Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.24 @ 16:28:20 Player: Kersh Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (82) 410 Value Destroyed (2530) 2530 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2500) 2500 TOTAL SCORE: 11980 Bonus ------- Entered DSFs 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 12/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Visual Processing Unit Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Quantum Rifle Phase Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Visual Processing Unit Enhanced Optical Array Improved Sensor Array Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Advanced ECM Suite Phase Cannon Mini Grenade Launcher [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 1 . . 2 . 1 . . . Utility 8 | . . . 1 . 2 1 . . . 2 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 143 | 7 6 7 22 1 23 12 5 2 34 5 . 13 3 3 Power 9 | 1 . 1 4 1 . 1 . . 1 . . . . . Engine 7 | 1 . . 4 . . 1 . . 1 . . . . . Core 2 | . . 1 . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 32 | 2 . 2 3 . 2 2 . 1 11 1 . 5 3 . Treads 7 | 2 . 1 2 . 1 . . . 1 . . . . . Leg 7 | . . . . . . . . . 3 . . 4 . . Wheel 6 | . . 1 1 . 1 1 . 1 1 . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 11 | . . . . . . 1 . . 6 1 . . 3 . Utility 47 | 2 3 1 6 . 12 3 3 . 12 4 . . . 1 Device 19 | 1 . . 3 . 2 3 1 . 7 2 . . . . Storage 5 | 1 2 . 2 . . . . . . . . . . . Processor 3 | . 1 . . . 1 . . . 1 . . . . . Hackware 7 | . . . 1 . 2 . . . 1 2 . . . 1 Protection 13 | . . 1 . . 7 . 2 . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 3 3 9 . 9 6 2 1 10 . . 8 . 2 Energy Gun 24 | . 2 3 5 . 4 1 1 1 3 . . 4 . . Energy Cannon 4 | . . . . . . . . . 3 . . 1 . . Ballistic Gun 8 | 2 . . 1 . 4 1 . . . . . . . . Ballistic Cannon 2 | . . . 1 . 1 . . . . . . . . . Launcher 9 | . 1 . 2 . . . 1 . 1 . . 3 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 4 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . 1 . . 1 1 Corrupted Parts 3 | . 1 . . . . 1 . 1 . . . . . . System Corruption 19 | . 1 . . . . 11 . 7 . . . . . . Parts Lost 42 | . . 3 7 . 11 4 . . . 6 . 6 2 3 Power 6 | . . . 3 . 1 . . . . 1 . 1 . . Propulsion 14 | . . . 2 . 4 1 . . . 3 . 2 1 1 Utility 10 | . . 1 . . 2 2 . . . 1 . 1 1 2 Weapon 12 | . . 2 2 . 4 1 . . . 1 . 2 . . Highest Loss Streak 10 | . . 2 4 . 10 3 . . . 3 . 3 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 95 85 100 94 56 62 71 81 85 63 68 46 31 Engine 5 | . 14 1 7 8 . 2 7 7 6 4 5 5 . . Core 2 | . . 12 2 2 8 . . . . . . . . . Treads 9 | . 28 24 13 22 16 . . . . . . . . . Leg 1 | . . . . . . . . . 6 . . 10 12 . Wheel 3 | . . 3 4 . . 2 7 9 10 . . . . . Flight 2 | . . . . . . . . . 5 28 10 4 4 5 Device 11 | . 13 . 10 11 4 10 23 23 12 11 10 9 2 . Storage 5 | . 13 14 11 11 7 . . . . . . . . . Processor 6 | . . 10 . . 8 7 7 7 12 11 10 10 9 9 Hackware 9 | . . . 5 11 14 16 7 7 6 22 15 15 14 15 Protection 4 | . . 2 . . 8 7 7 7 5 . . . . . Energy Gun 8 | . 14 25 18 11 9 . . . 3 . 10 9 2 . Ballistic Gun 3 | . 13 . 5 11 8 . . . . . . . . . Ballistic Cannon 2 | . . . 5 11 6 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 42 | 11 15 21 33 35 42 22 22 21 30 14 9 23 14 8 Greatest Support 100 | 40 40 40 40 40 40 28 28 38 40 22 12 100 100 23 Greatest Overweight (x) 4 | . . 1 3 . 1 2 . . 1 . