Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 01:13:10 Player: hoganstuff Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (3641) 3641 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 7596 Bonus ------- High Alert Combat Kills 130 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 80/100 System Corruption 16% Temperature Cool (15) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Kinecellerator Improved Propulsion Shielding Improved Medium Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Reaction Control System Improved Propulsion Shielding Improved Light Armor Plating Shock Absorption System > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Bore Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Experimental Sensor Array Improved Terrain Scanner Medium Reactive Plating Medium Reactive Plating Heavy EM Shotgun Particle Cannon Autogun Gauss Cannon [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 2 . . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 159 | 6 14 4 31 8 28 60 8 Power 17 | 1 2 . 2 1 3 7 1 Engine 12 | 1 2 . 2 1 1 4 1 Core 5 | . . . . . 2 3 . Reactor . | . . . . . . . . Propulsion 34 | 2 . . 8 3 7 13 1 Treads 3 | . . . 2 1 . . . Leg 25 | . . . 2 2 7 13 1 Wheel 6 | 2 . . 4 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 51 | 1 6 1 12 2 6 21 2 Device 37 | . 4 . 10 1 2 18 2 Storage 3 | 1 1 . 1 . . . . Processor 4 | . 1 1 . . . 2 . Hackware . | . . . . . . . . Protection 7 | . . . 1 1 4 1 . Artifact . | . . . . . . . . Weapon 57 | 2 6 3 9 2 12 19 4 Energy Gun 14 | 1 2 . 3 . 4 2 2 Energy Cannon 16 | . 2 1 3 . 3 5 2 Ballistic Gun 5 | 1 . . 1 . 2 1 . Ballistic Cannon 12 | . . . . 1 2 9 . Launcher 7 | . 1 2 2 1 1 . . Special Weapon 3 | . 1 . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 4 | . . . . . 4 . . Parts Lost 38 | . 1 . 4 2 2 15 14 Power 8 | . . . 1 1 . 3 3 Propulsion 12 | . . . 2 1 1 4 4 Utility 7 | . . . 1 . . 4 2 Weapon 11 | . 1 . . . 1 4 5 Highest Loss Streak 10 | . 1 . 3 1 1 3 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 97 99 92 96 94 97 87 Engine 6 | . 13 14 10 8 . 4 6 Core 5 | . . . . . 8 7 7 Leg 17 | . . . . 18 26 22 21 Wheel 5 | . 28 28 13 . . . . Device 16 | . 9 . 14 13 5 21 18 Storage 8 | . 14 14 11 11 9 7 7 Processor 4 | . 1 13 5 . . 5 7 Protection 6 | . . . 10 18 18 2 . Energy Gun 5 | . 6 . 4 . 10 5 7 Energy Cannon 6 | . 11 26 11 2 7 3 5 Ballistic Gun 2 | . 9 . . . 1 2 . Ballistic Cannon 6 | . . . . 8 4 9 3 Launcher 1 | . . 1 4 10 2 . . Peak Build Rating 48 | 6 10 10 18 26 40 48 43 Average Rating 32 | 4 8 9 15 22 35 42 35 On Entrance 18 | . 6 10 9 16 25 39 43 Naked Turns . | . . . . . . . . Heaviest Build 64 | 12 32 31 27 29 57 64 51 Greatest Support 55 | 32 32 32 46 40 55 54 38 Greatest Overweight (x) 7 | . . . 7 . 2 4 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 Average Capacity 10 | 6 14 15 10 10 10 10 9 Most Carried 15 | 3 15 15 15 10 10 10 10 Average Carried 9 | 1 11 14 9 9 9 9 8 Final Capacity 15 | 8 15 15 10 10 10 10 5 Final Carried 15 | 3 15 15 8 9 10 10 5 Class Distribution -------------------- 36% | Scavenger-Skirmisher 24% | Scavenger-Tank 19% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 3646 | 260 184 80 249 398 560 1720 195 Remotely . | . . . . . . . . Salvage Created 3924 | . 