Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.05 @ 16:51:59 Player: Schmee Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (8103) 8103 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 16740 Bonus ------- High Alert Combat Kills 572 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 88/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Phase Gun Mini Grenade Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Triangulator Improved Signal Interpreter Improved Targeting Computer Advanced Launcher Guidance Computer Improved Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Fission Core Micro Fission Core Light Antimatter Reactor Graviton Reactor Wheel Compact Wheel Advanced Heat Sink High-capacity Matter Pod Improved Weapon Cycler Focal Shield Advanced Shield Generator Hacking Suite Mini Drone Bay Gamma Rifle Phase Gun Compact Tesla Bomb Launcher Mini Grenade Launcher Smartbomb Launcher Kinetic Spear [Rating: 148] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Light Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . 1 1 Utility 10 | . . 1 . 2 1 1 . 1 2 . . 1 1 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 237 | 1 8 7 1 24 42 2 16 33 2 1 46 10 44 Power 18 | . 2 . 1 1 1 . 3 1 . . 4 . 5 Engine 4 | . 2 . 1 1 . . . . . . . . . Core 6 | . . . . . 1 . 3 1 . . 1 . . Reactor 8 | . . . . . . . . . . . 3 . 5 Propulsion 42 | . . 4 . 6 8 . 3 3 . . 7 2 9 Treads 33 | . . 4 . 5 7 . 3 1 . . 7 . 6 Leg . | . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . 2 . . . 2 3 Hover 2 | . . . . 1 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 70 | 1 1 3 . 6 10 1 6 11 2 . 12 4 13 Device 37 | 1 . . . 3 1 1 4 6 1 . 9 3 8 Storage 4 | . 1 . . 1 1 . . 1 . . . . . Processor 5 | . . 1 . . . . . 2 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 23 | . . 2 . 2 8 . 2 2 . . 3 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 107 | . 5 . . 11 23 1 4 18 . 1 23 4 17 Energy Gun 2 | . . . . 1 . . . . . . . . 1 Energy Cannon 17 | . . . . 1 3 1 2 4 . . 4 . 2 Ballistic Gun 3 | . 2 . . . 1 . . . . . . . . Ballistic Cannon 35 | . 2 . . 1 7 . . 8 . . 8 2 7 Launcher 21 | . 1 . . 4 6 . 2 1 . 1 3 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 15 | . . . . 3 6 . . 5 . . 1 . . Piercing Weapon 13 | . . . . . . . . . . . 7 2 4 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . 1 . 2 Parts Lost 49 | . 1 . 1 . 7 . 5 5 . . . 1 29 Power 8 | . 1 . 1 . 1 . 1 1 . . . . 3 Propulsion 14 | . . . . . 2 . 2 2 . . . . 8 Utility 19 | . . . . . 4 . 2 2 . . . 1 10 Weapon 8 | . . . . . . . . . . . . . 8 Highest Loss Streak 22 | . 1 . 1 . 3 . 3 2 . . . 1 22 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 99 94 97 100 96 90 84 79 87 79 82 Engine 3 | . 14 11 10 9 3 . . . . . . . . Core 4 | . . . . . 3 6 5 11 5 5 7 . . Reactor 1 | . . . . . . . . . . . 2 9 7 Treads 22 | . . 33 33 26 29 26 24 20 10 10 16 15 15 Leg 1 | . 28 . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 10 10 3 2 5 Device 11 | . 14 11 11 9 7 20 22 15 10 10 9 12 13 Storage 6 | . 14 11 11 9 7 6 6 5 5 5 5 4 3 Processor 8 | . . . 11 9 7 6 6 5 15 15 15 11 10 Protection 10 | . . 10 . 12 20 13 8 9 10 10 9 9 11 Energy Cannon 4 | . . . . 1 3 6 9 6 5 5 7 4 3 Ballistic Gun 1 | . 23 . . . . . . . . . . . . Ballistic Cannon 8 | . 3 22 22 3 8 13 6 7 5 1 4 4 5 Slashing Weapon 1 | . . . . 