Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 04:32:17 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (25) 125 Value Destroyed (460) 460 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1602) 1602 TOTAL SCORE: 5687 Bonus ------- Follower Combat Kills 93 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 60/100 System Corruption 10% Temperature Cool (-91) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cryofiber Web Medium Storage Unit Improved Sensor Array ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Reaction Control System Skeleton Box Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Bomb Drone Bay > --- WEAPON ----------- Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Compact Wheel Compact Wheel Huge Storage Unit Seismic Detector Assault Cannon Katana [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 56 | 3 5 9 13 2 1 . 6 9 . 8 Power 7 | . 1 2 1 . . . . 1 . 2 Engine 3 | . . 1 1 . . . . . . 1 Core 4 | . 1 1 . . . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . 2 5 . . . 3 4 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 8 | 2 . 2 2 . . . . 1 . 1 Hover 6 | . . . 3 . . . 3 . . . Flight 3 | . . . . . . . . 3 . . Utility 23 | 1 3 2 6 . 1 . 3 4 . 3 Device 18 | 1 1 2 4 . . . 3 4 . 3 Storage 3 | . 2 . . . 1 . . . . . Processor 2 | . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 9 | . 1 3 1 2 . . . . . 2 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon 3 | . . 2 1 . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 19 | . . . 1 . . 1 . 4 4 9 Power 3 | . . . . . . . . . 1 2 Propulsion 9 | . . . . . . 1 . 3 . 5 Utility 4 | . . . 1 . . . . 1 2 . Weapon 3 | . . . . . . . . . 1 2 Highest Loss Streak 9 | . . . 1 . . 1 . 3 4 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 93 98 100 97 97 89 94 46 Engine 5 | . 5 . 3 11 11 11 9 7 . 1 Core 4 | . 8 14 7 . . . . 1 8 1 Wheel 11 | . 28 28 26 . . . . . . . Hover 17 | . . . 6 33 33 30 35 19 9 4 Flight 2 | . . . . . . . . 7 27 14 Device 13 | . 14 14 13 11 11 11 17 17 15 7 Storage 11 | . 14 14 11 11 11 11 9 9 9 9 Processor 5 | . . . 2 11 11 11 9 9 8 . Ballistic Gun 2 | . 23 4 . . . . . . . . Ballistic Cannon 5 | . . 16 13 7 . . . . . . Launcher 2 | . . 6 8 . . . . . . . Slashing Weapon 11 | . . . . 12 22 22 18 18 16 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 12 14 23 30 25 23 23 25 26 21 19 Greatest Support 42 | 20 20 20 42 20 20 20 29 29 21 12 Greatest Overweight (x) 6 | 3 . 1 1 1 1 1 1 6 1 3 Average Overweight (x) . | . . . . . . 1 . . . 1 Largest Inventory Capacity 25 | 8 25 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 8 8 8 8 8 9 10 10 10 10 10 Most Carried 10 | 8 8 8 8 8 8 8 10 10 10 10 Average Carried 7 | 6 7 7 6 7 7 8 9 9 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 8 8 8 7 8 8 8 10 10 10 4 Class Distribution -------------------- 75% | Mutant 10% | Scavenger-Mutant 7% | Ninja 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Ninja | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 920 | 244 30 191 12 115 . . . 268 . 60 Remotely . | . . . . . . . . . . . Salvage Created 716 | 235 126 37 70 . . . 53 135 . 60 Parts 52 | 17 10 4 5 . . . 4 9 . 3 Haulers Intercepted 2 | . . . 1 . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 12 | . 3 1 2 . . . . 5 . 1 Melee 6 | . . . . . . . . 5 . 1 Guns 3 | . 3 . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . AOE 2 | . . . 2 . . . . . . . Classes Destroyed 8 | 3 1 . 2 . . . . 1 . 1 Worker 4 | 2 . 1 1 . . . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . Swarmer 3 | . . . . . . . . 3 . . Grunt 8 | . 3 1 2 . . . . 2 . . Sentry 1 | . . . . . . . . . . 1 Best Kill Streak 5 | 2 2 2 3 . . . 1 5 . 1 Combat Bots Only 5 | . 2 1 1 . . . . 5 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 2116 | . 121 84 321 17 . 59 68 259 211 976 Core 683 | . 22 14 63 . . 20 . 67 36 461 Absorbed by Shields 96 | . . . . . . . . 65 . 31 Core Remaining (%) 88 | 100 . 85 . . . 79 . . . . Volleys Fired 50 | 14 13 11 10 . . . . . . 2 Largest 2 | 2 2 2 2 . . . . . . 1 Hottest 88 | 70 70 88 80 . . . . . . 55 Shots Fired 89 | 28 26 21 12 . . . . . . 2 Gun 66 | 28 26 10 . . . . . . . 2 Cannon 16 | . . 10 6 . . . . . . . Launcher 7 | . . 1 6 . . . . . . . Special . | . . . . . . . . . . . Kinetic 64 | 14 24 20 6 . . . . . . . Thermal 16 | 14 2 . . . . . . . . . Explosive 7 | . . 1 6 . . . . . . . Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 9 | 9 6 4 3 . . . . . . 2 Robot Miss Streak 8 | 2 3 8 6 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 64 | 16 15 10 9 . . 2 1 7 . 4 Core Hits 52 | 12 10 12 10 . . . 1 5 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . . . Burn 1 | 1 . . . . . . . . . . Melee Attacks 49 | . . . . . . 