434 44 254 272 1050 1659 211 Parts 230 | . 34 7 21 9 50 100 9 Haulers Intercepted 5 | . 2 . 1 . 1 1 . Recyclers Shooed 6 | . . . . . 1 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 88 | . 8 5 4 18 17 31 5 Guns 18 | . 2 . . . 5 11 . Cannons 35 | . 2 . 1 5 7 16 4 AOE 34 | . 4 5 3 13 5 4 . Classes Destroyed 16 | . 6 . 4 2 2 2 . Worker 4 | . . . 1 1 1 1 . Builder 9 | . . . 1 . 1 7 . Tunneler 2 | . . . . . 1 1 . Hauler 5 | . 2 . 1 . 1 1 . Recycler 8 | . 1 . . . 3 4 . Mechanic 2 | . . . 1 . . 1 . Operator 4 | . 1 . . . 1 2 . Watcher 7 | . 2 . 1 . 2 2 . Swarmer 14 | . 3 5 . . 3 3 . Grunt 42 | . 5 . 1 5 9 18 4 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . . 1 . Sentry 6 | . . . 3 . 2 1 . Hunter 3 | . . . . . 3 . . Programmer 9 | . . . . . . 8 1 Assembled 12 | . . . . 12 . . . Best Kill Streak 11 | . 6 3 5 11 6 8 1 Combat Bots Only 11 | . 5 3 2 11 3 5 1 Max Kills in Single Turn 7 | . 3 2 2 3 4 7 1 Gunslinging . | . . . . . . . . Exploded 4 | . 3 2 1 3 3 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 501 | . 20 9 54 32 55 154 177 Missed 137 | . 5 1 15 10 14 39 53 Damage Taken 5526 | 2 216 63 532 445 704 1983 1581 Core 1119 | . 22 6 184 35 167 158 547 Absorbed by Shields 152 | . . . 101 11 . 40 . Redirected to Shielding 135 | . . . 22 5 4 104 . Ignored by Resistances 45 | . . . . . 27 18 . Regen/Repaired (Parts) 200 | . . . 43 . 71 86 . Core Remaining (%) 75 | 100 . 88 . 45 69 . . Volleys Fired 216 | . 27 3 17 21 35 89 24 Largest 3 | . 2 2 2 2 3 3 3 Hottest 210 | . 120 90 136 113 166 193 210 Shots Fired 523 | . 53 6 34 37 98 244 51 Gun 184 | . 20 . 4 2 42 96 20 Cannon 304 | . 29 3 25 23 49 144 31 Launcher 29 | . 2 3 5 12 7 . . Special 6 | . 2 . . . . 4 . Kinetic 215 | . 14 . . 15 32 143 11 Thermal 199 | . 31 3 25 8 32 60 40 Explosive 29 | . 2 3 5 12 7 . . Electromagnetic 76 | . 6 . 4 2 27 37 . Robot Hit Streak 11 | . 5 1 8 4 9 11 6 Robot Miss Streak 22 | . 4 2 2 6 8 22 7 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 301 | . 24 2 26 17 54 148 30 Core Hits 219 | . 20 5 13 31 46 93 11 Critical Kills 10 | . . . . 2 6 2 . Critical Parts Destroyed 13 | . . . . 2 3 8 . Critical Strikes 25 | . . . . 4 9 12 . Destroy 23 | . . . . 4 9 10 . Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9571 | 4 645 244 849 999 1767 4304 759 Guns 2259 | . 119 . 53 35 570 1248 234 Cannons 4178 | . 246 . 394 257 639 2117 525 Explosions 2845 | . 278 244 396 705 495 727 . Melee . | . . . . . . . . Ramming 289 | 4 2 . 6 2 63 212 . Kinetic 2748 | . 49 . . 136 339 2080 144 Thermal 3710 | . 280 . 559 121 555 1580 615 Explosive 1797 | . 244 244 231 705 373 . . Electromagnetic 1027 | . 70 . 53 35 437 432 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . 2 4 12 16 Average Corruption 6 | . . . . 2 4 7 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 124 | . . . . 11 10 92 11 Message Errors 25 | . . . . 2 . 19 4 Matter Fused 39 | . . . . 3 3 32 1 Heat Flow Errors 12 | . . . . 1 1 8 2 Energy Discharges 11 | . . . . 2 1 7 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 5 | . . . . 1 1 2 1 Data Loss (minor) 17 | . . . . . 3 13 1 Data Loss (major) 2 | . . . . . . 2 . Misfires 8 | . . . . 2 1 5 . Alerts 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 334 | . 9 . 56 27 7 235 . Projectiles 95 | . . . . 19 . 76 . Explosions 234 | . 