Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.28 @ 16:56:46 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (321) 1605 Value Destroyed (12818) 12818 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (4190) 4190 TOTAL SCORE: 30813 Bonus ------- High Alert Combat Kills 1517 Follower Combat Kills 1425 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -2952 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 131/135 System Corruption 0% Temperature Cool (10) Movement Flying (29) Location -1/Access Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY (10) ----- Experimental Heat Sink Gravity Neutralizer Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Core Shielding System Shield Advanced System Shield Advanced System Shield > --- WEAPON (7) ------- Gamma Rifle Heavy Dispersion Rifle Smartbomb Launcher > --- INVENTORY (5) ---- Compact Particle Reactor Advanced Heat Sink Transdimensional Reconstructor Railgun Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Improved Coolant Injector Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Centrium Medium Armor Plating System Shield Advanced System Shield > --- WEAPON ----------- Improved Arc Projector Heavy Dispersion Rifle Heavy Dispersion Rifle Helical Railgun > --- INVENTORY -------- Compact Particle Reactor Compact Particle Reactor Advanced Heat Sink Gravity Neutralizer Transdimensional Reconstructor [Rating: 127] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Q-thruster Utility System Shield Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 Utility 8 | . . . 2 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 1 Weapon 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . . . . Parts Attached 293 | . 7 10 9 . 2 4 12 9 1 9 . 3 26 10 9 2 5 27 12 9 9 6 19 3 6 8 2 58 16 . Power 29 | . 2 2 1 . . . . 3 . . . 1 7 . 2 . . 2 . 2 . 1 3 . . 1 . 1 1 . Engine 15 | . 2 2 1 . . . . 3 . . . 1 3 . 1 . . 1 . 1 . . . . . . . . . . Core 9 | . . . . . . . . . . . . . 4 . 1 . . 1 . 1 . 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 1 . Propulsion 62 | . 1 3 3 . . 3 2 1 1 . . . 5 1 4 . 2 4 3 1 . 1 6 1 . 3 . 11 6 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 38 | . 1 3 3 . . 3 2 1 1 . . . 4 1 4 . 2 4 . 1 . 1 6 1 . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Flight 17 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 9 6 . Utility 100 | . 3 . 3 . 2 1 4 3 . 4 . 1 7 5 3 2 . 9 1 5 3 2 5 2 1 4 . 25 5 . Device 45 | . 1 . 1 . 1 . 1 . . 2 . 1 3 2 . 1 . 2 1 1 2 1 3 1 1 2 . 15 3 . Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Processor 20 | . 2 . 1 . . . 2 . . . . . 2 1 1 1 . 3 . 2 . . . 1 . . . 4 . . Hackware 8 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . 2 1 . Protection 25 | . . . 1 . 1 1 1 2 . 2 . . 2 2 2 . . 2 . 2 1 1 1 . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | . 1 5 2 . . . 6 2 . 5 . 1 7 4 . . 3 12 8 1 6 2 5 . 5 . 2 21 4 . Energy Gun 49 | . 1 5 2 . . . 4 2 . 2 . 1 2 1 . . 1 3 2 1 5 . 3 . 1 . . 11 2 . Energy Cannon 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Ballistic Gun 22 | . . . . . . . . . . . . . 2 3 . . 1 4 1 . . 1 . . 2 . 1 6 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Launcher 14 | . . . . . . . 1 . . 2 . . 1 . . . 1 3 4 . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 1 . . 1 . . . . . . . 2 1 . 1 . 2 . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 . . . 1 . . . . . 3 . . . . 3 . . 1 . 1 . . 5 . 14 . . Corrupted Parts 7 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . . 1 1 . System Corruption 26 | . . 1 . . . 5 . . . . . . . . 2 . . . . . . . 10 . . . . 6 2 . Parts Lost 60 | . . . . . . . 1 1 . 2 . 13 1 . . . 4 2 7 5 . 2 3 . 4 . 1 7 7 . Power 5 | . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . 1 . Propulsion 13 | . . . . . . . . . . . . 2 . . . . . . 2 1 . 1 1 . . . . 3 3 . Utility 18 | . . . . . . . . 1 . 1 . 4 1 . . . 3 . 1 . . . 2 . . . . 4 1 . Weapon 24 | . . . . . . . 1 . . 1 . 5 . . . . 1 2 3 3 . 1 . . 4 . 1 . 2 . Highest Loss Streak 12 | . . . . . . . 1 1 . 2 . 12 1 . . . 3 1 3 5 . 1 1 . 3 . 1 1 3 . To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 100 100 98 97 100 93 92 62 26 92 100 100 88 87 81 83 89 95 67 68 82 58 64 68 67 . Engine 3 | . 13 14 11 11 11 11 9 7 7 7 7 4 . . . . . 2 . 1 5 . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 6 5 6 6 2 2 1 . 4 . . . . . . . . Leg 13 | . 28 28 22 22 22 22 18 15 15 15 15 9 2 13 13 13 13 16 10 6 5 10 13 15 15 9 . . . . Flight 1 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 13 16 . Device 8 | . . . 11 11 11 11 9 7 7 6 7 6 5 6 13 13 13 5 4 1 4 5 10 21 21 21 21 9 6 . Storage 3 | . 14 14 11 11 11 11 9 7 7 7 7 4 . . . . . . . . . . . . . 1 5 . . . Processor 12 | . 12 14 11 11 8 . 11 11 7 7 7 4 4 11 12 13 13 18 17 28 26 23 7 5 10 8 5 12 13 . Hackware 4 | . . . . . . . . 3 7 1 . . . . . . . 8 11 11 11 8 5 5 5 7 10 9 8 . Protection 8 | . . . 11 11 12 22 13 12 15 15 15 9 4 24 20 20 8 2 4 2 3 5 8 . . . . 1 3 . Energy Gun 14 | . 