8 2 . . . 5 1 . . . Naked Turns 21 | . . . . . . . . . . . . . 21 Heaviest Build 147 | 11 32 39 32 47 75 80 81 132 114 114 134 142 147 Greatest Support 205 | 20 20 60 60 66 94 88 88 86 26 26 111 111 205 Greatest Overweight (x) 13 | . 1 . . . . . 1 13 4 4 4 8 8 Average Overweight (x) 1 | . . . . . . . . 4 4 4 2 3 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 15 15 19 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 20 19 20 20 19 19 20 20 20 Average Carried 17 | 6 12 13 14 14 17 18 18 19 18 18 19 19 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 20 18 20 20 18 18 20 20 5 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Mutant 10% | Tank 8% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Mutant | -6/DSF Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Matter Collected 6007 | 208 148 202 139 278 687 200 344 1099 . . 1594 324 784 Remotely 1271 | . . . . . . . . . . . 918 133 220 Salvage Created 6870 | 25 100 168 73 588 843 . 358 1371 . . 1981 371 992 Parts 333 | 4 9 10 1 32 50 . 19 81 . . 73 10 44 Haulers Intercepted 3 | . 1 . . 2 . . . . . . . . . Recyclers Shooed 6 | 1 . . . 1 . . . 1 . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Combat Hostiles Destroyed 136 | . 6 6 3 10 23 . 11 23 . . 33 2 19 Melee 8 | . . . . 3 1 . . 1 . . 3 . . Guns 3 | . 3 . . . . . . . . . . . . Cannons 78 | . . 6 3 1 8 . 6 20 . . 21 2 11 AOE 45 | . 3 . . 6 14 . 5 2 . . 8 . 7 Classes Destroyed 16 | 1 2 3 1 5 1 . 2 1 . . . . . Worker 7 | . . . . 2 2 . . 3 . . . . . Builder 9 | . . . . 2 2 . . . . . 1 . 4 Tunneler 3 | 1 . . . . . . . 2 . . . . . Hauler 3 | . 1 . . 2 . . . . . . . . . Recycler 12 | . . . . 2 4 . . 2 . . 2 2 . Operator 3 | . . . . 2 . . . . . . 1 . . Watcher 4 | . . . . 1 . . . 1 . . . . 2 Swarmer 27 | . 6 . . 3 10 . 4 4 . . . . . Grunt 47 | . . 4 2 3 5 . 2 6 . . 19 2 4 Brawler 4 | . . 1 . 1 1 . . 1 . . . . . Duelist 3 | . . . 1 . 1 . . . . . 1 . . Sentry 10 | . . 1 . 3 2 . . . . . 2 . 2 Specialist 3 | . . . . . . . 3 . . . . . . Hunter 7 | . . . . . . . . 3 . . 2 . 2 Programmer 34 | . . . . . 4 . 1 9 . . 9 . 11 Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 3 3 3 6 7 . 5 5 . . 6 4 8 Combat Bots Only 8 | . 3 3 3 4 4 . 5 3 . . 6 2 8 Max Kills in Single Turn 5 | 1 3 1 1 5 4 . 4 2 . . 2 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 3 . . 3 2 . 4 2 . . 2 . 3 Melee 1 | . . . . 1 1 . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Damage Taken 17242 | . 412 190 99 348 2278 . 1244 1307 . 86 3594 1434 6250 Core 3115 | . 105 18 . 69 73 . 143 72 . . 327 858 1450 Absorbed by Shields 540 | . . . . . . . . . . . . . 540 Ignored by Resistances 648 | . . . . . 99 . . . . . . . 549 Regen/Repaired (Parts) 2358 | . . . . . 477 . . . . . 1207 . 674 Core Remaining (%) 78 | 100 58 . 95 87 89 . 83 92 . . 71 34 . Volleys Fired 308 | 4 9 19 8 13 41 . 24 49 . 7 73 6 55 Largest 3 | 2 2 2 2 2 2 . 3 3 . 1 3 3 3 Hottest 227 | 40 70 70 70 110 119 . 188 207 . 46 227 207 207 Shots Fired 627 | 8 16 38 16 15 66 . 62 137 . 7 136 15 111 Gun 21 | 8 10 . . . 1 . . . . . . . 2 Cannon 540 | . 4 38 16 6 43 . 57 136 . . 126 15 99 Launcher 66 | . 2 . . 9 22 . 5 1 . 7 10 . 10 Special . | . . . . . . . . . . . . . . Kinetic 373 | 8 14 38 16 4 30 . 32 82 . . 54 12 83 Thermal 158 | . . . . 2 7 . 25 53 . . 58 3 10 Explosive 61 | . 