Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 20:11:22 Player: Shadow Pussy wanter Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (173) 865 Value Destroyed (5348) 5348 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 11077 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 154 Met Data Miner 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 68/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Force Field Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- High-powered Field Laser Plasma Rifle Plasma Rifle > --- INVENTORY -------- Heavy Deuterium Engine Cooled Deuterium Engine Titanium Leg Titanium Leg Titanium Leg Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Improved Targeting Computer Transmission Jammer Improved Reaction Control System Phase Shifter Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Force Field Hacking Suite Hacking Suite System Shield Cooled Pulse Rifle Improved Spread Laser Flak Gun Missile Launcher [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Advanced Targeting Computer Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . Utility 4 | . . 1 1 1 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 193 | 6 15 32 18 45 22 20 1 6 3 25 Power 12 | 1 3 4 . 2 1 . . . . 1 Engine 12 | 1 3 4 . 2 1 . . . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 59 | 2 2 12 5 18 8 6 . . . 6 Treads 33 | . 2 11 5 8 7 . . . . . Leg 16 | 2 . . . 2 . 6 . . . 6 Wheel 10 | . . 1 . 8 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 74 | 1 5 7 4 20 8 11 1 6 . 11 Device 32 | . 2 4 1 7 3 6 1 3 . 5 Storage 6 | 1 1 1 1 1 1 . . . . . Processor 8 | . 1 . 1 3 . 2 . 1 . . Hackware 3 | . . . . 1 . . . . . 2 Protection 25 | . 1 2 1 8 4 3 . 2 . 4 Artifact . | . . . . . . . . . . . Weapon 48 | 2 5 9 9 5 5 3 . . 3 7 Energy Gun 32 | 2 . 6 9 3 4 2 . . 2 4 Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 12 | . 5 1 . 2 1 1 . . 1 1 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 3 2 5 . . . . 1 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . 20 Parts Lost 59 | . 3 7 4 17 6 1 . . . 21 Power 5 | . 1 1 . 1 . . . . . 2 Propulsion 22 | . 1 2 1 8 2 . . . . 8 Utility 17 | . 1 2 2 4 3 . . . . 5 Weapon 15 | . . 2 1 4 1 1 . . . 6 Highest Loss Streak 21 | . 3 3 1 8 1 1 . . . 21 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 97 | . 99 98 98 95 98 95 100 100 81 95 Engine 8 | . 14 10 9 7 7 6 6 6 6 5 Treads 16 | . 7 32 26 20 23 15 . . . . Leg 10 | . 20 . . 1 . 13 33 33 33 31 Wheel 2 | . . . . 6 6 . . . . . Device 9 | . 5 11 8 12 9 9 5 5 6 6 Storage 8 | . 14 11 9 7 7 6 6 6 6 6 Processor 9 | . . . 8 8 7 17 20 20 20 20 Protection 7 | . 7 9 8 7 8 4 6 6 6 4 Energy Gun 14 | . 2 14 26 20 13 13 13 13 . 12 Ballistic Gun 6 | . 25 3 . 2 8 6 6 6 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 12 22 39 45 111 110 115 109 109 107 110 Greatest Support 110 | 20 40 60 60 88 83 88 88 88 88 110 Greatest Overweight (x) 32 | 2 1 . 14 32 10 3 1 1 1 27 Average Overweight (x) 1 | . . . . 2 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 15 15 25 25 25 25 25 25 25 Average Capacity 19 | 7 9 10 15 20 25 25 25 25 25 24 Most Carried 25 | 8 10 15 15 25 25 25 25 25 25 25 Average Carried 18 | 4 9 10 14 17 24 24 25 25 25 24 Final Capacity 25 | 8 10 15 15 25 25 25 25 25 25 5 Final Carried 25 | 8 9 14 15 25 25 25 25 25 25 5 Class Distribution -------------------- 21% | Scavenger-Mutant 19% | Mutant 18% | Skirmisher 13% | Scavenger-Gunner 11% | Tank 7% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Matter Collected 3122 | 260 385 530 158 613 671 110 2 181 . 212 Remotely . | . . . . . . . . . . . Salvage Created 6811 | 160 569 1420 1016 1391 1783 110 . 99 . 263 Parts 328 | 7 36 76 51 61 82 1 . 4 . 10 Haulers Intercepted 11 | . 1 2 1 1 6 . . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 7 4 . 13 Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 127 | . 15 28 26 20 25 2 . 4 . 7 Guns 116 | . 15 24 25 17 25 1 . 4 . 5 Cannons 3 | . . 3 . . . . . . . . AOE 2 | . . . . . . . . . . 2 Classes Destroyed 15 | 2 5 3 1 2 1 . . . . 1 Worker 11 | . 