Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.20 @ 01:09:03 Player: Lunatic Blue Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (233) 1165 Value Destroyed (9249) 9249 Prototype IDs (98) 1960 Alien Tech Used (14) 2800 Bonus (20578) 20578 TOTAL SCORE: 47652 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2571 Follower Combat Kills 474 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 694 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -261 Cogmind --------- Core Integrity 708/1850 Matter 290/300 Energy 448/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Improved Armor Integrity Analyzer Experimental Reaction Control System Point Defense System > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (10) --- Experimental Energy Well (600) High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Advanced Component Analysis Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Core Cannon Core Stripper [Rating: 237] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility Makeshift Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Utility 13 | . . . 1 . . . 1 . 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 462 | 8 8 10 22 2 6 3 52 27 16 6 3 3 3 9 5 5 2 . 7 . 1 7 . 9 10 46 3 . 28 4 22 26 40 17 27 3 22 Power 35 | 2 2 1 2 . 1 . 4 2 . . . . . 1 . . . . 1 . . 2 . . 2 2 . . 3 . . 1 6 . 3 . . Engine 9 | 2 1 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . Core 15 | . 1 . 2 . 1 . 2 2 . . . . . 1 . . . . 1 . . 1 . . 1 1 . . 2 . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 5 . 3 . . Propulsion 76 | 2 2 2 8 . . 1 20 12 4 . . . . 1 . . . . 2 . . . . 4 3 9 . . 2 . 2 2 . . . . . Treads 45 | 1 2 2 5 . . 1 19 12 . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . 2 . . . . . 4 . . . . 1 . . . . 2 . . . . 4 1 8 . . 2 . 2 2 . . . . . Utility 202 | 2 2 1 5 1 . . 15 4 10 2 1 2 2 6 2 4 2 . 4 . 1 5 . 4 2 28 . . 12 2 9 8 19 10 15 2 20 Device 97 | 1 . . 3 . . . 4 . 4 1 1 . 2 . 2 4 1 . 3 . 1 4 . 3 . 10 . . 2 1 3 3 8 6 10 . 20 Storage 13 | 1 2 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 . . . 2 1 2 . . Processor 19 | . . . 1 . . . 3 . 2 . . 1 . . . . . . . . . . . . . 3 . . 2 . 1 1 1 . 2 2 . Hackware 19 | . . . . . . . . . . . . . . 5 . . 1 . . . . . . 1 . 7 . . . . 2 2 1 . . . . Protection 52 | . . 1 1 1 . . 7 4 3 1 . 1 . 1 . . . . 1 . . . . . 2 7 . . 7 1 3 2 7 1 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 149 | 2 2 6 7 1 5 2 13 9 2 4 2 1 1 1 3 1 . . . . . . . 1 3 7 3 . 11 2 11 15 15 7 9 1 2 Energy Gun 6 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Cannon 21 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 4 2 4 1 1 Ballistic Gun 49 | 2 1 2 4 1 3 1 12 8 . . . . . . . 1 . . . . . . . 1 2 2 . . 1 . 4 4 . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Launcher 20 | . . . 1 . . 1 . . . . . . 1 1 3 . . . . . . . . . 1 2 2 . 6 1 . . 1 . . . . Special Weapon 5 | . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 9 | . . . 1 . 1 . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 14 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 1 . . . . 2 . 1 5 . 1 Piercing Weapon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 10 3 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . . . 2 . . . . . . 1 . . . . 1 . . 4 . . 1 1 . . 12 1 . 4 3 5 3 . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 58 | . 2 4 4 . . 1 10 13 . . . 1 . . . . . . 1 . 1 . . 5 8 5 . . . . . 3 . . . . . Power 10 | . 1 1 1 . . . 2 2 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Propulsion 15 | . . 2 . . . 1 1 6 . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . Utility 20 | . . . 3 . . . 4 2 . . . 1 . . . . . . . . 1 . . 2 2 4 . . . . . 1 . . . . . Weapon 12 | . 1 1 . . . . 3 3 . . . . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . Highest Loss Streak 12 | . 1 4 1 . . 1 2 6 . . . 1 . . . . . . 1 . 1 . . 4 12 2 . . . . . 1 . . . . . To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 100 99 99 100 86 100 99 99 93 99 100 95 92 91 86 86 89 93 88 88 88 86 88 90 55 73 91 89 92 94 96 99 92 94 86 72 71 Engine 2 | . 11 10 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 2 3 10 11 11 11 . 9 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 2 3 5 5 5 5 4 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 8 9 9 Treads 13 | . 20 27 29 33 33 33 35 35 . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . Flight 11 | . . . . . . . . . 29 30 30 30 30 24 20 20 20 20 23 23 23 23 23 20 7 13 21 21 24 26 26 28 26 26 19 . . Device 9 | . 14 1 9 11 11 11 7 . 13 14 15 6 15 12 12 13 13 13 17 17 17 15 17 18 3 7 10 10 6 9 9 9 10 19 20 18 17 Storage 7 | . 14 14 11 11 11 11 9 9 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 1 5 9 9 Processor 6 | . . . 1 . . . 9 9 13 15 15 19 15 6 6 6 6 6 5 5 5 5 5 5 5 8 10 10 10 10 5 4 8 8 6 18 18 Hackware 8 | . . . . . . . . . . . . . . 19 20 20 20 20 17 17 17 17 17 20 11 17 21 21 21 21 23 23 19 16 9 . . Protection 8 | . . 12 11 11 11 11 9 18 9 7 7 11 7 6 6 6 6 6 5 5 5 5 5 5 5 5 10 10 13 10 12 13 11 8 5 . . Energy Gun 1 | . 8 13 3 . . . . . . . . . . . . . 3 6 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 19 13 16 22 1 22 17 17 4 . . . . . . . . . . . . . . 4 5 2 . . . . 2 2 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 4 7 6 6 6 6 6 5 5 5 5 5 5 1 4 5 5 3 . . 1 . 3 5 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 49 51 58 58 56 56 106 102 96 20 20 20 19 20 27 20 22 22 27 25 25 25 25 28 43 45 34 33 44 33 43 42 49 55 47 40 45 Greatest Support 80 | 10 40 40 60 60 60 60 80 80 20 20 20 20 20 25 25 25 25 25 30 30 30 30 30 30 46 46 33 33 34 34 42 42 42 42 60 60 60 Greatest Overweight (x) 19 | 1 2 2 19 . . . 1 1 4 . . . . . 1 . . . . . . . . . . 1 1 . 1 . 1 . 1 1 1 . . Average Overweight (x) . | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 25 10 10 10 10 Average Capacity 14 | 7 16 20 20 20 20 20 24 25 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 6 7 10 10 Most Carried 25 | 4 18 20 20 20 20 20 25 25 25 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 3 14 19 19 20 20 19 22 23 7 7 7 7 6 6 7 7 8 8 7 8 7 7 8 7 5 8 9 10 9 9 9 9 9 5 6 8 7 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 5 10 10 10 Final Carried 25 | 4 18 20 20 20 20 20 24 25 8 8 8 8 7 8 8 8 8 8 8 8 7 8 8 7 5 10 10 10 10 10 10 10 10 5 10 8 7 Class Distribution -------------------- 30% | Scavenger-Mutant 18% | Hacker-Scout 14% | Mutant 10% | Wizard-Scout 7% | Hacker-Ninja 5% | Alien-Sigix 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Scavenger-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 7508 | 173 413 107 452 141 87 . 