Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 00:39:45 Player: MTF Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (590) 2950 Value Destroyed (33145) 33145 Prototype IDs (308) 6160 Alien Tech Used (9) 1800 Bonus (52299) 52299 TOTAL SCORE: 105454 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 19216 Follower Combat Kills 2372 Network Hubs Disabled 200 Registered with UFD 300 Met Data Miner 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -1689 Cogmind --------- Core Integrity 649/1600 Matter 222/300 Energy 969/990 System Corruption 47% Temperature Cool (27) Movement Treading (155) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Quantum Reactor Quantum Reactor (fused) Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Coolant Injector Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Heavy Regenerative Plating (fused) AEGIS Remote Shield > --- WEAPON (3) ------- Enhanced Nova Cannon Cooled Nova Cannon > --- INVENTORY (25) --- Light Quantum Reactor Improved Quantum Reactor Advanced Heavy Siege Treads Advanced Cooling System Experimental Cooling System Experimental Cooling System Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (68) Experimental Matter Compressor (500) Advanced Kinecellerator Graphene Brace Improved Shield Generator Long-range Tractor Beam Microwarp Drive Helical Railgun Compact Linear Accelerator Enhanced Gamma Bomb Array Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Heavy Regenerative Plating Graphene Brace Improved Remote Force Field Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Perforator > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Advanced Cooling System Advanced Cooling System Experimental Coolant Injector Improved Energy Well Experimental Energy Well Advanced Matter Compressor Experimental Matter Compressor Quantum Capacitor Improved Shield Generator Point Defense System Advanced Component Analysis Suite Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Compact Linear Accelerator Enhanced Gamma Bomb Array Ragnarok Missile Launcher [Rating: 238] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Wheel Overtuned Huge Scrapsphere Utility Improved Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon HERF Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Perforator Launcher Heavy Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . 2 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . Utility 10 | . . . . . 5 . . . . 2 1 . . . . . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 902 | 7 11 24 8 12 62 10 7 . 10 82 43 35 25 20 24 15 42 47 73 33 41 271 . Power 65 | 1 . 2 1 2 5 . . . 1 4 2 6 2 2 1 2 . 4 8 . 1 21 . Engine 9 | 1 . 2 1 2 3 . . . . . . . . . . . . . . . . . . Core 11 | . . . . . 2 . . . . 2 2 4 . . . . . . . . . 1 . Reactor 45 | . . . . . . . . . 1 2 . 2 2 2 1 2 . 4 8 . 1 20 . Propulsion 67 | 2 . 4 . 2 14 . . . . 8 4 6 3 1 . 1 3 1 4 . . 14 . Treads 61 | 2 . 4 . 2 13 . . . . 7 2 5 2 1 . 1 3 1 4 . . 14 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . 1 . . . . 1 2 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 474 | 2 4 8 3 3 20 8 2 . 7 29 22 10 10 11 15 7 23 20 33 15 33 189 . Device 369 | 1 2 8 2 3 15 6 2 . 5 19 9 8 5 8 11 5 18 19 21 12 26 164 . Storage 17 | 1 2 . . . 1 . . . . 2 . . 2 . . 1 1 . 1 . . 6 . Processor 25 | . . . 1 . 1 . . . 1 1 . . . . . . 1 1 1 . 5 13 . Hackware 6 | . . . . . . . . . . . . . . 3 1 . . . . . 1 1 . Protection 50 | . . . . . 3 2 . . 1 7 13 2 3 . 3 1 3 . 9 1 . 2 . Artifact 7 | . . . . . . . . . . . . . . . . . . . 1 2 1 3 . Weapon 296 | 2 7 10 4 5 23 2 5 . 2 41 15 13 10 6 8 5 16 22 28 18 7 47 . Energy Gun 11 | 1 5 2 . . . . . . . . . 1 . . 2 . . . . . . . . Energy Cannon 183 | . . 3 1 1 10 . 3 . 1 19 13 9 5 4 5 5 14 19 20 14 7 30 . Ballistic Gun 18 | 1 2 2 1 1 3 . . . . . . . . 1 1 . 1 . . . . 5 . Ballistic Cannon 23 | . . 2 . . . . . . . 6 . . . . . . 1 2 3 1 . 8 . Launcher 34 | . . . . . 5 1 2 . 1 13 . 3 4 . . . . 1 . . . 4 . Special Weapon 10 | . . 1 1 . 1 . . . . . 2 . 1 1 . . . . 3 . . . . Impact Weapon 11 | . . . 1 2 1 1 . . . 1 . . . . . . . . 2 3 . . . Slashing Weapon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . . 1 . . . 7 . . 2 . . 1 2 . 12 1 1 13 . Corrupted Parts 14 | . . . . . . . . . . . . . . 4 3 . 4 1 . . . 2 . System Corruption 78 | . . . . . . . . . . . . . . 26 10 . 24 3 . . . 15 . Parts Lost 59 | . 1 3 2 . 9 . . . 1 4 10 8 2 . 4 . . 4 3 . 1 7 . Power 12 | . . 1 1 . 1 . . . . . 2 2 . . 1 . . 2 . . . 2 . Propulsion 10 | . . . . . 5 . . . . . 1 2 1 . . . . . . . . 1 . Utility 25 | . . 1 . . 2 . . . 1 4 4 3 1 . 1 . . 1 3 . 1 3 . Weapon 12 | . 1 1 1 . 1 . . . . . 3 1 . . 2 . . 1 . . . 1 . Highest Loss Streak 7 | . 1 1 1 . 4 . . . 1 1 7 5 2 . 3 . . 2 2 . 1 3 . To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 98 96 88 92 93 93 92 86 78 79 76 88 87 85 84 85 82 72 79 81 74 Engine 4 | . 14 13 14 14 4 6 6 6 6 4 . . . . . . . . . . . . . Core 1 | . . . . . 5 6 6 6 5 1 12 10 2 . . . . . . . . . . Reactor 7 | . . . . . . . . . . 4 . 2 7 14 13 14 14 12 12 8 12 15 16 Treads 18 | . 28 28 28 28 24 26 26 26 26 17 6 10 9 10 10 14 14 13 13 13 12 15 12 Device 14 | . 14 13 14 14 19 17 20 20 14 14 14 19 17 10 13 11 14 21 16 10 11 17 13 Storage 7 | . 14 14 14 14 6 6 6 6 6 5 5 5 9 5 5 4 4 4 4 4 4 4 4 Processor 7 | . . . . . 5 6 6 6 11 13 15 13 10 10 10 9 9 12 13 13 11 11 16 Hackware 4 | . . . . . . . . . . . . . . 14 12 14 12 8 8 8 11 1 . Protection 5 | . . . . . 5 8 6 6 6 8 6 4 6 10 9 6 4 4 6 4 4 5 4 Energy Cannon 9 | . . 16 11 11 10 11 12 13 12 6 9 6 4 9 9 9 8 7 5 5 11 7 8 Special Melee Weapon 1 | . . . . 9 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 245 | 13 52 62 62 60 135 149 145 145 151 169 171 180 164 183 179 180 192 194 201 201 226 245 232 Greatest Support 250 | 40 40 46 46 46 120 118 118 118 118 130 40 120 160 160 160 240 240 240 250 250 250 250 245 Greatest Overweight (x) 59 | 3 1 1 1 1 8 1 1 1 1 7 8 8 7 59 1 . . . . . . 3 . Average Overweight (x) 3 | . . 