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 10 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 8 10 10 15 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 6 7 7 9 11 3 4 4 4 4 5 5 5 4 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 8 4 9 10 4 2 4 5 5 5 5 5 5 5 Class Distribution -------------------- 41% | Mutant 13% | Scavenger-Gunner 12% | Hacker-Mutant 9% | Scavenger-Mutant 8% | Scavenger-Tank 4% | Hacker-Sprinter 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Matter Collected 1855 | 290 64 93 274 37 450 136 170 44 209 88 . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2788 | 92 308 157 641 47 699 189 123 . 384 79 . 69 . . Parts 160 | 6 25 8 39 3 36 6 5 . 24 4 . 4 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | 2 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 5 3 . . . . . . Prevented 5 | . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Combat Hostiles Destroyed 60 | . 5 5 12 1 15 8 3 . 9 1 . 1 . . Melee 3 | . . . . . . 2 . . . 1 . . . . Guns 31 | . 5 4 7 1 10 3 . . 1 . . . . . Cannons 8 | . . . . . 5 . . . 3 . . . . . AOE 13 | . . 1 5 . . . 3 . 3 . . 1 . . Classes Destroyed 15 | 2 4 1 4 . 2 . . . 2 . . . . . Worker 4 | . . . 3 . 1 . . . . . . . . . Builder 3 | . 1 . 1 . 1 . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 4 | 1 1 . 2 . . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . Watcher 6 | . 2 . 2 . 1 . . . . 1 . . . . Swarmer 22 | . 3 . 6 . 2 7 . . 4 . . . . . Grunt 19 | . 2 4 3 1 6 1 2 . . . . . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . Sentry 9 | . . . 3 . 4 . . . 2 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Specialist 3 | . . . . . 2 . . . . . . 1 . . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . . 2 1 . . . . Best Kill Streak 5 | 1 3 2 5 1 5 3 3 . 5 2 . 1 . . Combat Bots Only 5 | . 3 2 4 1 5 3 3 . 5 1 . 1 . . Max Kills in Single Turn 3 | 1 2 1 2 1 2 1 1 . 3 1 . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . 1 1 . . . 1 . 3 . . 1 . . Melee 1 | . . . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Damage Taken 7333 | . 161 602 549 56 1877 764 240 . 390 279 . 608 690 1117 Core 2730 | . 15 72 70 10 473 377 118 . 52 74 . 159 283 1027 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 23 | . . . . . 7 16 . . . . . . . . Regen/Repaired (Parts) 95 | . . . 95 . . . . . . . . . . . Core Remaining (%) 69 | 100 . 65 . 80 14 . . 29 93 92 . 86 . . Volleys Fired 186 | 10 18 14 37 4 55 18 3 . 19 . . 8 . . Largest 3 | 2 2 2 3 3 3 1 1 . 2 . . 3 . . Hottest 218 | 40 90 90 167 123 191 80 30 . 160 . . 218 . . Shots Fired 378 | 20 36 22 75 12 150 18 4 . 30 . . 11 . . Gun 295 | 20 36 20 64 8 113 18 1 . 11 . . 4 . . Cannon 66 | . . . 6 4 37 . . . 18 . . 1 . . Launcher 17 | . . 2 5 . . . 3 . 1 . . 6 . . Special . | . . . . . . . . . . . . . . . Kinetic 146 | 20 14 . 11 8 79 14 . . . . . . . . Thermal 171 | . . . 57 4 71 4 1 . 29 . . 5 . . Explosive 17 | . . 2 5 . . . 3 . 1 . . 6 . . Electromagnetic 44 | . 22 20 2 . . . . . . . . . . . Robot Hit Streak 25 | 5 6 7 25 17 12 6 7 . 8 . . 2 . . Robot Miss Streak 4 | 3 3 4 2 1 4 3 . . 1 . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 271 | 13 21 12 59 9 105 23 1 . 19 5 . 3 . 1 Core Hits 131 | 5 13 10 26 2 45 8 7 . 11 2 . 2 . . Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 15 | . . 1 4 . 5 1 . . 3 1 . . . . Burn 10 | . . . 4 . 4 . . . 2 . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . Blast 1 | . . . . . 1 . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . Melee Attacks 77 | . . . . . . 24 . . 32 18 . . . 3 Impact 24 | . . . . . . 24 . . . . . . . . Slashing 50 | . . . . . . . . . 32 18 . . . . Piercing 3 | . . . . . . . . . . . . . . 3 Sneak Attacks 3 | . . . . . . 1 . . 1 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6457 | 122 267 265 1574 168 1927 669 207 . 796 200 . 