1278 932 166 . 54 . 19 38 262 40 30 . 70 . . . 29 91 134 458 147 . 391 79 374 295 398 200 400 20 230 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12142 | 15 801 227 858 139 . 46 1624 1679 166 . . 23 . 38 269 . . . 519 . 53 . . 107 18 765 99 . 236 . 246 365 500 68 798 275 2208 Parts 588 | 3 46 14 47 10 . 4 81 78 5 . . 3 . 2 13 . . . 22 . 1 . . 3 4 30 8 . 7 . 9 26 14 7 25 11 115 Haulers Intercepted 22 | . 2 . 4 . . . 4 1 1 . . . . . . . . . 3 . . . . 1 . 2 . . . . . . 4 . . . . Recyclers Shooed 7 | 1 . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . . . 6 4 . . . . 1 . . . . . 7 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 152 | . 17 6 14 5 . 1 20 29 . . . . . . 5 . . . . . 1 . . . 2 1 5 . 5 . . 4 . . 3 5 29 Melee 43 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 . . 3 5 29 Guns 92 | . 17 6 14 5 . 1 20 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 17 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 . 5 . 5 . . . . . . . . Classes Destroyed 20 | 1 5 1 . 1 . 1 3 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 1 2 Worker 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Builder 8 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . Tunneler 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 22 | . 2 . 4 . . . 4 1 1 . . . . . . . . . 3 . . . . 1 . 2 . . . . . . 4 . . . . Recycler 17 | . . . . . . . 4 1 1 . . . . . . . . . 1 . . . . . . 3 . . . . 2 1 1 . 3 . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 19 | . 2 . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 2 4 . 4 Swarmer 27 | . 3 4 . 3 . . . . . . . . . . 4 . . . . . 1 . . . . . 4 . . . . . . . . 1 7 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 66 | . 14 . 9 1 . . 11 18 . . . . . . . . . . . . . . . . . 1 1 . 5 . . . . . 1 . 5 Duelist 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 24 | . . 2 5 . . . 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 9 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 3 4 3 . 1 4 4 2 . . 1 . 1 4 . . . 2 . 1 . . 1 2 2 5 . 3 . 1 2 2 4 2 2 7 Combat Bots Only 7 | . 4 3 4 3 . 1 3 4 . . . . . . 4 . . . . . 1 . . . 2 1 5 . 3 . . 2 . . 2 2 7 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 2 1 1 . . 1 . 1 3 . . . 1 . 1 . . 1 1 1 4 . 3 . 1 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 4 . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 15318 | . 611 359 907 282 . 329 2257 2932 . . . 95 . 20 15 41 . . . 47 100 . 117 550 699 694 74 . 99 . 194 373 19 151 954 603 2796 Core 2673 | . 109 37 129 75 . 34 172 329 . . . . . 20 . . . . . . 27 . 21 44 147 40 . . 25 . 30 81 . . 291 202 860 Absorbed by Shields 1059 | . . . 190 98 . 91 305 . . . . . . . . . . . . . . . . . 40 . . . 34 . . . . . . . 301 Redirected to Shielding 197 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . 7 . 19 76 17 36 . . . Regen/Repaired (Parts) 684 | . . . . . . . 156 . . . . . . . . . 10 . 25 . . . . . . 319 . . . . . . . 76 42 23 33 Core Remaining (%) 69 | 100 . 41 . . . 40 . 8 . . . . 100 . . . . 97 . . . . 95 . . . . . . 71 . 91 . . 78 . 38 Volleys Fired 532 | 9 77 30 63 17 1 5 116 111 6 . . . 1 . 4 . . . . . . . . . 4 8 2 . 9 . 30 14 15 2 4 1 3 Largest 2 | 2 2 2 2 2 1 2 2 2 2 . . . 1 . 1 . . . . . . . . . 2 1 1 . 1 . 1 1 1 1 1 1 1 Hottest 300 | 40 70 76 79 46 23 46 56 56 46 . . . 39 . 39 . . . . . . . . . 66 33 49 . 49 . 120 120 120 120 300 300 300 Shots Fired 962 | 18 153 60 125 35 1 10 230 223 8 . . . 1 . 4 . . . . . . . . . 6 8 2 . 9 . 30 14 15 2 4 1 3 Gun 880 | 18 153 60 123 35 1 10 230 223 7 . . . . . . . . . . . . . . . 4 8 . . 1 . 3 4 . . . . . Cannon 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 10 15 2 4 1 3 Launcher 19 | . . . 2 . . . . . . . . . 1 . 4 . . . . . . . . . 2 . 2 . 8 . . . . . . . . Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 810 | 18 118 30 95 35 1 10 230 223 7 . . . . . . . . . . . . . . . 4 8 . . . . 27 4 . . . . . Thermal 132 | . 35 30 28 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 10 15 2 4 1 3 Explosive 17 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . 2 . 2 . 8 . . . . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hit Streak 36 | 4 14 6 16 13 . 4 26 36 11 . . . . . . . . . . . . . . . 6 11 4 . 5 . 8 . . . 1 . 2 Robot Miss Streak 7 | 1 4 3 7 2 . 1 3 3 1 . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . . . . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 837 | 12 111 34 89 25 . 8 185 186 13 . . 1 . 1 9 . . . 12 . 2 . . 3 4 31 2 . 1 . 8 17 12 2 10 9 50 Core Hits 365 | 2 41 16 30 7 . 4 63 71 2 . . 1 . . 8 . . . 6 . 1 . . 1 8 11 7 . 27 . 3 7 6 9 6 3 25 Critical Kills 5 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 Critical Strikes 27 | . 3 2 6 . . . . 4 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 2 1 . 2 . 4 Burn 7 | . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . 1 . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Smash 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 451 | . . . 6 . . . 1 1 7 . 2 5 1 6 10 4 . 4 16 1 5 . 1 14 1 85 2 . 20 3 36 43 30 14 33 26 74 Impact 17 | . . . 6 . . . 1 1 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 332 | . . . . . . . . . . . . 5 1 6 10 4 . 4 16 1 5 . 1 14 1 84 2 . 19 . . 15 . 11 33 26 74 Piercing 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 36 28 30 3 . . . Sneak Attacks 40 | . . . 2 . . . . 1 4 . . 1 . . . . . . 5 . . . . 1 . 10 . . . . 2 1 5 . 5 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Damage Inflicted 34284 | 137 1245 408 1579 375 . 83 3162 3088 573 . . 104 . 56 903 . . . 841 . 136 . . 172 793 1593 498 . 2312 . 535 927 969 674 1942 1738 9441 Guns 9903 | 137 1245 387 1253 375 . 83 3093 2940 87 . . . . . . . . . . . . . . . 60 188 . . 38 . 8 9 . . . . . Cannons 1198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . . . 400 . 700 Explosions 4418 | . . . 22 . . . . . . . . . . . 364 . . . . . . . . . 733 . 498 . 2274 . . . . 527 . . . Melee 18555 | . . . 296 . . . . 112 475 . . 104 . 56 539 . . . 841 . 136 . . 172 . 1405 . . . . 429 918 969 147 1542 1738 8676 Ramming 199 | . . 21 8 . . . 69 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Kinetic 8995 | 137 843 145 929 375 . 83 3093 2940 87 . . . . . . . . . . . . . . . 60 188 . . . . 106 9 . . . . . Thermal 2269 | . 402 242 324 . . . . . 11 . . . . . . . . . . . . . . . . . . . 190 . . . . . 400 . 