Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 21:04:58 Player: Wabbajack Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (342) 342 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1527 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 29/350 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Small Matter Pod Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Small Matter Pod Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 6 6 1 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 1 4 Device 2 | . 1 1 . Storage 5 | 1 1 . 3 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 2 | . 1 . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 87 95 82 Engine 11 | . 14 14 9 Leg 24 | . 28 28 20 Device 7 | . 2 10 10 Storage 17 | . 14 14 21 Ballistic Gun 13 | . 17 14 11 Ballistic Cannon 10 | . 10 14 8 Naked Turns . | . . . . Heaviest Build 29 | 12 18 19 29 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 6 9 10 10 Most Carried 8 | . 8 8 7 Average Carried 5 | . 4 7 6 Final Capacity 10 | 8 10 10 10 Final Carried 7 | . 7 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 460 | 182 122 . 156 Remotely . | . . . . Salvage Created 308 | . 117 . 191 Parts 21 | . 10 . 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 3 . 7 Guns 8 | . 3 . 5 Cannons 1 | . . . 1 AOE 1 | . . . 1 Classes Destroyed 6 | . 2 . 4 Worker 1 | . . . 1 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 6 | . 3 . 3 Sentry 1 | . . . 1 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 162 | . 24 2 136 Missed 43 | . 6 1 36 Damage Taken 1371 | . 193 10 1168 Core 461 | . 49 . 412 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 43 | . 15 . 28 Largest 2 | . 2 . 2 Hottest 55 | . 55 . 55 Shots Fired 84 | . 30 . 54 Gun 53 | . 23 . 30 Cannon 20 | . 7 . 13 Launcher 11 | . . . 11 Special . | . . . . Kinetic 73 | . 30 . 43 Thermal . | . . . . Explosive 11 | . . . 11 Electromagnetic . | . . . . Robot Hit Streak 8 | . 4 . 8 Robot Miss Streak 4 | . 4 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | . 14 . 27 Core Hits 24 | . 9 . 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 819 | . 216 . 603 Guns 412 | . 160 . 252 Cannons 179 | . 50 . 129 Explosions 222 | . . . 222 Melee . | . . . . Ramming 6 | . 6 . . Kinetic 591 | . 210 . 381 Thermal . | . . . . Explosive 222 | . . . 222 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee . | . . . . Knockbacks 3 | . 1 . 2 Impact . | . . . . Kinetic 3 | . 1 . 2 Secondary . | . . . . Self-Inflicted Damage 44 | . . . 44 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 11 | . 6 . 11 Average Temperature 3 | . 3 . 4 Received Heat Transfer 249 | . 78 . 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 152 | . 116 45 152 Initial 45 | . . 45 17 Average 56 | . 82 45 50 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 9 3 16 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful . | . . . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1212 | 61 355 251 545 Spaces Moved 635 | 46 236 172 181 Core 16 | 3 . . 13 Treads . | . . . . Legs 619 | 43 236 172 168 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 115 120 120 134 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 33 41 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . . . 99 Melee . | . . . . Projectile . | . . . . AOE 99 | . . . 99 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 970 | 51 276 216 427 Wait 258 | . 9 43 206 Move 632 | 45 235 171 181 Hop . | . . . . Pick Up 8 | . 6 1 1 Fast Attach 10 | 6 2 . 2 Attach 5 | . . 1 4 Detach 2 | . 1 . 1 Swap 7 | . 4 . 3 Drop 4 | . 3 . 1 Fire 43 | . 15 . 28 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 417 | -10/Materials | Entered Mines 481 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 483 | -10/Mines | Found Prototype Device 484 | -10/Mines | Identified Exp. Sensor Array 493 | -10/Mines | Learned Materials emergency access door positions 665 | -10/Mines | Discovered new exit (range 3) 668 | -10/Mines | Entered Materials 668 | -9/Materials | Evolved 2 slots: Utility x2 1112 | -9/Materials | Discovered new exit (range 5) 1192 | -9/Materials | Core integrity fell below 50% 1203 | -9/Materials | Core integrity fell below 20% 1213 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01112_ EXIT=FOUND 01114_ The unstable cave ceiling collapses. 01140_ G-34 Mercenary destroyed. 01144_ R-06 Scavenger collects Ion Engine. 01145_ U-05 Engineer builds a Wall. 01148_ Acquired 30 matter. 01149_ U-05 Engineer builds a Wall. 01153_ Imp. Aluminum Leg destroyed. 01154_ U-05 Engineer builds a Wall. 01157_ Assault Rifle destroyed. 01163_ Lgt. Ion Engine destroyed. 01163_ Assault Rifle destroyed. 01168_ L-31 Rogue knocked back. 01180_ Lgt. Cannon destroyed. 01182_ Exp. Sensor Array destroyed. 01182_ Destroyed Exp. Sensor Array. 01182_ Imp. Aluminum Leg destroyed. 01191_ Rocket Launcher destroyed. 01194_ Acquired Visual Processing Unit. 01205_ S-10 Pest destroyed. 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[ | | ???????????????????? ### ## | | ????????????????????????###### # ## | | ??????????????????????????######### # # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 248 Matter Capacity 350 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedDisposableSpoofer Manual? 0 Play Time 00:13:56 Cumulative 18.9 hours Start 2024.06.26 @ 20:52:23 End 2024.06.26 @ 21:04:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d2fedd-0a2d-479a-a9c1-e18ca8b4c0fc