Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.09 @ 16:23:42 Player: cptwinky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (24) 4800 Robots Destroyed (440) 2200 Value Destroyed (17246) 17246 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (9588) 9588 TOTAL SCORE: 36614 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5994 Follower Combat Kills 2288 Entered Garrisons 1000 Met Imprinter 300 Friendly Fire -494 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 52/100 System Corruption 11% Temperature Cool (15) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Core Shielding > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (5) ---- Experimental Sensor Array Advanced System Restoration Module Plasma Rifle Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Heavy Reflective Plating Advanced Force Field > --- WEAPON ----------- Heavy Mass Driver CR-A16's Behemoth Slayer > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Heavy Treads Advanced Cooling System High-capacity Matter Pod Enhanced Optical Array Experimental Sensor Array Experimental Terrain Scan Processor Encrypted Comm Array Hardened Heavy Armor Plating Improved Powered Armor Experimental System Shield Advanced System Restoration Module Long-range Tractor Beam Plasma Rifle Plasma Rifle Plasma Rifle Nova Cannon Heavy Mass Driver Long-range Missile Launcher Dirty Datajack Power Maul [Rating: 105] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Hybrid Fission Core Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Mass Driver Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Hammer Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . Utility 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 322 | 2 8 6 24 1 4 7 10 8 10 12 8 14 2 6 8 7 38 21 17 9 8 8 19 65 Power 14 | . . 1 2 . . . 1 . 1 . . . 1 . 1 . 3 1 . . . . 1 2 Engine 13 | . . 1 2 . . . 1 . 1 . . . 1 . 1 . 3 1 . . . . 1 1 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 54 | 2 1 1 9 1 2 2 2 5 3 2 4 1 1 2 1 . 2 2 1 . . 1 3 6 Treads 50 | 2 1 1 7 1 2 1 2 5 3 2 4 1 1 2 1 . 2 2 1 . . 1 3 5 Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | . 2 . 3 . . 1 1 2 5 3 1 4 . 3 4 3 21 16 11 7 5 5 6 35 Device 80 | . 1 . 2 . . 1 . . 1 . . 2 . 2 . 3 9 10 7 4 4 4 3 27 Storage 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Processor 8 | . . . . . . . . . . . . 1 . . 1 . 1 1 . 1 . 1 . 2 Hackware 6 | . . . . . . . . . . . . . . . 2 . 4 . . . . . . . Protection 41 | . . . . . . . 1 2 4 2 1 1 . 1 1 . 7 5 4 2 1 . 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | . 5 4 10 . 2 4 6 1 1 7 3 9 . 1 2 4 12 2 5 2 3 2 9 22 Energy Gun 24 | . 2 . . . . 1 1 . . 1 . . . . . . . 1 3 . 1 1 4 9 Energy Cannon 17 | . 1 . 7 . 2 2 3 . . . . . . . . . . 1 . 1 . . . . Ballistic Gun 19 | . 1 3 . . . . 1 1 1 3 2 2 . . . . 4 . . . . . . 1 Ballistic Cannon 17 | . . . . . . . . . . 1 . 4 . 1 1 2 3 . . . 1 . 1 3 Launcher 29 | . . . 3 . . 1 1 . . . . 2 . . 1 2 5 . 2 1 1 1 2 7 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 . . . . . . . . 2 1 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 5 | . . . 1 . . . . . . . . . . 1 . . 1 . 1 1 . . . . Parts Lost 57 | . 1 3 1 . . 1 4 2 1 . . 4 1 . . 1 11 1 . . . . 2 24 Power 6 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 3 Propulsion 12 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 8 Utility 21 | . . . . . . 1 . 1 1 . . 2 1 . . . 5 1 . . . . 1 8 Weapon 18 | . 1 2 1 . . . 1 1 . . . 1 . . . 1 4 . . . . . 1 5 Highest Loss Streak 14 | . 1 1 1 . . 1 1 2 1 . . 4 1 . . 1 2 1 . . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 99 95 100 95 99 98 88 99 99 96 82 75 79 69 68 70 72 69 68 69 70 73 74 Engine 8 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 7 7 6 7 7 7 7 6 6 5 Treads 21 | . 27 28 29 33 33 32 26 27 27 27 24 17 18 18 15 15 14 21 16 15 15 17 20 19 Device 9 | . 12 14 21 22 22 21 18 11 8 9 9 9 9 12 2 6 6 5 6 6 6 6 6 6 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 7 7 7 7 7 7 7 6 6 5 Processor 6 | . . . . . . . . . . . . 4 9 9 12 8 11 7 7 7 7 12 13 14 Protection 7 | . . . . . . . 8 9 18 18 18 12 3 3 7 7 7 8 7 7 7 6 5 5 Energy Gun 3 | . 21 . . . . . . 9 9 2 . . . . . . . 2 6 4 . 5 5 7 Energy Cannon 4 | . 1 14 21 22 18 21 25 10 4 . . . . . . . . 2 . 2 5 . . . Ballistic Gun 4 | . 4 13 . . . . . 2 13 23 27 8 . . . . 1 . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . 11 18 17 15 7 7 7 7 7 7 6 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 13 20 20 58 58 58 58 65 70 75 125 126 139 139 122 141 140 137 154 157 160 160 153 154 154 Greatest Support 180 | 40 40 40 60 60 60 60 60 60 62 65 98 105 105 105 150 150 150 150 150 150 150 180 180 165 Greatest Overweight (x) 5 | . . . 5 . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 4 Average Overweight (x) . | . . . . . . . 1 . 