700 Explosive 4206 | . . . . . . . . . . . . . . . 364 . . . . . . . . . 733 . 498 . 2084 . . . . 527 . . . Electromagnetic 22 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 883 | . . . 296 . . . . 112 475 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15761 | . . . . . . . . . . . . 104 . 56 539 . . . 841 . 136 . . 172 . 1405 . . . . . 405 . 147 1542 1738 8676 Piercing 1911 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 429 513 969 . . . . Entropic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . Highest Corruption 10 | . . . 10 10 10 10 2 2 . . . . . . . . . . . . . . . 1 1 2 2 2 2 . . 3 . . . . . Average Corruption 3 | . . . 10 10 10 10 2 2 . . . . . . . . . . . . . . . 1 1 1 2 2 2 . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . Effects 162 | . . . 2 21 24 10 38 21 . . . . . . . . . . . . . . . 2 2 23 3 1 1 . . 14 . . . . . Message Errors 47 | . . . 1 3 5 3 10 8 . . . . . . . . . . . . . . . 2 . 9 3 . . . . 3 . . . . . Matter Fused 34 | . . . . 3 5 2 8 4 . . . . . . . . . . . . . . . . 1 4 . . 1 . . 6 . . . . . Heat Flow Errors 18 | . . . . 2 3 . 5 2 . . . . . . . . . . . . . . . . 1 3 . . . . . 2 . . . . . Energy Discharges 17 | . . . . 2 4 3 1 4 . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Parts Rejected 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 13 | . . . . 4 2 1 4 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Data Loss (major) 11 | . . . . 2 4 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Misfires 9 | . . . 1 3 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4977 | . . . 138 . . . . 1 189 . . . . 34 126 . . . 90 . 24 . . . 49 355 . . . . 95 147 193 29 683 625 2199 Projectiles 477 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 275 . 200 Explosions 81 | . . . 5 . . . . . . . . . . . 6 . . . . . . . . . 49 . . . . . . . . 21 . . . Melee 4419 | . . . 133 . . . . 1 189 . . . . 34 120 . . . 90 . 24 . . . . 355 . . . . 93 147 193 8 408 625 1999 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . . 45 . . . . . . . . . . . . . . . . . . . . . 137 . . . . . . . . . . . . Shots 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Rammed 21 | . . 5 2 . . . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | . . 5 2 . . . 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 258 184 323 225 260 . 306 270 . . 1 2 2 . . . . . . . . . . . 97 212 11 . . . 96 208 84 . 352 . . Average Temperature 66 | . 70 79 62 81 109 . 81 54 . . 1 1 1 . . . . . . . . . . . 72 89 11 . . . 49 57 35 . 148 . . Received Heat Transfer 3877 | . 327 81 373 16 . 39 822 1557 . . . . . 9 . . . . . . . . . 27 63 75 37 . 9 . 36 . . 9 117 . 280 Effects 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . 2 . . . 1 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Heat Transferred 3195 | . 1258 814 1036 . . . . . 37 . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 2264 | 5 331 89 202 159 . 30 330 383 222 . . . . 150 . . . . 83 . . . . 196 366 368 . . . . 216 129 260 330 1935 1877 2264 Initial 1200 | . 3 19 17 24 . . 11 122 132 . . . . . . . . . . . . . . 28 116 191 . . . . . 8 7 92 185 1160 1200 Average 217 | . 87 34 80 91 . 28 169 237 166 . . . . 81 . . . . 45 . . . . 73 223 172 . . . . 52 52 144 140 481 1474 1611 Maximum Alert Level 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 1 5 5 5 Low Security (%) 67 | 100 88 100 89 100 . 100 49 29 64 . . . . 100 . . . . 100 . . . . 100 38 55 . . . . 93 100 66 59 49 . . Level 1 25 | . 11 . 10 . . . 50 70 35 . . . . . . . . . . . . . . . 61 44 . . . . 6 . 33 40 28 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 50 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 46 . Squads Dispatched 96 | . 4 . 3 . . . 3 7 1 . . . . 3 . . . . 1 . . . . 3 . 8 . . . . 4 5 2 2 15 22 13 Investigation 21 | . 2 . 2 . . . 1 2 . . . . . 2 . . . . . . . . . 2 . 5 . . . . 1 2 . . . 2 . Extermination 9 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . 1 2 . . . . 1 Reinforcement 19 | . 2 . 1 . . . 2 3 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 2 1 . . 3 Assault 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 13 9 Garrison 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 29 | . 3 1 2 . . . 2 2 . . . . . . . . . . . . . . . 1 . 3 . . 1 . 2 1 7 2 1 . 1 Communications Jammed 83 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 12 10 32 3 20 Distress Signals 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 29 3 20 Times Spotted 561 | . 33 8 21 6 . 2 36 40 1 3 . 4 . 7 5 1 . . 5 7 5 . 6 26 13 44 5 1 45 . 14 14 13 10 72 24 90 Peak Tracking Total 48 | . 5 3 7 3 9 2 4 4 4 4 . 4 . 5 4 1 . . 2 7 2 . 3 22 7 13 5 4 12 . 6 5 4 4 48 22 26 Tactical Retreats 66 | . 3 . 1 1 . 1 2 3 2 . . . . 1 . 1 . . . . 2 . 2 3 1 14 2 1 . . 7 1 2 2 4 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . . . 1 . . . . 3 1 . . . . . . . . . 1 . . . . 1 2 2 . . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 4 11 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 32 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 1 1 . . . . 3 3 8 9 2 1 Max in Single Turn 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . 1 1 3 3 1 1 Garrison Access 11 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . 1 1 2 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 125 | . 8 . 6 . 2 . 4 5 3 1 . 4 . 9 2 . . . 2 . . 5 . 6 2 18 2 . 4 . 11 11 1 8 6 4 1 Terminals 71 | . 6 . 6 . . . 2 3 3 . . . . 5 . . . . 1 . . . . 3 2 9 . . . . 7 7 1 7 5 3 1 Fabricators 12 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 4 . . . . 2 2 . . . . . Repair Stations 6 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access 10 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . . . . 1 1 . 1 1 1 . Total Hacks 420 | . 33 . 26 . 2 . 7 13 6 1 . 29 . 34 2 . . . 6 . . 18 . 28 3 60 2 . 11 . 37 41 6 31 15 8 1 Successful 260 | . 17 . 9 . 2 . 2 5 . 1 . 29 . 18 2 . . . 3 . . 18 . 17 2 46 2 . 11 . 21 22 2 21 9 1 . Failed 156 | . 15 . 17 . . . 5 8 6 . . . . 16 . . . . 2 . . . . 10 1 13 . . . . 16 19 4 10 6 7 1 Catastrophic 23 | . 2 . 1 . . . 1 1 1 . . . . 6 . . . . . . . . . . . 1 . . . . 3 3 . 1 . 3 . Database Lockouts 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Manual 162 | . 16 . 14 . 1 . 2 3 7 . . . . 11 . . . . 4 . . . . 15 . 35 . . 1 . 20 17 . 13 2 . 1 Terminals 260 | . 29 . 26 . . . 3 7 6 . . . . 24 . . . . 4 . . . . 19 3 30 . . . . 28 26 6 29 13 6 1 Fabricators 50 | . . . . . . . . . . . . . . 7 . . . . . . . . . 7 . 23 . . . . 