Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.10 @ 13:37:04 Player: Scraplet Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (848) 848 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2673 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Flight Unit Flight Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Particle Gun Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Flight Unit Flight Unit Terrain Scanner [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 2 | . 1 . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 30 | 7 6 10 7 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 7 | . 2 5 . Utility 9 | 2 1 3 3 Device 2 | 1 . 1 . Storage 2 | 1 . . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 5 13 Power 2 | . . . 2 Propulsion 4 | . . 2 2 Utility 5 | . . 1 4 Weapon 7 | . . 2 5 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Backups 4 | 3 5 4 4 Power . | . . . . Propulsion 2 | . 2 2 3 Utility 1 | 1 2 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 88 82 70 Engine 10 | . 16 10 6 Treads 1 | . 7 . . Flight 22 | . 15 24 23 Device 7 | . 12 8 . Storage 1 | . 6 . . Processor 14 | . 5 18 15 Protection 2 | . . 1 5 Energy Gun 7 | . 11 8 2 Ballistic Gun 12 | . 12 11 15 Peak Build Rating 21 | 7 8 20 21 Average Rating 10 | 6 7 12 17 On Entrance 8 | . 7 7 19 Naked Turns 2 | . . . 2 Heaviest Build 24 | 19 24 13 17 Greatest Support 40 | 40 40 15 15 Greatest Overweight (x) 5 | . 5 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 10 10 5 20 Average Capacity 6 | 9 7 5 5 Most Carried 7 | 7 7 5 5 Average Carried 4 | 3 5 4 4 Final Capacity 10 | 10 5 5 5 Final Carried 7 | 7 5 5 4 Class Distribution -------------------- 90% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 714 | 254 69 183 208 Remotely . | . . . . Salvage Created 1105 | . 184 568 353 Parts 71 | . 14 37 20 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 5 14 10 Guns 29 | . 5 14 10 Classes Destroyed 6 | . 3 2 1 Recycler 1 | . . 1 . Operator 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 12 | . 2 5 5 Grunt 13 | . 3 6 4 Sentry 4 | . . 3 1 Best Kill Streak 7 | . 3 4 7 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 278 | . 21 94 163 Missed 79 | . 3 35 41 Hits 199 | . 18 59 122 Melee 6 | . . . 6 Projectile 193 | . 18 59 116 Critical Strikes 10 | . . 1 9 Damage Taken 1824 | . 114 403 1307 Core 700 | . 44 106 550 Absorbed by Shields . | . . . . Ignored by Resistances 1048 | . 74 265 709 Core Remaining (%) 85 | 100 82 73 . Volleys Fired 102 | . 12 47 43 Largest 3 | . 2 2 3 Hottest 108 | . 70 60 108 Shots Fired 208 | . 24 85 99 Gun 208 | . 24 85 99 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 144 | . 12 43 89 Thermal 64 | . 12 42 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 31 | . 14 31 27 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 11 | . 1 3 7 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 186 | . 21 72 93 Core Hits 66 | . 11 26 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2069 | . 204 724 1141 Guns 2033 | . 198 724 1111 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 36 | . 6 . 30 Kinetic 1359 | . 76 310 973 Thermal 674 | . 122 414 138 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . 3 . 14 Shots . | . . . . Rammed 14 | . 1 . 13 Targets Rammed 14 | . 1 . 13 Kicked . | . . . . Crushed . | . . . . Highest Temperature 628 | . 198 103 628 Average Temperature 137 | . 91 33 243 Received Heat Transfer 1293 | . 96 306 891 Effects 20 | . . . 20 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . . 8 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1545 | . 287 925 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 140 | . 50 129 140 Initial 13 | . . 2 13 Average 40 | . 14 57 73 Influence Increases 851 | . 127 464 260 Destroy 0b10 Robot/C 580 | . 100 280 200 Destroy 0b10 Robot/NC 20 | . 5 10 5 Destroy Leader 144 | . 22 82 40 Successful Hack 2 | . . 2 . Partial Spotted 45 | . . 45 . Lose Combat Pursuer 60 | . . 45 15 Influence Decreases 851 | . 117 429 305 Entered New Map 40 | . . 8 32 Time Decay 647 | . 117 377 153 Lost Part 164 | . . 44 120 Squads Dispatched 8 | . 1 5 2 Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 8 22 21 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 6 13 . Successful 9 | . 3 6 . Failed 10 | . 3 7 . Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 17 | . 4 13 . Terminals 19 | . 6 13 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 4 . Terminals 5 | . 1 4 . Botnet 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events 5 | . 1 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1191 | 195 244 574 178 Optics 648 | . . 