1 1 1 2 1 1 1 1 2 5 6 1 37 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Average Carried 22 | 2 16 19 19 18 21 24 25 25 24 24 23 23 21 24 24 22 24 24 24 24 23 23 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 19 19 19 20 25 25 25 25 24 25 21 22 25 25 24 25 25 24 25 23 22 22 22 Class Distribution -------------------- 45% | Scavenger-Mutant 26% | Mutant 12% | Generator-Gunner 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Generator-Gunner | -1/Access Generator-Gunner | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 21993 | 281 89 368 95 313 909 80 140 . 110 1858 399 413 296 699 169 594 734 1089 2247 635 693 9782 . Remotely 5849 | . . . . . . . . . . . . . 109 . . . . . 499 167 372 4702 . Salvage Created 42640 | 112 694 444 122 . 1451 194 207 . 394 3622 1798 3227 720 746 499 553 1074 2183 1875 738 2160 19740 87 Parts 1511 | 6 43 25 3 . 85 14 9 . 13 159 63 121 26 44 23 20 57 121 84 26 102 463 4 Haulers Intercepted 8 | . 2 . 1 . 2 . . . . 2 . . . . . . . . . . 1 . . Recyclers Shooed 20 | . . . . . 3 . . . . 3 1 5 . . . . . 1 . . 2 5 . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Retrieved Matter 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . Parts Self-Destructed 58 | . . 5 . . . 8 9 . 36 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 500 | . 11 13 4 . 31 2 7 . 9 61 21 35 8 4 5 5 12 28 22 9 22 190 1 Melee 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . Guns 17 | . 10 2 . . 2 . . . . . . 1 . . 2 . . . . . . . . Cannons 335 | . . 11 4 . 12 2 2 . 5 31 12 24 . 1 1 2 5 22 16 6 16 163 . AOE 58 | . 1 . . . 13 . 5 . 4 21 . 6 . . . . . . 2 . . 6 . Classes Destroyed 30 | 2 6 1 2 . 5 . . . 1 4 . 2 . . . . . . 1 . . 6 . Worker 26 | . 1 . . . 1 . . . . 7 . . . . 1 1 . . . . 1 14 . Builder 20 | . . . . . 1 . . . . 8 1 . . . . 3 1 4 1 . 1 . . Tunneler 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 1 . 2 . . . . 2 . . . . . . . . . . 1 . . Recycler 19 | 1 1 . . . 1 . . . . 1 1 4 . . . . . 1 . . . 9 . Carrier 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . Mechanic 10 | . . . . . . . . . . . . 1 . . . . 1 . . . . 8 . Operator 14 | . 1 . . . . . . . . . . . . 9 1 . . 1 . . . 2 . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 18 | . 2 . . . 1 . . . . 2 . . 2 . 1 . 1 2 2 . 2 3 . Swarmer 67 | . 3 4 2 . 13 . 3 . 4 8 . 5 . . . . . 9 5 . . 11 . Saboteur 13 | . . . . . . . . . . 4 . . . . . . . . . . . 9 . Grunt 160 | . 8 . . . 9 . 3 . 3 20 13 16 . . . 3 3 3 5 2 7 65 . Brawler 16 | . . . . . 1 . . . 1 2 . 1 . . . . . 1 1 . . 9 . Duelist 20 | . . . 1 . 1 . 1 . . 5 . 1 . . . . . . . . . 11 . Protector 17 | . . . . . . . . . . 1 . . . . . . . . . . . 16 . Sentry 36 | . . . . . . . . . 1 3 3 5 . 4 2 2 . 3 . 2 4 7 . Demolisher 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Specialist 6 | . . . . . . . . . . 2 . . . . . . 2 2 . . . . . Hunter 34 | . . . . . 1 2 . . . 10 2 1 . . . . 3 . . . 4 11 . Programmer 77 | . . . . . 5 . . . . 5 3 3 . . 2 . 3 10 10 4 7 25 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 7 | . . . . . 1 . . . . . . 2 . . 1 . . . . . . 3 . Cetus Guard 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Commander 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 32 | 2 4 4 2 . 8 2 4 . 4 15 5 6 5 6 2 3 8 6 5 2 10 32 1 Combat Bots Only 29 | . 3 4 2 . 7 2 4 . 4 11 4 6 4 3 3 3 5 6 5 2 7 29 1 Max Kills in Single Turn 9 | 1 1 1 1 . 3 1 2 . 4 9 2 3 2 1 1 1 1 1 1 1 2 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 1 . . . 2 . 2 . 4 8 . 3 . . . . . . 1 . . 3 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2914 | . 32 67 28 . 220 9 18 . 26 305 318 192 53 15 56 22 196 169 99 91 223 716 59 Missed 855 | . 6 22 3 . 56 2 6 . 5 93 118 59 29 7 12 6 76 34 29 27 53 200 12 Damage Taken 35779 | . 326 805 410 . 3292 130 148 . 360 3307 3479 3034 664 217 1211 386 1544 1823 1612 1204 1810 9257 760 Core 3520 | . 41 85 73 . 416 22 . . . 304 368 254 79 . 69 44 120 113 207 481 141 654 49 Absorbed by Shields 10676 | . . . 20 . 66 . 53 . 130 619 . 26 . . . 7 835 1293 216 792 1130 4749 740 Reduced by Siege Mode 1273 | . . . . . . . . . . 19 . . 8 . 45 . 118 165 30 31 56 728 73 Redirected to Core 188 | . . . . . . . . . . . . . . . . . . . 188 . . . . Ignored by Resistances 1388 | . . . . . . . . . . . . . . . . . . . . 18 647 723 . Regen/Repaired (Parts) 5110 | . . . . . 175 . . . . . 7 56 . . . . 82 483 . 287 778 3203 39 Core Remaining (%) 55 | 100 . . . 20 . . . . 48 69 . . . . 33 . 87 . . 43 . . 40 Volleys Fired 1697 | 11 35 50 17 . 95 16 8 . 16 162 64 104 9 99 26 31 46 134 72 45 62 576 19 Largest 3 | 1 2 2 2 . 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 1 Hottest 360 | 20 90 160 160 . 155 155 155 . 155 188 203 190 176 176 200 176 176 192 300 233 360 360 50 Shots Fired 2268 | 11 71 85 30 . 176 19 12 . 25 228 104 115 16 111 39 44 58 155 99 75 122 658 15 Gun 270 | 11 71 26 8 . 26 . . . . . . 5 . 84 6 . 2 . . . . 31 . Cannon 1925 | . . 57 20 . 140 19 8 . 24 203 101 105 4 25 33 44 56 153 99 75 122 622 15 Launcher 61 | . . . . . 9 . 4 . 1 25 . 5 10 . . . . 2 . . . 5 . Special 12 | . . 2 2 . 1 . . . . . 3 . 2 2 . . . . . . . . . Kinetic 383 | 11 2 18 8 . 26 . . . . 52 . . . 84 1 . 2 6 13 5 . 155 . Thermal 1150 | . . 52 22 . 140 19 8 . 24 100 38 96 . 2 14 18 22 95 28 48 55 354 15 Explosive 20 | . . . . . 9 . 4 . 1 2 . . . . . . . . . . . 4 . Electromagnetic 706 | . 69 15 . . . . . . . 74 63 19 14 23 24 26 34 54 58 22 67 144 . Robot Hit Streak 33 | 8 10 16 5 . 19 7 4 . 10 23 20 13 11 10 24 11 15 23 13 12 16 33 11 Robot Miss Streak 9 | 1 3 2 3 . 4 . 2 . 1 4 3 3 1 4 1 2 1 4 6 4 3 9 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . 2 1 . . 3 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 343 | . . . . . . . . . . . . . . . . . . . . . . 328 15 Shots Hit Robots 1415 | 10 40 51 16 4 116 7 5 . 11 144 60 70 13 63 25 26 47 93 49 37 67 450 11 Core Hits 1272 | 4 21 16 6 . 60 4 11 . 12 127 29 41 14 32 8 13 18 63 34 14 37 702 6 Critical Kills 193 | . . . . . 3 . . . . 1 3 6 . . 1 . 1 6 8 1 1 161 1 Critical Parts Destroyed 215 | . . . . . . . . . . . . . . . . . . 