6 7 . . . . . Repair Stations 11 | . . . . . . . 4 . . . . . . 1 . . . . 2 . . . . . . 4 . . . . . . . . . . . Recycling Units 8 | . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . Garrison Access 21 | . . . . . . . . 3 . . . . . 2 . . . . . . . . . 2 . 2 . . . . 2 4 . 2 2 2 . Terminal Hacks 175 | . 14 . 9 . 2 . . 4 . 1 . 29 . 9 2 . . . 1 . . 18 . 9 2 14 2 . 11 . 10 12 2 16 7 1 . Record 30 | . . . . . 1 . . . . . . 11 . 1 . . . . . . . 6 . . . . 1 . 6 . 1 1 . 2 . . . Part Schematic 21 | . . . . . . . . . . . . 8 . 2 . . . . 1 . . 4 . 1 . 2 . . . . 3 . . . . . . Robot Schematic 9 | . . . . . . . . . . . . 7 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Robot Analysis 13 | . 3 . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 . 1 . . . Prototype ID Bank 16 | . 3 . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . 4 . . . . 2 . . . Open Door 9 | . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 26 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . 3 . 4 . . . . 3 2 1 4 3 . . Locate Traps 9 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . 2 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . . 2 . 2 . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 28 | . . . . . . . . . . . . . . 5 . . . . . . . . . 3 . 12 . . . . 4 4 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 17 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 8 . . . . 2 2 . . . . . Build 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . 2 2 . . . . . Repair Station Hacks 8 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . Scan Component 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Repair 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access Hacks 9 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . . . . 1 1 . 1 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . 1 1 . 1 1 . . Unauthorized Hacks 36 | . 2 . . . . . . . . . . . . 3 . . . . . . . . . 4 . 13 . . . . 5 4 . 4 1 . . Terminals 18 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 5 . . . . 3 1 . 4 1 . . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Assimilate 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 2 . . . . 2 . . . 1 . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Fabricators 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 8 . . . . 2 2 . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 6 . 6 . . . 4 4 3 . . . . 7 . . . . 1 . . . . 6 . 15 . . . . 10 8 1 5 4 4 1 Full Trace Events 11 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 2 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 7 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . 8 . 2 . . . . 1 . . 4 . 1 . 2 . . . . 3 . . 2 . . . Parts Built 12 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 5 . . . . 2 2 . . . . . Authchips 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . 1 . . . . . . Time 831 | . . . . . . . . . . . . . . 94 . . . . . . . . . . . 438 . . . . 210 89 . . . . . Total Part Build Rating 72 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . 29 . . . . 12 14 . . . . . Parts Repaired 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Time 166 | . . . . . . . 38 . . . . . . . . . . . 44 . . . . . . 84 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 87 | . . 3 . . . . . . . . . . . 1 . . . . . . . . . 4 2 5 . . 3 . 2 . . . 1 40 26 Largest Group 12 | . . 3 3 . . . . . . . . . . 1 . . . . . . . . . 3 2 4 . . 3 . 1 . . . 1 8 12 Highest-Rated Group 202 | . . 40 40 . . . . . . . . . . 26 . . . . . . . . . 202 89 151 . . 177 . 45 . . . 45 112 171 Highest-Rated Ally 96 | . . 16 16 . . . . . . . . . . 26 . . . . . . . . . 96 51 51 . . 65 . 45 . . . 45 15 15 Total Orders 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 11 . 1 . . . 1 . . STAY 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . 1 . . . 1 . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . Ally Attacks 99 | . . 8 13 . . . . . . . . . . . . . . . . . . . . 12 10 21 . . 19 . . . . . . 16 . Total Damage 2674 | . . 34 156 . . . . . . . . . . . . . . . . . . . . 333 246 652 . . 964 . . . . . . 289 . Kills 16 | . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 3 3 . . 5 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 13 | . 3 . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 . 1 . . . Derelict Logs Recovered 10 | . . . . . . . . . . . 1 . 2 . 1 1 1 2 . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 20632 | 87 1709 1104 1033 477 760 252 2319 1452 268 178 139 68 206 334 195 164 327 244 340 48 101 79 193 345 158 1770 409 58 1213 234 861 835 789 372 595 328 588 Spaces Moved 26695 | 50 934 369 454 261 467 146 766 398 511 529 284 140 470 621 449 426 864 495 761 148 241 155 544 747 206 2815 1218 188 1802 632 1368 1760 1824 1081 1202 686 683 Core 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3100 | . 312 369 334 261 467 146 766 398 . . . . . . . . . . . . . . . . 39 8 . . . . . . . . . . . Legs 1709 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340 686 683 Wheels 787 | 46 622 . 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21094 | . . . . . . . . . 511 529 284 140 470 621 449 426 864 495 761 148 241 155 544 747 167 2807 1218 188 1802 632 1368 1760 1824 1081 862 . . Fastest Speed 22 | 50 95 240 130 160 160 160 160 240 31 31 31 31 31 31 34 34 34 34 31 31 31 31 31 31 34 31 31 31 26 26 22 22 22 22 22 30 30 Average Speed 52 | 87 148 240 158 160 160 160 229 241 32 31 31 31 31 31 34 34 34 34 31 31 31 31 31 31 60 38 31 31 28 26 22 22 23 22 25 30 30 Slowest Speed 1000 | 95 240 320 1000 160 160 160 250 247 311 31 31 31 31 34 107 34 34 34 34 31 31 31 31 37 160 160 99 31 99 26 86 25 84 84 84 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . . . . . . . 4 . 1 2 . 2 . . . . 2 1 . . 1 6 2 19 . . 1 . 12 20 8 9 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 54 | 4 98 56 37 49 72 52 53 72 10 66 46 77 62 20 64 63 84 48 14 40 45 60 67 27 31 49 91 37 93 74 39 91 37 89 80 26 30 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 14 | . 2 . . . 1 . . . . . 1 1 . . . . 4 1 . . . 3 1 . . . . . . . . . . . . . . Known Exits Taken 28 | . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 2 . . . . . . . . 1 . 1 . 1 3 3 2 . 1 2 . 2 . . . 2 . . 1 . . . . . . . Spaces Dug 265 | . . . . . . . 1 . 1 . 2 . 20 4 14 4 . 4 . 1 1 . 1 10 1 50 1 . 14 3 46 25 19 9 16 11 7 Terrain Destroyed 607 | . . . 4 . . . 1 . 1 . 2 . 20 4 52 4 . 4 . 1 1 . 1 10 55 51 44 . 126 3 46 25 20 39 50 25 18 Melee 188 | . . . . . . . 