9 . 56 8 7 154 . Melee 5 | . . . . . . 5 . Knockbacks 24 | . . . . . . 23 1 Impact 1 | . . . . . . 1 . Kinetic 22 | . . . . . . 21 1 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 460 | 2 58 . 65 86 34 215 . Shots 13 | . 2 . 1 6 1 3 . Rammed 5 | 1 1 . 3 . . . . Targets Rammed 34 | 1 1 . 3 1 8 20 . Kicked 29 | . . . . 1 8 20 . Crushed . | . . . . . . . . Highest Temperature 679 | . 120 60 96 232 619 350 679 Average Temperature 130 | . 40 28 31 44 183 101 239 Received Heat Transfer 1725 | . 60 . 151 41 360 441 672 Effects 35 | . . . . . 15 3 17 Shutdowns 10 | . . . . . 3 . 7 Energy Bleed 3 | . . . . . 1 1 1 Interference 4 | . . . . . 2 2 . Matter Decay 5 | . . . . . 1 . 4 Short Circuit 4 | . . . . . 3 . 1 Damage (minor) 3 | . . . . . 1 . 2 Damage (major) 5 | . . . . . 3 . 2 Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . . . . 5 5 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . . . . 1 2 3 Heat Transferred 5679 | . 568 . 840 222 927 2057 1065 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Peak Influence 633 | . 278 186 261 203 470 633 483 Initial 443 | . . 49 72 29 14 145 443 Average 245 | . 115 134 145 104 284 297 465 Maximum Alert Level 2 | . 1 . 1 1 2 2 2 Low Security (%) 38 | 100 70 100 79 69 19 23 . Level 1 42 | . 29 . 20 30 61 52 . Level 2 18 | . . . . . 18 24 100 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . 1 1 3 11 . Investigation 2 | . . . . . . 2 . Extermination 6 | . . . . . . 6 . Reinforcement 7 | . . . 1 1 2 3 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 6 | . 1 . 1 . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 16 6 11 27 22 48 16 Peak Tracking Total 10 | . 6 3 3 9 3 6 10 Tactical Retreats 6 | . 2 . . . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 3 | . . . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 12 | . 1 . 2 . . 9 . Max in Single Turn 4 | . 1 . 1 . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 35 | . 8 . 5 . 4 18 . Terminals 18 | . 6 . 3 . 2 7 . Fabricators 2 | . . . . . . 2 . Repair Stations 5 | . . . 1 . 1 3 . Recycling Units 6 | . 2 . . . 1 3 . Scanalyzers 3 | . . . 1 . . 2 . Garrison Access 1 | . . . . . . 1 . Total Hacks 74 | . 17 . 13 . 6 38 . Successful 37 | . 9 . 8 . 4 16 . Failed 37 | . 8 . 5 . 2 22 . Catastrophic 12 | . 1 . 2 . 1 8 . Database Lockouts . | . . . . . . . . Manual 20 | . 8 . 3 . 2 7 . Terminals 35 | . 14 . 5 . 2 14 . Fabricators 3 | . . . . . . 3 . Repair Stations 14 | . . . 7 . 2 5 . Recycling Units 14 | . 3 . . . 2 9 . Scanalyzers 6 | . . . 1 . . 5 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 14 | . 6 . 3 . . 5 . Record 2 | . . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 2 | . . . . . . 2 . Branch Access Points 3 | . 1 . 1 . . 1 . Alert Level 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . 5 . 2 2 . Scan Component 5 | . . . 3 . 1 1 . Repair 4 | . . . 2 . 1 1 . Recycling Unit Hacks 10 | . 3 . . . 2 5 . Process 1 | . . . . . . 1 . Report Inventory 5 | . 2 . . . 1 2 . Retrieve Matter 2 | . . . . . . 2 . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 3 | . . . . . . 3 . Insert Component 2 | . . . . . . 2 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 4 | . 1 . . . 1 2 . Used 1 | . . . . . . 1 . Hacking Detections 29 | . 5 . 4 . 4 16 . Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 2 . 1 1 . Time 160 | . . . 52 . 70 38 . Parts Recycled . | . . . . . . . . Recycled Matter 8 | . . . . . . 8 . Retrieved Matter 8 | . . . . . . 8 . Retrieved Components 19 | . 10 . . . 9 . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 2 . Non-combat 1 | . . . . . . 1 . Combat 1 | . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 3 | . . . . . . 3 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders 1 | . . . . 1 . . . AID 1 | . . . . 1 . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 44 | . . . . 44 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 6786 | 54 802 267 420 593 836 3565 249 Spaces Moved 3840 | 44 669 243 188 414 413 1781 88 Core 16 | 6 . . 5 . . . 5 Treads 86 | . . . 41 45 . . . Legs 2650 | . . . 4 369 413 1781 83 Wheels 1088 | 38 669 243 138 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 90 120 120 123 50 Average Speed 142 | 93 100 100 123 124 139 171 184 Slowest Speed 400 | 100 100 100 400 160 260 400 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 82 64 23 86 43 37 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 2 | . 2 . . . . . . Terrain Destroyed 306 | . 18 27 18 87 64 91 1 Melee . | . . . . . . . . Projectile 64 | . 2 . . 9 8 44 1 AOE 242 | . 16 27 18 78 56 47 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 4669 | 53 742 260 340 457 601 2090 126 Wait 255 | . 14 6 71 1 75 86 2 Move 3834 | 44 668 242 187 413 412 1780 88 Hop . | . . . . . . . . Pick Up 67 | 3 11 2 6 5 17 23 . Fast Attach 58 | 6 5 1 13 4 6 19 4 Attach 32 | . . . 8 1 7 14 2 Detach 26 | . 2 1 6 2 5 8 2 Swap 69 | . 9 3 10 3 15 27 2 Drop 79 | . 5 2 19 6 21 24 2 Fire 216 | . 27 3 17 21 35 89 24 Melee . | . . . . . . . . Ram 3 | . 1 . 2 . . . . Kick 29 | . . . . 1 8 20 . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 8) 527 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Entered Mines 949 | -10/Mines | Learned 8 Materials zone layouts 1044 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1102 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1103 | -10/Mines | Discovered new exit (range 12) 1105 | -10/Mines | Found Prototype Device 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Evolved 2 slots: Utility x2 1125 | -9/Materials | Identified exit to Materials 1125 | -9/Materials | Identified exit to Mines 1160 | -9/Materials | Identified Exp. Sensor Array 1216 | -9/Materials | Repaired Com. Wheel 1247 | -9/Materials | Repaired Beam Cannon 1474 | -9/Materials | Lost 3 parts (1p1n1u) 1544 | -9/Materials | Entered Mines 1602 | -9/Mines | Build established: Scavenger-Mutant 1607 | -9/Mines | Assembled infested the area 1612 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1641 | -9/Mines | Core integrity fell below 50% 1676 | -9/Mines | Destroyed 11 combat bots 1807 | -9/Mines | Discovered exit to Materials (range 11) 1959 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2137 | -9/Mines | Entered Materials 2137 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2392 | -8/Materials | Repaired Broken Bore Cannon 2816 | -8/Materials | Garrison activated, responded to threat 2830 | -8/Materials | Build established: Scavenger-Tank 2940 | -8/Materials | Discovered new exit (range 14) 2973 | -8/Materials | Entered Factory 