2 13 11 19 4 Impact . | . . . . . . . . . . . Slashing 49 | . . . . . . 2 13 11 19 4 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 . 1 . . Damage Inflicted 1736 | 186 149 219 724 . . 108 49 202 . 99 Guns 407 | 186 149 39 . . . . . . . 33 Cannons 239 | . . 171 68 . . . . . . . Explosions 665 | . . 9 656 . . . . . . . Melee 418 | . . . . . . 108 49 202 . 59 Ramming 7 | . . . . . . . . . . 7 Kinetic 475 | 48 149 210 68 . . . . . . . Thermal 138 | 138 . . . . . . . . . . Explosive 665 | . . 9 656 . . . . . . . Electromagnetic 33 | . . . . . . . . . . 33 Impact . | . . . . . . . . . . . Slashing 418 | . . . . . . 108 49 202 . 59 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 2 2 2 2 . . 10 10 Average Corruption 2 | . . . 2 2 2 2 . . 6 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . 3 2 3 1 . . . 2 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 3 | . . . 1 . 2 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Data Loss (minor) 3 | . . . 2 1 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 2 | . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 28 | . . . . . . 12 . 16 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 28 | . . . . . . 12 . 16 . . Knockbacks 10 | . . 10 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 8 | . . 8 . . . . . . . . Secondary 2 | . . 2 . . . . . . . . Self-Inflicted Damage 174 | . . . 172 . . . . . . 2 Shots 4 | . . . 4 . . . . . . . Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 167 | 70 52 96 30 . 167 . . . . 38 Average Temperature 30 | 30 12 35 11 . 84 . . . . 21 Received Heat Transfer 893 | . 63 69 69 . . 27 27 123 . 515 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . Heat Transferred 481 | 481 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 296 | 40 136 206 296 130 . . 42 179 87 20 Initial 115 | . 26 52 1 115 . . . 29 87 . Average 79 | 18 78 153 99 128 . . 9 101 31 4 Maximum Alert Level 1 | . . 1 1 . . . . . . . Low Security (%) 85 | 100 100 56 75 100 . 100 100 100 100 100 Level 1 14 | . . 43 24 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 2 1 2 . . . 2 . . . Investigation 4 | . 2 1 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 6 | . 1 . 3 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 53 | . 5 6 13 2 . 3 5 11 1 7 Peak Tracking Total 8 | . 2 2 5 2 . 3 8 7 3 7 Tactical Retreats 6 | . . 1 1 . . . . 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . 1 . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 3 | . . . 2 . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 11 | . 3 2 . . 1 . 2 . 3 . Terminals 6 | . 3 . . . . . 1 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 21 | . 8 2 . . 1 . 2 . 8 . Successful 10 | . 2 2 . . 1 . 1 . 4 . Failed 11 | . 6 . . . . . 1 . 4 . Catastrophic 6 | . 3 . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 4 . . . 1 . . . 4 . Terminals 16 | . 8 . . . . . 1 . 7 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 8 | . 2 2 . . 1 . . . 3 . Record 2 | . 1 . . . . . . . 1 . Open Door 2 | . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 3 . . . . . 2 . 1 . Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 2 . . . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders 3 | . . 2 1 . . . . . . . STAY 1 | . . 1 . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . Ally Attacks 39 | . . 10 29 . . . . . . . Total Damage 212 | . . 92 120 . . . . . . . Kills 5 | . . 2 3 . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 16 | . . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 2525 | 145 194 419 373 66 618 41 278 164 150 77 Spaces Moved 2456 | 88 169 394 205 56 835 34 298 172 183 22 Core 10 | 9 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 26 | 26 . . . . . . . . . . Wheels 768 | 53 169 394 150 . . . . 2 . . Hover 1346 | . . . 55 56 835 34 298 68 . . Flight 306 | . . . . . . . . 102 183 21 Fastest Speed 34 | 80 80 80 86 52 52 112 48 34 34 114 Average Speed 75 | 104 80 92 94 73 73 112 51 62 40 129 Slowest Speed 520 | 200 80 95 112 112 112 116 116 520 114 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 3 . Exploration Rate (%) 31 | 3 30 77 43 8 91 13 22 40 14 7 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 37 | . . 14 . . . . 6 . 17 . Terrain Destroyed 88 | . . 15 50 . . . 6 . 17 . Melee 23 | . . . . . . . 6 . 17 . Projectile 1 | . . 1 . . . . . . . . AOE 64 | . . 14 50 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 2970 | 117 204 429 371 81 838 34 404 208 229 55 Wait 263 | 5 7 . 130 17 . . 73 3 28 . Move 2447 | 87 168 393 204 55 834 33 298 171 182 22 Hop . | . . . . . . . . . . . Pick Up 42 | 5 6 6 6 4 1 . 10 3 1 . Fast Attach 11 | 1 1 3 4 . . . 1 1 . . Attach 21 | 2 . . 3 2 . . 2 4 . 8 Detach 4 | . . . 1 . . . . 1 . 2 Swap 24 | . 4 6 6 . 1 . 3 4 . . Drop 39 | 3 5 10 7 3 2 . 