1 . 1 . 2 . 1 4 1 4 . 4 . 1 1 . 1 10 1 50 1 . 14 3 27 17 9 8 16 11 . Projectile 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 19 8 11 1 34 14 18 AOE 313 | . . . 4 . . . . . . . . . 19 . 51 . . . . . . . . . 54 . 43 . 112 . . . . 30 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 31651 | 72 1120 525 649 287 479 154 1080 662 598 542 329 155 528 752 471 437 898 564 838 147 259 185 565 833 228 3361 1247 187 2474 696 1824 2109 2129 1181 1417 754 915 Wait 2848 | 3 74 105 53 7 . . 76 91 14 . 37 1 51 103 . . 27 64 47 . 13 13 22 43 3 371 12 . 519 54 354 251 169 49 102 37 83 Move 26476 | 49 933 368 453 260 466 145 765 397 502 528 281 135 469 616 448 425 863 494 757 146 240 154 541 735 201 2777 1217 187 1799 631 1343 1721 1807 1063 1193 685 682 Hop 87 | . . . . . . . . . 4 . 1 2 . 2 . . . . 1 . . . 1 6 1 18 . . 1 . 12 18 8 8 4 . . Pick Up 232 | 3 20 6 21 . 2 1 28 16 5 3 3 4 1 5 1 . 3 1 5 . . 2 . 3 . 22 3 . 7 1 12 17 21 3 11 1 1 Fast Attach 184 | 7 . . 6 . 2 . 9 2 4 1 . . . 3 1 1 . . 5 . . 7 . 4 7 25 . . 18 1 2 11 8 10 30 . 20 Attach 146 | . 3 4 5 . . 1 14 13 9 1 1 . 3 4 4 1 . . 2 . 1 1 . 2 4 17 2 . 7 1 8 3 17 7 5 3 3 Detach 73 | . . . 1 . . . 1 . 1 1 . . 1 3 3 1 . . . . . 1 . 1 2 11 3 . 7 1 4 1 17 6 6 . 1 Swap 145 | 1 5 6 11 2 4 2 29 12 3 4 2 3 . 2 . 3 2 . . . . . . 3 . 4 1 . 3 2 12 12 15 1 1 . . Drop 333 | . 8 1 28 1 4 . 27 11 25 4 2 5 1 8 . 2 3 1 5 . . 7 . 4 . 23 5 . 33 2 11 25 22 18 24 1 22 Fire 532 | 9 77 30 63 17 1 5 116 111 6 . . . 1 . 4 . . . . . . . . . 4 8 2 . 9 . 30 14 15 2 4 1 3 Melee 444 | . . . 6 . . . 1 1 7 . 2 5 1 6 10 4 . 4 16 1 5 . 1 14 1 85 2 . 20 3 36 36 30 14 33 26 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 25 | . . 5 2 . . . 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . . . 4 18 . . . . . . . . . . . . . . 18 5 . . . . . . . . . 4 . 24 Rewire 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 866 | -10/Materials | Discovered new exit (range 3) 1082 | -10/Materials | Discovered new exit (range 14) 1214 | -10/Materials | Discovered new exit (range 9) 1797 | -10/Materials | Entered Mines 1831 | -10/Mines | Met a Derelict bent on vengeance 1866 | -10/Mines | Core integrity fell below 50% 2094 | -10/Mines | Lost 4 parts (1p2n1w) 2290 | -10/Mines | Discovered new exit (range 14) 2336 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2901 | -10/Mines | Entered Materials 2901 | -9/Materials | Accompanied by 3 allies 2901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -9/Materials | Discovered new exit (range 9) 3289 | -9/Materials | Build established: Scavenger-Mutant 3763 | -9/Materials | Discovered new exit (range 15) 3863 | -9/Materials | System corruption reached 10% 3934 | -9/Materials | Entered Mines 4180 | -9/Mines | Assembled infested the area 4247 | -9/Mines | Core integrity fell below 50% 4288 | -9/Mines | Discovered new exit (range 15) 4344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4344 | -9/Mines | Discovered new exit (range 5) 4411 | -9/Mines | Entered Exiles 4449 | -9/Exiles | Met 8R-AWN 4478 | -9/Exiles | Met EX-HEX 4566 | -9/Exiles | Met EX-DEC 4599 | -9/Exiles | Met EX-BIN 4647 | -9/Exiles | Learned location of Zion (-6) 4695 | -9/Exiles | Aligned with FarCom system 4697 | -9/Exiles | Given EX-Vault access code 4734 | -9/Exiles | Opened EX-Vault 4771 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4890 | -9/Exiles | Discovered new exit (range 15) 5115 | -9/Exiles | Discovered new exit (range 14) 5144 | -9/Exiles | Attacked by the Exiles 5171 | -9/Exiles | Entered Mines 5308 | -8/Mines | 7V-RTL came to Exiles' defense 5409 | -8/Mines | Discovered new exit (range 6) 5423 | -8/Mines | Entered Materials 5423 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5848 | -8/Materials | Discovered new exit (range 16) 5878 | -8/Materials | Discovered new exit (range 16) 7099 | -8/Materials | Repaired Arm. Treads 7151 | -8/Materials | Discovered new exit (range 11) 7636 | -8/Materials | Identified exit to Factory 7742 | -8/Materials | Entered Storage 7771 | -8/Storage | Garrison activated, responded to threat 7893 | -8/Storage | Core integrity fell below 50% 7944 | -8/Storage | Lost 6 parts (1p2n1u2w) 8599 | -8/Storage | Discovered exit to Factory (range 6) 8800 | -8/Storage | Core integrity fell below 20% 9194 | -8/Storage | Entered Factory 9194 | -7/Factory | Evolved 2 slots: Utility x2 9292 | -7/Factory | Discovered new exit (range 12) 9295 | -7/Factory | Identified exit to Lower Caves 9462 | -7/Factory | Entered Lower Caves 9616 | -7/Lower Caves | Discovered new exit (range 12) 9621 | -7/Lower Caves | Identified exit to Lower Caves 9640 | -7/Lower Caves | Entered another Lower Caves area 9640 | -7/Lower Caves | Discovered new exit (range 14) 9709 | -7/Lower Caves | Identified exit to Factory 9724 | -7/Lower Caves | Build established: Scout 9761 | -7/Lower Caves | Discovered new exit (range 7) 9763 | -7/Lower Caves | Identified exit to Data Miner 9779 | -7/Lower Caves | Entered Data Miner 9779 | -7/Data Miner | Discovered new exit (range 7) 9785 | -7/Data Miner | Met Data Miner 9794 | -7/Data Miner | Learned location of Section 7 (-2) 9794 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9796 | -7/Data Miner | Received God Mode back door access code from Data Miner 9822 | -7/Data Miner | Destroyed Data Miner 9825 | -7/Data Miner | Found Prototype Hackware 9830 | -7/Data Miner | Data Conduit disabled 9846 | -7/Data Miner | Identified exit to Proximity Caves 9847 | -7/Data Miner | Entered Proximity Caves 9868 | -6/Proximity Caves | Learned Factory trap positions 9875 | -6/Proximity Caves | Learned Factory terminal intel 10038 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10053 | -6/Proximity Caves | Entered Factory 10053 | -6/Factory | Evolved 2 slots: Utility x2 10053 | -6/Factory | Identified Ghost Barrier 10054 | -6/Factory | Loaded intel: 70 trap records 10055 | -6/Factory | Loaded intel: 26 terminal locations 10094 | -6/Factory | Discovered new exit (range 16) 10100 | -6/Factory | Identified exit to Lower Caves 10170 | -6/Factory | Discovered new exit (range 9) 10323 | -6/Factory | Fabricated Field Propulsion Array (x2) 10351 | -6/Factory | Build established: Hacker-Scout 10368 | -6/Factory | Fabricated Hacking Suite (x1) 10387 | -6/Factory | Entered Lower Caves 10417 | -6/Lower Caves | Learned location of 1 exit from Factory 10452 | -6/Lower Caves | Encountered a Warlord checkpoint 10556 | -6/Lower Caves | Discovered new exit (range 8) 10581 | -6/Lower Caves | Identified exit to Lower Caves 10582 | -6/Lower Caves | Entered another Lower Caves area 10684 | -6/Lower Caves | Encountered a Warlord checkpoint 10704 | -6/Lower Caves | Discovered new exit (range 10) 10707 | -6/Lower Caves | Identified exit to Zion 10716 | -6/Lower Caves | Learned Factory stockpile data 10746 | -6/Lower Caves | Entered Zion 10758 | -6/Zion | Given A8's code to call for help 10770 | -6/Zion | Discovered new exit (range 15) 10774 | -6/Zion | Learned location of Warlord (-4) 10805 | -6/Zion | Learned Factory garrison access intel 11065 | -6/Zion | Received a hallucinogenic algorithm 11073 | -6/Zion | Identified exit to Proximity Caves 11073 | -6/Zion | Entered Proximity Caves 11073 | -5/Proximity Caves | Spotted B-75 Beast 11161 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 11219 | -5/Proximity Caves | Discovered new exit (range 7) 11221 | -5/Proximity Caves | Identified exit to Factory 11317 | -5/Proximity Caves | Entered Factory 11317 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11318 | -5/Factory | Identified exit to Factory 11320 | -5/Factory | Loaded intel: 4 garrison access locations 11399 | -5/Factory | Discovered new exit (range 9) 11404 | -5/Factory | Identified exit to Upper Caves 11435 | -5/Factory | Central database locked down 11568 | -5/Factory | Repaired Mic. Nuclear Core 11657 | -5/Factory | Entered Upper Caves 11658 | -5/Upper Caves | Identified exit to Upper Caves 11660 | -5/Upper Caves | Spotted B-75 Beast 11705 | -5/Upper Caves | Entered another Upper Caves area 11726 | -5/Upper Caves | Discovered exit to Factory (range 8) 11803 | -5/Upper Caves | Discovered new exit (range 7) 11804 | -5/Upper Caves | Identified exit to Zhirov 11806 | -5/Upper Caves | Entered Zhirov 11806 | -5/Zhirov | Discovered new exit (range 3) 11812 | -5/Zhirov | Met Zhirov 11818 | -5/Zhirov | Learned location of Quarantine (-2) 11818 | -5/Zhirov | Learned location of Testing (-3) 11818 | -5/Zhirov | Learned location of Command (-1) 11821 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11828 | -5/Zhirov | Found Alien Artifact 11828 | -5/Zhirov | Identified Integrated Dissipator 11828 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11872 | -5/Zhirov | Found Alien Artifact 11884 | -5/Zhirov | Identified exit to Proximity Caves 11885 | -5/Zhirov | Entered Proximity Caves 11889 | -4/Proximity Caves | Build established: Hacker-Ninja 11948 | -4/Proximity Caves | Learned Research stockpile data 12055 | -4/Proximity Caves | Discovered exit to Factory (range 14) 12078 | -4/Proximity Caves | Entered Factory 12078 | -4/Factory | Evolved 2 slots: Utility x2 12126 | -4/Factory | Identified exit to Upper Caves 12288 | -4/Factory | Central database locked down 12293 | -4/Factory | Enhanced Grunt warped into view, answering call for help 12296 | -4/Factory | Enhanced Grunt warped into view, answering call for help 12391 | -4/Factory | Discovered new exit (range 12) 12404 | -4/Factory | Spotted B-86 Titan 12423 | -4/Factory | Identified exit to Garrison 12423 | -4/Factory | Entered Garrison 12437 | -4/Garrison | Spotted B-86 Titan 12439 | -4/Garrison | Triggered checkpoint 12455 | -4/Garrison | Discovered new exit (range 10) 12458 | -4/Garrison | Identified exit to Factory 12458 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12464 | -4/Garrison | Learned Factory security intel 12480 | -4/Garrison | Triggered checkpoint 12486 | -4/Garrison | Identified Transdimensional Reconstructor 12486 | -4/Garrison | Warped through subspace 12491 | -4/Garrison | Rescued a captive Derelict 12493 | -4/Garrison | Rescued a captive Derelict 12516 | -4/Garrison | Lost 12 parts (2p4n4u2w) 12546 | -4/Garrison | Discovered exit to Factory (range 12) 12581 | -4/Garrison | Entered Factory 12581 | -4/Factory | Accompanied by 2 allies 12745 | -4/Factory | Discovered exit to Upper Caves (range 8) 12759 | -4/Factory | Found Antimissile System 12873 | -4/Factory | Build established: Hacker-Mutant 13077 | -4/Factory | Fabricated Field Propulsion Array (x2) 13113 | -4/Factory | Central database locked down 13190 | -4/Factory | Spotted B-86 Titan 13432 | -4/Factory | Fabricated Biomechanical Wings? 13573 | -4/Factory | Spotted B-86 Titan 13693 | -4/Factory | Discovered exit to Upper Caves (range 21) 13735 | -4/Factory | Discovered new exit (range 12) 13738 | -4/Factory | Identified exit to Research 13888 | -4/Factory | Repaired Imp. Medium Armor Plating 13929 | -4/Factory | Fabricated Biomechanical Wings? 13967 | -4/Factory | Repaired Field Propulsion Array 14123 | -4/Factory | Fabricated Biomechanical Wings (x1) 14194 | -4/Factory | Discovered exit to Research (range 7) 14280 | -4/Factory | Build established: Hacker-Scout 14351 | -4/Factory | Entered Upper Caves 14357 | -4/Upper Caves | Found Alien Artifact 14366 | -4/Upper Caves | Spotted B-86 Titan 14604 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14702 | -4/Upper Caves | Discovered new exit (range 4) 14703 | -4/Upper Caves | Identified exit to Upper Caves 14760 | -4/Upper Caves | Entered another Upper Caves area 14812 | -4/Upper Caves | Discovered new exit (range 15) 14816 | -4/Upper Caves | Identified exit to Warlord 14818 | -4/Upper Caves | Entered Warlord 14829 | -4/Warlord | System corruption cleaned by Quarantine Array 15107 | -4/Warlord | Warlord's base attacked by MAIN.C 15147 | -4/Warlord | Met Warlord 15152 | -4/Warlord | Opened Warlord's prototype stash 15159 | -4/Warlord | Found Prototype Processor 15159 | -4/Warlord | Identified Exp. Targeting Computer 15162 | -4/Warlord | Found Prototype Processor 15162 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 15198 | -4/Warlord | Found Prototype Energy Cannon 15198 | -4/Warlord | Identified Vortex Cannon 15200 | -4/Warlord | Found Prototype Energy Gun 15200 | -4/Warlord | Identified Vortex Rail 15264 | -4/Warlord | P-80 Master assimilated allied 22-OXQ(m) 15457 | -4/Warlord | Warlord forces counterattacked 15483 | -4/Warlord | Spotted Executioner 15691 | -4/Warlord | Found Prototype Device 15691 | -4/Warlord | Identified Adv. Kinecellerator 15782 | -4/Warlord | Warlord base infiltrated, sounded retreat 16001 | -4/Warlord | Found Prototype Launcher 16025 | -4/Warlord | Discovered new exit (range 9) 16026 | -4/Warlord | Identified exit to Proximity Caves 16031 | -4/Warlord | Entered Proximity Caves 16032 | -3/Proximity Caves | Identified Chain Missile Launcher 16045 | -3/Proximity Caves | Spotted B-86 Titan 16221 | -3/Proximity Caves | Discovered exit to Research (range 10) 16265 | -3/Proximity Caves | Entered Research 16265 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16347 | -3/Research | Fabricated Biomechanical Wings? 