2973 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3099 | -7/Factory | Identified exit to DSF 3700 | -7/Factory | Build established: Scavenger-Skirmisher 4144 | -7/Factory | Lost 3 parts (1n1u1w) 4493 | -7/Factory | Repaired Titanium Leg 5541 | -7/Factory | System corruption reached 10% 5973 | -7/Factory | Identified exit to Storage 5973 | -7/Factory | Identified exit to Lower Caves 6536 | -7/Factory | Identified exit to Garrison 6538 | -7/Factory | Entered Garrison 6579 | -7/Garrison | Heavy support dispatched to Factory 6638 | -7/Garrison | Triggered checkpoint 6646 | -7/Garrison | Lost 4 parts (1p1u2w) 6722 | -7/Garrison | Triggered checkpoint 6729 | -7/Garrison | Core integrity fell below 50% 6746 | -7/Garrison | Heavy support dispatched to Factory 6785 | -7/Garrison | Core integrity fell below 20% 6787 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06755_ Acquired Particle Gun. 06758_ G-47 Trooper overheating. 06759_ G-47 Trooper heat damages Aluminum Leg. 06759_ G-47 Trooper overheating. 06760_ G-47 Trooper critical meltdown. 06760_ Particle Gun melted. 06763_ Acquired 58 matter. 06766_ Aluminum Leg destroyed. 06769_ Acquired Aluminum Leg. 06772_ Imp. Carbon-fiber Leg destroyed. Garrison Door activated. 06773_ Hvy. Ion Cannon destroyed. 06778_ Imp. Deuterium Engine destroyed. 06779_ Particle Gun destroyed. 06780_ Critical hit (Burn: +37). 06780_ Mic. Nuclear Core destroyed. 06782_ Dropped Imp. Heat Sink. 06784_ Aluminum Leg destroyed. 06784_ Dropped Med. Storage Unit. 06786_ KZZKAX1XLUJWDZWODVJ|BX Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????####??# #??????????????????????? | | ????????????? ??# ?# #??????????????????????? | | ???????????## ## ## @#??????????????????????? | | ???????????# g #??????????????????????? | | ?????????? gg #??????????????????????? | | ?????????? ^ #??????????????????????? | | ???????????# ## ^ ^## !!#??????????????????????? | | ???????????# ## ^ ^## [!###????????????????????? | | ?????????? ]!= #????????????????????? | | ?????????? !% #????????????????????? | | ?????????? Yp ! *#????????????????????? | | ?????????? %!#????????????????????? | | ???????????# ## ##ss ###????????????????????? | | ???????????? ? ## ## ############???????????? | | ??????????? ss #???????????? | | ??????????? #???????????? | | ??????????? #???????????? | | ???????????###### ############# #???????????? | | ????????????????# ????????????# #???????????? | | ????????????????####?????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# ######??##### | | ?????????????????????????????????# ## #??#"""" | | ?????????????????????????????????# ## ##### | | ?????????????????????????????????# = | | ?????????????????????????????????# ! | | ?????????????????????????????????# *############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 30 Resistance: EX 25 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Bore Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Troublemaker Challenges ------------ None Game ------ Seed CatalystCoolingRail Manual? 0 Play Time 01:56:51 Cumulative 17.5 hours Start 2024.11.23 @ 23:15:13 End 2024.11.24 @ 01:13:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 6 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3a0d449-b5ca-4896-ba08-9a2c8c922e82