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 9 10 17 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 8 10 20 20 20 18 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 6 7 8 12 19 18 17 18 19 20 20 24 24 24 24 24 24 22 23 24 24 24 24 24 23 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 7 7 20 19 18 18 20 20 20 23 25 24 25 25 25 25 21 25 25 25 25 25 24 4 Class Distribution -------------------- 46% | Mutant 21% | Tank 9% | Scavenger-Mutant 6% | Commander-Tank 5% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Commander-Mutant | -8/Garrison Commander-Tank | -8/Materials Commander-Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 11020 | 220 67 135 475 27 40 102 140 98 212 221 776 668 143 559 172 643 1841 635 448 107 332 461 569 1929 Remotely 1853 | . . . . . . . . . . . . . . . . 352 397 83 . . . . 167 854 Salvage Created 15799 | . 1050 399 867 57 150 266 843 705 227 324 1701 598 103 677 185 705 1825 262 313 . 227 510 941 2864 Parts 802 | . 57 20 51 3 7 21 33 24 14 22 90 40 2 43 14 34 85 4 14 . 19 43 45 117 Haulers Intercepted 16 | . 2 . 4 . . . . . . . 3 . . 5 . . 1 . 1 . . . . . Recyclers Shooed 6 | . 1 . . . . . . . . . . . . . . . 1 . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . . . 8 13 1 16 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 396 | . 20 16 17 1 . 8 16 5 6 8 30 20 3 14 4 30 55 6 11 . 10 18 18 80 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 100 | . 16 6 . . . . . 2 5 8 30 13 . . . . 2 . 1 . . . . 17 Cannons 175 | . 1 10 10 . . 5 13 3 1 . . 1 3 14 4 12 40 6 2 . 5 12 9 24 AOE 111 | . 3 . 7 . . 3 2 . . . . 6 . . . 18 13 . 8 . 5 6 8 32 Classes Destroyed 21 | . 5 1 5 . . 2 1 1 1 1 . 1 . . 2 . . . . . . . . 1 Worker 14 | . . . 2 . . . . . . . 1 . . 1 . . 4 . . . . 1 . 5 Builder 12 | . 1 . 1 1 . . . . . . . . . 1 . . 1 . . . . 4 . 3 Tunneler 5 | . . . . . . 2 1 . . . 1 . . . . . 1 . . . . . . . Hauler 16 | . 2 . 4 . . . . . . . 3 . . 5 . . 1 . 1 . . . . . Recycler 7 | . 2 1 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Operator 3 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . Watcher 4 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 Swarmer 73 | . 3 6 5 . . 4 . . . 3 3 8 . . . 12 3 . 4 . 2 8 3 9 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 186 | . 17 2 9 1 . 3 13 . 5 1 14 8 2 6 . 12 31 2 6 . 4 6 8 36 Brawler 18 | . . . . . . . 1 . . 1 1 . . . . 4 3 2 . . . . 2 4 Duelist 11 | . . . 1 . . . . . . . . 1 . . . 1 2 1 . . . . . 5 Protector 7 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . 3 Sentry 41 | . . . 2 . . . 2 . . 4 9 . 1 8 1 1 5 1 . . 2 1 1 3 Specialist 7 | . . . . . . . . 3 . . 2 . . . . . . . . . . . . 2 Hunter 22 | . . . . . . 1 . 2 . . 1 2 . . 1 . 4 . 1 . . 2 2 6 Programmer 15 | . . . . . . . . . . . . . . . 1 . 4 . . . 2 1 1 6 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Behemoth 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 8 7 8 1 . 5 7 2 4 5 4 10 3 7 1 12 8 2 5 . 6 8 9 13 Combat Bots Only 12 | . 7 6 5 1 . 4 6 2 4 5 3 10 1 7 1 12 6 2 5 . 6 6 9 12 Max Kills in Single Turn 6 | . 2 2 3 1 . 2 2 1 1 2 1 3 1 1 1 5 3 1 3 . 3 6 3 4 Gunslinging 1 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Exploded 5 | . 2 . 2 . . 2 2 . . . . 3 . . . 5 3 . 3 . 3 4 3 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Damage Taken 21780 | . 412 704 363 107 . 276 831 296 264 177 763 1510 131 550 138 1113 3154 471 230 . 774 572 815 8129 Core 1790 | . 60 158 13 31 . 40 111 39 18 7 41 29 16 57 5 30 179 52 . . 49 27 39 789 Absorbed by Shields 1041 | . . . . . . . . . . 83 . 31 . . . 65 . . 69 . 8 319 291 175 Reduced by Siege Mode 284 | . . . . . . . . . . . . 45 . . . 11 53 3 . . . 55 . 117 Redirected to Shielding 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Regen/Repaired (Parts) 3686 | . 64 . 339 . . . . . . . 295 . . 364 . . 829 . . 942 . . . 853 Core Remaining (%) 57 | 100 . 12 . . . 79 . . . . . . . 42 . . . . . . 55 . . . Volleys Fired 983 | . 47 49 36 6 9 18 34 89 17 15 79 51 10 42 8 45 135 37 25 1 21 34 24 151 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 3 3 2 1 2 2 2 2 2 1 2 1 2 3 Hottest 225 | . 80 80 136 136 136 136 204 199 156 113 69 98 136 75 136 136 100 165 155 75 123 75 150 225 Shots Fired 1671 | . 93 99 69 13 18 34 90 109 43 41 225 117 14 44 11 53 168 42 27 1 22 34 27 277 Gun 845 | . 91 49 . . . . . 87 39 41 225 100 . . . . 33 . 4 . . . 3 173 Cannon 751 | . 2 50 65 13 18 32 87 22 4 . . 13 14 44 10 45 125 42 16 1 17 32 18 81 Launcher 75 | . . . 4 . . 2 3 . . . . 4 . . 1 8 10 . 7 . 5 2 6 23 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 944 | . 8 49 . . . . . 2 28 27 225 113 14 44 10 45 158 38 16 1 17 32 18 99 Thermal 569 | . 2 50 65 13 18 32 87 107 15 14 . . . . . . . 4 4 . . . 3 155 Explosive 75 | . . . 4 . . 2 3 . . . . 4 . . 1 8 10 . 7 . 5 2 6 23 Electromagnetic 83 | . 83 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 5 11 23 6 16 5 19 39 41 8 31 25 21 8 8 11 11 13 8 . 6 13 21 25 Robot Miss Streak 6 | . 3 4 2 2 1 3 3 5 6 2 3 4 3 1 2 2 3 4 5 . 2 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 Secondary Targets 17 | . 3 . . . . . . . . 2 2 7 . . . . . . . . . . . 3 Max Gunslinging Chain 2 | . 1 . . . . . . . . 1 1 2 . . . . . . . . . . . 1 Shots Hit Robots 1194 | . 52 55 47 10 14 18 57 90 29 32 164 93 10 34 8 31 122 27 16 . 15 29 29 212 Core Hits 718 | . 34 29 33 2 3 19 33 34 17 18 73 36 2 17 3 45 78 7 16 . 