Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 15:09:51 Player: the Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (179) 895 Value Destroyed (6760) 6760 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (6006) 6006 TOTAL SCORE: 19881 Bonus ------- High Alert Combat Kills 923 Follower Combat Kills 319 Awakened Behemoth Slayer 1000 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -336 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Surveybot 24 Chip Layered Medium Armor Plating Authchip [Weapon] GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Medium Armored Exoskeleton Arachnoskeleton Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Advanced Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Surveybot 24 Chip Seismic Detector Energy Filter Energy Filter Improved Particle Charger Advanced Hacking Suite Authchip [Device] GOLEM Unit GOLEM Unit GOLEM Unit Hypervelocity Gauss Cannon Improved Datajack CR-A16's Pointy Stick PL-3XN's Ring of Power [Rating: 146] Favorites ----------- Power Meta Core Engine Improved Ion Engine Power Core Meta Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Tech Extrapolator Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Subdweller Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . . . 8 . . . . . . . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . Utility 5 | . . . . . 3 . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 100 | 7 9 22 5 4 2 4 3 3 4 8 14 2 13 Power 11 | 1 1 4 1 1 . . 1 . . . 1 . 1 Engine 8 | 1 1 4 1 . . . 1 . . . . . . Core 1 | . . . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 22 | 2 2 6 1 1 1 1 . 1 . 1 1 . 5 Treads 7 | 2 2 3 . . . . . . . . . . . Leg 9 | . . . . . 1 1 . . . 1 1 . 5 Wheel 6 | . . 3 1 1 . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 2 2 5 . 1 1 1 2 1 2 6 6 1 7 Device 18 | 1 . 1 . 1 . 1 1 1 1 3 3 . 5 Storage 8 | 1 2 4 . . . . . . . . 1 . . Processor 6 | . . . . . 1 . 1 . . 2 . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 5 | . . . . . . . . . 1 1 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 30 | 2 4 7 3 1 . 2 . 1 2 1 6 1 . Energy Gun 5 | . . . . . . . . . 2 . 3 . . Energy Cannon 3 | . . 2 . 1 . . . . . . . . . Ballistic Gun 6 | 2 . 1 2 . . . . . . . 1 . . Ballistic Cannon 6 | . 2 3 . . . . . . . 1 . . . Launcher 3 | . 1 1 . . . 1 . . . . . . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . . 2 8 . . Parts Lost 37 | . . 6 . . . 3 2 . . . 2 1 23 Power 6 | . . 3 . . . . 1 . . . . . 2 Propulsion 11 | . . 1 . . . 1 . . . . . 1 8 Utility 12 | . . . . . . . 1 . . . 2 . 9 Weapon 8 | . . 2 . . . 2 . . . . . . 4 Highest Loss Streak 18 | . . 2 . . . 2 1 . . . 2 1 18 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Backups 18 | 1 13 17 19 27 12 15 16 17 16 16 16 16 15 Power . | . . . . . . . . 1 . . . 1 . Propulsion 1 | . 2 2 1 1 . . . . . . . . . Utility 8 | . 2 3 4 12 5 6 8 8 8 8 12 14 13 Weapon 7 | . 6 10 11 9 5 7 7 8 8 6 2 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 63 | 4 5 12 2 19 . 1 1 . . 3 8 . 8 Power 10 | . 2 2 . 3 . 1 . . . . 2 . . Propulsion 3 | . . 2 . . . . . . . . 1 . . Utility 33 | 4 2 3 1 11 . . 1 . . . 3 . 8 Weapon 14 | . 1 5 1 3 . . . . . 3 1 . . Tool/Special 3 | . . . . 2 . . . . . . 1 . . Average Slot Usage (%) 74 | . 99 88 65 71 41 36 40 42 52 65 62 70 76 Engine 4 | . 14 6 3 7 . . 1 . 1 4 1 . . Core 1 | . . . . 4 4 4 4 4 4 4 . . . Reactor 1 | . . . . . . . . . . . 3 5 4 Treads 10 | . 27 26 11 . . . . . . . . . . Leg 5 | . . . . . 4 5 8 9 9 9 19 20 18 Wheel 6 | . . 1 15 24 4 1 . 3 4 4 . . . Device 8 | . 14 10 . 2 9 12 13 9 13 11 7 12 12 Storage 11 | . 14 14 14 15 4 4 4 4 4 4 8 7 11 Processor 2 | . . . . . 3 4 6 9 9 6 3 3 8 Energy Cannon 8 | . . 10 8 9 8 . . . 1 4 9 13 16 Ballistic Gun 1 | . 6 . 7 . . . . . . . . . . Ballistic Cannon 5 | . 20 15 . . . . . . . . . . . Special Melee Weapon 1 | . . . 3 7 . . . . . . . . . Peak Build Rating 146 | 7 9 32 34 36 56 73 83 91 105 112 146 145 140 Average Rating 56 | 3 8 13 25 28 54 61 76 85 94 102 127 129 128 On Entrance 62 | . 7 9 32 21 30 55 73 78 91 101 109 141 124 Avg Prop Armor Cover (%) 12 | . . 