14 24 22 22 22 22 17 22 23 18 15 9 1 12 13 13 12 4 12 13 18 17 9 10 9 . . 5 8 . Ballistic Gun 5 | . 14 3 . . . . . . . . . . 2 15 20 20 20 14 6 1 . 2 2 . 9 . . 4 2 . Impact Weapon 3 | . . . . . . . 9 7 7 6 7 4 . . . . . 4 4 5 5 5 2 5 . . . . . . Naked Turns 60 | . . . . . . . . . . . . 36 24 . . . . . . . . . . . . . . . . . Heaviest Build 90 | 13 15 20 23 22 25 30 35 34 34 49 46 46 27 43 43 36 36 59 59 39 37 58 90 58 58 27 43 40 39 36 Greatest Support 75 | 20 20 20 25 25 25 32 32 32 32 32 32 32 32 41 49 41 41 59 54 36 10 40 75 75 75 75 48 50 52 52 Greatest Overweight (x) 6 | . . . 1 . . . 1 1 1 1 1 1 6 1 1 . . 1 2 3 3 5 3 . . 1 1 2 1 . Average Overweight (x) . | . . . . . . . . . 1 1 1 . . . . . . . . 1 2 3 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 Average Carried 5 | 6 7 7 7 8 7 7 7 7 8 6 6 5 4 5 5 4 5 4 4 4 4 5 4 4 3 4 3 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 7 8 8 8 8 6 6 4 5 5 5 5 5 4 5 4 5 5 5 5 3 5 4 5 4 4 Class Distribution -------------------- 23% | Hacker-Gunner 16% | Mutant 10% | Hacker-Tank 9% | Derelict-Tank 8% | Scavenger-Executioner 7% | Tank 6% | Hacker-Mutant 4% | Derelict-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5950 | 200 129 131 30 34 . 80 170 25 76 153 . 81 37 300 256 20 360 1001 434 83 . 244 322 32 243 . 79 1102 328 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14742 | . 396 372 293 . . 591 939 120 363 348 . 370 40 61 281 . 971 1715 1013 215 . 531 2228 174 308 . 15 2528 870 . Parts 637 | . 25 22 18 . . 27 36 8 14 17 . 14 4 4 14 . 34 77 28 4 . 25 85 13 17 . . 119 32 . Haulers Intercepted 6 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 178 | . . . . . . . . . 9 17 . 21 . 3 17 . 32 . 20 3 . 43 . 3 10 . . . . . Prevented 13 | . . . . . . . . . 2 . . . . 1 3 . 2 . . 1 . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 241 | . 7 6 1 . . 6 17 4 2 11 . 12 1 1 5 . 19 28 22 1 . 7 28 4 9 . 2 33 15 . Melee 6 | . . . . . . . 2 . . . . . . . . . . . 2 . . . 1 . . . 1 . . . Guns 143 | . 7 4 1 . . 4 11 3 2 8 . 3 . 1 5 . 15 15 7 1 . 4 6 . 5 . . 30 11 . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . AOE 74 | . . 2 . . . 1 2 . . 3 . 9 1 . . . 4 12 11 . . . 17 4 3 . 1 . 4 . Classes Destroyed 21 | . 5 3 2 . . 1 1 . 4 . . . . . 1 . 2 . . . . 1 . . . . 1 . . . Worker 13 | . 1 1 1 . . 1 2 . . . . . . . . . . 1 . . . . 3 . . . . 1 2 . Builder 14 | . . . . . . 1 . . . . . . . . . . . 5 . . . . 4 . . . . 4 . . Tunneler 4 | . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hauler 6 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Recycler 10 | . 2 1 1 . . 2 . . . . . . . . . . . 2 . . . . 2 . . . . . . . Minesweeper 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 10 | . 1 . . . . . 3 . . . . . . . . . . 2 . . . . 1 . . . . 3 . . Swarmer 83 | . 3 2 . . . . 3 4 . 7 . 4 . . . . 10 5 9 . . 2 6 4 8 . . 7 9 . Grunt 90 | . 4 3 1 . . 6 9 . . 4 . 8 . . 2 . 3 13 8 . . 2 11 . . . . 12 4 . Brawler 5 | . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . . . 1 . . Duelist 7 | . . . . . . . 2 . . . . . . . . . 3 . . . . . 1 . . . . . 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Sentry 19 | . . 1 . . . . 3 . . . . . . 1 . . 1 3 2 . . 1 3 . . . . 3 1 . Hunter 12 | . . . . . . . . . 1 . . . 1 . 2 . . 1 . . . . 3 . . . . 4 . . Programmer 22 | . . . . . . . . . 1 . . . . . . . . 6 2 . . 1 5 . 1 . . 6 . . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 6 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . 1 2 . . . . . Thug 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | . 4 3 3 . . 3 7 4 2 7 . 8 1 1 3 . 13 8 5 1 . 2 8 4 5 . 2 9 8 . Combat Bots Only 13 | . 3 3 1 . . 3 4 4 1 7 . 8 1 1 3 . 13 7 5 1 . 2 5 4 5 . 2 7 5 . Max Kills in Single Turn 11 | . 1 2 1 . . 1 3 1 1 2 . 3 1 1 2 . 11 7 4 1 . 1 5 4 3 . 1 2 2 . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . . Exploded 5 | . . 2 . . . 1 2 . . 1 . 3 1 . . . 4 5 4 . . . 3 4 2 . 1 . 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1289 | . 24 16 . . . 29 46 21 10 80 . 133 34 18 21 . 45 105 117 42 . 62 112 4 48 . 19 228 75 . Missed 437 | . 5 6 . . . 13 13 1 3 26 . 38 13 11 9 . 16 43 26 15 . 20 28 . 15 . 5 101 30 . Damage Taken 13867 | . 151 186 . . . 224 417 226 82 637 . 1378 251 40 204 . 628 938 1875 407 . 403 1952 176 538 . 273 2073 808 . Core 2203 | . 32 7 . . . 23 77 21 12 50 . 329 120 12 . . 70 136 257 28 . 13 154 63 81 . 79 504 135 . Absorbed by Shields 396 | . . . . . . . . . . . . . . . . . . . . . . 386 10 . . . . . . . Redirected to Shielding 359 | . . . . . . 15 87 22 . . . . . 11 81 . 94 . . 14 . 19 . . . . . . 16 . Ignored by Resistances 4009 | . 45 52 . . . 65 121 65 24 185 . 390 72 13 56 . 180 267 520 113 . 220 549 50 150 . 71 582 219 . Regen/Repaired (Parts) 225 | . 27 . . . . . . . . . . . . . . . . . . . 116 . . . . . . 82 . . Core Remaining (%) 75 | 100 . 84 . . . 94 86 . . . . 41 . . . . 76 . . . . 56 . . . . 67 61 90 . Volleys Fired 494 | . 23 20 16 . . 23 44 6 14 13 . 15 3 2 8 . 21 40 25 12 . 13 33 2 12 . 