1 3 1 5 1 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 11 | . 1 2 1 1 6 . . . . . Recycler 9 | 1 . 2 . 3 3 . . . . . Operator 4 | . . 2 1 . 1 . . . . . Watcher 6 | . 2 2 1 . 1 . . . . . Swarmer 27 | . 6 5 11 2 . . . 3 . . Grunt 59 | . 9 15 10 8 15 . . . . 2 Brawler 4 | . . 1 1 1 . . . . . 1 Duelist 2 | . . . 1 . . . . . . 1 Sentry 22 | . . 7 3 5 5 2 . . . . Demolisher 1 | . . . . . . . . . . 1 Hunter 4 | . . . . 2 2 . . . . . Programmer 8 | . . . . 2 3 . . 1 . 2 Best Kill Streak 9 | 5 4 4 9 8 6 1 . 3 . 4 Combat Bots Only 8 | . 3 4 8 3 5 1 . 3 . 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 . 2 . 1 Gunslinging 1 | . . . 1 . 1 . . 1 . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Damage Taken 10918 | . 592 1865 744 2130 1586 367 . 129 . 3505 Core 1883 | . 153 277 134 287 160 26 . 16 . 830 Absorbed by Shields 211 | . . . . 88 . 123 . . . . Core Remaining (%) 55 | 100 38 30 75 . 36 . . . . . Volleys Fired 422 | 8 71 105 54 67 75 7 . 6 . 29 Largest 3 | 2 2 2 3 3 3 3 . 3 . 3 Hottest 220 | 80 80 126 175 108 165 178 . 178 . 220 Shots Fired 1003 | 16 142 198 162 186 208 18 2 19 . 52 Gun 971 | 16 142 174 162 186 208 18 2 19 . 44 Cannon 24 | . . 24 . . . . . . . . Launcher 8 | . . . . . . . . . . 8 Special . | . . . . . . . . . . . Kinetic 338 | . 126 64 . 41 87 7 2 6 . 5 Thermal 657 | 16 16 134 162 145 121 11 . 13 . 39 Explosive 8 | . . . . . . . . . . 8 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 34 | 7 11 25 18 25 34 27 . 9 . 5 Robot Miss Streak 5 | 1 3 3 3 2 4 1 . 2 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 18 | . 2 1 7 1 5 . . 2 . . Max Gunslinging Chain 2 | . 1 1 2 1 1 . . 2 . . Shots Hit Robots 719 | 11 93 133 115 143 160 18 . 12 . 34 Core Hits 323 | 6 38 48 45 53 86 10 . 8 . 29 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 33 | . 1 8 6 5 7 1 . 1 . 4 Burn 32 | . . 8 6 5 7 1 . 1 . 4 Destroy 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14041 | 118 1046 2278 2189 2909 3320 440 . 307 . 1434 Guns 12686 | 118 1016 1896 2162 2785 3279 440 . 307 . 683 Cannons 358 | . . 358 . . . . . . . . Explosions 751 | . . . . . . . . . . 751 Melee . | . . . . . . . . . . . Ramming 246 | . 30 24 27 124 41 . . . . . Kinetic 3856 | . 952 763 . 542 1234 189 . 108 . 68 Thermal 9188 | 118 64 1491 2162 2243 2045 251 . 199 . 615 Explosive 751 | . . . . . . . . . . 751 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . . 2 . 8 10 5 5 6 6 26 Average Corruption 5 | . . 2 . 3 9 5 5 5 6 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 176 | . . 13 . 36 50 4 12 25 6 30 Message Errors 33 | . . 1 . 6 10 . 3 4 4 5 Matter Fused 37 | . . 2 . 11 11 2 3 3 . 5 Heat Flow Errors 26 | . . 5 . 7 5 1 . 6 1 1 Energy Discharges 22 | . . . . 2 6 . 2 5 1 6 Parts Rejected 3 | . . . . . 2 . . . . 1 Parts Fused 5 | . . . . 2 1 . . 1 . 1 Data Loss (minor) 19 | . . 2 . 5 4 1 2 2 . 3 Data Loss (major) 7 | . . 1 . 2 1 . . 2 . 1 Misfires 7 | . . . . 1 2 . 2 1 . 1 Alerts 7 | . . . . . 3 . . 1 . 3 Misdirections 3 | . . . . . 1 . . . . 2 Weapon Failures 7 | . . 2 . . 4 . . . . 1 Overload Shots 1 | . . . . . 1 . . . . . Overflow Damage 5 | . . 5 . . . . . . . . Projectiles 5 | . . 5 . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . 1 . 3 . . . . . . Impact 3 | . . . . 3 . . . . . . Kinetic 1 | . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 70 | . . . . 50 . . . . . 20 Shots 1 | . . . . . . . . . . 1 Rammed 29 | . 5 4 6 10 4 . . . . . Targets Rammed 37 | . 10 4 6 11 6 . . . . . Kicked 5 | . 5 . . . . . . . . . Crushed 3 | . . . . 1 2 . . . . . Highest Temperature 414 | 54 144 414 126 248 274 307 . 344 268 359 Average Temperature 78 | 23 26 78 61 69 76 126 . 126 140 87 Received Heat Transfer 2431 | . 240 678 288 568 546 66 . . . 45 Effects 3 | . . . . . 1 . . 1 . 1 Energy Bleed 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . 1 1 3 . 1 . . . . Combat Hostiles 6 | . . 1 1 3 . 1 . . . . Parts Melted 50 | . . 12 9 14 10 3 . 1 . 1 Heat Transferred 19984 | 275 150 3811 4773 4662 4054 623 . 500 . 1136 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Peak Influence 417 | 25 235 417 345 202 360 97 . . . . Initial 128 | . 