8 4 4 16 22 23 28 25 5 4 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 262 | 13 92 216 216 262 64 55 60 49 77 112 130 128 138 Greatest Support 160 | 40 40 40 40 32 12 50 50 50 100 118 160 160 120 Greatest Overweight (x) 21 | . 2 10 17 21 5 4 1 . 2 . 1 1 19 Average Overweight (x) 2 | . . 2 7 12 4 . . . . . . . 1 Largest Inventory Capacity 35 | 8 25 35 35 35 20 20 20 20 20 20 20 20 20 Average Capacity 24 | 5 17 24 35 33 20 20 20 20 20 20 19 20 20 Most Carried 35 | 4 21 35 35 35 19 20 20 20 20 20 20 20 20 Average Carried 21 | 1 13 20 30 30 14 18 18 19 18 17 19 19 19 Final Capacity 35 | 8 15 35 35 20 20 20 20 20 20 20 20 20 5 Final Carried 35 | 4 15 35 29 16 19 17 18 20 16 20 20 20 5 Class Distribution -------------------- 36% | Mutant 21% | Commander-Mutant 20% | Golem 12% | Hauler-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Matter Collected 3743 | 298 515 911 358 135 . . . 287 72 300 528 67 272 Remotely . | . . . . . . . . . . . . . . Salvage Created 8374 | 189 553 389 587 229 . 42 . 139 42 421 1412 537 3834 Parts 425 | 20 51 36 24 5 . 2 . 1 3 26 59 27 171 Haulers Intercepted 5 | . 2 . . . . . . . . . . . 3 Recyclers Shooed 3 | . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . 12 . . . . . . 3 3 . 25 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 160 | . 9 18 5 4 . . . . 1 6 51 10 56 Melee 1 | . . . . . . . . . . . . . 1 Guns 14 | . 4 1 4 . . . . . 1 1 3 . . Cannons 89 | . 3 12 1 . . . . . . 4 13 9 47 AOE 52 | . 2 5 . 4 . . . . . . 33 . 8 Classes Destroyed 29 | 2 7 3 2 2 . . . 1 . 2 4 2 4 Worker 6 | . 4 . . . . . . . . . . . 2 Builder 4 | . 2 . . . . . . . . . . . 2 Tunneler 9 | 5 2 . 1 . . . . . . . . . 1 Hauler 5 | . 2 . . . . . . . . . . . 3 Recycler 12 | 1 3 . 5 . . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . Turret 2 | . . 2 . . . . . . . . . . . Watcher 5 | . 3 . . . . . . . . . . . 2 Swarmer 22 | . 6 3 . . . . . . . . . 5 8 Grunt 27 | . 3 . . . . 1 . . . . . . 23 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . 1 Sentry 6 | . . 1 2 . . . . . . . . . 3 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 7 | . . . 1 . . . . . . . . . 6 Programmer 17 | . . . 2 . . . . . 1 . . 2 12 Behemoth 1 | . . . . . . . . . . . . 1 . Subdweller 14 | . . 14 . . . . . . . . . . . Ranger 1 | . . . . 1 . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . Zionite 10 | . . . . . . . . . . 10 . . . Z-Technician 5 | . . . . . . . . . . . 5 . . Z-Light 9 | . . . . . . . . . . . 9 . . Decomposer 1 | . . . . . . . . 1 . . . . . Samaritan 4 | . . . . . . . . 3 . . . 1 . Assembler 2 | . . . . . . . . . . . 2 . . Assembled 40 | . . . . . . . . . . . 40 . . Golem 2 | . . . . . . . . . . . 2 . . Mutant 5 | . . . . . . . . . . 5 . . . Best Kill Streak 35 | 4 3 5 6 4 . . . . 1 7 35 5 7 Combat Bots Only 33 | . 3 3 4 4 . . . . 1 5 33 5 6 Max Kills in Single Turn 14 | 1 2 2 1 3 . 1 . 1 1 4 14 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 13 | . 2 2 . 3 . . . . . . 13 . 3 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 966 | . 39 152 44 4 . 5 45 . 9 78 87 76 427 Missed 306 | . 11 56 8 1 . . 19 . 4 27 23 21 136 Hits 660 | . 28 96 36 3 . 5 26 . 5 51 64 55 291 Melee 20 | . . . . . . 5 . . . 5 3 . 7 Projectile 640 | . 28 96 36 3 . . 26 . 5 46 61 55 284 Critical Strikes 21 | . . 3 1 . . 3 . . . 1 1 3 9 Part Disruptions 2 | . . . . . . . . . . 1 1 . . Damage Taken 12734 | . 244 1486 432 40 . 438 387 . 38 947 1642 1096 5984 Core 1682 | . 33 148 40 . . 20 92 . 11 59 143 125 1011 Absorbed by Shields 12 | . . . . 12 . . . . . . . . . Redirected to Shielding 117 | . . . . . . . . . . . 117 . . Regen/Repaired (Parts) 2294 | . 171 . . . . . 1213 . . 910 . . . Core Remaining (%) 52 | 100 . . . 11 . . . . . . . 47 . Volleys Fired 519 | 14 80 110 18 3 5 12 . . 11 20 85 16 145 Largest 4 | 2 2 2 2 2 1 1 . . 3 4 3 3 3 Hottest 251 | 40 100 110 160 160 80 39 . . 200 251 141 75 75 Shots Fired 994 | 28 146 178 37 4 4 12 . . 13 47 177 38 310 Gun 171 | 28 67 6 20 . . . . . 2 16 32 . . Cannon 754 | . 75 134 17 2 4 . . . 11 23 140 38 310 Launcher 33 | . 1 5 . 2 . 12 . . . 8 5 . . Special 36 | . 3 33 . . . . . . . . . . . Kinetic 350 | 28 142 135 20 2 . . . . . 18 5 . . Thermal 628 | . 3 40 17 2 4 . . . 