7 10 3 . 195 . Critical Strikes 433 | . . . . . 3 . . . . 5 3 7 . 1 3 . 1 15 18 4 1 371 1 Burn 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . Meltdown 22 | . . . . . 3 . . . . 1 3 6 . . . . 1 1 . . 1 5 1 Destroy 400 | . . . . . . . . . . . . . . . 1 . . 12 18 4 . 365 . Blast 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Corrupt 6 | . . . . . . . . . . 1 . . . 1 1 . . 2 . . . 1 . Melee Attacks 28 | . . . . 4 16 1 . . . 5 . . . . . . . . 1 1 . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Impact 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . Slashing 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 . 1 . . . 3 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65659 | 83 881 1118 540 . 4369 266 682 . 559 9215 2379 8044 1311 1783 869 1051 1870 3598 1781 1453 3408 19982 417 Guns 4468 | 83 683 304 121 . 452 . . . . . . 132 . 1180 189 . 17 . . . . 1307 . Cannons 50838 | . . 814 363 . 2680 176 150 . 318 4775 2379 7371 95 603 631 969 1853 3378 1633 1453 3311 17469 417 Explosions 9335 | . 193 . . . 1216 . 532 . 241 4317 . 504 1216 . . . . 17 148 . 45 906 . Melee 162 | . . . . . . 90 . . . 72 . . . . . . . . . . . . . Ramming 808 | . 5 . 8 . 21 . . . . 51 . 37 . . 49 82 . 203 . . 52 300 . Kinetic 8929 | 83 10 248 121 . 452 . . . . 1823 . . . 1180 30 . 17 109 138 31 . 4687 . Thermal 31147 | . 193 708 411 . 2794 176 150 . 318 2252 566 7218 . . 159 234 723 1961 320 801 1120 10626 417 Explosive 4281 | . . . . . 1102 . 532 . 241 1522 . . . . . . . . . . . 884 . Electromagnetic 20332 | . 673 162 . . . . . . . 3495 1813 789 1311 603 631 735 1130 1325 1323 621 2236 3485 . Impact 162 | . . . . . . 90 . . . 72 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . 2 2 2 . 2 . . . . 3 1 3 3 10 13 . 41 28 37 11 6 46 47 Average Corruption 13 | . 2 2 2 . 1 . . . . 2 1 2 3 3 6 . 15 10 26 5 5 26 46 Corruption Purged 32 | . . . . . 3 . . . . . . . . 29 . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . 40 . Effects 703 | . 11 35 11 . 17 . . . . 28 1 14 6 12 9 . 19 36 51 10 10 427 6 Message Errors 149 | . 3 6 . . 3 . . . . 4 . 4 1 2 1 . 4 11 13 1 . 96 . Matter Fused 175 | . . 10 7 . 7 . . . . 8 . 6 1 7 . . 5 4 9 3 1 106 1 Heat Flow Errors 83 | . 1 4 1 . 2 . . . . 6 1 3 . . 1 . 2 4 4 3 . 50 1 Energy Discharges 71 | . 1 2 1 . 1 . . . . 3 . . 1 . 2 . 1 2 2 2 1 52 . Parts Rejected 9 | . . 1 . . . . . . . . . . . . 1 . . 1 1 . 1 4 . Parts Fused 14 | . . 1 . . . . . . . . . . . . . . . . 3 . . 10 . Data Loss (minor) 76 | . 4 5 1 . 3 . . . . 2 . 1 1 1 1 . 3 5 7 . . 42 . Data Loss (major) 24 | . . 2 . . . . . . . . . . 2 . . . 1 3 3 . 2 11 . Misfires 35 | . 1 2 1 . 1 . . . . 2 . . . 1 1 . 1 2 3 . 2 18 . Alerts 7 | . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . 3 . Misdirections 5 | . . . . . . . . . . . . . . . . . . 2 1 . . 2 . Weapon Failures 55 | . . 2 . . . . . . . 2 . . . 1 1 . 2 2 5 . 3 33 4 Overload Shots 58 | . . . . . . . . . . . . 55 . . . . . . . . . 3 . Effects 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 2378 | . . 23 42 . 153 . . . . 308 110 892 24 . 45 30 38 21 36 96 114 446 . Projectiles 1895 | . . 23 42 . 53 . . . . 115 110 892 . . 36 18 38 11 26 96 109 326 . Explosions 297 | . . . . . 100 . . . . 158 . . 24 . . . . . 10 . 5 . . Melee 186 | . . . . . . . . . . 35 . . . . 9 12 . 10 . . . 120 . Knockbacks 131 | . . 2 . . . . . . . 30 . . . . . 1 . 10 8 4 . 76 . Impact 6 | . . . . . . . . . . 1 . . . . . 1 . 2 . . . 2 . Kinetic 115 | . . 2 . . . . . . . 26 . . . . . . . 8 6 4 . 69 . Secondary 10 | . . . . . . . . . . 3 . . . . . . . . 2 . . 5 . Self-Inflicted Damage 370 | . 23 . . . . . . . . 182 . 20 7 . . . . . 71 . 11 56 . Shots 8 | . 1 . . . . . . . . 2 . 1 1 . . . . . 1 . 1 1 . Rammed 44 | . 1 . 1 . 3 . . . . 3 . 5 . . 1 3 . 15 . . 4 8 . Targets Rammed 45 | . 2 . 1 . 3 . . . . 3 . 5 . . 1 3 . 15 . . 4 8 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 612 | . 315 241 198 . 253 90 27 . 216 407 196 195 69 . 192 315 215 187 134 421 612 393 176 Average Temperature 78 | . 65 64 64 . 56 32 15 . 57 72 62 80 39 . 77 153 72 48 65 73 78 86 79 Received Heat Transfer 4484 | . 126 66 . . 819 . 36 . 137 692 804 584 45 36 72 99 . 54 30 238 36 610 . Effects 4 | . . . . . . . . . . . . . . . . 1 . . . 1 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . Siege Activations 52 | . . . . . . . . . . 5 2 . 1 1 1 . 3 9 7 2 2 18 1 Total Turns 3173 | . . . . . . . . . . 105 22 . 8 5 29 . 64 124 84 44 85 2588 15 Longest Duration 841 | . . . . . . . . . . 33 16 . 8 5 29 . 50 27 37 28 50 841 15 Robots Corrupted 74 | . 1 . . . . . . . . 9 6 . 9 3 3 3 6 6 3 2 6 17 . Combat Hostiles 62 | . . . . . . . . . . 6 6 . 8 3 2 3 6 4 3 2 6 13 . Parts Fried 192 | . 5 1 . . . . . . . 22 24 3 10 4 9 12 9 13 16 7 25 32 . Impact Corruptions 12 | . . . . . . . . . . 4 . . . . 1 1 . 2 . . . 4 . Robots Melted 25 | . . . . . 4 . . . . 1 3 6 . . . . 1 2 . . 1 6 1 Combat Hostiles 22 | . . . . . 4 . . . . 1 3 4 . . . . 1 2 . . . 6 1 Parts Melted 81 | . . . . . 3 1 . . . 8 4 13 . . 3 . 6 10 . . 5 23 5 Heat Transferred 23200 | . 300 962 581 . 3632 261 224 . 459 2950 659 609 . . 350 350 900 2450 237 592 827 6485 372 Parts Sabotaged 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 26 | . . . . . . . . . . . . . . . . . . . 18 8 . . . Power Chain Reactions 19 | . 4 . . . . . . . . 9 . 1 . . . . . 1 2 . 1 1 . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 5871 | 10 349 . 110 . 632 . . . . 1795 2008 2292 1394 813 266 278 236 673 630 546 880 5871 . Initial 1244 | . 6 . . . . . . . . . 1100 910 1244 557 16 23 . 96 378 291 271 556 . Average 1010 | 8 149 . 29 . 268 . . . . 731 1470 1243 1329 123 150 121 100 324 387 399 422 3644 . Maximum Alert Level 5 | . 1 . . . 2 . . . . 5 5 5 4 3 1 1 1 2 2 2 3 5 . Low Security (%) 47 | 100 71 . 100 . 58 . . . . 23 . . . 83 74 76 91 35 13 . . . . Level 1 11 | . 28 . . . 10 . . . . 18 . . . 8 25 23 8 31 40 59 61 . . Level 2 9 | . . . . . 31 . . . . 16 . . . 6 . . . 33 45 40 26 2 . Level 3 4 | . . . . . . . . . . 