180 6 76 Guns 3517 | 122 267 148 944 95 1483 244 . . 156 . . 58 . . Cannons 826 | . . . 21 73 444 . . . 288 . . . . . Explosions 1248 | . . 116 609 . . . 207 . 194 . . 122 . . Melee 859 | . . . . . . 425 . . 158 200 . . . 76 Ramming 7 | . . 1 . . . . . . . . . . 6 . Kinetic 1436 | 122 95 . 63 103 895 158 . . . . . . . . Thermal 2569 | . . . 884 65 1032 86 . . 444 . . 58 . . Explosive 1248 | . . 116 609 . . . 207 . 194 . . 122 . . Electromagnetic 338 | . 172 148 18 . . . . . . . . . . . Impact 425 | . . . . . . 425 . . . . . . . . Slashing 358 | . . . . . . . . . 158 200 . . . . Piercing 76 | . . . . . . . . . . . . . . 76 Highest Corruption 18 | . 1 1 . . . 11 11 18 . . . 1 2 9 Average Corruption 9 | . 1 1 . . . 11 11 11 . . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 70 | . . 1 . . . 16 35 15 . . . . . 3 Message Errors 26 | . . . . . . 7 15 3 . . . . . 1 Matter Fused 8 | . . . . . . 2 2 4 . . . . . . Heat Flow Errors 9 | . . . . . . 2 5 2 . . . . . . Energy Discharges 7 | . . . . . . 1 4 2 . . . . . . Parts Rejected 3 | . . . . . . . 1 . . . . . . 2 Data Loss (minor) 11 | . . . . . . 2 5 4 . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 367 | . . . 90 . 19 129 . . 38 50 . . . 41 Projectiles 19 | . . . . . 19 . . . . . . . . . Explosions 90 | . . . 90 . . . . . . . . . . . Melee 258 | . . . . . . 129 . . 38 50 . . . 41 Knockbacks 8 | . . . . 1 5 2 . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . Kinetic 5 | . . . . 1 4 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 114 | . . . 24 . . . . . 27 . . 60 3 . Shots 5 | . . . 2 . . . . . 1 . . 2 . . Rammed 2 | . . 1 . . . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 455 | . 182 225 221 117 455 235 156 114 204 5 . 39 . 215 Average Temperature 102 | . 58 76 45 53 164 76 67 51 60 5 . 16 . 132 Received Heat Transfer 1494 | . 90 51 171 51 495 108 78 . 66 9 . 105 150 120 Effects 9 | . . 1 . . 8 . . . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . Impact Corruptions 9 | . . . . . . 9 . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Melted 18 | . . . 8 . 2 2 . . 6 . . . . . Heat Transferred 5832 | . . . 2146 148 2381 200 . . 883 . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Peak Influence 408 | 10 159 198 408 115 190 266 . . 281 257 115 260 171 308 Initial 146 | . 6 61 76 115 23 18 . . . 68 115 80 146 96 Average 115 | 3 59 152 222 82 91 141 . . 57 113 115 151 153 171 Maximum Alert Level 2 | . . . 2 . . 1 . . 1 1 . 1 . 1 Low Security (%) 83 | 100 100 100 44 100 100 65 . . 87 88 100 83 100 75 Level 1 15 | . . . 50 . . 34 . . 12 11 . 16 . 24 Level 2 . | . . . 4 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 3 3 . . 5 1 . 1 . 5 Investigation 4 | . . . . . . 1 . . 1 1 . . . 1 Extermination 2 | . . . . . . . . . 2 . . . . . Reinforcement 12 | . . . . . 3 2 . . 2 . . 1 . 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Distress Signals 7 | . . . . . 4 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 9 7 22 3 26 17 5 . 17 14 . 21 9 34 Peak Tracking Total 21 | . 3 4 8 3 6 5 4 . 4 6 . 8 8 21 Tactical Retreats 27 | . . . 2 1 2 5 2 . . 3 . 7 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Traps Triggered 7 | . . . 1 . . . . . 1 1 . 4 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Machines Disabled 8 | . . 1 1 . 3 . . . 2 . . 1 . . Max in Single Turn 1 | . . 1 1 . 1 . . . 1 . . 1 . . Garrison Access 4 | . . . . . 1 . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Machines Accessed 47 | . 1 . 6 . 7 4 1 . 11 9 2 . . 6 Terminals 33 | . 1 . 5 . 4 3 . . 8 5 1 . . 6 Fabricators 5 | . . . . . . 1 . . 3 1 . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 3 . . . . Total Hacks 116 | . 2 . 16 . 22 13 1 . 23 23 6 . . 10 Successful 50 | . 2 . 6 . 9 7 1 . 10 7 2 . . 6 Failed 65 | . . . 10 . 13 5 . . 13 16 4 . . 4 Catastrophic 7 | . . . 2 . . 2 . . 1 . . . . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 43 | . 1 . 7 . 10 7 . . 11 4 . . . 3 Terminals 84 | . 2 . 14 . 15 11 . . 17 14 1 . . 10 Fabricators 12 | . . . . . . 2 . . 6 4 . . . . Repair Stations 7 | . . . 2 . . . . . . . 5 . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . 5 . . . . Terminal Hacks 30 | . 2 . 4 . 3 5 1 . 6 2 1 . . 6 Record 2 | . . . . . . . . . . . . . . 2 Part Schematic 2 | . . . . . 1 1 . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . 1 1 . . 1 . . . . . Open Door 2 | . . . . . . . 1 . . . . . . 1 Open DSF 2 | . . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . Terminal Index 4 | . . . . . . 1 . . 1 1 . . . 1 Fabricator Index 2 | . . . . . . 1 . . 1 . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 1 . . . . 2 Fabricator Hacks 7 | . . . . . . 2 . . 3 2 . . . . Load Schematic 4 | . . . . . . 1 . . 2 1 . . . . Build 3 | . . . . . . 1 . . 1 1 . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . 1 . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 3 . . . . Seal Access 4 | . . . . . 1 . . . . 3 . . . . Unauthorized Hacks 4 | . . . . . 3 . . . 1 . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . 6 . 5 3 . . 10 6 . . . 5 Full Trace Events 5 | . . . 1 . . 1 . . 1 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . Parts Built 5 | . . . . . . 2 . . 1 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 145 | . . . . . . 73 . . 36 36 . . . . Total Part Build Rating 15 | . . . . . . 6 . . 3 6 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 60 | . . . 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . . 26 . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 3 . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Turns Passed 8343 | 163 653 346 1140 666 1195 595 1123 437 1143 280 9 306 138 149 Spaces Moved 6996 | 79 347 193 573 392 641 569 1073 452 1098 726 31 305 196 321 Core 640 | 5 . . 42 . 145 294 . . . . . . 40 114 Treads 1900 | 74 347 169 433 392 485 . . . . . . . . . Legs 485 | . . . . . . . . . 370 . . 99 16 . Wheels 2201 | . . 24 98 . 11 206 1073 452 337 . . . . . Hover 42 | . . . . . . . . . . . . 42 . . Flight 1728 | . . . . . . 69 . . 391 726 31 164 140 207 Fastest Speed 21 | 50 160 100 80 160 50 35 100 90 22 21 25 29 37 35 Average Speed 96 | 153 160 153 151 160 135 78 100 95 76 22 28 62 61 41 Slowest Speed 250 | 160 160 240 200 160 240 150 100 100 190 25 29 120 250 105 Overloaded Moves 28 | . . . . . . . . . . 22 6 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 4 1 1 . 3 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 58 42 38 81 53 12 95 59 27 26 1 92 7 43 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 9 | . . . . 2 . . 5 2 . . . . . . Spaces Dug 104 | . . . 7 . . 4 4 . 33 12 . 42 . 2 Terrain Destroyed 170 | . . 13 31 1 . 5 18 . 39 12 . 49 . 2 Melee 45 | . . . . . . 4 . . 27 12 . . . 2 Projectile 11 | . . . 1 1 . 1 . . 8 . . . . . AOE 114 | . . 13 30 . . . 18 . 4 . . 49 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac DSF Res Qua Total 8141 | 102 414 222 774 421 856 673 1122 455 1316 815 29 404 211 327 Wait 549 | 5 26 3 124 25 113 42 30 . 113 54 . 4 9 1 Move 6956 | 78 346 192 572 391 640 568 1072 451 1089 723 28 304 190 312 Hop 12 | . . . . . . . . . 4 1 1 . 2 4 Pick Up 45 | 2 10 1 7 . 9 5 5 1 4 . . . . 1 Fast Attach 66 | 7 3 . 12 . 9 3 1 1 15 1 . 