13 29 172 38 310 Explosive 16 | . 1 3 . . . 12 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | 5 6 21 12 4 . 6 . . 7 9 14 16 18 Robot Miss Streak 5 | 3 5 3 3 . . 2 . . . 3 2 1 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 530 | 17 68 94 28 6 . 9 . . 2 25 66 28 187 Core Hits 327 | 12 35 38 15 7 . 4 . . 2 24 96 11 83 Critical Kills 3 | . . . . . . . . . . 3 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . . Critical Strikes 11 | . 2 2 . . . . . . . 4 2 . 1 Burn 1 | . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 3 | . . . . . . . . . . 3 . . . Blast 4 | . 2 2 . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 33 | . . . 3 2 . . . . 4 . 7 7 10 Impact 5 | . . . . . . . . . . . 5 . . Slashing 4 | . . . . . . . . . 4 . . . . Piercing 19 | . . . . . . . . . . . 2 7 10 Sneak Attacks 4 | . . . 2 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25251 | 153 1061 1809 552 547 . 1215 . 100 50 1466 5655 1246 11397 Guns 1251 | 153 255 70 260 . . . . . 50 292 171 . . Cannons 16491 | . 725 1348 241 55 . . . . . 340 2785 1152 9845 Explosions 6744 | . 69 391 . 492 . 1215 . . . 834 2518 . 1225 Melee 551 | . . . . . . . . . . . 181 94 276 Ramming 214 | . 12 . 51 . . . . 100 . . . . 51 Kinetic 6983 | 153 980 1636 260 492 . . . . . 944 2518 . . Thermal 15814 | . . 85 241 55 . . . . 50 522 2956 1152 10753 Explosive 1689 | . 69 88 . . . 1215 . . . . . . 317 Electromagnetic . | . . . . . . . . . . . . . . Impact 181 | . . . . . . . . . . . 181 . . Slashing . | . . . . . . . . . . . . . . Piercing 370 | . . . . . . . . . . . . 94 276 Highest Corruption 14 | . . . 2 . . . . . . . . 1 14 Average Corruption 2 | . . . 2 . . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . . . 23 . . . . . . . . 7 33 Message Errors 18 | . . . 6 . . . . . . . . 2 10 Matter Fused 13 | . . . 6 . . . . . . . . 1 6 Heat Flow Errors 6 | . . . 3 . . . . . . . . 1 2 Energy Discharges 9 | . . . 3 . . . . . . . . 2 4 Parts Rejected 2 | . . . 1 . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . 1 . . . . . . . . 1 3 Data Loss (major) 5 | . . . 2 . . . . . . . . . 3 Misfires 1 | . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1724 | . 87 . 5 . . 41 . 43 . 22 597 97 832 Projectiles 1234 | . 59 . 5 . . . . . . 3 379 97 691 Explosions 346 | . 28 . . . . 41 . . . 19 117 . 141 Melee 144 | . . . . . . . . 43 . . 101 . . Knockbacks 27 | . 12 12 . . . . . . . . 3 . . Impact 4 | . 1 . . . . . . . . . 3 . . Kinetic 23 | . 11 12 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 847 | . . . . . . 205 . . . 128 8 . 506 Shots 17 | . . . . . . 5 . . . 5 1 . 6 Rammed 7 | . 4 . 3 . . . . . . . . . . Targets Rammed 29 | . 7 . 4 . . . . 11 . . . . 7 Kicked 18 | . . . . . . . . 11 . . . . 7 Crushed 4 | . 3 . 1 . . . . . . . . . . Highest Temperature 458 | . 40 264 252 99 48 . . . 195 458 437 147 195 Average Temperature 96 | . 12 138 100 40 21 . . . 92 182 87 76 59 Received Heat Transfer 2390 | . 27 877 36 22 . . . . 12 159 360 84 813 Effects 1 | . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 3 . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Fried 2 | . . . . . . . . 2 . . . . . Impact Corruptions 12 | . . . . . . . . 9 . . 3 . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 27 | . . . . 5 . . . . . 4 10 1 7 Heat Transferred 8789 | . . 111 333 50 . . . . 50 508 1809 600 5328 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Maximum Alert Level 4 | . . . . . . . . . . . . . 4 Low Security (%) 76 | 100 100 . 100 . 100 100 100 . . . . . 34 Level 1 7 | . . . . . . . . . . . . . 21 Level 2 8 | . . . . . . . . . . . . . 22 Level 3 5 | . . . . . . . . . . . . . 14 Level 4 2 | . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1279 | 15 70 . 79 . 2 29 30 . . . . . 1279 Initial 150 | . . . . . . . . . . . . . 150 Average 160 | 2 15 . 8 . . 1 3 . . . . . 432 Influence Increases 3354 | 30 387 165 231 . 3 39 75 . 30 . . 240 2154 Destroy 0b10 Robot/C 1740 | . 180 120 140 . . . . . 20 . . 160 1120 Destroy 0b10 Robot/NC 245 | 30 85 . 35 . . . . . . . . 20 75 Destroy Leader 290 | . 50 . . . . . . . 10 . . 30 200 Allied During Kill 11 | . . . 11 . . . . . . . . . . Successful Hack 116 | . 