18 25 24 152 Critical Kills 4 | . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . 2 2 . 1 2 . . . . . . . 1 Critical Strikes 84 | . 1 2 . . . . 1 2 . 2 . 7 4 4 3 7 14 6 1 . 1 3 1 25 Burn 17 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . 13 Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 13 | . . 2 . . . . . . . . . 2 2 . 2 4 . . . . . . . 1 Blast 52 | . . . . . . . . . . . . 5 2 4 1 3 14 6 1 . 1 3 1 11 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 44 | . 26 . . . . . . . . 2 1 1 . . . . . . . . . . 8 6 Impact 30 | . 26 . . . . . . . . 2 1 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . 8 6 Sneak Attacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53985 | . 1278 781 1545 247 338 699 1625 1654 536 584 2700 2450 583 2537 422 3112 9762 1949 1500 . 1525 3017 2417 12724 Guns 11159 | . 825 252 . . . . . 1330 475 556 2578 1246 . . . . 450 . 110 . . . 46 3291 Cannons 26274 | . 38 520 976 207 338 396 1234 324 61 . . 833 511 2527 385 1533 6157 1949 634 . 904 2068 1060 3619 Explosions 15389 | . 370 . 568 . . 285 376 . . . . 371 . . . 1579 2831 . 756 . 621 813 1152 5667 Melee 202 | . 36 . . . . . . . . . . . . . . . . . . . . . 159 7 Ramming 961 | . 9 9 1 40 . 18 15 . . 28 122 . 72 10 37 . 324 . . . . 136 . 140 Kinetic 28007 | . 30 252 . . . . . 30 394 391 2578 2079 511 2527 385 1533 6607 1885 634 . 904 2068 1060 4139 Thermal 9390 | . 408 520 976 207 338 396 1234 1624 142 165 . . . . . . 389 64 110 . . . 46 2771 Explosive 14589 | . . . 568 . . 285 376 . . . . 371 . . . 1579 2442 . 756 . 621 813 1152 5626 Electromagnetic 836 | . 795 . . . . . . . . . . . . . . . . . . . . . . 41 Impact 36 | . 36 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 166 | . . . . . . . . . . . . . . . . . . . . . . . 159 7 Highest Corruption 11 | . 1 1 2 2 2 2 . . . . 1 1 1 2 . . . 3 . . . . . 11 Average Corruption 1 | . 1 1 2 2 2 2 . . . . 1 1 1 1 . . . 2 . . . . . 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Corruption Blocked 13 | . . . . . . . . . . . . . . . . . 3 . . . . . . 10 Effects 137 | . . 9 11 16 11 12 . . . . 18 21 1 11 . . . 12 . . . . . 15 Message Errors 31 | . . 2 2 4 3 1 . . . . 3 11 . 2 . . . 3 . . . . . . Matter Fused 42 | . . 3 1 3 2 4 . . . . 8 6 1 2 . . . 4 . . . . . 8 Heat Flow Errors 12 | . . . 2 . 1 2 . . . . 1 1 . 1 . . . 3 . . . . . 1 Energy Discharges 17 | . . 1 1 4 3 2 . . . . 3 1 . 2 . . . . . . . . . . Parts Rejected 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . 1 2 1 2 1 . . . . . . . 1 . . . . . . . . . 3 Data Loss (major) 8 | . . 1 . 2 . . . . . . 1 1 . . . . . 1 . . . . . 2 Misfires 6 | . . 1 1 1 . . . . . . . . . 2 . . . 1 . . . . . . Alerts 5 | . . . . 1 . 2 . . . . 1 . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2837 | . . . 26 . 5 5 1 . . . 7 25 117 183 56 126 1060 170 132 . 49 350 88 437 Projectiles 2244 | . . . 26 . 5 5 1 . . . . . 98 183 56 110 797 170 128 . 49 256 23 337 Explosions 506 | . . . . . . . . . . . . 25 . . . 16 224 . 4 . . 72 65 100 Melee 87 | . . . . . . . . . . . 7 . 19 . . . 39 . . . . 22 . . Knockbacks 82 | . . . . . . . . . . . . . 1 4 . 4 38 5 3 . 3 12 3 9 Impact 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Kinetic 69 | . . . . . . . . . . . . . 1 4 . 3 30 4 3 . 3 9 3 9 Secondary 10 | . . . . . . . . . . . . . . . . 1 6 1 . . . 2 . . Self-Inflicted Damage 681 | . . . . . . . . . . . . 43 . . . 49 425 . 38 . 33 . 26 67 Shots 16 | . . . . . . . . . . . . 1 . . . 1 8 . 1 . 1 . 2 2 Rammed 71 | . 6 3 1 4 . 3 3 . . 2 9 . 4 . 2 . 19 . . . . 7 . 8 Targets Rammed 79 | . 6 3 1 5 . 3 4 . . 3 11 . 4 1 2 . 19 . . . . 8 . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . . 1 . . 1 . . 1 2 . . 1 . . . . . . . 1 . 1 Highest Temperature 477 | . 25 60 248 198 135 196 195 144 343 92 75 144 34 184 85 477 89 364 274 40 407 267 196 330 Average Temperature 74 | . 6 19 60 101 62 70 92 45 157 30 15 20 15 46 37 127 17 122 97 19 120 83 65 79 Received Heat Transfer 5809 | . 240 140 150 78 . 81 531 . 135 48 369 291 117 207 36 164 927 66 36 . 195 127 174 1697 Effects 13 | . . . . . . . . . 1 . . . . . . 1 . 4 . . 4 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Interference 6 | . . . . . . . . . . . . . . . . . . 2 . . 2 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Siege Activations 30 | . . . . . . . . . . . . 1 1 . 1 2 9 2 1 . 1 4 2 6 Total Turns 1046 | . . . . . . . . . . . . 42 6 . 22 34 158 158 258 . 46 116 53 153 Longest Duration 258 | . . . . . . . . . . . . 42 6 . 22 24 57 103 258 . 46 69 49 43 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 Impact Corruptions 9 | . . . . . . . . . . . 2 . 1 . . . 3 . . . . 3 . . Robots Melted 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 6 Combat Hostiles 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 6 Parts Melted 41 | . . 2 3 1 . 3 6 3 . . . . . . . . . . . . . . . 23 Heat Transferred 19291 | . 524 1073 1702 370 518 703 2072 3552 241 461 . . . . . . 300 100 225 . . . 100 7350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Peak Influence 2531 | . 461 355 539 189 . 