5 109 35 . Largest 5 | . 2 2 2 . . 2 2 3 3 4 . 3 1 3 5 . 5 5 4 4 . 4 3 2 5 . 2 4 3 . Hottest 423 | . 85 113 100 . . 100 122 172 172 222 . 152 90 116 194 . 209 222 238 271 . 313 423 388 388 . 100 231 226 . Shots Fired 1229 | . 44 40 32 . . 46 86 18 42 43 . 31 3 6 34 . 97 136 71 25 . 47 59 4 45 . 8 241 71 . Gun 1174 | . 44 40 32 . . 46 84 18 42 38 . 20 . 6 34 . 96 130 67 25 . 40 59 4 35 . 5 241 68 . Cannon 23 | . . . . . . . . . . . . . 3 . . . . . . . . 7 . . 10 . 3 . . . Launcher 32 | . . . . . . . 2 . . 5 . 11 . . . . 1 6 4 . . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 435 | . 23 7 . . . . . . . . . . . 4 24 . 60 102 36 2 . 14 10 . 26 . 8 93 26 . Thermal 468 | . 21 17 . . . . 56 12 28 26 . 19 3 . 2 . 21 28 31 16 . 24 49 4 11 . . 61 39 . Explosive 32 | . . . . . . . 2 . . 5 . 11 . . . . 1 6 4 . . . . . . . . . 3 . Electromagnetic 294 | . . 16 32 . . 46 28 6 14 12 . 1 . 2 8 . 15 . . 7 . 9 . . 8 . . 87 3 . Robot Hit Streak 39 | . 20 10 10 . . 12 18 7 12 8 . 7 . 5 12 . 11 24 18 16 . 23 39 17 8 . 5 32 33 . Robot Miss Streak 6 | . 2 4 3 . . 2 2 2 3 2 . 1 3 5 3 . 5 5 2 1 . 4 3 2 2 . 6 2 3 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 2 1 . Secondary Targets 23 | . 1 . . . . 1 . . . 2 . . . . 2 . 3 2 4 . . . 1 . 2 . . 4 1 . Max Gunslinging Chain 2 | . 1 . . . . 1 . . . 1 . . . . 2 . 1 1 1 . . . 1 . 1 . . 1 1 . Shots Hit Robots 962 | . 32 29 22 . . 34 80 11 30 24 . 23 . 4 27 . 69 106 71 23 . 40 58 5 31 . 2 187 54 . Core Hits 772 | . 16 15 8 . . 18 29 5 12 15 . 38 2 5 38 . 119 129 51 7 . 17 102 7 17 . . 90 32 . Critical Kills 22 | . . . . . . . . . 1 . . . . . . . . 1 2 . . . 1 1 2 . . 11 3 . Critical Parts Destroyed 30 | . . . . . . . 3 1 . . . . . . . . . 1 1 1 . 1 4 . 1 . . 8 9 . Critical Strikes 87 | . . 2 . . . . 6 1 1 1 . 2 . . . . 2 4 8 8 . 3 5 1 5 . . 24 14 . Burn 22 | . . 1 . . . . 3 . . 1 . 2 . . . . 2 2 4 5 . 1 . . . . . 1 . . Destroy 41 | . . . . . . . . . . . . . . . . . . 1 2 . . . 2 . 3 . . 21 12 . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Corrupt 7 | . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 2 . Smash 14 | . . . . . . . 3 1 1 . . . . . . . . 1 2 1 . 1 3 1 . . . . . . Melee Attacks 61 | . . . . . . . 11 1 2 2 . 1 . . . . . 9 16 1 . 3 12 1 2 . . . . . Impact 61 | . . . . . . . 11 1 2 2 . 1 . . . . . 9 16 1 . 3 12 1 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 2 . 2 1 . . . . . . . 4 1 . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34970 | . 415 597 519 . . 746 2129 256 753 908 . 1483 173 63 533 . 2207 4458 3125 617 . 1143 5679 460 933 . 128 5412 2233 . Guns 20428 | . 404 475 466 . . 597 1330 205 520 480 . 334 . 63 533 . 1344 2283 1208 495 . 800 1189 66 574 . 77 5314 1671 . Cannons 351 | . . . . . . . . . . . . . 33 . . . . . . . . 153 . . 165 . . . . . Explosions 10803 | . . 113 49 . . 136 216 . 41 347 . 1149 138 . . . 863 1557 1079 44 . . 4036 255 120 . . 98 562 . Melee 3267 | . . . . . . . 583 51 192 81 . . . . . . . 618 833 78 . 190 428 139 74 . . . . . Ramming 121 | . 11 9 4 . . 13 . . . . . . 2 . . . . . 5 . . . 26 . . . 51 . . . Kinetic 7793 | . 218 77 . . . . . . . . . . . 44 347 . 921 1759 663 44 . 276 206 . 387 . 77 2105 669 . Thermal 13540 | . 186 310 49 . . 136 983 160 451 360 . 320 171 . 18 . 293 524 545 398 . 579 4779 321 365 . . 1695 897 . Explosive 5950 | . . . . . . . 153 . . 347 . 1149 . . . . 863 1557 1079 . . . 240 . . . . . 562 . Electromagnetic 4299 | . . 201 466 . . 597 410 45 110 120 . 14 . 19 168 . 130 . . 97 . 98 . . 107 . . 1612 105 . Impact 3267 | . . . . . . . 583 51 192 81 . . . . . . . 618 833 78 . 190 428 139 74 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 1 . . . 5 . . 1 1 1 1 . . 2 2 . . . . . . 14 14 16 16 16 12 2 . Average Corruption 5 | . . 1 . . . 5 . . 1 1 1 1 . . 2 2 . . . . . . 6 14 15 16 16 8 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Effects 150 | . . . . . . 15 . . 11 6 1 5 . . 3 1 . . . . . . 20 10 28 5 8 37 . . Message Errors 38 | . . . . . . 3 . . 3 . . 3 . . 1 . . . . . . . 6 2 6 . . 14 . . Matter Fused 39 | . . . . . . 4 . . 1 3 . 1 . . 1 . . . . . . . 5 4 6 2 4 8 . . Heat Flow Errors 19 | . . . . . . 4 . . 2 1 . . . . . . . . . . . . 3 1 5 1 . 2 . . Energy Discharges 15 | . . . . . . 3 . . 2 . . . . . 1 . . . . . . . 3 2 4 . . . . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . 1 . . 2 1 . 1 . . . 1 . . . . . . 1 1 2 2 3 4 . . Data Loss (major) 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . 1 2 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1730 | . . . . . . . 320 51 103 15 . 5 . . . . 1 378 296 78 . 90 290 . 22 . 13 8 60 . Projectiles 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . Explosions 278 | . . . . . . . 18 . 10 . . 5 . . . . 1 4 47 . . . 125 . . . . 8 60 . Melee 1430 | . . . . . . . 302 51 93 15 . . . . . . . 374 249 78 . 90 165 . . . 13 . . . Knockbacks 14 | . . . . . . . 2 . . . . . . . . . . 1 5 1 . 2 2 . 1 . . . . . Impact 13 | . . . . . . . 1 . . . . . . . . . . 1 5 1 . 2 2 . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1595 | . . 49 . . . 28 47 . . . . 34 1 . . . 133 46 405 . . . 698 129 . . 25 . . . Shots 83 | . . 2 . . . 1 2 . . . . 2 . . . . 7 3 19 . . . 39 8 . . . . . . Rammed 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Targets Rammed 14 | . 2 1 2 . . 1 . . . . . . 2 . . . . . 1 . . . 3 . . . 2 . . . Kicked 10 | . 2 1 2 . . 1 . . . . . . . . . . . . 1 . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 57 153 . . . 258 4 135 245 421 . 183 48 72 30 . 48 72 240 359 . 250 356 188 199 69 . 301 243 . Average Temperature 87 | . 22 56 . . . 134 4 58 64 181 . 76 25 45 15 . 22 18 76 234 . 74 141 107 72 42 . 83 74 . Received Heat Transfer 2804 | . 81 72 . . . 144 225 . . 180 . 400 . 18 36 . 99 216 552 96 . 52 117 . 99 . 9 273 135 . Effects 10 | . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . . 3 . Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Interference 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 3 1 . Combat Hostiles 6 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 3 . . Parts Fried 50 | . . 1 3 . . 3 11 1 2 1 . . . . . . . 7 . . . 1 4 . . . 2 10 4 . Impact Corruptions 51 | . . . . . . . 11 3 1 1 . . . . . . . 7 13 4 . 3 7 . . . 1 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Melted 46 | . . . . . . . 6 1 1 1 . . . . . . 5 . 2 . . 2 23 . . . . 3 2 . Heat Transferred 21082 | . 423 718 100 . . 50 2024 296 753 740 . 740 150 . 37 . 777 999 1147 938 . 864 6083 423 532 . . 2141 1147 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 3 2 . . 2 2 . 1 . . . . . . . . . . 1 . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 958 | . 227 216 182 58 . 104 422 205 . . . . 287 . . . . 729 . . . . 925 . . . . 908 958 502 Initial 502 | . . 10 41 58 . . 34 86 . . . . 100 . . . . 298 . . . . 205 . . . . 314 429 502 Average 305 | . 94 132 132 58 . 49 159 115 . . . . 153 . . . . 433 . . . . 472 . . . . 541 697 502 Maximum Alert Level 3 | . 1 1 . . . . 2 1 . . . . 1 . . . . 3 . . . . 3 . . . . 3 3 2 Low Security (%) 42 | 100 69 72 100 100 . 100 72 89 . . . . 76 . . . . 8 . . . . . . . . . . . . Level 1 23 | . 30 27 . . . . 22 10 . . . . 23 . . . . 26 . . . . 35 . . . . 33 . . Level 2 25 | . . . . . . . 5 . . . . . . . . . . 60 . . . . 48 . . . . 40 56 100 Level 3 8 | . . . . . . . . . . . . . . . . . . 5 . . . . 16 . . . . 25 43 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 1 1 . . . 1 2 . . . . 2 . . . 1 7 . . . 1 3 . . . . 8 . . Investigation 9 | . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . Extermination 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . Reinforcement 9 | . . . 1 . . . 1 1 . . . . 1 . . . . 3 . . . . . . . . . 2 . . Assault 5 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 12 | . . . 1 . . . 3 . . . . . 1 . . . . . . . 1 . 2 . . . . 2 2 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 9 14 6 . . 6 25 5 2 9 . 22 7 1 8 . 26 34 21 1 . 18 31 4 11 . 4 59 16 . Peak Tracking Total 12 | . 3 4 2 . . 3 5 4 1 6 . 12 4 1 3 . 10 5 5 1 . 7 5 4 7 . 3 6 5 . Tactical Retreats 16 | . . . . . . . 1 . . . . 1 2 . . . 3 . . . . . . . . . 1 5 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 1 . . . . . . 11 . . . . . 1 . . . Objects Rigged 4 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 40 | . . 2 . . . . . 1 . 3 . 2 4 . . . . . 1 . . 1 24 . . . . . 2 . Max in Single Turn 13 | . . 2 . . . . . 1 . 1 . 1 4 . . . . . 1 . . 1 13 . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 55 | . 4 1 2 . 1 . 7 3 . 2 2 . 3 . . . . 3 3 2 9 . 2 . . 2 . 9 . . Terminals 24 | . 3 . 2 . . . 6 2 . 1 . . 3 . . . . 2 . 1 . . 1 . . . . 3 . . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 168 | . 11 1 6 . 1 . 19 10 . 10 19 . 7 . . . . 15 7 2 22 . 5 . . 2 . 31 . . Successful 126 | . 9 1 4 . 1 . 14 7 . 10 19 . 4 . . . . 7 7 2 22 . 4 . . 2 . 13 . . Failed 42 | . 2 . 2 . . . 5 3 . . . . 3 . . . . 8 . . . . 1 . . . . 18 . . Catastrophic 6 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 7 . 2 . 1 . 11 5 . . . . 6 . . . . 6 . . 1 . 1 . . . . 6 . . Terminals 81 | . 9 . 6 . . . 17 6 . 9 . . 7 . . . . 12 . 1 . . 3 . . . . 11 . . Fabricators 15 | . . . . . . . . 4 . . . . . . . . . 3 . . . . 2 . . . . 6 . . Repair Stations 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Scanalyzers 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 86 | . 4 1 3 . 1 . 4 3 . 10 19 . 2 . . . . 4 7 2 22 . 1 . . 2 . 1 . . Record 38 | . . . . . . . . . . 10 . . . . . . . . 5 1 20 . . . . 2 . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . . . 1 1 . . . . . . . . . 2 . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 4 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . 1 . . Load Schematic 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . Build 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Scan Component 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 21 | . 3 . 1 . . . 8 2 . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . Terminals 21 | . 3 . 1 . . . 8 2 . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . Assimilate 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 15 | . 2 . 1 . . . 6 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Detonate 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . 2 . . . 6 3 . 1 . . 2 . . . . 3 . . . . 2 . . . . 8 . . Full Trace Events 8 | . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . . . . . . . . . . 134 . . . . 134 . . . . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . . 8 . . . . 16 . . . . . . . Part Schematics Acquired 26 | . . . . . . . 1 . . . 10 . . . . 15 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 66 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . Retrieved Matter 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . 2 . . . 5 2 . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 40 | . . 1 . . . . 1 . . . . 1 6 . . 14 2 2 . . 5 2 4 . . . . 2 . . Largest Group 19 | . . 1 1 . . . 1 1 1 . . 1 6 6 6 19 19 6 . . 5 6 5 . . . . 1 . . Highest-Rated Group 525 | . . 31 31 . . . 10 10 10 . . 96 186 186 186 525 525 180 . . 277 314 244 . . . . 47 . . Highest-Rated Ally 96 | . . 31 31 . . . 10 10 10 . . 96 31 31 31 31 49 49 . . 65 65 58 . . . . 47 . . Total Orders 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 273 | . . 13 16 . . . . . . . . 7 2 . 48 . 74 32 . . . 60 18 . . . . 3 . . Total Damage 6119 | . . 195 165 . . . . . . . . 181 41 . 728 . 1284 787 . . . 2430 285 . . . . 23 . . Kills 43 | . . 5 3 . . . . . . . . 3 1 . 4 . 8 5 . . . 12 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . . 2 1 . . . 1 . 2 2 . . 1 . 3 . . 1 . . . . . Drone Launches 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . Traps 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Items 23 | . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . Machines 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 19287 | 5 595 695 307 21 276 617 857 412 1597 1030 143 724 342 534 480 1178 526 1309 1661 351 901 1069 898 281 613 165 223 1140 330 7 Spaces Moved 14213 | 5 394 461 134 18 215 328 464 220 788 496 74 619 485 465 360 1038 332 853 835 273 689 699 393 221 460 186 449 1593 643 23 Core 595 | . . . . . . . . . . . . 392 203 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8987 | 5 394 461 134 18 215 328 464 220 788 496 74 227 34 465 360 1038 332 853 804 48 . 72 393 221 460 83 . . . . Wheels 1572 | . . . . . . . . . . . . . . . . . . . 31 225 689 627 . . . . . . . . Hover 733 | . . . . . . . . . . . . . . . . . . . . . . . . . . 103 449 181 . . Flight 2326 | . . . . . . . . . . . . . 248 . . . . . . . . . . . . . . 1412 643 23 Fastest Speed 29 | 120 120 120 120 120 120 120 120 125 195 195 195 50 35 90 105 105 105 100 95 95 110 110 120 120 120 42 30 31 29 29 Average Speed 114 | 120 120 120 179 120 120 120 141 162 195 195 195 102 54 110 112 105 105 126 179 110 118 140 181 120 120 77 43 39 32 29 Slowest Speed 350 | 120 120 120 190 120 120 125 195 195 195 195 195 200 350 185 185 105 105 190 190 200 125 200 350 120 120 120 96 200 125 29 Overloaded Moves 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 54 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 23 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 63 85 16 12 90 73 79 6 93 86 68 90 17 64 57 85 61 26 93 53 90 77 13 44 84 62 68 36 20 1 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 9 | . . 2 . . . . . . . . . . . . . 2 1 . 1 . 1 1 . . 1 . . . . . Known Exits Taken 12 | . 1 1 . . . . . . 1 . . 1 1 . . 1 1 1 . . . 1 . . . . 1 1 1 . Unknown Exits Taken 18 | 1 . . 1 1 1 1 1 1 . 1 1 . . 1 1 . . . 1 1 1 . 1 1 1 1 . . . . Scrap Searched 31 | . . 2 . 1 . . . . 3 3 . . . 9 1 5 1 . 1 2 . 1 . 1 1 . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . 1 . . Terrain Destroyed 595 | . . 10 6 . . 16 26 . . 21 . 50 35 . . . 27 77 144 5 . 4 99 . 8 . 4 31 32 . Melee 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . Projectile 51 | . . . . . . . 1 . . . . . 2 . . . . 3 3 . . 4 4 . 8 . 4 20 2 . AOE 539 | . . 10 6 . . 16 25 . . 21 . 50 33 . . . 27 73 140 5 . . 93 . . . . 10 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 16091 | 4 481 571 170 17 233 507 562 258 813 524 73 678 554 479 413 1128 451 971 916 297 776 751 481 229 486 207 469 1880 689 23 Wait 658 | . 31 53 . . 14 147 18 18 9 . . 38 26 . 31 79 47 16 15 . 29 23 8 . 3 . 11 42 . . Move 14116 | 4 393 460 133 17 214 327 463 219 787 495 73 618 478 464 359 1037 331 852 834 272 688 698 392 220 459 185 448 1547 626 23 Hop 32 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 22 7 . Pick Up 59 | . 12 9 3 . 1 1 4 1 . 2 . . 1 . 1 4 1 2 1 1 2 . 3 1 . 2 . 7 . . Fast Attach 167 | . 3 1 4 . . . 5 3 . 2 . . 15 7 2 1 1 17 5 6 5 5 7 2 3 9 . 53 11 . Attach 38 | . . . 2 . 1 . 2 1 . 3 . 3 6 . . . . 2 4 1 . . 2 . 3 . 2 2 4 . Detach 44 | . 1 . . . 1 . 2 1 . 1 . 2 8 1 . 1 . 4 4 . 1 1 3 . 2 3 1 4 3 . Swap 91 | . 4 9 3 . 1 4 6 5 1 4 . . 5 3 7 1 4 8 3 2 5 1 10 1 . . . 3 1 . Drop 174 | . 12 18 7 . 1 4 7 3 . 2 . 1 5 2 5 5 1 16 1 2 9 4 8 2 2 8 . 