30 . 37 . . . 15 . . . . . 34 Disable Machine 210 | . . . . . . . . . . . . . 210 Destroy Structure 382 | . 12 . 8 . 3 39 . . . . . . 320 Advance Influence 150 | . . . . . . . . . . . . . 150 Lose Combat Pursuer 210 | . 30 45 . . . . 60 . . . . 30 45 Influence Decreases 2109 | 30 379 173 231 . 3 39 45 30 30 . . 240 909 Entered New Map 16 | . . 4 . . . . . 12 . . . . . Time Decay 1692 | 30 379 139 211 . 3 19 35 18 30 . . 230 598 Lost Part 290 | . . 30 . . . 20 10 . . . . 10 220 Lost Ally 20 | . . . 20 . . . . . . . . . . Purge Threat 91 | . . . . . . . . . . . . . 91 Squads Dispatched 20 | . 2 . . . . . 1 . . . . . 17 Investigation 4 | . 1 . . . . . . . . . . . 3 Extermination 8 | . . . . . . . 1 . . . . . 7 Reinforcement 6 | . 1 . . . . . . . . . . . 5 Assault 2 | . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Distress Signals 7 | . 1 . . 1 . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 243 | . 23 21 7 9 . 6 10 . 1 19 52 11 84 Peak Tracking Total 37 | . 4 6 4 5 . 5 8 . 1 10 37 5 9 Tactical Retreats 14 | . 2 1 . . . 1 2 . . 1 4 1 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Traps Triggered 3 | . . 2 . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Machines Disabled 28 | . 1 1 . 3 . . . . . 5 4 . 14 Max in Single Turn 5 | . 1 1 . 1 . . . . . 3 1 . 5 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Machines Accessed 43 | . 9 4 11 3 2 . 4 . . . . . 10 Terminals 22 | . 6 . 6 . 2 . 2 . . . . . 6 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 3 | . 1 . . . . . 1 . . . . . 1 Recycling Units 8 | . 2 . 5 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 112 | . 33 9 27 8 3 . 11 . . . . . 21 Successful 69 | . 17 9 17 8 . . 5 . . . . . 13 Failed 41 | . 15 . 9 . 3 . 6 . . . . . 8 Catastrophic 4 | . 1 . . . . . 1 . . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . Manual 49 | . 18 . 13 . . . 3 . . 4 . . 11 Terminals 60 | . 22 . 19 . 3 . 3 . . . . . 13 Fabricators 5 | . . . . . . . . . . . . . 5 Repair Stations 14 | . 6 . . . . . 6 . . . . . 2 Recycling Units 15 | . 5 . 8 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 32 | . 6 9 4 8 . . . . . . . . 5 Record 10 | . . 6 . 4 . . . . . . . . . Robot Analysis 3 | . . . . 3 . . . . . . . . . Prototype ID Bank 7 | . 4 . 3 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . 2 Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . . . . . . 2 Repair Station Hacks 11 | . 6 . . . . . 4 . . . . . 1 Scan Component 6 | . 3 . . . . . 2 . . . . . 1 Repair 5 | . 3 . . . . . 2 . . . . . . Recycling Unit Hacks 7 | . 1 . 6 . . . . . . . . . . Retrieve Components 7 | . 1 . 6 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 16 | . 4 . 7 . . . 1 . . . . . 4 Terminals 14 | . 4 . 7 . . . 1 . . . . . 2 Track 1 | . . . 1 . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . . . 1 Botnet 7 | . 2 . 3 . . . 1 . . . . . 1 Detonate 2 | . 1 . 1 . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 Recompile 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 9 . 6 . 2 . 4 . . . . . 8 Full Trace Events 2 | . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 1 1 2 1 3 24 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 5 | . 3 . . . . . 2 . . . . . . Time 234 | . 78 . . . . . 156 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 23 | . 1 . 22 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . 2 2 . . . . . . . . . Non-combat 3 | . . . 2 1 . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . 2 2 . . . . . . . . . parse_system 4 | . . . 2 2 . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 15 | . . . 15 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Total Allies 16 | . . . 15 . . . . . . . . . 1 Largest Group 12 | . . . 12 12 7 2 . . . . . . 1 Highest-Rated Group 218 | . . . 218 218 121 29 . . . . . . 10 Highest-Rated Ally 34 | . . . 34 34 26 16 . . . . . . 10 Total Orders 9 | . . . . 7 . . . . . . . . 2 STAY 3 | . . . . 3 . . . . . . . . . FOLLOW 4 | . . . . 4 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . 1 Ally Attacks 59 | . . . 4 31 . 24 . . . . . . . Total Damage 1148 | . . . 112 628 . 408 . . . . . . . Kills 13 | . . . 2 10 . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 3 | . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 18295 | 127 2202 6474 . 571 179 222 332 666 1285 1133 765 1435 2904 Sensors 6859 | . . . . . . . 183 666 1285 1133 . 1416 2176 IFF 1525 | . . . . . . . . 107 905 513 . . . Terrain 1079 | . . 797 . . . . . . 282 . . . . Seismic 9912 | 127 2202 5677 . 571 179 222 150 . . . 765 19 . T.N.C. 1855 | . . . . . . . . . . . . . 1855 Robot Analysis Total 3 | . . . . 3 . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 5 . . . 1 1 . . 2 . Drone Launches 1 | . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Turns Passed 31979 | 154 2202 8805 2742 5683 179 222 332 666 1285 1912 3104 1461 3232 Spaces Moved 13319 | 90 893 2282 917 2046 99 195 290 633 874 1538 1565 575 1322 Core 63 | 60 . . . . . . . . . . . . 3 Treads 3178 | 30 893 2066 189 . . . . . . . . . . Legs 6926 | . . . . . . 179 290 633 827 1538 1565 575 1319 Wheels 3152 | . . 216 728 2046 99 16 . . 47 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 172 116 150 90 90 90 90 115 90 126 50 Average Speed 195 | 86 200 297 271 267 161 94 109 90 95 115 128 172 195 Slowest Speed 1000 | 160 320 560 560 405 165 150 180 90 130 116 185 215 1000 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 97 83 98 90 3 99 7 75 83 87 93 76 41 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . 1 . . . 1 . 2 . . . Known Exits Taken 4 | . . . . . . . 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . . Scrap Searched 28 | . . 7 . 10 . . . 2 3 3 . 3 . Spaces Dug 31 | . 1 . . . 2 . . . 8 . 1 . 19 Terrain Destroyed 392 | . 10 36 8 41 4 73 . . 8 13 35 13 151 Melee 5 | . . . . . . . . . 4 . 1 . . Projectile 152 | . 2 . 8 . 4 . . . 4 . 34 13 87 AOE 235 | . 8 36 . 41 . 73 . . . 13 . . 64 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Total 18296 | 142 1161 4089 1121 2254 114 220 303 729 1303 1647 2522 1001 1690 Wait 3610 | 20 131 1436 42 146 . 5 5 78 401 42 764 384 156 Move 13307 | 89 892 2281 916 2045 99 194 289 632 873 1537 1564 574 1322 Hop . | . . . . . . . . . . . . . . Pick Up 229 | 8 24 108 13 18 5 2 2 3 . 11 30 3 2 Fast Attach 57 | 7 3 5 3 3 1 1 4 2 . 8 12 1 7 Attach 57 | . 2 12 4 4 2 4 . 1 6 6 9 2 5 Detach 40 | . . 2 4 1 1 1 1 1 2 4 8 . 15 Swap 84 | . 9 33 2 3 . . 1 . 6 6 4 3 17 Drop 224 | 4 13 102 7 27 1 1 1 1 . 13 39 11 4 Fire 519 | 14 80 110 18 3 5 12 . . 11 20 85 16 145 Melee 33 | . . . 3 2 . . . . 4 . 7 7 10 Ram . | . . . . . . . . . . . . . . Kick 18 | . . . . . . . . 11 . . . . 7 Crush 11 | . 7 . 4 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 105 | . . . 105 . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 8) 1087 | -10/Materials | Central database locked down 1190 | -10/Materials | Discovered new exit (range 16) 1456 | -10/Materials | Repaired Lgt. Treads 1671 | -10/Materials | Discovered new exit (range 10) 2103 | -10/Materials | Repaired Lgt. Cannon 2130 | -10/Materials | Repaired Lgt. Treads 2357 | -10/Materials | Entered Subcaves 2358 | -10/Subcaves | Approached by a straggling Scientist 3152 | -10/Subcaves | Disturbed a concealed Subdweller 3492 | -10/Subcaves | Discovered new exit (range 8) 3495 | -10/Subcaves | Discovered new exit (range 16) 3661 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3770 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4271 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4511 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4528 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4531 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4534 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4651 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5435 | -10/Subcaves | Core integrity fell below 50% 5561 | -10/Subcaves | A Subdweller sparked back to life 5561 | -10/Subcaves | A Subdweller sparked back to life 5613 | -10/Subcaves | Found Prototype Power Core 5631 | -10/Subcaves | Identified exit to Materials 5686 | -10/Subcaves | Visited Clippyterm 5695 | -10/Subcaves | Learned location of Deep Caves (-6) 5695 | -10/Subcaves | Learned Factory fabricator intel 6601 | -10/Subcaves | Build established: Hauler-Mutant 6984 | -10/Subcaves | Build