246 337 786 811 858 795 1127 690 443 176 945 1825 . . . . 582 1198 2531 Initial 628 | . . 140 . 159 . . 17 42 382 258 417 486 549 156 151 24 495 . . . . 116 396 628 Average 624 | . 258 169 290 80 . 58 112 323 563 640 579 915 553 200 98 725 1072 . . . . 313 890 1235 Maximum Alert Level 5 | . 2 1 2 . . 1 1 3 3 3 3 4 2 2 . 3 5 . . . . 2 4 5 Low Security (%) 22 | 100 25 63 32 100 . 94 75 37 . . . . . 49 100 7 . . . . . 42 . . Level 1 11 | . 64 36 26 . . 5 24 7 13 10 4 . 25 43 . 6 . . . . . 21 3 . Level 2 27 | . 10 . 40 . . . . 54 79 60 81 9 74 6 . 18 17 . . . . 35 18 13 Level 3 25 | . . . . . . . . . 7 28 13 86 . . . 67 40 . . . . . 61 30 Level 4 9 | . . . . . . . . . . . . 3 . . . . 28 . . . . . 16 40 Level 5 2 | . . . . . . . . . . . . . . . . . 13 . . . . . . 1 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 7 . 3 . . . 2 . 5 . 8 . 1 3 5 . 19 . . . . 3 . 36 Investigation 22 | . 6 . 1 . . . . . 3 . 2 . 1 1 1 . 6 . . . . 1 . . Extermination 10 | . . . . . . . . . . . . . . . 1 . 4 . . . . . . 5 Reinforcement 28 | . 1 . 2 . . . 2 . 1 . 5 . . 2 2 . 4 . . . . 1 . 8 Assault 26 | . . . . . . . . . 1 . . . . . . . 5 . . . . . . 20 Garrison 6 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . 1 . . . . . . . 1 . 2 . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 19 | . 1 . 1 . . . . . 3 . 6 . 1 . . . 3 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 613 | . 34 17 31 4 . 8 24 9 22 20 52 19 5 29 10 30 86 9 8 . 13 25 24 134 Peak Tracking Total 21 | . 5 3 5 3 . 3 6 5 5 5 5 9 2 7 3 10 7 3 5 . 7 7 10 21 Tactical Retreats 23 | . . 1 1 . . 1 2 . . . 1 1 2 1 . . . 1 . . 3 3 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 27 | . 1 . 1 . . . . 1 . 6 2 8 . . . 1 2 . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 41 | . 2 . . 1 . 2 1 . . . . . 1 1 . 2 12 . . . 4 . . 15 Max in Single Turn 4 | . 1 . . . . 1 1 . . . . . 1 1 . 1 4 . . . 1 . . 4 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 93 | . 9 . 3 1 2 . 5 1 6 1 11 1 4 7 6 2 17 1 2 . 1 6 1 6 Terminals 50 | . 7 . 2 1 . . 2 1 3 1 8 1 3 6 2 2 7 . . . 1 1 1 1 Fabricators 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 Repair Stations 15 | . 1 . 1 . . . . . 1 . 2 . . 1 . . 5 . . . . 1 . 3 Recycling Units 5 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . Scanalyzers 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 Garrison Access 10 | . . . . . . . 1 . 1 . 1 . . . 2 . 3 . . . . 2 . . Total Hacks 250 | . 27 . 14 4 2 . 23 3 18 1 34 1 9 18 13 4 48 1 2 . 3 9 1 15 Successful 123 | . 10 . 7 1 2 . 14 . 10 1 16 1 1 7 8 1 24 1 2 . 3 4 1 9 Failed 126 | . 16 . 7 3 . . 9 3 8 . 18 . 8 11 5 3 24 . . . . 5 . 6 Catastrophic 31 | . 5 . 3 1 . . 1 . 3 . 6 . 1 4 . 1 5 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 17 . 8 4 1 . 13 . 12 . 17 . 7 9 7 . 7 . . . . 3 . 4 Terminals 140 | . 22 . 8 4 . . 11 3 12 1 24 1 7 16 4 4 15 . . . 3 1 1 3 Fabricators 11 | . . . . . . . . . . . . . . . 2 . 6 . . . . 1 . 2 Repair Stations 44 | . 3 . 6 . . . . . 2 . 7 . . 2 . . 17 . . . . 2 . 5 Recycling Units 10 | . 2 . . . . . 3 . . . . . 2 . 2 . . . . . . 1 . . Scanalyzers 17 | . . . . . . . 6 . 2 . . . . . . . 4 . . . . . . 5 Garrison Access 23 | . . . . . . . 3 . 2 . 3 . . . 5 . 6 . . . . 4 . . Terminal Hacks 44 | . 7 . 1 1 2 . 4 . 3 1 8 1 1 4 . 1 3 1 2 . 3 . 1 . Record 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 8 | . 3 . 1 1 . . 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 4 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Unreport Threat 9 | . . . . . . . 1 . 2 . 2 . 1 2 . . 1 . . . . . . . Locate Traps 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . 2 . 6 . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Build 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Repair Station Hacks 31 | . 2 . 6 . . . . . 1 . 5 . . 2 . . 11 . . . . 1 . 3 Scan Component 19 | . 1 . 3 . . . . . 1 . 3 . . 1 . . 7 . . . . 1 . 2 Repair 12 | . 1 . 3 . . . . . . . 2 . . 1 . . 4 . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Scanalyzer 13 | . . . . . . . 6 . 2 . . . . . . . 1 . . . . . . 4 Insert Component 7 | . . . . . . . 3 . 1 . . . . . . . 1 . . . . . . 2 Analyze 6 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . 2 Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . . . 2 . 1 . . . . 1 . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 17 | . 1 . . . . . 2 . 3 . 2 . . 1 3 . 2 . . . . 1 . 2 Terminals 9 | . . . . . . . 1 . 2 . 1 . . 1 1 . 2 . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 8 | . . . . . . . 1 . 2 . 1 . . 1 1 . 1 . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . Reprogram 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 73 | . 8 . 3 1 . . 3 1 6 . 10 . 4 6 3 2 15 . . . . 4 1 6 Full Trace Events 16 | . 3 . 1 . . . 1 . 1 . 1 . 1 1 . 1 6 . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Robots Built 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Time 201 | . . . . . . . . . . . . . . . . . 201 . . . . . . . Total Robot Build Rating 36 | . . . . . . . . . . . . . . . . . 36 . . . . . . . Part Schematics Acquired 21 | . 1 . . . . . 3 . 1 . . . . . . . . . . 