15 . 43 . 2 . . . . . . 11 4 . Level 4 8 | . . . . . . . . . . 15 67 37 100 . . . . . . . . 18 . Level 5 3 | . . . . . . . . . . 6 32 3 . . . . . . . . . 12 . High Security 14 | . . . . . . . . . . 5 . 16 . . . . . . . . . 62 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 133 | . 3 . . . 9 . . . . 21 13 15 . . . 3 2 5 3 4 8 47 . Investigation 18 | . 2 . . . 2 . . . . 4 4 2 . . . . 1 . . 1 1 1 . Extermination 27 | . . . . . 5 . . . . 3 2 . . . . . 1 3 3 1 2 7 . Reinforcement 25 | . 1 . . . 2 . . . . 4 3 4 . . . 3 . 1 . 2 2 3 . Assault 60 | . . . . . . . . . . 9 4 9 . . . . . 1 . . 1 36 . Garrison 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . 1 1 1 . . . 1 . . . . 2 . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . 2 . . . 3 . . . . 1 3 3 2 . 1 5 2 . . 2 5 14 . Communications Jammed 71 | . . . . . 1 . . . . . . . . . 1 . 19 50 . . . . . Distress Signals 69 | . . . . . 1 . . . . . . . . . 1 . 19 48 . . . . . Times Spotted 819 | . 20 16 7 . 45 2 7 . 7 102 68 97 8 26 10 13 14 42 31 19 39 242 4 Peak Tracking Total 28 | . 4 5 2 . 6 2 3 . 3 14 20 28 5 1 3 5 7 6 4 5 9 17 4 Tactical Retreats 54 | . 2 1 . . 6 . . . . 7 10 3 . . 1 1 . 1 3 2 2 15 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . 1 1 . . 3 . . . . 1 2 3 . . . . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 74 | . 2 1 . . 16 . . . . 9 5 6 . 5 1 2 3 3 7 3 2 9 . Max in Single Turn 11 | . 1 1 . . 11 . . . . 4 1 1 . 1 1 1 1 2 1 1 1 2 . Garrison Access 4 | . . . . . . . . . . . . . . . 1 2 . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 97 | . 6 1 8 8 6 2 . 4 . 9 4 5 . . 4 7 2 9 6 5 4 7 . Terminals 53 | . 4 . 5 . 3 . . . . 4 2 3 . . 3 4 1 7 5 3 3 6 . Fabricators 4 | . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . Repair Stations 8 | . . . . . 2 . . . . 1 . . . . . . 1 1 . 1 1 1 . Recycling Units 9 | . 2 . 1 . . . . . . 1 2 2 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 1 . . . . 1 2 . . 1 1 . . . Total Hacks 345 | . 14 2 43 50 15 4 . 29 . 20 8 14 . . 10 25 8 45 18 16 8 16 . Successful 206 | . 5 2 31 50 6 4 . 29 . 7 3 3 . . 7 17 3 18 4 8 4 5 . Failed 139 | . 9 . 12 . 9 . . . . 13 5 11 . . 3 8 5 27 14 8 4 11 . Catastrophic 14 | . . . . . 1 . . . . 2 1 3 . . . . . 2 4 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 7 . 15 . 8 . . . . 9 6 14 . . 5 8 1 32 14 15 2 5 . Terminals 180 | . 9 . 17 . 8 . . . . 9 6 10 . . 8 20 3 39 17 12 7 15 . Fabricators 10 | . . . . . 2 . . . . 6 . . . . . . . 2 . . . . . Repair Stations 21 | . . . . . 5 . . . . 2 . . . . . . 5 4 . 3 1 1 . Recycling Units 17 | . 5 . 1 . . . . . . 2 2 4 . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 1 . . . . 2 2 . . 1 1 . . . Terminal Hacks 165 | . 4 2 30 50 3 4 . 29 . 2 1 1 . . 5 9 . 12 4 2 3 4 . Record 88 | . . 1 24 49 . 3 . 11 . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . 9 . . . . . . . 1 . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unreport Threat 8 | . . . . . . . . . . . . 1 . . . 2 . 1 2 1 . 1 . Locate Traps 9 | . . . . . 2 . . . . 1 1 . . . . . . 3 1 . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Transport Status 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . Zone Layout 13 | . 2 . 5 . 1 . . . . 1 . . . . 2 2 . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . . . 2 2 . . . . . Scan Component 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Repair 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 1 2 . . . 1 . . . Seal Access 4 | . . . . . . . . . . . . . . . 1 2 . . . 1 . . . Unauthorized Hacks 28 | . 1 . 1 . 1 . . . . 3 2 2 . . 1 5 1 4 . 5 1 1 . Terminals 12 | . . . . . . . . . . 1 . . . . 1 3 . 3 . 4 . . . Track 4 | . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 5 | . . . . . . . . . . . . . . . 1 1 . 2 . 1 . . . Fabricators 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Haulers 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Repair Stations 9 | . . . . . . . . . . 1 2 2 . . . . 1 . . 1 1 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Recycling Units 4 | . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scrapoids 4 | . . . . . . . . . . 1 1 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Used 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Hacking Detections 66 | . 5 . 5 . 6 . . . . 9 2 4 . . 4 4 2 8 6 4 3 4 . Full Trace Events 6 | . 1 . 1 . 1 . . . . 1 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 9 . . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Time 106 | . . . . . 32 . . . . . . . . . . . 20 54 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 2 . . . . . 1 2 . . 1 . . . . . . . . . Non-combat 4 | . . . . . . . . . . 1 2 . . 1 . . . . . . . . . Combat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 2 . . . . . 1 2 . . 1 . . . . . . . . . parse_system 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . find_chute 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . 7 . . . . . 2 . . 7 . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 104 | . . . 7 . . . . . 2 5 8 26 . . . 1 . . . 1 1 53 . Largest Group 18 | . . . 6 . . . . . 2 5 5 15 . . . 1 1 . . 1 1 18 . Highest-Rated Group 784 | . . . 101 . . . . . 79 238 235 784 . . . 26 26 . . 10 58 464 . Highest-Rated Ally 234 | . . . 27 . . . . . 49 50 47 159 . . . 26 26 . . 10 58 234 . Total Orders 9 | . . . . . . . . . . 1 . 2 . . . . . . . . . 6 . STAY 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 559 | . . . 13 . . . . . . 40 28 223 . . . . . . . . 1 254 . Total Damage 14002 | . . . 231 . . . . . . 878 932 5816 . . . . . . . . 18 6127 . Kills 75 | . . . 2 . . . . . . 7 8 28 . . . . . . . . . 30 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 13 | . . 2 . 5 . 2 2 . 2 . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 55339 | 206 1342 2829 769 8411 2276 1618 1202 197 2741 2719 800 1355 322 14496 431 802 637 1442 1267 495 791 8152 39 Spaces Moved 15202 | 110 337 926 240 2571 855 642 478 83 1080 938 405 671 150 713 132 415 249 596 515 372 341 2374 9 Core 460 | 10 . . . . . . . . . . . . . 