established: Mutant 7515 | -10/Subcaves | Learned location of 1 exit from Materials 9011 | -10/Subcaves | Visited 4L-MR0's lab 9024 | -10/Subcaves | Identified Meta Core 9038 | -10/Subcaves | Found Arachnoskeleton 9777 | -10/Subcaves | Build established: Hauler-Mutant 10231 | -10/Subcaves | Found SUBCON Basin 11162 | -10/Subcaves | Entered Recycling 12234 | -8/Recycling | Core integrity fell below 20% 12751 | -8/Recycling | Scanned before Scraplab entrance 12777 | -8/Recycling | Entered Scraplab 12866 | -8/Recycling | Discovered new exit (range 14) 13261 | -8/Recycling | Build established: Commander-Mutant 13865 | -8/Recycling | Discovered new exit (range 3) 13904 | -8/Recycling | Entered Scraptown 13904 | -8/Scraptown | Accompanied by 12 allies 13904 | -8/Scraptown | System corruption cleaned by C-Scrubber 14163 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 14168 | -8/Scraptown | Learned Research emergency access door positions 14170 | -8/Scraptown | Learned location of Extension (-5) 14172 | -8/Scraptown | Learned Factory security intel 14174 | -8/Scraptown | Learned Research machine intel 14175 | -8/Scraptown | Learned location of 1 exit from Research 14789 | -8/Scraptown | Visited Symbiants 14920 | -8/Scraptown | Visited Bundlers 15196 | -8/Scraptown | Visited Comm Corps 15311 | -8/Scraptown | Visited The Evicted 15376 | -8/Scraptown | Visited Fellowship of the Rings 15431 | -8/Scraptown | Visited Awakened 15504 | -8/Scraptown | Visited Shadow of the Wyrm 15615 | -8/Scraptown | Visited UFD Registry 15615 | -8/Scraptown | Registered with UFD as "Wireranger" 15708 | -8/Scraptown | Visited Chapter 10 15808 | -8/Scraptown | Visited Science Guys 15926 | -8/Scraptown | Visited DA-N13 Charitable Foundation 15939 | -8/Scraptown | Found DCF Scrap (31 items) 16065 | -8/Scraptown | Visited Infowarlord's Domain 16095 | -8/Scraptown | Visited Derelict Rescue Squad 16160 | -8/Scraptown | Visited Curators Association 16285 | -8/Scraptown | Visited Analyses Database 16359 | -8/Scraptown | Visited Abandonware Association 16414 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 16414 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 16729 | -8/Scraptown | Found Exp. Terrain Scanner 16811 | -8/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 17478 | -8/Scraptown | Found Scrap Suit 17483 | -8/Scraptown | Found Scrap Suit 18076 | -8/Scraptown | Discovered new exit (range 5) 19357 | -8/Scraptown | Met Optimus 19357 | -8/Scraptown | Accepted into 0bPrime 19455 | -8/Scraptown | Civil war broke out across Scraptown 19492 | -8/Scraptown | Found PL-3XN's Ring of Power 19510 | -8/Scraptown | Optimus destroyed in the chaos of civil war 19587 | -8/Scraptown | Entered Factory 19587 | -6/Factory | Accompanied by 7 allies 19587 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 19588 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 19589 | -6/Factory | Loaded intel: 6 fabricator locations 19596 | -6/Factory | Lost 17 allies 19766 | -6/Factory | Sucked down chute 19766 | -6/Factory | Entered Waste 19794 | -6/Waste | Spotted C-40 Crusher 19818 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19847 | -6/Waste | Spotted C-40 Crusher 19850 | -6/Waste | Spotted C-40 Crusher 19858 | -6/Waste | Spotted C-40 Crusher 19860 | -6/Waste | Spotted C-40 Crusher 19866 | -6/Waste | Crushed by Compactor (1 part destroyed) 19881 | -6/Waste | Spotted C-40 Crusher 19886 | -6/Waste | 7 allies followed down the chute 19921 | -6/Waste | Found Broken Imp. Powered Armor 19950 | -6/Waste | Discovered new exit (range 16) 19988 | -6/Waste | Entered Factory 20061 | -6/Factory | Build established: Mutant 20161 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 20173 | -6/Factory | Discovered new exit (range 13) 20204 | -6/Factory | Identified exit to Lower Caves 20239 | -6/Factory | Repaired Broken Med. Armored Exoskeleton 20318 | -6/Factory | Repaired Broken Imp. Powered Armor? 