16 7 45 128 91 32 . . . . Average 110 | 11 90 155 132 89 140 29 . . . . Maximum Alert Level 2 | . 1 2 1 1 1 . . . . . Low Security (%) 86 | 100 96 71 74 98 77 100 . . . . Level 1 12 | . 3 24 25 1 22 . . . . . Level 2 . | . . 3 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 4 3 6 4 9 . . . . . Investigation 7 | . 2 1 1 1 2 . . . . . Extermination 5 | . . . . 2 3 . . . . . Reinforcement 10 | . 2 2 2 1 3 . . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Distress Signals 15 | . 1 3 . . 7 . . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 204 | . 31 52 37 31 29 3 . 4 . 17 Peak Tracking Total 6 | . 6 6 5 4 4 1 . 3 . 6 Tactical Retreats 5 | . 1 1 1 1 . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Traps Triggered 13 | . 2 2 2 3 2 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Machines Disabled 4 | . . 1 1 . 2 . . . . . Max in Single Turn 1 | . . 1 1 . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Machines Accessed 38 | . 5 7 6 10 6 . 1 . 3 . Terminals 28 | . 5 7 5 5 6 . . . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . Total Hacks 107 | . 15 18 15 18 17 . 1 . 23 . Successful 54 | . 7 8 5 4 6 . 1 . 23 . Failed 53 | . 8 10 10 14 11 . . . . . Catastrophic 14 | . 1 3 3 6 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 62 | . 15 16 13 2 16 . . . . . Terminals 72 | . 15 18 13 9 17 . . . . . Fabricators 5 | . . . . 5 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 2 3 . . . . . . Terminal Hacks 36 | . 2 3 2 2 3 . 1 . 23 . Record 4 | . . . . . . . . . 4 . Part Schematic 13 | . 1 . 1 . . . . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . . 1 . 1 . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 5 | . . 2 1 . 2 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Network Status 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 15 | . 5 5 2 . 3 . . . . . Terminals 15 | . 5 5 2 . 3 . . . . . Botnet 15 | . 5 5 2 . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 5 7 5 10 5 . . . . . Full Trace Events 5 | . . 2 . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 1 . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Total Allies 11 | . . . . . 10 . . . . 1 Largest Group 10 | . . . . . 10 . . . . 1 Highest-Rated Group 173 | . . . . . 173 . . . . 96 Highest-Rated Ally 96 | . . . . . 29 . . . . 96 Total Orders 1 | . . . . . 1 . . . . . ROAM 1 | . . . . . 1 . . . . . Ally Attacks 53 | . . . . . 37 . . . . 16 Total Damage 926 | . . . . . 433 . . . . 493 Kills 5 | . . . . . 3 . . . . 2 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Turns Passed 11124 | 122 1269 1695 1176 2174 1393 813 565 934 195 788 Spaces Moved 4630 | 74 623 772 543 896 444 285 285 395 96 217 Core 32 | 20 . . 6 3 . . . . . 3 Treads 2344 | . 182 772 537 343 365 145 . . . . Legs 1625 | 54 441 . . . . 140 285 395 96 214 Wheels 629 | . . . . 550 79 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 115 190 198 198 198 198 50 Average Speed 181 | 102 155 160 167 172 239 221 198 198 198 197 Slowest Speed 1650 | 150 190 160 750 1650 320 340 198 198 198 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 3 94 71 43 25 78 8 47 56 71 44 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . . . . . . 3 . 1 Spaces Dug 5 | . . . . . . . . . . 5 Terrain Destroyed 20 | . . . . . 3 . . . . 17 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . AOE 17 | . . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Total 6510 | 101 792 1034 690 1378 622 449 286 532 101 525 Wait 1052 | 6 61 81 44 324 40 120 1 124 . 251 Move 4620 | 73 622 771 542 895 443 284 284 394 95 217 Hop . | . . . . . . . . . . . Pick Up 76 | 8 3 16 10 23 10 6 . . . . Fast Attach 69 | 6 6 10 10 15 7 6 . 2 3 4 Attach 42 | . 2 7 4 12 5 1 . . . 11 Detach 1 | . 1 . . . . . . . . . Swap 83 | . 7 15 5 18 10 13 1 4 . 10 Drop 100 | . 9 25 15 13 18 12 . 2 3 3 Fire 422 | 8 71 105 54 67 75 7 . 6 . 29 Melee . | . . . . . . . . . . . Ram 8 | . . . . 7 1 . . . . . Kick 5 | . 5 . . . . . . . . . Crush 24 | . 5 4 6 4 5 . . . . . Escape Stasis 8 | . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 123 | -11/Junkyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 15) 858 | -10/Materials | Discovered new exit (range 13) 1052 | -10/Materials | Core integrity fell below 50% 1105 | -10/Materials | Lost 3 parts (1p1n1u) 1136 | -10/Materials | Discovered new exit (range 9) 1318 | -10/Materials | Discovered new exit (range 11) 1382 | -10/Materials | Build established: Scavenger-Mutant 1392 | -10/Materials | Entered another Materials area 1392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -9/Materials | Lost 3 parts (1p1n1w) 2237 | -9/Materials | Discovered new exit (range 10) 2580 | -9/Materials | Discovered new exit (range 14) 2688 | -9/Materials | Core integrity fell below 50% 2994 | -9/Materials | Discovered new exit (range 11) 3087 | -9/Materials | Entered another Materials area 3087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3747 | -8/Materials | Garrison activated, responded to threat 3788 | -8/Materials | Destroyed 8 combat bots 4030 | -8/Materials | Build established: Gunner 4231 | -8/Materials | Discovered new exit (range 3) 4263 | -8/Materials | Entered Factory 4263 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4548 | -7/Factory | Build established: Skirmisher 5005 | -7/Factory | Build established: Scavenger-Gunner 5412 | -7/Factory | Build established: Tank 5819 | -7/Factory | Lost 8 parts (1p2n2u3w) 6376 | -7/Factory | Discovered new exit (range 5) 6437 | -7/Factory | Entered Storage 6920 | -7/Storage | System corruption reached 10% 7297 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7420 | -7/Storage | Core integrity fell below 50% 7719 | -7/Storage | Garrison activated, responded to threat 7729 | -7/Storage | Discovered new exit (range 11) 7830 | -7/Storage | Entered Factory 7830 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8502 | -6/Factory | Discovered new exit (range 15) 8617 | -6/Factory | Identified exit to Lower Caves 8643 | -6/Factory | Entered Lower Caves 8959 | -6/Lower Caves | Build established: Skirmisher 9149 | -6/Lower Caves | Discovered new exit (range 15) 9175 | -6/Lower Caves | Identified exit to Lower Caves 9208 | -6/Lower Caves | Entered another Lower Caves area 10124 | -6/Lower Caves | Discovered new exit (range 8) 10140 | -6/Lower Caves | Identified exit to Data Miner 10142 | -6/Lower Caves | Entered Data Miner 10142 | -6/Data Miner | Discovered new exit (range 6) 10182 | -6/Data Miner | Met Data Miner 10227 | -6/Data Miner | Learned location of Section 7 (-2) 10227 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10257 | -6/Data Miner | Received God Mode back door access code from Data Miner 10335 | -6/Data Miner | Identified exit to Proximity Caves 10337 | -6/Data Miner | Entered Proximity Caves 10350 | -5/Proximity Caves | Identified exit to Factory 10368 | -5/Proximity Caves | Escorted by Enhanced Grunt 10583 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10662 | -5/Proximity Caves | Build established: Mutant 10995 | -5/Proximity Caves | System corruption reached 10% 11067 | -5/Proximity Caves | Core integrity fell below 50% 11112 | -5/Proximity Caves | Core integrity fell below 20% 11123 | -5/Proximity Caves | Released all parts (4) 11125 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 11092_ Hvy. Deuterium Engine destroyed. 11094_ Titanium Leg destroyed. 11096_ D-63 Destroyer IFF system glitched. 11096_ I-47 Archangel destroyed. 11098_ Enh. Flexi-carbon Leg destroyed. 11098_ Data Receptor disabled. 11100_ Dispatcher launches Target Drone into the air. 11103_ Hrd. Light Armor Plating destroyed. 11105_ Titanium Leg destroyed. 11114_ System corrupted: Heat flow error (+164). 11116_ Titanium Leg destroyed. 11116_ Imp. Light Armor Plating destroyed. 11119_ D-63 Destroyer misfires. 11123_ Released Adv. Terrain Scan Processor. 11123_ Released Imp. Signal Interpreter. 11123_ Released Adv. Targeting Computer. 11123_ Released Huge Storage Unit. 11123_ Acquired Hacking Suite. 11123_ D-63 Destroyer IFF system glitched. 11125_ Acquired Hacking Suite. 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