15 . . . 1 Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . 39 . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . Parts Repaired 12 | . 1 . 3 . . . . . . . 2 . . 1 . . 4 . . . . . . 1 Time 562 | . 26 . 78 . . . . . . . 117 . . 62 . . 184 . . . . . . 95 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 2 . . . . . . . 6 . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 3 . 1 . . . . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . 4 3 . . . . . . . Machine Destruction 7 | . . . . . . . . . . . . . . . . 4 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . 1 . . 10 . 7 . . . . . . . . . . . . 2 . Allies Hacked 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 54 | . . 3 . 2 1 . . 10 2 7 1 . . 12 2 . 10 . . . . . 2 2 Largest Group 10 | . . 3 3 2 2 1 . 8 8 5 1 1 . 10 8 2 7 5 . . . . 2 2 Highest-Rated Group 264 | . . 40 40 45 45 8 . 183 183 74 24 15 . 173 125 32 187 150 . . . . 264 82 Highest-Rated Ally 148 | . . 16 16 31 31 8 . 24 24 24 24 15 . 100 16 16 30 30 . . . . 148 41 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 7 | . . . . . . . . 6 . . . . . . 1 . . . . . . . . . STAY 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Ally Attacks 397 | . . . 38 2 . 1 . 23 87 54 10 4 . 52 22 11 24 24 . . . . 22 23 Total Damage 8732 | . . . 350 22 . 12 . 545 1893 906 188 82 . 1626 259 110 656 813 . . . . 657 613 Kills 101 | . . . 4 1 . . . 13 24 18 2 . . 16 2 . 8 2 . . . . 7 4 Allies Corrupted 4 | . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total 8 | . 3 . 1 1 . . 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . . . . . . . . . 1 2 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 35061 | 10 1037 1014 872 1046 829 725 844 1379 821 1684 2477 1863 539 1346 840 1532 3906 1883 2098 1844 1495 891 1460 2626 Spaces Moved 15606 | 5 446 531 409 625 492 406 289 451 304 481 830 683 196 468 434 839 1972 846 1024 1093 667 415 620 1080 Core 97 | . . . . . . . . . . . . . . . . . . . . . . . . 97 Treads 15478 | 5 446 531 406 625 492 406 289 451 304 481 830 683 196 468 434 839 1972 846 1024 1093 667 415 620 955 Legs 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Wheels 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 160 240 160 238 238 232 232 240 240 160 160 160 160 160 160 160 160 160 50 Average Speed 182 | 160 160 160 163 160 160 160 240 192 239 238 236 237 240 240 165 160 160 182 164 165 167 160 197 176 Slowest Speed 470 | 160 160 160 470 160 160 160 240 240 243 238 240 240 240 240 240 160 160 240 240 240 240 160 246 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 2 74 95 48 97 90 93 27 42 41 68 93 56 16 90 17 83 54 80 98 85 82 17 69 40 Regions Visited 24 Branch Regions 9 Pre-discovered Areas 8 | . 1 1 . . 1 . . . . . . . . . . . . 1 1 3 . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 . 1 . . 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . 1 . . . . . . . . . . . 2 9 5 1 . . . Spaces Dug 71 | . . . . . . 9 . . . . 1 9 . . 8 4 9 . 1 . 14 . 6 10 Terrain Destroyed 737 | . 11 . 32 . . 17 15 . . . 1 13 6 16 9 45 145 18 89 . 35 25 51 209 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Projectile 142 | . . . . . . . . . . . . . 6 16 2 11 45 18 8 . 4 4 2 26 AOE 594 | . 11 . 32 . . 17 15 . . . . 13 . . 7 34 100 . 81 . 31 21 49 183 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total 20345 | 6 629 605 539 657 518 444 360 862 366 989 1156 821 241 628 540 955 2485 1119 1401 1133 1015 584 804 1488 Wait 2800 | . 87 12 43 16 2 7 15 186 27 377 216 51 25 105 80 64 294 206 320 2 311 115 85 154 Move 15577 | 4 445 530 408 624 491 405 289 450 303 478 829 680 195 467 433 836 1971 845 1023 1092 666 414 619 1080 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | . 5 3 16 2 2 . 6 4 1 9 7 3 3 3 2 2 16 5 6 13 4 3 4 13 Fast Attach 70 | . 2 1 12 . 2 3 3 1 1 3 2 6 . 2 3 . 8 4 3 1 1 1 6 5 Attach 68 | . 2 3 2 . . . 4 1 . 2 2 3 . 3 1 2 12 2 2 3 . 1 2 21 Detach 31 | . 1 1 4 . 1 2 1 . . 1 . 2 . . 3 . 3 3 . 3 . . 2 4 Swap 184 | 2 4 2 10 1 2 4 3 6 9 7 4 5 2 1 4 5 18 15 12 5 7 6 11 39 Drop 133 | . 4 1 7 3 7 2 1 9 8 14 5 6 2 4 4 1 9 2 10 13 5 2 8 6 Fire 983 | . 47 49 36 6 9 18 34 89 17 15 79 51 10 42 8 45 135 37 25 1 21 34 24 151 Melee 44 | . 26 . . . . . . . . 2 1 1 . . . . . . . . . . 8 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 79 | . 6 3 1 5 . 3 4 . . 3 11 . 4 1 2 . 19 . . . . 8 . 9 Escape Stasis 35 | . . . . . . . . 4 . 12 . 13 . . . . . . . . . . 6 . Rewire 209 | . . . . . 2 . . 112 . 66 . . . . . . . . . . . . 