450 . . . . . . . . . Treads 12931 | 100 337 926 240 2571 659 642 478 83 1080 756 . 4 121 263 132 415 249 596 515 157 308 2290 9 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1479 | . . . . . 196 . . . . 182 405 667 29 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 240 240 240 240 130 100 130 140 160 160 160 160 160 160 160 160 143 155 Average Speed 290 | 156 213 240 240 245 204 240 240 240 240 219 130 141 162 1970 221 160 160 160 160 160 160 188 155 Slowest Speed 3000 | 200 240 240 240 250 246 240 240 240 240 240 150 320 240 3000 240 160 160 160 160 160 160 410 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 34 | . . . . . . . . . . . . . . . . . . . . 22 6 6 . Exploration Rate (%) 47 | 6 69 39 47 96 30 66 77 69 98 34 14 81 56 91 31 15 34 24 69 17 13 67 1 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 1 . . . . . . . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 14 | 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 . . . . 1 . . 1 . Scrap Searched 22 | . . 8 . 7 . 2 3 . 2 . . . . . . . . . . . . . . Spaces Dug 300 | . . 4 3 . 32 4 63 . 25 35 16 7 . 1 8 5 . 25 13 10 8 41 . Terrain Destroyed 870 | . 4 13 10 . 106 13 65 . 31 158 23 31 . 13 9 7 3 47 51 29 22 234 1 Melee 12 | . . . . . 11 . . . . 1 . . . . . . . . . . . . . Projectile 373 | . . 13 10 . 10 13 2 . 12 52 23 16 . 13 9 7 3 36 25 26 20 82 1 AOE 390 | . 4 . . . 85 . 63 . 19 105 . 15 . . . . . 4 12 . 2 81 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 24755 | 132 887 1442 399 4682 1166 701 517 82 1202 1341 571 967 208 1051 225 505 424 905 839 323 482 5670 34 Wait 6205 | . 476 415 43 2059 77 20 25 . 78 82 34 38 7 206 30 30 51 79 105 28 44 2272 6 Move 14875 | 109 336 925 239 2570 854 641 477 82 1079 933 404 671 149 712 131 414 248 595 514 178 313 2293 8 Hop 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . Pick Up 285 | 5 20 14 6 15 29 3 . . . 25 9 11 10 2 6 7 11 17 23 7 4 61 . Fast Attach 246 | 7 . 2 . 2 21 4 . . 1 18 5 12 7 13 3 3 10 3 20 6 8 101 . Attach 186 | . 2 6 2 1 10 . . . 1 11 18 8 9 2 1 5 7 12 16 13 10 52 . Detach 125 | . . 1 1 1 2 . . . 1 10 9 4 . 2 1 1 8 5 10 14 11 44 . Swap 475 | . 9 16 6 9 31 6 7 . 8 53 20 15 9 5 20 7 25 32 38 16 23 119 1 Drop 387 | . 7 13 4 21 25 10 . . 2 37 8 13 8 10 6 4 18 13 40 15 2 131 . Fire 1697 | 11 35 50 17 . 95 16 8 . 16 162 64 104 9 99 26 31 46 134 72 45 62 576 19 Melee 28 | . . . . 4 16 1 . . . 5 . . . . . . . . 1 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 44 | . 2 . 1 . 3 . . . . 3 . 4 . . 1 3 . 15 . . 4 8 . Escape Stasis 26 | . . . . . 2 . . . . . . 12 . . . . . . . . . 12 . Rewire 171 | . . . 80 . . . . . 15 . . 75 . . . . . . . . 1 . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Res / [*Arm] / *Tes) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 207 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 15) 756 | -10/Materials | Discovered new exit (range 15) 994 | -10/Materials | Discovered new exit (range 16) 1490 | -10/Materials | Discovered new exit (range 7) 1549 | -10/Materials | Entered Subcaves 1733 | -10/Subcaves | Learned Materials terminal intel 2093 | -10/Subcaves | Visited 4L-MR0's lab 2140 | -10/Subcaves | Found Powered Cannon 2310 | -10/Subcaves | Discovered new exit (range 10) 2341 | -10/Subcaves | Disturbed a concealed Subdweller 2605 | -10/Subcaves | Learned Materials emergency access door positions 2841 | -10/Subcaves | Core integrity fell below 50% 4371 | -10/Subcaves | Discovered new exit (range 3) 4378 | -10/Subcaves | Entered Recycling 4379 | -9/Recycling | Met a Zionite searching for Scraptown 4861 | -9/Recycling | Lost 5 allies 5053 | -9/Recycling | Scanned before Scraplab entrance 5091 | -9/Recycling | Entered Scraplab 5113 | -9/Recycling | Discovered new exit (range 3) 5145 | -9/Recycling | Identified exit to Scraptown 5147 | -9/Recycling | Entered Scraptown 5147 | -9/Scraptown | System corruption cleaned by C-Scrubber 5994 | -9/Scraptown | Discovered new exit (range 7) 6054 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6064 | -9/Scraptown | Learned Research interactive machine intel 6066 | -9/Scraptown | Learned 8 Research zone layouts 6069 | -9/Scraptown | Learned Research garrison access intel 6143 | -9/Scraptown | Visited TADAMA 6175 | -9/Scraptown | Visited SPCMW 6238 | -9/Scraptown | Visited Comm Corps 6573 | -9/Scraptown | Visited Science Testing Area 6628 | -9/Scraptown | Visited Fellowship of the Rings 7267 | -9/Scraptown | Visited Cyclists 7330 | -9/Scraptown | Visited Shadow of the Wyrm 7697 | -9/Scraptown | Visited UFD Registry 7697 | -9/Scraptown | Registered with UFD as "Tooldriver" 7788 | -9/Scraptown | Visited LU-1G1's Boring Crew 7908 | -9/Scraptown | Visited Supply Room 7978 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8007 | -9/Scraptown | Found DCF Scrap (31 items) 8143 | -9/Scraptown | Visited Infowarlord's Domain 8161 | -9/Scraptown | Found Exp. Terrain Scanner 8189 | -9/Scraptown | Visited Scrap Suit Storage 8319 | -9/Scraptown | Build established: Derelict-Mutant 8387 | -9/Scraptown | Discovered new exit (range 12) 8617 | -9/Scraptown | Visited Derelict Rescue Squad 8677 | -9/Scraptown | Visited Science Guys 8836 | -9/Scraptown | Delivered Scrap Shield to a Scientist 9636 | -9/Scraptown | Visited Curators Association 9793 | -9/Scraptown | Visited Scrapoid Research Area 10311 | -9/Scraptown | Entered Cyclist Reading Room 13442 | -9/Scraptown | Found Scrap Suit 13454 | -9/Scraptown | Found Scrap Suit 13558 | -9/Scraptown | Entered Factory 13558 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 13559 | -6/Factory | Identified exit to Lower Caves 14126 | -6/Factory | Discovered new exit (range 3) 14325 | -6/Factory | Repaired Imp. Treads 14539 | -6/Factory | Spotted B-75 Beast 14581 | -6/Factory | Destroyed B-75 Beast 14608 | -6/Factory | Lost 4 parts (3n1u) 14854 | -6/Factory | Build established: Scavenger-Mutant 15027 | -6/Factory | Destroyed 7 combat bots 15834 | -6/Factory | Entered Lower