Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 00:39:51 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (174) 870 Value Destroyed (5920) 5920 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1395) 1395 TOTAL SCORE: 10845 Bonus ------- High Alert Combat Kills 857 Follower Combat Kills 609 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -771 Cogmind --------- Core Integrity 93/550 Matter 218/300 Energy 54/100 System Corruption 13% Temperature Cool (9) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] (16) Improved Trap Extractor (3/6 Fusion Bomb) > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (25) --- Armored Wheel Armored Wheel High-capacity Storage Unit Compact Battery (200) Experimental Sensor Array Improved Terrain Scanner Recoil Stabilizer Hardened Medium Armor Plating Relay Coupler [Swarmer] (40) Dynamic Insulation System Precision Shock Rifle Precision Shock Rifle EM Pulse Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Missile Launcher Remote Datajack Great Maul Fusion Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Cooled Ion Engine Advanced Treads Armored Wheel Armored Wheel High-capacity Storage Unit Compact Battery Improved Terrain Scanner Recoil Stabilizer Hardened Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] Dynamic Insulation System Improved Trap Extractor Lightning Gun Precision Shock Rifle EM Pulse Cannon Flak Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Missile Launcher Remote Datajack Great Maul Signal Generator [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 201 | 9 8 11 35 9 54 33 42 Power 11 | 2 . 1 1 . 2 1 4 Engine 11 | 2 . 1 1 . 2 1 4 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 4 . 3 4 1 3 3 3 Treads 2 | . . 1 . . . . 1 Leg 2 | 2 . . . . . . . Wheel 17 | 2 . 2 4 1 3 3 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 58 | 1 2 5 6 1 21 10 12 Device 29 | . . 3 3 1 11 5 6 Storage 4 | 1 1 . . . 1 . 1 Processor 5 | . . . 2 . 1 . 2 Hackware 7 | . . . . . 2 3 2 Protection 13 | . 1 2 1 . 6 2 1 Artifact . | . . . . . . . . Weapon 111 | 2 6 2 24 7 28 19 23 Energy Gun 30 | 1 5 1 2 . 9 . 12 Energy Cannon 42 | . . . 16 2 10 11 3 Ballistic Gun 6 | 1 . . 1 . 4 . . Ballistic Cannon 9 | . . . . 2 2 . 5 Launcher 15 | . . 1 4 1 2 6 1 Special Weapon 3 | . . . . . . 1 2 Impact Weapon 6 | . 1 . 1 2 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . 1 . 3 . 1 . 2 Corrupted Parts 2 | . . 1 . 1 . . . System Corruption 6 | . . 5 . 1 . . . Parts Lost 28 | . . . 6 . 4 3 15 Power 2 | . . . . . . . 2 Propulsion 7 | . . . 2 . 1 . 4 Utility 9 | . . . 1 . 1 2 5 Weapon 10 | . . . 3 . 2 1 4 Highest Loss Streak 8 | . . . 3 . 1 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 96 99 96 100 98 98 92 Engine 10 | . 14 14 11 11 9 9 8 Wheel 20 | . 28 28 21 22 17 18 15 Device 8 | . . . 6 11 13 12 10 Storage 11 | . 19 14 11 11 8 9 9 Processor 6 | . . . 13 11 9 1 7 Hackware 8 | . . . . . 13 21 13 Protection 9 | . 6 13 11 11 8 9 8 Energy Gun 9 | . 26 27 5 . 6 . 13 Energy Cannon 9 | . . . 15 19 9 16 . Naked Turns . | . . . . . . . . Heaviest Build 109 | 14 56 58 64 64 67 73 109 Greatest Support 32 | 20 20 22 32 32 32 32 32 Greatest Overweight (x) 6 | 1 2 2 3 3 2 2 6 Average Overweight (x) 1 | . 1 2 1 1 1 1 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 Average Capacity 20 | 7 18 20 20 20 19 20 24 Most Carried 25 | 8 19 20 20 20 20 20 25 Average Carried 19 | 6 14 19 19 20 19 19 23 Final Capacity 25 | 8 20 20 20 20 20 20 25 Final Carried 20 | 8 19 20 20 20 20 20 20 Class Distribution -------------------- 63% | Mutant 36% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Matter Collected 2809 | 323 80 98 474 52 710 518 554 Remotely . | . . . . . . . . Salvage Created 6483 | 142 562 71 1925 92 1323 1112 1256 Parts 360 | 15 40 5 108 10 74 39 69 Haulers Intercepted 7 | . 