2 . . 9 22 . 5 1 . 7 10 . 5 Electromagnetic 35 | . . . . . 7 . . 1 . . 14 . 13 Robot Hit Streak 11 | 3 4 6 5 5 10 . 9 7 . 8 11 5 11 Robot Miss Streak 5 | 2 3 2 1 1 5 . 3 5 . . 3 1 4 Penetration Max 1 | . . . . . . . . 1 . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 417 | 4 7 26 10 17 51 . 41 74 . 7 94 13 73 Core Hits 316 | 2 6 7 4 30 62 . 29 46 . 1 72 5 52 Critical Kills 16 | . . . . . . . . 14 . . 2 . . Critical Parts Destroyed 12 | . . . . . . . . 10 . . 2 . . Critical Strikes 66 | . 1 2 . 2 . . 2 27 . . 16 5 11 Destroy 28 | . . . . . . . . 24 . . 4 . . Blast 33 | . 1 2 . 1 . . 2 3 . . 10 3 11 Corrupt 1 | . . . . . . . . . . . 1 . . Sever 1 | . . . . 1 . . . . . . . . . Impale 3 | . . . . . . . . . . . 1 2 . Melee Attacks 95 | . . . . 18 27 . . 8 . . 26 8 8 Impact . | . . . . . . . . . . . . . . Slashing 53 | . . . . 18 27 . . 8 . . . . . Piercing 42 | . . . . . . . . . . . 26 8 8 Sneak Attacks 15 | . . . . 3 3 . . 4 . . 1 3 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20535 | 35 280 443 195 1712 2679 . 1347 2322 . 884 5450 597 4591 Guns 193 | 35 69 . . . 32 . . . . . . . 57 Cannons 10688 | . 38 443 195 57 860 . 1091 1829 . . 3019 307 2849 Explosions 7623 | . 173 . . 1205 1411 . 256 166 . 884 1948 . 1580 Melee 2009 | . . . . 450 361 . . 327 . . 483 290 98 Ramming 22 | . . . . . 15 . . . . . . . 7 Kinetic 7049 | 35 107 443 195 57 592 . 576 927 . . 1382 249 2486 Thermal 3212 | . . . . . 155 . 515 864 . . 1315 58 305 Explosive 7027 | . 173 . . 1205 1411 . 256 166 . 884 1948 . 984 Electromagnetic 1216 | . . . . . 145 . . 38 . . 322 . 711 Impact . | . . . . . . . . . . . . . . Slashing 1138 | . . . . 450 361 . . 327 . . . . . Piercing 871 | . . . . . . . . . . . 483 290 98 Highest Corruption 34 | . 5 . . . 4 . 1 3 . . 10 . 34 Average Corruption 5 | . 3 . . . 2 . 1 1 . . 6 . 15 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 112 | . 4 . . . 25 . 1 5 . . 50 . 27 Message Errors 19 | . . . . . 4 . . . . . 9 . 6 Matter Fused 28 | . 1 . . . 7 . 1 3 . . 14 . 2 Heat Flow Errors 11 | . 1 . . . 4 . . . . . 4 . 2 Energy Discharges 9 | . . . . . 2 . . . . . 6 . 1 Parts Rejected 2 | . . . . . . . . . . . 2 . . Parts Fused 2 | . . . . . 1 . . . . . 1 . . Data Loss (minor) 26 | . 2 . . . 6 . . 2 . . 9 . 7 Data Loss (major) 4 | . . . . . . . . . . . 2 . 2 Misfires 3 | . . . . . 1 . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 965 | . 20 . . 146 151 . 5 60 . . 206 164 213 Projectiles 344 | . . . . . 33 . 5 23 . . 109 6 168 Explosions 249 | . 20 . . 115 30 . . 6 . . 65 . 13 Melee 372 | . . . . 31 88 . . 31 . . 32 158 32 Knockbacks 75 | . . 4 2 . 9 . 11 10 . . 16 4 19 Impact . | . . . . . . . . . . . . . . Kinetic 73 | . . 3 2 . 9 . 11 10 . . 16 4 18 Secondary 2 | . . 1 . . . . . . . . . . 1 Self-Inflicted Damage 790 | . 49 . . 171 277 . 65 43 . 87 38 . 60 Shots 26 | . 1 . . 5 8 . 2 1 . 3 1 . 5 Rammed 5 | . . . . . 2 . . . . . . . 3 Targets Rammed 5 | . . . . . 2 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 762 | . 193 144 25 60 291 . 350 466 . . 762 750 397 Average Temperature 159 | . 67 45 15 22 85 . 63 136 . . 253 431 157 Received Heat Transfer 1956 | . . 81 36 45 240 . 135 147 . . 851 201 220 Effects 95 | . . . . . 3 . . 8 . . 40 38 6 Shutdowns 28 | . . . . . . . . 3 . . 14 8 3 Energy Bleed 12 | . . . . . . . . 3 . . 