Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.22 @ 21:54:45 Player: K.Ioz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (374) 374 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1449 Bonus ------- None Cogmind --------- Core Integrity 2/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Small Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Signal Interpreter EM Pulse Gun [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 6 11 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 2 | . 2 . Flight 2 | . 2 . Utility 7 | 1 4 2 Device 3 | . 2 1 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 4 | . . 4 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 81 | . 94 50 Engine 11 | . 14 4 Leg 7 | . 10 . Hover 8 | . 11 . Flight 7 | . 5 12 Device 6 | . 7 4 Storage 9 | . 13 . Processor 5 | . 1 15 Energy Gun 11 | . 13 7 Ballistic Gun 11 | . 14 6 Naked Turns 71 | . . 71 Heaviest Build 15 | 11 12 15 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 4 | 3 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 5 4 Most Carried 6 | 4 6 4 Average Carried 4 | 1 5 3 Final Capacity 6 | 6 6 4 Final Carried 4 | 4 4 3 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 461 | 197 229 35 Remotely . | . . . Salvage Created 500 | . 325 175 Parts 41 | . 29 12 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 7 3 Guns 10 | . 7 3 Classes Destroyed 6 | . 4 2 Builder 1 | . 1 . Operator 1 | . . 1 Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 6 | . 4 2 Sentry 1 | . . 1 Best Kill Streak 6 | . 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1023 | . 216 807 Core 426 | . 28 398 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 48 | . 23 25 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 89 | . 45 44 Gun 89 | . 45 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 48 | . 23 25 Thermal . | . . . Explosive . | . . . Electromagnetic 41 | . 22 19 Robot Hit Streak 8 | . 7 8 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 59 | . 30 29 Core Hits 28 | . 15 13 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 687 | . 390 297 Guns 660 | . 390 270 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 27 | . . 27 Kinetic 276 | . 160 116 Thermal . | . . . Explosive . | . . . Electromagnetic 384 | . 230 154 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . . 13 Shots . | . . . Rammed 6 | . . 6 Targets Rammed 6 | . . 6 Kicked . | . . . Crushed . | . . . Highest Temperature 111 | . 111 57 Average Temperature 32 | . 44 19 Received Heat Transfer 387 | . 114 273 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 208 | . 163 208 Average Influence 82 | . 73 154 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 87 Level 1 3 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 12 20 Peak Tracking Total 9 | . 2 9 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . . 6 Reused 3 | . . 3 Traps Extracted . | . . . Installed . | . . . Triggered 3 | . . 3 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 7 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 22 6 Successful 14 | . 11 3 Failed 14 | . 11 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 2 1 Terminals 26 | . 20 6 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 9 3 Robot Analysis 1 | . . 1 Prototype ID Bank 3 | . 3 . Locate Traps 2 | . 1 1 Reprogram Traps 1 | . . 1 Security Status 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1082 | 162 655 265 Spaces Moved 1119 | 140 626 353 Core 159 | 50 . 109 Treads . | . . . Legs 259 | 90 169 . Wheels . | . . . Hover 336 | . 336 . Flight 365 | . 121 244 Fastest Speed 37 | 50 37 37 Average Speed 71 | 105 79 44 Slowest Speed 280 | 200 120 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 6 73 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1307 | 151 737 419 Wait 88 | 2 57 29 Move 1115 | 139 625 351 Hop 1 | . . 1 Pick Up 12 | 4 8 . Fast Attach 18 | 6 8 4 Attach 2 | . 1 1 Detach 1 | . . 1 Swap 2 | . 2 . Drop 14 | . 13 1 Fire 48 | . 23 25 Melee . | . . . Ram 6 | . . 6 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 12) 459 | -10/Materials | Discovered new exit (range 14) 613 | -10/Materials | Repaired EM Pulse Gun 637 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 976 | -9/Materials | Discovered new exit (range 14) 999 | -9/Materials | Lost 4 parts (1p1n2w) 1008 | -9/Materials | Core integrity fell below 50% 1012 | -9/Materials | Released all parts (3) 1042 | -9/Materials | Lost 4 parts (1n1u2w) 1068 | -9/Materials | Core integrity fell below 20% 1083 | -9/Materials | Self-destructed Last Messages --------------- 01006_ Y-45 Defender misfires. 01006_ U-05 Engineer lays Concrete. 01008_ R-06 Scavenger collects Aluminum Leg. 01009_ Med. Laser destroyed. 01009_ Flight Unit destroyed. 01011_ R-06 Scavenger collects Sml. Laser. 01011_ EM Pulse Gun destroyed. 01012_ Released Imp. Targeting Computer. 01012_ Released Imp. Sensor Array. 01012_ Released Rnf. Ion Engine. 01014_ R-06 Scavenger collects Heat Sink. 01016_ Slammed into U-05 Engineer. 01017_ K-01 Serf cleans the Neutrino Reactor. 01040_ Slammed into A-02 Transporter. 01043_ Slammed into K-01 Serf. 01051_ K-01 Serf collects debris. 01064_ Slammed into A-02 Transporter. 01064_ Destabilizing: Core damaged (-20). 01064_ A-02 Transporter sends out distress signal. 01066_ Slammed into A-02 Transporter. Map ----- +----------------------------------------------------+ | #!!! #?????#######???# #?# = #???????? | | #!!! ####### ##### #?# """ * #???????? | | # ### """ ###### | | # / """ + | | #+### ] ## ###### | | # ### ### #### ##^ #???????? | | # #?#+#?###+###??# ## #??###### | | + #?????? ???# #######/## # | | " # #???? ?# | | " # ### ##?? 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