Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.31 @ 19:02:15 Player: Runia Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (95) 475 Value Destroyed (3726) 3726 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-138) -138 TOTAL SCORE: 10683 Bonus ------- Follower Combat Kills 72 Met Data Miner 300 Friendly Fire -510 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 98/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector Visual Processing Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Energy Well (350) Makeshift Trap Scanner Advanced Focal Shield Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Transmission Jammer Advanced System Shield > --- WEAPON ----------- Plasma Rifle KE Penetrator Railgun Katana > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Improved Treads Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel Energy Well Compact Matter Pod Makeshift Trap Scanner Advanced Focal Shield Missile Launcher Rocket Array Improved Datajack [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Makeshift Spear Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . Utility 9 | . . . 1 2 . 2 . . . 1 2 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . 1 Parts Attached 167 | . 6 . 6 20 35 4 1 . 13 38 5 16 . 23 Power 8 | . . . . 2 1 . . . . 3 . . . 2 Engine 6 | . . . . 2 1 . . . . 1 . . . 2 Core 1 | . . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 30 | . . . 1 5 7 . . . 2 6 . 1 . 8 Treads 4 | . . . . . . . . . . 2 . 1 . 1 Leg 20 | . . . 1 5 7 . . . . 4 . . . 3 Wheel 3 | . . . . . . . . . 2 . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 Utility 71 | . 2 . 1 5 21 4 . . 4 18 3 5 . 8 Device 46 | . . . 1 2 18 1 . . 4 9 2 4 . 5 Storage 4 | . 1 . . . . . . . . 1 . . . 2 Processor 10 | . 1 . . 2 . 1 . . . 4 . 1 . 1 Hackware 5 | . . . . . 1 1 . . . 3 . . . . Protection 6 | . . . . 1 2 1 . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | . 4 . 4 8 6 . 1 . 7 11 2 10 . 5 Energy Gun 15 | . . . 2 3 1 . 1 . 1 2 1 2 . 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 17 | . 2 . 1 3 3 . . . . 4 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 15 | . 1 . 1 . 1 . . . 4 3 . 3 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . 1 . . 2 . . . . . 1 . 2 . 1 Piercing Weapon 3 | . . . . . 1 . . . 2 . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . . 2 . . . . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . . System Corruption 10 | . . . . . . . . . . 8 . 2 . . Parts Lost 63 | . . . 1 4 6 3 . . 1 12 1 6 . 29 Power 5 | . . . . 1 . . . . . 1 . . . 3 Propulsion 23 | . . . . . 3 2 . . . 5 . 1 . 12 Utility 15 | . . . . 2 1 . . . 1 2 . 2 . 7 Weapon 20 | . . . 1 1 2 1 . . . 4 1 3 . 7 Highest Loss Streak 18 | . . . 1 2 3 3 . . 1 3 1 2 . 18 Average Slot Usage (%) 95 | . 98 100 99 98 99 96 85 86 89 97 99 99 100 75 Engine 6 | . 14 14 11 8 7 6 6 6 6 6 . . . . Core 1 | . . . . . . . . . . 3 5 5 5 3 Treads 1 | . . . . . . . . . . 4 5 4 5 1 Leg 20 | . 28 28 33 26 29 24 13 13 13 13 15 15 15 8 Wheel 1 | . . . . . . . . . 3 2 . . . 1 Device 13 | . . . 11 14 11 14 13 13 19 12 15 17 15 14 Storage 7 | . 14 14 11 9 7 6 6 6 6 5 5 5 5 4 Processor 18 | . 12 14 11 13 15 20 20 20 20 22 21 21 26 23 Hackware 1 | . . . . . . 3 6 6 . 2 5 5 5 3 Protection 1 | . . . . 6 3 . . . . 1 5 2 . . Energy Gun 5 | . 14 14 9 5 2 5 5 6 6 5 . 1 . 1 Ballistic Gun 9 | . 11 14 11 11 13 6 6 6 5 7 13 10 10 3 Piercing Weapon 2 | . . . . . 5 6 6 6 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 67 | 13 29 28 32 34 42 41 39 39 45 58 60 62 57 67 Greatest Support 68 | 20 20 20 30 45 60 52 27 27 27 68 68 68 68 68 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 1 1 1 2 . . . 2 Average Overweight (x) . | . . 1 . . . . 1 1 1 . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 10 11 13 15 15 15 15 14 15 15 14 15 15 14 Average Carried 12 | . 