47 2 . Fire 494 | . 23 20 16 . . 23 44 6 14 13 . 15 3 2 8 . 21 40 25 12 . 13 33 2 12 . 5 109 35 . Melee 61 | . . . . . . . 11 1 2 2 . 1 . . . . . 9 16 1 . 3 12 1 2 . . . . . Ram 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Kick 10 | . 2 1 2 . . 1 . . . . . . . . . . . . 1 . . . 3 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 36 . . Rewire 102 | . . . . . . . . . . . . . 2 . . . 45 . 7 . 37 3 . . . . . 8 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 500 | -10/Materials | Derelicts attacked the area 589 | -10/Materials | Repaired Ion Engine 601 | -10/Materials | Entered Mines 606 | -10/Mines | Met a Derelict testing a Signal Generator 615 | -10/Mines | Met a Derelict bent on vengeance 631 | -10/Mines | Found Signal Generator 797 | -10/Mines | Discovered exit to Materials (range 14) 815 | -10/Mines | Learned location of Zion (-6) 852 | -10/Mines | Learned location of Mines (-9) 884 | -10/Mines | Build established: Scavenger-Mutant 1100 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Accompanied by 1 ally 1296 | -9/Materials | Evolved 2 slots: Utility x2 1400 | -9/Materials | Build established: Mutant 1569 | -9/Materials | Discovered new exit (range 13) 1603 | -9/Materials | Entered Mines 1619 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1619 | -9/Mines | Discovered new exit (range 5) 1624 | -9/Mines | Entered Exiles 1640 | -9/Exiles | Discovered new exit (range 16) 1657 | -9/Exiles | Met 8R-AWN 1674 | -9/Exiles | Met EX-HEX 1707 | -9/Exiles | Met EX-BIN 1721 | -9/Exiles | Aligned with FarCom system 1722 | -9/Exiles | Given EX-Vault access code 1753 | -9/Exiles | Opened EX-Vault 1764 | -9/Exiles | Found Supersonic Drone Bay 1790 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -9/Exiles | Met EX-DEC 1849 | -9/Exiles | Discovered new exit (range 38) 1900 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1900 | -9/Exiles | Entered Mines 2474 | -8/Mines | Discovered new exit (range 12) 2517 | -8/Mines | Entered Materials 2517 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2531 | -8/Materials | Discovered new exit (range 98) 2535 | -8/Materials | Discovered new exit (range 79) 3039 | -8/Materials | Discovered new exit (range 15) 3374 | -8/Materials | Entered Factory 3374 | -7/Factory | Accompanied by 1 ally 3374 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3426 | -7/Factory | Fabricated Shock Rifle (x1) 3763 | -7/Factory | Discovered new exit (range 11) 3786 | -7/Factory | Entered Lower Caves 3786 | -7/Lower Caves | Accompanied by 1 ally 4083 | -7/Lower Caves | Build established: Hacker-Tank 4236 | -7/Lower Caves | P-60 Hacker assimilated allied Technician 3a 4301 | -7/Lower Caves | Learned location of 1 exit from Factory 5263 | -7/Lower Caves | Identified exit to Lower Caves 5383 | -7/Lower Caves | Entered another Lower Caves area 5636 | -7/Lower Caves | Found Alien Artifact 5828 | -7/Lower Caves | Attracted the attention of an 0b10 base 5875 | -7/Lower Caves | Destroyed 7 combat bots 5922 | -7/Lower Caves | Learned Factory security intel 5928 | -7/Lower Caves | Build established: Tank 5956 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5956 | -7/Lower Caves | Learned location of 1 exit from Factory 5956 | -7/Lower Caves | Learned Armory stockpile data 6128 | -7/Lower Caves | Encountered a Warlord checkpoint 6401 | -7/Lower Caves | Discovered new exit (range 8) 6413 | -7/Lower Caves | Entered Data Miner 6413 | -7/Data Miner | Discovered new exit (range 6) 6451 | -7/Data Miner | Met Data Miner 6511 | -7/Data Miner | Received God Mode back door access code from Data Miner 6556 | -7/Data Miner | Entered Proximity Caves 6557 | -6/Proximity Caves | Identified exit to Factory 7019 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7031 | -6/Proximity Caves | Escorted by Enhanced Grunt 7060 | -6/Proximity Caves | Destroyed 8 combat bots 7079 | -6/Proximity Caves | Lost 12 parts (1p2n4u5w) 7267 | -6/Proximity Caves | Core integrity fell below 50% 7280 | -6/Proximity Caves | Entered Factory 7280 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7281 | -6/Factory | Identified exit to Lower Caves 7282 | -6/Factory | Identified exit to Factory 7325 | -6/Factory | Build established: Mutant 7522 | -6/Factory | Found Prototype Launcher 7522 | -6/Factory | Identified Scatter Rocket Array 7551 | -6/Factory | Allied Derelicts emerged from ambush trap array 7558 | -6/Factory | Allied Derelicts emerged from ambush trap array 7622 | -6/Factory | Entered Lower Caves 7622 | -6/Lower Caves | Accompanied by 6 allies 7629 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7768 | -6/Lower Caves | Encountered a Warlord checkpoint 7768 | -6/Lower Caves | Learned location of 1 exit from Factory 7986 | -6/Lower Caves | Build established: Derelict-Tank 8119 | -6/Lower Caves | Discovered new exit (range 15) 8156 | -6/Lower Caves | Entered another Lower Caves area 8156 | -6/Lower Caves | Accompanied by 6 allies 8491 | -6/Lower