470 178 Terrain 188 | . . 181 7 Seismic 716 | 195 244 277 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1324 | 278 244 574 228 Spaces Moved 1140 | 117 226 645 152 Core 27 | 24 . . 3 Treads 134 | 93 41 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 979 | . 185 645 149 Fastest Speed 34 | 50 37 34 34 Average Speed 57 | 137 78 37 50 Slowest Speed 440 | 160 440 117 104 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 15 | . 3 6 6 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 7 34 40 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1605 | 232 267 886 220 Wait 314 | 99 20 188 7 Move 1111 | 116 220 632 143 Hop 11 | . 2 6 3 Pick Up 11 | 10 . . 1 Fast Attach 18 | 4 3 7 4 Attach 10 | 3 3 2 2 Detach 1 | . 1 . . Swap 4 | . . 2 2 Drop 9 | . 5 2 2 Fire 102 | . 12 47 43 Melee . | . . . . Ram 14 | . 1 . 13 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 279 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Evolved 1 slot: Power x1 280 | -10/Materials | Met a group of wandering Federalists 334 | -10/Materials | Build established: Hacker-Mutant 418 | -10/Materials | Identified exit to Mines 418 | -10/Materials | Discovered exit to Mines (range 9) 488 | -10/Materials | Identified exit to Materials 488 | -10/Materials | Discovered exit to Materials (range 10) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 558 | -9/Materials | Identified exit to Materials 558 | -9/Materials | Discovered exit to Materials (range 15) 777 | -9/Materials | Identified exit to Storage 777 | -9/Materials | Discovered exit to Storage (range 12) 852 | -9/Materials | Lost 3 parts (1n1u1w) 899 | -9/Materials | Discovered exit to Materials (range 8) 1097 | -9/Materials | Entered another Materials area 1097 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1233 | -8/Materials | Lost 3 parts (1p1u1w) 1307 | -8/Materials | Core integrity fell below 50% 1320 | -8/Materials | Core integrity fell below 20% 1325 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01314_ Slammed into L-31 Rogue. 01315_ Imp. Flight Unit destroyed. 01315_ Broken Adv. Visual Processing Unit destroyed. 01315_ R-06 Scavenger collects Welding Torch. 01315_ Slammed into L-31 Rogue. 01317_ K-01 Serf collects debris. 01318_ M-13 Machinist repairs G-47 Trooper. 01318_ R-06 Scavenger collects Wheel. 01318_ Slammed into L-31 Rogue. 01322_ K-01 Serf collects debris. 01322_ Slammed into L-31 Rogue. 01322_ Imp. Flight Unit severed. 01323_ M-13 Machinist destroyed. 01323_ Slammed into L-31 Rogue. 01323_ Targeting Computer destroyed. 01323_ System corrupted by crushing effect (+1). 01324_ M-13 Machinist repairs K-01 Serf Lgt. Ion Engine. 01324_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ?####???????????????????????# #??????????????? | | ?# ???????????????????????# #??????????????? | | ?#"" ?????????#+#??????????# #??????????????? | | ?#"Y ?????????# #??????????# #??????????????? | | ?#"" =?????????# #??????????# #??????????????? | | ?# ?????????# #??????????# r #??????????????? | | ??? ??????#### ####???????# #??????????????? | | ??###+###???# ######### #??????????????? | | ??# ##### #??????????????? | | ??# r% #??????????????? | | ??# T g #??????????????? | | ??# % * % % l=@ #??????????????? | | ??# % =!##### % !%u Y u #???????? | | ??### ###???# ## u ######### #???????? | | ????# #?????########## rgm#????????? +???????? | | ????# #??????????????# r k #?????????? #???????? | | ????# #??????????????# #???????????? #???????? | | ????# #??????????????# #?????????????#???????? | | ????# #??????????????# #?????????????????????? | | ????# #??????????????# #?????????????????????? | | ????# #??????????????# #?????????????????????? | | ????# #?????????????? ?????????????????????? | | ????# #???? ?????? ????????????????????? | | ????# #???? ????? ????????????????????? | | ????# #???? ????######+####???????????????????? | | ????# #???? #?????????? ???????????????????????? | | ????# #???? #??????????????????????????????????? | | *??# #???? #??????????????????????????????????? | | # #???? +??????????????????????????????????? | | + #???? #??????????????????????????????????? | | * # #???? #??????????????????????????????????? | | ##?## ##??# #??????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# ##?# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipRemoteInsulator Manual? 0 Play Time 00:24:24 Cumulative 40.7 hours Start 2025.05.08 @ 19:08:01 End 2025.05.10 @ 13:37:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 31 Rogue 0 Adventurer 2 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 22ccfc66-96fb-457f-86ba-0a7c391e5eb7