20320 | -6/Factory | Entered Lower Caves 20858 | -6/Lower Caves | Learned location of Zion (-6) 20894 | -6/Lower Caves | Discovered new exit (range 8) 20899 | -6/Lower Caves | Identified exit to Lower Caves 20986 | -6/Lower Caves | Entered another Lower Caves area 21003 | -6/Lower Caves | Encountered a Warlord checkpoint 21084 | -6/Lower Caves | Discovered new exit (range 8) 21089 | -6/Lower Caves | Identified exit to Factory 21211 | -6/Lower Caves | Tech Extrapolator generated special schematic: Energy Deflector 21704 | -6/Lower Caves | Learned location of 1 exit from Factory 22248 | -6/Lower Caves | Discovered new exit (range 6) 22252 | -6/Lower Caves | Build established: Skirmisher 22252 | -6/Lower Caves | Identified exit to Zion 22271 | -6/Lower Caves | Entered Zion 22354 | -6/Zion | Discovered new exit (range 15) 22370 | -6/Zion | Visited the Megawrench Repair Shop 22637 | -6/Zion | Turned away by Imprinter 22915 | -6/Zion | Found CR-A16's Pointy Stick 23006 | -6/Zion | Learned Factory emergency access door positions 23282 | -6/Zion | Found Exp. Signal Interpreter 23287 | -6/Zion | Found Prototype Processor 23287 | -6/Zion | Identified Exp. Target Analyzer 23299 | -6/Zion | Found Prototype Processor 23299 | -6/Zion | Identified Exp. Core Analyzer 23586 | -6/Zion | Megawrench repaired 8 parts 23987 | -6/Zion | Attacked by Zionites 23989 | -6/Zion | Destroyed Imprinter 24020 | -6/Zion | Extracted access codes from Imprinter's data core 24116 | -6/Zion | Build established: Gunner 24131 | -6/Zion | Opened final containment barrier to the Deep Caves 24158 | -6/Zion | Discovered new exit (range 3) 24158 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24183 | -6/Zion | Entered Deep Caves 24405 | -6/Deep Caves | Z-Facility disabled 24685 | -6/Deep Caves | Spotted AG-36809 24706 | -6/Deep Caves | Destroyed AG-36809 24743 | -6/Deep Caves | Spotted AG-31065 24785 | -6/Deep Caves | Destroyed AG-31065 24828 | -6/Deep Caves | Triggered Deep Caves wall 24828 | -6/Deep Caves | Spotted AS-87045 24828 | -6/Deep Caves | Spotted AS-92786 24830 | -6/Deep Caves | Destroyed AS-92786 24832 | -6/Deep Caves | Destroyed AS-87045 24857 | -6/Deep Caves | Destroyed 33 combat bots 24935 | -6/Deep Caves | Exposed GOLEM chamber 24939 | -6/Deep Caves | Found GOLEM Unit 24960 | -6/Deep Caves | Found GOLEM Unit 24966 | -6/Deep Caves | Build established: Mutant 25539 | -6/Deep Caves | Found GOLEM Unit 25546 | -6/Deep Caves | Found GOLEM Unit 25616 | -6/Deep Caves | Build established: Golem 25780 | -6/Deep Caves | Found Surveybot 24 Chip 26218 | -6/Deep Caves | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 26335 | -6/Deep Caves | Found Prototype Protection 26335 | -6/Deep Caves | Identified Zio. Weapon Casing 27093 | -6/Deep Caves | Found GOLEM Unit 27277 | -6/Deep Caves | Discovered new exit (range 6) 27287 | -6/Deep Caves | Entered Proximity Caves 27386 | -5/Proximity Caves | Spotter reported a threat 27535 | -5/Proximity Caves | Learned Factory terminal intel 27608 | -5/Proximity Caves | Found DCF Scrap (14 items) 27654 | -5/Proximity Caves | Spotted B-75 Beast 27684 | -5/Proximity Caves | Core integrity fell below 50% 27701 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 27704 | -5/Proximity Caves | Destroyed B-75 Beast 27813 | -5/Proximity Caves | Learned Factory stockpile data 28338 | -5/Proximity Caves | Discovered exit to Factory (range 15) 28748 | -5/Proximity Caves | Entered Factory 28748 | -5/Factory | Evolved 2 slots: Utility x2 28749 | -5/Factory | Identified exit to Extension 28752 | -5/Factory | Loaded intel: 28 terminal locations 28963 | -5/Factory | Identified exit to Upper Caves 29649 | -5/Factory | Cargo convoy interrupted 29839 | -5/Factory | P-70 Sage assimilated allied Technician 6a 31748 | -5/Factory | First assault squad dispatched 31839 | -5/Factory | System corruption reached 10% 31915 | -5/Factory | Core integrity fell below 50% 31972 | -5/Factory | Core integrity fell below 20% 31980 | -5/Factory | Released all parts (5) 31980 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Wheel. 31961_ Asb. Nanovents destroyed. 31961_ M-28 Smith repairs R-10 Processor Hpw. Tractor Beam. 31968_ Asb. Alloy Leg destroyed. 31969_ Dropped GOLEM Unit. 31974_ SHHI K03>YA5,FFG 31974_ GOLEM Unit springs to life. 31975_ AG-09424 GOLEM Unit beginning Asb. Alloy Leg integration. 