Caves 15834 | -6/Lower Caves | UFD Scientist delivered a prototype 15835 | -6/Lower Caves | Found Prototype Protection 15835 | -6/Lower Caves | Identified Enh. Scrap Shield 15874 | -6/Lower Caves | Learned Factory non-interactive machine intel 16436 | -6/Lower Caves | Core integrity fell below 50% 16776 | -6/Lower Caves | Build established: Mutant 16855 | -6/Lower Caves | Identified exit to Lower Caves 17039 | -6/Lower Caves | Destroyed NL-G0G(g) 17452 | -6/Lower Caves | Entered another Lower Caves area 17454 | -6/Lower Caves | Discovered new exit (range 6) 17575 | -6/Lower Caves | Learned Factory garrison access intel 17758 | -6/Lower Caves | Learned 4 Factory zone layouts 18275 | -6/Lower Caves | Encountered a Warlord checkpoint 18382 | -6/Lower Caves | Discovered new exit (range 7) 18654 | -6/Lower Caves | Entered Data Miner 18654 | -6/Data Miner | Discovered new exit (range 6) 18700 | -6/Data Miner | Met Data Miner 18748 | -6/Data Miner | Learned location of Section 7 (-2) 18748 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18786 | -6/Data Miner | Received God Mode back door access code from Data Miner 18851 | -6/Data Miner | Entered Proximity Caves 18916 | -5/Proximity Caves | Learned Factory stockpile data 19336 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19340 | -5/Proximity Caves | Activated DRS Beacon 19528 | -5/Proximity Caves | Discovered new exit (range 3) 20466 | -5/Proximity Caves | Learned Factory garrison access intel 21140 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21592 | -5/Proximity Caves | Entered Factory 21592 | -5/Factory | Accompanied by 2 allies 21592 | -5/Factory | Evolved 2 slots: Utility x2 21595 | -5/Factory | Loaded intel: 261 non-interactive machine locations 21596 | -5/Factory | Loaded intel: 4 garrison access locations 21841 | -5/Factory | Found Imp. Powered Armor 21921 | -5/Factory | Build established: Scavenger-Mutant 22454 | -5/Factory | Discovered new exit (range 4) 22654 | -5/Factory | Fabricated Combat Drone Bay? 22776 | -5/Factory | Garrison activated, responded to threat 22777 | -5/Factory | Cargo convoy interrupted 22809 | -5/Factory | Destroyed 11 combat bots 22858 | -5/Factory | Found Prototype Device 22858 | -5/Factory | Identified Exp. Thermal Defense Suite 23016 | -5/Factory | Discovered new exit (range 20) 23092 | -5/Factory | First assault squad dispatched 23285 | -5/Factory | Build established: Mutant 23886 | -5/Factory | Scrapoid reinforcements arrived 24000 | -5/Factory | Found Scrap Suit 24163 | -5/Factory | High security lockdown imminent 24243 | -5/Factory | High security lockdown engaged 24306 | -5/Factory | Discovered new exit (range 5) 24311 | -5/Factory | Entered another Factory area 24311 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24312 | -4/Factory | Loaded intel: 4 garrison access locations 24561 | -4/Factory | Discovered new exit (range 25) 24561 | -4/Factory | First assault squad dispatched 24846 | -4/Factory | Scrapoids reinforcements arrived? 24856 | -4/Factory | Found Scrap Suit 24893 | -4/Factory | Lost 5 allies 24921 | -4/Factory | Spotted B-86 Titan 25025 | -4/Factory | Allied Derelicts emerged from ambush trap array 25068 | -4/Factory | Lost 3 allies 25105 | -4/Factory | Discovered new exit (range 6) 25111 | -4/Factory | Entered Extension 25123 | -4/Extension | Lost 7 parts (2p1n3u1w) 25180 | -4/Extension | Rescued a captive Derelict 25314 | -4/Extension | Scrapoids reinforcements arrived? 25380 | -4/Extension | Build established: Scavenger-Mutant 25503 | -4/Extension | Found Scrap Suit 25530 | -4/Extension | Found Scrap Suit 25544 | -4/Extension | Lost 5 allies 25578 | -4/Extension | Rescued a captive Derelict 25580 | -4/Extension | Rescued a captive Derelict 25655 | -4/Extension | Rescued a captive Derelict 25760 | -4/Extension | Attached Powered Cannon, gained temporary slot: Power 25866 | -4/Extension | Spotted B-86 Titan 25869 | -4/Extension | Destroyed B-86 Titan 25886 | -4/Extension | Disrupted transfer network 25894 | -4/Extension | Spotted B-86 Titan 25905 | -4/Extension | Destroyed B-86 Titan 26000 | -4/Extension | Rescued a captive Derelict 26001 | -4/Extension | Rescued a captive Derelict 26057 | -4/Extension | Rescued A7 26097 | -4/Extension | Scrapoid reinforcements arrived 26111 | -4/Extension | First assault squad dispatched 26173 | -4/Extension | Rescued a captive Derelict 26173 | -4/Extension | Rescued a captive Derelict 26231 | -4/Extension | Lost 9 allies 26249 | -4/Extension | High security lockdown imminent 26329 | -4/Extension | High security lockdown engaged 26415 | -4/Extension | Lost 4 allies 26440 | -4/Extension | Discovered new exit (range 10) 26441 | -4/Extension | Discovered new exit (range 6) 26464 | -4/Extension | Core integrity fell below 50% 26466 | -4/Extension | Entered Cetus 26487 | -4/Cetus | Spotted Cetus Guard 26487 | -4/Cetus | Spotted Cetus Guard 26489 | -4/Cetus | Spotted Cetus Guard 26490 | -4/Cetus | Spotted Cetus Guard 26495 | -4/Cetus | Destroyed Cetus Guard 26495 | -4/Cetus | Destroyed Cetus Guard 26497 | -4/Cetus | Lost 5 parts (1p2n1u1w) 26514 | -4/Cetus | Destroyed Cetus Guard 26517 | -4/Cetus | Destroyed Cetus Guard 26639 | -4/Cetus | Discovered new exit (range 16) 26670 | -4/Cetus | Spotted Cetus Guard 26670 | -4/Cetus | Spotted Cetus Guard 26672 | -4/Cetus | Spotted Cetus Guard 26672 | -4/Cetus | Spotted Cetus Guard 26681 | -4/Cetus | Destroyed Cetus Guard 26681 | -4/Cetus | Destroyed Cetus Guard 26682 | -4/Cetus | Destroyed Cetus Guard 26683 | -4/Cetus | Destroyed Cetus Guard 26698 | -4/Cetus | Discovered new exit (range 15) 26706 | -4/Cetus | Met Revision 17 26788 | -4/Cetus | Entered Archives 26922 | -4/Archives | Unable to access archive contents 26929 | -4/Archives | Discovered new exit (range 16) 27128 | -4/Archives | Discovered new exit (range 16) 27259 | -4/Archives | Discovered new exit (range 13) 27310 | -4/Archives | System corruption reached 10% 41284 | -4/Archives | Entered Hub_04(d) 