2 . 3 . 1 . 1 Recyclers Shooed 3 | 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 128 | . 12 3 36 8 21 22 26 Guns 40 | . 9 2 6 . 9 . 14 Cannons 46 | . . . 12 5 8 13 8 AOE 32 | . 3 1 17 3 3 3 2 Classes Destroyed 15 | 2 5 1 4 . 2 1 . Worker 4 | . . . 1 . 2 . 1 Builder 1 | . . . . . 1 . . Tunneler 6 | 5 . . 1 . . . . Hauler 7 | . 2 . 3 . 1 . 1 Recycler 5 | 1 . . 3 . 1 . . Mechanic 2 | . . 1 1 . . . . Operator 6 | . 1 . 4 . 1 . . Watcher 14 | . 3 . 4 . 4 1 2 Swarmer 31 | . 6 2 3 8 3 3 6 Grunt 68 | . 6 1 27 . 7 14 13 Brawler 4 | . . . . . . 2 2 Duelist 2 | . . . 1 . . . 1 Protector 2 | . . . 1 . . 1 . Sentry 18 | . . . 4 . 8 2 4 Hunter 4 | . . . . . 3 . 1 Thug 1 | . . . 1 . . . . Best Kill Streak 9 | 3 7 2 7 4 4 9 5 Combat Bots Only 9 | . 5 1 6 4 4 9 5 Max Kills in Single Turn 6 | 2 2 1 6 3 2 2 2 Gunslinging 1 | . 1 . . . 1 . . Exploded 3 | . 1 1 3 3 2 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Damage Taken 5115 | 28 178 149 939 152 691 1030 1948 Core 676 | . 27 54 103 35 56 104 297 Absorbed by Shields 145 | . . . . . 83 . 62 Regen/Repaired (Parts) 940 | . 112 . 94 . 434 . 300 Core Remaining (%) 77 | 100 . 67 . 65 . . . Volleys Fired 365 | 11 25 9 64 10 60 111 75 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 150 | 60 90 90 112 112 112 150 126 Shots Fired 629 | 22 50 18 122 20 113 152 132 Gun 288 | 22 50 15 59 . 45 . 97 Cannon 297 | . . . 57 19 65 126 30 Launcher 30 | . . 3 6 1 3 17 . Special 14 | . . . . . . 9 5 Kinetic 44 | 11 . . 1 3 9 . 20 Thermal 83 | . . . . . 3 80 . Explosive 10 | . . 3 6 1 . . . Electromagnetic 478 | 11 50 15 115 16 101 63 107 Robot Hit Streak 22 | 4 7 5 16 10 22 9 17 Robot Miss Streak 6 | 1 4 4 2 5 3 3 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . 2 . 2 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 Shots Hit Robots 415 | 15 37 12 98 13 81 63 96 Core Hits 258 | 6 23 8 78 10 47 32 54 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . 1 . . . 3 Blast 2 | . . . . . . . 2 Corrupt 2 | . . . 1 . . . 1 Melee Attacks 25 | . . . 1 14 8 2 . Impact 25 | . . . 1 14 8 2 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14039 | 283 868 485 4450 379 2391 2312 2871 Guns 3861 | 187 571 137 924 . 604 . 1438 Cannons 4250 | . . . 913 205 1206 1235 691 Explosions 5755 | 96 297 348 2613 174 408 1077 742 Melee 173 | . . . . . 173 . . Ramming . | . . . . . . . . Kinetic 768 | 78 . . . 44 172 . 474 Thermal 2694 | 96 297 . 792 . 190 577 742 Explosive 2343 | . . 348 1821 174 . . . Electromagnetic 8061 | 109 571 137 1837 161 1856 1735 1655 Impact 173 | . . . . . 173 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . 6 . 1 2 7 13 Average Corruption 4 | . . 1 . 1 2 3 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 128 | . . 7 . . 29 36 56 Message Errors 26 | . . 1 . . 4 7 14 Matter Fused 29 | . . 1 . . 7 9 12 Heat Flow Errors 22 | . . 2 . . 6 8 6 Energy Discharges 10 | . . . . . 5 3 2 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 16 | . . 1 . . 4 4 7 Data Loss (major) 10 | . . 2 . . 1 1 6 Misfires 6 | . . . . . 1 2 3 Alerts 4 | . . . . . 1 1 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 445 | 4 . 10 190 . 130 64 47 Projectiles 92 | . . . 2 . 35 54 1 Explosions 329 | 4 . 10 188 . 71 10 46 Melee 24 | . . . . . 24 . . Knockbacks 10 | . . . . 1 1 . 8 Impact . | . . . . . . . . Kinetic 10 | . . . . 1 1 . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 577 | 28 32 32 262 . 77 41 105 Shots 18 | 1 1 2 6 . 