3 5 1 Interference 11 | . . . . . 3 . . . . . 4 2 2 Matter Decay 7 | . . . . . . . . 1 . . 3 3 . Short Circuit 6 | . . . . . . . . 1 . . 2 3 . Damage (minor) 10 | . . . . . . . . . . . 7 3 . Damage (major) 16 | . . . . . . . . . . . 6 10 . Damage (core) 5 | . . . . . . . . . . . 1 4 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . . 1 . 4 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 4 | . . . . . . . . 1 . . 2 . 1 Heat Transferred 3848 | . . . . . 185 . 703 1110 . . 1480 74 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Peak Influence 932 | 5 103 177 81 371 437 197 447 460 179 173 932 545 576 Initial 489 | . 3 42 21 . 127 197 141 234 179 62 121 489 300 Average 194 | 3 64 93 25 173 179 197 318 277 179 137 207 512 302 Maximum Alert Level 3 | . . . . 1 2 . 2 2 . . 3 2 2 Low Security (%) 58 | 100 100 100 100 57 57 100 26 14 100 100 67 . 36 Level 1 28 | . . . . 42 35 . 30 78 . . 11 . 32 Level 2 12 | . . . . . 6 . 42 7 . . 16 100 31 Level 3 . | . . . . . . . . . . . 3 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 33 | . . . . . 5 . 2 9 . . 9 . 8 Investigation 4 | . . . . . 1 . . 1 . . 1 . 1 Extermination 14 | . . . . . 4 . . 4 . . 3 . 3 Reinforcement 11 | . . . . . . . 2 2 . . 3 . 4 Assault 4 | . . . . . . . . 2 . . 2 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Distress Signals 11 | . 2 2 . 1 . . . 2 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 204 | . 6 10 3 19 33 . 14 33 . 5 37 3 41 Peak Tracking Total 17 | . 3 5 3 4 5 . 4 8 . 6 5 2 17 Tactical Retreats 10 | . . . . 1 . . 3 2 . 1 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Traps Triggered 6 | . 2 . . . 2 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Machines Disabled 24 | . 1 . . 7 5 . . 2 . . 5 . 4 Max in Single Turn 4 | . 1 . . 2 4 . . 1 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Machines Accessed 35 | . . 3 . 7 11 1 . 4 . . 6 . 3 Terminals 19 | . . 3 . 6 3 1 . 3 . . 1 . 2 Fabricators 4 | . . . . . 2 . . . . . 2 . . Repair Stations 6 | . . . . 1 2 . . . . . 2 . 1 Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Total Hacks 88 | . . 4 . 16 23 2 . 11 . . 26 . 6 Successful 44 | . . 4 . 4 14 1 . 1 . . 16 . 4 Failed 44 | . . . . 12 9 1 . 10 . . 10 . 2 Catastrophic 9 | . . . . 3 3 . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . . 4 . 6 2 . . 6 . . 1 . 1 Terminals 35 | . . 4 . 14 4 2 . 7 . . 1 . 3 Fabricators 7 | . . . . . 4 . . . . . 3 . . Repair Stations 26 | . . . . 2 8 . . . . . 13 . 3 Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 13 | . . . . . 4 . . . . . 9 . . Garrison Access 6 | . . . . . 2 . . 4 . . . . . Terminal Hacks 8 | . . 2 . 2 1 1 . 1 . . . . 1 Open DSF 3 | . . . . . 1 1 . 1 . . . . . Branch Access Points 3 | . . 1 . 2 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . 3 . . . . . 2 . . Network Status 1 | . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . . 1 . . Build 2 | . . . . . 1 . . . . . 1 . . Repair Station Hacks 19 | . . . . 1 8 . . . . . 7 . 3 Scan Component 11 | . . . . 1 4 . . . . . 4 . 2 Repair 8 | . . . . . 4 . . . . . 3 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 2 . . . . . 7 . . Insert Component 4 | . . . . . 1 . . . . . 3 . . Analyze 5 | . . . . . 1 . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 2 . 1 . . . . . . . . . Terminals 3 | . . 2 . 