8 . 1 . Fire 50 | 14 13 11 10 . . . . . . 2 Melee 41 | . . . . . . 1 9 10 17 4 Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 11 . 12 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 146 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 340 | -10/Materials | Entered Mines 361 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 405 | -10/Mines | Met a Derelict shopkeep closing up shop 528 | -10/Mines | Learned Materials terminal intel 729 | -10/Mines | Discovered new exit (range 11) 737 | -10/Mines | Found the Drone Emporium 749 | -10/Mines | Found Prototype Device 759 | -10/Mines | Entered Materials 759 | -9/Materials | Accompanied by 2 allies 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Loaded intel: 12 terminal locations 761 | -9/Materials | Identified Bomb Drone Bay 818 | -9/Materials | Discovered new exit (range 50) 1131 | -9/Materials | Identified exit to Mines 1132 | -9/Materials | Entered Mines 1136 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1167 | -9/Mines | Learned location of Zion (-7) 1178 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1179 | -9/Mines | Discovered new exit (range 5) 1197 | -9/Mines | Identified exit to Exiles 1198 | -9/Mines | Entered Exiles 1213 | -9/Exiles | Met 8R-AWN 1221 | -9/Exiles | Met EX-HEX 1247 | -9/Exiles | Met EX-DEC 1263 | -9/Exiles | Visited The Gauntlet 1314 | -9/Exiles | Met EX-BIN 1321 | -9/Exiles | Aligned with FarCom system 1322 | -9/Exiles | Given EX-Vault access code 1334 | -9/Exiles | Opened EX-Vault 1338 | -9/Exiles | Found Skeleton Box 1351 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1537 | -9/Exiles | Discovered new exit (range 12) 1550 | -9/Exiles | Identified exit to Mines 1672 | -9/Exiles | Discovered exit to Mines (range 14) 1816 | -9/Exiles | Left Exiles lab with Skeleton Box 1816 | -9/Exiles | Entered Mines 1852 | -8/Mines | Discovered new exit (range 5) 1856 | -8/Mines | Identified exit to Materials 1857 | -8/Mines | Entered Materials 1857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2135 | -8/Materials | Identified exit to Garrison 2135 | -8/Materials | Entered Garrison 2138 | -8/Garrison | Installed Relay Interface Framework 2158 | -8/Garrison | Triggered checkpoint 2249 | -8/Garrison | Lost 3 parts (2n1u) 2282 | -8/Garrison | Triggered checkpoint 2286 | -8/Garrison | Triggered checkpoint 2295 | -8/Garrison | Discovered new exit (range 13) 2299 | -8/Garrison | Identified exit to Materials 2299 | -8/Garrison | Entered Materials 2408 | -8/Materials | Crushed by falling debris 2422 | -8/Materials | Crushed by falling debris 2431 | -8/Materials | Crushed by falling debris 2431 | -8/Materials | System corruption reached 10% 2446 | -8/Materials | Identified exit to Garrison 2449 | -8/Materials | Entered Garrison 2455 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 2462 | -8/Garrison | Lost 4 parts (1p2u1w) 2500 | -8/Garrison | Core integrity fell below 50% 2516 | -8/Garrison | Core integrity fell below 20% 2526 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02481_ Flight Unit destroyed. 02482_ Stasis field depleted. 02484_ Com. Wheel destroyed. 02484_ Airjet destroyed. 02487_ Flight Unit destroyed. 02489_ Lgt. Nuclear Core destroyed. 02491_ Slammed into Y-45 Defender. 02491_ Flight Unit destroyed. 02491_ Critical hit (Burn: +37). 02493_ Slammed into Y-45 Defender. 02502_ Lightning Gun destroyed. 02503_ HV>0X Q X#9FQ7 #>&K% 02503_ Y-45 Defender destroyed. 02505_ Acquired 51 matter. 02515_ Katana destroyed. 02516_ Acquired 9 matter. 02519_ Slammed into G-50 Soldier. 02520_ Critical hit (Burn: +37). 02523_ Slammed into G-47 Trooper. 02525_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????g?????????????????s???????????? | | ?????????????????????????????????????s???????????? | | ?????????????????????????????????????s???????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ???????????# ########?????#?????????????????????? | | ???????????# "%" #???? #?????????????????????? | | ???????????# ^ #####g#######???????????????? | | ???????????######## ggg@g #????????????? | | ??????????????????# #############???????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# ########????????????????????? | | ??????????????????# #""""#????????????????????? | | ??????????????????# "#????????????????????? | | ??????????????????# #""""#????????????????????? | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 100 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalGreatCorpse Manual? 0 Play Time 00:37:18 Cumulative 78.7 hours Start 2022.03.28 @ 03:56:22 End 2022.03.28 @ 04:32:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 71 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: ae7da6b3-caaa-4a19-ad00-d86caee315fa