1 5 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 560 | 12 180 239 243 45 452 264 560 Average Temperature 96 | 12 64 84 61 20 103 99 133 Received Heat Transfer 1614 | . 21 33 285 . 257 423 595 Effects 8 | . . . . . 1 1 6 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . 1 1 . Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 10 | . . . 1 . 1 6 2 Combat Hostiles 10 | . . . 1 . 1 6 2 Parts Fried 47 | 1 2 2 10 . 10 12 10 Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 . 1 . 1 1 . Heat Transferred 2817 | 50 450 . 738 . 150 805 624 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 25 | 2 7 . 11 . 2 1 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Peak Influence 1235 | 30 249 140 889 429 419 1235 804 Initial 601 | . 19 14 . 339 96 110 601 Average 397 | 12 101 27 548 382 230 705 695 Maximum Alert Level 4 | . 1 . 3 2 2 4 3 Low Security (%) 35 | 100 79 100 10 . 50 13 . Level 1 21 | . 20 . 9 57 47 9 . Level 2 28 | . . . 64 42 2 32 56 Level 3 12 | . . . 16 . . 30 43 Level 4 2 | . . . . . . 13 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 2 1 11 . 4 1 5 Investigation 8 | . 1 . 6 . 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 3 Assault 7 | . . 1 3 . . 1 2 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Distress Signals 10 | . 1 . 3 . 1 1 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 219 | . 16 10 67 11 32 35 48 Peak Tracking Total 5 | . 4 4 5 4 5 5 5 Tactical Retreats 11 | . . 2 2 1 . 4 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Traps Triggered 16 | . . 1 1 . 4 9 1 Indirectly 4 | . . . . . 1 3 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . 1 . Triggered 1 | . . . . . . 1 . Most Traps Carried 5 | . . 4 4 4 4 5 4 Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Disabled 25 | . 1 . 5 . 2 9 8 Max in Single Turn 2 | . 1 . 2 . 2 1 2 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Accessed 47 | . 8 1 16 . 15 3 4 Terminals 30 | . 5 . 10 . 10 3 2 Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 2 . 1 . 1 Recycling Units 6 | . 2 . 2 . 1 . 1 Scanalyzers 4 | . . . 2 . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 196 | . 31 1 72 . 73 5 14 Successful 131 | . 20 1 44 . 55 2 9 Failed 63 | . 11 . 27 . 17 3 5 Catastrophic 9 | . 1 . 3 . 2 2 1 Database Lockouts 2 | . . . 1 . 1 . . Manual 97 | . 21 . 36 . 33 1 6 Terminals 109 | . 15 . 37 . 46 5 6 Fabricators . | . . . . . . . . Repair Stations 34 | . 7 . 10 . 12 . 5 Recycling Units 27 | . 9 . 11 . 4 . 3 Scanalyzers 23 | . . . 14 . 9 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 34 | . 4 1 8 . 17 2 2 Robot Analysis 7 | . 2 . 1 . 4 . . Prototype ID Bank 3 | . . . . . 2 . 1 Open Door 2 | . . 1 . . . 1 . Branch Access Points 2 | . . . 1 . 1 . . Terminal Index 3 | . 1 . 1 . 1 . . Recycling Unit Index 1 | . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . Alert Level 3 | . . . . . 3 . . Unreport Threat 4 | . . . 1 . 2 . 1 Locate Traps 6 | . 1 . 4 . 1 . . Hauler Manifests 1 | . . . . . 1 . . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 29 | . 6 . 7 . 12 . 4 Scan Component 15 | . 3 . 4 . 6 . 2 Repair 14 | . 3 . 3 . 6 . 2 Recycling Unit Hacks 6 | . 2 . 3 . . . 1 Report Inventory 1 | . . . 1 . . . . Retrieve Components 5 | . 2 . 2 . . . 1 Scanalyzer 19 | . . . 11 . 8 . . Insert Component 9 | . . . 5 . 4 . . Analyze 10 | . . . 6 . 4 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 42 | . 8 . 15 . 17 . 2 Terminals 28 | . 5 . 7 . 14 . 2 Track 7 | . 1 . 1 . 5 . . Assimilate 3 | . 1 . 1 . . . 1 Botnet 15 | . 2 . 5 . 7 . 1 Disrupt 1 | . . . . . 1 . . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . 3 . 7 . 1 . . Monitor 1 | . . . 1 . . . . Reject 3 | . 1 . 1 . 1 . . Recyclers 1 | . . . 1 . . . . Mask 3 | . 1 . 2 . . . . Tunnel 3 | . 