41338 | -4/Hub_04(d) | Identified exit to Research 41377 | -4/Hub_04(d) | Spotted B-86 Titan 41416 | -4/Hub_04(d) | Destroyed B-86 Titan 41703 | -4/Hub_04(d) | Network Hub disabled 41714 | -4/Hub_04(d) | Spotted Lightning 41715 | -4/Hub_04(d) | Entered Research 41715 | -3/Research | Evolved 2 slots: Propulsion x2 41716 | -3/Research | Identified exit to Testing 41717 | -3/Research | Identified exit to Research 41718 | -3/Research | Loaded intel: 45 interactive machine locations 41719 | -3/Research | Loaded intel: 4 garrison access locations 41742 | -3/Research | Lost 3 parts (1p2w) 41756 | -3/Research | Discovered new exit (range 13) 41915 | -3/Research | Revision forces began assault on 0b10 42040 | -3/Research | Found Launcher Loader 42057 | -3/Research | Met up with Revision 17++ 42415 | -3/Research | Research terminal network offline 42517 | -3/Research | Entered Testing 42517 | -3/Testing | Accompanied by 1 ally 42727 | -3/Testing | Repaired HERF Cannon 42821 | -3/Testing | System corruption reached 10% 42983 | -3/Testing | Found Prototype Ballistic Cannon 42986 | -3/Testing | Identified Perforator 43005 | -3/Testing | Discovered exit to Research (range 11) 43037 | -3/Testing | Found Prototype Energy Cannon 43037 | -3/Testing | Identified Hpw. Disruptor Cannon 43056 | -3/Testing | Spotted PX-KBFSJ7ZZC4 43086 | -3/Testing | Destroyed PX-KBFSJ7ZZC4 43147 | -3/Testing | System corruption reached 30% 43154 | -3/Testing | Entered Research 43154 | -2/Research | Evolved 2 slots: Utility x2 43223 | -2/Research | Identified exit to Access 43288 | -2/Research | Spotted B-90 Cyclops 43367 | -2/Research | Spotted B-90 Cyclops 43404 | -2/Research | Repaired Centrium Heavy Treads 43529 | -2/Research | Found Prototype Launcher 43545 | -2/Research | Identified Ragnarok Missile Launcher 43720 | -2/Research | Identified exit to Quarantine 44104 | -2/Research | System corruption reached 10% 44256 | -2/Research | Spotted B-90 Cyclops 44450 | -2/Research | First assault squad dispatched 44596 | -2/Research | Entered Quarantine 44598 | -2/Quarantine | System corruption reached 30% 44711 | -2/Quarantine | Found Alien Energy Cannon 45097 | -2/Quarantine | Found Prototype Device 45107 | -2/Quarantine | Identified Adv. Kinecellerator 45265 | -2/Quarantine | Found Alien Artifact 45364 | -2/Quarantine | Found Alien Artifact 45364 | -2/Quarantine | Identified Phase Redirector 45408 | -2/Quarantine | Found Alien Impact Weapon 45408 | -2/Quarantine | Identified Core Stripper 45441 | -2/Quarantine | Identified Core Cannon 45466 | -2/Quarantine | Found Alien Artifact 45466 | -2/Quarantine | Identified Core Reset Matrix 45466 | -2/Quarantine | Identified Subatomic Replicator 45466 | -2/Quarantine | Used Core Reset Matrix 45470 | -2/Quarantine | Detected hypermatrix surge 45470 | -2/Quarantine | Sensed 12 artifacts in vicinity 45498 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 45504 | -2/Quarantine | Found Transdimensional Reconstructor 45507 | -2/Quarantine | Found Transdimensional Reconstructor 45570 | -2/Quarantine | Discovered exit to Access (range 13) 45675 | -2/Quarantine | Spotted Fortress 45681 | -2/Quarantine | Destroyed Fortress 45693 | -2/Quarantine | Found Prototype Device 45693 | -2/Quarantine | Identified Exp. Force Field 45697 | -2/Quarantine | Found Prototype Device 45697 | -2/Quarantine | Identified Thermal Barrier 45711 | -2/Quarantine | Found Prototype Device 45711 | -2/Quarantine | Identified Exp. EM Disruption Field 45715 | -2/Quarantine | Found Prototype Reactor 45715 | -2/Quarantine | Identified Vortex Chain Reactor 45719 | -2/Quarantine | Found Prototype Protection 45719 | -2/Quarantine | Identified Centrium Heavy Armor Plating 45853 | -2/Quarantine | Discovered new exit (range 6) 45863 | -2/Quarantine | Entered Section 7 45864 | -2/Section 7 | Sensed 18 artifacts in vicinity 45970 | -2/Section 7 | Discovered exit to Access (range 16) 46006 | -2/Section 7 | Found Microwarp Drive 46210 | -2/Section 7 | Spotted S7 Guard 46215 | -2/Section 7 | Destroyed S7 Guard 46221 | -2/Section 7 | Found Prototype Protection 46221 | -2/Section 7 | Identified Hvy. Regenerative Plating 46302 | -2/Section 7 | Core integrity fell below 50% 46316 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 46319 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 46358 | -2/Section 7 | Entered Access 46358 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 46602 | -1/Access | Build established: Generator-Gunner 46748 | -1/Access | Identified exit to Command 47003 | -1/Access | Garrison activated, responded to threat 47113 | -1/Access | Destroyed 7 combat bots 47120 | -1/Access | Spotted B-99 Colossus 47129 | -1/Access | Spotted B-99 Colossus 47137 | -1/Access | Spotted B-99 Colossus 47139 | -1/Access | First assault squad dispatched 47149 | -1/Access | Entered Command 47252 | -1/Command | Disengaged cave seal 47252 | -1/Command | Assembled emerged from the dark tunnel 47430 | -1/Command | Disengaged cave seal 47430 | -1/Command | Assembled emerged from the dark tunnel 47479 | -1/Command | Spotted B-99 Colossus 47491 | -1/Command | Destroyed B-99 Colossus 47514 | -1/Command | Lost 9 allies 47637 | -1/Command | Lost 6 allies 47684 | -1/Command | First assault squad dispatched 47834 | -1/Command | System corruption reached 10% 48107 | -1/Command | Found Unknown Device 48108 | -1/Command | Identified Quantum Capacitor 48131 | -1/Command | Spotted B-99 Colossus 48155 | -1/Command | Destroyed B-99 Colossus 48280 | -1/Command | Build established: Generator-Mutant 49089 | -1/Command | Build established: Generator-Gunner 49828 | -1/Command | Destroyed 9 combat bots 49961 | -1/Command | High security lockdown imminent 50041 | -1/Command | High security lockdown engaged 50138 | -1/Command | Destroyed 10 combat bots 50205 | -1/Command | Spotted Investigator 50208 | -1/Command | Destroyed Executioner 50214 | -1/Command | Scanned by Researcher 50224 | -1/Command | Destroyed Investigator 