7 10 10 13 13 14 14 14 13 14 13 12 15 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 11 13 15 15 15 14 14 15 15 14 15 15 5 Class Distribution -------------------- 33% | Scavenger-Assassin 20% | Mutant 19% | Scavenger-Mutant 15% | Scavenger-Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Matter Collected 2926 | 197 15 47 146 350 497 64 77 . 174 618 75 466 . 200 Remotely 138 | . . . . 138 . . . . . . . . . . Salvage Created 5125 | . 44 19 304 481 497 64 55 . 979 1107 75 976 . 524 Parts 218 | . 8 1 16 39 34 2 1 . 13 67 2 18 . 17 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 3 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 7 . . 8 . . Prevented 2 | . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 70 | . 3 . 6 8 8 1 . . 8 9 1 16 . 10 Melee 13 | . . . . . 7 1 . . . . . 2 . 3 Guns 27 | . . . 3 8 1 . . . 1 9 1 4 . . AOE 29 | . 3 . 3 . . . . . 7 . . 10 . 6 Classes Destroyed 14 | . 2 . 5 2 4 . 1 . . . . . . . Worker 5 | . 1 1 . 1 . . . . . 2 . . . . Builder 7 | . . . . 1 1 . . . . 2 . . . 3 Tunneler 2 | . . . . . 2 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 5 | . . . 1 . . . . . . 3 . . . 1 Operator 1 | . . . . 1 . . . . . . . . . . Watcher 3 | . . . 1 1 . . . . . 1 . . . . Swarmer 18 | . 3 . 3 1 . . . . 4 . . 7 . . Grunt 26 | . . . 2 4 2 . . . 3 . 1 7 . 7 Duelist 2 | . . . . . 1 . . . 1 . . . . . Sentry 13 | . . . 1 3 2 1 . . . 4 . 2 . . Hunter 5 | . . . . . 1 . . . . 2 . . . 2 Programmer 6 | . . . . . 2 . . . . 3 . . . 1 Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 4 1 4 3 3 1 . . 4 4 1 5 . 8 Combat Bots Only 6 | . 3 . 3 2 3 1 . . 4 2 1 5 . 6 Max Kills in Single Turn 4 | . 2 1 1 3 1 1 1 . 4 2 1 4 . 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 . . . . . 3 . . 4 . 3 Melee 1 | . . . . . 1 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Damage Taken 8561 | . 44 . 147 653 1052 221 . . 119 1509 98 1265 . 3453 Core 1764 | . 6 . 22 65 96 6 . . 18 202 . 44 . 1305 Absorbed by Shields 185 | . . . . . . . . . . 185 . . . . Core Remaining (%) 92 | 100 . 97 94 88 86 . . . 97 79 . . 96 . Volleys Fired 170 | . 6 1 15 42 12 . . . 6 52 3 23 . 10 Largest 3 | . 2 2 2 2 3 . . . 2 3 3 3 . 1 Hottest 225 | . 60 60 63 63 69 . . . 70 225 136 126 . 75 Shots Fired 327 | . 9 2 24 83 25 . . . 9 114 8 43 . 10 Gun 296 | . 6 2 18 83 25 . . . 6 111 8 33 . 4 Cannon . | . . . . . . . . . . . . . . . Launcher 31 | . 3 . 6 . . . . . 3 3 . 10 . 6 Special . | . . . . . . . . . . . . . . . Kinetic 180 | . 3 1 9 53 24 . . . 3 54 7 26 . . Thermal 47 | . . . . . 1 . . . . 41 1 . . 4 Explosive 31 | . 3 . 6 . . . . . 3 3 . 10 . 6 Electromagnetic 69 | . 3 1 9 30 . . . . 3 16 . 7 . . Robot Hit Streak 19 | . 3 . 5 13 14 . . . 8 14 11 19 . 15 Robot Miss Streak 7 | . 3 . 1 2 4 . . . 7 2 1 2 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 4 | . . . 1 1 . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . 1 . 1 . . Shots Hit Robots 321 | . 5 . 13 60 45 5 2 . 21 88 5 46 . 31 Core Hits 228 | . 6 1 13 24 21 2 1 . 34 38 1 36 . 51 Critical Kills 6 | . . . . . . . . . . . 1 5 . . Critical Parts Destroyed 5 | . . . . . 1 . . . . 3 . 1 . . Critical Strikes 24 | . 1 . . . 2 . . . . 5 1 9 . 6 Burn 2 | . . . . . . . . . . . . . . 2 Destroy 13 | . . . . . 1 . . . . 4 1 7 . . Corrupt 3 | . 1 . . . . . . . . 1 . 1 . . Sever 5 | . . . . . . . . . . . . 1 . 4 Puncture 1 | . . . . . 1 . . . . . . . . . Melee Attacks 145 | . 5 . . 4 48 6 2 . 14 15 . 17 . 34 Impact . | . . . . . . . . . . . . . . . Slashing 61 | . 5 . . 4 . . . . . 1 . 17 . 34 Piercing 79 | . . . . . 48 6 2 . 14 9 . . . . Sneak Attacks 13 | . . . . . 2 . 2 . . 5 . 1 . 3 Combat Hostiles 5 | . . . . . . . . . . 5 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12537 | . 