8 3 3 Attach 40 | . 1 4 6 . 8 9 2 1 7 2 . . . . Detach 29 | . 3 1 7 . 6 3 3 1 4 . . 1 . . Swap 37 | . 2 3 4 1 6 . 2 . 12 2 . 5 . . Drop 57 | . 5 3 5 . 10 1 4 . 17 1 . 2 6 3 Fire 186 | 10 18 14 37 4 55 18 3 . 19 . . 8 . . Melee 77 | . . . . . . 24 . . 32 18 . . . 3 Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . . . 13 . 72 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research -3/Quarantine History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 164 | -11/Junkyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 14) 738 | -10/Materials | Discovered new exit (range 8) 817 | -10/Materials | Entered Mines 865 | -10/Mines | Discovered new exit (range 12) 918 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 969 | -10/Mines | Discovered new exit (range 8) 1064 | -10/Mines | Assembled infested the area 1069 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1163 | -10/Mines | Entered Materials 1163 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1466 | -9/Materials | Lost 4 parts (1p2n1w) 1653 | -9/Materials | Discovered new exit (range 15) 1873 | -9/Materials | Discovered new exit (range 4) 2016 | -9/Materials | Build established: Scavenger-Gunner 2200 | -9/Materials | Repaired Prc. Beam Rifle 2303 | -9/Materials | Entered Mines 2316 | -9/Mines | Learned location of 1 exit from Materials 2334 | -9/Mines | Met a Derelict bent on vengeance 2430 | -9/Mines | Discovered new exit (range 9) 2715 | -9/Mines | Learned Materials emergency access door positions 2866 | -9/Mines | Learned Materials emergency access door positions 2969 | -9/Mines | Entered Materials 2969 | -8/Materials | Evolved 2 slots: Utility x2 2970 | -8/Materials | Identified exit to Factory 3280 | -8/Materials | Build established: Scavenger-Tank 4033 | -8/Materials | Core integrity fell below 50% 4083 | -8/Materials | Core integrity fell below 20% 4113 | -8/Materials | Lost 10 parts (1p3n2u4w) 4164 | -8/Materials | Entered Factory 4164 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4168 | -7/Factory | Central database locked down 4311 | -7/Factory | System corruption reached 10% 4384 | -7/Factory | Build established: Hacker-Mutant 4395 | -7/Factory | Lost 3 parts (1n1u1w) 4427 | -7/Factory | Core integrity fell below 50% 4688 | -7/Factory | Discovered new exit (range 4) 4696 | -7/Factory | Fabricated Airjet? 4759 | -7/Factory | Entered Lower Caves 4825 | -7/Lower Caves | Learned 4 Factory zone layouts 4889 | -7/Lower Caves | Encountered a Warlord checkpoint 4964 | -7/Lower Caves | Build established: Mutant 5762 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5864 | -7/Lower Caves | Discovered new exit (range 7) 5882 | -7/Lower Caves | Entered another Lower Caves area 5958 | -7/Lower Caves | Encountered a Warlord checkpoint 6006 | -7/Lower Caves | Learned 4 Factory zone layouts 6018 | -7/Lower Caves | Discovered new exit (range 15) 6319 | -7/Lower Caves | Entered Factory 6319 | -6/Factory | Evolved 2 slots: Propulsion x2 6461 | -6/Factory | Discovered new exit (range 19) 6522 | -6/Factory | Identified exit to DSF 6960 | -6/Factory | Discovered new exit (range 4) 6970 | -6/Factory | Build established: Scavenger-Mutant 7376 | -6/Factory | Fabricated Hacking Suite (x1) 7462 | -6/Factory | Entered another Factory area 7462 | -5/Factory | Evolved 2 slots: Utility x2 7586 | -5/Factory | Identified exit to Factory 7624 | -5/Factory | Fabricated Airjet (x2) 7662 | -5/Factory | Spotted B-75 Beast 7735 | -5/Factory | Lost 3 parts (1p1n1u) 7742 | -5/Factory | Entered another Factory area 7742 