1 . . . . . . . . . Botnet 3 | . . 2 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . . . . 7 8 . . 4 . . 5 . 3 Full Trace Events 3 | . . . . . 1 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . 3 . . Parts Built 2 | . . . . . 1 . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 168 | . . . . . 62 . . . . . 106 . . Total Part Build Rating 8 | . . . . . 2 . . . . . 6 . . Parts Repaired 8 | . . . . . 4 . . . . . 3 . 1 Time 345 | . . . . . 127 . . . . . 162 . 56 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . 3 . . Part Schematics Acquired 4 | . . . . . 1 . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 10 | . . . . . . . . 1 . . 4 2 3 STAY 1 | . . . . . . . . . . . . . 1 EXPLORE 8 | . . . . . . . . 1 . . 4 1 2 RETURN 1 | . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches 14 | . . . . . . . . 1 . . 10 1 2 Drone Recoveries 5 | . . . . . . . . . . . 5 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Turns Passed 11173 | 41 554 463 1101 934 2228 42 373 1600 26 190 2480 223 918 Spaces Moved 4736 | 25 276 223 623 479 1186 27 161 531 17 116 710 63 299 Core 14 | . . . . . . . . . . . . . 14 Treads 3649 | . . 223 623 479 1186 27 161 375 . . 457 24 94 Legs 301 | 25 276 . . . . . . . . . . . . Wheels 772 | . . . . . . . . 156 17 116 253 39 191 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 145 145 145 145 150 150 150 150 145 50 Average Speed 171 | 120 167 160 160 149 146 145 154 238 150 150 210 200 154 Slowest Speed 330 | 120 190 160 160 160 148 145 225 313 150 150 325 330 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . Exploration Rate (%) 32 | 3 45 25 77 40 29 1 92 18 2 80 22 4 22 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . . 1 1 . Scrap Searched 4 | . . . 4 . . . . . . . . . . Spaces Dug 61 | . 10 . . 7 18 . 7 3 . . 8 3 5 Terrain Destroyed 666 | . 15 . . 103 181 . 37 18 . 97 119 7 89 Melee 44 | . . . . 7 18 . . 3 . . 8 3 5 Projectile 68 | . . . . 1 . . . 7 . . 30 4 26 AOE 554 | . 15 . . 95 163 . 37 8 . 97 81 . 58 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac Fac DSF Fac Fac Was Fac Res Res Total 7126 | 29 359 294 713 665 1567 30 254 759 19 125 1539 133 640 Wait 1503 | . 39 29 75 95 242 . 34 104 . . 635 40 210 Move 4724 | 24 275 222 622 478 1185 26 160 530 17 115 709 62 299 Hop . | . . . . . . . . . . . . . . Pick Up 103 | . 17 8 4 13 17 1 10 14 . . 11 2 6 Fast Attach 53 | 1 . 2 . 6 8 . 2 4 . . 17 4 9 Attach 64 | . 2 4 1 2 7 2 5 4 2 1 9 4 21 Detach 22 | . 1 . . . . . 1 2 . 2 7 2 7 Swap 120 | . 6 1 . 16 27 . 9 25 . . 20 2 14 Drop 123 | . 10 9 3 24 11 1 9 19 . . 26 3 8 Fire 308 | 4 9 19 8 13 41 . 24 49 . 7 73 6 55 Melee 95 | . . . . 18 27 . . 8 . . 26 8 8 Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 42 | -11/Junkyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 7) 293 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 14) 498 | -10/Materials | Crushed by falling debris 500 | -10/Materials | Derelicts attacked the area 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 632 | -9/Materials | Identified exit to Mines 632 | -9/Materials | Identified exit to Storage 1059 | -9/Materials | Entered Mines 1235 | -9/Mines | Discovered new exit (range 3) 1371 | -9/Mines | Learned Materials stockpile data 1474 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1658 