29 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Destroyed 7 combat bots 336 | -10/Materials | Central database locked down 472 | -10/Materials | Repaired Lgt. Treads 482 | -10/Materials | Discovered new exit (range 11) 828 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Discovered new exit (range 8) 1048 | -10/Materials | Entered Mines 1107 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1165 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Assembled infested the area 1352 | -10/Mines | Discovered new exit (range 4) 1425 | -10/Mines | Core integrity fell below 50% 1688 | -10/Mines | Core integrity fell below 20% 1729 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2062 | -10/Mines | Entered Materials 2062 | -9/Materials | Accompanied by 3 allies 2062 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2206 | -9/Materials | Repaired Lgt. Treads 2239 | -9/Materials | Repaired Lgt. Treads 2273 | -9/Materials | Repaired Lgt. Treads 2705 | -9/Materials | Discovered new exit (range 12) 2898 | -9/Materials | Discovered new exit (range 16) 2934 | -9/Materials | Entered Mines 2940 | -9/Mines | Met a Derelict testing a Signal Generator 2949 | -9/Mines | Found Signal Generator 2955 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2955 | -9/Mines | Discovered new exit (range 5) 3105 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3158 | -9/Mines | Learned Materials terminal intel 3168 | -9/Mines | Discovered new exit (range 6) 3236 | -9/Mines | Build established: Scavenger-Mutant 3392 | -9/Mines | Discovered new exit (range 8) 3523 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3528 | -9/Mines | Found Prototype Device 3980 | -9/Mines | Entered Exiles 3980 | -9/Exiles | Found Exiles lab destroyed 3980 | -9/Exiles | Accompanied by 2 allies 4001 | -9/Exiles | Discovered new exit (range 15) 4010 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4553 | -9/Exiles | Learned location of Zion (-7) 4634 | -9/Exiles | Opened EX-Vault 4793 | -9/Exiles | Discovered new exit (range 12) 4809 | -9/Exiles | Entered Mines 4809 | -8/Mines | Accompanied by 1 ally 5032 | -8/Mines | Discovered new exit (range 8) 5324 | -8/Mines | Discovered new exit (range 12) 5534 | -8/Mines | Entered Materials 5534 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5535 | -8/Materials | Identified exit to Factory 5536 | -8/Materials | Loaded intel: 12 terminal locations 5868 | -8/Materials | Identified Exp. Sensor Array 5890 | -8/Materials | Build established: Scavenger-Tank 5912 | -8/Materials | Discovered new exit (range 4) 6301 | -8/Materials | Discovered exit to Factory (range 7) 6378 | -8/Materials | Identified exit to Garrison 6378 | -8/Materials | Entered Garrison 6843 | -8/Garrison | Warlord forces raided the area 6860 | -8/Garrison | Triggered checkpoint 6910 | -8/Garrison | Triggered checkpoint 6918 | -8/Garrison | Triggered checkpoint 6974 | -8/Garrison | Triggered checkpoint 6998 | -8/Garrison | Triggered checkpoint 7081 | -8/Garrison | Discovered new exit (range 11) 7088 | -8/Garrison | Triggered checkpoint 7168 | -8/Garrison | Build established: Commander-Mutant 7487 | -8/Garrison | Discovered new exit (range 10) 7536 | -8/Garrison | Triggered checkpoint 7588 | -8/Garrison | Triggered checkpoint 7713 | -8/Garrison | Build established: Commander-Tank 7757 | -8/Garrison | Entered Materials 7757 | -8/Materials | Accompanied by 8 allies 8157 | -8/Materials | First assault squad dispatched 8223 | -8/Materials | Discovered new exit (range 13) 8228 | -8/Materials | Discovered exit to Factory (range 16) 8526 | -8/Materials | Identified exit to Garrison 8573 | -8/Materials | Build established: Tank 8578 | -8/Materials | Entered Garrison 8578 | -8/Garrison | Accompanied by 2 allies 8664 | -8/Garrison | Triggered checkpoint 8702 | -8/Garrison | Triggered checkpoint 8748 | -8/Garrison | Triggered checkpoint 8830 | -8/Garrison | Triggered checkpoint 9342 | -8/Garrison | Discovered new exit (range 11) 9577 | -8/Garrison | Build established: Commander-Tank 9799 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9985 | -8/Garrison | Discovered new exit (range 13) 10052 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10164 | -8/Garrison | Triggered checkpoint 10231 | -8/Garrison | Discovered new exit (range 12) 10262 | -8/Garrison | Entered Materials 10262 | -8/Materials | Accompanied by 1 ally 10455 | -8/Materials | Build established: Tank 10625 | -8/Materials | Repaired Broken Imp. Heavy Treads 11256 | -8/Materials | Discovered new exit (range 5) 11525 | -8/Materials | Discovered exit to Factory (range 15) 11670 | -8/Materials | Discovered new exit (range 13) 12428 | -8/Materials | Repaired Imp. Heavy Treads 12643 | -8/Materials | Identified exit to Garrison 12739 | -8/Materials | Entered Garrison 12739 | -8/Garrison | Accompanied by 1 ally 12831 | -8/Garrison | Triggered checkpoint 12898 | -8/Garrison | Triggered checkpoint 12900 | -8/Garrison | Triggered checkpoint 12953 | -8/Garrison | Destroyed 10 combat bots 13138 | -8/Garrison | Triggered checkpoint 13264 | -8/Garrison | Discovered new exit (range 10) 13329 | -8/Garrison | Spotted B-75 Beast 13379 | -8/Garrison | Destroyed B-75 Beast 13395 | -8/Garrison | Lost 4 parts (1n2u1w) 14038 | -8/Garrison | Discovered new exit (range 13) 14074 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14312 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14571 | -8/Garrison | Discovered new exit (range 13) 14602 | -8/Garrison | Entered Materials 14728 | -8/Materials | Discovered new exit (range 19) 15094 | -8/Materials | Build established: Mutant 15141 | -8/Materials | Entered Storage 15142 | -8/Storage | Identified exit to Recycling 15156 | -8/Storage | Met 01-MTF 15373 | -8/Storage | Repaired Imp. Heavy Treads? 