4/Garrison | Destroyed B-86 Titan 13649 | -4/Garrison | Lost 4 parts (1u3w) 13767 | -4/Garrison | Discovered new exit (range 8) 13826 | -4/Garrison | Triggered checkpoint 14026 | -4/Garrison | Triggered checkpoint 14175 | -4/Garrison | Discovered new exit (range 8) 14193 | -4/Garrison | Expanded RIF knowledge: Autooverride 14212 | -4/Garrison | Entered Factory 14487 | -4/Factory | First assault squad dispatched 14751 | -4/Factory | Identified exit to Garrison 14751 | -4/Factory | Entered Garrison 14845 | -4/Garrison | Spotted B-86 Titan 14845 | -4/Garrison | Triggered checkpoint 14855 | -4/Garrison | Destroyed B-86 Titan 14894 | -4/Garrison | Destroyed 7 combat bots 14902 | -4/Garrison | Triggered checkpoint 15045 | -4/Garrison | Destroyed 11 combat bots 15114 | -4/Garrison | Triggered checkpoint 15156 | -4/Garrison | Expanded RIF knowledge: Crosswire 15285 | -4/Garrison | Discovered exit to Research (range 15) 15355 | -4/Garrison | Entered Research 15355 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15402 | -3/Research | Repaired Imp. Heavy Treads 15423 | -3/Research | Identified exit to DSF 15423 | -3/Research | Entered DSF 15423 | -3/DSF | Encountered a pitched battle between 0b10 and Warlord forces 15474 | -3/DSF | Sterilization system engaged 15494 | -3/DSF | Ambient heat levels rising (+10) 15506 | -3/DSF | Lost 14 allies 15509 | -3/DSF | Ambient heat levels rising (+10) 15518 | -3/DSF | Build established: Botlord-Executioner 15524 | -3/DSF | Ambient heat levels rising (+10) 15537 | -3/DSF | Discovered new exit (range 15) 15539 | -3/DSF | Ambient heat levels rising (+10) 15554 | -3/DSF | Ambient heat levels rising (+10) 15561 | -3/DSF | Entered Research 15561 | -2/Research | Evolved 2 slots: Utility x2 16248 | -2/Research | Destroyed 7 combat bots 16279 | -2/Research | Allied Derelicts emerged from ambush trap array 16348 | -2/Research | Garrison activated, responded to threat 16394 | -2/Research | Lost 4 allies 16404 | -2/Research | Identified exit to Garrison 16404 | -2/Research | Entered Garrison 16404 | -2/Garrison | Accompanied by 1 ally 16430 | -2/Garrison | Triggered checkpoint 16469 | -2/Garrison | Garrison Relay disabled 16559 | -2/Garrison | Spotted B-90 Cyclops 16564 | -2/Garrison | Destroyed B-90 Cyclops 16567 | -2/Garrison | Triggered checkpoint 16593 | -2/Garrison | Triggered checkpoint 16624 | -2/Garrison | Triggered checkpoint 16680 | -2/Garrison | Destroyed 22 combat bots 16738 | -2/Garrison | Lost 12 parts (3p3n3u3w) 16754 | -2/Garrison | Triggered checkpoint 16922 | -2/Garrison | Discovered new exit (range 15) 16936 | -2/Garrison | Triggered checkpoint 17105 | -2/Garrison | Garrison Relay disabled 17415 | -2/Garrison | Discovered new exit (range 64) 17415 | -2/Garrison | Discovered new exit (range 19) 17415 | -2/Garrison | Discovered new exit (range 49) 17644 | -2/Garrison | Garrison Relay disabled 17694 | -2/Garrison | Triggered checkpoint 17704 | -2/Garrison | Garrison Relay disabled 17745 | -2/Garrison | Expanded RIF knowledge: Code Merge 17772 | -2/Garrison | Triggered checkpoint 17807 | -2/Garrison | Entered Testing 17808 | -2/Testing | Maximum security lockdown engaged 17820 | -2/Testing | Lost 4 allies 17833 | -2/Testing | Found Prototype Energy Gun 17833 | -2/Testing | Identified Warp Gun 17993 | -2/Testing | System corruption reached 10% 17999 | -2/Testing | Core integrity fell below 50% 18001 | -2/Testing | System corruption reached 30% 18002 | -2/Testing | Released all parts (11) 18011 | -2/Testing | Core integrity fell below 20% 18020 | -2/Testing | Lost 4 allies 18028 | -2/Testing | Spotted Investigator 18029 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18005_ Slug penetrates M-36 Artificer. 18008_ ALERT: Assault forces dispatched. 18008_ Penetrated by Slug. 18011_ MC9RXQJLGYZQLO MNRPOU 18028_ E-15 Imp unfolds itself. 18028_ C-30 ARC bursts open, deploying its payload. 18028_ G-73 Enforcer unfolds itself. 18028_ L-61 Swordsman unfolds itself. 18028_ I-47 Archangel unfolds itself. 18028_ Investigator unfolds itself. 18028_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 18029_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????##########???????##??????????????????????????? | | #???# =#?????? ??????????????????????????? | | #???# """!!#????? "" ??????????????????????????? | | #???/ """""]#????#?"" ????#?????????????????????? | | #???# """""[#????# "" """ #?????????????????????? | | #???# """""!#????# S """ #?????????????????????? | | #???# """""]#????# "" """ #?????????????????????? | | #???#! """"![#????# "" """ #?????????????????????? | | ????# ""% !#????? "" """ #?????????????????????? | | ????# !%!=[#??????? ???????????????????????? | | ########[] ############+####?????????????????????? | | !%="%" g * #?????????????????????? | | *= % b ]i = #?????????????????????? | | g gg[%= #?????????????????????? | | g g* #?????????????????????? | | ## ################;g #?????????????????????? | | ?# #??????? [#hg #?????????????????????? | | ?# #??? #l % #?????????????????????? | | ?# #??????? +!= #?????????????????????? | | ?# #???? #g% #?????????????????????? | | ?# ??? ] ! # %#?????????????????????? | | ?# ####???##########hhp #?????????????????????? | | ?# #??##############pp #?????????????????????? | | ?# ??# # #?????????????????????? | | ?# "??# ! # %############# ?????? | | ?# ##?# ! + @ eg l ????? | | ?# #??# # w cg g "????? | | ?# #??# """T""" # g g%gC ^ "????? | | ?# #???############# g%i C ?????? | | ?# #???????????????################## ?????? | | ?# #??????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Coolant Potential 80 Energy Generation 41 Energy Capacity 515 Matter Stores 600 Matter Capacity 600 Sight Range 23 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 33 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 12 Relay Coupler Types 5 Relay Coupler Value 111 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugCouplerCarapace Manual? 0 Play Time 02:31:33 Cumulative 157.8 hours Start 2024.04.11 @ 17:33:47 End 2024.04.11 @ 20:53:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d76f650-3d3c-4bb9-af43-26ef6f8c96c6