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1790 | -9/Mines | Learned 4 Materials zone layouts 2160 | -9/Mines | Entered Materials 2160 | -8/Materials | Evolved 2 slots: Utility x2 2967 | -8/Materials | Discovered new exit (range 10) 3094 | -8/Materials | Entered Factory 3094 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3464 | -7/Factory | Repaired Insulated Plating 3508 | -7/Factory | Repaired Adv. Treads 3542 | -7/Factory | Repaired Med. Armor Plating 4375 | -7/Factory | Repaired Adv. Treads 4789 | -7/Factory | Lost 3 parts (2n1u) 5043 | -7/Factory | Fabricated Rocket Launcher? 5173 | -7/Factory | Discovered new exit (range 16) 5322 | -7/Factory | Entered another Factory area 5322 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5364 | -6/Factory | Identified exit to DSF 5364 | -6/Factory | Entered DSF 5403 | -6/DSF | Additional patrols routed to DSF 5554 | -6/DSF | Lost 3 parts (1n2u) 5604 | -6/DSF | Sterilization system engaged 5624 | -6/DSF | Ambient heat levels rising (+10) 5639 | -6/DSF | Ambient heat levels rising (+10) 5654 | -6/DSF | Ambient heat levels rising (+10) 5669 | -6/DSF | Ambient heat levels rising (+10) 5684 | -6/DSF | Ambient heat levels rising (+10) 5696 | -6/DSF | Discovered new exit (range 16) 5699 | -6/DSF | Ambient heat levels rising (+10) 5714 | -6/DSF | Ambient heat levels rising (+10) 5729 | -6/DSF | Ambient heat levels rising (+10) 5737 | -6/DSF | Entered Factory 5737 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6602 | -5/Factory | Discovered new exit (range 17) 6652 | -5/Factory | Discovered new exit (range 44) 6747 | -5/Factory | Build established: Tank 7275 | -5/Factory | First assault squad dispatched 7334 | -5/Factory | Identified exit to Factory 7337 | -5/Factory | Entered another Factory area 7337 | -4/Factory | Evolved 2 slots: Utility x2 7363 | -4/Factory | Sucked down chute 7363 | -4/Factory | Entered Waste 7409 | -4/Waste | Spotted C-40 Crusher 7421 | -4/Waste | Spotted C-40 Crusher 7470 | -4/Waste | Spotted C-40 Crusher 7472 | -4/Waste | Spotted C-40 Crusher 7473 | -4/Waste | Spotted C-40 Crusher 7535 | -4/Waste | Discovered new exit (range 12) 7551 | -4/Waste | Identified exit to Factory 7553 | -4/Waste | Entered Factory 7614 | -4/Factory | Build established: Scavenger-Mutant 8055 | -4/Factory | Build established: Scavenger-Gunner 9173 | -4/Factory | Repaired Lyr. Heavy Armor Plating 9233 | -4/Factory | Repaired Lyr. Heavy Armor Plating 9284 | -4/Factory | Repaired Imp. Medium Treads 9533 | -4/Factory | System corruption reached 10% 9593 | -4/Factory | Fabricated Mni. Drone Bay (x1) 9803 | -4/Factory | First assault squad dispatched 9911 | -4/Factory | Discovered new exit (range 15) 9950 | -4/Factory | Build established: Scavenger-Mutant 10033 | -4/Factory | Entered Research 10033 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10074 | -3/Research | Discovered new exit (range 28) 10161 | -3/Research | Core integrity fell below 50% 10256 | -3/Research | Entered another Research area 10256 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10571 | -2/Research | Repaired Lyr. Heavy Armor Plating 10662 | -2/Research | Destroyed 8 combat bots 10675 | -2/Research | Found Prototype Launcher 10676 | -2/Research | Identified Com. Tesla Bomb Launcher 10822 | -2/Research | System corruption reached 10% 11075 | -2/Research | Lost 3 parts (3u) 11152 | -2/Research | Released all parts (6) 11153 | -2/Research | Core integrity fell below 50% 11155 | -2/Research | System corruption reached 30% 11167 | -2/Research | Core integrity fell below 20% 11174 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11153_ Slammed into H-88 Terminator. 