15931 | -8/Storage | Core integrity fell below 50% 15968 | -8/Storage | Destroyed 7 combat bots 16116 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 16243 | -8/Storage | Discovered exit to Factory (range 5) 16465 | -8/Storage | Build established: Commander-Tank 16487 | -8/Storage | Entered Factory 16487 | -7/Factory | Accompanied by 8 allies 16487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16563 | -7/Factory | Fabricated Imp. Heavy Treads (x2) 16827 | -7/Factory | Discovered new exit (range 19) 17090 | -7/Factory | Build established: Gunner 17279 | -7/Factory | Identified exit to Garrison 17322 | -7/Factory | Garrison activated, responded to threat 17327 | -7/Factory | Entered Garrison 17327 | -7/Garrison | Accompanied by 2 allies 17343 | -7/Garrison | Triggered checkpoint 17429 | -7/Garrison | Triggered checkpoint 17430 | -7/Garrison | Triggered checkpoint 17468 | -7/Garrison | Destroyed 11 combat bots 17520 | -7/Garrison | Triggered checkpoint 17571 | -7/Garrison | Destroyed 12 combat bots 17595 | -7/Garrison | Garrison Relay disabled 17629 | -7/Garrison | Discovered new exit (range 18) 17807 | -7/Garrison | Discovered new exit (range 8) 17902 | -7/Garrison | Build established: Mutant 18066 | -7/Garrison | Discovered new exit (range 12) 18603 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18727 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18859 | -7/Garrison | Entered Factory 19085 | -7/Factory | Identified exit to Lower Caves 19138 | -7/Factory | Discovered new exit (range 10) 19198 | -7/Factory | Build established: Scavenger-Mutant 19237 | -7/Factory | Repaired Hvy. Mass Driver 19259 | -7/Factory | First assault squad dispatched 19726 | -7/Factory | Discovered new exit (range 20) 19738 | -7/Factory | Build established: Scavenger-Tank 20246 | -7/Factory | Build established: Mutant 20859 | -7/Factory | Repaired Imp. Heavy Treads? 20941 | -7/Factory | Repaired Missile Launcher? 21708 | -7/Factory | Discovered new exit (range 9) 21915 | -7/Factory | Repaired Hvy. Mass Driver 22505 | -7/Factory | Fabricated L-41 Fighter (x3) 22576 | -7/Factory | Fabricated L-41 Fighter (x3) 22736 | -7/Factory | Fabricated L-41 Fighter? 22765 | -7/Factory | Entered Lower Caves 22765 | -7/Lower Caves | Accompanied by 6 allies 22766 | -7/Lower Caves | Encountered a Warlord checkpoint 22782 | -7/Lower Caves | Met a Warlord Commander 22783 | -7/Lower Caves | Learned location of Warlord (-5) 22784 | -7/Lower Caves | Found Encrypted Comm Array 22813 | -7/Lower Caves | Build established: Commander-Mutant 23016 | -7/Lower Caves | Spotted B-75 Beast 23074 | -7/Lower Caves | Destroyed B-75 Beast 23129 | -7/Lower Caves | Learned Factory stockpile data 23702 | -7/Lower Caves | Build established: Mutant 23923 | -7/Lower Caves | Discovered new exit (range 13) 24125 | -7/Lower Caves | Identified exit to Lower Caves 24332 | -7/Lower Caves | Build established: Tank 24389 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 24415 | -7/Lower Caves | Identified exit to Zion 24648 | -7/Lower Caves | Entered another Lower Caves area 24701 | -7/Lower Caves | Discovered new exit (range 12) 24702 | -7/Lower Caves | Encountered a Warlord checkpoint 24882 | -7/Lower Caves | Found Imp. Powered Armor 25095 | -7/Lower Caves | Build established: Mutant 25603 | -7/Lower Caves | Discovered exit to Zion (range 9) 26048 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 26746 | -7/Lower Caves | Entered Zion 26858 | -7/Zion | Discovered new exit (range 10) 26922 | -7/Zion | Given the Hacking Drone Bay 26923 | -7/Zion | Found Prototype Device 26924 | -7/Zion | Identified Hacking Drone Bay 27108 | -7/Zion | Found CR-A16's Pointy Stick 27178 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 27596 | -7/Zion | Found Prototype Processor 27599 | -7/Zion | Found Prototype Processor 27601 | -7/Zion | Found Prototype Processor 27604 | -7/Zion | Found Prototype Processor 27607 | -7/Zion | Found Prototype Processor 27679 | -7/Zion | Identified Spectral Analyzer 27681 | -7/Zion | Identified Exp. Target Analyzer (x2) 27722 | -7/Zion | Found Prototype Hackware 27725 | -7/Zion | Found Prototype Processor 27772 | -7/Zion | Identified Exp. Terrain Scan Processor 27825 | -7/Zion | Identified Exp. Melee Analysis Suite 27828 | -7/Zion | Visited the Megawrench Repair Shop 27833 | -7/Zion | Megawrench repaired 7 parts 27836 | -7/Zion | Identified Exp. System Shield 27870 | -7/Zion | Identified Exp. Targeting Computer 28164 | -7/Zion | Given A8's code to call for help 28588 | -7/Zion | Identified exit to Proximity Caves 28590 | -7/Zion | Entered Proximity Caves 28591 | -6/Proximity Caves | Identified exit to Factory 28592 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29083 | -6/Proximity Caves | Learned Factory trap positions 29354 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29792 | -6/Proximity Caves | Attracted the attention of an 0b10 base 29888 | -6/Proximity Caves | Learned