Caves | Build established: Derelict-Gunner 8600 | -6/Lower Caves | Discovered new exit (range 4) 8636 | -6/Lower Caves | Entered Zion 8636 | -6/Zion | Accompanied by 5 allies 8637 | -6/Zion | Identified exit to Proximity Caves 8680 | -6/Zion | System corruption cleaned by Quarantine Array 8717 | -6/Zion | Gained Derelict followers 8857 | -6/Zion | Learned location of Extension (-4) 9011 | -6/Zion | Rebuked by Imprinter 9175 | -6/Zion | Build established: Derelict-Tank 9176 | -6/Zion | Found GAL Module 9223 | -6/Zion | Gained Derelict followers 9302 | -6/Zion | Gained Derelict followers 9542 | -6/Zion | Gained Derelict followers 9545 | -6/Zion | Learned Factory emergency access door positions 9814 | -6/Zion | Entered Proximity Caves 9814 | -5/Proximity Caves | Accompanied by 19 allies 9836 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9889 | -5/Proximity Caves | Lost 4 allies 9940 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9979 | -5/Proximity Caves | Spotted B-75 Beast 9990 | -5/Proximity Caves | Destroyed B-75 Beast 10042 | -5/Proximity Caves | Learned location of Armory (-4) 10197 | -5/Proximity Caves | Lost 3 parts (2u1w) 10213 | -5/Proximity Caves | Destroyed 13 combat bots 10214 | -5/Proximity Caves | Lost 9 allies 10277 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10340 | -5/Proximity Caves | Entered Factory 10340 | -5/Factory | Accompanied by 6 allies 10340 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10341 | -5/Factory | Identified exit to Upper Caves 10869 | -5/Factory | Build established: Hacker-Gunner 10915 | -5/Factory | Lost 3 allies 10938 | -5/Factory | Fabricated Y-54 Guardian? 11229 | -5/Factory | Destroyed 7 combat bots 11649 | -5/Factory | Entered Upper Caves 12595 | -5/Upper Caves | Learned Factory trap positions 12595 | -5/Upper Caves | Learned Extension trap positions 12595 | -5/Upper Caves | Learned Factory stockpile data 12595 | -5/Upper Caves | Learned Research security intel 12711 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13218 | -5/Upper Caves | Lost 3 parts (1n1u1w) 13302 | -5/Upper Caves | Discovered new exit (range 10) 13310 | -5/Upper Caves | Entered another Upper Caves area 13310 | -5/Upper Caves | Spotted B-75 Beast 13465 | -5/Upper Caves | Destroyed B-75 Beast 13490 | -5/Upper Caves | Lost 5 parts (1p1n3w) 13514 | -5/Upper Caves | Identified exit to Factory 13654 | -5/Upper Caves | Discovered new exit (range 8) 13661 | -5/Upper Caves | Entered Warlord 13751 | -5/Warlord | Build established: Hacker-Mutant 13815 | -5/Warlord | Learned 4 Research zone layouts 13815 | -5/Warlord | Learned Armory trap positions 13815 | -5/Warlord | Learned Research emergency access door positions 13815 | -5/Warlord | Learned Quarantine emergency access door positions 13816 | -5/Warlord | Learned Armory repair station intel 14110 | -5/Warlord | Found Prototype Energy Gun 14114 | -5/Warlord | Identified Dimensional Node Initializer 14114 | -5/Warlord | Initialized slip node 14178 | -5/Warlord | Visited the Vortex Lab 14188 | -5/Warlord | Warlord's base attacked by MAIN.C 14274 | -5/Warlord | Met Warlord 14319 | -5/Warlord | Build established: Hacker-Gunner 14508 | -5/Warlord | Opened side exit 14533 | -5/Warlord | Discovered new exit (range 9) 14538 | -5/Warlord | Warlord forces counterattacked 14562 | -5/Warlord | Entered Proximity Caves 14562 | -4/Proximity Caves | Accompanied by 5 allies 14692 | -4/Proximity Caves | Learned Research emergency access door positions 15108 | -4/Proximity Caves | Spotted B-86 Titan 15128 | -4/Proximity Caves | Destroyed B-86 Titan 15434 | -4/Proximity Caves | Build established: Scavenger-Gunner 15436 | -4/Proximity Caves | Learned Research emergency access door positions 15453 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15601 | -4/Proximity Caves | Discovered exit to Factory (range 9) 15631 | -4/Proximity Caves | Entered Factory 15631 | -4/Factory | Accompanied by 5 allies 15631 | -4/Factory | Evolved 2 slots: Weapon x2 15632 | -4/Factory | Identified exit to Research 15633 | -4/Factory | Loaded intel: 69 trap records 15665 | -4/Factory | Identified Plasma Storm 15718 | -4/Factory | Lost 3 allies 15906 | -4/Factory | Fabricated S-27 Virus? 15914 | -4/Factory | P-70 Sage assimilated allied Virus 7b 15923 | -4/Factory | P-70 Sage assimilated allied Virus 7c 15947 | -4/Factory | Lost 4 allies 16020 | -4/Factory | Build established: Scavenger-Executioner 16179 | -4/Factory | First assault squad dispatched 16353 | -4/Factory | System corruption reached 10% 16506 | -4/Factory | Discovered new exit (range 14) 16529 | -4/Factory | Entered Upper Caves 16778 | -4/Upper Caves | Discovered new exit (range 9) 16810 | -4/Upper Caves | Entered another Upper Caves area 16814 | -4/Upper Caves | Learned location of Quarantine (-3) 17392 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17404 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17405 | -4/Upper Caves | Discovered new