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7751 | -4/Factory | Identified exit to DSF 7751 | -4/Factory | Entered DSF 7770 | -4/DSF | Additional patrols routed to DSF 7772 | -4/DSF | Lost 3 parts (2n1w) 7798 | -4/DSF | Discovered new exit (range 21) 7910 | -4/DSF | Lost 3 parts (2n1w) 8057 | -4/DSF | Entered Research 8057 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8083 | -3/Research | Lost 3 parts (1p1u1w) 8191 | -3/Research | Discovered new exit (range 13) 8191 | -3/Research | Spotted B-90 Cyclops 8195 | -3/Research | Entered Quarantine 8217 | -3/Quarantine | Found Enh. Force Lance 8221 | -3/Quarantine | Found Prototype Launcher 8221 | -3/Quarantine | Identified Tactical Quantum Warhead 8270 | -3/Quarantine | Met incapacitated Sigix Warrior 8270 | -3/Quarantine | Lockdown squad dispatched 8271 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 8272 | -3/Quarantine | Unlocked Sigix quarantine chamber 8295 | -3/Quarantine | Hacking Suite fried by hacking feedback 8299 | -3/Quarantine | Spotted Alpha 7 8299 | -3/Quarantine | Spotted Lightning 8299 | -3/Quarantine | Spotted Lightning 8299 | -3/Quarantine | Spotted Lightning 8313 | -3/Quarantine | Core integrity fell below 50% 8314 | -3/Quarantine | Build established: Hacker-Mutant 8324 | -3/Quarantine | Core integrity fell below 20% 8344 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08312_ Slug penetrates Door. 08312_ Penetrated by Slug. 08312_ Slug penetrates Wall. 08315_ Slug penetrates Particle Synthesizer. 08315_ Slug penetrates Wall. 08315_ Penetrated by Slug. 08315_ Slug penetrates Particle Synthesizer. 08318_ EMDS Slug penetrates U-05 Engineer. 08318_ U-05 Engineer destroyed. 08318_ Hacking Suite destroyed. 08318_ Penetrated by Slug. 08318_ Slug penetrates Wall. 08320_ K-01 Serf collects debris. 08324_ P-80 Master resets H-77 Assassin, system corruption cleaned. 08325_ XR#0>&=YZD7ILG2G39ND4|FV81 08337_ Particle Synthesizer disabled. 08340_ EMDS Slug penetrates Wall. 08341_ Penetrated by EMDS Slug. 08342_ Particle Synthesizer disabled. 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""# # """"" #???????????????????? | | # ""# ######## g 7 #???????????????????? | | # T"# #??????# """"" #???????????????????? | | # ""# #??????# """"" #???????????????????? | | / ""# #??????#g"" ""p #???????????????????? | | # # #??????#i h #???????????????????? | | # # #??????# h #???????????????????? | | # !# ###########p#######???????????????????? | | ####### # #????????????????????????? | | # # """"" #????????????????????????? | | # # """"" #????????????????????????? | | # # """" #????????????????????????? | | """ # # ] #????????????????????????? | | """ ] # / """"" #????????????????????????? | | """ # # """"" #????????????????????????? | | # # """"" #????????????????????????? | | ##+#### # #????????????????????????? | | ## #### # #????????????????????????? | | # % #????????????????????????? | | # ! ! #????????????????????????? | | """"""" ##############????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: EM 25 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Airjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Hacking Suite | x1 | -6/Factory Airjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- False Reunion Tester Challenges ------------ None Game ------ Seed SpectralVariableExtractor Manual? 0 Play Time 01:53:37 Cumulative 62.2 hours Start 2023.12.23 @ 15:08:58 End 2023.12.24 @ 16:28:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 59 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f05eb475-7790-4d52-a3c9-d898ee376d34