16554 | -3/Research | Build established: Wizard-Scout 16559 | -3/Research | Identified exit to Armory 16559 | -3/Research | Identified exit to Testing 16674 | -3/Research | Spotted B-86 Titan 16819 | -3/Research | Discovered new exit (range 8) 16891 | -3/Research | Identified exit to Research 16901 | -3/Research | Fabricated Lrn. Sensor Array? 17126 | -3/Research | Entered Testing 17131 | -3/Testing | Found Prototype Launcher 17134 | -3/Testing | Identified Com. Tesla Bomb Launcher 17145 | -3/Testing | Found Nanosword 17171 | -3/Testing | Found Adv. EM Disruption Field 17188 | -3/Testing | Found Prototype Energy Cannon 17188 | -3/Testing | Identified Potential Cannon 17192 | -3/Testing | Fabricated Exp. Terrain Scan Processor? 17282 | -3/Testing | Spotted PD-8IYLL9Q2OC 17285 | -3/Testing | Discovered exit to Research (range 15) 17359 | -3/Testing | Unstable Terrabomb Derivative detonated 17373 | -3/Testing | Found Prototype Hackware 17373 | -3/Testing | Identified Exp. System Shield 17574 | -3/Testing | Found Prototype Hackware 17587 | -3/Testing | Fabricated Lrn. Terrain Scanner? 17943 | -3/Testing | Found Prototype Protection 17943 | -3/Testing | Identified Med. Regenerative Plating 17961 | -3/Testing | Entered Research 17961 | -2/Research | Warlord forces began assault on 0b10 17961 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17965 | -2/Research | Identified exit to Quarantine 18024 | -2/Research | Spotted B-90 Cyclops 18041 | -2/Research | Discovered new exit (range 18) 18071 | -2/Research | Research machine network offline 18104 | -2/Research | Discovered new exit (range 14) 18137 | -2/Research | Identified exit to Access 18195 | -2/Research | Spotted B-90 Cyclops 18278 | -2/Research | Identified System Mapper 18296 | -2/Research | Borebot progress halted 18323 | -2/Research | Found Unknown Launcher 18328 | -2/Research | Identified Fusion Bomb Launcher 18375 | -2/Research | Found Prototype Processor 18403 | -2/Research | Found Prototype Processor 18413 | -2/Research | Identified Exp. Core Analyzer (x2) 18497 | -2/Research | Found Prototype Processor 18515 | -2/Research | Identified Exp. Signal Interpreter 18593 | -2/Research | Found Prototype Launcher 18593 | -2/Research | Identified Tesla Bomb Launcher 18692 | -2/Research | Spotted B-90 Cyclops 18737 | -2/Research | Borebot progress halted 18750 | -2/Research | Entered Quarantine 18757 | -2/Quarantine | Found Alien Impact Weapon 18757 | -2/Quarantine | Identified Core Stripper 18786 | -2/Quarantine | Garrison activated, responded to threat 18820 | -2/Quarantine | Found Alien Slashing Weapon 18820 | -2/Quarantine | Identified Sigix Broadsword 18883 | -2/Quarantine | Found Alien Energy Cannon 18895 | -2/Quarantine | Discovered exit to Access (range 12) 18968 | -2/Quarantine | Found Alien Artifact 18968 | -2/Quarantine | Identified Phase Redirector 18993 | -2/Quarantine | Found Alien Artifact 18993 | -2/Quarantine | Identified Core Reset Matrix 18993 | -2/Quarantine | Identified Core Cannon 18993 | -2/Quarantine | Used Core Reset Matrix 18997 | -2/Quarantine | Detected hypermatrix surge 18997 | -2/Quarantine | Sensed 11 artifacts in vicinity 19065 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19076 | -2/Quarantine | Discovered exit to Access (range 16) 19082 | -2/Quarantine | Found Phase Armor 19106 | -2/Quarantine | Spotted Fortress 19119 | -2/Quarantine | Discovered new exit (range 16) 19122 | -2/Quarantine | Identified exit to Section 7 19122 | -2/Quarantine | Entered Section 7 19123 | -2/Section 7 | Sensed 19 artifacts in vicinity 19145 | -2/Section 7 | Found Integrated Reactor 19145 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19155 | -2/Section 7 | Found Integrated Dissipator 19155 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19254 | -2/Section 7 | Spotted S7 Guard 19257 | -2/Section 7 | Found Core Membrane 19257 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19269 | -2/Section 7 | Found Integrated Reactor 19269 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19278 | -2/Section 7 | Found Integrated Reactor 19278 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19367 | -2/Section 7 | Build established: Hacker-Ninja 19419 | -2/Section 7 | Spotted B-99 Colossus 19436 | -2/Section 7 | Found Integrated Dissipator 19436 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19437 | -2/Section 7 | Found Integrated Dissipator 19437 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19439 | -2/Section 7 | Found Integrated Dissipator 19439 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19452 | -2/Section 7 | Found LRC Armor 19452 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 19562 | -2/Section 7 | Integrated with Sigix Exoskeleton 19584 | -2/Section 7 | Spotted Executioner 19585 | -2/Section 7 | Spotted Executioner 19592 | -2/Section 7 | Destroyed Executioner 19598 | -2/Section 7 | Destroyed Executioner 19601 | -2/Section 7 | Found Prototype Processor 19608 | -2/Section 7 | Found Prototype Processor 19608 | -2/Section 7 | Identified Exp. Core Analyzer 19618 | -2/Section 7 | Spotted Striker 19619 | -2/Section 7 | Spotted Striker 19640 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 19647 | -2/Section 7 | Found Terrabomb 19650 | -2/Section 7 | Spotted Executioner 19650 | -2/Section 7 | Spotted Executioner 19675 | -2/Section 7 | Spotted Alpha 7 19675 | -2/Section 7 | Spotted Alpha 7 19697 | -2/Section 7 | Spotted Executioner 19697 | -2/Section 7 | Spotted Investigator 19698 | -2/Section 7 | Scanned by Researcher 19699 | -2/Section 7 | Intercept squad dispatched 19702 | -2/Section 7 | Spotted B-90 Cyclops 19704 | -2/Section 7 | Spotted Tracker 19709 | -2/Section 7 | Spotted Striker 19712 | -2/Section 7 | Spotted Tracker 19715 | -2/Section 7 | Spotted Combat Programmer 19715 | -2/Section 7 | Spotted Combat Programmer 19716 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19717 | -2/Section 7 | Entered Access 19717 | -1/Access | Evolved 2 slots: Utility x2 19722 | -1/Access | Emitted hypermatrix ping 19727 | -1/Access | Assembled emerged from beneath the floor 19798 | -1/Access | Assembled emerged