1 . 2 . . . . Scanalyzers 2 | . . . 1 . 1 . . Extract 2 | . . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . . Broadcast 1 | . . . . . 1 . . Data Cores Recovered 3 | . . . 2 . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 42 | . 8 . 14 . 14 2 4 Full Trace Events 4 | . 1 . 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 18 | . . . 8 . 10 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 14 | . 3 . 3 . 6 . 2 Time 647 | . 128 . 194 . 217 . 108 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . 2 . 13 . . . 5 Parts Scanalyzed 8 | . . . 4 . 4 . . Part Schematics Acquired 7 | . . . 3 . 4 . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 3 | . . . . . . 1 2 Non-combat 1 | . . . . . . . 1 Combat 2 | . . . . . . 1 1 Robot Hacks Applied 3 | . . . . . . 1 2 formatsys_high 3 | . . . . . . 1 2 Relay Couplers Released 16 | . . . . . . 16 . Machine Destruction 16 | . . . . . . 16 . Attached 4 | . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Total Allies 12 | . . 1 . 5 . 3 3 Largest Group 5 | . . 1 1 5 3 3 2 Highest-Rated Group 83 | . . 31 31 83 63 60 33 Highest-Rated Ally 31 | . . 31 31 31 31 25 23 Total Orders 19 | . . . . . 9 2 8 STAY 10 | . . . . . 5 1 4 FOLLOW 9 | . . . . . 4 1 4 Ally Attacks 107 | . . 5 22 1 58 15 6 Total Damage 1686 | . . 85 330 17 767 413 74 Kills 22 | . . 2 7 . 9 3 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Robot Analysis Total 7 | . 2 . 1 . 4 . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Turns Passed 12289 | 193 1523 954 2473 853 2961 1974 1358 Spaces Moved 7706 | 130 913 760 1757 638 1709 1129 670 Core 11 | 11 . . . . . . . Treads 1 | . . 1 . . . . . Legs 62 | 62 . . . . . . . Wheels 7632 | 57 913 759 1757 638 1709 1129 670 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 110 115 100 115 115 Average Speed 119 | 103 103 110 114 115 120 129 149 Slowest Speed 305 | 190 110 305 125 145 130 130 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 77 | 5 99 97 97 99 88 84 48 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . 1 . 2 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 21 | . . . 1 . 8 12 . Terrain Destroyed 259 | 8 20 19 86 7 50 12 57 Melee 8 | . . . 1 . 5 2 . Projectile 15 | . . . . . 3 10 2 AOE 236 | 8 20 19 85 7 42 . 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Total 10142 | 163 1438 861 2100 718 2488 1481 893 Wait 1548 | . 472 62 195 48 590 117 64 Move 7699 | 129 912 759 1756 637 1708 1128 670 Hop . | . . . . . . . . Pick Up 142 | 10 16 9 26 . 40 21 20 Fast Attach 46 | 8 4 1 5 2 14 2 10 Attach 42 | . 1 . 10 . 10 6 15 Detach 8 | . . . 1 . 2 2 3 Swap 113 | 1 3 10 20 7 30 25 17 Drop 104 | 4 5 11 22 . 26 17 19 Fire 365 | 11 25 9 64 10 60 111 75 Melee 25 | . . . 1 14 8 2 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 49 | . . . . . . 49 . Rewire . | . . . . . . . . Trap 1 | . . . . . . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 194 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 856 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Discovered new exit (range 7) 1026 | -10/Materials | Discovered new exit (range 11) 1191 | -10/Materials | Discovered new exit (range 16) 1291 | -10/Materials | Repaired Imp. EM Shotgun 1318 | -10/Materials | Repaired Grenade Launcher 1370 | -10/Materials | Repaired Imp. EM Shotgun 1717 | -10/Materials | Entered Mines 1746 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1873 | -10/Mines | Learned Materials stockpile data 1888 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1896 | -10/Mines | Found Prototype Device 1922 | -10/Mines | Discovered new exit (range 8) 1960 | -10/Mines | Found a hidden stash of uninstalled