Research trap positions 30053 | -6/Proximity Caves | Learned location of 1 exit from Factory 30085 | -6/Proximity Caves | Entered Factory 30085 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30086 | -6/Factory | Identified exit to Factory 30087 | -6/Factory | Identified exit to Lower Caves 30088 | -6/Factory | Loaded intel: 77 trap records 30870 | -6/Factory | Garrison activated, responded to threat 30966 | -6/Factory | Identified exit to Garrison 30976 | -6/Factory | Entered Garrison 30986 | -6/Garrison | Spotted B-90 Cyclops 31024 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 31027 | -6/Garrison | Destroyed B-90 Cyclops 31059 | -6/Garrison | Rewired B-90 Cyclops 31095 | -6/Garrison | Rewired B-86 Titan 31117 | -6/Garrison | Found Hvy. Reflective Plating 31326 | -6/Garrison | Triggered checkpoint 31342 | -6/Garrison | Triggered checkpoint 31342 | -6/Garrison | Triggered checkpoint 31389 | -6/Garrison | Destroyed 9 combat bots 31456 | -6/Garrison | Discovered new exit (range 15) 32036 | -6/Garrison | Build established: Tank 32318 | -6/Garrison | Triggered checkpoint 32377 | -6/Garrison | Discovered new exit (range 12) 32434 | -6/Garrison | Identified exit to Factory 32436 | -6/Garrison | Entered Factory 32922 | -6/Factory | Discovered exit to Factory (range 8) 33136 | -6/Factory | First assault squad dispatched 33275 | -6/Factory | Destroyed 9 combat bots 33447 | -6/Factory | Joined by Warlord Geek squad 33513 | -6/Factory | Garrison activated, responded to threat 33796 | -6/Factory | Repaired Broken Arm. Heavy Treads? 33967 | -6/Factory | Build established: Mutant 34052 | -6/Factory | Lost 4 parts (1p2n1u) 34219 | -6/Factory | Discovered exit to Factory (range 5) 34428 | -6/Factory | Build established: Scavenger-Gunner 34677 | -6/Factory | Core integrity fell below 50% 34692 | -6/Factory | High security lockdown imminent 34723 | -6/Factory | Destroyed 9 combat bots 34772 | -6/Factory | High security lockdown engaged 34881 | -6/Factory | Destroyed 8 combat bots 34974 | -6/Factory | Destroyed 12 combat bots 35006 | -6/Factory | Core integrity fell below 20% 35028 | -6/Factory | Spotted B-75 Beast 35043 | -6/Factory | System corruption reached 10% 35046 | -6/Factory | Lost 14 parts (2p5n5u2w) 35062 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 35010_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 35011_ M-28 Smith fits Backup Power III on G-67 Veteran. 35013_ M-28 Smith destroyed. 35015_ Arm. Huge Wheel destroyed. 35021_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 35028_ System corrupted: Component data lost. 35042_ ALERT: Heavy assault forces dispatched. 35042_ Triggered Shock Trap. 35042_ The floor emits a surge of raw power. 35042_ System corrupted (+2). 35043_ System corrupted: Matter fused (-9). 35049_ Arm. Treads destroyed. 35053_ Splicing S-27 Virus... Initiated overload sequence, T-6 to critical power. 35058_ Acquired Unknown Protection. 35058_ Identified Imp. Core Shielding. 35059_ S-27 Virus Lgt. Nuclear Core critical detonation. 35059_ Matter Pump disabled. 35059_ S-27 Virus destroyed. 35061_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????" """ ?# #??????????????????? | | ?????????????????" """ # #??????????????????? | | ????????????? """ """ # #??????????????????? | | ???????????# + #??????????????????? | | ????????????? """ """ # #??????????????????? | | ?????????????????" """ # #??????????????????? | | ?????????????????" """ ?# #??????????????????? | | ????????????????? ?# #??????????????????? | | ????????????????? ??# #??????????????????? | | ???????????????? ??# #??????????????????? | | ????????????????#####???# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ?????????????????######## #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????# #??????????????????? | | ??????????######## """ """ ######### ?? | | ??????????# """ %%% ?? | | ?????????## """ %%% ?? | | ?????????+ =%s " "" ???? | | ??????????# @ s "R"?????? | | ??????????# ""??????? | | ??????????# ###########+############+##??????? | | ??????????# ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 50 Energy Generation 16 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 25 Resistance: EM 20 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. Heavy Treads | -8/Materials | Scanalyzed System Restoration Module | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Sword | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Hvy. Mass Driver | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Imp. Heavy Treads | x2 | -7/Factory | Authchip L-41 Fighter | x3 | -7/Factory | Authchip L-41 Fighter | x3 | -7/Factory | Authchip L-41 Fighter | x3 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceEfficiencyArray Manual? 0 Play Time 02:39:21 Cumulative 1139.1 hours Start 2022.07.08 @ 14:12:29 End 2022.07.09 @ 16:23:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 802 Rogue 798 Adventurer 4 Explorer 0 Win Type - Total 125 Types 96/9/8/5/2/0/1/2/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eff79a5c-b2f5-4420-a8a6-ce76e4f61b9b