exit (range 16) 17423 | -4/Upper Caves | Entered Zhirov 17424 | -4/Zhirov | Discovered new exit (range 3) 17446 | -4/Zhirov | Met Zhirov 17451 | -4/Zhirov | Lost 3 parts (3w) 17482 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17559 | -4/Zhirov | Found Alien Artifact 17567 | -4/Zhirov | Found Alien Artifact 17567 | -4/Zhirov | Identified Integrated Reactor 17567 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17588 | -4/Zhirov | Entered Proximity Caves 17594 | -3/Proximity Caves | Spotter reported a threat 17596 | -3/Proximity Caves | Spotter reported a threat 17805 | -3/Proximity Caves | Discovered exit to Research (range 14) 17811 | -3/Proximity Caves | Entered Research 17811 | -3/Research | Evolved 2 slots: Propulsion x2 17812 | -3/Research | Identified exit to Quarantine 17853 | -3/Research | Adv. Hacking Suite fried by hacking feedback 17864 | -3/Research | Found Prototype Device 17864 | -3/Research | Identified Exp. Thermal Shield 17873 | -3/Research | Incoming investigation squad redirected 18061 | -3/Research | Search patrols dispatched 18093 | -3/Research | Identified Transdimensional Reconstructor 18188 | -3/Research | Repaired Imp. Lightning Gun? 18189 | -3/Research | Discovered exit to Quarantine (range 16) 18370 | -3/Research | Found Prototype Processor 18370 | -3/Research | Identified Exp. Target Analyzer 18424 | -3/Research | Found Prototype Device 18424 | -3/Research | Identified Adv. EM Disruption Field 18520 | -3/Research | System corruption reached 10% 18561 | -3/Research | First assault squad dispatched 18883 | -3/Research | Build established: Hacker-Gunner 18920 | -3/Research | Destroyed 7 combat bots 18949 | -3/Research | Discovered new exit (range 6) 18950 | -3/Research | Identified exit to Research 18951 | -3/Research | Entered another Research area 18951 | -2/Research | Warlord forces began assault on 0b10 18951 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18999 | -2/Research | Lost 3 parts (2n1u) 19061 | -2/Research | Research machine network offline 19063 | -2/Research | Spotted B-90 Cyclops 19089 | -2/Research | Discovered new exit (range 14) 19100 | -2/Research | Identified exit to Access 19153 | -2/Research | Lost 3 parts (1p1u1w) 19167 | -2/Research | Met up with Warlord 19249 | -2/Research | Discovered new exit (range 13) 19253 | -2/Research | Identified exit to Testing 19281 | -2/Research | Entered Access 19281 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19288 | -1/Access | Self-destructed Last Messages --------------- 19210_ Imp. System Restoration Module fried. 19210_ Gravmag System fried. 19210_ Imp. System Shield fried. 19210_ Imp. Hacking Suite fried. 19211_ Acquired 40 matter. 19228_ Acquired 8 matter. 19236_ Acquired Adv. System Shield. 19249_ EXIT=FOUND 19253_ EXIT=IDENTIFIED: TESTING 19255_ Acquired 10 matter. 19256_ Acquired Corrupted Xenon Bombardment Thruster. 19256_ Integrated Corrupted Xenon Bombardment Thruster (+2). 19264_ Acquired 10 matter. 19281_ U-05 Engineer exits level. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=ACCESS GOAL=ESCAPE 19281_ Receiving FarCom transmissions... 19282_ DM-451(K): "Huh, I do believe we're missing all the action here. Oh well, let's stir up some trouble before the main force arrives." Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????? ??? | | ??????????????????????????????? ? | | ???????????????????????######## | | ???????????????????????# | | ##########?????????????# | | # #?????????????# | | # = #?????????????+ | | # #?????????????# | | # #?????????????# ? | | # #+############# ??? | | # # #????? | | # # M M #????? | | # # M #????? | | # + M #????? | | # # @ #????? | | # "" # #????? | | # """" # #????? | | # """" # ####### #????? | | #? """" # #?????# #????? | | ?? """" # #?????# #????? | | ????""" + #?????# #????? | | ?????" # #?????# #????? | | ?????" # #?????# #????? | | ?????##### #?????# #????? | | ?????????# #?????####+####????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????+ #??????????????????? | | ?????????# ???????????????????? | | ?????????? ?????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 35 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 73 Targeting Accuracy 11 Melee Accuracy 8 Target Analysis 11 Core Analysis 6 Offensive Hacking 24 Defensive Hacking 38 Item Schematics ----------------- Shock Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Imp. Recalibrator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Remote Shield | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Shock Rifle | x1 | -7/Factory Y-54 Guardian | x2 | -5/Factory S-27 Virus | x4 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveAlloyStreamer Manual? 0 Play Time 01:47:30 Cumulative 550.9 hours Start 2023.12.26 @ 16:12:44 End 2023.12.28 @ 16:56:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 430 Rogue 167 Adventurer 120 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 155a726e-30e7-422e-969f-b539bdf75906