traps 1989 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1989 | -10/Mines | Discovered new exit (range 5) 2024 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2136 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2194 | -10/Mines | Discovered new exit (range 11) 2410 | -10/Mines | Met a Derelict testing a Signal Generator 2417 | -10/Mines | Found Signal Generator 2671 | -10/Mines | Entered Materials 2671 | -9/Materials | Accompanied by 1 ally 2671 | -9/Materials | Evolved 2 slots: Utility x2 2825 | -9/Materials | Discovered new exit (range 16) 2982 | -9/Materials | Discovered new exit (range 11) 3188 | -9/Materials | Discovered new exit (range 10) 3278 | -9/Materials | Discovered new exit (range 9) 3317 | -9/Materials | Central database locked down 3435 | -9/Materials | Lost 3 parts (2n1w) 3550 | -9/Materials | Identified exit to Mines 3708 | -9/Materials | Identified Exp. Sensor Array 3871 | -9/Materials | First assault squad dispatched 4454 | -9/Materials | Repaired Broken Exp. Sensor Array 4487 | -9/Materials | Repaired Arm. Wheel 4514 | -9/Materials | Repaired Com. Wheel 5144 | -9/Materials | Entered Mines 5150 | -9/Mines | Learned location of Storage (-7) 5236 | -9/Mines | Discovered new exit (range 6) 5405 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5627 | -9/Mines | Discovered new exit (range 10) 5683 | -9/Mines | Learned location of 1 exit from Materials 5871 | -9/Mines | Excavation squad dispatched 5871 | -9/Mines | A large section of the Mines collapsed 5997 | -9/Mines | Entered Materials 5997 | -8/Materials | Accompanied by 3 allies 5997 | -8/Materials | Evolved 2 slots: Utility x2 5998 | -8/Materials | Identified exit to Factory 6002 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6049 | -8/Materials | Garrison activated, responded to threat 6237 | -8/Materials | Identified exit to Garrison 6924 | -8/Materials | Central database locked down 7026 | -8/Materials | Discovered exit to Factory (range 7) 7233 | -8/Materials | Build established: Hacker-Mutant 7674 | -8/Materials | Repaired Cld. Ion Engine 8174 | -8/Materials | Repaired Shock Rifle? 8226 | -8/Materials | Repaired Flak Cannon? 8350 | -8/Materials | Repaired Missile Launcher 8377 | -8/Materials | Repaired Com. Wheel 8405 | -8/Materials | Repaired Hcp. Storage Unit 8958 | -8/Materials | Entered Garrison 9442 | -8/Garrison | Triggered checkpoint 9484 | -8/Garrison | Destroyed 9 combat bots 9672 | -8/Garrison | Triggered checkpoint 9707 | -8/Garrison | Garrison Relay disabled 9879 | -8/Garrison | Discovered new exit (range 15) 9957 | -8/Garrison | Learned Materials security intel 10046 | -8/Garrison | Triggered checkpoint 10097 | -8/Garrison | Garrison Relay disabled 10263 | -8/Garrison | Installed Relay Interface Framework 10272 | -8/Garrison | Discovered new exit (range 12) 10347 | -8/Garrison | Garrison Relay disabled 10372 | -8/Garrison | Triggered checkpoint 10456 | -8/Garrison | Triggered checkpoint 10541 | -8/Garrison | Discovered new exit (range 10) 10626 | -8/Garrison | Triggered checkpoint 10666 | -8/Garrison | Garrison Relay disabled 10932 | -8/Garrison | Entered Materials 10932 | -8/Materials | Accompanied by 1 ally 11201 | -8/Materials | Discovered exit to Factory (range 5) 11332 | -8/Materials | First assault squad dispatched 11408 | -8/Materials | System corruption reached 10% 11443 | -8/Materials | Lost 4 parts (3u1w) 11663 | -8/Materials | Core integrity fell below 50% 11684 | -8/Materials | Repaired Hrd. Medium Armor Plating 11701 | -8/Materials | Build established: Mutant 11786 | -8/Materials | Repaired Prc. Shock Rifle? 