31978_ AG-09424 system terminally corrupted. 31979_ P-70 Sage resets P-70 Sage, system corruption cleaned. 31980_ Released GOLEM Unit. 31980_ Released Hcp. Storage Unit. 31980_ Released Asb. Biocell Array. 31980_ Released Asb. Nanovents. 31980_ Released Asb. Focal Cannon. [Achievement: Live, Flee, And Rebuild] 31980_ R-10 Processor collects GOLEM Unit. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #???????????????####??????????????????????? | | #?????????????# ??????????????????????? | | #?????????????# #?????????????????????? | | #?????????????# > #?????????????????????? | | #?????????????# #??????????????]??????? | | #?????????????# #?????????????????????? | | #???????????### #?????????????????????? | | #????????????"" "?????????????????????? | | #????????????? ??????????????????????? | | #?????????????"" "??????????????????????? | | ##????????????? T??????????????????????? | | T#???########### #??????????????????????? | | #???# !!! # #??????????????????????? | | ##???# !!! # #??????????????????????? | | #????# !!! # +?????=????????????????? | | ###### # @#??????????????????????? | | + """ """ p !/#??????????????????????? | | ###### """ """ #p! #??????????????????????? | | #????# """ ""??#!&g#??????????????????????? | | #????# #g R#??????????????????????? | | ! #????########### mg#???????????????????#??? | | !% #??????????????# g################### ##?? | | #??????????????# g "%" #?? | | #??????????????# % " +?? | | #??###?????????# %% #?? | | =#?## ########### R############+#########?? | | %### ]#R # # #??? | | % / ! # t# # % ## | | [*#"# # %+ # % ##"# | | ### # #% % # #### | | #?# # # % #* #??? | | ###### #?# # # +% #??? | | ?????# #?# """ """ # # # #??? | | ?????+ #?# """ """ # # #=" #??? | | ?????# #?# """ """ # # #"%" #??? | | ?????? ??# / #"""""##"# " #??? | | ?????? ??# # ###########/#########??? | | ?????? ??# # #?? ? ??????????? | | ?????? ??############## #?? ? ???????????? | | ?????? ???????????????# #?? ? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 45 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 57 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Authchip Count 8 Item Schematics ----------------- Mak. Leg | -6/Factory | Extrapolated Mak. Coolant Network | -6/Waste | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Ripper | -6/Lower Caves | Extrapolated Hvy. Battle Rifle | -6/Lower Caves | Extrapolated Energy Deflector | -6/Lower Caves | Extrapolated Multireflex Exoskeleton | -6/Lower Caves | Extrapolated Mak. Flight Unit | -6/Zion | Extrapolated Mak. Power Source | -6/Zion | Extrapolated Mak. Light Armor Plating | -6/Zion | Extrapolated Imp. Kinecellerator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive EM Shield | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Force Field | -6/Zion | Archive Mak. Heavy Armor Plating | -6/Zion | Extrapolated Mak. Thermal Plating | -6/Zion | Extrapolated Beamcaster | -6/Zion | Extrapolated Mak. Terrain Scan Processor | -6/Zion | Extrapolated 0b10 Decoder Chip [Looter] | -6/Zion | Extrapolated Tactical Coordination Suite | -6/Zion | Extrapolated Mak. Hacking Suite | -6/Zion | Extrapolated Lgt. Humpback | -6/Zion | Extrapolated Spk. Treads | -6/Zion | Extrapolated Spk. Medium Treads | -6/Deep Caves | Extrapolated Spk. Heavy Treads | -6/Deep Caves | Extrapolated Mak. Core Shielding | -6/Deep Caves | Extrapolated Hyp. Alpha Cannon | -6/Deep Caves | Extrapolated Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials Lgt. Cannon | 63% | -10/Materials Lgt. Treads | 72% | -10/Materials Med. Armored Exoskeleton | 13% | -6/Factory | Broken Imp. Powered Armor | 65% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Ghost 'Em Inventory Pressure Live, Flee, And Rebuild Look Less Dangerous Next Time Scientist At Large The Robot, The Myth, The Legend Uncivil War Challenges ------------ None Game ------ Seed PulseGhostStripper Manual? 0 Play Time 03:02:24 Cumulative 394.1 hours Start 2025.10.26 @ 11:10:36 End 2025.10.26 @ 15:09:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 81 Gallery% 79 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9afa4df0-1c0e-4324-a833-57160162970a