50251 | -1/Command | Destroyed 13 combat bots 50393 | -1/Command | Destroyed 19 combat bots 50598 | -1/Command | Spotted Striker 50598 | -1/Command | Destroyed Striker 50598 | -1/Command | Spotted Executioner 50603 | -1/Command | Spotted Executioner 50611 | -1/Command | Destroyed Executioner 50623 | -1/Command | Destroyed Executioner 50634 | -1/Command | Spotted Executioner 50635 | -1/Command | Spotted Executioner 50635 | -1/Command | Destroyed Executioner 50637 | -1/Command | Spotted Executioner 50638 | -1/Command | Spotted Striker 50644 | -1/Command | Spotted Striker 50645 | -1/Command | Destroyed Striker 50645 | -1/Command | Destroyed Striker 50648 | -1/Command | Destroyed Executioner 50651 | -1/Command | Destroyed Executioner 50683 | -1/Command | Lost 3 parts (1p1n1u) 50699 | -1/Command | Destroyed 29 combat bots 50847 | -1/Command | Destroyed Executioner 50850 | -1/Command | Destroyed Executioner 50853 | -1/Command | Destroyed Executioner 50883 | -1/Command | Destroyed 9 combat bots 50929 | -1/Command | Found Prototype Launcher 50941 | -1/Command | Found Prototype Processor 50945 | -1/Command | Identified Containment Facilitator 50951 | -1/Command | Identified Exp. Core Analyzer 52665 | -1/Command | Spotted B-99 Colossus 52676 | -1/Command | Destroyed B-99 Colossus 52814 | -1/Command | Found Unknown Device 52814 | -1/Command | Identified Adv. Force Booster 53001 | -1/Command | Found Prototype Launcher 53020 | -1/Command | Identified Enh. Gamma Bomb Array 53274 | -1/Command | Phase Generator disabled 53714 | -1/Command | System corruption reached 30% 53716 | -1/Command | Spotted M Guard 53733 | -1/Command | Spotted Combat Programmer 53734 | -1/Command | Spotted Combat Programmer 53740 | -1/Command | Destroyed Combat Programmer 53750 | -1/Command | Destroyed Combat Programmer 53792 | -1/Command | Destroyed M Guard 53795 | -1/Command | Spotted Striker 53800 | -1/Command | Destroyed Striker 53822 | -1/Command | Spotted Executioner 53826 | -1/Command | Spotted Alpha 7 53828 | -1/Command | Destroyed Executioner 53830 | -1/Command | Spotted Executioner 53837 | -1/Command | Destroyed Executioner 53844 | -1/Command | Destroyed Alpha 7 53870 | -1/Command | Found Prototype Processor 53870 | -1/Command | Identified Exp. Target Analyzer 53875 | -1/Command | Found Prototype Device 53875 | -1/Command | Identified Exp. ECM Suite 53885 | -1/Command | Found Corrupted Prototype Device 53904 | -1/Command | Identified Adv. Kinecellerator 53910 | -1/Command | Found Corrupted Prototype Processor 53916 | -1/Command | Identified Exp. Targeting Computer 53917 | -1/Command | Found Prototype Ballistic Gun 53917 | -1/Command | Identified Multirail 54340 | -1/Command | Found Corrupted Prototype Reactor 54340 | -1/Command | Identified Zero-point Reactor 54355 | -1/Command | Found Corrupted Hvy. Regenerative Plating 54362 | -1/Command | Found Corrupted Prototype Energy Cannon 54362 | -1/Command | Identified Cld. Nova Cannon 54579 | -1/Command | Spotted M Guard 54593 | -1/Command | Destroyed M Guard 54593 | -1/Command | All MAIN.C guards destroyed 54633 | -1/Command | Found Corrupted Prototype Device 54633 | -1/Command | Identified AEGIS Remote Shield 54935 | -1/Command | Build established: Scavenger-Gunner 54939 | -1/Command | 0b10 Conduit disabled 55001 | -1/Command | Met MAIN.C 55069 | -1/Command | Destroyed MAIN.C Shell 55070 | -1/Command | MAIN.C activated Command garrisons 55107 | -1/Command | Destroyed MAIN.C 55158 | -1/Command | Discovered new exit (range 27) 55158 | -1/Command | Discovered new exit (range 88) 55158 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 55288 | -1/Command | Warped through subspace to slip node 55288 | -1/Command | Discovered new exit (range 4) 55289 | -1/Command | Core integrity fell below 50% 55301 | -1/Command | Entered Access_0 55302 | -1/Access_0 | Sensed 4 artifacts in vicinity 55302 | -1/Access_0 | Met Architect 55318 | -1/Access_0 | Destroyed A8 55319 | -1/Access_0 | Warped through subspace to slip node 55319 | -1/Access_0 | Discovered new exit (range 8) 55340 | *** | Heading to fleet! Last Messages --------------- 55316_ Penetrated by Quantum Shear. 55316_ System corrupted: Cld. Nova Cannon failed to cycle. 55318_ Penetrated by Quantum Shear. 55318_ Multirail severed. 55318_ Penetrated by Quantum Shear. 55318_ A8 suffers critical hit (Meltdown). 55318_ Exp. Heat Sink melted. 55318_ Adv. System Shield melted. 55318_ Antigrav Array melted. 55318_ Exp. Heat Sink melted. 55318_ Antigrav Array melted. 55318_ A8: "To think I even helped you..." 55319_ Warped through subspace, drawn to slip node. 55319_ EXIT=FOUND 55320_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 55324_ System corrupted: Heat flow error (+214). 55326_ Ended siege mode. 55339_ Dimensional Slip Node implodes. 55340_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????? #?????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????? ????????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????### ###???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 240 Energy Generation 114 Energy Capacity 1250 Matter Stores 700 Matter Capacity 800 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 150 EM Shielding 4 Corruption Block 39 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 30 Resistance: EM 75 Point Defense Rating 80 Evasion (%) 40 Targeting Accuracy 20 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 36 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Phase Redirector Core Stripper Core Cannon Core Reset Matrix Microwarp Drive Subatomic Replicator Supercharged Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumUltimateRedistributor Manual? 0 Play Time 11:10:31 Cumulative 1566.3 hours Start 2024.07.18 @ 17:34:29 End 2024.07.21 @ 00:39:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type 2 Total 93 Types 14/18/20/3/1/2/31/2/2 Lore% 72 Gallery% 91 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84598afc-ffba-45b9-a0f0-67abb2aa3d5b