12077 | -8/Materials | Discovered exit to Factory (range 16) 12274 | -8/Materials | Core integrity fell below 20% 12290 | -8/Materials | Self-destructed Last Messages --------------- 12263_ G-47 Trooper IFF system glitched. 12266_ G-47 Trooper destroyed. 12267_ Slug penetrates Purification Channel. 12267_ Hrd. Medium Armor Plating destroyed. 12268_ U-05 Engineer lays Concrete. 12272_ KYRK|WVGUVW6TL|NLR| V=ZCX MY5QG Q=NQ%JJ 12272_ U-05 Engineer lays Concrete. 12274_ U-05 Engineer builds a Wall. 12274_ U-05 Engineer lays Concrete. 12274_ M-28 Smith repairs H-61 Shepherd. 12275_ U-05 Engineer lays Concrete. 12275_ G-47 Trooper IFF system glitched. 12276_ U-05 Engineer lays Concrete. 12276_ M-28 Smith repairs Weapon Cycler. 12277_ U-05 Engineer lays Concrete. 12277_ G-47 Trooper IFF system glitched. 12288_ System corrupted: Substantial component data lost. 12289_ Imp. Trap Extractor dropped Fusion Bomb Trap. 12289_ Acquired Fusion Bomb Trap. 12290_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | #???????## # # ! ##??#???????? "?????????? | | ????#???## """ # # #??#?????????? ?????????? | | ?#????#??#/ """ + + ###??????#???? ?????????? | | ##???#???# """ # # ! #?#?????????????????????? | | ??????#??# # # #?????? ????????????????? | | #??#??##?###??### ######+###???? ????????????????? | | ????#??????###### ^ ##?? ??? ??????????????? | | ???##????#??##""" ^ #????????????? ???????? | | ???##????#??##"R """ #??????????? ???????? | | ??###??##?#??#""" "T" ########+# ??????? | | ????#???##??##### *%=??????? | | ??????##????????# ?????? | | ??#???#??######## T?????? | | ??#???#??# # ^""" * "??????? | | ?#?#???#?#""" # "" #????????? | | ????##???#""" # ^""" ########## #????????? | | ???#?????#""" # ^ ##########?? ??????????? | | ?????#???# # # +?? ??????????? | | ########?# # ^ "" # #?? ??????????? | | ##########/# """ # ! #?? #?????????? | | w """ # ! #?# #?????????? | | + %!! #?#"#?????????? | | [ o # #?#%#?????????? | | ##########+#### # = #?#"#?????????? | | ##+#####???# # # ### #?????????? | | #???#""" # @# ! ##" #?????????? | | #???#""" # ###+########+##????????? | | #???#""" # g### ] %####?????? | | "" """ #???# # + ===!/ ????? | | "" """ #???######### # [%%=###??????? | | "" """ #??????# k # """ =!=%# #??????? | | #? ???# %t + """"""%==!"#???????? | | # + #### ####### " = = /[#???????? | | ########!= ?# #?## #?????# %!%* %##???????? | | ???????#[?????# #??# #?????######+###""#????????? | | ??????????????# ####+####??????# H ############## | | ????#?????????# # ######## # # | | ??????#???????# + + # """ ""???? | | ??????????????# # ##### + """"""""??? | | ??????????????# #########???# # """"" # | | ?????????????? ! ????????????# # ! # | | ??????????????[%=?????######## ###+########## | | ?????????????? ## #????????? | | ?????????????? ?????########## ## #????????? | | ??????????????# ??????????????# ## #????????? | | ??????????????? ??????????????# ## #????????? | | ??????????????? ??????????????# ## #????????? | | ???????????????????????????????## ###/####?????? | | ????????????????????????????????# # ![ #?????? | | ????????????????????????????????# # ![ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 10 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 40 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Shock Bomb Launcher | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Extracted Enh. Autogun | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Insulated Plating | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerCargoTorch Manual? 0 Play Time 01:46:14 Cumulative 625.1 hours Start 2023.04.09 @ 22:45:12 End 2023.04.10 @ 00:39:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7ed4bec-eb15-4950-b65b-23998ec59c61