238 20 392 953 1092 143 144 . 1969 1895 113 2995 . 2583 Guns 3939 | . 42 20 137 836 176 . . . 100 1774 113 631 . 110 Cannons . | . . . . . . . . . . . . . . . Explosions 4364 | . 196 . 255 117 . . . . 717 . . 1495 . 1584 Melee 4223 | . . . . . 916 143 144 . 1152 121 . 869 . 878 Ramming 11 | . . . . . . . . . . . . . . 11 Kinetic 2277 | . 18 8 66 522 158 . . . 36 871 89 509 . . Thermal 1077 | . . . . 117 18 . . . . 710 24 98 . 110 Explosive 4149 | . 196 . 255 . . . . . 717 . . 1397 . 1584 Electromagnetic 800 | . 24 12 71 314 . . . . 64 193 . 122 . . Impact . | . . . . . . . . . . . . . . . Slashing 1747 | . . . . . . . . . . . . 869 . 878 Piercing 2476 | . . . . . 916 143 144 . 1152 121 . . . . Highest Corruption 24 | . . . . . . . . . 1 12 . 2 2 24 Average Corruption 5 | . . . . . . . . . 1 10 . 2 2 8 Corruption Purged . | . . . . . . . . . . . . . . . Effects 53 | . . . . . . . . . 5 34 . 3 1 10 Message Errors 13 | . . . . . . . . . 3 6 . 1 . 3 Matter Fused 10 | . . . . . . . . . . 10 . . . . Heat Flow Errors 6 | . . . . . . . . . . 4 . 1 . 1 Energy Discharges 6 | . . . . . . . . . 1 1 . 1 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 1 4 . . . 1 Data Loss (major) 2 | . . . . . . . . . . 2 . . . . Misfires 2 | . . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . . . 3 . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots 1 | . . . . . . . . . . 1 . . . . Overflow Damage 651 | . 12 . 18 . 42 . 32 . 301 . . 128 . 118 Projectiles . | . . . . . . . . . . . . . . . Explosions 91 | . 12 . 18 . . . . . . . . 18 . 43 Melee 560 | . . . . . 42 . 32 . 301 . . 110 . 75 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . 15 . 14 45 . . . . 26 . . 62 . 234 Shots 16 | . 1 . 1 1 . . . . 2 . . 2 . 9 Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 268 | . 20 20 55 38 14 . . . . 268 . 201 . 208 Average Temperature 61 | . 15 15 19 13 7 . . . . 72 . 83 . 108 Received Heat Transfer 1556 | . . . 39 315 180 54 . . . 187 12 345 . 424 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . . . . 1 . . . 5 Heat Transferred 1734 | . . . . 100 37 . . . . 1110 37 50 . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Peak Influence 270 | . 105 9 159 161 135 82 . . . 187 51 . . 270 Initial 62 | . . 4 3 62 3 19 . . . . 39 . . 40 Average 67 | . 59 7 55 77 44 43 . . . 81 46 . . 152 Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 96 | . 100 100 100 100 100 100 . . . 100 100 . . 48 Level 1 3 | . . . . . . . . . . . . . . 51 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . 1 2 1 . . . 2 . . . 3 Investigation . | . . . . . . . . . . . . . . . Extermination 5 | . . . . . 2 1 . . . 1 . . . 1 Reinforcement 5 | . 1 . . 1 . . . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Distress Signals 3 | . . . 1 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 121 | . 8 . 9 17 12 1 1 . 9 15 1 17 1 30 Peak Tracking Total 10 | . 3 . 5 3 3 1 1 . 4 2 1 5 1 10 Tactical Retreats 6 | . . . 1 3 . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Traps Triggered 2 | . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Machines Disabled 7 | . . . 2 . . . . . . 4 . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Machines Accessed 27 | . 2 . 2 5 3 2 . 4 . 9 . . . . Terminals 14 | . 2 . 1 4 1 1 . . . 5 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 3 | . . . 1 1 . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 82 | . 5 . 5 13 6 7 . 27 . 19 . . . . Successful 59 | . 3 . 3 12 3 5 . 27 . 6 . . . . Failed 23 | . 2 . 2 1 3 2 . . . 13 . . . . Catastrophic 2 | . . . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . . 3 3 . 1 . . . 2 . . . . Terminals 35 | . 5 . 3 11 2 5 . . . 9 . . . . Fabricators 8 | . . . . . . . . . . 8 . . . . Repair Stations 6 | . . . 2 2 . 2 . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Terminal Hacks 50 | . 3 . 1 10 1 4 . 27 . 4 . . . . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 10 | . . . 1 . . 2 . 7 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . Locate Traps 5 | . . . . 2 1 1 . . . 1 . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . 1 . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 5 | . . . 2 2 . 1 . . . . . . . . Scan Component 3 | . . . 1 1 . 1 . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 1 3 3 2 . . . 8 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . 1 2 . 7 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . Time 52 | . . . 26 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Total Allies 3 | . . . . . . . . . 1 2 . . . . Largest Group 2 | . . . . . . . . . 1 2 . . . . Highest-Rated Group 106 | . . . . . . . . . 95 106 . . . . Highest-Rated Ally 95 | . . . . . . . . . 95 65 . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . AID 2 | . . . . . . . . . . 2 . . . . Ally Attacks 15 | . . . . . . . . . 13 2 . . . . Total Damage 446 | . . . . . . . . . 331 115 . . . . Kills 2 | . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . 1 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Turns Passed 8249 | . 429 168 585 950 1471 255 127 154 1063 1317 124 1073 84 449 Spaces Moved 4574 | 1 239 77 339 376 947 179 57 76 483 701 76 646 63 314 Core 81 | . . . . . . . . . . . . . . 81 Treads 70 | . . . . . . . . . . 70 . . . . Legs 4130 | 1 239 77 339 376 947 179 57 76 483 468 76 646 63 103 Wheels 226 | . . . . . . . . . . 163 . . . 63 Hover . | . . . . . . . . . . . . . . . Flight 67 | . . . . . . . . . . . . . . 67 Fastest Speed 40 | 120 120 200 120 120 120 122 205 205 205 115 120 120 120 40 Average Speed 143 | 120 158 200 144 179 121 128 205 205 205 142 120 120 120 88 Slowest Speed 370 | 120 200 200 200 200 280 205 205 205 205 370 120 120 120 280 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 31 27 34 36 26 7 17 71 59 15 3 82 8 10 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 1 . . . 1 1 . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . 3 . . 3 . . Spaces Dug 87 | . 1 . . 2 5 . . . . 71 . . . 8 Terrain Destroyed 357 | . 22 . 15 6 5 . . . 48 78 . 94 . 89 Melee 10 | . 1 . . 2 5 . . . . 1 . . . 1 Projectile 6 | . . . . . . . . . . 2 . 4 . . AOE 341 | . 21 . 15 4 . . . . 48 75 . 90 . 88 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Total 5735 | . 271 90 409 565 1186 198 66 75 528 893 101 872 71 410 Wait 535 | . . 10 42 92 112 4 7 . 4 53 16 164 9 22 Move 4551 | . 238 76 338 375 946 178 56 75 482 700 75 645 62 305 Hop 4 | . . . . . . . . . . . . . . 4 Pick Up 101 | . 10 2 6 19 19 4 . . 6 22 2 7 . 4 Fast Attach 14 | . 1 . . . 1 . . . 1 4 . . . 7 Attach 60 | . . . 3 8 8 2 1 . 4 11 3 6 . 14 Detach 1 | . . . . . . . . . . . . . . 1 Swap 95 | . 5 . 4 12 26 2 . . 8 24 2 10 . 2 Drop 53 | . 6 1 1 13 11 2 . . 3 12 . . . 4 Fire 170 | . 6 1 15 42 12 . . . 6 52 3 23 . 10 Melee 145 | . 5 . . 4 48 6 2 . 14 15 . 17 . 34 Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 14) 428 | -10/Materials | Identified exit to Mines 430 | -10/Materials | Entered Mines 543 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 576 | -10/Mines | Discovered new exit (range 10) 592 | -10/Mines | Identified exit to Materials 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Repaired EM Pulse Gun 1178 | -9/Materials | Discovered new exit (range 5) 1182 | -9/Materials | Identified exit to Materials 1183 | -9/Materials | Entered another Materials area 1183 | -8/Materials | Evolved 2 slots: Utility x2 1729 | -8/Materials | Repaired Aluminum Leg 1939 | -8/Materials | Build established: Scavenger-Skirmisher 2117 | -8/Materials | Discovered new exit (range 4) 2130 | -8/Materials | Identified exit to Factory 2133 | -8/Materials | Entered Factory 2133 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2346 | -7/Factory | Found Prototype Launcher 2347 | -7/Factory | Identified Rocket Array 3015 | -7/Factory | Lost 3 parts (2n1w) 3483 | -7/Factory | Build established: Scavenger-Mutant 3597 | -7/Factory | Discovered new exit (range 5) 3603 | -7/Factory | Identified exit to Factory 3604 | -7/Factory | Entered another Factory area 3604 | -6/Factory | Evolved 2 slots: Utility x2 3793 | -6/Factory | Build established: Scavenger-Assassin 3800 | -6/Factory | Discovered new exit (range 15) 3847 | -6/Factory | Identified exit to Lower Caves 3858 | -6/Factory | Lost 3 parts (2n1w) 3859 | -6/Factory | Entered Lower Caves 3874 | -6/Lower Caves | Learned Factory trap positions 3891 | -6/Lower Caves | Encountered a Warlord checkpoint 3963 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3984 | -6/Lower Caves | Identified exit to Data Miner 3986 | -6/Lower Caves | Entered Data Miner 3986 | -6/Data Miner | Discovered new exit (range 6) 4021 | -6/Data Miner | Met Data Miner 4060 | -6/Data Miner | Learned location of Section 7 (-2) 4060 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4095 | -6/Data Miner | Received God Mode back door access code from Data Miner 4138 | -6/Data Miner | Identified exit to Proximity Caves 4140 | -6/Data Miner | Entered Proximity Caves 4151 | -5/Proximity Caves | Escorted by Enhanced Grunt 4516 | -5/Proximity Caves | Learned 8 Factory zone layouts 5054 | -5/Proximity Caves | Discovered new exit (range 18) 5061 | -5/Proximity Caves | Build established: Scavenger-Mutant 5201 | -5/Proximity Caves | Identified exit to Factory 5203 | -5/Proximity Caves | Entered Factory 5203 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5204 | -5/Factory | Identified exit to Factory 5205 | -5/Factory | Loaded intel: 70 trap records 5384 | -5/Factory | Lost 3 parts (1n1u1w) 6009 | -5/Factory | Build established: Scavenger-Gunner 6018 | -5/Factory | System corruption reached 10% 6211 | -5/Factory | Discovered exit to Factory (range 14) 6520 | -5/Factory | Entered another Factory area 6520 | -4/Factory | Evolved 2 slots: Utility x2 6591 | -4/Factory | Spotted B-86 Titan 6639 | -4/Factory | Discovered new exit (range 4) 6644 | -4/Factory | Entered Upper Caves 7085 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7265 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7402 | -4/Upper Caves | Learned location of 1 exit from Research 7518 | -4/Upper Caves | Discovered new exit (range 20) 7717 | -4/Upper Caves | Entered another Upper Caves area 7741 | -4/Upper Caves | Build established: Scavenger-Assassin 7755 | -4/Upper Caves | Discovered new exit (range 14) 7801 | -4/Upper Caves | Entered Research 7801 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7802 | -3/Research | Identified exit to Research 8028 | -3/Research | Lost 11 parts (1p5n5w) 8149 | -3/Research | System corruption reached 10% 8172 | -3/Research | Core integrity fell below 50% 8218 | -3/Research | Core integrity fell below 20% 8250 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- P-80 Master resets K-01 Serf, system corruption cleaned. Terminal disabled. P-80 Master resets P-80 Master, system corruption cleaned. Dropped Adv. Shield Generator. Acquired Adv. Core Analyzer. Slammed into K-01 Serf. Acquired Field Propulsion Drive. System corrupted: Energy discharge (-28). Slug penetrates Wall. K-01 Serf collects debris. P-80 Master resets P-80 Master, system corruption cleaned. System corrupted: Slammed into wall. Field Propulsion Drive destroyed. Imp. Core Analyzer destroyed. P-80 Master resets P-80 Master, system corruption cleaned. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. O-24 Administrator locks terminal. Z7/