from beneath the floor 19835 | -1/Access | Assembled emerged from beneath the floor 19854 | -1/Access | Build established: Alien-Sigix 19865 | -1/Access | Intercept squad dispatched 19890 | -1/Access | Assembled emerged from beneath the floor 19892 | -1/Access | Spotted Tracker 19892 | -1/Access | Destroyed Tracker 19895 | -1/Access | Spotted Tracker 19899 | -1/Access | Destroyed Tracker 19928 | -1/Access | Spotted Combat Programmer 19953 | -1/Access | Assembled emerged from beneath the floor 19962 | -1/Access | Assembled emerged from beneath the floor 19983 | -1/Access | Intercept squad dispatched 19997 | -1/Access | Spotted Tracker 20008 | -1/Access | Spotted Tracker 20011 | -1/Access | Destroyed Tracker 20017 | -1/Access | Spotted Combat Programmer 20021 | -1/Access | Spotted Combat Programmer 20026 | -1/Access | Spotted Tracker 20036 | -1/Access | Discovered new exit (range 16) 20045 | -1/Access | Entered Command 20046 | -1/Command | Sensed 1 artifact in vicinity 20050 | -1/Command | Emitted hypermatrix ping 20055 | -1/Command | Assembled emerged from beneath the floor 20242 | -1/Command | Assembled emerged from beneath the floor 20249 | -1/Command | Assembled emerged from beneath the floor 20291 | -1/Command | Discovered new exit (range 15) 20339 | -1/Command | First assault squad dispatched 20340 | -1/Command | High security lockdown imminent 20396 | -1/Command | Assembled emerged from beneath the floor 20420 | -1/Command | High security lockdown engaged 20521 | -1/Command | Spotted Executioner 20521 | -1/Command | Spotted Executioner 20522 | -1/Command | Spotted Executioner 20536 | -1/Command | Destroyed Executioner 20551 | -1/Command | Destroyed Executioner 20585 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 20588 | -1/Command | Spotted Investigator 20593 | -1/Command | Destroyed 7 combat bots 20609 | -1/Command | Core integrity fell below 50% 20609 | -1/Command | Spotted Executioner 20611 | -1/Command | Spotted Executioner 20617 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 20617 | -1/Command | Destroyed Investigator 20625 | -1/Command | Spotted B-99 Colossus 20626 | -1/Command | Spotted Executioner 20627 | -1/Command | Spotted Executioner 20628 | -1/Command | Spotted Executioner 20629 | -1/Command | Spotted Striker 20629 | -1/Command | Spotted Alpha 7 20630 | -1/Command | Spotted Executioner 20630 | -1/Command | Spotted Striker 20632 | -1/Command | Used Terrabomb 20633 | *** | Heading to fleet! Last Messages --------------- 20625_ Beam penetrates Wall. 20625_ Beam penetrates Reinforced Barrier. 20625_ E-15 Imp destroyed. 20627_ Beam penetrates Wall. 20627_ Beam penetrates Reinforced Barrier. 20627_ Beam penetrates Access Shell. 20627_ Slug penetrates Wall. 20627_ Slug penetrates Reinforced Barrier. 20629_ Slug penetrates B-99 Colossus. 20630_ Slug penetrates Reinforced Barrier. 20630_ Slug penetrates Wall. 20630_ Slug penetrates Striker. 20630_ Slug penetrates Executioner. 20630_ Penetrated by Slug. 20630_ Slug penetrates Wall. 20631_ Discarded Exp. Core Analyzer. 20632_ Terrabomb activated. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ##+##### ## #########################?????????? | | ]## !=|!#################?????????? | | ##########%#################?????????? | | ##########!##################????????? | | ! !!!##########+##################????????? | | !!!## =[= ##############?????????? | | !!!## ##############?????????? | | ## ##############?????????? | | # ## "" = " ##########?????????? | | # ##"""" * ] " #######?????????? | | # ##"""" " #####??????????? | | [ "%"" " ###??????????? | | # %+ = ! " ##??????????? | | ### ##" "*[ [ " ???????????? | | ### # " "%= " ??????????? | | ### # " " " ??????????? | | ## " " ; ! " ?????????? | | ### =*!" " ;;"""""""""""" ????????? | | !%=" " ; """""""""""""""" ????????? | | !!" " ; """""""""""""""" ????????? | | " " ; ;" "" ???????? | | ]]] "";+;;;;;;; "" ???????? | | ]]] " =;;; "" ???????? | | ]]] " ;;; """""" "" ???????? | | " "] = ;;; " ;; ???????? | | "%" " p % ;;; X" ;; ??????? | | "%" "E "" ;;; " "" " ;; ???????? | | "% lE """ ;;" " " "" ???????? | | "%" " "R """ E """"" "" ???????? | | #""]! " """ """ E E "" ???????? | | #*%=== " "" """ B K BB"" ???????? | | ##!*####"" g""" K E BB"" ????????? | | ##%*#### " g """;;" """"" ????????? | | #=%!!### """""g"""";;; ^ ^ """" ????????? | | #!%[!# ##" i " ;"" """ ?????????? | | #%%%=#####! " ;" ^ "" ??????????? | | #!|=%# ### ; """ """ ??????????? | | ####%##### l; "" 7 "" ??????#????? | | ##!##### " """ """ ??###### = | | !##[##### b" ""7 "" ######### | | ##*##### " """ """ ########### | | ##!##### " """ """ ############ * | | ##%##### ## """"++++""############### | | # ## ####### ###################### | | # ########+####### #####################= | | =!= ##################### | | ! #% #################### | | %" #####################] | | # """ === ##################### | | # """" === ]] ##################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 222 Energy Generation 101 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 80 Evasion (%) 79 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 59 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ E-15 Imp | -1/Access | Hacked Fabricated ------------ Field Propulsion Array | x2 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory Field Propulsion Array | x2 | -4/Factory | Authchip Biomechanical Wings | x1 | -4/Factory | Authchip Biomechanical Wings | x1 | -4/Factory | Authchip Biomechanical Wings | x1 | -4/Factory | Authchip Biomechanical Wings | x1 | -3/Research | Authchip Lrn. Sensor Array | x1 | -3/Research Exp. Terrain Scan Processor | x1 | -3/Testing Lrn. Terrain Scanner | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Stripper Sigix Broadsword Phase Redirector Core Reset Matrix Phase Armor Integrated Reactor Core Cannon Core Membrane LRC Armor Sigix Exoskeleton Sigix Sheargun Terrabomb Achievements -------------- 30k Club 40k Club Beloved Great Explorer More Power To You Ooh, Shiny! Production Line Signature Confirmed Treasure Hunter Turtlemind Ultimate Loadout Watch This! Winner's Signature Challenges ------------ None Game ------ Seed AngularBoreTrap Manual? 0 Play Time 09:54:38 Cumulative 168.4 hours Start 2022.12.18 @ 20:01:36 End 2022.12.20 @ 01:09:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 1/0/2/0/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ae6ac7-a0a6-48a3-8abc-6be349552d1c