11154_ P-80 Master resets H-88 Terminator, system corruption cleaned. 11155_ Penetrated by Slug. 11159_ U-05 Engineer destroyed. 11159_ Acquired 17 matter. 11160_ Acquired Wheel. 11161_ Penetrated by Slug. 11161_ Wheel destroyed. 11163_ Slammed into G-73 Enforcer. 11164_ P-80 Master resets U-05 Engineer, system corruption cleaned. 11164_ R-10 Processor collects Lgt. Ion Engine. 11167_ R-10 Processor collects Structural Scanner. 11171_ Slug penetrates R-10 Processor. 11171_ R-10 Processor collects Terrain Scan Processor. 11172_ P-80 Master resets R-10 Processor, system corruption cleaned. 11174_ Slug penetrates Wall. 11174_ Penetrated by Slug. 11174_ Slug penetrates H-88 Terminator. 11174_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | "#????????????????????????????????? ???????????? | | "#####??????????###########???????? ???????????? | | #??????????# #???????# #??????????? | | #?????#????# #???????# #??????????? | | #????? ????# """#???????# #??????????? | | #????? ????# """#???????# #??????????? | | #????? ????# """#???????# #??????????? | | #????? ????# #???????# #??????????? | | #????? ????# #???????# #??????????? | | * #????? ????# #???????# #??????????? | | %[ %######+#########+#####???????# #??????????? | | [== # # ##### #?????????# #??????????? | | !% |! ### h ########### #######????? | | =*% %/ Rhh @ghhgg g k u #????? | | #"# ""### Y pp ################# ##???? | | # * ##### #???????????????# T#???? | | ###!###???#######???????????????# #???? | | #?#!#??##############???????????# ##???? | | H #?#!#??# #???????????# #????? | | ! #?#!#??# #??????????## ##???? | | %= #?#*#??# ############* !#???? | | = ### #### / #???? | | # ######/##### ! #???? | | ! # [ #??# ######???? | | " #??# #????????? | | # #??# #????????? | | # #??# #????????? | | # #??# #????????? | | # #??# #????????? | | # !#??########????????? | | ########/########+##########??????????????????? | | # #???# #???????????????????????????? | | !+ #???# #???????????????????????????? | | %# """"""" ]#???# #???????????????????????????? | | %# """"""" #???# #???????????????????????????? | | # """"""" #???# #???????????????????????????? | | # ##### #???????????????????????????? | | # * + #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 53 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 20 Resistance: EM 15 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 40 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -7/Factory | Scanalyzed Mni. Drone Bay | -4/Factory | Scanalyzed Lyr. Heavy Armor Plating | -4/Factory | Scanalyzed Smartbomb Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rocket Launcher | x1 | -7/Factory Mni. Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed ShadeDynamicWarhead Manual? 0 Play Time 03:01:21 Cumulative 61.8 hours Start 2023.08.04 @ 22:19:47 End 2023.08.05 @ 16:51:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5de4911-f2cb-41f6-b71c-e0f89a540d42